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- We've released a HUGE update with translations, fixes, and more!
- Most major issues have been fixed, and compatibility expanded.
- We recommend resetting OE's configs, and re-editing them as you see fit.
- If your language is missing, come help us translate the mod on Discord!
- Oh yeah, you can also disable this popup in your Client configs.
- [23:02:03.411] [.NET TP Worker/INFO] [StatusText]: Saving world data
- [23:02:03.816] [.NET TP Worker/INFO] [StatusText]: Validating world save
- [23:02:03.937] [.NET TP Worker/INFO] [StatusText]: Backing up world file
- [23:02:03.988] [.NET TP Worker/INFO] [StatusText]: Saving modded world data
- [23:12:03.418] [.NET TP Worker/INFO] [StatusText]: Saving world data
- [23:12:03.841] [.NET TP Worker/INFO] [StatusText]: Validating world save
- [23:12:03.951] [.NET TP Worker/INFO] [StatusText]: Backing up world file
- [23:12:04.003] [.NET TP Worker/INFO] [StatusText]: Saving modded world data
- [23:22:03.453] [.NET TP Worker/INFO] [StatusText]: Saving world data
- [23:22:03.860] [.NET TP Worker/INFO] [StatusText]: Validating world save
- [23:22:03.966] [.NET TP Worker/INFO] [StatusText]: Backing up world file
- [23:22:04.019] [.NET TP Worker/INFO] [StatusText]: Saving modded world data
- [23:32:03.436] [.NET TP Worker/INFO] [StatusText]: Saving world data
- [23:32:03.860] [.NET TP Worker/INFO] [StatusText]: Validating world save
- [23:32:03.978] [.NET TP Worker/INFO] [StatusText]: Backing up world file
- [23:32:04.038] [.NET TP Worker/INFO] [StatusText]: Saving modded world data
- [23:42:03.419] [.NET TP Worker/INFO] [StatusText]: Saving world data
- [23:42:03.817] [.NET TP Worker/INFO] [StatusText]: Validating world save
- [23:42:03.935] [.NET TP Worker/INFO] [StatusText]: Backing up world file
- [23:42:03.994] [.NET TP Worker/INFO] [StatusText]: Saving modded world data
- [23:50:26.990] [.NET TP Worker/INFO] [StatusText]: Saving map data
- [23:50:28.258] [.NET TP Worker/INFO] [StatusText]: Saving world data
- [23:50:28.676] [.NET TP Worker/INFO] [StatusText]: Validating world save
- [23:50:28.788] [.NET TP Worker/INFO] [StatusText]: Backing up world file
- [23:50:28.838] [.NET TP Worker/INFO] [StatusText]: Saving modded world data
- [23:50:29.872] [.NET TP Worker/INFO] [tML]: tModLoader RAM usage during OutOfMemoryException: 5.1 GB
- [23:50:29.877] [.NET TP Worker/WARN] [tML]: Silently Caught Exception:
- System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
- at System.IO.MemoryStream.set_Capacity(Int32 value)
- at System.IO.MemoryStream.EnsureCapacity(Int32 value)
- at System.IO.MemoryStream.Write(ReadOnlySpan`1 buffer)
- at System.IO.BinaryWriter.Write(UInt16 value)
- at Terraria.ModLoader.IO.TileIO.IOImpl`2.SaveData(Boolean[]& hasObj)
- at Terraria.ModLoader.IO.TileIO.IOImpl`2.Save(TagCompound tag)
- at Terraria.ModLoader.IO.TileIO.SaveBasics()
- at DMD<System.Void Terraria.ModLoader.IO.WorldIO:Save(System.String, System.Boolean)>(String path, Boolean isCloudSave)
- at Hook<System.Void androLib.IO.WorldFileManager::WorldIO_SaveDetour(androLib.IO.WorldFileManager+orig_WorldIO_Save,System.String,System.Boolean)>(String , Boolean )
- at SyncProxy<System.Void Terraria.ModLoader.IO.WorldIO:Save(System.String, System.Boolean)>(String , Boolean )
- at Terraria.IO.WorldFile.InternalSaveWorld(Boolean useCloudSaving, Boolean resetTime)
- at Terraria.IO.WorldFile.<>c__DisplayClass58_0.<SaveWorld>b__0()
- at Terraria.Utilities.FileUtilities.ProtectedInvoke(Action action)
- at DMD<System.Void Terraria.IO.WorldFile:SaveWorld(System.Boolean, System.Boolean)>(Boolean useCloudSaving, Boolean resetTime)
- at SyncProxy<System.Void Terraria.IO.WorldFile:SaveWorld(System.Boolean, System.Boolean)>(Boolean , Boolean )
- at Terraria.IO.WorldFile.SaveWorld()
- at Terraria.WorldGen.SaveAndQuitCallBack(Object threadContext)
- at System.Threading.QueueUserWorkItemCallback.Execute()
- at System.Threading.ThreadPoolWorkQueue.Dispatch()
- at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
- [23:50:29.878] [.NET TP Worker/FATAL] [tML]: Game ran out of memory. You'll have to find which mod is consuming lots of memory, and contact the devs or remove it.
- [23:50:29.879] [.NET TP Worker/DEBUG] [TerrariaSteamClient]: Send: shutdown
- [23:50:29.888] [Main Thread/WARN] [tML]: Silently Caught Exception:
- System.IndexOutOfRangeException: Index was outside the bounds of the array.
- at Terraria.GameContent.RGB.CommonConditions.Depth.IsPlayerInFrontOfDirtWall(Player player)
- at Terraria.GameContent.RGB.CommonConditions.Depth.<>c.<.cctor>b__8_1(Player player)
- at ReLogic.Peripherals.RGB.ShaderSelector.UpdateShaderVisibility(Single timeElapsed)
- at ReLogic.Peripherals.RGB.ChromaEngine.Update(Single totalTime)
- at Terraria.Main.DoUpdate(GameTime& gameTime)
- at Terraria.Main.Update(GameTime gameTime)
- at Microsoft.Xna.Framework.Game.Tick()
- at Microsoft.Xna.Framework.Game.RunLoop()
- at Microsoft.Xna.Framework.Game.Run()
- at Terraria.Program.RunGame()
- at Terraria.Program.LaunchGame_(Boolean isServer)
- at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
- at Terraria.MonoLaunch.Main_End(String[] args)
- at Terraria.MonoLaunch.<>c__DisplayClass1_0.<Main>b__1()
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