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Test

Basykung7845 May 5th, 2019 232 Never
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4.     print("FE Compatibility code by Basykung7845")
  5.     script.Parent = Player.Character
  6.  
  7.     --RemoteEvent for communicating
  8.     local Event = Instance.new("RemoteEvent")
  9.     Event.Name = "UserInput_Event"
  10.  
  11.     --Fake event to make stuff like Mouse.KeyDown work
  12.     local function fakeEvent()
  13.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14.         t.connect = t.Connect
  15.         return t
  16.     end
  17.  
  18.     --Creating fake input objects with fake variables
  19.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23.     end}
  24.     --Merged 2 functions into one by checking amount of arguments
  25.     CAS.UnbindAction = CAS.BindAction
  26.  
  27.     --This function will trigger the events that have been :Connect()'ed
  28.     local function te(self,ev,...)
  29.         local t = m[ev]
  30.         if t and t._fakeEvent and t.Function then
  31.             t.Function(...)
  32.         end
  33.     end
  34.     m.TrigEvent = te
  35.     UIS.TrigEvent = te
  36.  
  37.     Event.OnServerEvent:Connect(function(plr,io)
  38.         if plr~=Player then return end
  39.         if io.isMouse then
  40.             m.Target = io.Target
  41.             m.Hit = io.Hit
  42.         else
  43.             local b = io.UserInputState == Enum.UserInputState.Begin
  44.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46.             end
  47.             for _,t in pairs(CAS.Actions) do
  48.                 for _,k in pairs(t.Keys) do
  49.                     if k==io.KeyCode then
  50.                         t.Function(t.Name,io.UserInputState,io)
  51.                     end
  52.                 end
  53.             end
  54.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56.         end
  57.     end)
  58.     Event.Parent = NLS([==[
  59.     local Player = game:GetService("Players").LocalPlayer
  60.     local Event = script:WaitForChild("UserInput_Event")
  61.  
  62.     local UIS = game:GetService("UserInputService")
  63.     local input = function(io,a)
  64.         if a then return end
  65.         --Since InputObject is a client-side instance, we create and pass table instead
  66.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67.     end
  68.     UIS.InputBegan:Connect(input)
  69.     UIS.InputEnded:Connect(input)
  70.  
  71.     local Mouse = Player:GetMouse()
  72.     local h,t
  73.     --Give the server mouse data 30 times every second, but only if the values changed
  74.     --If player is not moving their mouse, client won't fire events
  75.     while wait(1/30) do
  76.         if h~=Mouse.Hit or t~=Mouse.Target then
  77.             h,t=Mouse.Hit,Mouse.Target
  78.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  79.         end
  80.     end]==],Player.Character)
  81.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. player=owner
  85. c=player.Character
  86. local color="Really red"
  87.                 local transPoints = {
  88.                         NumberSequenceKeypoint.new(0,.819,.0375),
  89.                         NumberSequenceKeypoint.new(.207,.594,.0187),
  90.                         NumberSequenceKeypoint.new(.4,.55,.031),
  91.                         NumberSequenceKeypoint.new(.57,.619,.05),
  92.                         NumberSequenceKeypoint.new(.76,.8,.0375),
  93.                         NumberSequenceKeypoint.new(1,1,0),
  94.                 }
  95.                 local sizePoints = {
  96.                         NumberSequenceKeypoint.new(0,0.505,0),
  97.                         NumberSequenceKeypoint.new(1,0,0),
  98.                 }
  99.                 local Size = NumberSequence.new(sizePoints)
  100.                 local Transparency = NumberSequence.new(transPoints)
  101.                 efxBlock = Instance.new("Part",c)
  102.                 efxBlock.CanCollide=false
  103.                 efxBlock.BrickColor = BrickColor.new(color)
  104.                 efxBlock.Material = "Neon"
  105.                 efxBlock.FormFactor = "Custom"
  106.                 efxBlock.Transparency = .3
  107.                 efxBlock.Size = Vector3.new(.25,.25,.25)
  108.                 local mesh = Instance.new("SpecialMesh",efxBlock)
  109.                 mesh.MeshType = Enum.MeshType.Sphere
  110.                 mesh.Scale = Vector3.new(1,1,1)
  111.                 local particles = Instance.new("ParticleEmitter",efxBlock)
  112.                 particles.Color = ColorSequence.new(Color3.new(200/255, 10/255, 10/255),Color3.new(255/255, 0/255, 0/255))
  113.                 particles.LightEmission = .7
  114.                 particles.Size = Size
  115.                 particles.Name = "Fire"
  116.                 particles.Transparency = Transparency
  117.                 particles.LockedToPart = false
  118.                 particles.VelocityInheritance = .5
  119.                 particles.LockedToPart = false
  120.                 particles.Rate = 70
  121.                 particles.Texture = "rbxassetid://56562006"
  122.                 particles.Lifetime = NumberRange.new(2,2)
  123.                 particles.RotSpeed = NumberRange.new(100,100)
  124.                 particles.Speed = NumberRange.new(1,1)
  125.                 local offset = Vector3.new(-0.11, .23, -0.5)
  126.                 local weld = Instance.new("Weld",c.Head)
  127.                 weld.Part0 = c.Head
  128.                 weld.Part1 = efxBlock
  129.                 weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(50),math.rad(40))
  130.                 efxBlock.Parent = c
  131.              efxBlock2 = Instance.new("Part",c)
  132.                 efxBlock2.CanCollide=false
  133.                 efxBlock2.BrickColor = BrickColor.new(color)
  134.                 efxBlock2.Material = "Neon"
  135.                 efxBlock2.FormFactor = "Custom"
  136.                 efxBlock2.Transparency = .3
  137.                 efxBlock2.Size = Vector3.new(.25,.25,.25)
  138.                 local mesh2 = Instance.new("SpecialMesh",efxBlock2)
  139.                 mesh2.MeshType = Enum.MeshType.Sphere
  140.                 mesh2.Scale = Vector3.new(1,1,1)
  141.                 local particles2 = Instance.new("ParticleEmitter",efxBlock2)
  142.                 particles2.Color =ColorSequence.new(Color3.new(200/255, 10/255, 10/255),Color3.new(255/255, 0/255, 0/255))
  143.                 particles2.LightEmission = .2
  144.                 particles2.Size = Size
  145.                 particles2.Name = "Fire"
  146.                 particles2.Transparency = Transparency
  147.                 particles2.LockedToPart = false
  148.                 particles2.VelocityInheritance = .5
  149.                 particles2.LockedToPart = false
  150.                 particles2.Rate = 70
  151.                 particles2.Texture = "rbxassetid://56562006"
  152.                 particles2.Lifetime = NumberRange.new(2,2)
  153.                 particles2.RotSpeed = NumberRange.new(100,100)
  154.                 particles2.Speed = NumberRange.new(1,1)
  155.                 local offset = Vector3.new(0.11, .23, -0.5)
  156.                 local weld2 = Instance.new("Weld",c.Head)
  157.                 weld2.Part0 = c.Head
  158.                 weld2.Part1 = efxBlock2
  159.                 weld2.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(40),math.rad(50),math.rad(-40))
  160.                 efxBlock2.Parent = c
  161.  
  162.  
  163.  
  164.  
  165.  
  166.  
  167.  
  168.  
  169. --Converted with ttyyuu12345's model to script plugin v4
  170. function sandbox(var,func)
  171.     local env = getfenv(func)
  172.     local newenv = setmetatable({},{
  173.         __index = function(self,k)
  174.             if k=="script" then
  175.                 return var
  176.             else
  177.                 return env[k]
  178.             end
  179.         end,
  180.     })
  181.     setfenv(func,newenv)
  182.     return func
  183. end
  184. cors = {}
  185. mas = Instance.new("Model",game:GetService("Lighting"))
  186. Model0 = Instance.new("Model")
  187. Model1 = Instance.new("Model")
  188. WedgePart2 = Instance.new("WedgePart")
  189. WedgePart3 = Instance.new("WedgePart")
  190. Part4 = Instance.new("Part")
  191. Part5 = Instance.new("Part")
  192. Part6 = Instance.new("Part")
  193. Part7 = Instance.new("Part")
  194. Part8 = Instance.new("Part")
  195. Part9 = Instance.new("Part")
  196. Part10 = Instance.new("Part")
  197. Part11 = Instance.new("Part")
  198. Part12 = Instance.new("Part")
  199. Part13 = Instance.new("Part")
  200. Part14 = Instance.new("Part")
  201. Part15 = Instance.new("Part")
  202. SpecialMesh16 = Instance.new("SpecialMesh")
  203. Part17 = Instance.new("Part")
  204. SpecialMesh18 = Instance.new("SpecialMesh")
  205. Part19 = Instance.new("Part")
  206. SpecialMesh20 = Instance.new("SpecialMesh")
  207. Part21 = Instance.new("Part")
  208. SpecialMesh22 = Instance.new("SpecialMesh")
  209. Part23 = Instance.new("Part")
  210. SpecialMesh24 = Instance.new("SpecialMesh")
  211. Part25 = Instance.new("Part")
  212. SpecialMesh26 = Instance.new("SpecialMesh")
  213. Part27 = Instance.new("Part")
  214. SpecialMesh28 = Instance.new("SpecialMesh")
  215. Part29 = Instance.new("Part")
  216. SpecialMesh30 = Instance.new("SpecialMesh")
  217. Part31 = Instance.new("Part")
  218. Part32 = Instance.new("Part")
  219. Part33 = Instance.new("Part")
  220. Part34 = Instance.new("Part")
  221. Part35 = Instance.new("Part")
  222. Part36 = Instance.new("Part")
  223. Part37 = Instance.new("Part")
  224. ParticleEmitter38 = Instance.new("ParticleEmitter")
  225. Part39 = Instance.new("Part")
  226. Part40 = Instance.new("Part")
  227. Part41 = Instance.new("Part")
  228. Part42 = Instance.new("Part")
  229. Part43 = Instance.new("Part")
  230. Part44 = Instance.new("Part")
  231. Part45 = Instance.new("Part")
  232. Part46 = Instance.new("Part")
  233. Part47 = Instance.new("Part")
  234. Part48 = Instance.new("Part")
  235. Part49 = Instance.new("Part")
  236. Part50 = Instance.new("Part")
  237. Part51 = Instance.new("Part")
  238. Part52 = Instance.new("Part")
  239. Part53 = Instance.new("Part")
  240. Part54 = Instance.new("Part")
  241. Part55 = Instance.new("Part")
  242. Part56 = Instance.new("Part")
  243. Part57 = Instance.new("Part")
  244. Part58 = Instance.new("Part")
  245. Part59 = Instance.new("Part")
  246. Part60 = Instance.new("Part")
  247. Part61 = Instance.new("Part")
  248. Part62 = Instance.new("Part")
  249. Part63 = Instance.new("Part")
  250. Part64 = Instance.new("Part")
  251. Part65 = Instance.new("Part")
  252. Part66 = Instance.new("Part")
  253. Part67 = Instance.new("Part")
  254. Part68 = Instance.new("Part")
  255. Part69 = Instance.new("Part")
  256. Part70 = Instance.new("Part")
  257. Part71 = Instance.new("Part")
  258. Part72 = Instance.new("Part")
  259. Part73 = Instance.new("Part")
  260. Part74 = Instance.new("Part")
  261. Part75 = Instance.new("Part")
  262. Part76 = Instance.new("Part")
  263. Part77 = Instance.new("Part")
  264. Part78 = Instance.new("Part")
  265. Part79 = Instance.new("Part")
  266. Part80 = Instance.new("Part")
  267. Part81 = Instance.new("Part")
  268. Part82 = Instance.new("Part")
  269. Part83 = Instance.new("Part")
  270. Part84 = Instance.new("Part")
  271. Part85 = Instance.new("Part")
  272. Part86 = Instance.new("Part")
  273. Part87 = Instance.new("Part")
  274. Part88 = Instance.new("Part")
  275. Part89 = Instance.new("Part")
  276. Part90 = Instance.new("Part")
  277. Part91 = Instance.new("Part")
  278. Part92 = Instance.new("Part")
  279. Part93 = Instance.new("Part")
  280. Part94 = Instance.new("Part")
  281. Part95 = Instance.new("Part")
  282. Part96 = Instance.new("Part")
  283. Part97 = Instance.new("Part")
  284. Part98 = Instance.new("Part")
  285. Part99 = Instance.new("Part")
  286. Part100 = Instance.new("Part")
  287. Part101 = Instance.new("Part")
  288. Part102 = Instance.new("Part")
  289. Part103 = Instance.new("Part")
  290. Part104 = Instance.new("Part")
  291. Part105 = Instance.new("Part")
  292. Part106 = Instance.new("Part")
  293. Part107 = Instance.new("Part")
  294. Part108 = Instance.new("Part")
  295. Part109 = Instance.new("Part")
  296. Part110 = Instance.new("Part")
  297. Part111 = Instance.new("Part")
  298. Part112 = Instance.new("Part")
  299. Part113 = Instance.new("Part")
  300. Part114 = Instance.new("Part")
  301. Part115 = Instance.new("Part")
  302. Part116 = Instance.new("Part")
  303. Part117 = Instance.new("Part")
  304. Part118 = Instance.new("Part")
  305. Part119 = Instance.new("Part")
  306. Part120 = Instance.new("Part")
  307. Part121 = Instance.new("Part")
  308. Part122 = Instance.new("Part")
  309. Part123 = Instance.new("Part")
  310. Part124 = Instance.new("Part")
  311. Part125 = Instance.new("Part")
  312. Part126 = Instance.new("Part")
  313. Part127 = Instance.new("Part")
  314. Part128 = Instance.new("Part")
  315. Part129 = Instance.new("Part")
  316. Part130 = Instance.new("Part")
  317. Part131 = Instance.new("Part")
  318. Part132 = Instance.new("Part")
  319. Part133 = Instance.new("Part")
  320. Part134 = Instance.new("Part")
  321. Part135 = Instance.new("Part")
  322. Part136 = Instance.new("Part")
  323. Part137 = Instance.new("Part")
  324. Part138 = Instance.new("Part")
  325. Part139 = Instance.new("Part")
  326. Part140 = Instance.new("Part")
  327. Part141 = Instance.new("Part")
  328. Part142 = Instance.new("Part")
  329. Part143 = Instance.new("Part")
  330. Part144 = Instance.new("Part")
  331. Part145 = Instance.new("Part")
  332. Part146 = Instance.new("Part")
  333. Part147 = Instance.new("Part")
  334. Part148 = Instance.new("Part")
  335. Part149 = Instance.new("Part")
  336. Part150 = Instance.new("Part")
  337. Part151 = Instance.new("Part")
  338. Part152 = Instance.new("Part")
  339. Part153 = Instance.new("Part")
  340. Part154 = Instance.new("Part")
  341. Part155 = Instance.new("Part")
  342. Part156 = Instance.new("Part")
  343. Part157 = Instance.new("Part")
  344. Part158 = Instance.new("Part")
  345. Part159 = Instance.new("Part")
  346. Part160 = Instance.new("Part")
  347. Part161 = Instance.new("Part")
  348. Part162 = Instance.new("Part")
  349. Part163 = Instance.new("Part")
  350. Part164 = Instance.new("Part")
  351. Part165 = Instance.new("Part")
  352. Part166 = Instance.new("Part")
  353. Part167 = Instance.new("Part")
  354. Part168 = Instance.new("Part")
  355. Part169 = Instance.new("Part")
  356. Part170 = Instance.new("Part")
  357. WedgePart171 = Instance.new("WedgePart")
  358. WedgePart172 = Instance.new("WedgePart")
  359. WedgePart173 = Instance.new("WedgePart")
  360. WedgePart174 = Instance.new("WedgePart")
  361. WedgePart175 = Instance.new("WedgePart")
  362. WedgePart176 = Instance.new("WedgePart")
  363. WedgePart177 = Instance.new("WedgePart")
  364. WedgePart178 = Instance.new("WedgePart")
  365. WedgePart179 = Instance.new("WedgePart")
  366. WedgePart180 = Instance.new("WedgePart")
  367. WedgePart181 = Instance.new("WedgePart")
  368. WedgePart182 = Instance.new("WedgePart")
  369. WedgePart183 = Instance.new("WedgePart")
  370. WedgePart184 = Instance.new("WedgePart")
  371. WedgePart185 = Instance.new("WedgePart")
  372. WedgePart186 = Instance.new("WedgePart")
  373. WedgePart187 = Instance.new("WedgePart")
  374. WedgePart188 = Instance.new("WedgePart")
  375. WedgePart189 = Instance.new("WedgePart")
  376. WedgePart190 = Instance.new("WedgePart")
  377. WedgePart191 = Instance.new("WedgePart")
  378. WedgePart192 = Instance.new("WedgePart")
  379. WedgePart193 = Instance.new("WedgePart")
  380. WedgePart194 = Instance.new("WedgePart")
  381. WedgePart195 = Instance.new("WedgePart")
  382. WedgePart196 = Instance.new("WedgePart")
  383. WedgePart197 = Instance.new("WedgePart")
  384. WedgePart198 = Instance.new("WedgePart")
  385. WedgePart199 = Instance.new("WedgePart")
  386. WedgePart200 = Instance.new("WedgePart")
  387. WedgePart201 = Instance.new("WedgePart")
  388. WedgePart202 = Instance.new("WedgePart")
  389. Model203 = Instance.new("Model")
  390. Part204 = Instance.new("Part")
  391. Part205 = Instance.new("Part")
  392. ParticleEmitter206 = Instance.new("ParticleEmitter")
  393. Model207 = Instance.new("Model")
  394. WedgePart208 = Instance.new("WedgePart")
  395. Part209 = Instance.new("Part")
  396. Part210 = Instance.new("Part")
  397. Part211 = Instance.new("Part")
  398. Part212 = Instance.new("Part")
  399. Part213 = Instance.new("Part")
  400. Part214 = Instance.new("Part")
  401. Part215 = Instance.new("Part")
  402. Part216 = Instance.new("Part")
  403. Part217 = Instance.new("Part")
  404. Part218 = Instance.new("Part")
  405. Part219 = Instance.new("Part")
  406. Part220 = Instance.new("Part")
  407. Part221 = Instance.new("Part")
  408. Part222 = Instance.new("Part")
  409. Part223 = Instance.new("Part")
  410. Part224 = Instance.new("Part")
  411. Part225 = Instance.new("Part")
  412. Part226 = Instance.new("Part")
  413. Part227 = Instance.new("Part")
  414. Part228 = Instance.new("Part")
  415. Part229 = Instance.new("Part")
  416. Part230 = Instance.new("Part")
  417. Part231 = Instance.new("Part")
  418. Part232 = Instance.new("Part")
  419. Part233 = Instance.new("Part")
  420. Part234 = Instance.new("Part")
  421. Part235 = Instance.new("Part")
  422. Part236 = Instance.new("Part")
  423. Part237 = Instance.new("Part")
  424. Part238 = Instance.new("Part")
  425. Part239 = Instance.new("Part")
  426. Part240 = Instance.new("Part")
  427. Part241 = Instance.new("Part")
  428. Part242 = Instance.new("Part")
  429. Part243 = Instance.new("Part")
  430. Part244 = Instance.new("Part")
  431. Part245 = Instance.new("Part")
  432. Part246 = Instance.new("Part")
  433. Part247 = Instance.new("Part")
  434. Part248 = Instance.new("Part")
  435. Part249 = Instance.new("Part")
  436. Part250 = Instance.new("Part")
  437. ParticleEmitter251 = Instance.new("ParticleEmitter")
  438. Model252 = Instance.new("Model")
  439. Part253 = Instance.new("Part")
  440. Part254 = Instance.new("Part")
  441. ParticleEmitter255 = Instance.new("ParticleEmitter")
  442. Model256 = Instance.new("Model")
  443. Part257 = Instance.new("Part")
  444. WedgePart258 = Instance.new("WedgePart")
  445. Part259 = Instance.new("Part")
  446. Part260 = Instance.new("Part")
  447. Part261 = Instance.new("Part")
  448. Part262 = Instance.new("Part")
  449. Part263 = Instance.new("Part")
  450. Part264 = Instance.new("Part")
  451. Part265 = Instance.new("Part")
  452. Part266 = Instance.new("Part")
  453. Part267 = Instance.new("Part")
  454. Part268 = Instance.new("Part")
  455. Part269 = Instance.new("Part")
  456. Part270 = Instance.new("Part")
  457. Part271 = Instance.new("Part")
  458. Part272 = Instance.new("Part")
  459. Part273 = Instance.new("Part")
  460. Part274 = Instance.new("Part")
  461. Part275 = Instance.new("Part")
  462. Part276 = Instance.new("Part")
  463. Part277 = Instance.new("Part")
  464. Part278 = Instance.new("Part")
  465. Part279 = Instance.new("Part")
  466. Part280 = Instance.new("Part")
  467. Part281 = Instance.new("Part")
  468. Part282 = Instance.new("Part")
  469. Part283 = Instance.new("Part")
  470. Part284 = Instance.new("Part")
  471. Part285 = Instance.new("Part")
  472. Part286 = Instance.new("Part")
  473. Part287 = Instance.new("Part")
  474. Part288 = Instance.new("Part")
  475. Part289 = Instance.new("Part")
  476. Part290 = Instance.new("Part")
  477. Part291 = Instance.new("Part")
  478. Part292 = Instance.new("Part")
  479. Part293 = Instance.new("Part")
  480. Part294 = Instance.new("Part")
  481. Part295 = Instance.new("Part")
  482. Part296 = Instance.new("Part")
  483. Part297 = Instance.new("Part")
  484. Part298 = Instance.new("Part")
  485. Part299 = Instance.new("Part")
  486. ParticleEmitter300 = Instance.new("ParticleEmitter")
  487. Model301 = Instance.new("Model")
  488. Part302 = Instance.new("Part")
  489. SpecialMesh303 = Instance.new("SpecialMesh")
  490. Script304 = Instance.new("Script")
  491. Model0.Name = "Armor"
  492. Model0.Parent = mas
  493. Model1.Name = "Torso"
  494. Model1.Parent = Model0
  495. WedgePart2.Parent = Model1
  496. WedgePart2.Material = Enum.Material.SmoothPlastic
  497. WedgePart2.BrickColor = BrickColor.new("Really black")
  498. WedgePart2.Rotation = Vector3.new(-90, 0, 89.9700012)
  499. WedgePart2.Anchored = true
  500. WedgePart2.FormFactor = Enum.FormFactor.Custom
  501. WedgePart2.Size = Vector3.new(1.0200001, 0.619999945, 0.419999927)
  502. WedgePart2.CFrame = CFrame.new(-77.1676636, 3.09398293, 67.9688416, 0.000461003598, -1.00000465, -4.90226157e-05, 4.89950617e-05, -4.89997983e-05, 1, -1.00000465, -0.000461003598, 4.89721933e-05)
  503. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  504. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  505. WedgePart2.Position = Vector3.new(-77.1676636, 3.09398293, 67.9688416)
  506. WedgePart2.Orientation = Vector3.new(-90, 89.9700012, 0)
  507. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  508. WedgePart3.Parent = Model1
  509. WedgePart3.Material = Enum.Material.SmoothPlastic
  510. WedgePart3.BrickColor = BrickColor.new("Really black")
  511. WedgePart3.Rotation = Vector3.new(-90, 0, -90.0299988)
  512. WedgePart3.Anchored = true
  513. WedgePart3.FormFactor = Enum.FormFactor.Custom
  514. WedgePart3.Size = Vector3.new(1.0200001, 0.619999886, 0.419999927)
  515. WedgePart3.CFrame = CFrame.new(-78.5677032, 3.09391475, 67.9682007, -0.000460999901, 0.999999881, -4.90225793e-05, -4.89999948e-05, 4.89999911e-05, 1, 0.999999881, 0.000461002346, 4.89773993e-05)
  516. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  517. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  518. WedgePart3.Position = Vector3.new(-78.5677032, 3.09391475, 67.9682007)
  519. WedgePart3.Orientation = Vector3.new(-90, -90.0299988, 0)
  520. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  521. Part4.Name = "Torso1"
  522. Part4.Parent = Model1
  523. Part4.Material = Enum.Material.SmoothPlastic
  524. Part4.BrickColor = BrickColor.new("Pastel brown")
  525. Part4.Transparency = 1
  526. Part4.Rotation = Vector3.new(-180, 0, 0)
  527. Part4.Anchored = true
  528. Part4.CanCollide = false
  529. Part4.FormFactor = Enum.FormFactor.Plate
  530. Part4.Size = Vector3.new(2, 2, 1)
  531. Part4.CFrame = CFrame.new(-77.8778534, 3.00016689, 67.9689102, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  532. Part4.TopSurface = Enum.SurfaceType.Smooth
  533. Part4.Color = Color3.new(1, 0.8, 0.6)
  534. Part4.Position = Vector3.new(-77.8778534, 3.00016689, 67.9689102)
  535. Part4.Orientation = Vector3.new(0, 180, 180)
  536. Part4.Color = Color3.new(1, 0.8, 0.6)
  537. Part5.Parent = Model1
  538. Part5.Material = Enum.Material.Neon
  539. Part5.BrickColor = BrickColor.new("Really red")
  540. Part5.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  541. Part5.Anchored = true
  542. Part5.CanCollide = false
  543. Part5.FormFactor = Enum.FormFactor.Custom
  544. Part5.Size = Vector3.new(0.0500000007, 1.91800082, 1.16999972)
  545. Part5.CFrame = CFrame.new(-79.0512848, 1.17125535, 68.0216827, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  546. Part5.BottomSurface = Enum.SurfaceType.Smooth
  547. Part5.TopSurface = Enum.SurfaceType.Smooth
  548. Part5.Color = Color3.new(1, 0, 0)
  549. Part5.Position = Vector3.new(-79.0512848, 1.17125535, 68.0216827)
  550. Part5.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  551. Part5.Color = Color3.new(1, 0, 0)
  552. Part6.Parent = Model1
  553. Part6.Material = Enum.Material.SmoothPlastic
  554. Part6.BrickColor = BrickColor.new("Really black")
  555. Part6.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  556. Part6.Anchored = true
  557. Part6.CanCollide = false
  558. Part6.FormFactor = Enum.FormFactor.Custom
  559. Part6.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  560. Part6.CFrame = CFrame.new(-76.7488022, 2.1413517, 68.017746, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  561. Part6.BottomSurface = Enum.SurfaceType.Smooth
  562. Part6.TopSurface = Enum.SurfaceType.Smooth
  563. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  564. Part6.Position = Vector3.new(-76.7488022, 2.1413517, 68.017746)
  565. Part6.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  566. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  567. Part7.Parent = Model1
  568. Part7.Material = Enum.Material.SmoothPlastic
  569. Part7.BrickColor = BrickColor.new("Really black")
  570. Part7.Rotation = Vector3.new(-180, 0.0199999996, 180)
  571. Part7.Anchored = true
  572. Part7.CanCollide = false
  573. Part7.FormFactor = Enum.FormFactor.Custom
  574. Part7.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  575. Part7.CFrame = CFrame.new(-78.7115326, 3.00300574, 67.96698, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  576. Part7.BottomSurface = Enum.SurfaceType.Smooth
  577. Part7.TopSurface = Enum.SurfaceType.Smooth
  578. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  579. Part7.Position = Vector3.new(-78.7115326, 3.00300574, 67.96698)
  580. Part7.Orientation = Vector3.new(0, 179.979996, 0)
  581. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  582. Part8.Parent = Model1
  583. Part8.Material = Enum.Material.Neon
  584. Part8.BrickColor = BrickColor.new("Really red")
  585. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  586. Part8.Anchored = true
  587. Part8.CanCollide = false
  588. Part8.FormFactor = Enum.FormFactor.Custom
  589. Part8.Size = Vector3.new(1.94999981, 0.778000236, 0.109999791)
  590. Part8.CFrame = CFrame.new(-77.9062576, 3.68302608, 67.5223465, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  591. Part8.BottomSurface = Enum.SurfaceType.Smooth
  592. Part8.TopSurface = Enum.SurfaceType.Smooth
  593. Part8.Color = Color3.new(1, 0, 0)
  594. Part8.Position = Vector3.new(-77.9062576, 3.68302608, 67.5223465)
  595. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  596. Part8.Color = Color3.new(1, 0, 0)
  597. Part9.Parent = Model1
  598. Part9.Material = Enum.Material.Neon
  599. Part9.BrickColor = BrickColor.new("Really red")
  600. Part9.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  601. Part9.Anchored = true
  602. Part9.CanCollide = false
  603. Part9.FormFactor = Enum.FormFactor.Custom
  604. Part9.Size = Vector3.new(0.0500000007, 2.0580008, 1.16999972)
  605. Part9.CFrame = CFrame.new(-76.6643295, 1.24533391, 68.0228119, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  606. Part9.BottomSurface = Enum.SurfaceType.Smooth
  607. Part9.TopSurface = Enum.SurfaceType.Smooth
  608. Part9.Color = Color3.new(1, 0, 0)
  609. Part9.Position = Vector3.new(-76.6643295, 1.24533391, 68.0228119)
  610. Part9.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  611. Part9.Color = Color3.new(1, 0, 0)
  612. Part10.Parent = Model1
  613. Part10.Material = Enum.Material.SmoothPlastic
  614. Part10.BrickColor = BrickColor.new("Really black")
  615. Part10.Rotation = Vector3.new(-180, 0.0199999996, 180)
  616. Part10.Anchored = true
  617. Part10.CanCollide = false
  618. Part10.FormFactor = Enum.FormFactor.Custom
  619. Part10.Size = Vector3.new(2.03999972, 2.07800055, 0.43999961)
  620. Part10.CFrame = CFrame.new(-77.8613586, 3.00302076, 67.6673279, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  621. Part10.BottomSurface = Enum.SurfaceType.Smooth
  622. Part10.TopSurface = Enum.SurfaceType.Smooth
  623. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  624. Part10.Position = Vector3.new(-77.8613586, 3.00302076, 67.6673279)
  625. Part10.Orientation = Vector3.new(0, 179.979996, 0)
  626. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  627. Part11.Parent = Model1
  628. Part11.Material = Enum.Material.SmoothPlastic
  629. Part11.BrickColor = BrickColor.new("Really black")
  630. Part11.Rotation = Vector3.new(-180, 0.0199999996, 180)
  631. Part11.Anchored = true
  632. Part11.CanCollide = false
  633. Part11.FormFactor = Enum.FormFactor.Custom
  634. Part11.Size = Vector3.new(0.63999939, 0.748000264, 1.03999972)
  635. Part11.CFrame = CFrame.new(-77.1614304, 3.66800475, 67.9676514, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  636. Part11.BottomSurface = Enum.SurfaceType.Smooth
  637. Part11.TopSurface = Enum.SurfaceType.Smooth
  638. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  639. Part11.Position = Vector3.new(-77.1614304, 3.66800475, 67.9676514)
  640. Part11.Orientation = Vector3.new(0, 179.979996, 0)
  641. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  642. Part12.Parent = Model1
  643. Part12.Material = Enum.Material.SmoothPlastic
  644. Part12.BrickColor = BrickColor.new("Really black")
  645. Part12.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  646. Part12.Anchored = true
  647. Part12.CanCollide = false
  648. Part12.FormFactor = Enum.FormFactor.Custom
  649. Part12.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  650. Part12.CFrame = CFrame.new(-78.9659119, 2.15757179, 68.0168304, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  651. Part12.BottomSurface = Enum.SurfaceType.Smooth
  652. Part12.TopSurface = Enum.SurfaceType.Smooth
  653. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  654. Part12.Position = Vector3.new(-78.9659119, 2.15757179, 68.0168304)
  655. Part12.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  656. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  657. Part13.Parent = Model1
  658. Part13.Material = Enum.Material.SmoothPlastic
  659. Part13.BrickColor = BrickColor.new("Really black")
  660. Part13.Rotation = Vector3.new(-180, 0.0199999996, 180)
  661. Part13.Anchored = true
  662. Part13.CanCollide = false
  663. Part13.FormFactor = Enum.FormFactor.Custom
  664. Part13.Size = Vector3.new(0.61999929, 0.748000264, 1.03999972)
  665. Part13.CFrame = CFrame.new(-78.5715332, 3.66800499, 67.9670563, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  666. Part13.BottomSurface = Enum.SurfaceType.Smooth
  667. Part13.TopSurface = Enum.SurfaceType.Smooth
  668. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  669. Part13.Position = Vector3.new(-78.5715332, 3.66800499, 67.9670563)
  670. Part13.Orientation = Vector3.new(0, 179.979996, 0)
  671. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  672. Part14.Parent = Model1
  673. Part14.Material = Enum.Material.SmoothPlastic
  674. Part14.BrickColor = BrickColor.new("Really black")
  675. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  676. Part14.Anchored = true
  677. Part14.CanCollide = false
  678. Part14.FormFactor = Enum.FormFactor.Custom
  679. Part14.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  680. Part14.CFrame = CFrame.new(-77.011528, 3.00300574, 67.9676819, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  681. Part14.BottomSurface = Enum.SurfaceType.Smooth
  682. Part14.TopSurface = Enum.SurfaceType.Smooth
  683. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  684. Part14.Position = Vector3.new(-77.011528, 3.00300574, 67.9676819)
  685. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  686. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  687. Part15.Parent = Model1
  688. Part15.Material = Enum.Material.Ice
  689. Part15.BrickColor = BrickColor.new("Black")
  690. Part15.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  691. Part15.Anchored = true
  692. Part15.CanCollide = false
  693. Part15.FormFactor = Enum.FormFactor.Custom
  694. Part15.Size = Vector3.new(0.399999499, 1, 0.699999928)
  695. Part15.CFrame = CFrame.new(-77.2257233, 4.12555265, 68.1891327, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  696. Part15.BottomSurface = Enum.SurfaceType.Smooth
  697. Part15.TopSurface = Enum.SurfaceType.Smooth
  698. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  699. Part15.Position = Vector3.new(-77.2257233, 4.12555265, 68.1891327)
  700. Part15.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  701. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  702. SpecialMesh16.Parent = Part15
  703. SpecialMesh16.MeshId = "rbxassetid://437432504"
  704. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  705. SpecialMesh16.MeshType = Enum.MeshType.FileMesh
  706. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  707. Part17.Parent = Model1
  708. Part17.Material = Enum.Material.Ice
  709. Part17.BrickColor = BrickColor.new("Black")
  710. Part17.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  711. Part17.Anchored = true
  712. Part17.CanCollide = false
  713. Part17.FormFactor = Enum.FormFactor.Custom
  714. Part17.Size = Vector3.new(0.399999499, 1, 0.699999928)
  715. Part17.CFrame = CFrame.new(-78.5291367, 4.0998354, 68.1886673, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  716. Part17.BottomSurface = Enum.SurfaceType.Smooth
  717. Part17.TopSurface = Enum.SurfaceType.Smooth
  718. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  719. Part17.Position = Vector3.new(-78.5291367, 4.0998354, 68.1886673)
  720. Part17.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  721. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  722. SpecialMesh18.Parent = Part17
  723. SpecialMesh18.MeshId = "rbxassetid://437432504"
  724. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  725. SpecialMesh18.MeshType = Enum.MeshType.FileMesh
  726. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  727. Part19.Parent = Model1
  728. Part19.Material = Enum.Material.Ice
  729. Part19.BrickColor = BrickColor.new("Black")
  730. Part19.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  731. Part19.Anchored = true
  732. Part19.CanCollide = false
  733. Part19.FormFactor = Enum.FormFactor.Custom
  734. Part19.Size = Vector3.new(0.399999499, 1, 0.699999928)
  735. Part19.CFrame = CFrame.new(-78.5289612, 4.09985685, 67.6886597, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  736. Part19.BottomSurface = Enum.SurfaceType.Smooth
  737. Part19.TopSurface = Enum.SurfaceType.Smooth
  738. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  739. Part19.Position = Vector3.new(-78.5289612, 4.09985685, 67.6886597)
  740. Part19.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  741. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  742. SpecialMesh20.Parent = Part19
  743. SpecialMesh20.MeshId = "rbxassetid://437432504"
  744. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  745. SpecialMesh20.MeshType = Enum.MeshType.FileMesh
  746. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  747. Part21.Parent = Model1
  748. Part21.Material = Enum.Material.Ice
  749. Part21.BrickColor = BrickColor.new("Black")
  750. Part21.Rotation = Vector3.new(-90, 0.00999999978, 134.979996)
  751. Part21.Anchored = true
  752. Part21.CanCollide = false
  753. Part21.FormFactor = Enum.FormFactor.Custom
  754. Part21.Size = Vector3.new(0.399999499, 1, 0.699999928)
  755. Part21.CFrame = CFrame.new(-78.2032242, 4.09985018, 67.0802307, -0.706854165, -0.707359314, 0.000120877783, 0.000123484657, 4.74895205e-05, 1, -0.707359314, 0.706854105, 5.37798551e-05)
  756. Part21.BottomSurface = Enum.SurfaceType.Smooth
  757. Part21.TopSurface = Enum.SurfaceType.Smooth
  758. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  759. Part21.Position = Vector3.new(-78.2032242, 4.09985018, 67.0802307)
  760. Part21.Orientation = Vector3.new(-90, 134.979996, 0)
  761. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  762. SpecialMesh22.Parent = Part21
  763. SpecialMesh22.MeshId = "rbxassetid://437432504"
  764. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  765. SpecialMesh22.MeshType = Enum.MeshType.FileMesh
  766. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  767. Part23.Parent = Model1
  768. Part23.Material = Enum.Material.Ice
  769. Part23.BrickColor = BrickColor.new("Black")
  770. Part23.Rotation = Vector3.new(-90, 0.00999999978, -150.020004)
  771. Part23.Anchored = true
  772. Part23.CanCollide = false
  773. Part23.FormFactor = Enum.FormFactor.Custom
  774. Part23.Size = Vector3.new(0.399999499, 1, 0.699999928)
  775. Part23.CFrame = CFrame.new(-77.2388077, 4.12559319, 67.365921, -0.866203785, 0.49969089, 0.000123095379, 8.23280643e-05, -0.000103629071, 1, 0.49969089, 0.866203785, 4.86253048e-05)
  776. Part23.BottomSurface = Enum.SurfaceType.Smooth
  777. Part23.TopSurface = Enum.SurfaceType.Smooth
  778. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  779. Part23.Position = Vector3.new(-77.2388077, 4.12559319, 67.365921)
  780. Part23.Orientation = Vector3.new(-90, -150.020004, 0)
  781. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  782. SpecialMesh24.Parent = Part23
  783. SpecialMesh24.MeshId = "rbxassetid://437432504"
  784. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  785. SpecialMesh24.MeshType = Enum.MeshType.FileMesh
  786. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  787. Part25.Parent = Model1
  788. Part25.Material = Enum.Material.Ice
  789. Part25.BrickColor = BrickColor.new("Black")
  790. Part25.Rotation = Vector3.new(-90, 0.00999999978, -135.020004)
  791. Part25.Anchored = true
  792. Part25.CanCollide = false
  793. Part25.FormFactor = Enum.FormFactor.Custom
  794. Part25.Size = Vector3.new(0.399999499, 1, 0.699999928)
  795. Part25.CFrame = CFrame.new(-77.5215683, 4.12564182, 67.0829773, -0.707359254, 0.706854224, 0.0001229974, 5.24813586e-05, -0.000121487923, 1, 0.706854224, 0.707359254, 4.88389414e-05)
  796. Part25.BottomSurface = Enum.SurfaceType.Smooth
  797. Part25.TopSurface = Enum.SurfaceType.Smooth
  798. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  799. Part25.Position = Vector3.new(-77.5215683, 4.12564182, 67.0829773)
  800. Part25.Orientation = Vector3.new(-90, -135.020004, 0)
  801. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  802. SpecialMesh26.Parent = Part25
  803. SpecialMesh26.MeshId = "rbxassetid://437432504"
  804. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  805. SpecialMesh26.MeshType = Enum.MeshType.FileMesh
  806. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  807. Part27.Parent = Model1
  808. Part27.Material = Enum.Material.Ice
  809. Part27.BrickColor = BrickColor.new("Black")
  810. Part27.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  811. Part27.Anchored = true
  812. Part27.CanCollide = false
  813. Part27.FormFactor = Enum.FormFactor.Custom
  814. Part27.Size = Vector3.new(0.399999499, 1, 0.699999928)
  815. Part27.CFrame = CFrame.new(-77.2255096, 4.12558365, 67.5891266, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  816. Part27.BottomSurface = Enum.SurfaceType.Smooth
  817. Part27.TopSurface = Enum.SurfaceType.Smooth
  818. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  819. Part27.Position = Vector3.new(-77.2255096, 4.12558365, 67.5891266)
  820. Part27.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  821. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  822. SpecialMesh28.Parent = Part27
  823. SpecialMesh28.MeshId = "rbxassetid://437432504"
  824. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  825. SpecialMesh28.MeshType = Enum.MeshType.FileMesh
  826. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  827. Part29.Parent = Model1
  828. Part29.Material = Enum.Material.Ice
  829. Part29.BrickColor = BrickColor.new("Black")
  830. Part29.Rotation = Vector3.new(-90, 0.00999999978, 149.979996)
  831. Part29.Anchored = true
  832. Part29.CanCollide = false
  833. Part29.FormFactor = Enum.FormFactor.Custom
  834. Part29.Size = Vector3.new(0.399999499, 1, 0.699999928)
  835. Part29.CFrame = CFrame.new(-78.4154282, 4.09986591, 67.2922897, -0.865846992, -0.50030905, 0.000120519209, 0.00013132258, 1.3619534e-05, 1, -0.50030905, 0.865846992, 5.39094326e-05)
  836. Part29.BottomSurface = Enum.SurfaceType.Smooth
  837. Part29.TopSurface = Enum.SurfaceType.Smooth
  838. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  839. Part29.Position = Vector3.new(-78.4154282, 4.09986591, 67.2922897)
  840. Part29.Orientation = Vector3.new(-90, 149.979996, 0)
  841. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  842. SpecialMesh30.Parent = Part29
  843. SpecialMesh30.MeshId = "rbxassetid://437432504"
  844. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  845. SpecialMesh30.MeshType = Enum.MeshType.FileMesh
  846. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  847. Part31.Parent = Model1
  848. Part31.Material = Enum.Material.Neon
  849. Part31.BrickColor = BrickColor.new("Really red")
  850. Part31.Rotation = Vector3.new(-180, 0.0199999996, 140)
  851. Part31.Anchored = true
  852. Part31.CanCollide = false
  853. Part31.FormFactor = Enum.FormFactor.Custom
  854. Part31.Size = Vector3.new(1.33999908, 0.0500000007, 0.43999961)
  855. Part31.CFrame = CFrame.new(-78.4640808, 2.52961612, 67.6334152, -0.766044021, -0.642787993, 0.000412892521, -0.642787993, 0.766044199, 4.62145072e-05, -0.000346000015, -0.000230000005, -1)
  856. Part31.BottomSurface = Enum.SurfaceType.Smooth
  857. Part31.TopSurface = Enum.SurfaceType.Smooth
  858. Part31.Color = Color3.new(1, 0, 0)
  859. Part31.Position = Vector3.new(-78.4640808, 2.52961612, 67.6334152)
  860. Part31.Orientation = Vector3.new(0, 179.979996, -40)
  861. Part31.Color = Color3.new(1, 0, 0)
  862. Part32.Parent = Model1
  863. Part32.Material = Enum.Material.Neon
  864. Part32.BrickColor = BrickColor.new("Really red")
  865. Part32.Rotation = Vector3.new(-180, 0.0199999996, -150)
  866. Part32.Anchored = true
  867. Part32.CanCollide = false
  868. Part32.FormFactor = Enum.FormFactor.Custom
  869. Part32.Size = Vector3.new(1.14999926, 0.0500000007, 0.43999961)
  870. Part32.CFrame = CFrame.new(-77.2380981, 2.54341984, 67.6339722, -0.866025269, 0.500000119, 0.000412520603, 0.500000179, 0.866025329, 5.05062853e-05, -0.000332000112, 0.00025000007, -1)
  871. Part32.BottomSurface = Enum.SurfaceType.Smooth
  872. Part32.TopSurface = Enum.SurfaceType.Smooth
  873. Part32.Color = Color3.new(1, 0, 0)
  874. Part32.Position = Vector3.new(-77.2380981, 2.54341984, 67.6339722)
  875. Part32.Orientation = Vector3.new(0, 179.979996, 30)
  876. Part32.Color = Color3.new(1, 0, 0)
  877. Part33.Parent = Model1
  878. Part33.Material = Enum.Material.Neon
  879. Part33.BrickColor = BrickColor.new("Really red")
  880. Part33.Rotation = Vector3.new(-180, 0.0199999996, 180)
  881. Part33.Anchored = true
  882. Part33.CanCollide = false
  883. Part33.FormFactor = Enum.FormFactor.Custom
  884. Part33.Size = Vector3.new(0.0500000007, 1.23000026, 0.43999961)
  885. Part33.CFrame = CFrame.new(-77.7270355, 3.42889428, 67.6337891, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  886. Part33.BottomSurface = Enum.SurfaceType.Smooth
  887. Part33.TopSurface = Enum.SurfaceType.Smooth
  888. Part33.Color = Color3.new(1, 0, 0)
  889. Part33.Position = Vector3.new(-77.7270355, 3.42889428, 67.6337891)
  890. Part33.Orientation = Vector3.new(0, 179.979996, 0)
  891. Part33.Color = Color3.new(1, 0, 0)
  892. Part34.Parent = Model1
  893. Part34.Material = Enum.Material.Neon
  894. Part34.BrickColor = BrickColor.new("Really red")
  895. Part34.Rotation = Vector3.new(-180, 0.0199999996, 180)
  896. Part34.Anchored = true
  897. Part34.CanCollide = false
  898. Part34.FormFactor = Enum.FormFactor.Custom
  899. Part34.Size = Vector3.new(0.0500000007, 1.10000098, 0.43999961)
  900. Part34.CFrame = CFrame.new(-77.9625778, 3.49389386, 67.6336823, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  901. Part34.BottomSurface = Enum.SurfaceType.Smooth
  902. Part34.TopSurface = Enum.SurfaceType.Smooth
  903. Part34.Color = Color3.new(1, 0, 0)
  904. Part34.Position = Vector3.new(-77.9625778, 3.49389386, 67.6336823)
  905. Part34.Orientation = Vector3.new(0, 179.979996, 0)
  906. Part34.Color = Color3.new(1, 0, 0)
  907. Part35.Parent = Model1
  908. Part35.Material = Enum.Material.Neon
  909. Part35.BrickColor = BrickColor.new("Really red")
  910. Part35.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  911. Part35.Anchored = true
  912. Part35.CanCollide = false
  913. Part35.FormFactor = Enum.FormFactor.Custom
  914. Part35.Size = Vector3.new(0.0500000007, 3.85799909, 1.14999986)
  915. Part35.CFrame = CFrame.new(-78.9676361, 2.13764286, 68.0318298, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  916. Part35.BottomSurface = Enum.SurfaceType.Smooth
  917. Part35.TopSurface = Enum.SurfaceType.Smooth
  918. Part35.Color = Color3.new(1, 0, 0)
  919. Part35.Position = Vector3.new(-78.9676361, 2.13764286, 68.0318298)
  920. Part35.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  921. Part35.Color = Color3.new(1, 0, 0)
  922. Part36.Parent = Model1
  923. Part36.Material = Enum.Material.Neon
  924. Part36.BrickColor = BrickColor.new("Really red")
  925. Part36.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  926. Part36.Anchored = true
  927. Part36.CanCollide = false
  928. Part36.FormFactor = Enum.FormFactor.Custom
  929. Part36.Size = Vector3.new(0.0500000007, 3.85799932, 1.14999974)
  930. Part36.CFrame = CFrame.new(-76.7488022, 2.14135766, 68.0327454, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  931. Part36.BottomSurface = Enum.SurfaceType.Smooth
  932. Part36.TopSurface = Enum.SurfaceType.Smooth
  933. Part36.Color = Color3.new(1, 0, 0)
  934. Part36.Position = Vector3.new(-76.7488022, 2.14135766, 68.0327454)
  935. Part36.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  936. Part36.Color = Color3.new(1, 0, 0)
  937. Part37.Parent = Model1
  938. Part37.Material = Enum.Material.SmoothPlastic
  939. Part37.Transparency = 1
  940. Part37.Rotation = Vector3.new(90, 0.0199999996, 180)
  941. Part37.Anchored = true
  942. Part37.FormFactor = Enum.FormFactor.Custom
  943. Part37.Size = Vector3.new(1.9000001, 1, 2)
  944. Part37.CFrame = CFrame.new(-77.889267, 3.01040053, 67.9884949, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  945. Part37.BottomSurface = Enum.SurfaceType.Smooth
  946. Part37.TopSurface = Enum.SurfaceType.Smooth
  947. Part37.Position = Vector3.new(-77.889267, 3.01040053, 67.9884949)
  948. Part37.Orientation = Vector3.new(90, -180, 0)
  949. ParticleEmitter38.Name = "Void"
  950. ParticleEmitter38.Parent = Part37
  951. ParticleEmitter38.Transparency = NumberSequence.new(0,0.78750002384186,1)
  952. ParticleEmitter38.Rotation = NumberRange.new(100, 100)
  953. ParticleEmitter38.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  954. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  955. ParticleEmitter38.Texture = "rbxassetid://341277531"
  956. ParticleEmitter38.ZOffset = -1
  957. ParticleEmitter38.Lifetime = NumberRange.new(0.5, 0.5)
  958. ParticleEmitter38.Rate = 1000
  959. ParticleEmitter38.RotSpeed = NumberRange.new(-20, -10)
  960. ParticleEmitter38.Speed = NumberRange.new(0, 0)
  961. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  962. Part39.Parent = Model1
  963. Part39.Material = Enum.Material.Neon
  964. Part39.BrickColor = BrickColor.new("Really red")
  965. Part39.Rotation = Vector3.new(83.7299957, 71.2900009, -88.6399994)
  966. Part39.Anchored = true
  967. Part39.CanCollide = false
  968. Part39.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  969. Part39.CFrame = CFrame.new(-80.9609222, 4.06732559, 66.8783646, 0.00759400381, 0.320662409, 0.947163165, -0.0868270025, 0.943824589, -0.318835974, -0.996194482, -0.0798180923, 0.0350095592)
  970. Part39.Color = Color3.new(1, 0, 0)
  971. Part39.Position = Vector3.new(-80.9609222, 4.06732559, 66.8783646)
  972. Part39.Orientation = Vector3.new(18.5900002, 87.8799973, -5.25999975)
  973. Part39.Color = Color3.new(1, 0, 0)
  974. Part40.Parent = Model1
  975. Part40.Material = Enum.Material.Neon
  976. Part40.BrickColor = BrickColor.new("Really red")
  977. Part40.Rotation = Vector3.new(-100.659996, -85.6100006, 84.3099976)
  978. Part40.Anchored = true
  979. Part40.CanCollide = false
  980. Part40.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  981. Part40.CFrame = CFrame.new(-80.1355591, 4.43367529, 66.8527222, 0.00759400381, -0.0761589408, -0.997066677, -0.0868270025, -0.993380606, 0.0752160549, -0.996194482, 0.0860012472, -0.01415639)
  982. Part40.Color = Color3.new(1, 0, 0)
  983. Part40.Position = Vector3.new(-80.1355591, 4.43367529, 66.8527222)
  984. Part40.Orientation = Vector3.new(-4.30999994, -90.8099976, -175)
  985. Part40.Color = Color3.new(1, 0, 0)
  986. Part41.Parent = Model1
  987. Part41.Material = Enum.Material.Neon
  988. Part41.BrickColor = BrickColor.new("Really red")
  989. Part41.Rotation = Vector3.new(84.9300003, 11.0199995, -89.5599976)
  990. Part41.Anchored = true
  991. Part41.CanCollide = false
  992. Part41.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  993. Part41.CFrame = CFrame.new(-81.8653641, 5.04024267, 66.7866592, 0.00759404665, 0.98153311, 0.191141799, -0.0868269652, 0.191072732, -0.977728844, -0.996194601, -0.00917136669, 0.086674653)
  994. Part41.Color = Color3.new(1, 0, 0)
  995. Part41.Position = Vector3.new(-81.8653641, 5.04024267, 66.7866592)
  996. Part41.Orientation = Vector3.new(77.8899994, 65.6100006, -24.4399986)
  997. Part41.Color = Color3.new(1, 0, 0)
  998. Part42.Parent = Model1
  999. Part42.Material = Enum.Material.Neon
  1000. Part42.BrickColor = BrickColor.new("Really red")
  1001. Part42.Rotation = Vector3.new(85.2099991, -23.7999992, -89.5199966)
  1002. Part42.Anchored = true
  1003. Part42.CanCollide = false
  1004. Part42.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1005. Part42.CFrame = CFrame.new(-81.8024826, 5.49255276, 66.7477417, 0.00759404339, 0.914910614, -0.403585136, -0.0868269727, -0.401469499, -0.91174823, -0.996194482, 0.0419659801, 0.0763902515)
  1006. Part42.Color = Color3.new(1, 0, 0)
  1007. Part42.Position = Vector3.new(-81.8024826, 5.49255276, 66.7477417)
  1008. Part42.Orientation = Vector3.new(65.75, -79.2799988, -167.800003)
  1009. Part42.Color = Color3.new(1, 0, 0)
  1010. Part43.Parent = Model1
  1011. Part43.Material = Enum.Material.Neon
  1012. Part43.BrickColor = BrickColor.new("Really red")
  1013. Part43.Rotation = Vector3.new(-94.8699951, 14.4699993, 89.5499954)
  1014. Part43.Anchored = true
  1015. Part43.CanCollide = false
  1016. Part43.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  1017. Part43.CFrame = CFrame.new(-80.6370544, 6.32220268, 66.6842804, 0.00759398239, -0.968230307, 0.249944776, -0.0868269727, 0.248369485, 0.964766204, -0.996194482, -0.0290283635, -0.0821823999)
  1018. Part43.Color = Color3.new(1, 0, 0)
  1019. Part43.Position = Vector3.new(-80.6370544, 6.32220268, 66.6842804)
  1020. Part43.Orientation = Vector3.new(-74.75, 108.199997, -19.2700005)
  1021. Part43.Color = Color3.new(1, 0, 0)
  1022. Part44.Parent = Model1
  1023. Part44.Material = Enum.Material.Neon
  1024. Part44.BrickColor = BrickColor.new("Really red")
  1025. Part44.Rotation = Vector3.new(85.0899963, -9.59000015, -89.5599976)
  1026. Part44.Anchored = true
  1027. Part44.CanCollide = false
  1028. Part44.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1029. Part44.CFrame = CFrame.new(-81.8764572, 5.26630545, 66.7668533, 0.00759404711, 0.98600018, -0.166571513, -0.0868269727, -0.165297091, -0.98241502, -0.996194601, 0.0219234154, 0.0843562484)
  1030. Part44.Color = Color3.new(1, 0, 0)
  1031. Part44.Position = Vector3.new(-81.8764572, 5.26630545, 66.7668533)
  1032. Part44.Orientation = Vector3.new(79.2399979, -63.1399994, -152.289993)
  1033. Part44.Color = Color3.new(1, 0, 0)
  1034. Part45.Parent = Model1
  1035. Part45.Material = Enum.Material.Neon
  1036. Part45.BrickColor = BrickColor.new("Really red")
  1037. Part45.Rotation = Vector3.new(-96.8299942, -76.7200012, 88.1100006)
  1038. Part45.Anchored = true
  1039. Part45.CanCollide = false
  1040. Part45.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1041. Part45.CFrame = CFrame.new(-80.6731567, 4.50452137, 66.8424225, 0.00759399682, -0.229550794, -0.973267138, -0.0868270099, -0.96977073, 0.228048652, -0.996194482, 0.0827740654, -0.0272956435)
  1042. Part45.Color = Color3.new(1, 0, 0)
  1043. Part45.Position = Vector3.new(-80.6731567, 4.50452137, 66.8424225)
  1044. Part45.Orientation = Vector3.new(-13.1799994, -91.6100006, -174.87999)
  1045. Part45.Color = Color3.new(1, 0, 0)
  1046. Part46.Parent = Model1
  1047. Part46.Material = Enum.Material.Neon
  1048. Part46.BrickColor = BrickColor.new("Really red")
  1049. Part46.Rotation = Vector3.new(-95.3099976, -36.8199997, 89.4599991)
  1050. Part46.Anchored = true
  1051. Part46.CanCollide = false
  1052. Part46.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1053. Part46.CFrame = CFrame.new(-80.3977356, 5.41454506, 66.765213, 0.0075939931, -0.800491452, -0.599296093, -0.086826995, -0.597578168, 0.797096491, -0.996194482, 0.0459820107, -0.0740423575)
  1054. Part46.Color = Color3.new(1, 0, 0)
  1055. Part46.Position = Vector3.new(-80.3977356, 5.41454506, 66.765213)
  1056. Part46.Orientation = Vector3.new(-52.8499985, -97.0400009, -171.729996)
  1057. Part46.Color = Color3.new(1, 0, 0)
  1058. Part47.Parent = Model1
  1059. Part47.Material = Enum.Material.Neon
  1060. Part47.BrickColor = BrickColor.new("Really red")
  1061. Part47.Rotation = Vector3.new(84.5599976, 46.8199997, -89.3600006)
  1062. Part47.Anchored = true
  1063. Part47.CanCollide = false
  1064. Part47.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1065. Part47.CFrame = CFrame.new(-79.551918, 4.24167252, 66.8738708, 0.00759400381, 0.684249878, 0.729208171, -0.0868270025, 0.726926208, -0.681204498, -0.996194482, -0.0581418909, 0.064931646)
  1066. Part47.Color = Color3.new(1, 0, 0)
  1067. Part47.Position = Vector3.new(-79.551918, 4.24167252, 66.8738708)
  1068. Part47.Orientation = Vector3.new(42.9399986, 84.909996, -6.80999994)
  1069. Part47.Color = Color3.new(1, 0, 0)
  1070. Part48.Parent = Model1
  1071. Part48.Material = Enum.Material.Neon
  1072. Part48.BrickColor = BrickColor.new("Really red")
  1073. Part48.Rotation = Vector3.new(-95.4899979, -49.5699997, 89.3299942)
  1074. Part48.Anchored = true
  1075. Part48.CanCollide = false
  1076. Part48.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1077. Part48.CFrame = CFrame.new(-81.3364105, 4.80461454, 66.8112183, 0.0075939782, -0.648475409, -0.761197746, -0.086826995, -0.758772254, 0.645542979, -0.996194482, 0.0611902662, -0.0620672777)
  1078. Part48.Color = Color3.new(1, 0, 0)
  1079. Part48.Position = Vector3.new(-81.3364105, 4.80461454, 66.8112183)
  1080. Part48.Orientation = Vector3.new(-40.2099991, -94.659996, -173.470001)
  1081. Part48.Color = Color3.new(1, 0, 0)
  1082. Part49.Parent = Model1
  1083. Part49.Material = Enum.Material.Neon
  1084. Part49.BrickColor = BrickColor.new("Really red")
  1085. Part49.Rotation = Vector3.new(-95.0599976, -9.80000019, 89.5599976)
  1086. Part49.Anchored = true
  1087. Part49.CanCollide = false
  1088. Part49.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1089. Part49.CFrame = CFrame.new(-80.649765, 6.0361166, 66.7091522, 0.00759398192, -0.985364258, -0.170292363, -0.0868269801, -0.170303956, 0.981559515, -0.996194482, 0.00733205071, -0.0868496001)
  1090. Part49.Color = Color3.new(1, 0, 0)
  1091. Part49.Position = Vector3.new(-80.649765, 6.0361166, 66.7091522)
  1092. Part49.Orientation = Vector3.new(-78.9799957, -117.019997, -152.98999)
  1093. Part49.Color = Color3.new(1, 0, 0)
  1094. Part50.Parent = Model1
  1095. Part50.Material = Enum.Material.Neon
  1096. Part50.BrickColor = BrickColor.new("Really red")
  1097. Part50.Rotation = Vector3.new(84.3799973, 55.5999985, -89.2299957)
  1098. Part50.Anchored = true
  1099. Part50.CanCollide = false
  1100. Part50.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1101. Part50.CFrame = CFrame.new(-80.3144913, 4.63437653, 66.8338547, 0.00759399822, 0.564875007, 0.825141549, -0.086826995, 0.822421789, -0.562214196, -0.996194482, -0.067375198, 0.0552919321)
  1102. Part50.Color = Color3.new(1, 0, 0)
  1103. Part50.Position = Vector3.new(-80.3144913, 4.63437653, 66.8338547)
  1104. Part50.Orientation = Vector3.new(34.2099991, 86.1699982, -6.02999973)
  1105. Part50.Color = Color3.new(1, 0, 0)
  1106. Part51.Parent = Model1
  1107. Part51.Material = Enum.Material.Neon
  1108. Part51.BrickColor = BrickColor.new("Really red")
  1109. Part51.Rotation = Vector3.new(-95.3399963, -39.7999992, 89.4300003)
  1110. Part51.Anchored = true
  1111. Part51.CanCollide = false
  1112. Part51.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1113. Part51.CFrame = CFrame.new(-81.568718, 5.0362649, 66.7892685, 0.00759397354, -0.768200755, -0.640164018, -0.0868269876, -0.638271689, 0.76489979, -0.996194482, 0.0497749671, -0.0715476498)
  1114. Part51.Color = Color3.new(1, 0, 0)
  1115. Part51.Position = Vector3.new(-81.568718, 5.0362649, 66.7892685)
  1116. Part51.Orientation = Vector3.new(-49.8999977, -96.3799973, -172.25)
  1117. Part51.Color = Color3.new(1, 0, 0)
  1118. Part52.Parent = Model1
  1119. Part52.Material = Enum.Material.Neon
  1120. Part52.BrickColor = BrickColor.new("Really red")
  1121. Part52.Rotation = Vector3.new(84.909996, 13.75, -89.5499954)
  1122. Part52.Anchored = true
  1123. Part52.CanCollide = false
  1124. Part52.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1125. Part52.CFrame = CFrame.new(-79.2731934, 3.62613988, 66.9296722, 0.00759404944, 0.971322894, 0.237643093, -0.0868269578, 0.237393051, -0.967526197, -0.996194601, -0.0132864155, 0.0861398876)
  1126. Part52.Color = Color3.new(1, 0, 0)
  1127. Part52.Position = Vector3.new(-79.2731934, 3.62613988, 66.9296722)
  1128. Part52.Orientation = Vector3.new(75.3600006, 70.0800018, -20.0900002)
  1129. Part52.Color = Color3.new(1, 0, 0)
  1130. Part53.Parent = Model1
  1131. Part53.Material = Enum.Material.Neon
  1132. Part53.BrickColor = BrickColor.new("Really red")
  1133. Part53.Rotation = Vector3.new(-96, -66.8199997, 88.8899994)
  1134. Part53.Anchored = true
  1135. Part53.CanCollide = false
  1136. Part53.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1137. Part53.CFrame = CFrame.new(-81.0384674, 4.62372255, 66.8292542, 0.00759398937, -0.393595785, -0.919252217, -0.0868270025, -0.916067004, 0.391514659, -0.996194482, 0.0768428743, -0.0411313884)
  1138. Part53.Color = Color3.new(1, 0, 0)
  1139. Part53.Position = Vector3.new(-81.0384674, 4.62372255, 66.8292542)
  1140. Part53.Orientation = Vector3.new(-23.0499992, -92.5599976, -174.589996)
  1141. Part53.Color = Color3.new(1, 0, 0)
  1142. Part54.Parent = Model1
  1143. Part54.Material = Enum.Material.Neon
  1144. Part54.BrickColor = BrickColor.new("Really red")
  1145. Part54.Rotation = Vector3.new(84.6699982, 38.9399986, -89.4399948)
  1146. Part54.Anchored = true
  1147. Part54.CanCollide = false
  1148. Part54.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1149. Part54.CFrame = CFrame.new(-79.3473053, 3.81352353, 66.9127808, 0.00759404106, 0.777735233, 0.628546178, -0.0868269429, 0.62670356, -0.774406195, -0.996194601, -0.0486939289, 0.0722876564)
  1150. Part54.Color = Color3.new(1, 0, 0)
  1151. Part54.Position = Vector3.new(-79.3473053, 3.81352353, 66.9127808)
  1152. Part54.Orientation = Vector3.new(50.75, 83.4399948, -7.88999987)
  1153. Part54.Color = Color3.new(1, 0, 0)
  1154. Part55.Parent = Model1
  1155. Part55.Material = Enum.Material.Neon
  1156. Part55.BrickColor = BrickColor.new("Really red")
  1157. Part55.Rotation = Vector3.new(84.9499969, 8.67999935, -89.5599976)
  1158. Part55.Anchored = true
  1159. Part55.CanCollide = false
  1160. Part55.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  1161. Part55.CFrame = CFrame.new(-80.9358749, 5.58966732, 66.745842, 0.00759401359, 0.988516212, 0.150924504, -0.0868270248, 0.151010707, -0.984712243, -0.996194482, -0.00562642468, 0.0869768038)
  1162. Part55.Color = Color3.new(1, 0, 0)
  1163. Part55.Position = Vector3.new(-80.9358749, 5.58966732, 66.745842)
  1164. Part55.Orientation = Vector3.new(79.9700012, 60.0499992, -29.8999996)
  1165. Part55.Color = Color3.new(1, 0, 0)
  1166. Part56.Parent = Model1
  1167. Part56.Material = Enum.Material.Neon
  1168. Part56.BrickColor = BrickColor.new("Really red")
  1169. Part56.Rotation = Vector3.new(-95.3600006, -40.8099976, 89.4300003)
  1170. Part56.Anchored = true
  1171. Part56.CanCollide = false
  1172. Part56.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1173. Part56.CFrame = CFrame.new(-78.9142838, 3.24433255, 66.9656906, 0.00759393862, -0.756797194, -0.653605759, -0.0868270695, -0.651655555, 0.753530025, -0.996194482, 0.0510284826, -0.0706591904)
  1174. Part56.Color = Color3.new(1, 0, 0)
  1175. Part56.Position = Vector3.new(-78.9142838, 3.24433255, 66.9656906)
  1176. Part56.Orientation = Vector3.new(-48.8999977, -96.1699982, -172.410004)
  1177. Part56.Color = Color3.new(1, 0, 0)
  1178. Part57.Parent = Model1
  1179. Part57.Material = Enum.Material.Neon
  1180. Part57.BrickColor = BrickColor.new("Really red")
  1181. Part57.Rotation = Vector3.new(84.8099976, 25.5699997, -89.5199966)
  1182. Part57.Anchored = true
  1183. Part57.CanCollide = false
  1184. Part57.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1185. Part57.CFrame = CFrame.new(-80.8216553, 5.2129941, 66.7795334, 0.00759400707, 0.902023971, 0.431619108, -0.0868270099, 0.430596471, -0.89835912, -0.996194482, -0.03065411, 0.0815900937)
  1186. Part57.Color = Color3.new(1, 0, 0)
  1187. Part57.Position = Vector3.new(-80.8216553, 5.2129941, 66.7795334)
  1188. Part57.Orientation = Vector3.new(63.9399986, 79.2999954, -11.3999996)
  1189. Part57.Color = Color3.new(1, 0, 0)
  1190. Part58.Parent = Model1
  1191. Part58.Material = Enum.Material.Neon
  1192. Part58.BrickColor = BrickColor.new("Really red")
  1193. Part58.Rotation = Vector3.new(-95.0999985, -15.5299997, 89.5499954)
  1194. Part58.Anchored = true
  1195. Part58.CanCollide = false
  1196. Part58.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  1197. Part58.CFrame = CFrame.new(-81.7013016, 5.29024553, 66.7661438, 0.00759396097, -0.963482916, -0.267661929, -0.0868269727, -0.267294198, 0.959695995, -0.996194482, 0.0159524158, -0.0856862366)
  1198. Part58.Color = Color3.new(1, 0, 0)
  1199. Part58.Position = Vector3.new(-81.7013016, 5.29024553, 66.7661438)
  1200. Part58.Orientation = Vector3.new(-73.6800003, -107.75, -162)
  1201. Part58.Color = Color3.new(1, 0, 0)
  1202. Part59.Parent = Model1
  1203. Part59.Material = Enum.Material.Neon
  1204. Part59.BrickColor = BrickColor.new("Really red")
  1205. Part59.Rotation = Vector3.new(84.8099976, 25.3699989, -89.5199966)
  1206. Part59.Anchored = true
  1207. Part59.CanCollide = false
  1208. Part59.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1209. Part59.CFrame = CFrame.new(-79.1539307, 3.58030295, 66.9345551, 0.00759401033, 0.90349108, 0.428539693, -0.0868270099, 0.427529603, -0.899822772, -0.996194482, -0.0303756148, 0.0816941932)
  1210. Part59.Color = Color3.new(1, 0, 0)
  1211. Part59.Position = Vector3.new(-79.1539307, 3.58030295, 66.9345551)
  1212. Part59.Orientation = Vector3.new(64.1299973, 79.2099991, -11.4799995)
  1213. Part59.Color = Color3.new(1, 0, 0)
  1214. Part60.Parent = Model1
  1215. Part60.Material = Enum.Material.Neon
  1216. Part60.BrickColor = BrickColor.new("Really red")
  1217. Part60.Rotation = Vector3.new(-94.8399963, 18.1599998, 89.5400009)
  1218. Part60.Anchored = true
  1219. Part60.CanCollide = false
  1220. Part60.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1221. Part60.CFrame = CFrame.new(-79.1577148, 3.89818358, 66.9068222, 0.0075939293, -0.950169265, 0.311642051, -0.0868270174, 0.309847504, 0.946813405, -0.996194482, -0.0342489891, -0.0801474079)
  1222. Part60.Color = Color3.new(1, 0, 0)
  1223. Part60.Position = Vector3.new(-79.1577148, 3.89818358, 66.9068222)
  1224. Part60.Orientation = Vector3.new(-71.2299957, 104.419998, -15.6499996)
  1225. Part60.Color = Color3.new(1, 0, 0)
  1226. Part61.Parent = Model1
  1227. Part61.Material = Enum.Material.Neon
  1228. Part61.BrickColor = BrickColor.new("Really red")
  1229. Part61.Rotation = Vector3.new(-95.1899948, -25.8499985, 89.5199966)
  1230. Part61.Anchored = true
  1231. Part61.CanCollide = false
  1232. Part61.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1233. Part61.CFrame = CFrame.new(-79.2444916, 4.27266932, 66.8735275, 0.00759398565, -0.899877787, -0.436076015, -0.0868269876, -0.435035199, 0.896218061, -0.996194482, 0.0310573522, -0.0814374238)
  1234. Part61.Color = Color3.new(1, 0, 0)
  1235. Part61.Position = Vector3.new(-79.2444916, 4.27266932, 66.8735275)
  1236. Part61.Orientation = Vector3.new(-63.6699982, -100.579994, -168.709991)
  1237. Part61.Color = Color3.new(1, 0, 0)
  1238. Part62.Parent = Model1
  1239. Part62.Material = Enum.Material.Neon
  1240. Part62.BrickColor = BrickColor.new("Really red")
  1241. Part62.Rotation = Vector3.new(85.1500015, -16.25, -89.5499954)
  1242. Part62.Anchored = true
  1243. Part62.CanCollide = false
  1244. Part62.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1245. Part62.CFrame = CFrame.new(-79.3702545, 3.67099357, 66.9250336, 0.00759406714, 0.960014403, -0.279854894, -0.0868269876, -0.278180748, -0.956608832, -0.996194482, 0.0315630175, 0.081242308)
  1246. Part62.Color = Color3.new(1, 0, 0)
  1247. Part62.Position = Vector3.new(-79.3702545, 3.67099357, 66.9250336)
  1248. Part62.Orientation = Vector3.new(73.0599976, -73.8099976, -162.669998)
  1249. Part62.Color = Color3.new(1, 0, 0)
  1250. Part63.Parent = Model1
  1251. Part63.Material = Enum.Material.Neon
  1252. Part63.BrickColor = BrickColor.new("Really red")
  1253. Part63.Rotation = Vector3.new(85.5499954, -50.8999977, -89.3099976)
  1254. Part63.Anchored = true
  1255. Part63.CanCollide = false
  1256. Part63.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1257. Part63.CFrame = CFrame.new(-79.25354, 3.97497034, 66.8994217, 0.00759399869, 0.630693197, -0.775995076, -0.0868270621, -0.772671223, -0.62884146, -0.996194482, 0.0721528828, 0.0488936529)
  1258. Part63.Color = Color3.new(1, 0, 0)
  1259. Part63.Position = Vector3.new(-79.25354, 3.97497034, 66.8994217)
  1260. Part63.Orientation = Vector3.new(38.9599991, -86.3899994, -173.589996)
  1261. Part63.Color = Color3.new(1, 0, 0)
  1262. Part64.Parent = Model1
  1263. Part64.Material = Enum.Material.Neon
  1264. Part64.BrickColor = BrickColor.new("Really red")
  1265. Part64.Rotation = Vector3.new(85.3799973, -39.5900002, -89.4399948)
  1266. Part64.Anchored = true
  1267. Part64.CanCollide = false
  1268. Part64.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1269. Part64.CFrame = CFrame.new(-80.8006897, 6.3887167, 66.6772308, 0.00759406155, 0.770614088, -0.637256861, -0.086826995, -0.634360135, -0.768146038, -0.996194482, 0.0611644424, 0.0620927364)
  1270. Part64.Color = Color3.new(1, 0, 0)
  1271. Part64.Position = Vector3.new(-80.8006897, 6.3887167, 66.6772308)
  1272. Part64.Orientation = Vector3.new(50.1899986, -84.4300003, -172.209991)
  1273. Part64.Color = Color3.new(1, 0, 0)
  1274. Part65.Parent = Model1
  1275. Part65.Material = Enum.Material.Neon
  1276. Part65.BrickColor = BrickColor.new("Really red")
  1277. Part65.Rotation = Vector3.new(84.9499969, 8.93999958, -89.5599976)
  1278. Part65.Anchored = true
  1279. Part65.CanCollide = false
  1280. Part65.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1281. Part65.CFrame = CFrame.new(-79.3403244, 3.87022853, 66.9078903, 0.00759406807, 0.98781234, 0.155463696, -0.0868269727, 0.155532464, -0.984008193, -0.996194601, -0.00602583541, 0.0869499743)
  1282. Part65.Color = Color3.new(1, 0, 0)
  1283. Part65.Position = Vector3.new(-79.3403244, 3.87022853, 66.9078903)
  1284. Part65.Orientation = Vector3.new(79.7399979, 60.7799988, -29.1700001)
  1285. Part65.Color = Color3.new(1, 0, 0)
  1286. Part66.Parent = Model1
  1287. Part66.Material = Enum.Material.Neon
  1288. Part66.BrickColor = BrickColor.new("Really red")
  1289. Part66.Rotation = Vector3.new(-94.5400009, 45.1699982, 89.3799973)
  1290. Part66.Anchored = true
  1291. Part66.CanCollide = false
  1292. Part66.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1293. Part66.CFrame = CFrame.new(-79.3836288, 3.54828477, 66.9356003, 0.00759394281, -0.705006778, 0.709162772, -0.0868270025, 0.706050813, 0.702835143, -0.996194482, -0.0669112056, -0.0558518805)
  1294. Part66.Color = Color3.new(1, 0, 0)
  1295. Part66.Position = Vector3.new(-79.3836288, 3.54828477, 66.9356003)
  1296. Part66.Orientation = Vector3.new(-44.6499977, 94.5, -7.00999975)
  1297. Part66.Color = Color3.new(1, 0, 0)
  1298. Part67.Parent = Model1
  1299. Part67.Material = Enum.Material.Neon
  1300. Part67.BrickColor = BrickColor.new("Really red")
  1301. Part67.Rotation = Vector3.new(85, 2.95000005, -89.5599976)
  1302. Part67.Anchored = true
  1303. Part67.CanCollide = false
  1304. Part67.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1305. Part67.CFrame = CFrame.new(-79.280777, 3.44607663, 66.9453049, 0.00759404758, 0.998646379, 0.0514568128, -0.0868269652, 0.0519225039, -0.994870067, -0.996194601, 0.00308724074, 0.0871038139)
  1306. Part67.Color = Color3.new(1, 0, 0)
  1307. Part67.Position = Vector3.new(-79.280777, 3.44607663, 66.9453049)
  1308. Part67.Orientation = Vector3.new(84.1899948, 30.5699997, -59.1199989)
  1309. Part67.Color = Color3.new(1, 0, 0)
  1310. Part68.Parent = Model1
  1311. Part68.Material = Enum.Material.Neon
  1312. Part68.BrickColor = BrickColor.new("Really red")
  1313. Part68.Rotation = Vector3.new(-95.6199951, -55.8499985, 89.2200012)
  1314. Part68.Anchored = true
  1315. Part68.CanCollide = false
  1316. Part68.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1317. Part68.CFrame = CFrame.new(-79.4662476, 4.20963955, 66.877327, 0.00759398285, -0.561275661, -0.827594101, -0.086826995, -0.824862838, 0.558626652, -0.996194482, 0.0676153973, -0.0549979359)
  1318. Part68.Color = Color3.new(1, 0, 0)
  1319. Part68.Position = Vector3.new(-79.4662476, 4.20963955, 66.877327)
  1320. Part68.Orientation = Vector3.new(-33.9599991, -93.7999954, -173.98999)
  1321. Part68.Color = Color3.new(1, 0, 0)
  1322. Part69.Parent = Model1
  1323. Part69.Material = Enum.Material.Neon
  1324. Part69.BrickColor = BrickColor.new("Really red")
  1325. Part69.Rotation = Vector3.new(84.5899963, 44.2799988, -89.3899994)
  1326. Part69.Anchored = true
  1327. Part69.CanCollide = false
  1328. Part69.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1329. Part69.CFrame = CFrame.new(-78.9831009, 3.29310155, 66.9608917, 0.0075940052, 0.715853155, 0.698212504, -0.0868270025, 0.696070611, -0.712720454, -0.996194482, -0.0552112684, 0.0674407631)
  1330. Part69.Color = Color3.new(1, 0, 0)
  1331. Part69.Position = Vector3.new(-78.9831009, 3.29310155, 66.9608917)
  1332. Part69.Orientation = Vector3.new(45.4599991, 84.4799957, -7.10999966)
  1333. Part69.Color = Color3.new(1, 0, 0)
  1334. Part70.Parent = Model1
  1335. Part70.Material = Enum.Material.Neon
  1336. Part70.BrickColor = BrickColor.new("Really red")
  1337. Part70.Rotation = Vector3.new(84.4799957, 50.8600006, -89.3099976)
  1338. Part70.Anchored = true
  1339. Part70.CanCollide = false
  1340. Part70.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1341. Part70.CFrame = CFrame.new(-78.8161774, 3.12300181, 66.9769897, 0.00759400148, 0.631111026, 0.775655389, -0.0868270025, 0.773164868, -0.628234565, -0.996194482, -0.0625771135, 0.0606689602)
  1342. Part70.Color = Color3.new(1, 0, 0)
  1343. Part70.Position = Vector3.new(-78.8161774, 3.12300181, 66.9769897)
  1344. Part70.Orientation = Vector3.new(38.9199982, 85.5299988, -6.40999985)
  1345. Part70.Color = Color3.new(1, 0, 0)
  1346. Part71.Parent = Model1
  1347. Part71.Material = Enum.Material.Neon
  1348. Part71.BrickColor = BrickColor.new("Really red")
  1349. Part71.Rotation = Vector3.new(86.8799973, -76.8499985, 91.909996)
  1350. Part71.Anchored = true
  1351. Part71.CanCollide = false
  1352. Part71.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1353. Part71.CFrame = CFrame.new(-75.8541718, 4.03084755, 66.9204559, -0.00759400381, -0.227304503, -0.973794162, 0.0868270025, 0.969994962, -0.227094829, 0.996194482, -0.0862762928, 0.0123700537)
  1354. Part71.Color = Color3.new(1, 0, 0)
  1355. Part71.Position = Vector3.new(-75.8541718, 4.03084755, 66.9204559)
  1356. Part71.Orientation = Vector3.new(13.1300001, -89.2699966, 5.11999989)
  1357. Part71.Color = Color3.new(1, 0, 0)
  1358. Part72.Parent = Model1
  1359. Part72.Material = Enum.Material.Neon
  1360. Part72.BrickColor = BrickColor.new("Really red")
  1361. Part72.Rotation = Vector3.new(-93.1299973, 76.7599945, -91.9000015)
  1362. Part72.Anchored = true
  1363. Part72.CanCollide = false
  1364. Part72.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1365. Part72.CFrame = CFrame.new(-74.8977051, 4.50635958, 66.8863144, -0.00759399682, 0.228877768, 0.973425567, 0.0868270099, -0.969626904, 0.22866191, 0.996194482, 0.086256206, -0.0125094578)
  1366. Part72.Color = Color3.new(1, 0, 0)
  1367. Part72.Position = Vector3.new(-74.8977051, 4.50635958, 66.8863144)
  1368. Part72.Orientation = Vector3.new(-13.2199993, 90.7399979, 174.87999)
  1369. Part72.Color = Color3.new(1, 0, 0)
  1370. Part73.Parent = Model1
  1371. Part73.Material = Enum.Material.Neon
  1372. Part73.BrickColor = BrickColor.new("Really red")
  1373. Part73.Rotation = Vector3.new(85.2299957, -26.3199997, 90.4899979)
  1374. Part73.Anchored = true
  1375. Part73.CanCollide = false
  1376. Part73.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1377. Part73.CFrame = CFrame.new(-73.7891006, 4.78924561, 66.8701172, -0.00759402942, -0.89629072, -0.443401963, 0.0868269876, 0.441149354, -0.893224359, 0.996194482, -0.0452824794, 0.0744722113)
  1378. Part73.Color = Color3.new(1, 0, 0)
  1379. Part73.Position = Vector3.new(-73.7891006, 4.78924561, 66.8701172)
  1380. Part73.Orientation = Vector3.new(63.2799988, -80.4700012, 11.1300001)
  1381. Part73.Color = Color3.new(1, 0, 0)
  1382. Part74.Parent = Model1
  1383. Part74.Material = Enum.Material.Neon
  1384. Part74.BrickColor = BrickColor.new("Really red")
  1385. Part74.Rotation = Vector3.new(85.0499954, -3.72000003, -89.5599976)
  1386. Part74.Anchored = true
  1387. Part74.CanCollide = false
  1388. Part74.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1389. Part74.CFrame = CFrame.new(-80.9592514, 5.92601109, 66.716362, 0.00759401498, 0.997866333, -0.0648477077, -0.0868270472, -0.0639466941, -0.994169652, -0.996194482, 0.0131802754, 0.0861562937)
  1390. Part74.Color = Color3.new(1, 0, 0)
  1391. Part74.Position = Vector3.new(-80.9592514, 5.92601109, 66.716362)
  1392. Part74.Orientation = Vector3.new(83.8099976, -36.9699974, -126.369995)
  1393. Part74.Color = Color3.new(1, 0, 0)
  1394. Part75.Parent = Model1
  1395. Part75.Material = Enum.Material.Neon
  1396. Part75.BrickColor = BrickColor.new("Really red")
  1397. Part75.Rotation = Vector3.new(85.1699982, -18.9799995, -89.5400009)
  1398. Part75.Anchored = true
  1399. Part75.CanCollide = false
  1400. Part75.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1401. Part75.CFrame = CFrame.new(-80.9045792, 6.18733311, 66.6940079, 0.00759406621, 0.945601821, -0.325237662, -0.0868269876, -0.323395133, -0.942272127, -0.996194482, 0.0353950858, 0.0796478838)
  1402. Part75.Color = Color3.new(1, 0, 0)
  1403. Part75.Position = Vector3.new(-80.9045792, 6.18733311, 66.6940079)
  1404. Part75.Orientation = Vector3.new(70.4399948, -76.2399979, -164.970001)
  1405. Part75.Color = Color3.new(1, 0, 0)
  1406. Part76.Parent = Model1
  1407. Part76.Material = Enum.Material.Neon
  1408. Part76.BrickColor = BrickColor.new("Really red")
  1409. Part76.Rotation = Vector3.new(-97.4300003, -79.9199982, -92.4899979)
  1410. Part76.Anchored = true
  1411. Part76.CanCollide = false
  1412. Part76.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1413. Part76.CFrame = CFrame.new(-75.3590088, 4.00458431, 66.9265137, -0.00759398192, 0.174922884, -0.98455286, 0.0868270025, 0.980978668, 0.173618212, 0.996194482, -0.0841674432, -0.0226375852)
  1414. Part76.Color = Color3.new(1, 0, 0)
  1415. Part76.Position = Vector3.new(-75.3590088, 4.00458431, 66.9265137)
  1416. Part76.Orientation = Vector3.new(-10, -91.3199997, 5.05999994)
  1417. Part76.Color = Color3.new(1, 0, 0)
  1418. Part77.Parent = Model1
  1419. Part77.Material = Enum.Material.Neon
  1420. Part77.BrickColor = BrickColor.new("Really red")
  1421. Part77.Rotation = Vector3.new(85.6899948, -57.0999985, 90.7999954)
  1422. Part77.Anchored = true
  1423. Part77.CanCollide = false
  1424. Part77.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1425. Part77.CFrame = CFrame.new(-76.0786667, 3.94450235, 66.9262695, -0.00759401359, -0.543073833, -0.839650571, 0.0868270025, 0.836145997, -0.5415923, 0.996194482, -0.0770173073, 0.0408038273)
  1426. Part77.Color = Color3.new(1, 0, 0)
  1427. Part77.Position = Vector3.new(-76.0786667, 3.94450235, 66.9262695)
  1428. Part77.Orientation = Vector3.new(32.7900009, -87.2200012, 5.92999983)
  1429. Part77.Color = Color3.new(1, 0, 0)
  1430. Part78.Parent = Model1
  1431. Part78.Material = Enum.Material.Neon
  1432. Part78.BrickColor = BrickColor.new("Really red")
  1433. Part78.Rotation = Vector3.new(87.7299957, -80.9000015, 92.75)
  1434. Part78.Anchored = true
  1435. Part78.CanCollide = false
  1436. Part78.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1437. Part78.CFrame = CFrame.new(-77.053421, 3.4281776, 66.9638443, -0.00759400101, -0.158052772, -0.987401426, 0.0868270025, 0.98359704, -0.158111602, 0.996194482, -0.0869339183, 0.00625383528)
  1438. Part78.Color = Color3.new(1, 0, 0)
  1439. Part78.Position = Vector3.new(-77.053421, 3.4281776, 66.9638443)
  1440. Part78.Orientation = Vector3.new(9.09999943, -89.6399994, 5.03999996)
  1441. Part78.Color = Color3.new(1, 0, 0)
  1442. Part79.Parent = Model1
  1443. Part79.Material = Enum.Material.Neon
  1444. Part79.BrickColor = BrickColor.new("Really red")
  1445. Part79.Rotation = Vector3.new(84.8499985, 20.8599987, 90.4700012)
  1446. Part79.Anchored = true
  1447. Part79.CanCollide = false
  1448. Part79.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1449. Part79.CFrame = CFrame.new(-76.2466278, 3.94837761, 66.9246674, -0.00759403175, -0.934441864, 0.356034994, 0.0868269652, -0.355316907, -0.930705309, 0.996194601, 0.0238456652, 0.0838331208)
  1450. Part79.Color = Color3.new(1, 0, 0)
  1451. Part79.Position = Vector3.new(-76.2466278, 3.94837761, 66.9246674)
  1452. Part79.Orientation = Vector3.new(68.5499954, 76.75, 166.269989)
  1453. Part79.Color = Color3.new(1, 0, 0)
  1454. Part80.Parent = Model1
  1455. Part80.Material = Enum.Material.Neon
  1456. Part80.BrickColor = BrickColor.new("Really red")
  1457. Part80.Rotation = Vector3.new(86.3099976, -71.3300018, 91.3600006)
  1458. Part80.Anchored = true
  1459. Part80.CanCollide = false
  1460. Part80.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1461. Part80.CFrame = CFrame.new(-74.6101532, 4.06930447, 66.9265823, -0.00759400381, -0.320008993, -0.947384179, 0.0868270025, 0.943622947, -0.319434494, 0.996194482, -0.0846844167, 0.0206195861)
  1462. Part80.Color = Color3.new(1, 0, 0)
  1463. Part80.Position = Vector3.new(-74.6101532, 4.06930447, 66.9265823)
  1464. Part80.Orientation = Vector3.new(18.6299992, -88.75, 5.25999975)
  1465. Part80.Color = Color3.new(1, 0, 0)
  1466. Part81.Parent = Model1
  1467. Part81.Material = Enum.Material.Neon
  1468. Part81.BrickColor = BrickColor.new("Really red")
  1469. Part81.Rotation = Vector3.new(-94.659996, 36.8400002, 89.4599991)
  1470. Part81.Anchored = true
  1471. Part81.CanCollide = false
  1472. Part81.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1473. Part81.CFrame = CFrame.new(-79.2877731, 3.68609595, 66.924324, 0.00759393582, -0.800265431, 0.59959805, -0.0868270099, 0.596823454, 0.797661841, -0.996194482, -0.0581187606, -0.0649525002)
  1474. Part81.Color = Color3.new(1, 0, 0)
  1475. Part81.Position = Vector3.new(-79.2877731, 3.68609595, 66.924324)
  1476. Part81.Orientation = Vector3.new(-52.9099998, 96.1800003, -8.27999973)
  1477. Part81.Color = Color3.new(1, 0, 0)
  1478. Part82.Parent = Model1
  1479. Part82.Material = Enum.Material.Neon
  1480. Part82.BrickColor = BrickColor.new("Really red")
  1481. Part82.Rotation = Vector3.new(-94.8899994, 11.8800001, -90.4399948)
  1482. Part82.Anchored = true
  1483. Part82.CanCollide = false
  1484. Part82.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1485. Part82.CFrame = CFrame.new(-76.3681564, 3.92953634, 66.9253693, -0.007593947, 0.978547394, 0.205881953, 0.0868269652, -0.204465032, 0.975015461, 0.996194482, 0.0252803192, -0.0834116042)
  1486. Part82.Color = Color3.new(1, 0, 0)
  1487. Part82.Position = Vector3.new(-76.3681564, 3.92953634, 66.9253693)
  1488. Part82.Orientation = Vector3.new(-77.1699982, 112.049995, 156.98999)
  1489. Part82.Color = Color3.new(1, 0, 0)
  1490. Part83.Parent = Model1
  1491. Part83.Material = Enum.Material.Neon
  1492. Part83.BrickColor = BrickColor.new("Really red")
  1493. Part83.Rotation = Vector3.new(85.2399979, -27.0499992, -89.5099945)
  1494. Part83.Anchored = true
  1495. Part83.CanCollide = false
  1496. Part83.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1497. Part83.CFrame = CFrame.new(-79.4671097, 3.51874757, 66.9375534, 0.00759406714, 0.890579939, -0.454763561, -0.0868269876, -0.452472091, -0.887542307, -0.996194482, 0.0462258644, 0.0738903582)
  1498. Part83.Color = Color3.new(1, 0, 0)
  1499. Part83.Position = Vector3.new(-79.4671097, 3.51874757, 66.9375534)
  1500. Part83.Orientation = Vector3.new(62.5699997, -80.7699966, -169.139999)
  1501. Part83.Color = Color3.new(1, 0, 0)
  1502. Part84.Parent = Model1
  1503. Part84.Material = Enum.Material.Neon
  1504. Part84.BrickColor = BrickColor.new("Really red")
  1505. Part84.Rotation = Vector3.new(-93.7299957, 70.8499985, -91.3299942)
  1506. Part84.Anchored = true
  1507. Part84.CanCollide = false
  1508. Part84.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1509. Part84.CFrame = CFrame.new(-76.9075394, 3.48444676, 66.9600449, -0.00759397866, 0.32795161, 0.944663942, 0.086826928, -0.940907717, 0.32734549, 0.996194601, 0.0845082179, -0.0213298313)
  1510. Part84.Color = Color3.new(1, 0, 0)
  1511. Part84.Position = Vector3.new(-76.9075394, 3.48444676, 66.9600449)
  1512. Part84.Orientation = Vector3.new(-19.1099987, 91.2900009, 174.729996)
  1513. Part84.Color = Color3.new(1, 0, 0)
  1514. Part85.Parent = Model1
  1515. Part85.Material = Enum.Material.Neon
  1516. Part85.BrickColor = BrickColor.new("Really red")
  1517. Part85.Rotation = Vector3.new(-95.4399948, -46.7299995, 89.3699951)
  1518. Part85.Anchored = true
  1519. Part85.CanCollide = false
  1520. Part85.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1521. Part85.CFrame = CFrame.new(-80.1413422, 5.12933779, 66.7920227, 0.00759399822, -0.685433686, -0.728098571, -0.086826995, -0.725824833, 0.68239516, -0.996194482, 0.0580364317, -0.0650254861)
  1522. Part85.Color = Color3.new(1, 0, 0)
  1523. Part85.Position = Vector3.new(-80.1413422, 5.12933779, 66.7920227)
  1524. Part85.Orientation = Vector3.new(-43.0299988, -95.0999985, -173.179993)
  1525. Part85.Color = Color3.new(1, 0, 0)
  1526. Part86.Parent = Model1
  1527. Part86.Material = Enum.Material.Neon
  1528. Part86.BrickColor = BrickColor.new("Really red")
  1529. Part86.Rotation = Vector3.new(-95.1399994, -19.5699997, 89.5400009)
  1530. Part86.Anchored = true
  1531. Part86.CanCollide = false
  1532. Part86.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1533. Part86.CFrame = CFrame.new(-80.5649185, 5.71970463, 66.7373352, 0.00759398332, -0.942196846, -0.334973902, -0.0868269801, -0.334339947, 0.938445091, -0.996194482, 0.0219582822, -0.0843471736)
  1534. Part86.Color = Color3.new(1, 0, 0)
  1535. Part86.Position = Vector3.new(-80.5649185, 5.71970463, 66.7373352)
  1536. Part86.Orientation = Vector3.new(-69.7900009, -104.129997, -165.440002)
  1537. Part86.Color = Color3.new(1, 0, 0)
  1538. Part87.Parent = Model1
  1539. Part87.Material = Enum.Material.Neon
  1540. Part87.BrickColor = BrickColor.new("Really red")
  1541. Part87.Rotation = Vector3.new(-94.9499969, 4.48999977, 89.5599976)
  1542. Part87.Anchored = true
  1543. Part87.CanCollide = false
  1544. Part87.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1545. Part87.CFrame = CFrame.new(-81.718132, 5.52696705, 66.7453613, 0.0075939605, -0.996896982, 0.0783494711, -0.0868269801, 0.0773984939, 0.993212938, -0.996194601, -0.0143452697, -0.0859698877)
  1546. Part87.Color = Color3.new(1, 0, 0)
  1547. Part87.Position = Vector3.new(-81.718132, 5.52696705, 66.7453613)
  1548. Part87.Orientation = Vector3.new(-83.3199997, 137.660004, -48.2899971)
  1549. Part87.Color = Color3.new(1, 0, 0)
  1550. Part88.Parent = Model1
  1551. Part88.Material = Enum.Material.Neon
  1552. Part88.BrickColor = BrickColor.new("Really red")
  1553. Part88.Rotation = Vector3.new(-95.7900009, -61.6800003, 89.0799942)
  1554. Part88.Anchored = true
  1555. Part88.CanCollide = false
  1556. Part88.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1557. Part88.CFrame = CFrame.new(-79.7129593, 4.36144829, 66.862236, 0.00759398658, -0.474313021, -0.88032347, -0.086826995, -0.877337337, 0.471955091, -0.996194482, 0.0728519261, -0.0478457138)
  1558. Part88.Color = Color3.new(1, 0, 0)
  1559. Part88.Position = Vector3.new(-79.7129593, 4.36144829, 66.862236)
  1560. Part88.Orientation = Vector3.new(-28.1599998, -93.1100006, -174.349991)
  1561. Part88.Color = Color3.new(1, 0, 0)
  1562. Part89.Parent = Model1
  1563. Part89.Material = Enum.Material.Neon
  1564. Part89.BrickColor = BrickColor.new("Really red")
  1565. Part89.Rotation = Vector3.new(-95.1199951, -17.0900002, 89.5400009)
  1566. Part89.Anchored = true
  1567. Part89.CanCollide = false
  1568. Part89.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1569. Part89.CFrame = CFrame.new(-79.1109695, 3.59294295, 66.9338074, 0.0075939293, -0.955803633, -0.293907851, -0.0868270472, -0.293436676, 0.952028036, -0.996194482, 0.0182895511, -0.0852180496)
  1570. Part89.Color = Color3.new(1, 0, 0)
  1571. Part89.Position = Vector3.new(-79.1109695, 3.59294295, 66.9338074)
  1572. Part89.Orientation = Vector3.new(-72.1800003, -106.169998, -163.519989)
  1573. Part89.Color = Color3.new(1, 0, 0)
  1574. Part90.Parent = Model1
  1575. Part90.Material = Enum.Material.Neon
  1576. Part90.BrickColor = BrickColor.new("Really red")
  1577. Part90.Rotation = Vector3.new(-97.7299957, -81.0099945, -92.7900009)
  1578. Part90.Anchored = true
  1579. Part90.CanCollide = false
  1580. Part90.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1581. Part90.CFrame = CFrame.new(-75.6303635, 4.05047131, 66.9204407, -0.00759398332, 0.156003729, -0.987727344, 0.0868270025, 0.984128773, 0.154767811, 0.996194482, -0.084586218, -0.0210188068)
  1582. Part90.Color = Color3.new(1, 0, 0)
  1583. Part90.Position = Vector3.new(-75.6303635, 4.05047131, 66.9204407)
  1584. Part90.Orientation = Vector3.new(-8.89999962, -91.2200012, 5.03999996)
  1585. Part90.Color = Color3.new(1, 0, 0)
  1586. Part91.Parent = Model1
  1587. Part91.Material = Enum.Material.Neon
  1588. Part91.BrickColor = BrickColor.new("Really red")
  1589. Part91.Rotation = Vector3.new(-95.0999985, -15.1300001, -90.4499969)
  1590. Part91.Anchored = true
  1591. Part91.CanCollide = false
  1592. Part91.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1593. Part91.CFrame = CFrame.new(-76.3484116, 3.5141418, 66.9617233, -0.00759394793, 0.965313554, -0.26098302, 0.0868269727, 0.260641515, 0.96152401, 0.996194482, -0.0153586343, -0.0857946575)
  1594. Part91.Color = Color3.new(1, 0, 0)
  1595. Part91.Position = Vector3.new(-76.3484116, 3.5141418, 66.9617233)
  1596. Part91.Orientation = Vector3.new(-74.0499954, -108.199997, 18.4200001)
  1597. Part91.Color = Color3.new(1, 0, 0)
  1598. Part92.Parent = Model1
  1599. Part92.Material = Enum.Material.Neon
  1600. Part92.BrickColor = BrickColor.new("Really red")
  1601. Part92.Rotation = Vector3.new(90.7099991, -85.6199951, 95.7099991)
  1602. Part92.Anchored = true
  1603. Part92.CanCollide = false
  1604. Part92.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1605. Part92.CFrame = CFrame.new(-74.99646, 3.99149466, 66.9304123, -0.00759399682, -0.0759418979, -0.997083306, 0.0868270099, 0.993296802, -0.0763148144, 0.996194482, -0.0871534124, -0.000949268695)
  1606. Part92.Color = Color3.new(1, 0, 0)
  1607. Part92.Position = Vector3.new(-74.99646, 3.99149466, 66.9304123)
  1608. Part92.Orientation = Vector3.new(4.38000011, -90.0499954, 5)
  1609. Part92.Color = Color3.new(1, 0, 0)
  1610. Part93.Parent = Model1
  1611. Part93.Material = Enum.Material.Neon
  1612. Part93.BrickColor = BrickColor.new("Really red")
  1613. Part93.Rotation = Vector3.new(85.2299957, -25.4099998, 90.4799957)
  1614. Part93.Anchored = true
  1615. Part93.CanCollide = false
  1616. Part93.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1617. Part93.CFrame = CFrame.new(-76.4175491, 3.58115554, 66.9553452, -0.00759401312, -0.903191447, -0.429170936, 0.086826995, 0.426967084, -0.90008986, 0.996194482, -0.0440989546, 0.0751791075)
  1618. Part93.Color = Color3.new(1, 0, 0)
  1619. Part93.Position = Vector3.new(-76.4175491, 3.58115554, 66.9553452)
  1620. Part93.Orientation = Vector3.new(64.1699982, -80.0599976, 11.4899998)
  1621. Part93.Color = Color3.new(1, 0, 0)
  1622. Part94.Parent = Model1
  1623. Part94.Material = Enum.Material.Neon
  1624. Part94.BrickColor = BrickColor.new("Really red")
  1625. Part94.Rotation = Vector3.new(85.2399979, -27.1099987, 90.4899979)
  1626. Part94.Anchored = true
  1627. Part94.CanCollide = false
  1628. Part94.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1629. Part94.CFrame = CFrame.new(-76.1702271, 4.05614853, 66.9158478, -0.00759400986, -0.890140176, -0.455623358, 0.086826995, 0.453328967, -0.887105048, 0.996194482, -0.0462971367, 0.0738457218)
  1630. Part94.Color = Color3.new(1, 0, 0)
  1631. Part94.Position = Vector3.new(-76.1702271, 4.05614853, 66.9158478)
  1632. Part94.Orientation = Vector3.new(62.5099983, -80.7900009, 10.8400002)
  1633. Part94.Color = Color3.new(1, 0, 0)
  1634. Part95.Parent = Model1
  1635. Part95.Material = Enum.Material.Neon
  1636. Part95.BrickColor = BrickColor.new("Really red")
  1637. Part95.Rotation = Vector3.new(85.659996, -55.6399994, 90.7699966)
  1638. Part95.Anchored = true
  1639. Part95.CanCollide = false
  1640. Part95.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1641. Part95.CFrame = CFrame.new(-75.2561874, 4.6359663, 66.8722839, -0.00759399543, -0.564302742, -0.825533032, 0.0868270099, 0.822067201, -0.562732458, 0.996194482, -0.0759520233, 0.0427540168)
  1642. Part95.Color = Color3.new(1, 0, 0)
  1643. Part95.Position = Vector3.new(-75.2561874, 4.6359663, 66.8722839)
  1644. Part95.Orientation = Vector3.new(34.2399979, -87.0400009, 6.02999973)
  1645. Part95.Color = Color3.new(1, 0, 0)
  1646. Part96.Parent = Model1
  1647. Part96.Material = Enum.Material.Neon
  1648. Part96.BrickColor = BrickColor.new("Really red")
  1649. Part96.Rotation = Vector3.new(-95.0199966, -4.44999981, -90.4399948)
  1650. Part96.Anchored = true
  1651. Part96.CanCollide = false
  1652. Part96.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1653. Part96.CFrame = CFrame.new(-73.8519516, 5.52945137, 66.8051147, -0.0075939605, 0.996951699, -0.0776498988, 0.0868270546, 0.0780163109, 0.993164539, 0.996194482, 0.000799925067, -0.0871549547)
  1654. Part96.Color = Color3.new(1, 0, 0)
  1655. Part96.Position = Vector3.new(-73.8519516, 5.52945137, 66.8051147)
  1656. Part96.Orientation = Vector3.new(-83.2999954, -138.300003, 48.0599976)
  1657. Part96.Color = Color3.new(1, 0, 0)
  1658. Part97.Parent = Model1
  1659. Part97.Material = Enum.Material.Neon
  1660. Part97.BrickColor = BrickColor.new("Really red")
  1661. Part97.Rotation = Vector3.new(-94.3399963, 55.8899994, -90.7799988)
  1662. Part97.Anchored = true
  1663. Part97.CanCollide = false
  1664. Part97.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1665. Part97.CFrame = CFrame.new(-76.1047897, 4.2107296, 66.9028702, -0.00759398006, 0.560700953, 0.827983618, 0.0868270099, -0.824511111, 0.559145808, 0.996194482, 0.0761375725, -0.0424227305)
  1666. Part97.Color = Color3.new(1, 0, 0)
  1667. Part97.Position = Vector3.new(-76.1047897, 4.2107296, 66.9028702)
  1668. Part97.Orientation = Vector3.new(-34, 92.9300003, 173.98999)
  1669. Part97.Color = Color3.new(1, 0, 0)
  1670. Part98.Parent = Model1
  1671. Part98.Material = Enum.Material.Neon
  1672. Part98.BrickColor = BrickColor.new("Really red")
  1673. Part98.Rotation = Vector3.new(86.1500015, -68.9700012, 91.2099991)
  1674. Part98.Anchored = true
  1675. Part98.CanCollide = false
  1676. Part98.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1677. Part98.CFrame = CFrame.new(-75.8349991, 4.37120247, 66.8909378, -0.00759398332, -0.358756334, -0.933400333, 0.0868270174, 0.929666042, -0.358027309, 0.996194482, -0.0837633237, 0.0240899157)
  1678. Part98.Color = Color3.new(1, 0, 0)
  1679. Part98.Position = Vector3.new(-75.8349991, 4.37120247, 66.8909378)
  1680. Part98.Orientation = Vector3.new(20.9799995, -88.5199966, 5.33999968)
  1681. Part98.Color = Color3.new(1, 0, 0)
  1682. Part99.Parent = Model1
  1683. Part99.Material = Enum.Material.Neon
  1684. Part99.BrickColor = BrickColor.new("Really red")
  1685. Part99.Rotation = Vector3.new(-94.8499985, 17.1299992, -90.4599991)
  1686. Part99.Anchored = true
  1687. Part99.CanCollide = false
  1688. Part99.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1689. Part99.CFrame = CFrame.new(-76.4605331, 3.59376979, 66.9539337, -0.0075939279, 0.955601931, 0.294570148, 0.0868269652, -0.292843938, 0.952222407, 0.996194482, 0.0328072309, -0.0807478651)
  1690. Part99.Color = Color3.new(1, 0, 0)
  1691. Part99.Position = Vector3.new(-76.4605331, 3.59376979, 66.9539337)
  1692. Part99.Orientation = Vector3.new(-72.2200012, 105.329994, 163.48999)
  1693. Part99.Color = Color3.new(1, 0, 0)
  1694. Part100.Parent = Model1
  1695. Part100.Material = Enum.Material.Neon
  1696. Part100.BrickColor = BrickColor.new("Really red")
  1697. Part100.Rotation = Vector3.new(85.6100006, -53.7999992, -89.2599945)
  1698. Part100.Anchored = true
  1699. Part100.CanCollide = false
  1700. Part100.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1701. Part100.CFrame = CFrame.new(-80.6230698, 6.5478611, 66.664711, 0.0075940541, 0.590543926, -0.806969941, -0.0868270099, -0.803556263, -0.588863015, -0.996194482, 0.0745387226, 0.0451729894)
  1702. Part100.Color = Color3.new(1, 0, 0)
  1703. Part100.Position = Vector3.new(-80.6230698, 6.5478611, 66.664711)
  1704. Part100.Orientation = Vector3.new(36.079998, -86.7999954, -173.830002)
  1705. Part100.Color = Color3.new(1, 0, 0)
  1706. Part101.Parent = Model1
  1707. Part101.Material = Enum.Material.Neon
  1708. Part101.BrickColor = BrickColor.new("Really red")
  1709. Part101.Rotation = Vector3.new(85.3699951, -38.9799995, 90.5599976)
  1710. Part101.Anchored = true
  1711. Part101.CanCollide = false
  1712. Part101.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1713. Part101.CFrame = CFrame.new(-76.223999, 3.81453776, 66.9364853, -0.00759403873, -0.777296543, -0.629088521, 0.086827077, 0.626218498, -0.774798632, 0.996194482, -0.0605058335, 0.0627349541)
  1714. Part101.Color = Color3.new(1, 0, 0)
  1715. Part101.Position = Vector3.new(-76.223999, 3.81453776, 66.9364853)
  1716. Part101.Orientation = Vector3.new(50.7899971, -84.3099976, 7.88999987)
  1717. Part101.Color = Color3.new(1, 0, 0)
  1718. Part102.Parent = Model1
  1719. Part102.Material = Enum.Material.Neon
  1720. Part102.BrickColor = BrickColor.new("Really red")
  1721. Part102.Rotation = Vector3.new(85.2299957, -25.6099987, 90.4799957)
  1722. Part102.Anchored = true
  1723. Part102.CanCollide = false
  1724. Part102.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1725. Part102.CFrame = CFrame.new(-74.7487411, 5.21487188, 66.8256912, -0.00759401033, -0.901722491, -0.432248682, 0.086826995, 0.43003428, -0.898628414, 0.996194482, -0.0443550944, 0.0750282779)
  1726. Part102.Color = Color3.new(1, 0, 0)
  1727. Part102.Position = Vector3.new(-74.7487411, 5.21487188, 66.8256912)
  1728. Part102.Orientation = Vector3.new(63.9799995, -80.1500015, 11.4099998)
  1729. Part102.Color = Color3.new(1, 0, 0)
  1730. Part103.Parent = Model1
  1731. Part103.Material = Enum.Material.Neon
  1732. Part103.BrickColor = BrickColor.new("Really red")
  1733. Part103.Rotation = Vector3.new(85.0999985, -11.0599995, 90.4399948)
  1734. Part103.Anchored = true
  1735. Part103.CanCollide = false
  1736. Part103.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1737. Part103.CFrame = CFrame.new(-73.7051163, 5.0428319, 66.8486633, -0.00759404711, -0.981398821, -0.191830412, 0.0868270621, 0.190464258, -0.977846861, 0.996194482, -0.024081884, 0.0837655738)
  1738. Part103.Color = Color3.new(1, 0, 0)
  1739. Part103.Position = Vector3.new(-73.7051163, 5.0428319, 66.8486633)
  1740. Part103.Orientation = Vector3.new(77.9199982, -66.409996, 24.5100002)
  1741. Part103.Color = Color3.new(1, 0, 0)
  1742. Part104.Parent = Model1
  1743. Part104.Material = Enum.Material.Neon
  1744. Part104.BrickColor = BrickColor.new("Really red")
  1745. Part104.Rotation = Vector3.new(84.8300018, 23.7600002, 90.4799957)
  1746. Part104.Anchored = true
  1747. Part104.CanCollide = false
  1748. Part104.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1749. Part104.CFrame = CFrame.new(-73.7677155, 5.4951067, 66.8087311, -0.00759404432, -0.915192902, 0.402944565, 0.0868270323, -0.402038038, -0.911497653, 0.996194482, 0.0280645788, 0.0825166851)
  1750. Part104.Color = Color3.new(1, 0, 0)
  1751. Part104.Position = Vector3.new(-73.7677155, 5.4951067, 66.8087311)
  1752. Part104.Orientation = Vector3.new(65.7099991, 78.4300003, 167.809998)
  1753. Part104.Color = Color3.new(1, 0, 0)
  1754. Part105.Parent = Model1
  1755. Part105.Material = Enum.Material.Neon
  1756. Part105.BrickColor = BrickColor.new("Really red")
  1757. Part105.Rotation = Vector3.new(-94.1699982, 61.7199974, -90.9199982)
  1758. Part105.Anchored = true
  1759. Part105.CanCollide = false
  1760. Part105.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1761. Part105.CFrame = CFrame.new(-75.8579483, 4.3626833, 66.8915024, -0.00759398332, 0.473702431, 0.880652249, 0.0868270099, -0.877039731, 0.472508043, 0.996194482, 0.0800527111, -0.0344699994)
  1762. Part105.Color = Color3.new(1, 0, 0)
  1763. Part105.Position = Vector3.new(-75.8579483, 4.3626833, 66.8915024)
  1764. Part105.Orientation = Vector3.new(-28.1999989, 92.2399979, 174.349991)
  1765. Part105.Color = Color3.new(1, 0, 0)
  1766. Part106.Parent = Model1
  1767. Part106.Material = Enum.Material.Neon
  1768. Part106.BrickColor = BrickColor.new("Really red")
  1769. Part106.Rotation = Vector3.new(84.4799957, 50.8600006, 90.6899948)
  1770. Part106.Anchored = true
  1771. Part106.CanCollide = false
  1772. Part106.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1773. Part106.CFrame = CFrame.new(-76.3177032, 3.97588158, 66.9217072, -0.00759400148, -0.631231844, 0.775557041, 0.0868269503, -0.773066998, -0.628354967, 0.996194601, 0.0625676066, 0.0606786609)
  1774. Part106.Color = Color3.new(1, 0, 0)
  1775. Part106.Position = Vector3.new(-76.3177032, 3.97588158, 66.9217072)
  1776. Part106.Orientation = Vector3.new(38.9300003, 85.5299988, 173.589996)
  1777. Part106.Color = Color3.new(1, 0, 0)
  1778. Part107.Parent = Model1
  1779. Part107.Material = Enum.Material.Neon
  1780. Part107.BrickColor = BrickColor.new("Really red")
  1781. Part107.Rotation = Vector3.new(85.4000015, -41.329998, 90.5799942)
  1782. Part107.Anchored = true
  1783. Part107.CanCollide = false
  1784. Part107.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1785. Part107.CFrame = CFrame.new(-74.9606094, 4.89569855, 66.8518829, -0.00759400381, -0.750825346, -0.660457253, 0.0868270025, 0.657486737, -0.748446643, 0.996194482, -0.0630292296, 0.0601989552)
  1786. Part107.Color = Color3.new(1, 0, 0)
  1787. Part107.Position = Vector3.new(-74.9606094, 4.89569855, 66.8518829)
  1788. Part107.Orientation = Vector3.new(48.4599991, -84.7900009, 7.51999998)
  1789. Part107.Color = Color3.new(1, 0, 0)
  1790. Part108.Parent = Model1
  1791. Part108.Material = Enum.Material.Neon
  1792. Part108.BrickColor = BrickColor.new("Really red")
  1793. Part108.Rotation = Vector3.new(85.4399948, -44.3199997, 90.6100006)
  1794. Part108.Anchored = true
  1795. Part108.CanCollide = false
  1796. Part108.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1797. Part108.CFrame = CFrame.new(-76.5885696, 3.29385257, 66.9790878, -0.0075940052, -0.715371251, -0.698706448, 0.0868270025, 0.695626676, -0.713154078, 0.996194482, -0.0660816953, 0.0568308868)
  1798. Part108.Color = Color3.new(1, 0, 0)
  1799. Part108.Position = Vector3.new(-76.5885696, 3.29385257, 66.9790878)
  1800. Part108.Orientation = Vector3.new(45.4899979, -85.3499985, 7.10999966)
  1801. Part108.Color = Color3.new(1, 0, 0)
  1802. Part109.Parent = Model1
  1803. Part109.Material = Enum.Material.Neon
  1804. Part109.BrickColor = BrickColor.new("Really red")
  1805. Part109.Rotation = Vector3.new(-94.5099945, 47.1299973, -90.6399994)
  1806. Part109.Anchored = true
  1807. Part109.CanCollide = false
  1808. Part109.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1809. Part109.CFrame = CFrame.new(-76.562088, 3.68847871, 66.944931, -0.0075939633, 0.680285692, 0.732907772, 0.0868269354, -0.729712248, 0.678219199, 0.996194482, 0.0687865093, -0.0535257161)
  1810. Part109.Color = Color3.new(1, 0, 0)
  1811. Part109.Position = Vector3.new(-76.562088, 3.68847871, 66.944931)
  1812. Part109.Orientation = Vector3.new(-42.7000008, 94.1800003, 173.209991)
  1813. Part109.Color = Color3.new(1, 0, 0)
  1814. Part110.Parent = Model1
  1815. Part110.Material = Enum.Material.Neon
  1816. Part110.BrickColor = BrickColor.new("Really red")
  1817. Part110.Rotation = Vector3.new(85.4799957, -46.8600006, 90.6399994)
  1818. Part110.Anchored = true
  1819. Part110.CanCollide = false
  1820. Part110.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1821. Part110.CFrame = CFrame.new(-76.0190277, 4.24278259, 66.9007339, -0.00759400381, -0.683742881, -0.729683638, 0.0868270025, 0.726497829, -0.681661248, 0.996194482, -0.0685327724, 0.0538503155)
  1822. Part110.Color = Color3.new(1, 0, 0)
  1823. Part110.Position = Vector3.new(-76.0190277, 4.24278259, 66.9007339)
  1824. Part110.Orientation = Vector3.new(42.9699974, -85.7799988, 6.81999969)
  1825. Part110.Color = Color3.new(1, 0, 0)
  1826. Part111.Parent = Model1
  1827. Part111.Material = Enum.Material.Neon
  1828. Part111.BrickColor = BrickColor.new("Really red")
  1829. Part111.Rotation = Vector3.new(85.1299973, -13.79, 90.4499969)
  1830. Part111.Anchored = true
  1831. Part111.CanCollide = false
  1832. Part111.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1833. Part111.CFrame = CFrame.new(-76.2982254, 3.62711453, 66.9522476, -0.00759404665, -0.971155941, -0.238324374, 0.0868270621, 0.236790702, -0.967673123, 0.996194482, -0.0280415565, 0.0825244188)
  1834. Part111.Color = Color3.new(1, 0, 0)
  1835. Part111.Position = Vector3.new(-76.2982254, 3.62711453, 66.9522476)
  1836. Part111.Orientation = Vector3.new(75.3899994, -70.9000015, 20.1399994)
  1837. Part111.Color = Color3.new(1, 0, 0)
  1838. Part112.Parent = Model1
  1839. Part112.Material = Enum.Material.Neon
  1840. Part112.BrickColor = BrickColor.new("Really red")
  1841. Part112.Rotation = Vector3.new(-94.6199951, 39.8400002, -90.5699997)
  1842. Part112.Anchored = true
  1843. Part112.CanCollide = false
  1844. Part112.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1845. Part112.CFrame = CFrame.new(-74.0017395, 5.03866339, 66.8467255, -0.00759397075, 0.767753899, 0.640699923, 0.0868270248, -0.63779223, 0.765298724, 0.996194482, 0.0614417195, -0.061818406)
  1846. Part112.Color = Color3.new(1, 0, 0)
  1847. Part112.Position = Vector3.new(-74.0017395, 5.03866339, 66.8467255)
  1848. Part112.Orientation = Vector3.new(-49.9300003, 95.5099945, 172.25)
  1849. Part112.Color = Color3.new(1, 0, 0)
  1850. Part113.Parent = Model1
  1851. Part113.Material = Enum.Material.Neon
  1852. Part113.BrickColor = BrickColor.new("Really red")
  1853. Part113.Rotation = Vector3.new(85.0400009, -2.99000001, 90.4399948)
  1854. Part113.Anchored = true
  1855. Part113.CanCollide = false
  1856. Part113.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1857. Part113.CFrame = CFrame.new(-76.2907944, 3.44706178, 66.9679947, -0.00759404851, -0.99861002, -0.0521576405, 0.0868270621, 0.0513037033, -0.994902134, 0.996194482, -0.0120840333, 0.086316891)
  1858. Part113.Color = Color3.new(1, 0, 0)
  1859. Part113.Position = Vector3.new(-76.2907944, 3.44706178, 66.9679947)
  1860. Part113.Orientation = Vector3.new(84.2099991, -31.1399994, 59.4199982)
  1861. Part113.Color = Color3.new(1, 0, 0)
  1862. Part114.Parent = Model1
  1863. Part114.Material = Enum.Material.Neon
  1864. Part114.BrickColor = BrickColor.new("Really red")
  1865. Part114.Rotation = Vector3.new(-95.25, -31.6799984, 89.4899979)
  1866. Part114.Anchored = true
  1867. Part114.CanCollide = false
  1868. Part114.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1869. Part114.CFrame = CFrame.new(-79.381897, 4.52707958, 66.8503113, 0.0075939917, -0.850930512, -0.525223255, -0.086826995, -0.523816288, 0.84739542, -0.996194482, 0.0391685143, -0.0778617039)
  1870. Part114.Color = Color3.new(1, 0, 0)
  1871. Part114.Position = Vector3.new(-79.381897, 4.52707958, 66.8503113)
  1872. Part114.Orientation = Vector3.new(-57.9300003, -98.4300003, -170.589996)
  1873. Part114.Color = Color3.new(1, 0, 0)
  1874. Part115.Parent = Model1
  1875. Part115.Material = Enum.Material.Neon
  1876. Part115.BrickColor = BrickColor.new("Really red")
  1877. Part115.Rotation = Vector3.new(85.6500015, -55.6100006, 90.7699966)
  1878. Part115.Anchored = true
  1879. Part115.CanCollide = false
  1880. Part115.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1881. Part115.CFrame = CFrame.new(-74.2665176, 4.24027729, 66.9143219, -0.00759401452, -0.564791441, -0.82519877, 0.086826995, 0.82173413, -0.56321907, 0.996194482, -0.0759267062, 0.042798955)
  1882. Part115.Color = Color3.new(1, 0, 0)
  1883. Part115.Position = Vector3.new(-74.2665176, 4.24027729, 66.9143219)
  1884. Part115.Orientation = Vector3.new(34.2799988, -87.0299988, 6.02999973)
  1885. Part115.Color = Color3.new(1, 0, 0)
  1886. Part116.Parent = Model1
  1887. Part116.Material = Enum.Material.Neon
  1888. Part116.BrickColor = BrickColor.new("Really red")
  1889. Part116.Rotation = Vector3.new(-95.0299988, -6.79999971, -90.4399948)
  1890. Part116.Anchored = true
  1891. Part116.CanCollide = false
  1892. Part116.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1893. Part116.CFrame = CFrame.new(-76.3620834, 3.68113971, 66.9470444, -0.00759394746, 0.992932141, -0.118439972, 0.0868269801, 0.118650883, 0.989133239, 0.996194601, -0.00277237874, -0.0871144384)
  1894. Part116.Color = Color3.new(1, 0, 0)
  1895. Part116.Position = Vector3.new(-76.3620834, 3.68113971, 66.9470444)
  1896. Part116.Orientation = Vector3.new(-81.5499954, -126.339996, 36.2000008)
  1897. Part116.Color = Color3.new(1, 0, 0)
  1898. Part117.Parent = Model1
  1899. Part117.Material = Enum.Material.Neon
  1900. Part117.BrickColor = BrickColor.new("Really red")
  1901. Part117.Rotation = Vector3.new(-94.6800003, 34.4899979, 89.4700012)
  1902. Part117.Anchored = true
  1903. Part117.CanCollide = false
  1904. Part117.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1905. Part117.CFrame = CFrame.new(-80.5327988, 6.53569317, 66.6664581, 0.00759399263, -0.824162006, 0.566303253, -0.0868269578, 0.563637435, 0.821446955, -0.996194601, -0.0554084815, -0.067279309)
  1906. Part117.Color = Color3.new(1, 0, 0)
  1907. Part117.Position = Vector3.new(-80.5327988, 6.53569317, 66.6664581)
  1908. Part117.Orientation = Vector3.new(-55.2299995, 96.7799988, -8.76000023)
  1909. Part117.Color = Color3.new(1, 0, 0)
  1910. Part118.Parent = Model1
  1911. Part118.Material = Enum.Material.Neon
  1912. Part118.BrickColor = BrickColor.new("Really red")
  1913. Part118.Rotation = Vector3.new(85.6500015, -55.4099998, 90.7699966)
  1914. Part118.Anchored = true
  1915. Part118.CanCollide = false
  1916. Part118.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1917. Part118.CFrame = CFrame.new(-76.5312119, 3.65615153, 66.9479599, -0.00759401871, -0.567605078, -0.82326597, 0.0868270025, 0.819806576, -0.566020727, 0.996194482, -0.0757801831, 0.0430578813)
  1918. Part118.Color = Color3.new(1, 0, 0)
  1919. Part118.Position = Vector3.new(-76.5312119, 3.65615153, 66.9479599)
  1920. Part118.Orientation = Vector3.new(34.4699974, -87.0099945, 6.04999971)
  1921. Part118.Color = Color3.new(1, 0, 0)
  1922. Part119.Parent = Model1
  1923. Part119.Material = Enum.Material.Neon
  1924. Part119.BrickColor = BrickColor.new("Really red")
  1925. Part119.Rotation = Vector3.new(-95.6199951, -55.6299973, 89.2299957)
  1926. Part119.Anchored = true
  1927. Part119.CanCollide = false
  1928. Part119.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  1929. Part119.CFrame = CFrame.new(-79.7115479, 4.80018139, 66.8239822, 0.00759400381, -0.564487934, -0.825406373, -0.0868270025, -0.82268554, 0.561828256, -0.996194482, 0.0674011409, -0.0552603379)
  1930. Part119.Color = Color3.new(1, 0, 0)
  1931. Part119.Position = Vector3.new(-79.7115479, 4.80018139, 66.8239822)
  1932. Part119.Orientation = Vector3.new(-34.1800003, -93.8299942, -173.979996)
  1933. Part119.Color = Color3.new(1, 0, 0)
  1934. Part120.Parent = Model1
  1935. Part120.Material = Enum.Material.Neon
  1936. Part120.BrickColor = BrickColor.new("Really red")
  1937. Part120.Rotation = Vector3.new(86.5699997, -74.3199997, 91.6100006)
  1938. Part120.Anchored = true
  1939. Part120.CanCollide = false
  1940. Part120.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1941. Part120.CFrame = CFrame.new(-76.8234177, 3.49241853, 66.9599838, -0.00759400567, -0.270175904, -0.962781072, 0.0868270025, 0.958994985, -0.269798189, 0.996194482, -0.0856443569, 0.0161759816)
  1942. Part120.Color = Color3.new(1, 0, 0)
  1943. Part120.Position = Vector3.new(-76.8234177, 3.49241853, 66.9599838)
  1944. Part120.Orientation = Vector3.new(15.6499996, -89.0400009, 5.17000008)
  1945. Part120.Color = Color3.new(1, 0, 0)
  1946. Part121.Parent = Model1
  1947. Part121.Material = Enum.Material.Neon
  1948. Part121.BrickColor = BrickColor.new("Really red")
  1949. Part121.Rotation = Vector3.new(86.2200012, -70.0699997, 91.2799988)
  1950. Part121.Anchored = true
  1951. Part121.CanCollide = false
  1952. Part121.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1953. Part121.CFrame = CFrame.new(-75.5768967, 4.46665335, 66.8845825, -0.00759398239, -0.340784639, -0.940110743, 0.0868270174, 0.936363101, -0.340127498, 0.996194482, -0.0842100307, 0.0224786326)
  1954. Part121.Color = Color3.new(1, 0, 0)
  1955. Part121.Position = Vector3.new(-75.5768967, 4.46665335, 66.8845825)
  1956. Part121.Orientation = Vector3.new(19.8799992, -88.6299973, 5.29999971)
  1957. Part121.Color = Color3.new(1, 0, 0)
  1958. Part122.Parent = Model1
  1959. Part122.Material = Enum.Material.Neon
  1960. Part122.BrickColor = BrickColor.new("Really red")
  1961. Part122.Rotation = Vector3.new(85.5499954, -50.8999977, 90.6899948)
  1962. Part122.Anchored = true
  1963. Part122.CanCollide = false
  1964. Part122.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1965. Part122.CFrame = CFrame.new(-76.7555618, 3.12364888, 66.9926453, -0.00759400148, -0.630572498, -0.776093185, 0.0868270025, 0.772769153, -0.628721237, 0.996194482, -0.0721604526, 0.0488823839)
  1966. Part122.Color = Color3.new(1, 0, 0)
  1967. Part122.Position = Vector3.new(-76.7555618, 3.12364888, 66.9926453)
  1968. Part122.Orientation = Vector3.new(38.9599991, -86.4000015, 6.40999985)
  1969. Part122.Color = Color3.new(1, 0, 0)
  1970. Part123.Parent = Model1
  1971. Part123.Material = Enum.Material.Neon
  1972. Part123.BrickColor = BrickColor.new("Really red")
  1973. Part123.Rotation = Vector3.new(85.3699951, -38.7199974, 90.5599976)
  1974. Part123.Anchored = true
  1975. Part123.CanCollide = false
  1976. Part123.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  1977. Part123.CFrame = CFrame.new(-73.9783096, 4.50958252, 66.8930206, -0.00759402756, -0.780180871, -0.62550801, 0.0868269876, 0.622649133, -0.777669132, 0.996194482, -0.0602166206, 0.0630123392)
  1978. Part123.Color = Color3.new(1, 0, 0)
  1979. Part123.Position = Vector3.new(-73.9783096, 4.50958252, 66.8930206)
  1980. Part123.Orientation = Vector3.new(51.0499992, -84.25, 7.94000006)
  1981. Part123.Color = Color3.new(1, 0, 0)
  1982. Part124.Parent = Model1
  1983. Part124.Material = Enum.Material.Neon
  1984. Part124.BrickColor = BrickColor.new("Really red")
  1985. Part124.Rotation = Vector3.new(84.9499969, 9.55000019, 90.4399948)
  1986. Part124.Anchored = true
  1987. Part124.CanCollide = false
  1988. Part124.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1989. Part124.CFrame = CFrame.new(-73.6938171, 5.2689023, 66.8290176, -0.00759404665, -0.986116827, 0.165879712, 0.0868270397, -0.165908381, -0.982312024, 0.996194482, 0.0069431481, 0.0868816227)
  1990. Part124.Color = Color3.new(1, 0, 0)
  1991. Part124.Position = Vector3.new(-73.6938171, 5.2689023, 66.8290176)
  1992. Part124.Orientation = Vector3.new(79.2099991, 62.3599968, 152.37999)
  1993. Part124.Color = Color3.new(1, 0, 0)
  1994. Part125.Parent = Model1
  1995. Part125.Material = Enum.Material.Neon
  1996. Part125.BrickColor = BrickColor.new("Really red")
  1997. Part125.Rotation = Vector3.new(84.7999954, 26.2799988, -89.5099945)
  1998. Part125.Anchored = true
  1999. Part125.CanCollide = false
  2000. Part125.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  2001. Part125.CFrame = CFrame.new(-81.7815704, 4.7867713, 66.8093948, 0.00759402988, 0.896599054, 0.442778051, -0.0868270248, 0.441709936, -0.892947316, -0.996194482, -0.0316640884, 0.0812034979)
  2002. Part125.Color = Color3.new(1, 0, 0)
  2003. Part125.Position = Vector3.new(-81.7815704, 4.7867713, 66.8093948)
  2004. Part125.Orientation = Vector3.new(63.25, 79.6100006, -11.1199999)
  2005. Part125.Color = Color3.new(1, 0, 0)
  2006. Part126.Parent = Model1
  2007. Part126.Material = Enum.Material.Neon
  2008. Part126.BrickColor = BrickColor.new("Really red")
  2009. Part126.Rotation = Vector3.new(84.4300003, 53.7599983, 90.7399979)
  2010. Part126.Anchored = true
  2011. Part126.CanCollide = false
  2012. Part126.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  2013. Part126.CFrame = CFrame.new(-74.9462967, 6.54963303, 66.7078476, -0.0075940541, -0.591105998, 0.806558073, 0.0868270099, -0.803925335, -0.588359177, 0.996194482, 0.0655630976, 0.0574290901)
  2014. Part126.Color = Color3.new(1, 0, 0)
  2015. Part126.Position = Vector3.new(-74.9462967, 6.54963303, 66.7078476)
  2016. Part126.Orientation = Vector3.new(36.0400009, 85.9300003, 173.839996)
  2017. Part126.Color = Color3.new(1, 0, 0)
  2018. Part127.Parent = Model1
  2019. Part127.Material = Enum.Material.Neon
  2020. Part127.BrickColor = BrickColor.new("Really red")
  2021. Part127.Rotation = Vector3.new(84.7999954, 27.0699997, -89.5099945)
  2022. Part127.Anchored = true
  2023. Part127.CanCollide = false
  2024. Part127.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  2025. Part127.CFrame = CFrame.new(-79.4009323, 4.05516529, 66.8912964, 0.0075940066, 0.890458047, 0.45500201, -0.0868270099, 0.453884155, -0.886821091, -0.996194482, -0.0327720009, 0.0807627141)
  2026. Part127.Color = Color3.new(1, 0, 0)
  2027. Part127.Position = Vector3.new(-79.4009323, 4.05516529, 66.8912964)
  2028. Part127.Orientation = Vector3.new(62.4799995, 79.9300003, -10.8299999)
  2029. Part127.Color = Color3.new(1, 0, 0)
  2030. Part128.Parent = Model1
  2031. Part128.Material = Enum.Material.Neon
  2032. Part128.BrickColor = BrickColor.new("Really red")
  2033. Part128.Rotation = Vector3.new(83.8199997, 70.0299988, -88.7299957)
  2034. Part128.Anchored = true
  2035. Part128.CanCollide = false
  2036. Part128.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2037. Part128.CFrame = CFrame.new(-79.9940186, 4.46529055, 66.8510361, 0.00759398565, 0.341433495, 0.939875364, -0.0868269876, 0.936577737, -0.339533985, -0.996194482, -0.0790281221, 0.0367579944)
  2038. Part128.Color = Color3.new(1, 0, 0)
  2039. Part128.Position = Vector3.new(-79.9940186, 4.46529055, 66.8510361)
  2040. Part128.Orientation = Vector3.new(19.8500004, 87.7599945, -5.29999971)
  2041. Part128.Color = Color3.new(1, 0, 0)
  2042. Part129.Parent = Model1
  2043. Part129.Material = Enum.Material.Neon
  2044. Part129.BrickColor = BrickColor.new("Really red")
  2045. Part129.Rotation = Vector3.new(-93.9599991, 66.8600006, -91.1100006)
  2046. Part129.Anchored = true
  2047. Part129.CanCollide = false
  2048. Part129.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  2049. Part129.CFrame = CFrame.new(-74.5323181, 4.62577152, 66.878685, -0.00759398937, 0.392958879, 0.919524729, 0.0868270025, -0.915819705, 0.392092645, 0.996194482, 0.0828172192, -0.0271647647)
  2050. Part129.Color = Color3.new(1, 0, 0)
  2051. Part129.Position = Vector3.new(-74.5323181, 4.62577152, 66.878685)
  2052. Part129.Orientation = Vector3.new(-23.0799999, 91.6899948, 174.580002)
  2053. Part129.Color = Color3.new(1, 0, 0)
  2054. Part130.Parent = Model1
  2055. Part130.Material = Enum.Material.Neon
  2056. Part130.BrickColor = BrickColor.new("Really red")
  2057. Part130.Rotation = Vector3.new(-94.4700012, 49.6100006, -90.6699982)
  2058. Part130.Anchored = true
  2059. Part130.CanCollide = false
  2060. Part130.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  2061. Part130.CFrame = CFrame.new(-74.2341614, 4.80686331, 66.8651657, -0.0075939754, 0.647946119, 0.761648297, 0.0868270099, -0.758366883, 0.646020293, 0.996194482, 0.0710375905, -0.0505002774)
  2062. Part130.Color = Color3.new(1, 0, 0)
  2063. Part130.Position = Vector3.new(-74.2341614, 4.80686331, 66.8651657)
  2064. Part130.Orientation = Vector3.new(-40.2399979, 93.7900009, 173.470001)
  2065. Part130.Color = Color3.new(1, 0, 0)
  2066. Part131.Parent = Model1
  2067. Part131.Material = Enum.Material.Neon
  2068. Part131.BrickColor = BrickColor.new("Really red")
  2069. Part131.Rotation = Vector3.new(-94.5999985, 40.8499985, -90.5799942)
  2070. Part131.Anchored = true
  2071. Part131.CanCollide = false
  2072. Part131.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  2073. Part131.CFrame = CFrame.new(-76.6574249, 3.24503779, 66.9828186, -0.00759394001, 0.756341755, 0.654132724, 0.0868269429, -0.651182294, 0.753938198, 0.996194482, 0.062521711, -0.0607258007)
  2074. Part131.Color = Color3.new(1, 0, 0)
  2075. Part131.Position = Vector3.new(-76.6574249, 3.24503779, 66.9828186)
  2076. Part131.Orientation = Vector3.new(-48.9300003, 95.2999954, 172.410004)
  2077. Part131.Color = Color3.new(1, 0, 0)
  2078. Part132.Parent = Model1
  2079. Part132.Material = Enum.Material.Neon
  2080. Part132.BrickColor = BrickColor.new("Really red")
  2081. Part132.Rotation = Vector3.new(84.7999954, 27.0100002, 90.4899979)
  2082. Part132.Anchored = true
  2083. Part132.CanCollide = false
  2084. Part132.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  2085. Part132.CFrame = CFrame.new(-76.1043091, 3.51981854, 66.9631042, -0.00759406388, -0.890898645, 0.454138815, 0.0868270174, -0.453024417, -0.887260497, 0.996194482, 0.032693658, 0.0807944536)
  2086. Part132.Color = Color3.new(1, 0, 0)
  2087. Part132.Position = Vector3.new(-76.1043091, 3.51981854, 66.9631042)
  2088. Part132.Orientation = Vector3.new(62.5299988, 79.909996, 169.149994)
  2089. Part132.Color = Color3.new(1, 0, 0)
  2090. Part133.Parent = Model1
  2091. Part133.Material = Enum.Material.Neon
  2092. Part133.BrickColor = BrickColor.new("Really red")
  2093. Part133.Rotation = Vector3.new(-94.909996, 9.84999943, -90.4399948)
  2094. Part133.Anchored = true
  2095. Part133.CanCollide = false
  2096. Part133.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  2097. Part133.CFrame = CFrame.new(-74.9199295, 6.03790474, 66.7526398, -0.00759398239, 0.985244334, 0.17098543, 0.0868270248, -0.169695005, 0.981664956, 0.996194482, 0.0223009158, -0.0842572823)
  2098. Part133.Color = Color3.new(1, 0, 0)
  2099. Part133.Position = Vector3.new(-74.9199295, 6.03790474, 66.7526398)
  2100. Part133.Orientation = Vector3.new(-79.0099945, 116.229996, 152.899994)
  2101. Part133.Color = Color3.new(1, 0, 0)
  2102. Part134.Parent = Model1
  2103. Part134.Material = Enum.Material.Neon
  2104. Part134.BrickColor = BrickColor.new("Really red")
  2105. Part134.Rotation = Vector3.new(84.659996, 39.5499992, 90.5599976)
  2106. Part134.Anchored = true
  2107. Part134.CanCollide = false
  2108. Part134.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  2109. Part134.CFrame = CFrame.new(-74.7687378, 6.39060307, 66.723053, -0.00759405829, -0.771059811, 0.636717379, 0.0868270099, -0.634839773, -0.767750502, 0.996194482, 0.0494539924, 0.0717699081)
  2110. Part134.Color = Color3.new(1, 0, 0)
  2111. Part134.Position = Vector3.new(-74.7687378, 6.39060307, 66.723053)
  2112. Part134.Orientation = Vector3.new(50.1499977, 83.5699997, 172.209991)
  2113. Part134.Color = Color3.new(1, 0, 0)
  2114. Part135.Parent = Model1
  2115. Part135.Material = Enum.Material.Neon
  2116. Part135.BrickColor = BrickColor.new("Really red")
  2117. Part135.Rotation = Vector3.new(-95.1199951, -18.1199989, -90.4599991)
  2118. Part135.Anchored = true
  2119. Part135.CanCollide = false
  2120. Part135.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2121. Part135.CFrame = CFrame.new(-76.4135056, 3.89904571, 66.927681, -0.0075939321, 0.950387061, -0.310976952, 0.0868269876, 0.310438335, 0.946620643, 0.996194482, -0.0198126584, -0.0848768055)
  2122. Part135.Color = Color3.new(1, 0, 0)
  2123. Part135.Position = Vector3.new(-76.4135056, 3.89904571, 66.927681)
  2124. Part135.Orientation = Vector3.new(-71.1899948, -105.269997, 15.6300001)
  2125. Part135.Color = Color3.new(1, 0, 0)
  2126. Part136.Parent = Model1
  2127. Part136.Material = Enum.Material.Neon
  2128. Part136.BrickColor = BrickColor.new("Really red")
  2129. Part136.Rotation = Vector3.new(-95.3099976, -36.7999992, -90.5400009)
  2130. Part136.Anchored = true
  2131. Part136.CanCollide = false
  2132. Part136.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2133. Part136.CFrame = CFrame.new(-76.283577, 3.68702483, 66.9471359, -0.00759393908, 0.800683081, -0.599040091, 0.086826995, 0.597323179, 0.797287583, 0.996194482, -0.0459583662, -0.0740570351)
  2134. Part136.Color = Color3.new(1, 0, 0)
  2135. Part136.Position = Vector3.new(-76.283577, 3.68702483, 66.9471359)
  2136. Part136.Orientation = Vector3.new(-52.8699989, -97.0499954, 8.2699995)
  2137. Part136.Color = Color3.new(1, 0, 0)
  2138. Part137.Parent = Model1
  2139. Part137.Material = Enum.Material.Neon
  2140. Part137.BrickColor = BrickColor.new("Really red")
  2141. Part137.Rotation = Vector3.new(-94.7699966, 25.8899994, -90.4799957)
  2142. Part137.Anchored = true
  2143. Part137.CanCollide = false
  2144. Part137.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  2145. Part137.CFrame = CFrame.new(-76.326416, 4.27360153, 66.8956985, -0.00759398611, 0.899571598, 0.436707348, 0.0868270323, -0.434477717, 0.896488547, 0.996194482, 0.0447259732, -0.0748078153)
  2146. Part137.Color = Color3.new(1, 0, 0)
  2147. Part137.Position = Vector3.new(-76.326416, 4.27360153, 66.8956985)
  2148. Part137.Orientation = Vector3.new(-63.6999969, 99.7200012, 168.699997)
  2149. Part137.Color = Color3.new(1, 0, 0)
  2150. Part138.Parent = Model1
  2151. Part138.Material = Enum.Material.Neon
  2152. Part138.BrickColor = BrickColor.new("Really red")
  2153. Part138.Rotation = Vector3.new(-94.3399963, 55.6699982, -90.7699966)
  2154. Part138.Anchored = true
  2155. Part138.CanCollide = false
  2156. Part138.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2157. Part138.CFrame = CFrame.new(-75.8590546, 4.80139446, 66.8532944, -0.00759400381, 0.563912928, 0.825799406, 0.0868270025, -0.822332859, 0.562344253, 0.996194482, 0.0759722143, -0.0427181385)
  2158. Part138.Color = Color3.new(1, 0, 0)
  2159. Part138.Position = Vector3.new(-75.8590546, 4.80139446, 66.8532944)
  2160. Part138.Orientation = Vector3.new(-34.2199974, 92.9599991, 173.970001)
  2161. Part138.Color = Color3.new(1, 0, 0)
  2162. Part139.Parent = Model1
  2163. Part139.Material = Enum.Material.Neon
  2164. Part139.BrickColor = BrickColor.new("Really red")
  2165. Part139.Rotation = Vector3.new(-94.9300003, 6.83999968, 89.5599976)
  2166. Part139.Anchored = true
  2167. Part139.CanCollide = false
  2168. Part139.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2169. Part139.CFrame = CFrame.new(-79.2092972, 3.68026376, 66.9254379, 0.00759394746, -0.992849171, 0.119133055, -0.0868270397, 0.118031934, 0.989207268, -0.996194482, -0.0178559665, -0.085309945)
  2170. Part139.Color = Color3.new(1, 0, 0)
  2171. Part139.Position = Vector3.new(-79.2092972, 3.68026376, 66.9254379)
  2172. Part139.Orientation = Vector3.new(-81.5699997, 125.610001, -36.3400002)
  2173. Part139.Color = Color3.new(1, 0, 0)
  2174. Part140.Parent = Model1
  2175. Part140.Material = Enum.Material.Neon
  2176. Part140.BrickColor = BrickColor.new("Really red")
  2177. Part140.Rotation = Vector3.new(-95.0899963, -14.4299994, -90.4499969)
  2178. Part140.Anchored = true
  2179. Part140.CanCollide = false
  2180. Part140.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2181. Part140.CFrame = CFrame.new(-74.9324646, 6.3239851, 66.727623, -0.00759398332, 0.968405902, -0.249263868, 0.0868270472, 0.248968363, 0.964612365, 0.996194482, -0.0143176299, -0.085974589)
  2182. Part140.Color = Color3.new(1, 0, 0)
  2183. Part140.Position = Vector3.new(-74.9324646, 6.3239851, 66.727623)
  2184. Part140.Orientation = Vector3.new(-74.7099991, -109.029999, 19.2299995)
  2185. Part140.Color = Color3.new(1, 0, 0)
  2186. Part141.Parent = Model1
  2187. Part141.Material = Enum.Material.Neon
  2188. Part141.BrickColor = BrickColor.new("Really red")
  2189. Part141.Rotation = Vector3.new(-92.2200012, 81.0499954, 87.1999969)
  2190. Part141.Anchored = true
  2191. Part141.CanCollide = false
  2192. Part141.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2193. Part141.CFrame = CFrame.new(-79.9407272, 4.04912758, 66.8877258, 0.00759398332, -0.155323029, 0.987834513, -0.0868270025, 0.984030306, 0.155392334, -0.996194482, -0.0869508609, -0.00601354521)
  2194. Part141.Color = Color3.new(1, 0, 0)
  2195. Part141.Position = Vector3.new(-79.9407272, 4.04912758, 66.8877258)
  2196. Part141.Orientation = Vector3.new(-8.93999958, 90.3499985, -5.03999996)
  2197. Part141.Color = Color3.new(1, 0, 0)
  2198. Part142.Parent = Model1
  2199. Part142.Material = Enum.Material.Neon
  2200. Part142.BrickColor = BrickColor.new("Really red")
  2201. Part142.Rotation = Vector3.new(85.0899963, -8.97999954, 90.4399948)
  2202. Part142.Anchored = true
  2203. Part142.CanCollide = false
  2204. Part142.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  2205. Part142.CFrame = CFrame.new(-76.230896, 3.87121177, 66.9315109, -0.00759406853, -0.987702847, -0.156158492, 0.0868270546, 0.154922009, -0.984104455, 0.996194482, -0.0210321508, 0.0845829472)
  2206. Part142.Color = Color3.new(1, 0, 0)
  2207. Part142.Position = Vector3.new(-76.230896, 3.87121177, 66.9315109)
  2208. Part142.Orientation = Vector3.new(79.7699966, -61.5599976, 29.2699986)
  2209. Part142.Color = Color3.new(1, 0, 0)
  2210. Part143.Parent = Model1
  2211. Part143.Material = Enum.Material.Neon
  2212. Part143.BrickColor = BrickColor.new("Really red")
  2213. Part143.Rotation = Vector3.new(-89.25, 85.6500015, -95.75)
  2214. Part143.Anchored = true
  2215. Part143.CanCollide = false
  2216. Part143.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2217. Part143.CFrame = CFrame.new(-75.4352951, 4.43518353, 66.8884125, -0.00759400381, 0.0754697248, 0.997119129, 0.0868270025, -0.993332803, 0.0758443922, 0.996194482, 0.0871529579, 0.000990549568)
  2218. Part143.Color = Color3.new(1, 0, 0)
  2219. Part143.Position = Vector3.new(-75.4352951, 4.43518353, 66.8884125)
  2220. Part143.Orientation = Vector3.new(-4.3499999, 89.9399948, 175)
  2221. Part143.Color = Color3.new(1, 0, 0)
  2222. Part144.Parent = Model1
  2223. Part144.Material = Enum.Material.Neon
  2224. Part144.BrickColor = BrickColor.new("Really red")
  2225. Part144.Rotation = Vector3.new(84.6699982, 38.6800003, -89.4399948)
  2226. Part144.Anchored = true
  2227. Part144.CanCollide = false
  2228. Part144.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2229. Part144.CFrame = CFrame.new(-81.5925446, 4.50722265, 66.8351593, 0.0075940243, 0.780614674, 0.624966323, -0.0868270174, 0.623139024, -0.77727741, -0.996194482, -0.0483613722, 0.0725106746)
  2230. Part144.Color = Color3.new(1, 0, 0)
  2231. Part144.Position = Vector3.new(-81.5925446, 4.50722265, 66.8351593)
  2232. Part144.Orientation = Vector3.new(51.0099983, 83.3799973, -7.92999983)
  2233. Part144.Color = Color3.new(1, 0, 0)
  2234. Part145.Parent = Model1
  2235. Part145.Material = Enum.Material.Neon
  2236. Part145.BrickColor = BrickColor.new("Really red")
  2237. Part145.Rotation = Vector3.new(-96.2299957, -70.8099976, 88.6800003)
  2238. Part145.Anchored = true
  2239. Part145.CanCollide = false
  2240. Part145.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  2241. Part145.CFrame = CFrame.new(-78.6639404, 3.48391175, 66.9466858, 0.00759397633, -0.328601927, -0.94443804, -0.0868270844, -0.941114843, 0.326747507, -0.996194482, 0.0795214847, -0.0356783494)
  2242. Part145.Color = Color3.new(1, 0, 0)
  2243. Part145.Position = Vector3.new(-78.6639404, 3.48391175, 66.9466858)
  2244. Part145.Orientation = Vector3.new(-19.0699997, -92.159996, -174.729996)
  2245. Part145.Color = Color3.new(1, 0, 0)
  2246. Part146.Parent = Model1
  2247. Part146.Material = Enum.Material.Neon
  2248. Part146.BrickColor = BrickColor.new("Really red")
  2249. Part146.Rotation = Vector3.new(85.0899963, -8.72000027, 90.4399948)
  2250. Part146.Anchored = true
  2251. Part146.CanCollide = false
  2252. Part146.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2253. Part146.CFrame = CFrame.new(-74.6341019, 5.59162331, 66.7937164, -0.00759401266, -0.988410294, -0.151616797, 0.0868269876, 0.150396839, -0.98480618, 0.996194482, -0.0206430703, 0.0846786723)
  2254. Part146.Color = Color3.new(1, 0, 0)
  2255. Part146.Position = Vector3.new(-74.6341019, 5.59162331, 66.7937164)
  2256. Part146.Orientation = Vector3.new(80, -60.8199997, 30)
  2257. Part146.Color = Color3.new(1, 0, 0)
  2258. Part147.Parent = Model1
  2259. Part147.Material = Enum.Material.Neon
  2260. Part147.BrickColor = BrickColor.new("Really red")
  2261. Part147.Rotation = Vector3.new(-95.4199982, -45.1299973, -90.6199951)
  2262. Part147.Anchored = true
  2263. Part147.CanCollide = false
  2264. Part147.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2265. Part147.CFrame = CFrame.new(-76.1878662, 3.54928756, 66.9598846, -0.00759394281, 0.705496252, -0.70867604, 0.0868270025, 0.706488252, 0.70239538, 0.996194482, -0.0561982356, -0.0666205436)
  2266. Part147.Color = Color3.new(1, 0, 0)
  2267. Part147.Position = Vector3.new(-76.1878662, 3.54928756, 66.9598846)
  2268. Part147.Orientation = Vector3.new(-44.6199989, -95.3699951, 7.00999975)
  2269. Part147.Color = Color3.new(1, 0, 0)
  2270. Part148.Parent = Model1
  2271. Part148.Material = Enum.Material.Neon
  2272. Part148.BrickColor = BrickColor.new("Really red")
  2273. Part148.Rotation = Vector3.new(-94.7099991, 31.7199993, -90.5099945)
  2274. Part148.Anchored = true
  2275. Part148.CanCollide = false
  2276. Part148.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  2277. Part148.CFrame = CFrame.new(-76.1888885, 4.52808046, 66.8745651, -0.00759398844, 0.850562215, 0.52581948, 0.0868270099, -0.52328819, 0.847721636, 0.996194482, 0.0520929806, -0.0698780492)
  2278. Part148.Color = Color3.new(1, 0, 0)
  2279. Part148.Position = Vector3.new(-76.1888885, 4.52808046, 66.8745651)
  2280. Part148.Orientation = Vector3.new(-57.9599991, 97.5699997, 170.580002)
  2281. Part148.Color = Color3.new(1, 0, 0)
  2282. Part149.Parent = Model1
  2283. Part149.Material = Enum.Material.Neon
  2284. Part149.BrickColor = BrickColor.new("Really red")
  2285. Part149.Rotation = Vector3.new(-92.5199966, 79.9599991, 87.5)
  2286. Part149.Anchored = true
  2287. Part149.CanCollide = false
  2288. Part149.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2289. Part149.CFrame = CFrame.new(-80.2121735, 4.0030694, 66.889679, 0.00759398192, -0.174244225, 0.984673083, -0.0868270025, 0.98086834, 0.17424053, -0.996194482, -0.0868195072, -0.00768043287)
  2290. Part149.Color = Color3.new(1, 0, 0)
  2291. Part149.Position = Vector3.new(-80.2121735, 4.0030694, 66.889679)
  2292. Part149.Orientation = Vector3.new(-10.0299997, 90.4499969, -5.05999994)
  2293. Part149.Color = Color3.new(1, 0, 0)
  2294. Part150.Parent = Model1
  2295. Part150.Material = Enum.Material.Neon
  2296. Part150.BrickColor = BrickColor.new("Really red")
  2297. Part150.Rotation = Vector3.new(-94.5199966, 46.7700005, -90.6399994)
  2298. Part150.Anchored = true
  2299. Part150.CanCollide = false
  2300. Part150.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  2301. Part150.CFrame = CFrame.new(-75.4289932, 5.13082552, 66.8278427, -0.00759399543, 0.684922099, 0.72857672, 0.0868270099, -0.725394309, 0.68283534, 0.996194482, 0.0684455782, -0.0539610945)
  2302. Part150.Color = Color3.new(1, 0, 0)
  2303. Part150.Position = Vector3.new(-75.4289932, 5.13082552, 66.8278427)
  2304. Part150.Orientation = Vector3.new(-43.0699997, 94.2399979, 173.169998)
  2305. Part150.Color = Color3.new(1, 0, 0)
  2306. Part151.Parent = Model1
  2307. Part151.Material = Enum.Material.Neon
  2308. Part151.BrickColor = BrickColor.new("Really red")
  2309. Part151.Rotation = Vector3.new(84.8699951, 18.9399986, 90.4599991)
  2310. Part151.Anchored = true
  2311. Part151.CanCollide = false
  2312. Part151.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  2313. Part151.CFrame = CFrame.new(-74.6650467, 6.18928909, 66.741394, -0.00759406667, -0.945830107, 0.324572921, 0.0868270248, -0.323980302, -0.942071736, 0.996194482, 0.0210275855, 0.0845840573)
  2314. Part151.Color = Color3.new(1, 0, 0)
  2315. Part151.Position = Vector3.new(-74.6650467, 6.18928909, 66.741394)
  2316. Part151.Orientation = Vector3.new(70.4000015, 75.3899994, 165)
  2317. Part151.Color = Color3.new(1, 0, 0)
  2318. Part152.Parent = Model1
  2319. Part152.Material = Enum.Material.Neon
  2320. Part152.BrickColor = BrickColor.new("Really red")
  2321. Part152.Rotation = Vector3.new(84.9899979, 3.67999983, 90.4399948)
  2322. Part152.Anchored = true
  2323. Part152.CanCollide = false
  2324. Part152.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  2325. Part152.CFrame = CFrame.new(-74.6105423, 5.92799664, 66.7645874, -0.00759401498, -0.997911453, 0.0641484559, 0.0868269801, -0.0645661056, -0.994129598, 0.996194601, -0.00197960436, 0.0871360451)
  2326. Part152.Color = Color3.new(1, 0, 0)
  2327. Part152.Position = Vector3.new(-74.6105423, 5.92799664, 66.7645874)
  2328. Part152.Orientation = Vector3.new(83.7900009, 36.3600006, 126.639999)
  2329. Part152.Color = Color3.new(1, 0, 0)
  2330. Part153.Parent = Model1
  2331. Part153.Material = Enum.Material.Neon
  2332. Part153.BrickColor = BrickColor.new("Really red")
  2333. Part153.Rotation = Vector3.new(-94.8600006, 15.5599995, -90.4499969)
  2334. Part153.Anchored = true
  2335. Part153.CanCollide = false
  2336. Part153.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2337. Part153.CFrame = CFrame.new(-73.8689804, 5.29272985, 66.8255997, -0.0075939619, 0.963299096, 0.268330902, 0.0868270397, -0.266697764, 0.959873497, 0.996194482, 0.0305871293, -0.0816147774)
  2338. Part153.Color = Color3.new(1, 0, 0)
  2339. Part153.Position = Vector3.new(-73.8689804, 5.29272985, 66.8255997)
  2340. Part153.Orientation = Vector3.new(-73.7099991, 106.919998, 161.970001)
  2341. Part153.Color = Color3.new(1, 0, 0)
  2342. Part154.Parent = Model1
  2343. Part154.Material = Enum.Material.Neon
  2344. Part154.BrickColor = BrickColor.new("Really red")
  2345. Part154.Rotation = Vector3.new(-95.2799988, -34.4500008, -90.5299988)
  2346. Part154.Anchored = true
  2347. Part154.CanCollide = false
  2348. Part154.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  2349. Part154.CFrame = CFrame.new(-75.036499, 6.53741074, 66.7082367, -0.00759398984, 0.824558258, -0.565726042, 0.0868270621, 0.564149737, 0.821095288, 0.996194482, -0.0428850092, -0.0758782104)
  2350. Part154.Color = Color3.new(1, 0, 0)
  2351. Part154.Position = Vector3.new(-75.036499, 6.53741074, 66.7082367)
  2352. Part154.Orientation = Vector3.new(-55.1899986, -97.6399994, 8.75)
  2353. Part154.Color = Color3.new(1, 0, 0)
  2354. Part155.Parent = Model1
  2355. Part155.Material = Enum.Material.Neon
  2356. Part155.BrickColor = BrickColor.new("Really red")
  2357. Part155.Rotation = Vector3.new(84.3499985, 57.0599976, -89.1999969)
  2358. Part155.Anchored = true
  2359. Part155.CanCollide = false
  2360. Part155.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  2361. Part155.CFrame = CFrame.new(-79.4925613, 3.94343472, 66.9003296, 0.00759401359, 0.543654799, 0.839274526, -0.0868270025, 0.836487889, -0.541064203, -0.996194482, -0.0687629431, 0.0535562821)
  2362. Part155.Color = Color3.new(1, 0, 0)
  2363. Part155.Position = Vector3.new(-79.4925613, 3.94343472, 66.9003296)
  2364. Part155.Orientation = Vector3.new(32.7599983, 86.3499985, -5.92999983)
  2365. Part155.Color = Color3.new(1, 0, 0)
  2366. Part156.Parent = Model1
  2367. Part156.Material = Enum.Material.Neon
  2368. Part156.BrickColor = BrickColor.new("Really red")
  2369. Part156.Rotation = Vector3.new(83.8899994, 68.9300003, -88.7900009)
  2370. Part156.Anchored = true
  2371. Part156.CanCollide = false
  2372. Part156.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2373. Part156.CFrame = CFrame.new(-79.7359619, 4.37000132, 66.8613205, 0.00759398658, 0.359400749, 0.933152378, -0.0868269876, 0.929892421, -0.357438654, -0.996194482, -0.0783085302, 0.0382673144)
  2374. Part156.Color = Color3.new(1, 0, 0)
  2375. Part156.Position = Vector3.new(-79.7359619, 4.37000132, 66.8613205)
  2376. Part156.Orientation = Vector3.new(20.9399986, 87.6500015, -5.32999992)
  2377. Part156.Color = Color3.new(1, 0, 0)
  2378. Part157.Parent = Model1
  2379. Part157.Material = Enum.Material.Neon
  2380. Part157.BrickColor = BrickColor.new("Really red")
  2381. Part157.Rotation = Vector3.new(84.3899994, 55.3699989, -89.2299957)
  2382. Part157.Anchored = true
  2383. Part157.CanCollide = false
  2384. Part157.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  2385. Part157.CFrame = CFrame.new(-79.0402374, 3.65537477, 66.9288788, 0.00759401871, 0.568173587, 0.822873712, -0.0868270025, 0.82016474, -0.565501869, -0.996194482, -0.0671533123, 0.0555612147)
  2386. Part157.Color = Color3.new(1, 0, 0)
  2387. Part157.Position = Vector3.new(-79.0402374, 3.65537477, 66.9288788)
  2388. Part157.Orientation = Vector3.new(34.4399986, 86.1399994, -6.03999996)
  2389. Part157.Color = Color3.new(1, 0, 0)
  2390. Part158.Parent = Model1
  2391. Part158.Material = Enum.Material.Neon
  2392. Part158.BrickColor = BrickColor.new("Really red")
  2393. Part158.Rotation = Vector3.new(84.3799973, 55.5699997, -89.2299957)
  2394. Part158.Anchored = true
  2395. Part158.CanCollide = false
  2396. Part158.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  2397. Part158.CFrame = CFrame.new(-81.3044434, 4.23808765, 66.8608627, 0.00759401126, 0.565362632, 0.824807465, -0.0868270025, 0.822089493, -0.562700093, -0.996194482, -0.0673425049, 0.0553317592)
  2398. Part158.Color = Color3.new(1, 0, 0)
  2399. Part158.Position = Vector3.new(-81.3044434, 4.23808765, 66.8608627)
  2400. Part158.Orientation = Vector3.new(34.2399979, 86.159996, -6.02999973)
  2401. Part158.Color = Color3.new(1, 0, 0)
  2402. Part159.Parent = Model1
  2403. Part159.Material = Enum.Material.Neon
  2404. Part159.BrickColor = BrickColor.new("Really red")
  2405. Part159.Rotation = Vector3.new(-95.4499969, -47.0900002, 89.3600006)
  2406. Part159.Anchored = true
  2407. Part159.CanCollide = false
  2408. Part159.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  2409. Part159.CFrame = CFrame.new(-79.009346, 3.68772578, 66.9263077, 0.0075939619, -0.680792928, -0.732436657, -0.086827077, -0.730140269, 0.677758276, -0.996194482, 0.05844846, -0.0646559224)
  2410. Part159.Color = Color3.new(1, 0, 0)
  2411. Part159.Position = Vector3.new(-79.009346, 3.68772578, 66.9263077)
  2412. Part159.Orientation = Vector3.new(-42.6699982, -95.0400009, -173.220001)
  2413. Part159.Color = Color3.new(1, 0, 0)
  2414. Part160.Parent = Model1
  2415. Part160.Material = Enum.Material.Neon
  2416. Part160.BrickColor = BrickColor.new("Really red")
  2417. Part160.Rotation = Vector3.new(79.3799973, 85.5800018, -84.3399963)
  2418. Part160.Anchored = true
  2419. Part160.CanCollide = false
  2420. Part160.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  2421. Part160.CFrame = CFrame.new(-80.5747147, 3.98975754, 66.8880386, 0.00759399682, 0.0766274109, 0.997030735, -0.0868270099, 0.993345201, -0.0756827965, -0.996194482, -0.0859946012, 0.0141967908)
  2422. Part160.Color = Color3.new(1, 0, 0)
  2423. Part160.Position = Vector3.new(-80.5747147, 3.98975754, 66.8880386)
  2424. Part160.Orientation = Vector3.new(4.33999968, 89.1800003, -5)
  2425. Part160.Color = Color3.new(1, 0, 0)
  2426. Part161.Parent = Model1
  2427. Part161.Material = Enum.Material.Neon
  2428. Part161.BrickColor = BrickColor.new("Really red")
  2429. Part161.Rotation = Vector3.new(83.159996, 76.8099976, -88.0899963)
  2430. Part161.Anchored = true
  2431. Part161.CanCollide = false
  2432. Part161.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  2433. Part161.CFrame = CFrame.new(-79.7169724, 4.02965355, 66.891098, 0.00759400381, 0.22797437, 0.973637581, -0.0868270025, 0.970138669, -0.226477861, -0.996194482, -0.0828181654, 0.0271615647)
  2434. Part161.Color = Color3.new(1, 0, 0)
  2435. Part161.Position = Vector3.new(-79.7169724, 4.02965355, 66.891098)
  2436. Part161.Orientation = Vector3.new(13.0900002, 88.4000015, -5.10999966)
  2437. Part161.Color = Color3.new(1, 0, 0)
  2438. Part162.Parent = Model1
  2439. Part162.Material = Enum.Material.Neon
  2440. Part162.BrickColor = BrickColor.new("Really red")
  2441. Part162.Rotation = Vector3.new(84.6399994, 41.2900009, -89.4199982)
  2442. Part162.Anchored = true
  2443. Part162.CanCollide = false
  2444. Part162.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  2445. Part162.CFrame = CFrame.new(-80.6099777, 4.89396334, 66.8089828, 0.00759400381, 0.751284301, 0.659934998, -0.0868270025, 0.657956958, -0.748033226, -0.996194482, -0.0516196117, 0.0702282861)
  2446. Part162.Color = Color3.new(1, 0, 0)
  2447. Part162.Position = Vector3.new(-80.6099777, 4.89396334, 66.8089828)
  2448. Part162.Orientation = Vector3.new(48.4199982, 83.9300003, -7.51999998)
  2449. Part162.Color = Color3.new(1, 0, 0)
  2450. Part163.Parent = Model1
  2451. Part163.Material = Enum.Material.Neon
  2452. Part163.BrickColor = BrickColor.new("Really red")
  2453. Part163.Rotation = Vector3.new(82.3099976, 80.8600006, -87.2599945)
  2454. Part163.Anchored = true
  2455. Part163.CanCollide = false
  2456. Part163.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  2457. Part163.CFrame = CFrame.new(-78.5181427, 3.42772889, 66.9527359, 0.00759400101, 0.158731878, 0.987292588, -0.0868270025, 0.983697414, -0.157486036, -0.996194482, -0.0845278203, 0.0212524291)
  2458. Part163.Color = Color3.new(1, 0, 0)
  2459. Part163.Position = Vector3.new(-78.5181427, 3.42772889, 66.9527359)
  2460. Part163.Orientation = Vector3.new(9.05999947, 88.7699966, -5.03999996)
  2461. Part163.Color = Color3.new(1, 0, 0)
  2462. Part164.Parent = Model1
  2463. Part164.Material = Enum.Material.Neon
  2464. Part164.BrickColor = BrickColor.new("Really red")
  2465. Part164.Rotation = Vector3.new(-94.659996, 36.8600006, -90.5400009)
  2466. Part164.Anchored = true
  2467. Part164.CanCollide = false
  2468. Part164.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  2469. Part164.CFrame = CFrame.new(-75.1723862, 5.41619301, 66.8049164, -0.0075939903, 0.800071836, 0.599856257, 0.0868270099, -0.597080946, 0.797469079, 0.996194482, 0.0581397638, -0.0649337098)
  2470. Part164.Color = Color3.new(1, 0, 0)
  2471. Part164.Position = Vector3.new(-75.1723862, 5.41619301, 66.8049164)
  2472. Part164.Orientation = Vector3.new(-52.8899994, 96.1800003, 171.729996)
  2473. Part164.Color = Color3.new(1, 0, 0)
  2474. Part165.Parent = Model1
  2475. Part165.Material = Enum.Material.Neon
  2476. Part165.BrickColor = BrickColor.new("Really red")
  2477. Part165.Rotation = Vector3.new(-94.8299942, 19.6099987, -90.4599991)
  2478. Part165.Anchored = true
  2479. Part165.CanCollide = false
  2480. Part165.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  2481. Part165.CFrame = CFrame.new(-75.0050354, 5.72146511, 66.7796021, -0.00759398378, 0.941961229, 0.33563593, 0.0868270248, -0.333756804, 0.938651979, 0.996194482, 0.0362703726, -0.0792531446)
  2482. Part165.Color = Color3.new(1, 0, 0)
  2483. Part165.Position = Vector3.new(-75.0050354, 5.72146511, 66.7796021)
  2484. Part165.Orientation = Vector3.new(-69.8300018, 103.290001, 165.419998)
  2485. Part165.Color = Color3.new(1, 0, 0)
  2486. Part166.Parent = Model1
  2487. Part166.Material = Enum.Material.Neon
  2488. Part166.BrickColor = BrickColor.new("Really red")
  2489. Part166.Rotation = Vector3.new(84.8899994, 16.2099991, 90.4499969)
  2490. Part166.Anchored = true
  2491. Part166.CanCollide = false
  2492. Part166.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  2493. Part166.CFrame = CFrame.new(-76.2011261, 3.67199254, 66.9490967, -0.0075940676, -0.960206807, 0.279186517, 0.0868270248, -0.278773487, -0.956424475, 0.996194482, 0.0169778205, 0.0854890421)
  2494. Part166.Color = Color3.new(1, 0, 0)
  2495. Part166.Position = Vector3.new(-76.2011261, 3.67199254, 66.9490967)
  2496. Part166.Orientation = Vector3.new(73.0199966, 72.9799957, 162.699997)
  2497. Part166.Color = Color3.new(1, 0, 0)
  2498. Part167.Parent = Model1
  2499. Part167.Material = Enum.Material.Neon
  2500. Part167.BrickColor = BrickColor.new("Really red")
  2501. Part167.Rotation = Vector3.new(-94.8600006, 15.1700001, 89.5499954)
  2502. Part167.Anchored = true
  2503. Part167.CanCollide = false
  2504. Part167.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2505. Part167.CFrame = CFrame.new(-79.2231445, 3.5132587, 66.9398804, 0.00759394839, -0.965135276, 0.261649668, -0.0868270323, 0.260040283, 0.961698413, -0.996194482, -0.030020874, -0.0818247795)
  2506. Part167.Color = Color3.new(1, 0, 0)
  2507. Part167.Position = Vector3.new(-79.2231445, 3.5132587, 66.9398804)
  2508. Part167.Orientation = Vector3.new(-74.0899963, 107.369995, -18.4599991)
  2509. Part167.Color = Color3.new(1, 0, 0)
  2510. Part168.Parent = Model1
  2511. Part168.Material = Enum.Material.Neon
  2512. Part168.BrickColor = BrickColor.new("Really red")
  2513. Part168.Rotation = Vector3.new(-95.0699997, -11.8400002, 89.5599976)
  2514. Part168.Anchored = true
  2515. Part168.CanCollide = false
  2516. Part168.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2517. Part168.CFrame = CFrame.new(-79.2030792, 3.92867231, 66.9038086, 0.00759394839, -0.978690803, -0.205198944, -0.0868270546, -0.205075338, 0.974888086, -0.996194482, 0.0104135983, -0.0865342841)
  2518. Part168.Color = Color3.new(1, 0, 0)
  2519. Part168.Position = Vector3.new(-79.2030792, 3.92867231, 66.9038086)
  2520. Part168.Orientation = Vector3.new(-77.1299973, -112.869995, -157.050003)
  2521. Part168.Color = Color3.new(1, 0, 0)
  2522. Part169.Parent = Model1
  2523. Part169.Material = Enum.Material.Neon
  2524. Part169.BrickColor = BrickColor.new("Really red")
  2525. Part169.Rotation = Vector3.new(83.4700012, 74.2799988, -88.3899994)
  2526. Part169.Anchored = true
  2527. Part169.CanCollide = false
  2528. Part169.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  2529. Part169.CFrame = CFrame.new(-78.7481232, 3.49183965, 66.9453812, 0.00759400567, 0.270840913, 0.962596357, -0.0868270025, 0.959175169, -0.269198865, -0.996194482, -0.0815347508, 0.0307998005)
  2530. Part169.Color = Color3.new(1, 0, 0)
  2531. Part169.Position = Vector3.new(-78.7481232, 3.49183965, 66.9453812)
  2532. Part169.Orientation = Vector3.new(15.6199999, 88.1699982, -5.17000008)
  2533. Part169.Color = Color3.new(1, 0, 0)
  2534. Part170.Parent = Model1
  2535. Part170.Material = Enum.Material.Neon
  2536. Part170.BrickColor = BrickColor.new("Really red")
  2537. Part170.Rotation = Vector3.new(85.1800003, -20.8999996, -89.5299988)
  2538. Part170.Anchored = true
  2539. Part170.CanCollide = false
  2540. Part170.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  2541. Part170.CFrame = CFrame.new(-79.3245773, 3.94742346, 66.9012527, 0.00759403221, 0.934193492, -0.356685966, -0.0868270621, -0.354733288, -0.930927932, -0.996194482, 0.0380395316, 0.0784195215)
  2542. Part170.Color = Color3.new(1, 0, 0)
  2543. Part170.Position = Vector3.new(-79.3245773, 3.94742346, 66.9012527)
  2544. Part170.Orientation = Vector3.new(68.5800018, -77.5999985, -166.25)
  2545. Part170.Color = Color3.new(1, 0, 0)
  2546. WedgePart171.Parent = Model1
  2547. WedgePart171.Material = Enum.Material.Neon
  2548. WedgePart171.BrickColor = BrickColor.new("Really red")
  2549. WedgePart171.Rotation = Vector3.new(83.7200012, 71.4599991, 91.3699951)
  2550. WedgePart171.Anchored = true
  2551. WedgePart171.CanCollide = false
  2552. WedgePart171.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2553. WedgePart171.CFrame = CFrame.new(-76.5407791, 4.13524246, 66.9061279, -0.00759398378, -0.317944288, 0.948079169, 0.0868269429, -0.944735169, -0.316127539, 0.996194482, 0.0799181163, 0.0347804353)
  2554. WedgePart171.Color = Color3.new(1, 0, 0)
  2555. WedgePart171.Position = Vector3.new(-76.5407791, 4.13524246, 66.9061279)
  2556. WedgePart171.Orientation = Vector3.new(18.4300003, 87.9000015, 174.75)
  2557. WedgePart171.Color = Color3.new(1, 0, 0)
  2558. WedgePart172.Parent = Model1
  2559. WedgePart172.Material = Enum.Material.Neon
  2560. WedgePart172.BrickColor = BrickColor.new("Really red")
  2561. WedgePart172.Rotation = Vector3.new(-93.4799957, 73.8600006, 88.4300003)
  2562. WedgePart172.Anchored = true
  2563. WedgePart172.CanCollide = false
  2564. WedgePart172.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2565. WedgePart172.CFrame = CFrame.new(-79.5114365, 3.44855285, 66.9433212, 0.0075939619, -0.277846634, 0.960595369, -0.086826995, 0.956812501, 0.277438849, -0.996194482, -0.0855125785, -0.0168586224)
  2566. WedgePart172.Color = Color3.new(1, 0, 0)
  2567. WedgePart172.Position = Vector3.new(-79.5114365, 3.44855285, 66.9433212)
  2568. WedgePart172.Orientation = Vector3.new(-16.1099987, 91.0099945, -5.19000006)
  2569. WedgePart172.Color = Color3.new(1, 0, 0)
  2570. WedgePart173.Parent = Model1
  2571. WedgePart173.Material = Enum.Material.Neon
  2572. WedgePart173.BrickColor = BrickColor.new("Really red")
  2573. WedgePart173.Rotation = Vector3.new(89.7799988, -84.7699966, -85.2200012)
  2574. WedgePart173.Anchored = true
  2575. WedgePart173.CanCollide = false
  2576. WedgePart173.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2577. WedgePart173.CFrame = CFrame.new(-80.3664169, 6.67674065, 66.6554489, 0.0075939754, 0.0908282101, -0.995837569, -0.086827077, -0.992045879, -0.0911445022, -0.996194482, 0.0871579349, 0.000352791976)
  2578. WedgePart173.Color = Color3.new(1, 0, 0)
  2579. WedgePart173.Position = Vector3.new(-80.3664169, 6.67674065, 66.6554489)
  2580. WedgePart173.Orientation = Vector3.new(5.23000002, -89.9799957, -175)
  2581. WedgePart173.Color = Color3.new(1, 0, 0)
  2582. WedgePart174.Parent = Model1
  2583. WedgePart174.Material = Enum.Material.Neon
  2584. WedgePart174.BrickColor = BrickColor.new("Really red")
  2585. WedgePart174.Rotation = Vector3.new(-91.3099976, 83.2399979, -93.6999969)
  2586. WedgePart174.Anchored = true
  2587. WedgePart174.CanCollide = false
  2588. WedgePart174.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2589. WedgePart174.CFrame = CFrame.new(-77.2436676, 3.42038989, 66.9630814, -0.00759398844, 0.117399104, 0.993055761, 0.0868269354, -0.989257097, 0.117614008, 0.996194601, 0.0871172398, -0.00268101646)
  2590. WedgePart174.Color = Color3.new(1, 0, 0)
  2591. WedgePart174.Position = Vector3.new(-77.2436676, 3.42038989, 66.9630814)
  2592. WedgePart174.Orientation = Vector3.new(-6.75, 90.1500015, 174.979996)
  2593. WedgePart174.Color = Color3.new(1, 0, 0)
  2594. WedgePart175.Parent = Model1
  2595. WedgePart175.Material = Enum.Material.Neon
  2596. WedgePart175.BrickColor = BrickColor.new("Really red")
  2597. WedgePart175.Rotation = Vector3.new(-94.5599976, 43.9399986, -90.5999985)
  2598. WedgePart175.Anchored = true
  2599. WedgePart175.CanCollide = false
  2600. WedgePart175.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2601. WedgePart175.CFrame = CFrame.new(-79.483963, 3.46508861, 66.9421082, -0.00759406621, 0.720070243, 0.693859637, 0.0868270025, -0.690784156, 0.717828929, 0.996194482, 0.0656969845, -0.0572756827)
  2602. WedgePart175.Color = Color3.new(1, 0, 0)
  2603. WedgePart175.Position = Vector3.new(-79.483963, 3.46508861, 66.9421082)
  2604. WedgePart175.Orientation = Vector3.new(-45.8799973, 94.7200012, 172.839996)
  2605. WedgePart175.Color = Color3.new(1, 0, 0)
  2606. WedgePart176.Parent = Model1
  2607. WedgePart176.Material = Enum.Material.Neon
  2608. WedgePart176.BrickColor = BrickColor.new("Really red")
  2609. WedgePart176.Rotation = Vector3.new(85.2200012, -25.3299999, 90.4799957)
  2610. WedgePart176.Anchored = true
  2611. WedgePart176.CanCollide = false
  2612. WedgePart176.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2613. WedgePart176.CFrame = CFrame.new(-79.0959625, 4.0764184, 66.8917618, -0.00759389484, -0.903852046, -0.427777827, 0.0868271068, 0.425578773, -0.900746942, 0.996194482, -0.0439829305, 0.0752471536)
  2614. WedgePart176.Color = Color3.new(1, 0, 0)
  2615. WedgePart176.Position = Vector3.new(-79.0959625, 4.0764184, 66.8917618)
  2616. WedgePart176.Orientation = Vector3.new(64.2600021, -80.0199966, 11.5299997)
  2617. WedgePart176.Color = Color3.new(1, 0, 0)
  2618. WedgePart177.Parent = Model1
  2619. WedgePart177.Material = Enum.Material.Neon
  2620. WedgePart177.BrickColor = BrickColor.new("Really red")
  2621. WedgePart177.Rotation = Vector3.new(-96.409996, -73.1100006, -91.5)
  2622. WedgePart177.Anchored = true
  2623. WedgePart177.CanCollide = false
  2624. WedgePart177.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2625. WedgePart177.CFrame = CFrame.new(-78.5785904, 2.98294377, 66.9910126, -0.00759389903, 0.290375143, -0.95688498, 0.0868269801, 0.953497767, 0.288663864, 0.996194482, -0.0808910504, -0.0324526764)
  2626. WedgePart177.Color = Color3.new(1, 0, 0)
  2627. WedgePart177.Position = Vector3.new(-78.5785904, 2.98294377, 66.9910126)
  2628. WedgePart177.Orientation = Vector3.new(-16.7799988, -91.9399948, 5.19999981)
  2629. WedgePart177.Color = Color3.new(1, 0, 0)
  2630. WedgePart178.Parent = Model1
  2631. WedgePart178.Material = Enum.Material.Neon
  2632. WedgePart178.BrickColor = BrickColor.new("Really red")
  2633. WedgePart178.Rotation = Vector3.new(-95.0899963, -13.8999996, 89.5499954)
  2634. WedgePart178.Anchored = true
  2635. WedgePart178.CanCollide = false
  2636. WedgePart178.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2637. WedgePart178.CFrame = CFrame.new(-76.3032837, 3.3921659, 66.972702, 0.0075940541, -0.970696867, -0.240187511, -0.0868270472, -0.23992753, 0.966900885, -0.996194482, 0.0135121085, -0.0861048773)
  2638. WedgePart178.Color = Color3.new(1, 0, 0)
  2639. WedgePart178.Position = Vector3.new(-76.3032837, 3.3921659, 66.972702)
  2640. WedgePart178.Orientation = Vector3.new(-75.2200012, -109.720001, -160.110001)
  2641. WedgePart178.Color = Color3.new(1, 0, 0)
  2642. WedgePart179.Parent = Model1
  2643. WedgePart179.Material = Enum.Material.Neon
  2644. WedgePart179.BrickColor = BrickColor.new("Really red")
  2645. WedgePart179.Rotation = Vector3.new(85.0499954, -4.71000004, -89.5599976)
  2646. WedgePart179.Anchored = true
  2647. WedgePart179.CanCollide = false
  2648. WedgePart179.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2649. WedgePart179.CFrame = CFrame.new(-76.3320847, 4.11462736, 66.9095154, 0.00759395631, 0.996590316, -0.0821583793, -0.0868268907, -0.0811933503, -0.992909789, -0.996194601, 0.0146736708, 0.0859143361)
  2650. WedgePart179.Color = Color3.new(1, 0, 0)
  2651. WedgePart179.Position = Vector3.new(-76.3320847, 4.11462736, 66.9095154)
  2652. WedgePart179.Orientation = Vector3.new(83.1699982, -43.7199974, -133.080002)
  2653. WedgePart179.Color = Color3.new(1, 0, 0)
  2654. WedgePart180.Parent = Model1
  2655. WedgePart180.Material = Enum.Material.Neon
  2656. WedgePart180.BrickColor = BrickColor.new("Really red")
  2657. WedgePart180.Rotation = Vector3.new(83.159996, 76.8300018, -88.0899963)
  2658. WedgePart180.Anchored = true
  2659. WedgePart180.CanCollide = false
  2660. WedgePart180.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2661. WedgePart180.CFrame = CFrame.new(-77.3295975, 3.42513061, 66.9619904, 0.00759389531, 0.227637172, 0.973716497, -0.0868269876, 0.97021699, -0.226141915, -0.996194482, -0.0828275681, 0.0271327738)
  2662. WedgePart180.Color = Color3.new(1, 0, 0)
  2663. WedgePart180.Position = Vector3.new(-77.3295975, 3.42513061, 66.9619904)
  2664. WedgePart180.Orientation = Vector3.new(13.0699997, 88.4000015, -5.10999966)
  2665. WedgePart180.Color = Color3.new(1, 0, 0)
  2666. WedgePart181.Parent = Model1
  2667. WedgePart181.Material = Enum.Material.Neon
  2668. WedgePart181.BrickColor = BrickColor.new("Really red")
  2669. WedgePart181.Rotation = Vector3.new(84.8099976, 25.289999, -89.5199966)
  2670. WedgePart181.Anchored = true
  2671. WedgePart181.CanCollide = false
  2672. WedgePart181.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2673. WedgePart181.CFrame = CFrame.new(-76.4751587, 4.07722855, 66.9116898, 0.00759389345, 0.904150665, 0.427146107, -0.086826928, 0.42614162, -0.900480866, -0.996194601, -0.0302496776, 0.0817407891)
  2674. WedgePart181.Color = Color3.new(1, 0, 0)
  2675. WedgePart181.Position = Vector3.new(-76.4751587, 4.07722855, 66.9116898)
  2676. WedgePart181.Orientation = Vector3.new(64.2200012, 79.1699982, -11.5199995)
  2677. WedgePart181.Color = Color3.new(1, 0, 0)
  2678. WedgePart182.Parent = Model1
  2679. WedgePart182.Material = Enum.Material.Neon
  2680. WedgePart182.BrickColor = BrickColor.new("Really red")
  2681. WedgePart182.Rotation = Vector3.new(-95.4000015, -43.829998, -90.5999985)
  2682. WedgePart182.Anchored = true
  2683. WedgePart182.CanCollide = false
  2684. WedgePart182.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2685. WedgePart182.CFrame = CFrame.new(-76.2877731, 3.36415982, 66.9752502, -0.0075939619, 0.721399546, -0.692480445, 0.0868269876, 0.690363646, 0.718250036, 0.996194482, -0.0546716005, -0.0678789765)
  2686. WedgePart182.Color = Color3.new(1, 0, 0)
  2687. WedgePart182.Position = Vector3.new(-76.2877731, 3.36415982, 66.9752502)
  2688. WedgePart182.Orientation = Vector3.new(-45.9099998, -95.5999985, 7.17000008)
  2689. WedgePart182.Color = Color3.new(1, 0, 0)
  2690. WedgePart183.Parent = Model1
  2691. WedgePart183.Material = Enum.Material.Neon
  2692. WedgePart183.BrickColor = BrickColor.new("Really red")
  2693. WedgePart183.Rotation = Vector3.new(80.2999954, 84.7299957, 94.7399979)
  2694. WedgePart183.Anchored = true
  2695. WedgePart183.CanCollide = false
  2696. WedgePart183.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2697. WedgePart183.CFrame = CFrame.new(-75.2029037, 6.67835522, 66.6946793, -0.00759397773, -0.0915154591, 0.995774865, 0.0868269429, -0.992103457, -0.0905158818, 0.996194601, 0.0857728049, 0.015480021)
  2698. WedgePart183.Color = Color3.new(1, 0, 0)
  2699. WedgePart183.Position = Vector3.new(-75.2029037, 6.67835522, 66.6946793)
  2700. WedgePart183.Orientation = Vector3.new(5.19000006, 89.1100006, 175)
  2701. WedgePart183.Color = Color3.new(1, 0, 0)
  2702. WedgePart184.Parent = Model1
  2703. WedgePart184.Material = Enum.Material.Neon
  2704. WedgePart184.BrickColor = BrickColor.new("Really red")
  2705. WedgePart184.Rotation = Vector3.new(-95.5599976, -53.2199974, 89.2699966)
  2706. WedgePart184.Anchored = true
  2707. WedgePart184.CanCollide = false
  2708. WedgePart184.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2709. WedgePart184.CFrame = CFrame.new(-78.6553497, 3.02159953, 66.9870529, 0.00759394513, -0.598748147, -0.800901413, -0.0868270695, -0.798294842, 0.595976233, -0.996194482, 0.0650141984, -0.0580498241)
  2710. WedgePart184.Color = Color3.new(1, 0, 0)
  2711. WedgePart184.Position = Vector3.new(-78.6553497, 3.02159953, 66.9870529)
  2712. WedgePart184.Orientation = Vector3.new(-36.579998, -94.1500015, -173.789993)
  2713. WedgePart184.Color = Color3.new(1, 0, 0)
  2714. WedgePart185.Parent = Model1
  2715. WedgePart185.Material = Enum.Material.Neon
  2716. WedgePart185.BrickColor = BrickColor.new("Really red")
  2717. WedgePart185.Rotation = Vector3.new(85.6199951, -53.8899994, 90.7399979)
  2718. WedgePart185.Anchored = true
  2719. WedgePart185.CanCollide = false
  2720. WedgePart185.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2721. WedgePart185.CFrame = CFrame.new(-80.4121857, 6.65950871, 66.6566238, -0.00759387389, -0.589267492, -0.807902277, 0.0868270621, 0.804486156, -0.587592065, 0.996194482, -0.07460998, 0.0450552739)
  2722. WedgePart185.Color = Color3.new(1, 0, 0)
  2723. WedgePart185.Position = Vector3.new(-80.4121857, 6.65950871, 66.6566238)
  2724. WedgePart185.Orientation = Vector3.new(35.9899979, -86.8099976, 6.15999985)
  2725. WedgePart185.Color = Color3.new(1, 0, 0)
  2726. WedgePart186.Parent = Model1
  2727. WedgePart186.Material = Enum.Material.Neon
  2728. WedgePart186.BrickColor = BrickColor.new("Really red")
  2729. WedgePart186.Rotation = Vector3.new(84.4000015, 54.75, 90.75)
  2730. WedgePart186.Anchored = true
  2731. WedgePart186.CanCollide = false
  2732. WedgePart186.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2733. WedgePart186.CFrame = CFrame.new(-73.9252472, 5.73436069, 66.7866745, -0.00759401871, -0.577138424, 0.816610992, 0.0868269429, -0.813931465, -0.574437261, 0.996194601, 0.0665416345, 0.0562922359)
  2734. WedgePart186.Color = Color3.new(1, 0, 0)
  2735. WedgePart186.Position = Vector3.new(-73.9252472, 5.73436069, 66.7866745)
  2736. WedgePart186.Orientation = Vector3.new(35.0599976, 86.0599976, 173.910004)
  2737. WedgePart186.Color = Color3.new(1, 0, 0)
  2738. WedgePart187.Parent = Model1
  2739. WedgePart187.Material = Enum.Material.Neon
  2740. WedgePart187.BrickColor = BrickColor.new("Really red")
  2741. WedgePart187.Rotation = Vector3.new(84.8300018, 23.8500004, -89.5199966)
  2742. WedgePart187.Anchored = true
  2743. WedgePart187.CanCollide = false
  2744. WedgePart187.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2745. WedgePart187.CFrame = CFrame.new(-73.894249, 5.6966486, 66.7902069, 0.00759391487, 0.914552927, 0.404394954, -0.0868269205, 0.403482646, -0.910859168, -0.996194601, -0.0281954389, 0.082471922)
  2746. WedgePart187.Color = Color3.new(1, 0, 0)
  2747. WedgePart187.Position = Vector3.new(-73.894249, 5.6966486, 66.7902069)
  2748. WedgePart187.Orientation = Vector3.new(65.6199951, 78.4700012, -12.1399994)
  2749. WedgePart187.Color = Color3.new(1, 0, 0)
  2750. WedgePart188.Parent = Model1
  2751. WedgePart188.Material = Enum.Material.Neon
  2752. WedgePart188.BrickColor = BrickColor.new("Really red")
  2753. WedgePart188.Rotation = Vector3.new(84.6299973, 41.4599991, 90.5799942)
  2754. WedgePart188.Anchored = true
  2755. WedgePart188.CanCollide = false
  2756. WedgePart188.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2757. WedgePart188.CFrame = CFrame.new(-76.3597794, 4.19762039, 66.9020767, -0.0075940215, -0.749388039, 0.66208756, 0.0868269354, -0.660100102, -0.746142745, 0.996194482, 0.0518208072, 0.0700798854)
  2758. WedgePart188.Color = Color3.new(1, 0, 0)
  2759. WedgePart188.Position = Vector3.new(-76.3597794, 4.19762039, 66.9020767)
  2760. WedgePart188.Orientation = Vector3.new(48.2599983, 83.9599991, 172.509995)
  2761. WedgePart188.Color = Color3.new(1, 0, 0)
  2762. WedgePart189.Parent = Model1
  2763. WedgePart189.Material = Enum.Material.Neon
  2764. WedgePart189.BrickColor = BrickColor.new("Really red")
  2765. WedgePart189.Rotation = Vector3.new(84.9799957, 4.67000008, 90.4399948)
  2766. WedgePart189.Anchored = true
  2767. WedgePart189.CanCollide = false
  2768. WedgePart189.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2769. WedgePart189.CFrame = CFrame.new(-79.239006, 4.11372232, 66.8873978, -0.00759395538, -0.996647537, 0.0814627036, 0.0868271366, -0.0818146095, -0.992858946, 0.996194482, -0.000466539524, 0.0871574655)
  2770. WedgePart189.Color = Color3.new(1, 0, 0)
  2771. WedgePart189.Position = Vector3.new(-79.239006, 4.11372232, 66.8873978)
  2772. WedgePart189.Orientation = Vector3.new(83.1500015, 43.0699997, 133.300003)
  2773. WedgePart189.Color = Color3.new(1, 0, 0)
  2774. WedgePart190.Parent = Model1
  2775. WedgePart190.Material = Enum.Material.Neon
  2776. WedgePart190.BrickColor = BrickColor.new("Really red")
  2777. WedgePart190.Rotation = Vector3.new(86.3199997, -71.5, -88.6299973)
  2778. WedgePart190.Anchored = true
  2779. WedgePart190.CanCollide = false
  2780. WedgePart190.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2781. WedgePart190.CFrame = CFrame.new(-79.0303192, 4.13448429, 66.8871994, 0.00759398239, 0.317289889, -0.948298216, -0.0868270621, -0.944535255, -0.316726238, -0.996194482, 0.0847432613, 0.0203766096)
  2782. WedgePart190.Color = Color3.new(1, 0, 0)
  2783. WedgePart190.Position = Vector3.new(-79.0303192, 4.13448429, 66.8871994)
  2784. WedgePart190.Orientation = Vector3.new(18.4699993, -88.7699966, -174.75)
  2785. WedgePart190.Color = Color3.new(1, 0, 0)
  2786. WedgePart191.Parent = Model1
  2787. WedgePart191.Material = Enum.Material.Neon
  2788. WedgePart191.BrickColor = BrickColor.new("Really red")
  2789. WedgePart191.Rotation = Vector3.new(86.8899994, -76.8699951, 91.9199982)
  2790. WedgePart191.Anchored = true
  2791. WedgePart191.CanCollide = false
  2792. WedgePart191.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2793. WedgePart191.CFrame = CFrame.new(-78.241951, 3.42485881, 66.9550629, -0.00759389577, -0.226967305, -0.9738729, 0.0868270248, 0.970073581, -0.226758942, 0.996194482, -0.0862805769, 0.0123402886)
  2794. WedgePart191.Color = Color3.new(1, 0, 0)
  2795. WedgePart191.Position = Vector3.new(-78.241951, 3.42485881, 66.9550629)
  2796. WedgePart191.Orientation = Vector3.new(13.1099997, -89.2699966, 5.10999966)
  2797. WedgePart191.Color = Color3.new(1, 0, 0)
  2798. WedgePart192.Parent = Model1
  2799. WedgePart192.Material = Enum.Material.Neon
  2800. WedgePart192.BrickColor = BrickColor.new("Really red")
  2801. WedgePart192.Rotation = Vector3.new(-94.8699951, 13.9399996, -90.4499969)
  2802. WedgePart192.Anchored = true
  2803. WedgePart192.CanCollide = false
  2804. WedgePart192.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2805. WedgePart192.CFrame = CFrame.new(-79.2683105, 3.3912437, 66.9501724, -0.00759405317, 0.97052896, 0.240864784, 0.0868269727, -0.239322022, 0.967050254, 0.996194482, 0.0282573905, -0.082450673)
  2806. WedgePart192.Color = Color3.new(1, 0, 0)
  2807. WedgePart192.Position = Vector3.new(-79.2683105, 3.3912437, 66.9501724)
  2808. WedgePart192.Orientation = Vector3.new(-75.25, 108.899994, 160.059998)
  2809. WedgePart192.Color = Color3.new(1, 0, 0)
  2810. WedgePart193.Parent = Model1
  2811. WedgePart193.Material = Enum.Material.Neon
  2812. WedgePart193.BrickColor = BrickColor.new("Really red")
  2813. WedgePart193.Rotation = Vector3.new(-96.4799957, -73.8199997, -91.5599976)
  2814. WedgePart193.Anchored = true
  2815. WedgePart193.CanCollide = false
  2816. WedgePart193.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2817. WedgePart193.CFrame = CFrame.new(-76.0601425, 3.4496367, 66.9695358, -0.00759395864, 0.278512716, -0.960404634, 0.0868270099, 0.95699656, 0.276843399, 0.996194482, -0.0812864155, -0.0314493328)
  2818. WedgePart193.Color = Color3.new(1, 0, 0)
  2819. WedgePart193.Position = Vector3.new(-76.0601425, 3.4496367, 66.9695358)
  2820. WedgePart193.Orientation = Vector3.new(-16.0699997, -91.8799973, 5.17999983)
  2821. WedgePart193.Color = Color3.new(1, 0, 0)
  2822. WedgePart194.Parent = Model1
  2823. WedgePart194.Material = Enum.Material.Neon
  2824. WedgePart194.BrickColor = BrickColor.new("Really red")
  2825. WedgePart194.Rotation = Vector3.new(-95.4000015, -43.8999977, 89.4000015)
  2826. WedgePart194.Anchored = true
  2827. WedgePart194.CanCollide = false
  2828. WedgePart194.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2829. WedgePart194.CFrame = CFrame.new(-76.0875931, 3.46616054, 66.9678726, 0.00759406621, -0.720555663, -0.693358481, -0.0868270025, -0.691237867, 0.717408419, -0.996194482, 0.0547541566, -0.0678124055)
  2830. WedgePart194.Color = Color3.new(1, 0, 0)
  2831. WedgePart194.Position = Vector3.new(-76.0875931, 3.46616054, 66.9678726)
  2832. WedgePart194.Orientation = Vector3.new(-45.8400002, -95.5899963, -172.839996)
  2833. WedgePart194.Color = Color3.new(1, 0, 0)
  2834. WedgePart195.Parent = Model1
  2835. WedgePart195.Material = Enum.Material.Neon
  2836. WedgePart195.BrickColor = BrickColor.new("Really red")
  2837. WedgePart195.Rotation = Vector3.new(85.2099991, -23.8899994, 90.4799957)
  2838. WedgePart195.Anchored = true
  2839. WedgePart195.CanCollide = false
  2840. WedgePart195.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2841. WedgePart195.CFrame = CFrame.new(-81.6757736, 5.69424915, 66.7310638, -0.00759391673, -0.914271057, -0.40503189, 0.0868271068, 0.402911186, -0.911111951, 0.996194482, -0.0420866981, 0.0763239563)
  2842. WedgePart195.Color = Color3.new(1, 0, 0)
  2843. WedgePart195.Position = Vector3.new(-81.6757736, 5.69424915, 66.7310638)
  2844. WedgePart195.Orientation = Vector3.new(65.659996, -79.3300018, 12.1599998)
  2845. WedgePart195.Color = Color3.new(1, 0, 0)
  2846. WedgePart196.Parent = Model1
  2847. WedgePart196.Material = Enum.Material.Neon
  2848. WedgePart196.BrickColor = BrickColor.new("Really red")
  2849. WedgePart196.Rotation = Vector3.new(-98.6399994, -83.1999969, 86.3199997)
  2850. WedgePart196.Anchored = true
  2851. WedgePart196.CanCollide = false
  2852. WedgePart196.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2853. WedgePart196.CFrame = CFrame.new(-78.3278885, 3.42005658, 66.9548416, 0.00759398565, -0.11808195, -0.992974758, -0.0868270844, -0.989331603, 0.116984665, -0.996194482, 0.0853288472, -0.0177656896)
  2854. WedgePart196.Color = Color3.new(1, 0, 0)
  2855. WedgePart196.Position = Vector3.new(-78.3278885, 3.42005658, 66.9548416)
  2856. WedgePart196.Orientation = Vector3.new(-6.71999979, -91.0199966, -174.979996)
  2857. WedgePart196.Color = Color3.new(1, 0, 0)
  2858. WedgePart197.Parent = Model1
  2859. WedgePart197.Material = Enum.Material.Neon
  2860. WedgePart197.BrickColor = BrickColor.new("Really red")
  2861. WedgePart197.Rotation = Vector3.new(85.6399994, -54.7899971, -89.25)
  2862. WedgePart197.Anchored = true
  2863. WedgePart197.CanCollide = false
  2864. WedgePart197.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2865. WedgePart197.CFrame = CFrame.new(-81.6447144, 5.73197269, 66.728035, 0.00759401638, 0.576573908, -0.817009687, -0.0868270695, -0.813567758, -0.574952006, -0.996194482, 0.0753048286, 0.0438840464)
  2866. WedgePart197.Color = Color3.new(1, 0, 0)
  2867. WedgePart197.Position = Vector3.new(-81.6447144, 5.73197269, 66.728035)
  2868. WedgePart197.Orientation = Vector3.new(35.0999985, -86.9300003, -173.910004)
  2869. WedgePart197.Color = Color3.new(1, 0, 0)
  2870. WedgePart198.Parent = Model1
  2871. WedgePart198.Material = Enum.Material.Neon
  2872. WedgePart198.BrickColor = BrickColor.new("Really red")
  2873. WedgePart198.Rotation = Vector3.new(85.4000015, -41.5, -89.4199982)
  2874. WedgePart198.Anchored = true
  2875. WedgePart198.CanCollide = false
  2876. WedgePart198.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2877. WedgePart198.CFrame = CFrame.new(-79.2112427, 4.19673634, 66.8804169, 0.00759402011, 0.748927832, -0.662608147, -0.086827077, -0.659630775, -0.746557713, -0.996194482, 0.0632016957, 0.060017962)
  2878. WedgePart198.Color = Color3.new(1, 0, 0)
  2879. WedgePart198.Position = Vector3.new(-79.2112427, 4.19673634, 66.8804169)
  2880. WedgePart198.Orientation = Vector3.new(48.2899971, -84.8199997, -172.5)
  2881. WedgePart198.Color = Color3.new(1, 0, 0)
  2882. WedgePart199.Parent = Model1
  2883. WedgePart199.Material = Enum.Material.Neon
  2884. WedgePart199.BrickColor = BrickColor.new("Really red")
  2885. WedgePart199.Rotation = Vector3.new(-94.5599976, 43.8699989, 89.4000015)
  2886. WedgePart199.Anchored = true
  2887. WedgePart199.CanCollide = false
  2888. WedgePart199.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2889. WedgePart199.CFrame = CFrame.new(-79.2838135, 3.36323762, 66.9524765, 0.0075939591, -0.72091651, 0.692980349, -0.0868270174, 0.689907551, 0.718671441, -0.996194482, -0.0656269714, -0.0573559068)
  2890. WedgePart199.Color = Color3.new(1, 0, 0)
  2891. WedgePart199.Position = Vector3.new(-79.2838135, 3.36323762, 66.9524765)
  2892. WedgePart199.Orientation = Vector3.new(-45.9399986, 94.7299957, -7.17000008)
  2893. WedgePart199.Color = Color3.new(1, 0, 0)
  2894. WedgePart200.Parent = Model1
  2895. WedgePart200.Material = Enum.Material.Neon
  2896. WedgePart200.BrickColor = BrickColor.new("Really red")
  2897. WedgePart200.Rotation = Vector3.new(84.4199982, 53.8499985, -89.2599945)
  2898. WedgePart200.Anchored = true
  2899. WedgePart200.CanCollide = false
  2900. WedgePart200.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2901. WedgePart200.CFrame = CFrame.new(-75.1571274, 6.66115093, 66.6965027, 0.00759387435, 0.589827895, 0.807493329, -0.0868269652, 0.804856241, -0.587085187, -0.996194601, -0.0656540319, 0.0573249981)
  2902. WedgePart200.Color = Color3.new(1, 0, 0)
  2903. WedgePart200.Position = Vector3.new(-75.1571274, 6.66115093, 66.6965027)
  2904. WedgePart200.Orientation = Vector3.new(35.9500008, 85.9399948, -6.15999985)
  2905. WedgePart200.Color = Color3.new(1, 0, 0)
  2906. WedgePart201.Parent = Model1
  2907. WedgePart201.Material = Enum.Material.Neon
  2908. WedgePart201.BrickColor = BrickColor.new("Really red")
  2909. WedgePart201.Rotation = Vector3.new(-94.4000015, 53.2599983, -90.7299957)
  2910. WedgePart201.Anchored = true
  2911. WedgePart201.CanCollide = false
  2912. WedgePart201.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2913. WedgePart201.CFrame = CFrame.new(-76.9164505, 3.02215695, 67.0002518, -0.00759394793, 0.598192275, 0.801316679, 0.0868269578, -0.797919571, 0.596479058, 0.996194601, 0.0741055906, -0.0458799191)
  2914. WedgePart201.Color = Color3.new(1, 0, 0)
  2915. WedgePart201.Position = Vector3.new(-76.9164505, 3.02215695, 67.0002518)
  2916. WedgePart201.Orientation = Vector3.new(-36.6199989, 93.2799988, 173.789993)
  2917. WedgePart201.Color = Color3.new(1, 0, 0)
  2918. WedgePart202.Parent = Model1
  2919. WedgePart202.Material = Enum.Material.Neon
  2920. WedgePart202.BrickColor = BrickColor.new("Really red")
  2921. WedgePart202.Rotation = Vector3.new(-93.5400009, 73.1500015, 88.5)
  2922. WedgePart202.Anchored = true
  2923. WedgePart202.CanCollide = false
  2924. WedgePart202.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2925. WedgePart202.CFrame = CFrame.new(-76.9932938, 2.98343778, 67.003067, 0.00759389997, -0.289711386, 0.957083941, -0.0868270397, 0.953306377, 0.289256811, -0.996194482, -0.0852974653, -0.0179155022)
  2926. WedgePart202.Color = Color3.new(1, 0, 0)
  2927. WedgePart202.Position = Vector3.new(-76.9932938, 2.98343778, 67.003067)
  2928. WedgePart202.Orientation = Vector3.new(-16.8099995, 91.0699997, -5.19999981)
  2929. WedgePart202.Color = Color3.new(1, 0, 0)
  2930. Model203.Name = "RightLeg"
  2931. Model203.Parent = Model0
  2932. Part204.Name = "Right Leg1"
  2933. Part204.Parent = Model203
  2934. Part204.Material = Enum.Material.SmoothPlastic
  2935. Part204.BrickColor = BrickColor.new("Pastel brown")
  2936. Part204.Transparency = 1
  2937. Part204.Rotation = Vector3.new(-180, 0, 180)
  2938. Part204.Anchored = true
  2939. Part204.CanCollide = false
  2940. Part204.FormFactor = Enum.FormFactor.Plate
  2941. Part204.Size = Vector3.new(1, 2, 1)
  2942. Part204.CFrame = CFrame.new(-78.3779373, 1.00006962, 67.9689178, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  2943. Part204.Color = Color3.new(1, 0.8, 0.6)
  2944. Part204.Position = Vector3.new(-78.3779373, 1.00006962, 67.9689178)
  2945. Part204.Orientation = Vector3.new(0, 180, 0)
  2946. Part204.Color = Color3.new(1, 0.8, 0.6)
  2947. Part205.Parent = Model203
  2948. Part205.Material = Enum.Material.SmoothPlastic
  2949. Part205.Transparency = 1
  2950. Part205.Rotation = Vector3.new(90, 0.0199999996, 180)
  2951. Part205.Anchored = true
  2952. Part205.FormFactor = Enum.FormFactor.Custom
  2953. Part205.Size = Vector3.new(1.0999999, 1, 2)
  2954. Part205.CFrame = CFrame.new(-78.2944107, 1.00644529, 67.9883041, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  2955. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2956. Part205.TopSurface = Enum.SurfaceType.Smooth
  2957. Part205.Position = Vector3.new(-78.2944107, 1.00644529, 67.9883041)
  2958. Part205.Orientation = Vector3.new(90, -180, 0)
  2959. ParticleEmitter206.Name = "Void"
  2960. ParticleEmitter206.Parent = Part205
  2961. ParticleEmitter206.Transparency = NumberSequence.new(0,0.78750002384186,1)
  2962. ParticleEmitter206.Rotation = NumberRange.new(100, 100)
  2963. ParticleEmitter206.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  2964. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  2965. ParticleEmitter206.Texture = "rbxassetid://341277531"
  2966. ParticleEmitter206.ZOffset = -1
  2967. ParticleEmitter206.Lifetime = NumberRange.new(0.5, 0.5)
  2968. ParticleEmitter206.Rate = 1000
  2969. ParticleEmitter206.RotSpeed = NumberRange.new(-20, -10)
  2970. ParticleEmitter206.Speed = NumberRange.new(0, 0)
  2971. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  2972. Model207.Name = "RightArm"
  2973. Model207.Parent = Model0
  2974. WedgePart208.Parent = Model207
  2975. WedgePart208.Material = Enum.Material.SmoothPlastic
  2976. WedgePart208.BrickColor = BrickColor.new("Really black")
  2977. WedgePart208.Reflectance = 0.20000000298023
  2978. WedgePart208.Rotation = Vector3.new(179.98999, -90, 0)
  2979. WedgePart208.Anchored = true
  2980. WedgePart208.CanCollide = false
  2981. WedgePart208.FormFactor = Enum.FormFactor.Custom
  2982. WedgePart208.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  2983. WedgePart208.CFrame = CFrame.new(-78.9717484, 2.09825993, 67.968338, 0.000411999907, 5.59999899e-05, -1, -9.79999895e-05, -1, -5.60403751e-05, -0.999999881, 9.80230689e-05, -0.000411994493)
  2984. WedgePart208.BottomSurface = Enum.SurfaceType.Smooth
  2985. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2986. WedgePart208.Position = Vector3.new(-78.9717484, 2.09825993, 67.968338)
  2987. WedgePart208.Orientation = Vector3.new(0, -90.0199966, -179.98999)
  2988. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2989. Part209.Name = "Right Arm1"
  2990. Part209.Parent = Model207
  2991. Part209.Material = Enum.Material.SmoothPlastic
  2992. Part209.BrickColor = BrickColor.new("Pastel brown")
  2993. Part209.Transparency = 1
  2994. Part209.Rotation = Vector3.new(180, 0, 180)
  2995. Part209.Anchored = true
  2996. Part209.CanCollide = false
  2997. Part209.FormFactor = Enum.FormFactor.Plate
  2998. Part209.Size = Vector3.new(1, 2, 1)
  2999. Part209.CFrame = CFrame.new(-79.2780304, 2.99997687, 67.9688416, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  3000. Part209.BottomSurface = Enum.SurfaceType.Smooth
  3001. Part209.TopSurface = Enum.SurfaceType.Smooth
  3002. Part209.Color = Color3.new(1, 0.8, 0.6)
  3003. Part209.Position = Vector3.new(-79.2780304, 2.99997687, 67.9688416)
  3004. Part209.Orientation = Vector3.new(0, 180, 0)
  3005. Part209.Color = Color3.new(1, 0.8, 0.6)
  3006. Part210.Parent = Model207
  3007. Part210.Material = Enum.Material.SmoothPlastic
