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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f02)
  8. Vendor:
  9. VRAM: 8031 MB
  10. Driver: 26.21.14.4166
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.156 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 10.198200 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 6:02:36 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 4774 -> priority: 1
  32. Thread -> id: 4614 -> priority: 1
  33. Thread -> id: 48b0 -> priority: 1
  34. Thread -> id: 15bc -> priority: 1
  35. Thread -> id: 75c -> priority: 1
  36. Thread -> id: 4894 -> priority: 1
  37. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  40. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174448.
  43. Total: 299.152000 ms (FindLiveObjects: 7.826600 ms CreateObjectMapping: 15.103000 ms MarkObjects: 275.892200 ms DeleteObjects: 0.329800 ms)
  44.  
  45. Tamer ID: 202575
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175250.
  52. Total: 291.462300 ms (FindLiveObjects: 7.288200 ms CreateObjectMapping: 12.472300 ms MarkObjects: 271.361700 ms DeleteObjects: 0.339700 ms)
  53.  
  54. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  55.  
  56. Unloading 329 unused Assets to reduce memory usage. Loaded Objects now: 193994.
  57. Total: 286.879900 ms (FindLiveObjects: 8.276300 ms CreateObjectMapping: 13.038000 ms MarkObjects: 264.705200 ms DeleteObjects: 0.860100 ms)
  58.  
  59. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  60.  
  61. Unloading 583 unused Assets to reduce memory usage. Loaded Objects now: 200096.
  62. Total: 310.718800 ms (FindLiveObjects: 11.061700 ms CreateObjectMapping: 16.273800 ms MarkObjects: 282.543600 ms DeleteObjects: 0.839400 ms)
  63.  
  64. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  65.  
  66. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207271.
  67. Total: 293.770500 ms (FindLiveObjects: 8.848800 ms CreateObjectMapping: 12.930600 ms MarkObjects: 271.505100 ms DeleteObjects: 0.485500 ms)
  68.  
  69. Unloading 7 Unused Serialized files (Serialized files now loaded: 6)
  70.  
  71. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211875.
  72. Total: 303.542800 ms (FindLiveObjects: 11.229500 ms CreateObjectMapping: 16.173400 ms MarkObjects: 275.113100 ms DeleteObjects: 1.026500 ms)
  73.  
  74. Unloading 5 Unused Serialized files (Serialized files now loaded: 9)
  75.  
  76. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211970.
  77. Total: 300.626000 ms (FindLiveObjects: 10.804200 ms CreateObjectMapping: 13.970500 ms MarkObjects: 275.542400 ms DeleteObjects: 0.308500 ms)
  78.  
  79. Unloading 6 Unused Serialized files (Serialized files now loaded: 9)
  80.  
  81. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219765.
  82. Total: 306.607900 ms (FindLiveObjects: 9.196200 ms CreateObjectMapping: 18.144800 ms MarkObjects: 278.351100 ms DeleteObjects: 0.915400 ms)
  83.  
  84. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  85.  
  86. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 225257.
  87. Total: 290.455900 ms (FindLiveObjects: 9.086400 ms CreateObjectMapping: 17.042800 ms MarkObjects: 264.111900 ms DeleteObjects: 0.214600 ms)
  88.  
  89. Unloading 8 Unused Serialized files (Serialized files now loaded: 11)
  90.  
  91. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 231355.
  92. Total: 305.641300 ms (FindLiveObjects: 9.563600 ms CreateObjectMapping: 17.807300 ms MarkObjects: 277.691200 ms DeleteObjects: 0.578800 ms)
  93.  
  94. Unloading 7 Unused Serialized files (Serialized files now loaded: 12)
  95.  
  96. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238239.
  97. Total: 297.544800 ms (FindLiveObjects: 9.581600 ms CreateObjectMapping: 17.530000 ms MarkObjects: 269.993300 ms DeleteObjects: 0.439400 ms)
  98.  
  99. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  100.  
  101. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238239.
  102. Total: 302.839600 ms (FindLiveObjects: 10.083800 ms CreateObjectMapping: 16.895400 ms MarkObjects: 275.581800 ms DeleteObjects: 0.278300 ms)
  103.  
  104. Unloading 0 Unused Serialized files (Serialized files now loaded: 12)
  105.  
  106. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238239.
  107. Total: 292.892300 ms (FindLiveObjects: 9.395200 ms CreateObjectMapping: 16.869500 ms MarkObjects: 266.349600 ms DeleteObjects: 0.277700 ms)
  108.  
  109. Close Time: 1/23/2020 6:04:42 AM
  110.  
  111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  112.  
  113. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  114.  
  115. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  116.  
  117. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  118.  
  119. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  120. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  121. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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