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Jul 17th, 2019
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  1. [danger_inertion]
  2. grenade         = 50000
  3. entity_corpse   = 150000
  4. entity_attacked = 50000
  5. attacked        = 150000
  6. bullet_ricochet = 150000
  7. enemy_sound     = 50000
  8. attack_sound    = 75000
  9. entity_death    = 50000
  10. hit             = 150000
  11. sound           = 50000
  12. visual          = 50000
  13.  
  14. [danger_object]
  15. grenade         = 50000
  16. entity_corpse   = 150000
  17. entity_attacked = 50000
  18. attacked        = 150000
  19. bullet_ricochet = 150000
  20. enemy_sound     = 50000
  21. attack_sound    = 75000
  22. entity_death    = 50000
  23. hit             = 150000
  24. sound           = 50000
  25. visual          = 50000
  26.  
  27. [danger_inertion_actor]
  28. grenade         = 50000
  29. entity_corpse   = 150000
  30. entity_attacked = 50000
  31. attacked        = 150000
  32. bullet_ricochet = 150000
  33. enemy_sound     = 50000
  34. attack_sound    = 75000
  35. entity_death    = 50000
  36. hit             = 150000
  37. sound           = 50000
  38. visual          = 50000
  39.  
  40. [danger_object_actor]
  41. grenade         = 50000
  42. entity_corpse   = 150000
  43. entity_attacked = 50000
  44. attacked        = 150000
  45. bullet_ricochet = 150000
  46. enemy_sound     = 50000
  47. attack_sound    = 75000
  48. entity_death    = 50000
  49. hit             = 150000
  50. sound           = 50000
  51. visual          = 50000
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