  3008. Part210.BrickColor = BrickColor.new("Really black")
  3009. Part210.Rotation = Vector3.new(0, -0.0199999996, 0)
  3010. Part210.Anchored = true
  3011. Part210.CanCollide = false
  3012. Part210.FormFactor = Enum.FormFactor.Custom
  3013. Part210.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3014. Part210.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.0913773, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3015. Part210.BottomSurface = Enum.SurfaceType.Smooth
  3016. Part210.TopSurface = Enum.SurfaceType.Smooth
  3017. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3018. Part210.Position = Vector3.new(-79.7765961, 2.29834604, 68.0913773)
  3019. Part210.Orientation = Vector3.new(0, -0.0199999996, 0)
  3020. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3021. Part211.Parent = Model207
  3022. Part211.Material = Enum.Material.Neon
  3023. Part211.BrickColor = BrickColor.new("Really red")
  3024. Part211.Rotation = Vector3.new(0, -0.0199999996, 0)
  3025. Part211.Anchored = true
  3026. Part211.CanCollide = false
  3027. Part211.FormFactor = Enum.FormFactor.Custom
  3028. Part211.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  3029. Part211.CFrame = CFrame.new(-79.2817078, 3.39221692, 67.8681335, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3030. Part211.BottomSurface = Enum.SurfaceType.Smooth
  3031. Part211.TopSurface = Enum.SurfaceType.Smooth
  3032. Part211.Color = Color3.new(1, 0, 0)
  3033. Part211.Position = Vector3.new(-79.2817078, 3.39221692, 67.8681335)
  3034. Part211.Orientation = Vector3.new(0, -0.0199999996, 0)
  3035. Part211.Color = Color3.new(1, 0, 0)
  3036. Part212.Parent = Model207
  3037. Part212.Material = Enum.Material.SmoothPlastic
  3038. Part212.BrickColor = BrickColor.new("Really black")
  3039. Part212.Rotation = Vector3.new(0, -0.0199999996, 0)
  3040. Part212.Anchored = true
  3041. Part212.CanCollide = false
  3042. Part212.FormFactor = Enum.FormFactor.Custom
  3043. Part212.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3044. Part212.CFrame = CFrame.new(-79.57164, 2.19334292, 68.0914612, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3045. Part212.BottomSurface = Enum.SurfaceType.Smooth
  3046. Part212.TopSurface = Enum.SurfaceType.Smooth
  3047. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3048. Part212.Position = Vector3.new(-79.57164, 2.19334292, 68.0914612)
  3049. Part212.Orientation = Vector3.new(0, -0.0199999996, 0)
  3050. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3051. Part213.Parent = Model207
  3052. Part213.Material = Enum.Material.SmoothPlastic
  3053. Part213.BrickColor = BrickColor.new("Really black")
  3054. Part213.Rotation = Vector3.new(0, -0.0199999996, 0)
  3055. Part213.Anchored = true
  3056. Part213.CanCollide = false
  3057. Part213.FormFactor = Enum.FormFactor.Custom
  3058. Part213.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  3059. Part213.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3060. Part213.BottomSurface = Enum.SurfaceType.Smooth
  3061. Part213.TopSurface = Enum.SurfaceType.Smooth
  3062. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3063. Part213.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  3064. Part213.Orientation = Vector3.new(0, -0.0199999996, 0)
  3065. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3066. Part214.Parent = Model207
  3067. Part214.Material = Enum.Material.SmoothPlastic
  3068. Part214.BrickColor = BrickColor.new("Really black")
  3069. Part214.Rotation = Vector3.new(0, -0.0199999996, 0)
  3070. Part214.Anchored = true
  3071. Part214.CanCollide = false
  3072. Part214.FormFactor = Enum.FormFactor.Custom
  3073. Part214.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3074. Part214.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.0914764, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3075. Part214.BottomSurface = Enum.SurfaceType.Smooth
  3076. Part214.TopSurface = Enum.SurfaceType.Smooth
  3077. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3078. Part214.Position = Vector3.new(-79.5316467, 2.18334699, 68.0914764)
  3079. Part214.Orientation = Vector3.new(0, -0.0199999996, 0)
  3080. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3081. Part215.Parent = Model207
  3082. Part215.Material = Enum.Material.Neon
  3083. Part215.BrickColor = BrickColor.new("Really red")
  3084. Part215.Rotation = Vector3.new(0, -0.0199999996, -30)
  3085. Part215.Anchored = true
  3086. Part215.CanCollide = false
  3087. Part215.FormFactor = Enum.FormFactor.Custom
  3088. Part215.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3089. Part215.CFrame = CFrame.new(-79.3012009, 4.16238165, 68.0653229, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3090. Part215.BottomSurface = Enum.SurfaceType.Smooth
  3091. Part215.TopSurface = Enum.SurfaceType.Smooth
  3092. Part215.Color = Color3.new(1, 0, 0)
  3093. Part215.Position = Vector3.new(-79.3012009, 4.16238165, 68.0653229)
  3094. Part215.Orientation = Vector3.new(0, -0.0199999996, -30)
  3095. Part215.Color = Color3.new(1, 0, 0)
  3096. Part216.Parent = Model207
  3097. Part216.Material = Enum.Material.SmoothPlastic
  3098. Part216.BrickColor = BrickColor.new("Really black")
  3099. Part216.Rotation = Vector3.new(0, -0.0199999996, 0)
  3100. Part216.Anchored = true
  3101. Part216.CanCollide = false
  3102. Part216.FormFactor = Enum.FormFactor.Custom
  3103. Part216.Size = Vector3.new(1.0399996, 1.24800038, 1.03999972)
  3104. Part216.CFrame = CFrame.new(-79.2817307, 3.50221968, 67.9681396, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3105. Part216.BottomSurface = Enum.SurfaceType.Smooth
  3106. Part216.TopSurface = Enum.SurfaceType.Smooth
  3107. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3108. Part216.Position = Vector3.new(-79.2817307, 3.50221968, 67.9681396)
  3109. Part216.Orientation = Vector3.new(0, -0.0199999996, 0)
  3110. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3111. Part217.Parent = Model207
  3112. Part217.Material = Enum.Material.SmoothPlastic
  3113. Part217.BrickColor = BrickColor.new("Really black")
  3114. Part217.Rotation = Vector3.new(0, -0.0199999996, 0)
  3115. Part217.Anchored = true
  3116. Part217.CanCollide = false
  3117. Part217.FormFactor = Enum.FormFactor.Custom
  3118. Part217.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3119. Part217.CFrame = CFrame.new(-79.3516388, 2.20026493, 68.0915527, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3120. Part217.BottomSurface = Enum.SurfaceType.Smooth
  3121. Part217.TopSurface = Enum.SurfaceType.Smooth
  3122. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3123. Part217.Position = Vector3.new(-79.3516388, 2.20026493, 68.0915527)
  3124. Part217.Orientation = Vector3.new(0, -0.0199999996, 0)
  3125. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3126. Part218.Parent = Model207
  3127. Part218.Material = Enum.Material.SmoothPlastic
  3128. Part218.BrickColor = BrickColor.new("Really black")
  3129. Part218.Rotation = Vector3.new(0, -0.0199999996, 0)
  3130. Part218.Anchored = true
  3131. Part218.CanCollide = false
  3132. Part218.FormFactor = Enum.FormFactor.Custom
  3133. Part218.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  3134. Part218.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3135. Part218.BottomSurface = Enum.SurfaceType.Smooth
  3136. Part218.TopSurface = Enum.SurfaceType.Smooth
  3137. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3138. Part218.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3139. Part218.Orientation = Vector3.new(0, -0.0199999996, 0)
  3140. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3141. Part219.Parent = Model207
  3142. Part219.Material = Enum.Material.SmoothPlastic
  3143. Part219.BrickColor = BrickColor.new("Black")
  3144. Part219.Rotation = Vector3.new(0, -0.0199999996, 0)
  3145. Part219.Anchored = true
  3146. Part219.CanCollide = false
  3147. Part219.FormFactor = Enum.FormFactor.Custom
  3148. Part219.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3149. Part219.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3150. Part219.BottomSurface = Enum.SurfaceType.Smooth
  3151. Part219.TopSurface = Enum.SurfaceType.Smooth
  3152. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3153. Part219.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  3154. Part219.Orientation = Vector3.new(0, -0.0199999996, 0)
  3155. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3156. Part220.Parent = Model207
  3157. Part220.Material = Enum.Material.Neon
  3158. Part220.BrickColor = BrickColor.new("Really red")
  3159. Part220.Rotation = Vector3.new(0, -0.0199999996, 0)
  3160. Part220.Anchored = true
  3161. Part220.CanCollide = false
  3162. Part220.FormFactor = Enum.FormFactor.Custom
  3163. Part220.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3164. Part220.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3165. Part220.BottomSurface = Enum.SurfaceType.Smooth
  3166. Part220.TopSurface = Enum.SurfaceType.Smooth
  3167. Part220.Color = Color3.new(1, 0, 0)
  3168. Part220.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3169. Part220.Orientation = Vector3.new(0, -0.0199999996, 0)
  3170. Part220.Color = Color3.new(1, 0, 0)
  3171. Part221.Parent = Model207
  3172. Part221.Material = Enum.Material.SmoothPlastic
  3173. Part221.BrickColor = BrickColor.new("Really black")
  3174. Part221.Rotation = Vector3.new(0, -0.0199999996, 0)
  3175. Part221.Anchored = true
  3176. Part221.CanCollide = false
  3177. Part221.FormFactor = Enum.FormFactor.Custom
  3178. Part221.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3179. Part221.CFrame = CFrame.new(-79.7765961, 2.29834604, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3180. Part221.BottomSurface = Enum.SurfaceType.Smooth
  3181. Part221.TopSurface = Enum.SurfaceType.Smooth
  3182. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3183. Part221.Position = Vector3.new(-79.7765961, 2.29834604, 67.8524323)
  3184. Part221.Orientation = Vector3.new(0, -0.0199999996, 0)
  3185. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3186. Part222.Parent = Model207
  3187. Part222.Material = Enum.Material.SmoothPlastic
  3188. Part222.BrickColor = BrickColor.new("Really black")
  3189. Part222.Rotation = Vector3.new(0, -0.0199999996, 0)
  3190. Part222.Anchored = true
  3191. Part222.CanCollide = false
  3192. Part222.FormFactor = Enum.FormFactor.Custom
  3193. Part222.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3194. Part222.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3195. Part222.BottomSurface = Enum.SurfaceType.Smooth
  3196. Part222.TopSurface = Enum.SurfaceType.Smooth
  3197. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3198. Part222.Position = Vector3.new(-79.7765961, 2.29834604, 68.3005371)
  3199. Part222.Orientation = Vector3.new(0, -0.0199999996, 0)
  3200. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3201. Part223.Parent = Model207
  3202. Part223.Material = Enum.Material.SmoothPlastic
  3203. Part223.BrickColor = BrickColor.new("Really black")
  3204. Part223.Rotation = Vector3.new(0, -0.0199999996, 0)
  3205. Part223.Anchored = true
  3206. Part223.CanCollide = false
  3207. Part223.FormFactor = Enum.FormFactor.Custom
  3208. Part223.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3209. Part223.CFrame = CFrame.new(-79.7765884, 2.29834604, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3210. Part223.BottomSurface = Enum.SurfaceType.Smooth
  3211. Part223.TopSurface = Enum.SurfaceType.Smooth
  3212. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3213. Part223.Position = Vector3.new(-79.7765884, 2.29834604, 67.6279755)
  3214. Part223.Orientation = Vector3.new(0, -0.0199999996, 0)
  3215. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3216. Part224.Parent = Model207
  3217. Part224.Material = Enum.Material.SmoothPlastic
  3218. Part224.BrickColor = BrickColor.new("Really black")
  3219. Part224.Rotation = Vector3.new(0, -0.0199999996, 0)
  3220. Part224.Anchored = true
  3221. Part224.CanCollide = false
  3222. Part224.FormFactor = Enum.FormFactor.Custom
  3223. Part224.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3224. Part224.CFrame = CFrame.new(-79.3516617, 2.20026469, 67.8525925, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3225. Part224.BottomSurface = Enum.SurfaceType.Smooth
  3226. Part224.TopSurface = Enum.SurfaceType.Smooth
  3227. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3228. Part224.Position = Vector3.new(-79.3516617, 2.20026469, 67.8525925)
  3229. Part224.Orientation = Vector3.new(0, -0.0199999996, 0)
  3230. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3231. Part225.Parent = Model207
  3232. Part225.Material = Enum.Material.SmoothPlastic
  3233. Part225.BrickColor = BrickColor.new("Really black")
  3234. Part225.Rotation = Vector3.new(0, -0.0199999996, 0)
  3235. Part225.Anchored = true
  3236. Part225.CanCollide = false
  3237. Part225.FormFactor = Enum.FormFactor.Custom
  3238. Part225.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3239. Part225.CFrame = CFrame.new(-79.3516388, 2.20026469, 67.6281433, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3240. Part225.BottomSurface = Enum.SurfaceType.Smooth
  3241. Part225.TopSurface = Enum.SurfaceType.Smooth
  3242. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3243. Part225.Position = Vector3.new(-79.3516388, 2.20026469, 67.6281433)
  3244. Part225.Orientation = Vector3.new(0, -0.0199999996, 0)
  3245. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3246. Part226.Parent = Model207
  3247. Part226.Material = Enum.Material.SmoothPlastic
  3248. Part226.BrickColor = BrickColor.new("Really black")
  3249. Part226.Rotation = Vector3.new(0, -0.0199999996, 0)
  3250. Part226.Anchored = true
  3251. Part226.CanCollide = false
  3252. Part226.FormFactor = Enum.FormFactor.Custom
  3253. Part226.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3254. Part226.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.628067, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3255. Part226.BottomSurface = Enum.SurfaceType.Smooth
  3256. Part226.TopSurface = Enum.SurfaceType.Smooth
  3257. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3258. Part226.Position = Vector3.new(-79.5316467, 2.18334675, 67.628067)
  3259. Part226.Orientation = Vector3.new(0, -0.0199999996, 0)
  3260. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3261. Part227.Parent = Model207
  3262. Part227.Material = Enum.Material.Neon
  3263. Part227.BrickColor = BrickColor.new("Really red")
  3264. Part227.Rotation = Vector3.new(0, -0.0199999996, 0)
  3265. Part227.Anchored = true
  3266. Part227.CanCollide = false
  3267. Part227.FormFactor = Enum.FormFactor.Custom
  3268. Part227.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3269. Part227.CFrame = CFrame.new(-79.5219345, 2.17837667, 68.3037262, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3270. Part227.BottomSurface = Enum.SurfaceType.Smooth
  3271. Part227.TopSurface = Enum.SurfaceType.Smooth
  3272. Part227.Color = Color3.new(1, 0, 0)
  3273. Part227.Position = Vector3.new(-79.5219345, 2.17837667, 68.3037262)
  3274. Part227.Orientation = Vector3.new(0, -0.0199999996, 0)
  3275. Part227.Color = Color3.new(1, 0, 0)
  3276. Part228.Parent = Model207
  3277. Part228.Material = Enum.Material.Neon
  3278. Part228.BrickColor = BrickColor.new("Really red")
  3279. Part228.Rotation = Vector3.new(0, -0.0199999996, 0)
  3280. Part228.Anchored = true
  3281. Part228.CanCollide = false
  3282. Part228.FormFactor = Enum.FormFactor.Custom
  3283. Part228.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3284. Part228.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3285. Part228.BottomSurface = Enum.SurfaceType.Smooth
  3286. Part228.TopSurface = Enum.SurfaceType.Smooth
  3287. Part228.Color = Color3.new(1, 0, 0)
  3288. Part228.Position = Vector3.new(-79.7765961, 2.15820408, 68.3005371)
  3289. Part228.Orientation = Vector3.new(0, -0.0199999996, 0)
  3290. Part228.Color = Color3.new(1, 0, 0)
  3291. Part229.Parent = Model207
  3292. Part229.Material = Enum.Material.SmoothPlastic
  3293. Part229.BrickColor = BrickColor.new("Really black")
  3294. Part229.Rotation = Vector3.new(0, -0.0199999996, 0)
  3295. Part229.Anchored = true
  3296. Part229.CanCollide = false
  3297. Part229.FormFactor = Enum.FormFactor.Custom
  3298. Part229.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3299. Part229.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.3006287, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3300. Part229.BottomSurface = Enum.SurfaceType.Smooth
  3301. Part229.TopSurface = Enum.SurfaceType.Smooth
  3302. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3303. Part229.Position = Vector3.new(-79.5316467, 2.18334699, 68.3006287)
  3304. Part229.Orientation = Vector3.new(0, -0.0199999996, 0)
  3305. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3306. Part230.Parent = Model207
  3307. Part230.Material = Enum.Material.Neon
  3308. Part230.BrickColor = BrickColor.new("Really red")
  3309. Part230.Rotation = Vector3.new(0, -0.0199999996, 0)
  3310. Part230.Anchored = true
  3311. Part230.CanCollide = false
  3312. Part230.FormFactor = Enum.FormFactor.Custom
  3313. Part230.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3314. Part230.CFrame = CFrame.new(-79.5216599, 2.17834568, 67.6280975, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3315. Part230.BottomSurface = Enum.SurfaceType.Smooth
  3316. Part230.TopSurface = Enum.SurfaceType.Smooth
  3317. Part230.Color = Color3.new(1, 0, 0)
  3318. Part230.Position = Vector3.new(-79.5216599, 2.17834568, 67.6280975)
  3319. Part230.Orientation = Vector3.new(0, -0.0199999996, 0)
  3320. Part230.Color = Color3.new(1, 0, 0)
  3321. Part231.Parent = Model207
  3322. Part231.Material = Enum.Material.Neon
  3323. Part231.BrickColor = BrickColor.new("Really red")
  3324. Part231.Rotation = Vector3.new(0, -0.0199999996, 0)
  3325. Part231.Anchored = true
  3326. Part231.CanCollide = false
  3327. Part231.FormFactor = Enum.FormFactor.Custom
  3328. Part231.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  3329. Part231.CFrame = CFrame.new(-79.2817841, 3.39222479, 68.0681458, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3330. Part231.BottomSurface = Enum.SurfaceType.Smooth
  3331. Part231.TopSurface = Enum.SurfaceType.Smooth
  3332. Part231.Color = Color3.new(1, 0, 0)
  3333. Part231.Position = Vector3.new(-79.2817841, 3.39222479, 68.0681458)
  3334. Part231.Orientation = Vector3.new(0, -0.0199999996, 0)
  3335. Part231.Color = Color3.new(1, 0, 0)
  3336. Part232.Parent = Model207
  3337. Part232.Material = Enum.Material.SmoothPlastic
  3338. Part232.BrickColor = BrickColor.new("Really black")
  3339. Part232.Rotation = Vector3.new(0, -0.0199999996, 0)
  3340. Part232.Anchored = true
  3341. Part232.CanCollide = false
  3342. Part232.FormFactor = Enum.FormFactor.Custom
  3343. Part232.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3344. Part232.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.8525238, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3345. Part232.BottomSurface = Enum.SurfaceType.Smooth
  3346. Part232.TopSurface = Enum.SurfaceType.Smooth
  3347. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3348. Part232.Position = Vector3.new(-79.5316467, 2.18334675, 67.8525238)
  3349. Part232.Orientation = Vector3.new(0, -0.0199999996, 0)
  3350. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3351. Part233.Parent = Model207
  3352. Part233.Material = Enum.Material.Neon
  3353. Part233.BrickColor = BrickColor.new("Really red")
  3354. Part233.Rotation = Vector3.new(0, -0.0199999996, 0)
  3355. Part233.Anchored = true
  3356. Part233.CanCollide = false
  3357. Part233.FormFactor = Enum.FormFactor.Custom
  3358. Part233.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3359. Part233.CFrame = CFrame.new(-79.7766037, 2.15820408, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3360. Part233.BottomSurface = Enum.SurfaceType.Smooth
  3361. Part233.TopSurface = Enum.SurfaceType.Smooth
  3362. Part233.Color = Color3.new(1, 0, 0)
  3363. Part233.Position = Vector3.new(-79.7766037, 2.15820408, 67.8524323)
  3364. Part233.Orientation = Vector3.new(0, -0.0199999996, 0)
  3365. Part233.Color = Color3.new(1, 0, 0)
  3366. Part234.Parent = Model207
  3367. Part234.Material = Enum.Material.SmoothPlastic
  3368. Part234.BrickColor = BrickColor.new("Really black")
  3369. Part234.Rotation = Vector3.new(0, -0.0199999996, 0)
  3370. Part234.Anchored = true
  3371. Part234.CanCollide = false
  3372. Part234.FormFactor = Enum.FormFactor.Custom
  3373. Part234.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3374. Part234.CFrame = CFrame.new(-79.3516541, 2.20026493, 68.300705, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3375. Part234.BottomSurface = Enum.SurfaceType.Smooth
  3376. Part234.TopSurface = Enum.SurfaceType.Smooth
  3377. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3378. Part234.Position = Vector3.new(-79.3516541, 2.20026493, 68.300705)
  3379. Part234.Orientation = Vector3.new(0, -0.0199999996, 0)
  3380. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3381. Part235.Parent = Model207
  3382. Part235.Material = Enum.Material.SmoothPlastic
  3383. Part235.BrickColor = BrickColor.new("Really black")
  3384. Part235.Rotation = Vector3.new(0, -0.0199999996, -30)
  3385. Part235.Anchored = true
  3386. Part235.CanCollide = false
  3387. Part235.FormFactor = Enum.FormFactor.Custom
  3388. Part235.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  3389. Part235.CFrame = CFrame.new(-79.3018265, 4.15121365, 67.9680862, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3390. Part235.BottomSurface = Enum.SurfaceType.Smooth
  3391. Part235.TopSurface = Enum.SurfaceType.Smooth
  3392. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3393. Part235.Position = Vector3.new(-79.3018265, 4.15121365, 67.9680862)
  3394. Part235.Orientation = Vector3.new(0, -0.0199999996, -30)
  3395. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3396. Part236.Parent = Model207
  3397. Part236.Material = Enum.Material.SmoothPlastic
  3398. Part236.BrickColor = BrickColor.new("Really black")
  3399. Part236.Rotation = Vector3.new(0, -0.0199999996, 0)
  3400. Part236.Anchored = true
  3401. Part236.CanCollide = false
  3402. Part236.FormFactor = Enum.FormFactor.Custom
  3403. Part236.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3404. Part236.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.8525085, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3405. Part236.BottomSurface = Enum.SurfaceType.Smooth
  3406. Part236.TopSurface = Enum.SurfaceType.Smooth
  3407. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3408. Part236.Position = Vector3.new(-79.5716324, 2.19334269, 67.8525085)
  3409. Part236.Orientation = Vector3.new(0, -0.0199999996, 0)
  3410. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3411. Part237.Parent = Model207
  3412. Part237.Material = Enum.Material.Neon
  3413. Part237.BrickColor = BrickColor.new("Really red")
  3414. Part237.Rotation = Vector3.new(0, -0.0199999996, 0)
  3415. Part237.Anchored = true
  3416. Part237.CanCollide = false
  3417. Part237.FormFactor = Enum.FormFactor.Custom
  3418. Part237.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3419. Part237.CFrame = CFrame.new(-79.7815857, 2.29834557, 68.0913696, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3420. Part237.BottomSurface = Enum.SurfaceType.Smooth
  3421. Part237.TopSurface = Enum.SurfaceType.Smooth
  3422. Part237.Color = Color3.new(1, 0, 0)
  3423. Part237.Position = Vector3.new(-79.7815857, 2.29834557, 68.0913696)
  3424. Part237.Orientation = Vector3.new(0, -0.0199999996, 0)
  3425. Part237.Color = Color3.new(1, 0, 0)
  3426. Part238.Parent = Model207
  3427. Part238.Material = Enum.Material.Neon
  3428. Part238.BrickColor = BrickColor.new("Really red")
  3429. Part238.Rotation = Vector3.new(0, -0.0199999996, 0)
  3430. Part238.Anchored = true
  3431. Part238.CanCollide = false
  3432. Part238.FormFactor = Enum.FormFactor.Custom
  3433. Part238.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3434. Part238.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.0913849, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3435. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3436. Part238.TopSurface = Enum.SurfaceType.Smooth
  3437. Part238.Color = Color3.new(1, 0, 0)
  3438. Part238.Position = Vector3.new(-79.7765961, 2.15820408, 68.0913849)
  3439. Part238.Orientation = Vector3.new(0, -0.0199999996, 0)
  3440. Part238.Color = Color3.new(1, 0, 0)
  3441. Part239.Parent = Model207
  3442. Part239.Material = Enum.Material.Neon
  3443. Part239.BrickColor = BrickColor.new("Really red")
  3444. Part239.Rotation = Vector3.new(0, -0.0199999996, 0)
  3445. Part239.Anchored = true
  3446. Part239.CanCollide = false
  3447. Part239.FormFactor = Enum.FormFactor.Custom
  3448. Part239.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3449. Part239.CFrame = CFrame.new(-79.781601, 2.2983458, 67.852417, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3450. Part239.BottomSurface = Enum.SurfaceType.Smooth
  3451. Part239.TopSurface = Enum.SurfaceType.Smooth
  3452. Part239.Color = Color3.new(1, 0, 0)
  3453. Part239.Position = Vector3.new(-79.781601, 2.2983458, 67.852417)
  3454. Part239.Orientation = Vector3.new(0, -0.0199999996, 0)
  3455. Part239.Color = Color3.new(1, 0, 0)
  3456. Part240.Parent = Model207
  3457. Part240.Material = Enum.Material.Neon
  3458. Part240.BrickColor = BrickColor.new("Really red")
  3459. Part240.Rotation = Vector3.new(0, -0.0199999996, 0)
  3460. Part240.Anchored = true
  3461. Part240.CanCollide = false
  3462. Part240.FormFactor = Enum.FormFactor.Custom
  3463. Part240.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3464. Part240.CFrame = CFrame.new(-79.781601, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3465. Part240.BottomSurface = Enum.SurfaceType.Smooth
  3466. Part240.TopSurface = Enum.SurfaceType.Smooth
  3467. Part240.Color = Color3.new(1, 0, 0)
  3468. Part240.Position = Vector3.new(-79.781601, 2.29834604, 68.3005371)
  3469. Part240.Orientation = Vector3.new(0, -0.0199999996, 0)
  3470. Part240.Color = Color3.new(1, 0, 0)
  3471. Part241.Parent = Model207
  3472. Part241.Material = Enum.Material.Neon
  3473. Part241.BrickColor = BrickColor.new("Really red")
  3474. Part241.Rotation = Vector3.new(0, -0.0199999996, 0)
  3475. Part241.Anchored = true
  3476. Part241.CanCollide = false
  3477. Part241.FormFactor = Enum.FormFactor.Custom
  3478. Part241.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3479. Part241.CFrame = CFrame.new(-79.5217514, 2.17835808, 67.8479156, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3480. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3481. Part241.TopSurface = Enum.SurfaceType.Smooth
  3482. Part241.Color = Color3.new(1, 0, 0)
  3483. Part241.Position = Vector3.new(-79.5217514, 2.17835808, 67.8479156)
  3484. Part241.Orientation = Vector3.new(0, -0.0199999996, 0)
  3485. Part241.Color = Color3.new(1, 0, 0)
  3486. Part242.Parent = Model207
  3487. Part242.Material = Enum.Material.SmoothPlastic
  3488. Part242.BrickColor = BrickColor.new("Really black")
  3489. Part242.Reflectance = 0.20000000298023
  3490. Part242.Rotation = Vector3.new(0, -0.0199999996, 0)
  3491. Part242.Anchored = true
  3492. Part242.CanCollide = false
  3493. Part242.FormFactor = Enum.FormFactor.Custom
  3494. Part242.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  3495. Part242.CFrame = CFrame.new(-79.4817429, 2.35221767, 67.9681015, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3496. Part242.BottomSurface = Enum.SurfaceType.Smooth
  3497. Part242.TopSurface = Enum.SurfaceType.Smooth
  3498. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3499. Part242.Position = Vector3.new(-79.4817429, 2.35221767, 67.9681015)
  3500. Part242.Orientation = Vector3.new(0, -0.0199999996, 0)
  3501. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3502. Part243.Parent = Model207
  3503. Part243.Material = Enum.Material.SmoothPlastic
  3504. Part243.BrickColor = BrickColor.new("Really black")
  3505. Part243.Reflectance = 0.20000000298023
  3506. Part243.Rotation = Vector3.new(0, -0.0199999996, 0)
  3507. Part243.Anchored = true
  3508. Part243.CanCollide = false
  3509. Part243.FormFactor = Enum.FormFactor.Custom
  3510. Part243.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  3511. Part243.CFrame = CFrame.new(-79.2817383, 2.45221901, 67.9681854, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3512. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3513. Part243.TopSurface = Enum.SurfaceType.Smooth
  3514. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3515. Part243.Position = Vector3.new(-79.2817383, 2.45221901, 67.9681854)
  3516. Part243.Orientation = Vector3.new(0, -0.0199999996, 0)
  3517. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3518. Part244.Parent = Model207
  3519. Part244.Material = Enum.Material.SmoothPlastic
  3520. Part244.BrickColor = BrickColor.new("Really black")
  3521. Part244.Rotation = Vector3.new(0, -0.0199999996, 0)
  3522. Part244.Anchored = true
  3523. Part244.CanCollide = false
  3524. Part244.FormFactor = Enum.FormFactor.Custom
  3525. Part244.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3526. Part244.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.6280594, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3527. Part244.BottomSurface = Enum.SurfaceType.Smooth
  3528. Part244.TopSurface = Enum.SurfaceType.Smooth
  3529. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3530. Part244.Position = Vector3.new(-79.5716324, 2.19334269, 67.6280594)
  3531. Part244.Orientation = Vector3.new(0, -0.0199999996, 0)
  3532. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3533. Part245.Parent = Model207
  3534. Part245.Material = Enum.Material.Neon
  3535. Part245.BrickColor = BrickColor.new("Really red")
  3536. Part245.Rotation = Vector3.new(0, -0.0199999996, 0)
  3537. Part245.Anchored = true
  3538. Part245.CanCollide = false
  3539. Part245.FormFactor = Enum.FormFactor.Custom
  3540. Part245.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3541. Part245.CFrame = CFrame.new(-79.781601, 2.29834557, 67.6279831, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3542. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3543. Part245.TopSurface = Enum.SurfaceType.Smooth
  3544. Part245.Color = Color3.new(1, 0, 0)
  3545. Part245.Position = Vector3.new(-79.781601, 2.29834557, 67.6279831)
  3546. Part245.Orientation = Vector3.new(0, -0.0199999996, 0)
  3547. Part245.Color = Color3.new(1, 0, 0)
  3548. Part246.Parent = Model207
  3549. Part246.Material = Enum.Material.Neon
  3550. Part246.BrickColor = BrickColor.new("Really red")
  3551. Part246.Rotation = Vector3.new(0, -0.0199999996, -30)
  3552. Part246.Anchored = true
  3553. Part246.CanCollide = false
  3554. Part246.FormFactor = Enum.FormFactor.Custom
  3555. Part246.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3556. Part246.CFrame = CFrame.new(-79.3011093, 4.16236925, 67.8691406, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3557. Part246.BottomSurface = Enum.SurfaceType.Smooth
  3558. Part246.TopSurface = Enum.SurfaceType.Smooth
  3559. Part246.Color = Color3.new(1, 0, 0)
  3560. Part246.Position = Vector3.new(-79.3011093, 4.16236925, 67.8691406)
  3561. Part246.Orientation = Vector3.new(0, -0.0199999996, -30)
  3562. Part246.Color = Color3.new(1, 0, 0)
  3563. Part247.Parent = Model207
  3564. Part247.Material = Enum.Material.SmoothPlastic
  3565. Part247.BrickColor = BrickColor.new("Really black")
  3566. Part247.Rotation = Vector3.new(0, -0.0199999996, 0)
  3567. Part247.Anchored = true
  3568. Part247.CanCollide = false
  3569. Part247.FormFactor = Enum.FormFactor.Custom
  3570. Part247.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3571. Part247.CFrame = CFrame.new(-79.5716248, 2.19334292, 68.3006134, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3572. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3573. Part247.TopSurface = Enum.SurfaceType.Smooth
  3574. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3575. Part247.Position = Vector3.new(-79.5716248, 2.19334292, 68.3006134)
  3576. Part247.Orientation = Vector3.new(0, -0.0199999996, 0)
  3577. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3578. Part248.Parent = Model207
  3579. Part248.Material = Enum.Material.Neon
  3580. Part248.BrickColor = BrickColor.new("Really red")
  3581. Part248.Rotation = Vector3.new(0, -0.0199999996, 0)
  3582. Part248.Anchored = true
  3583. Part248.CanCollide = false
  3584. Part248.FormFactor = Enum.FormFactor.Custom
  3585. Part248.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3586. Part248.CFrame = CFrame.new(-79.7765961, 2.15820408, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3587. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3588. Part248.TopSurface = Enum.SurfaceType.Smooth
  3589. Part248.Color = Color3.new(1, 0, 0)
  3590. Part248.Position = Vector3.new(-79.7765961, 2.15820408, 67.6279755)
  3591. Part248.Orientation = Vector3.new(0, -0.0199999996, 0)
  3592. Part248.Color = Color3.new(1, 0, 0)
  3593. Part249.Parent = Model207
  3594. Part249.Material = Enum.Material.Neon
  3595. Part249.BrickColor = BrickColor.new("Really red")
  3596. Part249.Rotation = Vector3.new(0, -0.0199999996, 0)
  3597. Part249.Anchored = true
  3598. Part249.CanCollide = false
  3599. Part249.FormFactor = Enum.FormFactor.Custom
  3600. Part249.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3601. Part249.CFrame = CFrame.new(-79.5218506, 2.1783669, 68.0920029, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3602. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3603. Part249.TopSurface = Enum.SurfaceType.Smooth
  3604. Part249.Color = Color3.new(1, 0, 0)
  3605. Part249.Position = Vector3.new(-79.5218506, 2.1783669, 68.0920029)
  3606. Part249.Orientation = Vector3.new(0, -0.0199999996, 0)
  3607. Part249.Color = Color3.new(1, 0, 0)
  3608. Part250.Parent = Model207
  3609. Part250.Material = Enum.Material.SmoothPlastic
  3610. Part250.Transparency = 1
  3611. Part250.Rotation = Vector3.new(90, 0.0199999996, 180)
  3612. Part250.Anchored = true
  3613. Part250.FormFactor = Enum.FormFactor.Custom
  3614. Part250.Size = Vector3.new(1.0999999, 1, 2)
  3615. Part250.CFrame = CFrame.new(-79.2844543, 2.96886802, 67.9766159, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3616. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3617. Part250.TopSurface = Enum.SurfaceType.Smooth
  3618. Part250.Position = Vector3.new(-79.2844543, 2.96886802, 67.9766159)
  3619. Part250.Orientation = Vector3.new(90, -180, 0)
  3620. ParticleEmitter251.Name = "Void"
  3621. ParticleEmitter251.Parent = Part250
  3622. ParticleEmitter251.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3623. ParticleEmitter251.Rotation = NumberRange.new(100, 100)
  3624. ParticleEmitter251.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3625. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3626. ParticleEmitter251.Texture = "rbxassetid://341277531"
  3627. ParticleEmitter251.ZOffset = -1
  3628. ParticleEmitter251.Lifetime = NumberRange.new(0.5, 0.5)
  3629. ParticleEmitter251.Rate = 1000
  3630. ParticleEmitter251.RotSpeed = NumberRange.new(-20, -10)
  3631. ParticleEmitter251.Speed = NumberRange.new(0, 0)
  3632. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3633. Model252.Name = "LeftLeg"
  3634. Model252.Parent = Model0
  3635. Part253.Name = "Left Leg1"
  3636. Part253.Parent = Model252
  3637. Part253.Material = Enum.Material.SmoothPlastic
  3638. Part253.BrickColor = BrickColor.new("Pastel brown")
  3639. Part253.Transparency = 1
  3640. Part253.Rotation = Vector3.new(-180, 0, 180)
  3641. Part253.Anchored = true
  3642. Part253.CanCollide = false
  3643. Part253.FormFactor = Enum.FormFactor.Plate
  3644. Part253.Size = Vector3.new(1, 2, 1)
  3645. Part253.CFrame = CFrame.new(-77.3779144, 1.00008273, 67.9689026, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  3646. Part253.Color = Color3.new(1, 0.8, 0.6)
  3647. Part253.Position = Vector3.new(-77.3779144, 1.00008273, 67.9689026)
  3648. Part253.Orientation = Vector3.new(0, 180, 0)
  3649. Part253.Color = Color3.new(1, 0.8, 0.6)
  3650. Part254.Parent = Model252
  3651. Part254.Material = Enum.Material.SmoothPlastic
  3652. Part254.Transparency = 1
  3653. Part254.Rotation = Vector3.new(90, 0.0199999996, 180)
  3654. Part254.Anchored = true
  3655. Part254.FormFactor = Enum.FormFactor.Custom
  3656. Part254.Size = Vector3.new(1.0999999, 1, 2)
  3657. Part254.CFrame = CFrame.new(-77.42836, 1.00680184, 67.9882813, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3658. Part254.BottomSurface = Enum.SurfaceType.Smooth
  3659. Part254.TopSurface = Enum.SurfaceType.Smooth
  3660. Part254.Position = Vector3.new(-77.42836, 1.00680184, 67.9882813)
  3661. Part254.Orientation = Vector3.new(90, -180, 0)
  3662. ParticleEmitter255.Name = "Void"
  3663. ParticleEmitter255.Parent = Part254
  3664. ParticleEmitter255.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3665. ParticleEmitter255.Rotation = NumberRange.new(100, 100)
  3666. ParticleEmitter255.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3667. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3668. ParticleEmitter255.Texture = "rbxassetid://341277531"
  3669. ParticleEmitter255.ZOffset = -1
  3670. ParticleEmitter255.Lifetime = NumberRange.new(0.5, 0.5)
  3671. ParticleEmitter255.Rate = 1000
  3672. ParticleEmitter255.RotSpeed = NumberRange.new(-20, -10)
  3673. ParticleEmitter255.Speed = NumberRange.new(0, 0)
  3674. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3675. Model256.Name = "LeftArm"
  3676. Model256.Parent = Model0
  3677. Part257.Name = "Left Arm1"
  3678. Part257.Parent = Model256
  3679. Part257.Material = Enum.Material.SmoothPlastic
  3680. Part257.BrickColor = BrickColor.new("Pastel brown")
  3681. Part257.Transparency = 1
  3682. Part257.Rotation = Vector3.new(-180, 0, 0)
  3683. Part257.Anchored = true
  3684. Part257.CanCollide = false
  3685. Part257.FormFactor = Enum.FormFactor.Plate
  3686. Part257.Size = Vector3.new(1, 2, 1)
  3687. Part257.CFrame = CFrame.new(-76.4178696, 3.00015688, 67.9683304, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  3688. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3689. Part257.TopSurface = Enum.SurfaceType.Smooth
  3690. Part257.Color = Color3.new(1, 0.8, 0.6)
  3691. Part257.Position = Vector3.new(-76.4178696, 3.00015688, 67.9683304)
  3692. Part257.Orientation = Vector3.new(0, 180, 180)
  3693. Part257.Color = Color3.new(1, 0.8, 0.6)
  3694. WedgePart258.Parent = Model256
  3695. WedgePart258.Material = Enum.Material.SmoothPlastic
  3696. WedgePart258.BrickColor = BrickColor.new("Really black")
  3697. WedgePart258.Reflectance = 0.20000000298023
  3698. WedgePart258.Rotation = Vector3.new(-179.98999, 90, 0)
  3699. WedgePart258.Anchored = true
  3700. WedgePart258.CanCollide = false
  3701. WedgePart258.FormFactor = Enum.FormFactor.Custom
  3702. WedgePart258.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  3703. WedgePart258.CFrame = CFrame.new(-76.7304459, 2.09602594, 67.9678497, -0.000412006339, -4.89548511e-05, 1.00000465, -9.79987526e-05, -1, -4.89949962e-05, 1.00000465, -9.80188925e-05, 0.000411999179)
  3704. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  3705. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3706. WedgePart258.Position = Vector3.new(-76.7304459, 2.09602594, 67.9678497)
  3707. WedgePart258.Orientation = Vector3.new(0, 89.9799957, -179.98999)
  3708. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3709. Part259.Parent = Model256
  3710. Part259.Material = Enum.Material.Neon
  3711. Part259.BrickColor = BrickColor.new("Really red")
  3712. Part259.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3713. Part259.Anchored = true
  3714. Part259.CanCollide = false
  3715. Part259.FormFactor = Enum.FormFactor.Custom
  3716. Part259.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3717. Part259.CFrame = CFrame.new(-76.401001, 4.16015005, 67.8708801, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3718. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3719. Part259.TopSurface = Enum.SurfaceType.Smooth
  3720. Part259.Color = Color3.new(1, 0, 0)
  3721. Part259.Position = Vector3.new(-76.401001, 4.16015005, 67.8708801)
  3722. Part259.Orientation = Vector3.new(0, 179.979996, -30)
  3723. Part259.Color = Color3.new(1, 0, 0)
  3724. Part260.Parent = Model256
  3725. Part260.Material = Enum.Material.SmoothPlastic
  3726. Part260.BrickColor = BrickColor.new("Really black")
  3727. Part260.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3728. Part260.Anchored = true
  3729. Part260.CanCollide = false
  3730. Part260.FormFactor = Enum.FormFactor.Custom
  3731. Part260.Size = Vector3.new(1.0399996, 0.5, 1.03999972)
  3732. Part260.CFrame = CFrame.new(-76.4204636, 3.87398624, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3733. Part260.BottomSurface = Enum.SurfaceType.Smooth
  3734. Part260.TopSurface = Enum.SurfaceType.Smooth
  3735. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3736. Part260.Position = Vector3.new(-76.4204636, 3.87398624, 67.9680786)
  3737. Part260.Orientation = Vector3.new(0, 179.979996, 0)
  3738. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3739. Part261.Parent = Model256
  3740. Part261.Material = Enum.Material.SmoothPlastic
  3741. Part261.BrickColor = BrickColor.new("Really black")
  3742. Part261.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3743. Part261.Anchored = true
  3744. Part261.CanCollide = false
  3745. Part261.FormFactor = Enum.FormFactor.Custom
  3746. Part261.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  3747. Part261.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3748. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3749. Part261.TopSurface = Enum.SurfaceType.Smooth
  3750. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3751. Part261.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3752. Part261.Orientation = Vector3.new(0, 179.979996, 0)
  3753. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3754. Part262.Parent = Model256
  3755. Part262.Material = Enum.Material.SmoothPlastic
  3756. Part262.BrickColor = BrickColor.new("Really black")
  3757. Part262.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3758. Part262.Anchored = true
  3759. Part262.CanCollide = false
  3760. Part262.FormFactor = Enum.FormFactor.Custom
  3761. Part262.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3762. Part262.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3763. Part262.BottomSurface = Enum.SurfaceType.Smooth
  3764. Part262.TopSurface = Enum.SurfaceType.Smooth
  3765. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3766. Part262.Position = Vector3.new(-75.9255981, 2.29611683, 67.8448181)
  3767. Part262.Orientation = Vector3.new(0, 179.979996, 0)
  3768. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3769. Part263.Parent = Model256
  3770. Part263.Material = Enum.Material.SmoothPlastic
  3771. Part263.BrickColor = BrickColor.new("Really black")
  3772. Part263.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3773. Part263.Anchored = true
  3774. Part263.CanCollide = false
  3775. Part263.FormFactor = Enum.FormFactor.Custom
  3776. Part263.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3777. Part263.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.844635, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3778. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3779. Part263.TopSurface = Enum.SurfaceType.Smooth
  3780. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3781. Part263.Position = Vector3.new(-76.3505402, 2.19803381, 67.844635)
  3782. Part263.Orientation = Vector3.new(0, 179.979996, 0)
  3783. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3784. Part264.Parent = Model256
  3785. Part264.Material = Enum.Material.SmoothPlastic
  3786. Part264.BrickColor = BrickColor.new("Really black")
  3787. Part264.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3788. Part264.Anchored = true
  3789. Part264.CanCollide = false
  3790. Part264.FormFactor = Enum.FormFactor.Custom
  3791. Part264.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  3792. Part264.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3793. Part264.BottomSurface = Enum.SurfaceType.Smooth
  3794. Part264.TopSurface = Enum.SurfaceType.Smooth
  3795. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3796. Part264.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3797. Part264.Orientation = Vector3.new(0, 179.979996, 0)
  3798. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3799. Part265.Parent = Model256
  3800. Part265.Material = Enum.Material.SmoothPlastic
  3801. Part265.BrickColor = BrickColor.new("Really black")
  3802. Part265.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3803. Part265.Anchored = true
  3804. Part265.CanCollide = false
  3805. Part265.FormFactor = Enum.FormFactor.Custom
