Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- SimTunes BUG file documentation
- Everything follows RIFF. (Header + Size in Big Endian)
- FORM - Full File
- BUGZ - BUGZ File
- TYPE - 16-bit Type Value
- 0000 - Yellow
- 0001 - Green
- 0002 - Blue
- 0003 - Red
- TEXT - Bug Name (ASCII)
- INFO - Bug Description (ASCII)
- SHOW - Bug Icon
- - BMP 256-color data (Compliant to Windows BITMAPINFOHEADER)
- DRUM - Is Drum? (Single 16-bit value)
- 0000 = No
- 0001 = Yes
- CODE - (Single 16-bit value)
- ???
- ANIM - Bug Graphics Animation
- - Zoom (0001 = Small, 0002 = Medium, 0003 = Big)
- - Width and Height of each bug animation frame
- - BMP 256-color data (Compliant to Windows BITMAPINFOHEADER)
- STYL - ?
- LITE - Bug Light Animation
- - Width of each frame
- - Height of each frame
- - ?
- - BMP 256-color data (Compliant to Windows BITMAPINFOHEADER)
- LTXY - ?
- LTCC - ?
- MIDI - MIDI data
- Not Drum:
- - Program Number
- - Velocity (Usually 0064)
- - Base Note (Usually 0030)
- - ?
- - Amount of colors representing this note (Always 1, with 0000)
- - Color(s)
- Drum:
- - Note Number
- - Velocity (Usually 0064)
- - ?
- - Amount of colors representing this note
- - Color(s):
- 0000 - Default
- 0001 - Yellow
- 0002 - Dark Yellow
- 0003 - Lime
- 0004 - Dark Green
- 0005 - Green
- 0006 - Turquoise
- 0007 - Dark Turquoise
- 0008 - Cyan
- 0009 - Dark Blue
- 000A - Blue
- 000B - Dark Purple
- 000C - Purple-Blue
- 000D - Purple
- 000E - Dark Pink
- 000F - Pink
- 0010 - Dark Red
- 0011 - Red
- 0012 - Orange
- 0013 - Marron
- 0014 - Beige
- 0015 - Light Marron
- 0016 - Grey
- 0017 - Dark Grey
- 0018 - Light Grey
- 0019 - White
- WAVE - WAVE data
- One for each note, 25 wave files
- Yellow to White
- - Pitch (Low values = High pitch, High values = Low pitch)
- - Base Pitch
- - Velocity (Usually 0064)
- - Amount of colors representing this note
- - Colors (same as before)
- - WAV FILE APPEND
- TWAV - WAVE data (Pick sound)
- - Velocity (Usually 0064)
- - WAV FILE APPEND
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement