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SimTunes BUG file format

LuigiBlood Mar 18th, 2017 (edited) 103 Never
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  1. SimTunes BUG file documentation
  2. Everything follows RIFF. (Header + Size in Big Endian)
  3.  
  4. FORM - Full File
  5. BUGZ - BUGZ File
  6. TYPE - 16-bit Type Value
  7.     0000 - Yellow
  8.     0001 - Green
  9.     0002 - Blue
  10.     0003 - Red
  11. TEXT - Bug Name (ASCII)
  12. INFO - Bug Description (ASCII)
  13. SHOW - Bug Icon
  14.     - BMP 256-color data (Compliant to Windows BITMAPINFOHEADER)
  15. DRUM - Is Drum? (Single 16-bit value)
  16.     0000 = No
  17.     0001 = Yes
  18. CODE - (Single 16-bit value)
  19.     ???
  20. ANIM - Bug Graphics Animation
  21.     - Zoom (0001 = Small, 0002 = Medium, 0003 = Big)
  22.     - Width and Height of each bug animation frame
  23.     - BMP 256-color data (Compliant to Windows BITMAPINFOHEADER)
  24. STYL - ?
  25. LITE - Bug Light Animation
  26.     - Width of each frame
  27.     - Height of each frame
  28.     - ?
  29.     - BMP 256-color data (Compliant to Windows BITMAPINFOHEADER)
  30. LTXY - ?
  31. LTCC - ?
  32. MIDI - MIDI data
  33.     Not Drum:
  34.     - Program Number
  35.     - Velocity (Usually 0064)
  36.     - Base Note (Usually 0030)
  37.     - ?
  38.     - Amount of colors representing this note (Always 1, with 0000)
  39.     - Color(s)
  40.     Drum:
  41.     - Note Number
  42.     - Velocity (Usually 0064)
  43.     - ?
  44.     - Amount of colors representing this note
  45.     - Color(s):
  46.     0000 - Default
  47.     0001 - Yellow
  48.     0002 - Dark Yellow
  49.     0003 - Lime
  50.     0004 - Dark Green
  51.     0005 - Green
  52.     0006 - Turquoise
  53.     0007 - Dark Turquoise
  54.     0008 - Cyan
  55.     0009 - Dark Blue
  56.     000A - Blue
  57.     000B - Dark Purple
  58.     000C - Purple-Blue
  59.     000D - Purple
  60.     000E - Dark Pink
  61.     000F - Pink
  62.     0010 - Dark Red
  63.     0011 - Red
  64.     0012 - Orange
  65.     0013 - Marron
  66.     0014 - Beige
  67.     0015 - Light Marron
  68.     0016 - Grey
  69.     0017 - Dark Grey
  70.     0018 - Light Grey
  71.     0019 - White
  72. WAVE - WAVE data
  73.     One for each note, 25 wave files
  74.     Yellow to White
  75.     - Pitch (Low values = High pitch, High values = Low pitch)
  76.     - Base Pitch
  77.     - Velocity (Usually 0064)
  78.     - Amount of colors representing this note
  79.     - Colors (same as before)
  80.     - WAV FILE APPEND
  81. TWAV - WAVE data (Pick sound)
  82.     - Velocity (Usually 0064)
  83.     - WAV FILE APPEND
RAW Paste Data
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