  3806. Part265.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3807. Part265.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.8447189, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3808. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3809. Part265.TopSurface = Enum.SurfaceType.Smooth
  3810. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3811. Part265.Position = Vector3.new(-76.1705551, 2.18111372, 67.8447189)
  3812. Part265.Orientation = Vector3.new(0, 179.979996, 0)
  3813. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3814. Part266.Parent = Model256
  3815. Part266.Material = Enum.Material.Neon
  3816. Part266.BrickColor = BrickColor.new("Really red")
  3817. Part266.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3818. Part266.Anchored = true
  3819. Part266.CanCollide = false
  3820. Part266.FormFactor = Enum.FormFactor.Custom
  3821. Part266.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  3822. Part266.CFrame = CFrame.new(-76.4205017, 3.88998222, 68.0680695, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3823. Part266.BottomSurface = Enum.SurfaceType.Smooth
  3824. Part266.TopSurface = Enum.SurfaceType.Smooth
  3825. Part266.Color = Color3.new(1, 0, 0)
  3826. Part266.Position = Vector3.new(-76.4205017, 3.88998222, 68.0680695)
  3827. Part266.Orientation = Vector3.new(0, 179.979996, 0)
  3828. Part266.Color = Color3.new(1, 0, 0)
  3829. Part267.Parent = Model256
  3830. Part267.Material = Enum.Material.SmoothPlastic
  3831. Part267.BrickColor = BrickColor.new("Black")
  3832. Part267.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3833. Part267.Anchored = true
  3834. Part267.CanCollide = false
  3835. Part267.FormFactor = Enum.FormFactor.Custom
  3836. Part267.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3837. Part267.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3838. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3839. Part267.TopSurface = Enum.SurfaceType.Smooth
  3840. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3841. Part267.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3842. Part267.Orientation = Vector3.new(0, 179.979996, 0)
  3843. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3844. Part268.Parent = Model256
  3845. Part268.Material = Enum.Material.Neon
  3846. Part268.BrickColor = BrickColor.new("Really red")
  3847. Part268.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3848. Part268.Anchored = true
  3849. Part268.CanCollide = false
  3850. Part268.FormFactor = Enum.FormFactor.Custom
  3851. Part268.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3852. Part268.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3853. Part268.BottomSurface = Enum.SurfaceType.Smooth
  3854. Part268.TopSurface = Enum.SurfaceType.Smooth
  3855. Part268.Color = Color3.new(1, 0, 0)
  3856. Part268.Position = Vector3.new(-75.9206009, 2.29611683, 67.8448181)
  3857. Part268.Orientation = Vector3.new(0, 179.979996, 0)
  3858. Part268.Color = Color3.new(1, 0, 0)
  3859. Part269.Parent = Model256
  3860. Part269.Material = Enum.Material.Neon
  3861. Part269.BrickColor = BrickColor.new("Really red")
  3862. Part269.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3863. Part269.Anchored = true
  3864. Part269.CanCollide = false
  3865. Part269.FormFactor = Enum.FormFactor.Custom
  3866. Part269.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3867. Part269.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3868. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3869. Part269.TopSurface = Enum.SurfaceType.Smooth
  3870. Part269.Color = Color3.new(1, 0, 0)
  3871. Part269.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3872. Part269.Orientation = Vector3.new(0, 179.979996, 0)
  3873. Part269.Color = Color3.new(1, 0, 0)
  3874. Part270.Parent = Model256
  3875. Part270.Material = Enum.Material.SmoothPlastic
  3876. Part270.BrickColor = BrickColor.new("Really black")
  3877. Part270.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3878. Part270.Anchored = true
  3879. Part270.CanCollide = false
  3880. Part270.FormFactor = Enum.FormFactor.Custom
  3881. Part270.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3882. Part270.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.8447266, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3883. Part270.BottomSurface = Enum.SurfaceType.Smooth
  3884. Part270.TopSurface = Enum.SurfaceType.Smooth
  3885. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3886. Part270.Position = Vector3.new(-76.1305618, 2.19111395, 67.8447266)
  3887. Part270.Orientation = Vector3.new(0, 179.979996, 0)
  3888. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3889. Part271.Parent = Model256
  3890. Part271.Material = Enum.Material.Neon
  3891. Part271.BrickColor = BrickColor.new("Really red")
  3892. Part271.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3893. Part271.Anchored = true
  3894. Part271.CanCollide = false
  3895. Part271.FormFactor = Enum.FormFactor.Custom
  3896. Part271.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3897. Part271.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.8448029, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3898. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3899. Part271.TopSurface = Enum.SurfaceType.Smooth
  3900. Part271.Color = Color3.new(1, 0, 0)
  3901. Part271.Position = Vector3.new(-75.9256058, 2.15597177, 67.8448029)
  3902. Part271.Orientation = Vector3.new(0, 179.979996, 0)
  3903. Part271.Color = Color3.new(1, 0, 0)
  3904. Part272.Parent = Model256
  3905. Part272.Material = Enum.Material.Neon
  3906. Part272.BrickColor = BrickColor.new("Really red")
  3907. Part272.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3908. Part272.Anchored = true
  3909. Part272.CanCollide = false
  3910. Part272.FormFactor = Enum.FormFactor.Custom
  3911. Part272.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3912. Part272.CFrame = CFrame.new(-76.1804504, 2.17612576, 68.0882568, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3913. Part272.BottomSurface = Enum.SurfaceType.Smooth
  3914. Part272.TopSurface = Enum.SurfaceType.Smooth
  3915. Part272.Color = Color3.new(1, 0, 0)
  3916. Part272.Position = Vector3.new(-76.1804504, 2.17612576, 68.0882568)
  3917. Part272.Orientation = Vector3.new(0, 179.979996, 0)
  3918. Part272.Color = Color3.new(1, 0, 0)
  3919. Part273.Parent = Model256
  3920. Part273.Material = Enum.Material.SmoothPlastic
  3921. Part273.BrickColor = BrickColor.new("Really black")
  3922. Part273.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3923. Part273.Anchored = true
  3924. Part273.CanCollide = false
  3925. Part273.FormFactor = Enum.FormFactor.Custom
  3926. Part273.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  3927. Part273.CFrame = CFrame.new(-76.4003677, 4.14898729, 67.9681091, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3928. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3929. Part273.TopSurface = Enum.SurfaceType.Smooth
  3930. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3931. Part273.Position = Vector3.new(-76.4003677, 4.14898729, 67.9681091)
  3932. Part273.Orientation = Vector3.new(0, 179.979996, -30)
  3933. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3934. Part274.Parent = Model256
  3935. Part274.Material = Enum.Material.Neon
  3936. Part274.BrickColor = BrickColor.new("Really red")
  3937. Part274.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3938. Part274.Anchored = true
  3939. Part274.CanCollide = false
  3940. Part274.FormFactor = Enum.FormFactor.Custom
  3941. Part274.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3942. Part274.CFrame = CFrame.new(-76.1805496, 2.1761148, 68.3081055, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3943. Part274.BottomSurface = Enum.SurfaceType.Smooth
  3944. Part274.TopSurface = Enum.SurfaceType.Smooth
  3945. Part274.Color = Color3.new(1, 0, 0)
  3946. Part274.Position = Vector3.new(-76.1805496, 2.1761148, 68.3081055)
  3947. Part274.Orientation = Vector3.new(0, 179.979996, 0)
  3948. Part274.Color = Color3.new(1, 0, 0)
  3949. Part275.Parent = Model256
  3950. Part275.Material = Enum.Material.Neon
  3951. Part275.BrickColor = BrickColor.new("Really red")
  3952. Part275.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3953. Part275.Anchored = true
  3954. Part275.CanCollide = false
  3955. Part275.FormFactor = Enum.FormFactor.Custom
  3956. Part275.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3957. Part275.CFrame = CFrame.new(-76.4010773, 4.16014147, 68.0670319, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3958. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3959. Part275.TopSurface = Enum.SurfaceType.Smooth
  3960. Part275.Color = Color3.new(1, 0, 0)
  3961. Part275.Position = Vector3.new(-76.4010773, 4.16014147, 68.0670319)
  3962. Part275.Orientation = Vector3.new(0, 179.979996, -30)
  3963. Part275.Color = Color3.new(1, 0, 0)
  3964. Part276.Parent = Model256
  3965. Part276.Material = Enum.Material.SmoothPlastic
  3966. Part276.BrickColor = BrickColor.new("Really black")
  3967. Part276.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3968. Part276.Anchored = true
  3969. Part276.CanCollide = false
  3970. Part276.FormFactor = Enum.FormFactor.Custom
  3971. Part276.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3972. Part276.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.6355667, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3973. Part276.BottomSurface = Enum.SurfaceType.Smooth
  3974. Part276.TopSurface = Enum.SurfaceType.Smooth
  3975. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3976. Part276.Position = Vector3.new(-76.1705551, 2.18111372, 67.6355667)
  3977. Part276.Orientation = Vector3.new(0, 179.979996, 0)
  3978. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3979. Part277.Parent = Model256
  3980. Part277.Material = Enum.Material.Neon
  3981. Part277.BrickColor = BrickColor.new("Really red")
  3982. Part277.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3983. Part277.Anchored = true
  3984. Part277.CanCollide = false
  3985. Part277.FormFactor = Enum.FormFactor.Custom
  3986. Part277.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3987. Part277.CFrame = CFrame.new(-75.9256058, 2.15597153, 68.308197, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3988. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3989. Part277.TopSurface = Enum.SurfaceType.Smooth
  3990. Part277.Color = Color3.new(1, 0, 0)
  3991. Part277.Position = Vector3.new(-75.9256058, 2.15597153, 68.308197)
  3992. Part277.Orientation = Vector3.new(0, 179.979996, 0)
  3993. Part277.Color = Color3.new(1, 0, 0)
  3994. Part278.Parent = Model256
  3995. Part278.Material = Enum.Material.SmoothPlastic
  3996. Part278.BrickColor = BrickColor.new("Really black")
  3997. Part278.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3998. Part278.Anchored = true
  3999. Part278.CanCollide = false
  4000. Part278.FormFactor = Enum.FormFactor.Custom
  4001. Part278.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4002. Part278.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4003. Part278.BottomSurface = Enum.SurfaceType.Smooth
  4004. Part278.TopSurface = Enum.SurfaceType.Smooth
  4005. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4006. Part278.Position = Vector3.new(-75.9255981, 2.29611683, 68.3082123)
  4007. Part278.Orientation = Vector3.new(0, 179.979996, 0)
  4008. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4009. Part279.Parent = Model256
  4010. Part279.Material = Enum.Material.SmoothPlastic
  4011. Part279.BrickColor = BrickColor.new("Really black")
  4012. Part279.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4013. Part279.Anchored = true
  4014. Part279.CanCollide = false
  4015. Part279.FormFactor = Enum.FormFactor.Custom
  4016. Part279.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4017. Part279.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.6355743, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4018. Part279.BottomSurface = Enum.SurfaceType.Smooth
  4019. Part279.TopSurface = Enum.SurfaceType.Smooth
  4020. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4021. Part279.Position = Vector3.new(-76.1305618, 2.19111395, 67.6355743)
  4022. Part279.Orientation = Vector3.new(0, 179.979996, 0)
  4023. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4024. Part280.Parent = Model256
  4025. Part280.Material = Enum.Material.SmoothPlastic
  4026. Part280.BrickColor = BrickColor.new("Really black")
  4027. Part280.Reflectance = 0.20000000298023
  4028. Part280.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4029. Part280.Anchored = true
  4030. Part280.CanCollide = false
  4031. Part280.FormFactor = Enum.FormFactor.Custom
  4032. Part280.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  4033. Part280.CFrame = CFrame.new(-76.2204514, 2.3499887, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4034. Part280.BottomSurface = Enum.SurfaceType.Smooth
  4035. Part280.TopSurface = Enum.SurfaceType.Smooth
  4036. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4037. Part280.Position = Vector3.new(-76.2204514, 2.3499887, 67.9680786)
  4038. Part280.Orientation = Vector3.new(0, 179.979996, 0)
  4039. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4040. Part281.Parent = Model256
  4041. Part281.Material = Enum.Material.Neon
  4042. Part281.BrickColor = BrickColor.new("Really red")
  4043. Part281.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4044. Part281.Anchored = true
  4045. Part281.CanCollide = false
  4046. Part281.FormFactor = Enum.FormFactor.Custom
  4047. Part281.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4048. Part281.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4049. Part281.BottomSurface = Enum.SurfaceType.Smooth
  4050. Part281.TopSurface = Enum.SurfaceType.Smooth
  4051. Part281.Color = Color3.new(1, 0, 0)
  4052. Part281.Position = Vector3.new(-75.9206009, 2.29611683, 68.3082123)
  4053. Part281.Orientation = Vector3.new(0, 179.979996, 0)
  4054. Part281.Color = Color3.new(1, 0, 0)
  4055. Part282.Parent = Model256
  4056. Part282.Material = Enum.Material.SmoothPlastic
  4057. Part282.BrickColor = BrickColor.new("Really black")
  4058. Part282.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4059. Part282.Anchored = true
  4060. Part282.CanCollide = false
  4061. Part282.FormFactor = Enum.FormFactor.Custom
  4062. Part282.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4063. Part282.CFrame = CFrame.new(-76.1305618, 2.19111371, 68.3081207, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4064. Part282.BottomSurface = Enum.SurfaceType.Smooth
  4065. Part282.TopSurface = Enum.SurfaceType.Smooth
  4066. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4067. Part282.Position = Vector3.new(-76.1305618, 2.19111371, 68.3081207)
  4068. Part282.Orientation = Vector3.new(0, 179.979996, 0)
  4069. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4070. Part283.Parent = Model256
  4071. Part283.Material = Enum.Material.Neon
  4072. Part283.BrickColor = BrickColor.new("Really red")
  4073. Part283.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4074. Part283.Anchored = true
  4075. Part283.CanCollide = false
  4076. Part283.FormFactor = Enum.FormFactor.Custom
  4077. Part283.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  4078. Part283.CFrame = CFrame.new(-76.4204254, 3.88999271, 67.8680725, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4079. Part283.BottomSurface = Enum.SurfaceType.Smooth
  4080. Part283.TopSurface = Enum.SurfaceType.Smooth
  4081. Part283.Color = Color3.new(1, 0, 0)
  4082. Part283.Position = Vector3.new(-76.4204254, 3.88999271, 67.8680725)
  4083. Part283.Orientation = Vector3.new(0, 179.979996, 0)
  4084. Part283.Color = Color3.new(1, 0, 0)
  4085. Part284.Parent = Model256
  4086. Part284.Material = Enum.Material.Neon
  4087. Part284.BrickColor = BrickColor.new("Really red")
  4088. Part284.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4089. Part284.Anchored = true
  4090. Part284.CanCollide = false
  4091. Part284.FormFactor = Enum.FormFactor.Custom
  4092. Part284.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4093. Part284.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.6356583, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4094. Part284.BottomSurface = Enum.SurfaceType.Smooth
  4095. Part284.TopSurface = Enum.SurfaceType.Smooth
  4096. Part284.Color = Color3.new(1, 0, 0)
  4097. Part284.Position = Vector3.new(-75.9206009, 2.29611683, 67.6356583)
  4098. Part284.Orientation = Vector3.new(0, 179.979996, 0)
  4099. Part284.Color = Color3.new(1, 0, 0)
  4100. Part285.Parent = Model256
  4101. Part285.Material = Enum.Material.Neon
  4102. Part285.BrickColor = BrickColor.new("Really red")
  4103. Part285.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4104. Part285.Anchored = true
  4105. Part285.CanCollide = false
  4106. Part285.FormFactor = Enum.FormFactor.Custom
  4107. Part285.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4108. Part285.CFrame = CFrame.new(-76.1803589, 2.17613578, 67.8441772, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4109. Part285.BottomSurface = Enum.SurfaceType.Smooth
  4110. Part285.TopSurface = Enum.SurfaceType.Smooth
  4111. Part285.Color = Color3.new(1, 0, 0)
  4112. Part285.Position = Vector3.new(-76.1803589, 2.17613578, 67.8441772)
  4113. Part285.Orientation = Vector3.new(0, 179.979996, 0)
  4114. Part285.Color = Color3.new(1, 0, 0)
  4115. Part286.Parent = Model256
  4116. Part286.Material = Enum.Material.SmoothPlastic
  4117. Part286.BrickColor = BrickColor.new("Really black")
  4118. Part286.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4119. Part286.Anchored = true
  4120. Part286.CanCollide = false
  4121. Part286.FormFactor = Enum.FormFactor.Custom
  4122. Part286.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4123. Part286.CFrame = CFrame.new(-76.3505402, 2.19803381, 68.3080292, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4124. Part286.BottomSurface = Enum.SurfaceType.Smooth
  4125. Part286.TopSurface = Enum.SurfaceType.Smooth
  4126. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4127. Part286.Position = Vector3.new(-76.3505402, 2.19803381, 68.3080292)
  4128. Part286.Orientation = Vector3.new(0, 179.979996, 0)
  4129. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4130. Part287.Parent = Model256
  4131. Part287.Material = Enum.Material.SmoothPlastic
  4132. Part287.BrickColor = BrickColor.new("Really black")
  4133. Part287.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4134. Part287.Anchored = true
  4135. Part287.CanCollide = false
  4136. Part287.FormFactor = Enum.FormFactor.Custom
  4137. Part287.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4138. Part287.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4139. Part287.BottomSurface = Enum.SurfaceType.Smooth
  4140. Part287.TopSurface = Enum.SurfaceType.Smooth
  4141. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4142. Part287.Position = Vector3.new(-75.9255981, 2.29611683, 67.6356506)
  4143. Part287.Orientation = Vector3.new(0, 179.979996, 0)
  4144. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4145. Part288.Parent = Model256
  4146. Part288.Material = Enum.Material.SmoothPlastic
  4147. Part288.BrickColor = BrickColor.new("Really black")
  4148. Part288.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4149. Part288.Anchored = true
  4150. Part288.CanCollide = false
  4151. Part288.FormFactor = Enum.FormFactor.Custom
  4152. Part288.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4153. Part288.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.0836716, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4154. Part288.BottomSurface = Enum.SurfaceType.Smooth
  4155. Part288.TopSurface = Enum.SurfaceType.Smooth
  4156. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4157. Part288.Position = Vector3.new(-76.1705551, 2.18111372, 68.0836716)
  4158. Part288.Orientation = Vector3.new(0, 179.979996, 0)
  4159. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4160. Part289.Parent = Model256
  4161. Part289.Material = Enum.Material.Neon
  4162. Part289.BrickColor = BrickColor.new("Really red")
  4163. Part289.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4164. Part289.Anchored = true
  4165. Part289.CanCollide = false
  4166. Part289.FormFactor = Enum.FormFactor.Custom
  4167. Part289.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4168. Part289.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4169. Part289.BottomSurface = Enum.SurfaceType.Smooth
  4170. Part289.TopSurface = Enum.SurfaceType.Smooth
  4171. Part289.Color = Color3.new(1, 0, 0)
  4172. Part289.Position = Vector3.new(-75.9206009, 2.29611683, 68.0837631)
  4173. Part289.Orientation = Vector3.new(0, 179.979996, 0)
  4174. Part289.Color = Color3.new(1, 0, 0)
  4175. Part290.Parent = Model256
  4176. Part290.Material = Enum.Material.Neon
  4177. Part290.BrickColor = BrickColor.new("Really red")
  4178. Part290.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4179. Part290.Anchored = true
  4180. Part290.CanCollide = false
  4181. Part290.FormFactor = Enum.FormFactor.Custom
  4182. Part290.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4183. Part290.CFrame = CFrame.new(-75.9256058, 2.15597177, 68.0837555, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4184. Part290.BottomSurface = Enum.SurfaceType.Smooth
  4185. Part290.TopSurface = Enum.SurfaceType.Smooth
  4186. Part290.Color = Color3.new(1, 0, 0)
  4187. Part290.Position = Vector3.new(-75.9256058, 2.15597177, 68.0837555)
  4188. Part290.Orientation = Vector3.new(0, 179.979996, 0)
  4189. Part290.Color = Color3.new(1, 0, 0)
  4190. Part291.Parent = Model256
  4191. Part291.Material = Enum.Material.Neon
  4192. Part291.BrickColor = BrickColor.new("Really red")
  4193. Part291.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4194. Part291.Anchored = true
  4195. Part291.CanCollide = false
  4196. Part291.FormFactor = Enum.FormFactor.Custom
  4197. Part291.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4198. Part291.CFrame = CFrame.new(-76.180275, 2.17614698, 67.6324615, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4199. Part291.BottomSurface = Enum.SurfaceType.Smooth
  4200. Part291.TopSurface = Enum.SurfaceType.Smooth
  4201. Part291.Color = Color3.new(1, 0, 0)
  4202. Part291.Position = Vector3.new(-76.180275, 2.17614698, 67.6324615)
  4203. Part291.Orientation = Vector3.new(0, 179.979996, 0)
  4204. Part291.Color = Color3.new(1, 0, 0)
  4205. Part292.Parent = Model256
  4206. Part292.Material = Enum.Material.SmoothPlastic
  4207. Part292.BrickColor = BrickColor.new("Really black")
  4208. Part292.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4209. Part292.Anchored = true
  4210. Part292.CanCollide = false
  4211. Part292.FormFactor = Enum.FormFactor.Custom
  4212. Part292.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4213. Part292.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.6354828, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4214. Part292.BottomSurface = Enum.SurfaceType.Smooth
  4215. Part292.TopSurface = Enum.SurfaceType.Smooth
  4216. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4217. Part292.Position = Vector3.new(-76.3505402, 2.19803381, 67.6354828)
  4218. Part292.Orientation = Vector3.new(0, 179.979996, 0)
  4219. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4220. Part293.Parent = Model256
  4221. Part293.Material = Enum.Material.SmoothPlastic
  4222. Part293.BrickColor = BrickColor.new("Really black")
  4223. Part293.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4224. Part293.Anchored = true
  4225. Part293.CanCollide = false
  4226. Part293.FormFactor = Enum.FormFactor.Custom
  4227. Part293.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4228. Part293.CFrame = CFrame.new(-76.1305618, 2.19111395, 68.0836868, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4229. Part293.BottomSurface = Enum.SurfaceType.Smooth
  4230. Part293.TopSurface = Enum.SurfaceType.Smooth
  4231. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4232. Part293.Position = Vector3.new(-76.1305618, 2.19111395, 68.0836868)
  4233. Part293.Orientation = Vector3.new(0, 179.979996, 0)
  4234. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4235. Part294.Parent = Model256
  4236. Part294.Material = Enum.Material.SmoothPlastic
  4237. Part294.BrickColor = BrickColor.new("Really black")
  4238. Part294.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4239. Part294.Anchored = true
  4240. Part294.CanCollide = false
  4241. Part294.FormFactor = Enum.FormFactor.Custom
  4242. Part294.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4243. Part294.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4244. Part294.BottomSurface = Enum.SurfaceType.Smooth
  4245. Part294.TopSurface = Enum.SurfaceType.Smooth
  4246. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4247. Part294.Position = Vector3.new(-75.9255981, 2.29611683, 68.0837631)
  4248. Part294.Orientation = Vector3.new(0, 179.979996, 0)
  4249. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4250. Part295.Parent = Model256
  4251. Part295.Material = Enum.Material.SmoothPlastic
  4252. Part295.BrickColor = BrickColor.new("Really black")
  4253. Part295.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4254. Part295.Anchored = true
  4255. Part295.CanCollide = false
  4256. Part295.FormFactor = Enum.FormFactor.Custom
  4257. Part295.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4258. Part295.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.3081131, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4259. Part295.BottomSurface = Enum.SurfaceType.Smooth
  4260. Part295.TopSurface = Enum.SurfaceType.Smooth
  4261. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4262. Part295.Position = Vector3.new(-76.1705551, 2.18111372, 68.3081131)
  4263. Part295.Orientation = Vector3.new(0, 179.979996, 0)
  4264. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4265. Part296.Parent = Model256
  4266. Part296.Material = Enum.Material.SmoothPlastic
  4267. Part296.BrickColor = BrickColor.new("Really black")
  4268. Part296.Reflectance = 0.20000000298023
  4269. Part296.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4270. Part296.Anchored = true
  4271. Part296.CanCollide = false
  4272. Part296.FormFactor = Enum.FormFactor.Custom
  4273. Part296.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  4274. Part296.CFrame = CFrame.new(-76.4204636, 2.4499898, 67.9680023, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4275. Part296.BottomSurface = Enum.SurfaceType.Smooth
  4276. Part296.TopSurface = Enum.SurfaceType.Smooth
  4277. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4278. Part296.Position = Vector3.new(-76.4204636, 2.4499898, 67.9680023)
  4279. Part296.Orientation = Vector3.new(0, 179.979996, 0)
  4280. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4281. Part297.Parent = Model256
  4282. Part297.Material = Enum.Material.Neon
  4283. Part297.BrickColor = BrickColor.new("Really red")
  4284. Part297.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4285. Part297.Anchored = true
  4286. Part297.CanCollide = false
  4287. Part297.FormFactor = Enum.FormFactor.Custom
  4288. Part297.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4289. Part297.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4290. Part297.BottomSurface = Enum.SurfaceType.Smooth
  4291. Part297.TopSurface = Enum.SurfaceType.Smooth
  4292. Part297.Color = Color3.new(1, 0, 0)
  4293. Part297.Position = Vector3.new(-75.9256058, 2.15597177, 67.6356506)
  4294. Part297.Orientation = Vector3.new(0, 179.979996, 0)
  4295. Part297.Color = Color3.new(1, 0, 0)
  4296. Part298.Parent = Model256
  4297. Part298.Material = Enum.Material.SmoothPlastic
  4298. Part298.BrickColor = BrickColor.new("Really black")
  4299. Part298.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4300. Part298.Anchored = true
  4301. Part298.CanCollide = false
  4302. Part298.FormFactor = Enum.FormFactor.Custom
  4303. Part298.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4304. Part298.CFrame = CFrame.new(-76.3505402, 2.19803405, 68.0835876, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4305. Part298.BottomSurface = Enum.SurfaceType.Smooth
  4306. Part298.TopSurface = Enum.SurfaceType.Smooth
  4307. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4308. Part298.Position = Vector3.new(-76.3505402, 2.19803405, 68.0835876)
  4309. Part298.Orientation = Vector3.new(0, 179.979996, 0)
  4310. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4311. Part299.Parent = Model256
  4312. Part299.Material = Enum.Material.SmoothPlastic
  4313. Part299.Transparency = 1
  4314. Part299.Rotation = Vector3.new(90, 0.0199999996, 180)
  4315. Part299.Anchored = true
  4316. Part299.FormFactor = Enum.FormFactor.Custom
  4317. Part299.Size = Vector3.new(1.0999999, 1, 2)
  4318. Part299.CFrame = CFrame.new(-76.4383316, 3.03656721, 67.9838562, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  4319. Part299.BottomSurface = Enum.SurfaceType.Smooth
  4320. Part299.TopSurface = Enum.SurfaceType.Smooth
  4321. Part299.Position = Vector3.new(-76.4383316, 3.03656721, 67.9838562)
  4322. Part299.Orientation = Vector3.new(90, -180, 0)
  4323. ParticleEmitter300.Name = "Void"
  4324. ParticleEmitter300.Parent = Part299
  4325. ParticleEmitter300.Transparency = NumberSequence.new(0,0.78750002384186,1)
  4326. ParticleEmitter300.Rotation = NumberRange.new(100, 100)
  4327. ParticleEmitter300.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  4328. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4329. ParticleEmitter300.Texture = "rbxassetid://341277531"
  4330. ParticleEmitter300.ZOffset = -1
  4331. ParticleEmitter300.Lifetime = NumberRange.new(0.5, 0.5)
  4332. ParticleEmitter300.Rate = 1000
  4333. ParticleEmitter300.RotSpeed = NumberRange.new(-20, -10)
  4334. ParticleEmitter300.Speed = NumberRange.new(0, 0)
  4335. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4336. Model301.Name = "Head"
  4337. Model301.Parent = Model0
  4338. Part302.Name = "Head1"
  4339. Part302.Parent = Model301
  4340. Part302.Material = Enum.Material.SmoothPlastic
  4341. Part302.BrickColor = BrickColor.new("Pastel brown")
  4342. Part302.Transparency = 1
  4343. Part302.Rotation = Vector3.new(-180, 0, 180)
  4344. Part302.Anchored = true
  4345. Part302.CanCollide = false
  4346. Part302.FormFactor = Enum.FormFactor.Symmetric
  4347. Part302.Size = Vector3.new(2, 1, 1)
  4348. Part302.CFrame = CFrame.new(-77.8779831, 4.51006699, 67.9688873, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  4349. Part302.TopSurface = Enum.SurfaceType.Smooth
  4350. Part302.Color = Color3.new(1, 0.8, 0.6)
  4351. Part302.Position = Vector3.new(-77.8779831, 4.51006699, 67.9688873)
  4352. Part302.Orientation = Vector3.new(0, 180, 0)
  4353. Part302.Color = Color3.new(1, 0.8, 0.6)
  4354. SpecialMesh303.Parent = Part302
  4355. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4356. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4357. Script304.Name = "Welds"
  4358. Script304.Parent = Model0
  4359. Script304.Disabled = true
  4360. table.insert(cors,sandbox(Script304,function()
  4361. --Saz
  4362.  
  4363. --A new system which is a combination of fast-welds and hard-welds.
  4364. --Should be far, far better.
  4365.  
  4366. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  4367. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  4368.  
  4369. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  4370. --The fact that you're reading this means you should likely kill yourself. Immediately.
  4371.  
  4372. wait(.33)
  4373.  
  4374. Tool=script.Parent
  4375. Nib=Tool.Parent
  4376.  
  4377.  
  4378. for _,v in pairs(Nib:children()) do
  4379.         if v.className=="Hat" then
  4380.             v:Remove()
  4381.         end
  4382.     end
  4383.  
  4384. wait(1)
  4385.  
  4386. weldparts=function()
  4387.     print("Welding")
  4388.     lel={}
  4389.     function jarate(p)
  4390.         for i=1, #p do
  4391.             table.insert(lel,p[i])
  4392.             k=p[i]:children()
  4393.             if #k>0 then
  4394.                 jarate(k)
  4395.             end
  4396.         end
  4397.     end
  4398.     for _,v in pairs(script.Parent:children()) do
  4399.         if v.Name~="Cloak" and v.className~="Script" then
  4400.             v:BreakJoints()
  4401.             jarate(v:children())
  4402.         end
  4403.     end
  4404.     for _,v in pairs(lel) do
  4405.         if v.className=="Weld" or v.className=="Motor6D" then
  4406.             v:Remove()
  4407.         end
  4408.     end
  4409.     for _,v in pairs(script.Parent["RightLeg"]:children()) do
  4410.         if v.Name~="Right Leg1" then
  4411.             w=Instance.new("Weld")
  4412.             w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  4413.             w.Part1=v
  4414.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4415.             w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4416.             w.Parent=w.Part0
  4417.         end
  4418.     end
  4419.     w=Instance.new("Weld")
  4420.     w.Part0=Nib["Right Leg"]
  4421.     w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  4422.     w.Parent=w.Part0
  4423.     w.C0=CFrame.new(0,-.1,0)
  4424.     for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  4425.         if v.Name~="Left Leg1" then
  4426.             w=Instance.new("Weld")
  4427.             w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  4428.             w.Part1=v
  4429.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4430.             w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4431.             w.Parent=w.Part0
  4432.         end
  4433.     end
  4434.     w=Instance.new("Weld")
  4435.     w.Part0=Nib["Left Leg"]
  4436.     w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  4437.     w.Parent=w.Part0
  4438.     w.C0=CFrame.new(0,-.1,0)
  4439.     for _,v in pairs(script.Parent["RightArm"]:children()) do
  4440.         if v.Name~="Right Arm1" then
  4441.             w=Instance.new("Weld")
  4442.             w.Part0=script.Parent["RightArm"]["Right Arm1"]
  4443.             w.Part1=v
  4444.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4445.             w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4446.             w.Parent=w.Part1
  4447.         end
  4448.     end
  4449.     w=Instance.new("Weld")
  4450.     w.Part0=Nib["Right Arm"]
  4451.     w.Part1=script.Parent["RightArm"]["Right Arm1"]
  4452.     w.Parent=w.Part0
  4453.     w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  4454.    
  4455.     for _,v in pairs(script.Parent["LeftArm"]:children()) do
  4456.         if v.Name~="Left Arm1" then
  4457.             w=Instance.new("Weld")
  4458.             w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  4459.             w.Part1=v
  4460.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4461.             w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4462.             w.Parent=w.Part0
  4463.         end
  4464.     end
  4465.     w=Instance.new("Weld")
  4466.     w.Part0=Nib["Left Arm"]
  4467.     w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  4468.     w.Parent=w.Part0
  4469.    
  4470.    
  4471.     for _,v in pairs(script.Parent["Head"]:children()) do
  4472.         if v.Name~="Head1" then
  4473.             w=Instance.new("Weld")
  4474.             w.Part0=script.Parent["Head"]["Head1"]
  4475.             w.Part1=v
  4476.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4477.             w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  4478.             w.Parent=w.Part0
  4479.         end
  4480.     end
  4481.     w=Instance.new("Weld")
  4482.     w.Part0=Nib["Head"]
  4483.     w.Part1=script.Parent["Head"]["Head1"]
  4484.     w.Parent=w.Part0
  4485.    
  4486.     for _,v in pairs(script.Parent["Torso"]:children()) do
  4487.         if v.Name~="Torso1" then
  4488.             w=Instance.new("Weld")
  4489.             w.Part0=script.Parent["Torso"]["Torso1"]
  4490.             w.Part1=v
  4491.             w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4492.             w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  4493.             w.Parent=script.Parent["Torso"]["Torso1"]
  4494.         end
  4495.     end
  4496.    
  4497.     w=Instance.new("Weld")
  4498.     w.Part0=Nib["Torso"]
  4499.     w.Part1=script.Parent["Torso"]["Torso1"]
  4500.     w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  4501.     w.Parent=w.Part0
  4502.  
  4503.     for _,v in pairs(lel) do
  4504.         if v:IsA("BasePart") then v.Anchored=false end
  4505.     end
  4506.    
  4507.    
  4508.    
  4509.     wait(1)
  4510.    
  4511.     w=Instance.new("Weld")
  4512.     w.Part0=Nib.Torso
  4513.     w.Part1=Tool.Torso.Torso1
  4514.     w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4515.     w.C1=CFrame.new(0,0,0)
  4516.     w.Parent=w.Part1
  4517.     w.Name="ClothingWeld"
  4518.    
  4519.     wait(.06)
  4520.    
  4521.     while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  4522.         wait(.03)
  4523.         w=Instance.new("Weld")
  4524.         w.Part0=Nib.Torso
  4525.         w.Part1=Tool.Torso.Torso1
  4526.         w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4527.         w.C1=CFrame.new(0,0,0)
  4528.         w.Parent=w.Part1
  4529.         w.Name="ClothingWeld"
  4530.     end
  4531.    
  4532.     w=Instance.new("Weld")
  4533.     w.Part0=Nib["Right Leg"]
  4534.     w.Part1=Tool.RightLeg["Right Leg1"]
  4535.     w.C0=CFrame.new(0,0,0)
  4536.     w.C1=CFrame.new(0,0,0)
  4537.     w.Parent=w.Part1
  4538.     w.Name="ClothingWeld"
  4539.    
  4540.     w=Instance.new("Weld")
  4541.     w.Part0=Nib["Left Leg"]
  4542.     w.Part1=Tool.LeftLeg["Left Leg1"]
  4543.     w.C0=CFrame.new(0,0,0)
  4544.     w.C1=CFrame.new(0,0,0)
  4545.     w.Parent=w.Part1
  4546.     w.Name="ClothingWeld"
  4547.    
  4548.     w=Instance.new("Weld")
  4549.     w.Part0=Nib["Right Arm"]
  4550.     w.Part1=Tool.RightArm["Right Arm1"]
  4551.     w.C0=CFrame.new(0,0,0)
  4552.     w.C1=CFrame.new(0,0,0)
  4553.     w.Parent=w.Part1
  4554.     w.Name="ClothingWeld"
  4555.    
  4556.     w=Instance.new("Weld")
  4557.     w.Part0=Nib["Left Arm"]
  4558.     w.Part1=Tool.LeftArm["Left Arm1"]
  4559.     w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4560.     w.C1=CFrame.new(0,0,0)
  4561.     w.Parent=w.Part1
  4562.     w.Name="ClothingWeld"
  4563.    
  4564.     wait()
  4565.    
  4566. end
  4567. weldparts()
  4568.  
  4569. end))
  4570. for i,v in pairs(mas:GetChildren()) do
  4571.     v.Parent = game:GetService("Players").LocalPlayer.Character
  4572.     pcall(function() v:MakeJoints() end)
  4573. end
  4574. mas:Destroy()
  4575. for i,v in pairs(cors) do
  4576.     spawn(function()
  4577.         pcall(v)
  4578.     end)
  4579. end
  4580. --//====================================================\\--
  4581. --||         Edited By iiBosse and XXUNORIBOASXX
  4582. --\\====================================================//--
  4583.  
  4584. -- Made by PPATTA/Cass/Inkyy/lynkss/h6IIow (ORIGINAL BY SHACKLUSTER)
  4585. local runDummyScript = function(f,scri)
  4586. local oldenv = getfenv(f)
  4587. local newenv = setmetatable({}, {
  4588. __index = function(_, k)
  4589. if k:lower() == 'script' then
  4590. return scri
  4591. else
  4592. return oldenv[k]
  4593. end
  4594. end
  4595. })
  4596. setfenv(f, newenv)
  4597. ypcall(function() f() end)
  4598. end
  4599. cors = {}
  4600. mas = Instance.new("Model",game:GetService("Lighting"))
  4601. mas.Name = "CompiledModel"
  4602. o1 = Instance.new("Model")
  4603. o2 = Instance.new("Part")
  4604. o3 = Instance.new("SpecialMesh")
  4605. o4 = Instance.new("Model")
  4606. o5 = Instance.new("Part")
  4607. o6 = Instance.new("SpecialMesh")
  4608. o7 = Instance.new("Weld")
  4609. o8 = Instance.new("Part")
  4610. o9 = Instance.new("SpecialMesh")
  4611. o10 = Instance.new("Weld")
  4612. o11 = Instance.new("Part")
  4613. o12 = Instance.new("SpecialMesh")
  4614. o13 = Instance.new("Weld")
  4615. o14 = Instance.new("Part")
  4616. o15 = Instance.new("SpecialMesh")
  4617. o16 = Instance.new("Weld")
  4618. o17 = Instance.new("Part")
  4619. o18 = Instance.new("SpecialMesh")
  4620. o19 = Instance.new("Weld")
  4621. o20 = Instance.new("Part")
  4622. o21 = Instance.new("SpecialMesh")
  4623. o22 = Instance.new("Weld")
  4624. o23 = Instance.new("Part")
  4625. o24 = Instance.new("SpecialMesh")
  4626. o25 = Instance.new("Weld")
  4627. o26 = Instance.new("Part")
  4628. o27 = Instance.new("SpecialMesh")
  4629. o28 = Instance.new("Weld")
  4630. o29 = Instance.new("Part")
  4631. o30 = Instance.new("SpecialMesh")
  4632. o31 = Instance.new("Weld")
  4633. o32 = Instance.new("Part")
  4634. o33 = Instance.new("SpecialMesh")
  4635. o34 = Instance.new("Weld")
  4636. o35 = Instance.new("Part")
  4637. o36 = Instance.new("SpecialMesh")
  4638. o37 = Instance.new("Weld")
  4639. o38 = Instance.new("Part")
  4640. o39 = Instance.new("SpecialMesh")
  4641. o40 = Instance.new("Weld")
  4642. o41 = Instance.new("Part")
  4643. o42 = Instance.new("SpecialMesh")
  4644. o43 = Instance.new("Weld")
  4645. o44 = Instance.new("Part")
  4646. o45 = Instance.new("SpecialMesh")
  4647. o46 = Instance.new("Weld")
  4648. o47 = Instance.new("Part")
  4649. o48 = Instance.new("SpecialMesh")
  4650. o49 = Instance.new("Weld")
  4651. o50 = Instance.new("Part")
  4652. o51 = Instance.new("SpecialMesh")
  4653. o52 = Instance.new("Weld")
  4654. o53 = Instance.new("Part")
  4655. o54 = Instance.new("SpecialMesh")
  4656. o55 = Instance.new("Weld")
  4657. o56 = Instance.new("Part")
  4658. o57 = Instance.new("SpecialMesh")
  4659. o58 = Instance.new("Weld")
  4660. o59 = Instance.new("Part")
  4661. o60 = Instance.new("SpecialMesh")
  4662. o61 = Instance.new("Weld")
  4663. o62 = Instance.new("Part")
  4664. o63 = Instance.new("SpecialMesh")
  4665. o64 = Instance.new("Weld")
  4666. o1.Name = "Head_"
  4667. o1.Parent = mas
  4668. o2.Name = "REF"
  4669. o2.Parent = o1
  4670. o2.Transparency = 1
  4671. o2.Position = Vector3.new(110.644409, 4.68007088, -60.6269913)
  4672. o2.Rotation = Vector3.new(180, 0.0199999996, -180)
  4673. o2.Anchored = false
  4674. o2.CanCollide = false
  4675. o2.FormFactor = Enum.FormFactor.Symmetric
  4676. o2.Size = Vector3.new(2, 1, 1)
  4677. o2.CFrame = CFrame.new(110.644409, 4.68007088, -60.6269913, -0.99999994, 1.23944917e-22, 0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, -0.000331714633, -1.09697344e-22, -0.99999994)
  4678. o2.BottomSurface = Enum.SurfaceType.Smooth
  4679. o2.TopSurface = Enum.SurfaceType.Smooth
  4680. o2.Position = Vector3.new(110.644409, 4.68007088, -60.6269913)
  4681. o3.Parent = o2
  4682. o3.Scale = Vector3.new(1.25, 1.25, 1.25)
  4683. o4.Name = "Hat"
  4684. o4.Parent = o1
  4685.  
  4686.  
  4687. o56.Name = "NinjaHalfmask"
  4688. o56.Parent = o1
  4689. o56.Position = Vector3.new(110.62999, 4.40999889, -60.6299591)
  4690. o56.Rotation = Vector3.new(-180, 0, -180)
  4691. o56.Anchored = false
  4692. o56.FormFactor = Enum.FormFactor.Custom
  4693. o56.Size = Vector3.new(1.39999914, 0.80000025, 1.39999986)
  4694. o56.CFrame = CFrame.new(110.62999, 4.40999889, -60.6299591, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4695. o56.BottomSurface = Enum.SurfaceType.Smooth
  4696. o56.TopSurface = Enum.SurfaceType.Smooth
  4697. o56.Position = Vector3.new(110.62999, 4.40999889, -60.6299591)
  4698. o57.Parent = o56
  4699. o57.MeshId = "http://www.roblox.com/asset/?id=72541091"
  4700. o57.Scale = Vector3.new(1, 1, 0.949999988)
  4701. o57.TextureId = "rbxassetid://0"
  4702. o57.VertexColor = Vector3.new(0, 0, 0)
  4703. o57.MeshType = Enum.MeshType.FileMesh
  4704. o58.Name = "Joint"
  4705. o58.Parent = o56
  4706. o58.C0 = CFrame.new(-0.0144195557, 0.270071983, -0.00296783447, 0.99999994, -1.23944917e-22, -0.000331714633, 1.23908515e-22, 1, -1.09738441e-22, 0.000331714633, 1.09697344e-22, 0.99999994)
  4707. o58.Part0 = o56
  4708. o58.Part1 = o2
  4709. o61.Name = "Joint"
  4710. o61.Parent = o59
  4711. o61.C0 = CFrame.new(-0.0643463135, -1.15692234, -0.00032043457, 0.99999994, -1.23944917e-22, -0.000331714633, -6.51779555e-05, 0.980506241, -0.196488023, 0.000325248257, 0.196488023, 0.980506182)
  4712. o61.Part0 = o59
  4713. o61.Part1 = o2
  4714. o64.Name = "Joint"
  4715. o64.Parent = o61
  4716. o64.C0 = CFrame.new(-0.0451278687, 0.602211952, -0.865444183, 0.999979198, -1.23196559e-22, 0.00646429276, -0.000884826644, 0.990587771, 0.13687627, -0.00640344899, -0.136879131, 0.990567029)
  4717. o64.Part0 = o62
  4718. o64.Part1 = o2
  4719. mas.Parent = workspace
  4720. mas:MakeJoints()
  4721. local mas1 = mas:GetChildren()
  4722. for i=1,#mas1 do
  4723.     mas1[i].Parent = workspace
  4724.     ypcall(function() mas1[i]:MakeJoints() end)
  4725. end
  4726. mas:Destroy()
  4727. for i=1,#cors do
  4728. coroutine.resume(cors[i])
  4729. end
  4730.  
