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- Mono path[0] = 'D:/Juegos/Tem tem/Temtem/content/Temtem_Data/Managed'
- Mono config path = 'D:/Juegos/Tem tem/Temtem/content/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f02)
- Vendor:
- VRAM: 8031 MB
- Driver: 26.21.14.4120
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.065 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.104600 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 1/23/2020 7:40:43 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 15b8 -> priority: 1
- Thread -> id: 2628 -> priority: 1
- Thread -> id: 5cc -> priority: 1
- Thread -> id: 7f4 -> priority: 1
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Fallback handler could not load library D:/Juegos/Tem tem/Temtem/content/Temtem_Data/Mono/libc
- Fallback handler could not load library D:/Juegos/Tem tem/Temtem/content/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library D:/Juegos/Tem tem/Temtem/content/Temtem_Data/Mono/libc
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174636.
- Total: 252.694100 ms (FindLiveObjects: 6.518100 ms CreateObjectMapping: 11.565500 ms MarkObjects: 234.346200 ms DeleteObjects: 0.264100 ms)
- Tamer ID: 1133
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175446.
- Total: 236.641000 ms (FindLiveObjects: 5.813700 ms CreateObjectMapping: 10.142800 ms MarkObjects: 220.513700 ms DeleteObjects: 0.170400 ms)
- Close Time: 1/23/2020 7:41:01 AM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
- [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Una operación de bloqueo fue interrumpida por una llamada a WSACancelBlockingCall.
- . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
- at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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