  4731. wait()
  4732.  
  4733. Workspace["Head_"].Parent = game.Players.LocalPlayer.Character
  4734.  
  4735. game.Players.LocalPlayer.Character["Head_"].Name = "Familiar Head"
  4736.  
  4737. w = Instance.new("Weld", game.Players.LocalPlayer.Character["Head"])
  4738. w.Part0 = game.Players.LocalPlayer.Character["Head"]
  4739. w.Part1 = o2
  4740. w.C0 = CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0)
  4741. game.Players.LocalPlayer.Character["Head"].Transparency = 0
  4742.  
  4743. for i,v in pairs (game.Players.LocalPlayer.Character["Familiar Head"]:GetChildren()) do
  4744.     if v.ClassName == "Part" then
  4745.     v.CanCollide = false
  4746.     v.Anchored = false
  4747.     end
  4748. end
  4749.  
  4750. for i,v in pairs (game.Players.LocalPlayer.Character["Familiar Head"].Hat:GetChildren()) do
  4751.     v.Anchored = false
  4752.     v.CanCollide = false
  4753. end
  4754.  
  4755.  
  4756. local runDummyScript = function(f,scri)
  4757. local oldenv = getfenv(f)
  4758. local newenv = setmetatable({}, {
  4759. __index = function(_, k)
  4760. if k:lower() == 'script' then
  4761. return scri
  4762. else
  4763. return oldenv[k]
  4764. end
  4765. end
  4766. })
  4767. setfenv(f, newenv)
  4768. ypcall(function() f() end)
  4769. end
  4770. cors = {}
  4771. mas = Instance.new("Model",game:GetService("Lighting"))
  4772. mas.Name = "CompiledModel"
  4773. o1 = Instance.new("Model")
  4774. o2 = Instance.new("Script")
  4775. o3 = Instance.new("Model")
  4776. o4 = Instance.new("Part")
  4777. o5 = Instance.new("SpecialMesh")
  4778. o6 = Instance.new("Weld")
  4779. o7 = Instance.new("Part")
  4780. o8 = Instance.new("BlockMesh")
  4781. o9 = Instance.new("Weld")
  4782. o10 = Instance.new("Part")
  4783. o11 = Instance.new("SpecialMesh")
  4784. o12 = Instance.new("Weld")
  4785. o13 = Instance.new("Part")
  4786. o14 = Instance.new("BlockMesh")
  4787. o15 = Instance.new("Weld")
  4788. o16 = Instance.new("Part")
  4789. o17 = Instance.new("SpecialMesh")
  4790. o18 = Instance.new("Weld")
  4791. o19 = Instance.new("Part")
  4792. o20 = Instance.new("BlockMesh")
  4793. o21 = Instance.new("Weld")
  4794. o22 = Instance.new("Part")
  4795. o23 = Instance.new("SpecialMesh")
  4796. o24 = Instance.new("Weld")
  4797. o25 = Instance.new("Part")
  4798. o26 = Instance.new("BlockMesh")
  4799. o27 = Instance.new("Weld")
  4800. o28 = Instance.new("LocalScript")
  4801. o29 = Instance.new("IntValue")
  4802. o30 = Instance.new("IntValue")
  4803. o31 = Instance.new("IntValue")
  4804. o32 = Instance.new("IntValue")
  4805. o33 = Instance.new("IntValue")
  4806. o34 = Instance.new("IntValue")
  4807. o35 = Instance.new("IntValue")
  4808. o36 = Instance.new("Part")
  4809. o37 = Instance.new("SpecialMesh")
  4810. o38 = Instance.new("Script")
  4811. o39 = Instance.new("Weld")
  4812. o40 = Instance.new("Part")
  4813. o41 = Instance.new("SpecialMesh")
  4814. o42 = Instance.new("Script")
  4815. o43 = Instance.new("Weld")
  4816. o44 = Instance.new("Part")
  4817. o45 = Instance.new("SpecialMesh")
  4818. o46 = Instance.new("Script")
  4819. o47 = Instance.new("Weld")
  4820. o48 = Instance.new("Part")
  4821. o49 = Instance.new("CylinderMesh")
  4822. o50 = Instance.new("Script")
  4823. o51 = Instance.new("Weld")
  4824. o52 = Instance.new("Part")
  4825. o53 = Instance.new("SpecialMesh")
  4826. o54 = Instance.new("Weld")
  4827. o55 = Instance.new("Part")
  4828. o56 = Instance.new("SpecialMesh")
  4829. o57 = Instance.new("Weld")
  4830. o58 = Instance.new("Part")
  4831. o59 = Instance.new("SpecialMesh")
  4832. o60 = Instance.new("Weld")
  4833. o61 = Instance.new("Part")
  4834. o62 = Instance.new("SpecialMesh")
  4835. o63 = Instance.new("Weld")
  4836. o64 = Instance.new("Part")
  4837. o65 = Instance.new("BlockMesh")
  4838. o66 = Instance.new("Part")
  4839. o67 = Instance.new("SpecialMesh")
  4840. o68 = Instance.new("Weld")
  4841. o69 = Instance.new("Part")
  4842. o70 = Instance.new("SpecialMesh")
  4843. o71 = Instance.new("Weld")
  4844. o72 = Instance.new("Part")
  4845. o73 = Instance.new("BlockMesh")
  4846. o74 = Instance.new("Weld")
  4847. o75 = Instance.new("Part")
  4848. o76 = Instance.new("SpecialMesh")
  4849. o77 = Instance.new("Weld")
  4850. o78 = Instance.new("Part")
  4851. o79 = Instance.new("BlockMesh")
  4852. o80 = Instance.new("Weld")
  4853. o81 = Instance.new("Part")
  4854. o82 = Instance.new("BlockMesh")
  4855. o83 = Instance.new("Weld")
  4856. o84 = Instance.new("Part")
  4857. o85 = Instance.new("SpecialMesh")
  4858. o86 = Instance.new("Weld")
  4859. o87 = Instance.new("Part")
  4860. o88 = Instance.new("SpecialMesh")
  4861. o89 = Instance.new("Weld")
  4862. o90 = Instance.new("Part")
  4863. o91 = Instance.new("SpecialMesh")
  4864. o92 = Instance.new("Weld")
  4865. o93 = Instance.new("Part")
  4866. o94 = Instance.new("SpecialMesh")
  4867. o95 = Instance.new("Weld")
  4868. o96 = Instance.new("Part")
  4869. o97 = Instance.new("BlockMesh")
  4870. o98 = Instance.new("Weld")
  4871. o99 = Instance.new("Part")
  4872. o100 = Instance.new("SpecialMesh")
  4873. o101 = Instance.new("Weld")
  4874. o102 = Instance.new("Part")
  4875. o103 = Instance.new("BlockMesh")
  4876. o104 = Instance.new("Weld")
  4877. o1.Name = "Armor"
  4878. o1.Parent = mas
  4879. o2.Name = "Welds"
  4880. o2.Parent = o1
  4881. table.insert(cors,coroutine.create(function()
  4882. wait()
  4883. runDummyScript(function()
  4884. --Saz
  4885.  
  4886. --A new system which is a combination of fast-welds and hard-welds.
  4887. --Should be far, far better.
  4888.  
  4889. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  4890. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  4891.  
  4892. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  4893. --The fact that you're reading this means you should likely kill yourself. Immediately.
  4894.  
  4895. wait(.33)
  4896.  
  4897. Tool=script.Parent
  4898. Nib=Tool.Parent
  4899.  
  4900. running=0
  4901. jumping=0
  4902. clothinganim=function()
  4903.    
  4904.     torsovel=Nib.Torso.Velocity
  4905.     vely=torsovel.y
  4906.     velh=Vector3.new(torsovel.x,0,torsovel.z)
  4907.    
  4908.     coseff=math.cos(time()*2) / 18
  4909.     jumping=0
  4910.     if vely > 6 then
  4911.         jumping=1
  4912.         coseff=0
  4913.     elseif vely<-6 then
  4914.         jumping=-1
  4915.         coseff=0
  4916.     end
  4917.     running=0
  4918.     if velh.magnitude > 5 then
  4919.         running=1
  4920.         coseff=0
  4921.     end
  4922.    
  4923.     rundir=1
  4924.     dir=Nib.Torso.Velocity
  4925.     magfor=(dir-Nib.Torso.CFrame.lookVector*dir.magnitude).magnitude
  4926.     magback=(dir-Nib.Torso.CFrame.lookVector*-dir.magnitude).magnitude
  4927.     if magfor > magback then
  4928.         rundir=-1
  4929.     end
  4930.    
  4931.     runeff=(((velh.magnitude / math.pi / 9) * running) * rundir) * 1.1
  4932.     jumpeff=(math.abs(vely / 4) * jumping) / 9
  4933.    
  4934.     fluidback=-.2 + jumpeff - (runeff / 3)
  4935.     fluidback2=-.8 + coseff + runeff * 2 - jumpeff*2
  4936.    
  4937.     if fluidback > -.05 then
  4938.         fluidback=-.05
  4939.     end
  4940.     if fluidback < -math.rad(175) then
  4941.         fluidback=-math.rad(175)
  4942.     end
  4943.     if fluidback2 > 1.6 then
  4944.         fluidback2=1.6
  4945.     end
  4946.     if fluidback2 < -1.55 then
  4947.         fluidback2=-1.55
  4948.     end
  4949.    
  4950.     gottagofast=(dir-Vector3.new(0,0,0)).magnitude/10 + .08
  4951.    
  4952.     Tool.Cloak.CloakScript.Initial.Value = -6 - math.deg(fluidback*1.5) + (jumpeff)
  4953.     Tool.Cloak.CloakScript.Progression.Value = gottagofast*1.5 + - (jumpeff * 2) - 1
  4954.    
  4955.     Tool.Cloak.CloakScript.Right1.Value=40-gottagofast*17.5 + (jumpeff * 3)
  4956.     Tool.Cloak.CloakScript.Right2.Value=20-gottagofast*8 + (jumpeff * 4)
  4957.     Tool.Cloak.CloakScript.Left1.Value=40-gottagofast*17.5 + (jumpeff * 3)
  4958.     Tool.Cloak.CloakScript.Left2.Value=20-gottagofast*8 + (jumpeff * 4)
  4959. end
  4960.  
  4961. weldparts=function()
  4962.     print("Welding")
  4963.     lel={}
  4964.     function jarate(p)
  4965.         for i=1, #p do
  4966.             table.insert(lel,p[i])
  4967.             k=p[i]:children()
  4968.             if #k>0 then
  4969.                 jarate(k)
  4970.             end
  4971.         end
  4972.     end
  4973.     for _,v in pairs(script.Parent:children()) do
  4974.         if v.Name~="Cloak" and v.className~="Script" then
  4975.             v:BreakJoints()
  4976.             jarate(v:children())
  4977.         end
  4978.     end
  4979.     for _,v in pairs(lel) do
  4980.         if v.className=="Weld" or v.className=="Motor6D" then
  4981.             v:Remove()
  4982.         end
  4983.     end
  4984. end
  4985. weldparts()
  4986.  
  4987. wait(.5)
  4988.  
  4989. LEL=game:GetService("RunService").Stepped:connect(clothinganim)
  4990. end,o2)
  4991. end))
  4992. o3.Name = "Cloak"
  4993. o3.Parent = o1
  4994. o4.Name = "Tier6L"
  4995. o4.Parent = o3
  4996. o4.Material = Enum.Material.SmoothPlastic
  4997. o4.BrickColor = BrickColor.new("Really black")
  4998. o4.Position = Vector3.new(61.7912445, 1.25607467, -7180.82422)
  4999. o4.Rotation = Vector3.new(-86.7399979, 5.03999996, 147.070007)
  5000. o4.CanCollide = false
  5001. o4.FormFactor = Enum.FormFactor.Custom
  5002. o4.Size = Vector3.new(0.200000003, 2.19999981, 0.600000024)
  5003. o4.CFrame = CFrame.new(61.7912445, 1.25607467, -7180.82422, -0.836119115, -0.541471124, 0.0878807157, 0.10452985, -1.06138032e-07, 0.994521618, -0.538504481, 0.840725243, 0.056600064)
  5004. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5005. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5006. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5007. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5008. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5009. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5010. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5011. o4.Position = Vector3.new(61.7912445, 1.25607467, -7180.82422)
  5012. o4.Orientation = Vector3.new(-84, 57.2200012, 90)
  5013. o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5014. o5.Parent = o4
  5015. o5.Scale = Vector3.new(0.550000012, 1, 1)
  5016. o5.MeshType = Enum.MeshType.Wedge
  5017. o5.Scale = Vector3.new(0.550000012, 1, 1)
  5018. o6.Name = "Joint"
  5019. o6.Parent = o4
  5020. o6.C0 = CFrame.new(-0.0329589844, 0.100097656, 2.759552, -4.52394415e-05, 0.99939096, 0.0348952115, 1, 4.41140946e-05, 3.30192197e-05, 3.14597382e-05, 0.0348952115, -0.999391079)
  5021. o6.Part0 = o4
  5022. o6.Part1 = o64
  5023. o7.Name = "Tier4"
  5024. o7.Parent = o3
  5025. o7.Material = Enum.Material.SmoothPlastic
  5026. o7.BrickColor = BrickColor.new("Really black")
  5027. o7.Position = Vector3.new(61.9097748, 3.12423563, -7180.62842)
  5028. o7.Rotation = Vector3.new(-86.1999969, 5.88000011, -122.980003)
  5029. o7.CanCollide = false
  5030. o7.FormFactor = Enum.FormFactor.Custom
  5031. o7.Size = Vector3.new(2.4000001, 0.200000003, 0.400000036)
  5032. o7.CFrame = CFrame.new(61.9097748, 3.12423563, -7180.62842, -0.541471064, 0.834458232, 0.102458574, 1.34532456e-08, -0.121869415, 0.992546022, 0.840725303, 0.537434757, 0.0659888163)
  5033. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5034. o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5035. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5036. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5037. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5038. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5039. o7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5040. o7.Position = Vector3.new(61.9097748, 3.12423563, -7180.62842)
  5041. o7.Orientation = Vector3.new(-83, 57.2200012, 180)
  5042. o7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5043. o8.Parent = o7
  5044. o8.Scale = Vector3.new(1, 0.550000012, 1)
  5045. o8.Scale = Vector3.new(1, 0.550000012, 1)
  5046. o9.Name = "Joint"
  5047. o9.Parent = o7
  5048. o9.C0 = CFrame.new(0, 0.00854492188, 0.880432129, 1, 4.40463482e-05, 3.28889328e-05, 4.46135346e-05, -0.99984777, -0.0174494404, 3.21153384e-05, 0.0174494442, -0.99984777)
  5049. o9.Part0 = o7
  5050. o9.Part1 = o64
  5051. o10.Name = "Tier6R"
  5052. o10.Parent = o3
  5053. o10.Material = Enum.Material.SmoothPlastic
  5054. o10.BrickColor = BrickColor.new("Really black")
  5055. o10.Position = Vector3.new(61.6828423, 1.25604415, -7180.65576)
  5056. o10.Rotation = Vector3.new(-86.7399979, 5.03999996, -32.9300003)
  5057. o10.CanCollide = false
  5058. o10.FormFactor = Enum.FormFactor.Custom
  5059. o10.Size = Vector3.new(0.200000003, 2.19999981, 0.600000024)
  5060. o10.CFrame = CFrame.new(61.6828423, 1.25604415, -7180.65576, 0.836119175, 0.541471064, 0.0878807157, -0.104529843, 1.12366251e-07, 0.994521618, 0.538504422, -0.840725303, 0.056600064)
  5061. o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5062. o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5063. o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5064. o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5065. o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5066. o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5067. o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5068. o10.Position = Vector3.new(61.6828423, 1.25604415, -7180.65576)
  5069. o10.Orientation = Vector3.new(-84, 57.2200012, -90)
  5070. o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5071. o11.Parent = o10
  5072. o11.Scale = Vector3.new(0.550000012, 1, 1)
  5073. o11.MeshType = Enum.MeshType.Wedge
  5074. o11.Scale = Vector3.new(0.550000012, 1, 1)
  5075. o12.Name = "Joint"
  5076. o12.Parent = o10
  5077. o12.C0 = CFrame.new(0.0329589844, 0.100097656, 2.75958252, 4.51798369e-05, -0.99939096, -0.0348952152, -1, -4.40545264e-05, -3.30171388e-05, 3.14597382e-05, 0.0348952152, -0.999391079)
  5078. o12.Part0 = o10
  5079. o12.Part1 = o64
  5080. o13.Name = "Tier2"
  5081. o13.Parent = o3
  5082. o13.Material = Enum.Material.SmoothPlastic
  5083. o13.BrickColor = BrickColor.new("Really black")
  5084. o13.Position = Vector3.new(61.9512939, 3.51092005, -7180.60254)
  5085. o13.Rotation = Vector3.new(-85.9199982, 6.30000019, 56.9900017)
  5086. o13.CanCollide = false
  5087. o13.FormFactor = Enum.FormFactor.Custom
  5088. o13.Size = Vector3.new(2.4000001, 0.200000003, 0.400000036)
  5089. o13.CFrame = CFrame.new(61.9512939, 3.51092005, -7180.60254, 0.541472912, -0.833535492, 0.10973569, -1.20988261e-07, 0.13052462, 0.991444767, -0.840728939, -0.536840379, 0.0706755593)
  5090. o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5091. o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5092. o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5093. o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5094. o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5095. o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5096. o13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5097. o13.Position = Vector3.new(61.9512939, 3.51092005, -7180.60254)
  5098. o13.Orientation = Vector3.new(-82.5, 57.2200012, 0)
  5099. o13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5100. o14.Parent = o13
  5101. o14.Scale = Vector3.new(1, 0.550000012, 1)
  5102. o14.Scale = Vector3.new(1, 0.550000012, 1)
  5103. o15.Name = "Joint"
  5104. o15.Parent = o13
  5105. o15.C0 = CFrame.new(-0.00048828125, -0.00268554688, 0.490692139, -1.00000405, -4.36902046e-05, -3.27304006e-05, -4.42266464e-05, 0.999965429, 0.00872571021, 3.24249268e-05, 0.00872471556, -0.999961913)
  5106. o15.Part0 = o13
  5107. o15.Part1 = o64
  5108. o16.Name = "Tier5L"
  5109. o16.Parent = o3
  5110. o16.Material = Enum.Material.SmoothPlastic
  5111. o16.BrickColor = BrickColor.new("Really black")
  5112. o16.Position = Vector3.new(62.5848083, 2.63398647, -7181.72168)
  5113. o16.Rotation = Vector3.new(93.5299988, -5.46000004, -127.550003)
  5114. o16.CanCollide = false
  5115. o16.FormFactor = Enum.FormFactor.Custom
  5116. o16.Size = Vector3.new(0.200000003, 0.200000003, 0.600000024)
  5117. o16.CFrame = CFrame.new(62.5848083, 2.63398647, -7181.72168, -0.606665313, 0.789254844, -0.0951735154, 0.106710076, -0.0377883092, -0.993571579, -0.787777841, -0.612922907, -0.0612967759)
  5118. o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5119. o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5120. o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5121. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5122. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5123. o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5124. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5125. o16.Position = Vector3.new(62.5848083, 2.63398647, -7181.72168)
  5126. o16.Orientation = Vector3.new(83.5, -122.779999, 109.5)
  5127. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5128. o17.Parent = o16
  5129. o17.Scale = Vector3.new(0.550000012, 1, 1)
  5130. o17.MeshType = Enum.MeshType.Wedge
  5131. o17.Scale = Vector3.new(0.550000012, 1, 1)
  5132. o18.Name = "Joint"
  5133. o18.Parent = o16
  5134. o18.C0 = CFrame.new(-0.414550781, -1.21582031, -1.37017822, -0.333852053, 0.94231075, 0.0246626958, -0.942634106, -0.33373633, -0.00876811519, -3.1657517e-05, -0.0261731111, 0.999657452)
  5135. o18.Part0 = o16
  5136. o18.Part1 = o64
  5137. o19.Name = "Tier5"
  5138. o19.Parent = o3
  5139. o19.Material = Enum.Material.SmoothPlastic
  5140. o19.BrickColor = BrickColor.new("Really black")
  5141. o19.Position = Vector3.new(61.8614883, 2.63791513, -7180.66016)
  5142. o19.Rotation = Vector3.new(93.5299988, -5.46000004, -57.0499992)
  5143. o19.CanCollide = false
  5144. o19.FormFactor = Enum.FormFactor.Custom
  5145. o19.Size = Vector3.new(2.4000001, 0.200000003, 0.600000024)
  5146. o19.CFrame = CFrame.new(61.8614883, 2.63791513, -7180.66016, 0.541470945, 0.835320532, -0.0951727629, -8.41937435e-08, -0.113203257, -0.993571639, -0.840725422, 0.537990034, -0.061296273)
  5147. o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5148. o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5149. o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5150. o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5151. o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5152. o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5153. o19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5154. o19.Position = Vector3.new(61.8614883, 2.63791513, -7180.66016)
  5155. o19.Orientation = Vector3.new(83.5, -122.779999, -180)
  5156. o19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5157. o20.Parent = o19
  5158. o20.Scale = Vector3.new(1, 0.550000012, 1)
  5159. o20.Scale = Vector3.new(1, 0.550000012, 1)
  5160. o21.Name = "Joint"
  5161. o21.Parent = o19
  5162. o21.C0 = CFrame.new(-0.00048828125, 0.0185546875, -1.37005615, -1, -4.39487958e-05, -3.28037859e-05, 4.47923449e-05, -0.999657393, -0.0261740107, -3.16422302e-05, -0.0261740107, 0.999657393)
  5163. o21.Part0 = o19
  5164. o21.Part1 = o64
  5165. o22.Name = "Tier5R"
  5166. o22.Parent = o3
  5167. o22.Material = Enum.Material.SmoothPlastic
  5168. o22.BrickColor = BrickColor.new("Really black")
  5169. o22.Position = Vector3.new(61.1939087, 2.63406706, -7179.56299)
  5170. o22.Rotation = Vector3.new(93.5299988, -5.46000004, 13.4499998)
  5171. o22.CanCollide = false
  5172. o22.FormFactor = Enum.FormFactor.Custom
  5173. o22.Size = Vector3.new(0.200000003, 0.200000003, 0.600000024)
  5174. o22.CFrame = CFrame.new(61.1939087, 2.63406706, -7179.56299, 0.968161643, -0.231579393, -0.0951733962, -0.106710136, -0.0377878621, -0.993571639, 0.226493433, 0.972095311, -0.061296802)
  5175. o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5176. o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5177. o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5178. o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5179. o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5180. o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5181. o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5182. o22.Position = Vector3.new(61.1939087, 2.63406706, -7179.56299)
  5183. o22.Orientation = Vector3.new(83.5, -122.779999, -109.5)
  5184. o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5185. o23.Parent = o22
  5186. o23.Scale = Vector3.new(0.550000012, 1, 1)
  5187. o23.MeshType = Enum.MeshType.Wedge
  5188. o23.Scale = Vector3.new(0.550000012, 1, 1)
  5189. o24.Name = "Joint"
  5190. o24.Parent = o22
  5191. o24.C0 = CFrame.new(0.414672852, -1.21484375, -1.37014771, -0.333767116, -0.942340016, -0.0246845838, 0.942664266, -0.333653569, -0.00870657712, -3.17431986e-05, -0.0261731967, 0.999657452)
  5192. o24.Part0 = o22
  5193. o24.Part1 = o64
  5194. o25.Name = "Tier6"
  5195. o25.Parent = o3
  5196. o25.Material = Enum.Material.SmoothPlastic
  5197. o25.BrickColor = BrickColor.new("Really black")
  5198. o25.Position = Vector3.new(61.7986336, 1.95236802, -7180.70068)
  5199. o25.Rotation = Vector3.new(93.2600021, -5.03999996, -57.0699997)
  5200. o25.CanCollide = false
  5201. o25.FormFactor = Enum.FormFactor.Custom
  5202. o25.Size = Vector3.new(2.4000001, 0.200000003, 0.800000012)
  5203. o25.CFrame = CFrame.new(61.7986336, 1.95236802, -7180.70068, 0.541468561, 0.836115897, -0.0878793746, -4.34719283e-08, -0.104528502, -0.994521856, -0.840721488, 0.538502276, -0.0565988719)
  5204. o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5205. o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5206. o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5207. o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5208. o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5209. o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5210. o25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5211. o25.Position = Vector3.new(61.7986336, 1.95236802, -7180.70068)
  5212. o25.Orientation = Vector3.new(84, -122.779999, -180)
  5213. o25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5214. o26.Parent = o25
  5215. o26.Scale = Vector3.new(1, 0.550000012, 1)
  5216. o26.Scale = Vector3.new(1, 0.550000012, 1)
  5217. o27.Name = "Joint"
  5218. o27.Parent = o25
  5219. o27.C0 = CFrame.new(-0.00048828125, 0.033203125, -2.05944824, -1.00000453, -4.39882278e-05, -3.27453017e-05, 4.51505184e-05, -0.999394894, -0.0348971263, -3.12998891e-05, -0.0348961428, 0.999390841)
  5220. o27.Part0 = o25
  5221. o27.Part1 = o64
  5222. o28.Name = "CloakScript"
  5223. o28.Parent = o3
  5224. table.insert(cors,coroutine.create(function()
  5225. wait()
  5226. runDummyScript(function()
  5227. --SazErenos
  5228. wait(1.2) --FOUL SORCERY
  5229.  
  5230. Tool=script.Parent --Ihaveaproblemsendhelp
  5231. Nub=owner
  5232. Tier1M=Tool.Tier1
  5233. Tier2M=Tool.Tier2
  5234. --nope
  5235. Tier3M=Tool.Tier4
  5236. Tier4M=Tool.Tier5
  5237. Tier5M=Tool.Tier6
  5238.  
  5239. t1w,t2w,t3w,t4w,t5w,l1w,l2w,r1w,r2w,t4l,t4r,t5r,t5l,t6r,t6l=nil,nil,nil,nil,nil,nil,nil,nil,nil,nil,nil,nil,nil,nil,nil
  5240.  
  5241. initialWeld=function()
  5242.    
  5243.     t1w=Instance.new("Motor6D",Tier1M)
  5244.     t1w.Name="TierWeld"
  5245.     t1w.Part0=Nub.Torso
  5246.     t1w.Part1=Tier1M
  5247.     t1w.C0=CFrame.new(0,1,0.8)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-90),math.rad(-90))
  5248.     t1w.C1=CFrame.new(0,.32,0)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  5249.     t1w.MaxVelocity=.08
  5250.     t1w.DesiredAngle=.08
  5251.  
  5252.    
  5253.     wait(.1)
  5254.     end
  5255. initialWeld()
  5256.  
  5257. wait(1)
  5258.  
  5259. while true do
  5260.     if game.Players.LocalPlayer.Character.Humanoid.WalkSpeed <= 35 then
  5261.     t1w.DesiredAngle=math.rad(script.Initial.Value + game.Players.LocalPlayer.Character.Humanoid.WalkSpeed + script.Progression.Value + script.Hard.Value)
  5262.     end
  5263.     if game.Players.LocalPlayer.Character.Humanoid.WalkSpeed >= 35 then
  5264.     t1w.DesiredAngle=math.rad(script.Initial.Value + 35 + script.Progression.Value + script.Hard.Value)
  5265.     end
  5266.     wait()
  5267. end
  5268.  
  5269.  
  5270. end,o28)
  5271. end))
  5272. o29.Name = "Progression"
  5273. o29.Parent = o28
  5274. o29.Value = -1
  5275. o30.Name = "Right1"
  5276. o30.Parent = o28
  5277. o30.Value = 39
  5278. o31.Name = "Right2"
  5279. o31.Parent = o28
  5280. o31.Value = 19
  5281. o32.Name = "Left1"
  5282. o32.Parent = o28
  5283. o32.Value = 39
  5284. o33.Name = "Left2"
  5285. o33.Parent = o28
  5286. o33.Value = 19
  5287. o34.Name = "Initial"
  5288. o34.Parent = o28
  5289. o34.Value = 11
  5290. o35.Name = "Hard"
  5291. o35.Parent = o28
  5292. o35.Value = -2
  5293. o36.Name = "Tier10"
  5294. o36.Parent = o3
  5295. o36.Material = Enum.Material.Neon
  5296. o36.BrickColor = BrickColor.new("Crimson")
  5297. o36.Position = Vector3.new(61.4215698, 2.85112214, -7180.03271)
  5298. o36.Rotation = Vector3.new(66.8899994, -20.6800003, -63.2299995)
  5299. o36.CanCollide = false
  5300. o36.FormFactor = Enum.FormFactor.Custom
  5301. o36.Size = Vector3.new(0.200000003, 0.200000003, 1.73100019)
  5302. o36.CFrame = CFrame.new(61.4215698, 2.85112214, -7180.03271, 0.421343029, 0.835325956, -0.353151202, -0.496777713, -0.113201156, -0.860463202, -0.75874579, 0.537987471, 0.367275447)
  5303. o36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5304. o36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5305. o36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5306. o36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5307. o36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5308. o36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5309. o36.Color = Color3.new(0.819608, 0, 0)
  5310. o36.Position = Vector3.new(61.4215698, 2.85112214, -7180.03271)
  5311. o36.Orientation = Vector3.new(59.3699989, -43.8800011, -102.839996)
  5312. o36.Color = Color3.new(0.819608, 0, 0)
  5313. o37.Parent = o36
  5314. o37.Scale = Vector3.new(1, 0.100000001, 1)
  5315. o37.MeshType = Enum.MeshType.Sphere
  5316. o37.Scale = Vector3.new(1, 0.100000001, 1)
  5317. o38.Name = "Transparency script"
  5318. o38.Parent = o36
  5319. table.insert(cors,coroutine.create(function()
  5320. wait()
  5321. runDummyScript(function()
  5322.  
  5323. while true do
  5324. SHE=script.Parent  
  5325. SHE.Transparency = 0.9
  5326. wait (0.1)
  5327. SHE.Transparency = 0.8
  5328. wait (0.1)
  5329. SHE.Transparency = 0.7
  5330. wait (0.1)
  5331. SHE.Transparency = 0.6
  5332. wait (0.1)
  5333. SHE.Transparency = 0.5
  5334. wait (0.1)
  5335. SHE.Transparency = 0.4
  5336. wait (0.1)
  5337. SHE.Transparency = 0.3
  5338. wait (0.1)
  5339. SHE.Transparency = 0.2
  5340. wait (0.1)
  5341. SHE.Transparency = 0.1
  5342. wait(0.1)
  5343. SHE.Transparency = 0.2
  5344. wait (0.1)
  5345. SHE.Transparency = 0.3
  5346. wait (0.1)
  5347. SHE.Transparency = 0.4
  5348. wait (0.1)
  5349. SHE.Transparency = 0.5
  5350. wait (0.1)
  5351. SHE.Transparency = 0.6
  5352. wait (0.1)
  5353. SHE.Transparency = 0.7
  5354. wait (0.1)
  5355. SHE.Transparency = 0.8
  5356. wait (0.1)
  5357. SHE.Transparency = 0.9
  5358. wait (0.1)
  5359. SHE.Transparency = 1
  5360. wait(1)
  5361. end
  5362.  
  5363. end,o38)
  5364. end))
  5365. o39.Name = "Joint"
  5366. o39.Parent = o36
  5367. o39.C0 = CFrame.new(0.08203125, 0.0725097656, -1.38867188, -0.866049051, -0.0131210685, 0.499792576, 3.97264957e-05, -0.999660254, -0.0261765383, 0.499966562, -0.0226496756, 0.865749478)
  5368. o39.Part0 = o36
  5369. o39.Part1 = o64
  5370. o40.Name = "Tier8"
  5371. o40.Parent = o3
  5372. o40.Material = Enum.Material.Neon
  5373. o40.BrickColor = BrickColor.new("Crimson")
  5374. o40.Position = Vector3.new(61.7780037, 2.5119791, -7180.65088)
  5375. o40.Rotation = Vector3.new(91.8399963, -6.55000019, -57.2200012)
  5376. o40.CanCollide = false
  5377. o40.FormFactor = Enum.FormFactor.Custom
  5378. o40.Size = Vector3.new(0.200000003, 0.200000003, 1.85700011)
  5379. o40.CFrame = CFrame.new(61.7780037, 2.5119791, -7180.65088, 0.537817359, 0.835323751, -0.113999695, -0.0346577577, -0.11319986, -0.992967486, -0.842354715, 0.537985861, -0.0319304466)
  5380. o40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5381. o40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5382. o40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5383. o40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5384. o40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5385. o40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5386. o40.Color = Color3.new(0.819608, 0, 0)
  5387. o40.Position = Vector3.new(61.7780037, 2.5119791, -7180.65088)
  5388. o40.Orientation = Vector3.new(83.1999969, -105.650002, -162.979996)
  5389. o40.Color = Color3.new(0.819608, 0, 0)
  5390. o41.Parent = o40
  5391. o41.Scale = Vector3.new(1, 0.100000001, 1)
  5392. o41.MeshType = Enum.MeshType.Sphere
  5393. o41.Scale = Vector3.new(1, 0.100000001, 1)
  5394. o42.Name = "Transparency script"
  5395. o42.Parent = o40
  5396. table.insert(cors,coroutine.create(function()
  5397. wait()
  5398. runDummyScript(function()
  5399.  
  5400. while true do
  5401. SHE=script.Parent  
  5402. SHE.Transparency = 0.9
  5403. wait (0.1)
  5404. SHE.Transparency = 0.8
  5405. wait (0.1)
  5406. SHE.Transparency = 0.7
  5407. wait (0.1)
  5408. SHE.Transparency = 0.6
  5409. wait (0.1)
  5410. SHE.Transparency = 0.5
  5411. wait (0.1)
  5412. SHE.Transparency = 0.4
  5413. wait (0.1)
  5414. SHE.Transparency = 0.3
  5415. wait (0.1)
  5416. SHE.Transparency = 0.2
  5417. wait (0.1)
  5418. SHE.Transparency = 0.1
  5419. wait(0.1)
  5420. SHE.Transparency = 0.2
  5421. wait (0.1)
  5422. SHE.Transparency = 0.3
  5423. wait (0.1)
  5424. SHE.Transparency = 0.4
  5425. wait (0.1)
  5426. SHE.Transparency = 0.5
  5427. wait (0.1)
  5428. SHE.Transparency = 0.6
  5429. wait (0.1)
  5430. SHE.Transparency = 0.7
  5431. wait (0.1)
  5432. SHE.Transparency = 0.8
  5433. wait (0.1)
  5434. SHE.Transparency = 0.9
  5435. wait (0.1)
  5436. SHE.Transparency = 1
  5437. wait(1)
  5438. end
  5439.  
  5440. end,o42)
  5441. end))
  5442. o43.Name = "Joint"
  5443. o43.Parent = o40
  5444. o43.C0 = CFrame.new(0, 0.0690917969, -1.503479, -0.999392569, -0.000951845373, 0.034837883, 3.9577084e-05, -0.999657393, -0.0261774324, 0.0348508544, -0.0261601526, 0.99905014)
  5445. o43.Part0 = o40
  5446. o43.Part1 = o64
  5447. o44.Name = "Tier9"
  5448. o44.Parent = o3
  5449. o44.Material = Enum.Material.Neon
  5450. o44.BrickColor = BrickColor.new("Crimson")
  5451. o44.Position = Vector3.new(62.2033043, 2.91456223, -7181.22656)
  5452. o44.Rotation = Vector3.new(118.82, 10.8599997, -58.2700005)
  5453. o44.CanCollide = false
  5454. o44.FormFactor = Enum.FormFactor.Custom
  5455. o44.Size = Vector3.new(0.200000003, 0.200000003, 1.67100012)
  5456. o44.CFrame = CFrame.new(62.2033043, 2.91456223, -7181.22656, 0.51650852, 0.835321009, 0.18832688, 0.496801734, -0.113197848, -0.86044991, -0.697434187, 0.53799057, -0.473456919)
  5457. o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5458. o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5459. o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5460. o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5461. o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5462. o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5463. o44.Color = Color3.new(0.819608, 0, 0)
  5464. o44.Position = Vector3.new(62.2033043, 2.91456223, -7181.22656)
  5465. o44.Orientation = Vector3.new(59.3699989, 158.309998, 102.839996)
  5466. o44.Color = Color3.new(0.819608, 0, 0)
  5467. o45.Parent = o44
  5468. o45.Scale = Vector3.new(1, 0.100000001, 1)
  5469. o45.MeshType = Enum.MeshType.Sphere
  5470. o45.Scale = Vector3.new(1, 0.100000001, 1)
  5471. o46.Name = "Transparency script"
  5472. o46.Parent = o44
  5473. table.insert(cors,coroutine.create(function()
  5474. wait()
  5475. runDummyScript(function()
  5476.  
  5477. while true do
  5478. SHE=script.Parent  
  5479. SHE.Transparency = 0.9
  5480. wait (0.1)
  5481. SHE.Transparency = 0.8
  5482. wait (0.1)
  5483. SHE.Transparency = 0.7
  5484. wait (0.1)
  5485. SHE.Transparency = 0.6
  5486. wait (0.1)
  5487. SHE.Transparency = 0.5
  5488. wait (0.1)
  5489. SHE.Transparency = 0.4
  5490. wait (0.1)
  5491. SHE.Transparency = 0.3
  5492. wait (0.1)
  5493. SHE.Transparency = 0.2
  5494. wait (0.1)
  5495. SHE.Transparency = 0.1
  5496. wait(0.1)
  5497. SHE.Transparency = 0.2
  5498. wait (0.1)
  5499. SHE.Transparency = 0.3
  5500. wait (0.1)
  5501. SHE.Transparency = 0.4
  5502. wait (0.1)
  5503. SHE.Transparency = 0.5
  5504. wait (0.1)
  5505. SHE.Transparency = 0.6
  5506. wait (0.1)
  5507. SHE.Transparency = 0.7
  5508. wait (0.1)
  5509. SHE.Transparency = 0.8
  5510. wait (0.1)
  5511. SHE.Transparency = 0.9
  5512. wait (0.1)
  5513. SHE.Transparency = 1
  5514. wait(1)
  5515. end
  5516.  
  5517. end,o46)
  5518. end))
  5519. o47.Name = "Joint"
  5520. o47.Parent = o44
  5521. o47.C0 = CFrame.new(-0.0244140625, 0.0690917969, -1.28125, -0.866000533, 0.0130518731, -0.499872804, 4.50308435e-05, -0.999657273, -0.0261794534, -0.500043154, -0.0226939265, 0.865703106)
  5522. o47.Part0 = o44
  5523. o47.Part1 = o64
  5524. o48.Name = "Tier11"
  5525. o48.Parent = o3
  5526. o48.Material = Enum.Material.Neon
  5527. o48.BrickColor = BrickColor.new("Crimson")
  5528. o48.Position = Vector3.new(61.8991051, 3.72734714, -7180.61328)
  5529. o48.Rotation = Vector3.new(91.8399963, -6.55000019, -57.2200012)
  5530. o48.CanCollide = false
  5531. o48.FormFactor = Enum.FormFactor.Custom
  5532. o48.Size = Vector3.new(0.272999972, 0.200000003, 1.85700011)
  5533. o48.CFrame = CFrame.new(61.8991051, 3.72734714, -7180.61328, 0.537819922, 0.835326314, -0.113998443, -0.0346590541, -0.113197207, -0.992967665, -0.842357457, 0.537988663, -0.0319281556)
  5534. o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5535. o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5536. o48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5537. o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5538. o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5539. o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5540. o48.Color = Color3.new(0.819608, 0, 0)
  5541. o48.Position = Vector3.new(61.8991051, 3.72734714, -7180.61328)
  5542. o48.Orientation = Vector3.new(83.1999969, -105.650002, -162.979996)
  5543. o48.Color = Color3.new(0.819608, 0, 0)
  5544. o49.Parent = o48
  5545. o49.Scale = Vector3.new(1, 0.100000001, 1)
  5546. o49.Scale = Vector3.new(1, 0.100000001, 1)
  5547. o50.Name = "Transparency script"
  5548. o50.Parent = o48
  5549. table.insert(cors,coroutine.create(function()
  5550. wait()
  5551. runDummyScript(function()
  5552.  
  5553. while true do
  5554. SHE=script.Parent  
  5555. SHE.Transparency = 0.9
  5556. wait (0.1)
  5557. SHE.Transparency = 0.8
  5558. wait (0.1)
  5559. SHE.Transparency = 0.7
  5560. wait (0.1)
  5561. SHE.Transparency = 0.6
  5562. wait (0.1)
  5563. SHE.Transparency = 0.5
  5564. wait (0.1)
  5565. SHE.Transparency = 0.4
  5566. wait (0.1)
  5567. SHE.Transparency = 0.3
  5568. wait (0.1)
  5569. SHE.Transparency = 0.2
  5570. wait (0.1)
  5571. SHE.Transparency = 0.1
  5572. wait(0.1)
  5573. SHE.Transparency = 0.2
  5574. wait (0.1)
  5575. SHE.Transparency = 0.3
  5576. wait (0.1)
  5577. SHE.Transparency = 0.4
  5578. wait (0.1)
  5579. SHE.Transparency = 0.5
  5580. wait (0.1)
  5581. SHE.Transparency = 0.6
  5582. wait (0.1)
  5583. SHE.Transparency = 0.7
  5584. wait (0.1)
  5585. SHE.Transparency = 0.8
  5586. wait (0.1)
  5587. SHE.Transparency = 0.9
  5588. wait (0.1)
  5589. SHE.Transparency = 1
  5590. wait(1)
  5591. end
  5592.  
  5593. end,o50)
  5594. end))
  5595. o51.Name = "Joint"
  5596. o51.Parent = o48
  5597. o51.C0 = CFrame.new(0.0087890625, 0.0852050781, -0.281646729, -0.999396324, -0.000952661037, 0.0348390788, 4.05609608e-05, -0.999660611, -0.0261805691, 0.0348521098, -0.0261624437, 0.999050021)
  5598. o51.Part0 = o48
  5599. o51.Part1 = o64
  5600. o52.Name = "Tier7R1"
  5601. o52.Parent = o3
  5602. o52.Material = Enum.Material.SmoothPlastic
  5603. o52.BrickColor = BrickColor.new("Really black")
  5604. o52.Position = Vector3.new(60.942131, 1.06799221, -7179.03271)
  5605. o52.Rotation = Vector3.new(93.25, -5.03999996, 3.93000007)
  5606. o52.CanCollide = false
  5607. o52.FormFactor = Enum.FormFactor.Custom
  5608. o52.Size = Vector3.new(0.200000003, 0.400000215, 1)
  5609. o52.CFrame = CFrame.new(60.942131, 1.06799221, -7179.03271, 0.993798077, -0.0682692677, -0.0878834128, -0.0914257318, -0.0506294779, -0.994522989, 0.0634447858, 0.996391952, -0.0565572046)
  5610. o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5611. o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5612. o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5613. o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5614. o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5615. o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5616. o52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5617. o52.Position = Vector3.new(60.942131, 1.06799221, -7179.03271)
  5618. o52.Orientation = Vector3.new(84, -122.760002, -118.980003)
  5619. o52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5620. o53.Parent = o52
  5621. o53.Scale = Vector3.new(0.550000012, 1, 1)
  5622. o53.MeshType = Enum.MeshType.Wedge
  5623. o53.Scale = Vector3.new(0.550000012, 1, 1)
  5624. o54.Name = "Joint"
  5625. o54.Parent = o52
  5626. o54.C0 = CFrame.new(0.69329834, -1.74853516, -2.91992188, -0.484728932, -0.874136567, -0.0305380616, 0.874670923, -0.484432995, -0.0169308037, 6.03124499e-06, -0.0349161252, 0.99938947)
  5627. o54.Part0 = o52
  5628. o54.Part1 = o64
  5629. o55.Name = "Tier1L"
  5630. o55.Parent = o3
  5631. o55.Material = Enum.Material.SmoothPlastic
  5632. o55.BrickColor = BrickColor.new("Really black")
  5633. o55.Position = Vector3.new(62.4946327, 3.99739218, -7181.32227)
  5634. o55.Rotation = Vector3.new(94.3499985, -6.71999979, -146.960007)
  5635. o55.CanCollide = false
  5636. o55.FormFactor = Enum.FormFactor.Custom
  5637. o55.Size = Vector3.new(0.200000003, 0.600000024, 0.600000024)
  5638. o55.CFrame = CFrame.new(62.4946327, 3.99739218, -7181.32227, -0.832543492, 0.541470706, -0.117003933, 0.139170229, -1.9466097e-07, -0.99026823, -0.536201179, -0.840725541, -0.0753564909)
  5639. o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5640. o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5641. o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5642. o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5643. o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5644. o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5645. o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5646. o55.Position = Vector3.new(62.4946327, 3.99739218, -7181.32227)
  5647. o55.Orientation = Vector3.new(82, -122.779999, 90)
  5648. o55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5649. o56.Parent = o55
  5650. o56.Scale = Vector3.new(0.550000012, 1, 1)
  5651. o56.MeshType = Enum.MeshType.Wedge
  5652. o56.Scale = Vector3.new(0.550000012, 1, 1)
  5653. o57.Name = "Joint"
  5654. o57.Parent = o55
  5655. o57.C0 = CFrame.new(0.000244140625, -0.899902344, 0.000366210938, -4.37498093e-05, 1, 7.4505806e-09, -1, -4.36902046e-05, -3.26558948e-05, -3.26484442e-05, 3.7252903e-09, 0.99999994)
  5656. o57.Part0 = o55
  5657. o57.Part1 = o64
  5658. o58.Name = "Tier7R2"
  5659. o58.Parent = o3
  5660. o58.Material = Enum.Material.SmoothPlastic
  5661. o58.BrickColor = BrickColor.new("Really black")
  5662. o58.Position = Vector3.new(60.8807182, 0.37198472, -7179.07275)
  5663. o58.Rotation = Vector3.new(-86.75, 5.03999996, -3.93000007)
  5664. o58.CanCollide = false
  5665. o58.FormFactor = Enum.FormFactor.Custom
  5666. o58.Size = Vector3.new(0.200000003, 0.400000215, 0.400000006)
  5667. o58.CFrame = CFrame.new(60.8807182, 0.37198472, -7179.07275, 0.993798077, 0.0682692677, 0.0878834128, -0.0914257318, 0.0506294779, 0.994522989, 0.0634447858, -0.996391952, 0.0565572046)
  5668. o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5669. o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5670. o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5671. o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5672. o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5673. o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5674. o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5675. o58.Position = Vector3.new(60.8807182, 0.37198472, -7179.07275)
  5676. o58.Orientation = Vector3.new(-84, 57.2400017, -61.0200005)
  5677. o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5678. o59.Parent = o58
  5679. o59.Scale = Vector3.new(0.550000012, 1, 1)
  5680. o59.MeshType = Enum.MeshType.Wedge
  5681. o59.Scale = Vector3.new(0.550000012, 1, 1)
  5682. o60.Name = "Joint"
  5683. o60.Parent = o58
  5684. o60.C0 = CFrame.new(0.693237305, 1.74804688, 3.61978149, -0.484728932, -0.874136567, -0.0305380616, -0.874670923, 0.484432995, 0.0169308037, -6.03124499e-06, 0.0349161252, -0.99938947)
  5685. o60.Part0 = o58
  5686. o60.Part1 = o64
  5687. o61.Name = "Tier1R"
  5688. o61.Parent = o3
  5689. o61.Material = Enum.Material.SmoothPlastic
  5690. o61.BrickColor = BrickColor.new("Really black")
  5691. o61.Position = Vector3.new(61.519886, 3.99742651, -7179.80908)
  5692. o61.Rotation = Vector3.new(94.3499985, -6.71999979, 33.0400009)
  5693. o61.CanCollide = false
  5694. o61.FormFactor = Enum.FormFactor.Custom
  5695. o61.Size = Vector3.new(0.200000003, 0.600000024, 0.600000024)
  5696. o61.CFrame = CFrame.new(61.519886, 3.99742651, -7179.80908, 0.832543492, -0.541470706, -0.117003933, -0.139170229, 1.9466097e-07, -0.99026823, 0.536201179, 0.840725541, -0.0753564909)
  5697. o61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5698. o61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5699. o61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5700. o61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5701. o61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5702. o61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5703. o61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5704. o61.Position = Vector3.new(61.519886, 3.99742651, -7179.80908)
  5705. o61.Orientation = Vector3.new(82, -122.779999, -90)
  5706. o61.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5707. o62.Parent = o61
  5708. o62.Scale = Vector3.new(0.550000012, 1, 1)
  5709. o62.MeshType = Enum.MeshType.Wedge
  5710. o62.Scale = Vector3.new(0.550000012, 1, 1)
  5711. o63.Name = "Joint"
  5712. o63.Parent = o61
  5713. o63.C0 = CFrame.new(0, -0.899902344, 0.000366210938, 4.37498093e-05, -1, -7.4505806e-09, 1, 4.36902046e-05, 3.26558948e-05, -3.26484442e-05, 3.7252903e-09, 0.99999994)
  5714. o63.Part0 = o61
  5715. o63.Part1 = o64
  5716. o64.Name = "Tier1F"
  5717. o64.Parent = o3
  5718. o64.Material = Enum.Material.SmoothPlastic
  5719. o64.BrickColor = BrickColor.new("Really black")
  5720. o64.Position = Vector3.new(62.0071144, 3.99706364, -7180.56592)
  5721. o64.Rotation = Vector3.new(94.3499985, -6.71999979, 123.040001)
  5722. o64.CanCollide = false
  5723. o64.FormFactor = Enum.FormFactor.Custom
  5724. o64.Size = Vector3.new(1.19999981, 0.200000003, 0.600000024)
  5725. o64.CFrame = CFrame.new(62.0071144, 3.99706364, -7180.56592, -0.541430533, -0.832567155, -0.117021613, 2.64523806e-05, 0.139170229, -0.99026829, 0.84075141, -0.536164403, -0.0753290504)
  5726. o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5727. o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5728. o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5729. o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5730. o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5731. o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5732. o64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5733. o64.Position = Vector3.new(62.0071144, 3.99706364, -7180.56592)
  5734. o64.Orientation = Vector3.new(82, -122.769997, 0.00999999978)
  5735. o64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5736. o65.Parent = o64
  5737. o65.Scale = Vector3.new(1, 0.550000012, 1)
  5738. o65.Scale = Vector3.new(1, 0.550000012, 1)
  5739. o66.Name = "Tier1L"
  5740. o66.Parent = o3
  5741. o66.Material = Enum.Material.SmoothPlastic
  5742. o66.BrickColor = BrickColor.new("Really black")
  5743. o66.Transparency = 1
  5744. o66.Position = Vector3.new(62.1119499, 4.8883028, -7180.49805)
  5745. o66.Rotation = Vector3.new(180, 32.7799988, -172)
  5746. o66.CanCollide = false
  5747. o66.FormFactor = Enum.FormFactor.Custom
  5748. o66.Size = Vector3.new(0.200000003, 0.600000024, 0.600000024)
  5749. o66.CFrame = CFrame.new(62.1119499, 4.8883028, -7180.49805, -0.832540989, 0.117010318, 0.541474938, 0.139169142, 0.990268528, -1.42618228e-05, -0.53620708, 0.0753448084, -0.840723932)
  5750. o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5751. o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5752. o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5753. o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5754. o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5755. o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5756. o66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5757. o66.Position = Vector3.new(62.1119499, 4.8883028, -7180.49805)
  5758. o66.Orientation = Vector3.new(0, 147.220001, 8)
  5759. o66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5760. o67.Parent = o66
  5761. o67.Scale = Vector3.new(0.550000012, 1, 1)
  5762. o67.MeshType = Enum.MeshType.Wedge
  5763. o67.Scale = Vector3.new(0.550000012, 1, 1)
  5764. o68.Name = "Joint"
  5765. o68.Parent = o66
  5766. o68.C0 = CFrame.new(-0.000244140625, -0.899963379, 0.00048828125, -5.0008297e-05, 1.00000095, 1.23679638e-06, 1.9364059e-05, 9.9465251e-07, -1.00000012, -1.00000095, -4.99784946e-05, -1.93342566e-05)
  5767. o68.Part0 = o66
  5768. o68.Part1 = o64
  5769. o69.Name = "Tier1R"
  5770. o69.Parent = o3
  5771. o69.Material = Enum.Material.SmoothPlastic
  5772. o69.BrickColor = BrickColor.new("Really black")
  5773. o69.Transparency = 1
  5774. o69.Position = Vector3.new(61.901619, 3.10601306, -7180.63379)
  5775. o69.Rotation = Vector3.new(180, 32.7799988, 8)
  5776. o69.CanCollide = false
  5777. o69.FormFactor = Enum.FormFactor.Custom
  5778. o69.Size = Vector3.new(0.200000003, 0.600000024, 0.600000024)
  5779. o69.CFrame = CFrame.new(61.901619, 3.10601306, -7180.63379, 0.832540989, -0.117010318, 0.541474938, -0.139169142, -0.990268528, -1.42618228e-05, 0.53620708, -0.0753448084, -0.840723932)
  5780. o69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5781. o69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5782. o69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5783. o69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5784. o69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5785. o69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5786. o69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5787. o69.Position = Vector3.new(61.901619, 3.10601306, -7180.63379)
  5788. o69.Orientation = Vector3.new(0, 147.220001, -172)
  5789. o69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5790. o70.Parent = o69
  5791. o70.Scale = Vector3.new(0.550000012, 1, 1)
  5792. o70.MeshType = Enum.MeshType.Wedge
  5793. o70.Scale = Vector3.new(0.550000012, 1, 1)
  5794. o71.Name = "Joint"
  5795. o71.Parent = o69
  5796. o71.C0 = CFrame.new(0.000244140625, -0.899841309, 0, 5.0008297e-05, -1.00000095, -1.23679638e-06, -1.9364059e-05, -9.9465251e-07, 1.00000012, -1.00000095, -4.99784946e-05, -1.93342566e-05)
  5797. o71.Part0 = o69
  5798. o71.Part1 = o64
  5799. o72.Name = "Tier1"
  5800. o72.Parent = o3
  5801. o72.Material = Enum.Material.SmoothPlastic
  5802. o72.BrickColor = BrickColor.new("Really black")
  5803. o72.Transparency = 1
  5804. o72.Position = Vector3.new(62.0073242, 3.9970901, -7180.56592)
  5805. o72.Rotation = Vector3.new(180, 32.7799988, 98)
  5806. o72.CanCollide = false
  5807. o72.FormFactor = Enum.FormFactor.Custom
  5808. o72.Size = Vector3.new(1.19999981, 0.200000003, 0.600000024)
  5809. o72.CFrame = CFrame.new(62.0073242, 3.9970901, -7180.56592, -0.116992086, -0.832546175, 0.541471183, -0.990274668, 0.13912642, -4.66114434e-05, -0.0752942115, -0.536210358, -0.840726376)
  5810. o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5811. o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5812. o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5813. o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5814. o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5815. o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5816. o72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5817. o72.Position = Vector3.new(62.0073242, 3.9970901, -7180.56592)
  5818. o72.Orientation = Vector3.new(0, 147.220001, -82)
  5819. o72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5820. o73.Parent = o72
  5821. o73.Scale = Vector3.new(1, 0.550000012, 1)
  5822. o73.Scale = Vector3.new(1, 0.550000012, 1)
  5823. o74.Name = "Joint"
  5824. o74.Parent = o72
  5825. o74.C0 = CFrame.new(6.10351563e-05, 0.000244140625, 0, 1.32992864e-05, -4.41484153e-05, 1.00000024, -5.0008297e-05, 1.00000107, 4.43905592e-05, -1.00000095, -5.0008297e-05, 1.33290887e-05)
  5826. o74.Part0 = o72
  5827. o74.Part1 = o64
  5828. o75.Name = "Tier6L4"
  5829. o75.Parent = o3
  5830. o75.Material = Enum.Material.SmoothPlastic
  5831. o75.BrickColor = BrickColor.new("Really black")
  5832. o75.Position = Vector3.new(62.5524025, 0.74961257, -7181.93213)
  5833. o75.Rotation = Vector3.new(-86.7399979, 5.03999996, 127.57)
  5834. o75.CanCollide = false
  5835. o75.FormFactor = Enum.FormFactor.Custom
  5836. o75.Size = Vector3.new(0.200006768, 0.600020528, 0.400013566)
  5837. o75.CFrame = CFrame.new(62.5524025, 0.74961257, -7181.93213, -0.607381761, -0.789548516, 0.0878630728, 0.0985275507, 0.0348783582, 0.994521856, -0.788287938, 0.612713575, 0.0566079617)
  5838. o75.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5839. o75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5840. o75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5841. o75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5842. o75.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5843. o75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5844. o75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5845. o75.Position = Vector3.new(62.5524025, 0.74961257, -7181.93213)
  5846. o75.Orientation = Vector3.new(-84, 57.2099991, 70.5100021)
  5847. o75.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5848. o76.Parent = o75
  5849. o76.Scale = Vector3.new(0.550000012, 1, 1)
  5850. o76.MeshType = Enum.MeshType.Wedge
  5851. o76.Scale = Vector3.new(0.550000012, 1, 1)
  5852. o77.Name = "Joint"
  5853. o77.Parent = o75
  5854. o77.C0 = CFrame.new(-0.42578125, 1.38085938, 3.25909424, -0.33389321, 0.942041874, 0.03288785, 0.942616999, 0.33368814, 0.0116998889, 4.76539135e-05, 0.034905687, -0.999389768)
  5855. o77.Part0 = o75
  5856. o77.Part1 = o64
  5857. o78.Name = "Tier6L3"
  5858. o78.Parent = o3
  5859. o78.Material = Enum.Material.SmoothPlastic
  5860. o78.BrickColor = BrickColor.new("Really black")
  5861. o78.Position = Vector3.new(62.5971031, 1.24478269, -7181.9043)
  5862. o78.Rotation = Vector3.new(93.2600021, -5.03999996, 142.429993)
  5863. o78.CanCollide = false
  5864. o78.FormFactor = Enum.FormFactor.Custom
  5865. o78.Size = Vector3.new(0.600020349, 0.200006768, 0.600020349)
  5866. o78.CFrame = CFrame.new(62.5971031, 1.24478269, -7181.9043, -0.789519489, -0.607415795, -0.0878888816, 0.0349066034, 0.0985290408, -0.994520783, 0.612749457, -0.788261473, -0.0565879531)
  5867. o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5868. o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5869. o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5870. o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5871. o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5872. o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5873. o78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5874. o78.Position = Vector3.new(62.5971031, 1.24478269, -7181.9043)
  5875. o78.Orientation = Vector3.new(84, -122.779999, 19.5100002)
  5876. o78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5877. o79.Parent = o78
  5878. o79.Scale = Vector3.new(1, 0.550000012, 1)
  5879. o79.Scale = Vector3.new(1, 0.550000012, 1)
  5880. o80.Name = "Joint"
  5881. o80.Parent = o78
  5882. o80.C0 = CFrame.new(1.38183594, -0.425292969, -2.76107788, 0.942631483, 0.333648652, 0.0116658174, -0.3338525, 0.942056239, 0.0328883603, -1.68606639e-05, -0.0348947793, 0.999390244)
  5883. o80.Part0 = o78
  5884. o80.Part1 = o64
  5885. o81.Name = "Tier6LMain"
  5886. o81.Parent = o3
  5887. o81.Material = Enum.Material.SmoothPlastic
  5888. o81.BrickColor = BrickColor.new("Really black")
  5889. o81.Position = Vector3.new(62.5012169, 1.94748783, -7181.7417)
  5890. o81.Rotation = Vector3.new(93.2600021, -5.03999996, 142.429993)
  5891. o81.CanCollide = false
  5892. o81.FormFactor = Enum.FormFactor.Custom
  5893. o81.Size = Vector3.new(0.200006768, 0.200006768, 0.800027072)
  5894. o81.CFrame = CFrame.new(62.5012169, 1.94748783, -7181.7417, -0.789519489, -0.607415795, -0.0878888816, 0.0349066034, 0.0985290408, -0.994520783, 0.612749457, -0.788261473, -0.0565879531)
  5895. o81.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5896. o81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5897. o81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5898. o81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5899. o81.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5900. o81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5901. o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5902. o81.Position = Vector3.new(62.5012169, 1.94748783, -7181.7417)
  5903. o81.Orientation = Vector3.new(84, -122.779999, 19.5100002)
  5904. o81.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5905. o82.Parent = o81
  5906. o82.Scale = Vector3.new(1, 0.550000012, 1)
  5907. o82.Scale = Vector3.new(1, 0.550000012, 1)
  5908. o83.Name = "Joint"
  5909. o83.Parent = o81
  5910. o83.C0 = CFrame.new(1.18212891, -0.424804688, -2.0614624, 0.942631483, 0.333648652, 0.0116658174, -0.3338525, 0.942056239, 0.0328883603, -1.68606639e-05, -0.0348947793, 0.999390244)
  5911. o83.Part0 = o81
  5912. o83.Part1 = o64
  5913. o84.Name = "Tier6L2"
  5914. o84.Parent = o3
  5915. o84.Material = Enum.Material.SmoothPlastic
  5916. o84.BrickColor = BrickColor.new("Really black")
  5917. o84.Position = Vector3.new(62.737011, 1.93674994, -7181.92578)
  5918. o84.Rotation = Vector3.new(93.2600021, -5.03999996, -127.57)
  5919. o84.CanCollide = false
  5920. o84.FormFactor = Enum.FormFactor.Custom
  5921. o84.Size = Vector3.new(0.200006768, 0.400013745, 0.800027072)
  5922. o84.CFrame = CFrame.new(62.737011, 1.93674994, -7181.92578, -0.607381761, 0.789548516, -0.0878630728, 0.0985275507, -0.0348783582, -0.994521856, -0.788287938, -0.612713575, -0.0566079617)
  5923. o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5924. o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5925. o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5926. o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5927. o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5928. o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5929. o84.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5930. o84.Position = Vector3.new(62.737011, 1.93674994, -7181.92578)
  5931. o84.Orientation = Vector3.new(84, -122.790001, 109.489998)
  5932. o84.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5933. o85.Parent = o84
  5934. o85.Scale = Vector3.new(0.550000012, 1, 1)
  5935. o85.MeshType = Enum.MeshType.Wedge
  5936. o85.Scale = Vector3.new(0.550000012, 1, 1)
  5937. o86.Name = "Joint"
  5938. o86.Parent = o84
  5939. o86.C0 = CFrame.new(-0.42578125, -1.48144531, -2.06188965, -0.33389321, 0.942041874, 0.03288785, -0.942616999, -0.33368814, -0.0116998889, -4.76539135e-05, -0.034905687, 0.999389768)
  5940. o86.Part0 = o84
  5941. o86.Part1 = o64
  5942. o87.Name = "Tier7L1"
  5943. o87.Parent = o3
  5944. o87.Material = Enum.Material.SmoothPlastic
  5945. o87.BrickColor = BrickColor.new("Really black")
  5946. o87.Position = Vector3.new(62.962429, 1.06780791, -7182.16992)
  5947. o87.Rotation = Vector3.new(93.2600021, -5.03999996, -118.07)
  5948. o87.CanCollide = false
  5949. o87.FormFactor = Enum.FormFactor.Custom
  5950. o87.Size = Vector3.new(0.200000003, 0.400000215, 1)
  5951. o87.CFrame = CFrame.new(62.962429, 1.06780791, -7182.16992, -0.468739659, 0.878966868, -0.0878643394, 0.0914138556, -0.0506663397, -0.994522154, -0.878604114, -0.474205911, -0.0566005707)
  5952. o87.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5953. o87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5954. o87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5955. o87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5956. o87.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5957. o87.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5958. o87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5959. o87.Position = Vector3.new(62.962429, 1.06780791, -7182.16992)
  5960. o87.Orientation = Vector3.new(84, -122.790001, 119)
  5961. o87.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5962. o88.Parent = o87
  5963. o88.Scale = Vector3.new(0.550000012, 1, 1)
  5964. o88.MeshType = Enum.MeshType.Wedge
  5965. o88.Scale = Vector3.new(0.550000012, 1, 1)
  5966. o89.Name = "Joint"
  5967. o89.Parent = o87
  5968. o89.C0 = CFrame.new(-0.693847656, -1.7487793, -2.92007446, -0.484890431, 0.874047995, 0.0305117071, -0.874581456, -0.484593689, -0.0169628896, -4.07546759e-05, -0.0349086337, 0.999389648)
  5969. o89.Part0 = o87
  5970. o89.Part1 = o64
  5971. o90.Name = "Tier7L2"
  5972. o90.Parent = o3
  5973. o90.Material = Enum.Material.SmoothPlastic
  5974. o90.BrickColor = BrickColor.new("Really black")
  5975. o90.Position = Vector3.new(62.9009933, 0.372151852, -7182.20898)
  5976. o90.Rotation = Vector3.new(-86.7399979, 5.03999996, 118.07)
  5977. o90.CanCollide = false
  5978. o90.FormFactor = Enum.FormFactor.Custom
  5979. o90.Size = Vector3.new(0.200000003, 0.400000215, 0.400000006)
  5980. o90.CFrame = CFrame.new(62.9009933, 0.372151852, -7182.20898, -0.468739659, -0.878961146, 0.0879217535, 0.0914138556, 0.0507313088, 0.994518816, -0.878604114, 0.474209636, 0.0565695837)
  5981. o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5982. o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5983. o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5984. o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5985. o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5986. o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5987. o90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5988. o90.Position = Vector3.new(62.9009933, 0.372151852, -7182.20898)
  5989. o90.Orientation = Vector3.new(-84, 57.2400017, 60.9700012)
  5990. o90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5991. o91.Parent = o90
  5992. o91.Scale = Vector3.new(0.550000012, 1, 1)
  5993. o91.MeshType = Enum.MeshType.Wedge
  5994. o91.Scale = Vector3.new(0.550000012, 1, 1)
  5995. o92.Name = "Joint"
  5996. o92.Parent = o90
  5997. o92.C0 = CFrame.new(-0.693359375, 1.7487793, 3.61941528, -0.484890431, 0.874047995, 0.0305117071, 0.874581456, 0.484595925, 0.0168975964, -1.63801014e-05, 0.0348769873, -0.999390781)
  5998. o92.Part0 = o90
  5999. o92.Part1 = o64
  6000. o93.Name = "Tier6R4"
  6001. o93.Parent = o3
  6002. o93.Material = Enum.Material.SmoothPlastic
  6003. o93.BrickColor = BrickColor.new("Really black")
  6004. o93.Position = Vector3.new(60.9893341, 0.749352932, -7179.50488)
  6005. o93.Rotation = Vector3.new(-86.75, 5.03999996, -13.4300003)
  6006. o93.CanCollide = false
  6007. o93.FormFactor = Enum.FormFactor.Custom
  6008. o93.Size = Vector3.new(0.200000003, 0.600000203, 0.400000036)
  6009. o93.CFrame = CFrame.new(60.9893341, 0.749352932, -7179.50488, 0.968900442, 0.231356189, 0.0878930613, -0.0985364318, 0.0348387659, 0.994522333, 0.227025986, -0.972256124, 0.0565524623)
  6010. o93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6011. o93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6012. o93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6013. o93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6014. o93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6015. o93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6016. o93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6017. o93.Position = Vector3.new(60.9893341, 0.749352932, -7179.50488)
  6018. o93.Orientation = Vector3.new(-84, 57.2400017, -70.5299988)
  6019. o93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6020. o94.Parent = o93
  6021. o94.Scale = Vector3.new(0.550000012, 1, 1)
  6022. o94.MeshType = Enum.MeshType.Wedge
  6023. o94.Scale = Vector3.new(0.550000012, 1, 1)
  6024. o95.Name = "Joint"
  6025. o95.Parent = o93
  6026. o95.C0 = CFrame.new(0.425170898, 1.38037109, 3.2593689, -0.333719164, -0.942103028, -0.0329053067, -0.94267869, 0.333515167, 0.0116652027, -1.52401626e-05, 0.0349105448, -0.999389589)
  6027. o95.Part0 = o93
  6028. o95.Part1 = o64
  6029. o96.Name = "Tier6R3"
  6030. o96.Parent = o3
  6031. o96.Material = Enum.Material.SmoothPlastic
  6032. o96.BrickColor = BrickColor.new("Really black")
  6033. o96.Position = Vector3.new(61.0336609, 1.24466634, -7179.47656)
  6034. o96.Rotation = Vector3.new(93.2600021, -5.03999996, -76.5699997)
  6035. o96.CanCollide = false
  6036. o96.FormFactor = Enum.FormFactor.Custom
  6037. o96.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
  6038. o96.CFrame = CFrame.new(61.0336609, 1.24466634, -7179.47656, 0.231317252, 0.968910336, -0.087885499, 0.0348755084, -0.0985349268, -0.994521201, -0.972264171, 0.226983964, -0.0565842204)
  6039. o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6040. o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6041. o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6042. o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6043. o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6044. o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6045. o96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6046. o96.Position = Vector3.new(61.0336609, 1.24466634, -7179.47656)
  6047. o96.Orientation = Vector3.new(84, -122.779999, 160.509995)
  6048. o96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6049. o97.Parent = o96
  6050. o97.Scale = Vector3.new(1, 0.550000012, 1)
  6051. o97.Scale = Vector3.new(1, 0.550000012, 1)
  6052. o98.Name = "Joint"
  6053. o98.Parent = o96
  6054. o98.C0 = CFrame.new(1.38037109, 0.424682617, -2.76123047, -0.942664385, 0.33355701, 0.0116339773, -0.333759815, -0.942088544, -0.0329047963, -1.5553087e-05, -0.034899652, 0.999389946)
  6055. o98.Part0 = o96
  6056. o98.Part1 = o64
  6057. o99.Name = "Tier6R2"
  6058. o99.Parent = o3
  6059. o99.Material = Enum.Material.SmoothPlastic
  6060. o99.BrickColor = BrickColor.new("Really black")
  6061. o99.Position = Vector3.new(61.071785, 1.93672037, -7179.33887)
  6062. o99.Rotation = Vector3.new(93.25, -5.03999996, 13.4300003)
  6063. o99.CanCollide = false
  6064. o99.FormFactor = Enum.FormFactor.Custom
  6065. o99.Size = Vector3.new(0.200000003, 0.400000215, 0.800000012)
  6066. o99.CFrame = CFrame.new(61.071785, 1.93672037, -7179.33887, 0.968900442, -0.231356189, -0.0878930613, -0.0985364318, -0.0348387659, -0.994522333, 0.227025986, 0.972256124, -0.0565524623)
  6067. o99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6068. o99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6069. o99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6070. o99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6071. o99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6072. o99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6073. o99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6074. o99.Position = Vector3.new(61.071785, 1.93672037, -7179.33887)
  6075. o99.Orientation = Vector3.new(84, -122.760002, -109.470001)
  6076. o99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6077. o100.Parent = o99
  6078. o100.Scale = Vector3.new(0.550000012, 1, 1)
  6079. o100.MeshType = Enum.MeshType.Wedge
  6080. o100.Scale = Vector3.new(0.550000012, 1, 1)
  6081. o101.Name = "Joint"
  6082. o101.Parent = o99
  6083. o101.C0 = CFrame.new(0.424682617, -1.48095703, -2.06188965, -0.333719164, -0.942103028, -0.0329053067, 0.94267869, -0.333515167, -0.0116652027, 1.52401626e-05, -0.0349105448, 0.999389589)
  6084. o101.Part0 = o99
  6085. o101.Part1 = o64
  6086. o102.Name = "Tier6RMain"
  6087. o102.Parent = o3
  6088. o102.Material = Enum.Material.SmoothPlastic
  6089. o102.BrickColor = BrickColor.new("Really black")
  6090. o102.Position = Vector3.new(61.1413612, 1.94756675, -7179.63037)
  6091. o102.Rotation = Vector3.new(93.2600021, -5.03999996, -76.5699997)
  6092. o102.CanCollide = false
  6093. o102.FormFactor = Enum.FormFactor.Custom
  6094. o102.Size = Vector3.new(0.200000003, 0.200000003, 0.800000012)
  6095. o102.CFrame = CFrame.new(61.1413612, 1.94756675, -7179.63037, 0.231317252, 0.968910336, -0.087885499, 0.0348755084, -0.0985349268, -0.994521201, -0.972264171, 0.226983964, -0.0565842204)
  6096. o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6097. o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6098. o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6099. o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6100. o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6101. o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6102. o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6103. o102.Position = Vector3.new(61.1413612, 1.94756675, -7179.63037)
  6104. o102.Orientation = Vector3.new(84, -122.779999, 160.509995)
  6105. o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6106. o103.Parent = o102
  6107. o103.Scale = Vector3.new(1, 0.550000012, 1)
  6108. o103.Scale = Vector3.new(1, 0.550000012, 1)
  6109. o104.Name = "Joint"
  6110. o104.Parent = o102
  6111. o104.C0 = CFrame.new(1.18115234, 0.424560547, -2.06143188, -0.942664385, 0.33355701, 0.0116339773, -0.333759815, -0.942088544, -0.0329047963, -1.5553087e-05, -0.034899652, 0.999389946)
  6112. o104.Part0 = o102
  6113. o104.Part1 = o64
  6114. mas.Parent = workspace
  6115. mas:MakeJoints()
  6116. local mas1 = mas:GetChildren()
  6117. for i=1,#mas1 do
  6118.     mas1[i].Parent = owner
  6119.     ypcall(function() mas1[i]:MakeJoints() end)
  6120. end
  6121. mas:Destroy()
  6122. for i=1,#cors do
  6123. coroutine.resume(cors[i])
  6124. end
  6125. wait(1)
  6126.  
  6127. wait(0.2)
  6128.  
  6129.  
  6130.  
  6131. Player = owner
  6132. PlayerGui = Player.PlayerGui
  6133. Cam = workspace.CurrentCamera
  6134. Backpack = Player.Backpack
  6135. Character = Player.Character
  6136. Humanoid = Character.Humanoid
  6137. RootPart = Character["HumanoidRootPart"]
  6138. Torso = Character["Torso"]
  6139. Head = Character["Head"]
  6140. RightArm = Character["Right Arm"]
  6141. LeftArm = Character["Left Arm"]
  6142. RightLeg = Character["Right Leg"]
  6143. LeftLeg = Character["Left Leg"]
  6144. RootJoint = RootPart["RootJoint"]
  6145. Neck = Torso["Neck"]
  6146. RightShoulder = Torso["Right Shoulder"]
  6147. LeftShoulder = Torso["Left Shoulder"]
  6148. RightHip = Torso["Right Hip"]
  6149. LeftHip = Torso["Left Hip"]
  6150. local sick = Instance.new("Sound",Character)
  6151. sick.SoundId = "rbxassetid://1049766284"
  6152. sick.Looped = true
  6153. sick.Pitch = 1
  6154. sick.Volume = 2
  6155. sick:Play()
  6156.  
  6157. IT = Instance.new
  6158. CF = CFrame.new
  6159. VT = Vector3.new
  6160. RAD = math.rad
  6161. C3 = Color3.new
  6162. UD2 = UDim2.new
  6163. BRICKC = BrickColor.new
  6164. ANGLES = CFrame.Angles
  6165. EULER = CFrame.fromEulerAnglesXYZ
  6166. COS = math.cos
  6167. ACOS = math.acos
  6168. SIN = math.sin
  6169. ASIN = math.asin
  6170. ABS = math.abs
  6171. MRANDOM = math.random
  6172. FLOOR = math.floor
  6173.  
  6174. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  6175.     local NEWMESH = IT(MESH)
  6176.     if MESH == "SpecialMesh" then
  6177.         NEWMESH.MeshType = MESHTYPE
  6178.         if MESHID ~= "nil" and MESHID ~= "" then
  6179.             NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  6180.         end
  6181.         if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  6182.             NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  6183.         end
  6184.     end
  6185.     NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  6186.     NEWMESH.Scale = SCALE
  6187.     NEWMESH.Parent = PARENT
  6188.     return NEWMESH
  6189. end
  6190.  
  6191. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  6192.     local NEWPART = IT("Part")
  6193.     NEWPART.formFactor = FORMFACTOR
  6194.     NEWPART.Reflectance = REFLECTANCE
  6195.     NEWPART.Transparency = TRANSPARENCY
  6196.     NEWPART.CanCollide = false
  6197.     NEWPART.Locked = true
  6198.     NEWPART.Anchored = true
  6199.     if ANCHOR == false then
  6200.         NEWPART.Anchored = false
  6201.     end
  6202.     NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  6203.     NEWPART.Name = NAME
  6204.     NEWPART.Size = SIZE
  6205.     NEWPART.Position = Torso.Position
  6206.     NEWPART.Material = MATERIAL
  6207.     NEWPART:BreakJoints()
  6208.     NEWPART.Parent = PARENT
  6209.     return NEWPART
  6210. end
  6211.  
  6212. --//=================================\\
  6213. --||          CUSTOMIZATION
  6214. --\\=================================//
  6215.  
  6216. Player_Size = 1 --Size of the player.
  6217. Animation_Speed = 3
  6218. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  6219.  
  6220. local Speed = 16
  6221. local Effects2 = {}
  6222.  
  6223. --//=================================\\
  6224. --||      END OF CUSTOMIZATION
  6225. --\\=================================//
  6226.  
  6227.     local function weldBetween(a, b)
  6228.         local weldd = Instance.new("ManualWeld")
  6229.         weldd.Part0 = a
  6230.         weldd.Part1 = b
  6231.         weldd.C0 = CFrame.new()
  6232.         weldd.C1 = b.CFrame:inverse() * a.CFrame
  6233.         weldd.Parent = a
  6234.         return weldd
  6235.     end
  6236.  
  6237. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  6238. local acs = Instance.new("Part")
  6239. acs.CanCollide = false
  6240. acs.Anchored = false
  6241. acs.Size = Vector3.new(0,0,0)
  6242. acs.CFrame = attachmentpart.CFrame
  6243. acs.Parent = Character
  6244. acs.BrickColor = color
  6245.     local meshs = Instance.new("SpecialMesh")
  6246.     meshs.MeshId = mesh
  6247.     meshs.TextureId = texture
  6248.     meshs.Parent = acs
  6249.     meshs.Scale = scale
  6250.     meshs.Offset = offset
  6251. weldBetween(attachmentpart,acs)
  6252. end
  6253.  
  6254. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  6255. if TYPE == "Gem" then
  6256.     local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  6257.     acs.Anchored = false
  6258.     acs.CanCollide = false
  6259.     acs.CFrame = PART.CFrame
  6260.     local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  6261. weldBetween(PART,acs)
  6262. elseif TYPE == "Skull" then
  6263.     local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  6264.     acs.Anchored = false
  6265.     acs.CanCollide = false
  6266.     acs.CFrame = PART.CFrame
  6267.     local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  6268. weldBetween(PART,acs)
  6269. elseif TYPE == "Eye" then
  6270.     local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  6271.     acs.Anchored = false
  6272.     acs.CanCollide = false
  6273.     acs.CFrame = PART.CFrame
  6274.     local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  6275. weldBetween(PART,acs)
  6276. end
  6277. end
  6278.  
  6279. --//=================================\\
  6280. --||          USEFUL VALUES
  6281. --\\=================================//
  6282.  
  6283. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  6284. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  6285. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  6286. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  6287. local CHANGEDEFENSE = 0
  6288. local CHANGEDAMAGE = 0
  6289. local CHANGEMOVEMENT = 0
  6290. local ANIM = "Idle"
  6291. local ATTACK = false
  6292. local ATTACK2 = false
  6293. local EQUIPPED = false
  6294. local HOLD = false
  6295. local COMBO = 1
  6296. local Rooted = false
  6297. local SINE = 0
  6298. local KEYHOLD = false
  6299. local CHANGE = 2 / Animation_Speed
  6300. local WALKINGANIM = false
  6301. local WALK = 0
  6302. local VALUE1 = false
  6303. local VALUE2 = false
  6304. local ROBLOXIDLEANIMATION = IT("Animation")
  6305. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  6306. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  6307. --ROBLOXIDLEANIMATION.Parent = Humanoid
  6308. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  6309. WEAPONGUI.Name = "Weapon GUI"
  6310. local Weapon = IT("Model")
  6311. Weapon.Name = "Adds"
  6312. local Effects = IT("Folder", Weapon)
  6313. Effects.Name = "Effects"
  6314. local ANIMATOR = Humanoid.Animator
  6315. local ANIMATE = Character.Animate
  6316. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  6317. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  6318. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  6319. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  6320. local UNANCHOR = true
  6321.  
  6322. local SKILLTEXTCOLOR = BRICKC"Crimson".Color
  6323.  
  6324. --//=================================\\
  6325. --\\=================================//
  6326.  
  6327.  
  6328. --//=================================\\
  6329. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  6330. --\\=================================//
  6331.  
  6332. ArtificialHB = Instance.new("BindableEvent", script)
  6333. ArtificialHB.Name = "ArtificialHB"
  6334.  
  6335. script:WaitForChild("ArtificialHB")
  6336.  
  6337. frame = Frame_Speed
  6338. tf = 0
  6339. allowframeloss = false
  6340. tossremainder = false
  6341. lastframe = tick()
  6342. script.ArtificialHB:Fire()
  6343.  
  6344. game:GetService("RunService").Heartbeat:connect(function(s, p)
  6345.     tf = tf + s
  6346.     if tf >= frame then
  6347.         if allowframeloss then
  6348.             script.ArtificialHB:Fire()
  6349.             lastframe = tick()
  6350.         else
  6351.             for i = 1, math.floor(tf / frame) do
  6352.                 script.ArtificialHB:Fire()
  6353.             end
  6354.         lastframe = tick()
  6355.         end
  6356.         if tossremainder then
  6357.             tf = 0
  6358.         else
  6359.             tf = tf - frame * math.floor(tf / frame)
  6360.         end
  6361.     end
  6362. end)
  6363.  
  6364. --//=================================\\
  6365. --\\=================================//
  6366.  
  6367.  
  6368.  
  6369.  
  6370.  
  6371. --//=================================\\
  6372. --||          SOME FUNCTIONS
  6373. --\\=================================//
  6374.  
  6375. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  6376.     return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  6377. end
  6378.  
  6379. function PositiveAngle(NUMBER)
  6380.     if NUMBER >= 0 then
  6381.         NUMBER = 0
  6382.     end
  6383.     return NUMBER
  6384. end
  6385.  
  6386. function NegativeAngle(NUMBER)
  6387.     if NUMBER <= 0 then
  6388.         NUMBER = 0
  6389.     end
  6390.     return NUMBER
  6391. end
  6392.  
  6393. function Swait(NUMBER)
  6394.     if NUMBER == 0 or NUMBER == nil then
  6395.         ArtificialHB.Event:wait()
  6396.     else
  6397.         for i = 1, NUMBER do
  6398.             ArtificialHB.Event:wait()
  6399.         end
  6400.     end
  6401. end
  6402.  
  6403. function QuaternionFromCFrame(cf)
  6404.     local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  6405.     local trace = m00 + m11 + m22
  6406.     if trace > 0 then
  6407.         local s = math.sqrt(1 + trace)
  6408.         local recip = 0.5 / s
  6409.         return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  6410.     else
  6411.         local i = 0
  6412.         if m11 > m00 then
  6413.             i = 1
  6414.         end
  6415.         if m22 > (i == 0 and m00 or m11) then
  6416.             i = 2
  6417.         end
  6418.         if i == 0 then
  6419.             local s = math.sqrt(m00 - m11 - m22 + 1)
  6420.             local recip = 0.5 / s
  6421.             return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  6422.         elseif i == 1 then
  6423.             local s = math.sqrt(m11 - m22 - m00 + 1)
  6424.             local recip = 0.5 / s
  6425.             return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  6426.         elseif i == 2 then
  6427.             local s = math.sqrt(m22 - m00 - m11 + 1)
  6428.             local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  6429.         end
  6430.     end
  6431. end
  6432.  
  6433. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  6434.     local xs, ys, zs = x + x, y + y, z + z
  6435.     local wx, wy, wz = w * xs, w * ys, w * zs
  6436.     local xx = x * xs
  6437.     local xy = x * ys
  6438.     local xz = x * zs
  6439.     local yy = y * ys
  6440.     local yz = y * zs
  6441.     local zz = z * zs
  6442.     return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  6443. end
  6444.  
  6445. function QuaternionSlerp(a, b, t)
  6446.     local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  6447.     local startInterp, finishInterp;
  6448.     if cosTheta >= 0.0001 then
  6449.         if (1 - cosTheta) > 0.0001 then
  6450.             local theta = ACOS(cosTheta)
  6451.             local invSinTheta = 1 / SIN(theta)
  6452.             startInterp = SIN((1 - t) * theta) * invSinTheta
  6453.             finishInterp = SIN(t * theta) * invSinTheta
  6454.         else
  6455.             startInterp = 1 - t
  6456.             finishInterp = t
  6457.         end
  6458.     else
  6459.         if (1 + cosTheta) > 0.0001 then
  6460.             local theta = ACOS(-cosTheta)
  6461.             local invSinTheta = 1 / SIN(theta)
  6462.             startInterp = SIN((t - 1) * theta) * invSinTheta
  6463.             finishInterp = SIN(t * theta) * invSinTheta
  6464.         else
  6465.             startInterp = t - 1
  6466.             finishInterp = t
  6467.         end
  6468.     end
  6469.     return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  6470. end
  6471.  
  6472. function Clerp(a, b, t)
  6473.     local qa = {QuaternionFromCFrame(a)}
  6474.     local qb = {QuaternionFromCFrame(b)}
  6475.     local ax, ay, az = a.x, a.y, a.z
  6476.     local bx, by, bz = b.x, b.y, b.z
  6477.     local _t = 1 - t
  6478.     return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  6479. end
  6480.  
  6481. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  6482.     local frame = IT("Frame")
  6483.     frame.BackgroundTransparency = TRANSPARENCY
  6484.     frame.BorderSizePixel = BORDERSIZEPIXEL
  6485.     frame.Position = POSITION
  6486.     frame.Size = SIZE
  6487.     frame.BackgroundColor3 = COLOR
  6488.     frame.BorderColor3 = BORDERCOLOR
  6489.     frame.Name = NAME
  6490.     frame.Parent = PARENT
  6491.     return frame
  6492. end
  6493.  
  6494. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  6495.     local label = IT("TextLabel")
  6496.     label.BackgroundTransparency = 1
  6497.     label.Size = UD2(1, 0, 1, 0)
  6498.     label.Position = UD2(0, 0, 0, 0)
  6499.     label.TextColor3 = TEXTCOLOR
  6500.     label.TextStrokeTransparency = STROKETRANSPARENCY
  6501.     label.TextTransparency = TRANSPARENCY
  6502.     label.FontSize = TEXTFONTSIZE
  6503.     label.Font = TEXTFONT
  6504.     label.BorderSizePixel = BORDERSIZEPIXEL
  6505.     label.TextScaled = false
  6506.     label.Text = TEXT
  6507.     label.Name = NAME
  6508.     label.Parent = PARENT
  6509.     return label
  6510. end
  6511.  
  6512. function NoOutlines(PART)
  6513.     PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  6514. end
  6515.  
  6516.  
  6517. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  6518.     local NEWWELD = IT(TYPE)
  6519.     NEWWELD.Part0 = PART0
  6520.     NEWWELD.Part1 = PART1
  6521.     NEWWELD.C0 = C0
  6522.     NEWWELD.C1 = C1
  6523.     NEWWELD.Parent = PARENT
  6524.     return NEWWELD
  6525. end
  6526.  
  6527. function CreateSound(ID, PARENT, VOLUME, PITCH)
  6528.     local NEWSOUND = nil
  6529.     coroutine.resume(coroutine.create(function()
  6530.         NEWSOUND = IT("Sound", PARENT)
  6531.         NEWSOUND.Volume = VOLUME
  6532.         NEWSOUND.Pitch = PITCH
  6533.         NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  6534.         Swait()
  6535.         NEWSOUND:play()
  6536.         game:GetService("Debris"):AddItem(NEWSOUND, 10)
  6537.     end))
  6538.     return NEWSOUND
  6539. end
  6540.  
  6541. function CFrameFromTopBack(at, top, back)
  6542.     local right = top:Cross(back)
  6543.     return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  6544. end
  6545.  
  6546. function MagicSphere(SIZE,WAIT,CFRAME,COLOR,GROW)
  6547.     local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true)
  6548.     local mesh = IT("SpecialMesh",wave)
  6549.     mesh.MeshType = "Sphere"
  6550.     mesh.Scale = SIZE
  6551.     mesh.Offset = VT(0,0,0)
  6552.     wave.CFrame = CFRAME
  6553.     coroutine.resume(coroutine.create(function(PART)
  6554.         for i = 1, WAIT do
  6555.             Swait()
  6556.             mesh.Scale = mesh.Scale + GROW
  6557.             wave.Transparency = wave.Transparency + (1/WAIT)
  6558.             if wave.Transparency > 0.99 then
  6559.                 wave:remove()
  6560.             end
  6561.         end
  6562.     end))
  6563. end
  6564.  
  6565. function MakeForm(PART,TYPE)
  6566.     if TYPE == "Cyl" then
  6567.         local MSH = IT("CylinderMesh",PART)
  6568.     elseif TYPE == "Ball" then
  6569.         local MSH = IT("SpecialMesh",PART)
  6570.         MSH.MeshType = "Sphere"
  6571.     elseif TYPE == "Wedge" then
  6572.         local MSH = IT("SpecialMesh",PART)
  6573.         MSH.MeshType = "Wedge"
  6574.     end
  6575. end
  6576.  
  6577. function CheckTableForString(Table, String)
  6578.     for i, v in pairs(Table) do
  6579.         if string.find(string.lower(String), string.lower(v)) then
  6580.             return true
  6581.         end
  6582.     end
  6583.     return false
  6584. end
  6585.  
  6586. function CheckIntangible(Hit)
  6587.     local ProjectileNames = {"Water", "Arrow", "Projectile", "Effect", "Rail", "Lightning", "Bullet"}
  6588.     if Hit and Hit.Parent then
  6589.         if ((not Hit.CanCollide or CheckTableForString(ProjectileNames, Hit.Name)) and not Hit.Parent:FindFirstChild("Humanoid")) then
  6590.             return true
  6591.         end
  6592.     end
  6593.     return false
  6594. end
  6595.  
  6596. Debris = game:GetService("Debris")
  6597.  
  6598. function CastZapRay(StartPos, Vec, Length, Ignore, DelayIfHit)
  6599.     local Direction = CFrame.new(StartPos, Vec).lookVector
  6600.     local Ignore = ((type(Ignore) == "table" and Ignore) or {Ignore})
  6601.     local RayHit, RayPos, RayNormal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, Direction * Length), Ignore)
  6602.     if RayHit and CheckIntangible(RayHit) then
  6603.         if DelayIfHit then
  6604.             wait()
  6605.         end
  6606.         RayHit, RayPos, RayNormal = CastZapRay((RayPos + (Vec * 0.01)), Vec, (Length - ((StartPos - RayPos).magnitude)), Ignore, DelayIfHit)
  6607.     end
  6608.     return RayHit, RayPos, RayNormal
  6609. end
  6610.  
  6611. function turnto(position)
  6612.     RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
  6613. end
  6614.  
  6615. --//=================================\\
  6616. --||            SPEECH
  6617. --\\=================================//
  6618.  
  6619. function chatfunc(text,waitt)
  6620. local chat = coroutine.wrap(function()
  6621. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  6622. Character:FindFirstChild("TalkingBillBoard"):destroy()
  6623. end
  6624. local naeeym2 = Instance.new("BillboardGui",Character)
  6625. naeeym2.Size = UDim2.new(0,100,0,40)
  6626. naeeym2.StudsOffset = Vector3.new(0,5,0)
  6627. naeeym2.Adornee = Character.Head
  6628. naeeym2.Name = "TalkingBillBoard"
  6629. naeeym2.AlwaysOnTop = true
  6630. local tecks2 = Instance.new("TextLabel",naeeym2)
  6631. tecks2.BackgroundTransparency = 1
  6632. tecks2.BorderSizePixel = 0
  6633. tecks2.Text = ""
  6634. tecks2.Font = "SciFi"
  6635. tecks2.TextSize = 30
  6636. tecks2.TextStrokeTransparency = 1
  6637. tecks2.TextColor3 = SKILLTEXTCOLOR
  6638. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  6639. tecks2.Size = UDim2.new(1,0,0.5,0)
  6640. for i = 1,string.len(text),1 do
  6641. tecks2.Text = string.sub(text,1,i)
  6642. Swait()
  6643. end
  6644. wait(waitt)
  6645. coroutine.resume(coroutine.create(function()
  6646.     for i = 1, 10 do
  6647.         tecks2.TextTransparency = tecks2.TextTransparency + 0.1
  6648.         Swait()
  6649.     end
  6650.     naeeym2:Destroy()
  6651. end))
  6652. end)
  6653. chat()
  6654. end
  6655.  
  6656. --//=================================\\
  6657. --||         WEAPON CREATION
  6658. --\\=================================//
  6659.  
  6660. function CreateNeonCircle(ATTACHPART,POSITION,SIZE,DOESSPIN,COLOR,MATERIAL,THICKNESS,WIDTH)
  6661.     local PART = CreatePart(3, Weapon, MATERIAL, 0, 1, COLOR, "CirclePart", VT(0,0,0),false)
  6662.     for i = 1, 45 do
  6663.         local RingPiece = CreatePart(3, Weapon, MATERIAL, 0, 0, COLOR, "CirclePart", VT(THICKNESS,WIDTH,SIZE*0.65),false)
  6664.         local RingWeld = CreateWeldOrSnapOrMotor("Weld", RingPiece, PART, RingPiece, CF(0, 0, 0) * ANGLES(RAD(0), RAD(i*8), RAD(0)), CF(0, 0, 0) * CF(SIZE*4, 0, 0))
  6665.     end
  6666.     local PartWeld = CreateWeldOrSnapOrMotor("Weld", ATTACHPART, PART, ATTACHPART, POSITION * ANGLES(RAD(0), RAD(0), RAD(0)),CF(0, 0, 0))
  6667.     coroutine.resume(coroutine.create(function()
  6668.         if DOESSPIN == true then
  6669.             while true do
  6670.                 wait()
  6671.                 PartWeld.C0 = Clerp(PartWeld.C0, POSITION * ANGLES(RAD(0), RAD(SINE*2), RAD(0)), 1)
  6672.             end
  6673.         end
  6674.     end))
  6675. end
  6676.  
  6677. local Portal = CreatePart(3, Weapon, "Neon", 0, 1, "Crimson", "Handle", VT(1,0,1),false)
  6678. CreateMesh("BlockMesh", Portal, "", "", "", VT(6,0,6), VT(0,0,0))
  6679. local portalweld = CreateWeldOrSnapOrMotor("Weld", Portal, RootPart, Portal, CF(1.6 * Player_Size, 1.6 * Player_Size, 2.4 * Player_Size) * ANGLES(RAD(-25), RAD(0), RAD(-25)), CF(0, 0, 0))
  6680. local decal = IT("Decal",Portal)
  6681. decal.Face = "Top"
  6682. decal.Texture = "http://www.roblox.com/asset/?id=112671903"
  6683. local decal = IT("Decal",Portal)
  6684. decal.Face = "Bottom"
  6685. decal.Texture = "http://www.roblox.com/asset/?id=112671903"
  6686. local limb1a = CreatePart(3, Weapon, "Neon", 0, 0, "Crimson", "Handle", VT(2*Player_Size,2*Player_Size,2*Player_Size),false)
  6687. local mesh = Instance.new("SpecialMesh",limb1a)
  6688. mesh.MeshType = "Sphere"
  6689. limb1a.Name = "Right Arm 01"
  6690.  
  6691. CreateNeonCircle(limb1a,CF(0,0,0.2),0.4,true,"Crimson","Neon",0.1,0.1)
  6692.  
  6693. local LIMB = CreatePart(3, Weapon, "SmoothPlastic", 0, 0, "Really black", "Handle", VT(0.8*Player_Size,3.5*Player_Size,0.8*Player_Size),false)
  6694. LIMB.Name = "Right Arm part"
  6695. MakeForm(LIMB,"Ball")
  6696. local LIMBWELD = CreateWeldOrSnapOrMotor("Weld", LIMB, limb1a, LIMB, CF(0 * Player_Size, 2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  6697. local LIMB = CreatePart(3, Weapon, "SmoothPlastic", 0, 0, "Really black", "Handle", VT(0.8*Player_Size,3.5*Player_Size,0.8*Player_Size),false)
  6698. LIMB.Name = "Right Arm part"
  6699. MakeForm(LIMB,"Ball")
  6700. local LIMBWELD = CreateWeldOrSnapOrMotor("Weld", LIMB, limb1a, LIMB, CF(0 * Player_Size, 6 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  6701. local LIMB = CreatePart(3, Weapon, "Neon", 0, 1, "Crimson", "Handle", VT(0.7*Player_Size,3.5*Player_Size,0.7*Player_Size),false)
  6702. LIMB.Name = "Right Arm part"
  6703. MakeForm(LIMB,"Ball")
  6704. CreateNeonCircle(LIMB,CF(0,0,0.2),0.4,true,"Crimson","Neon",0.1,0.4)
  6705. CreateNeonCircle(LIMB,CF(0,0,0.2),0.4,true,"Really black","SmoothPlastic",0.3,0.3)
  6706. local LIMBWELD = CreateWeldOrSnapOrMotor("Weld", LIMB, limb1a, LIMB, CF(0 * Player_Size, 4 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  6707.  
  6708. local limbweld1a = CreateWeldOrSnapOrMotor("Weld", limb1a, RootPart, limb1a, CF(4 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  6709. local limb1b = CreatePart(3, Weapon, "Neon", 0, 0, "Crimson", "Handle", VT(2*Player_Size,2*Player_Size,2*Player_Size),false)
  6710. local mesh = Instance.new("SpecialMesh",limb1b)
  6711. mesh.MeshType = "Sphere"
  6712. limb1b.Name = "Right Arm 02"
  6713.  
  6714. CreateNeonCircle(limb1b,CF(0,0,0),0.6,false,"Crimson","Neon",0.1,0.5)
  6715. CreateNeonCircle(limb1b,CF(0,0,0),0.6,false,"Really black","SmoothPlastic",0.4,0.4)
  6716.  
  6717. CreateNeonCircle(limb1b,CF(0,0.5,0.13),0.5,true,"Crimson","Neon",0.05,0.3)
  6718. CreateNeonCircle(limb1b,CF(0,0.5,0.13),0.5,true,"Really black","SmoothPlastic",0.2,0.2)
  6719.  
  6720. CreateNeonCircle(limb1b,CF(0,-0.5,-0.13),0.5,true,"Crimson","Neon",0.05,0.3)
  6721. CreateNeonCircle(limb1b,CF(0,-0.5,-0.13),0.5,true,"Really black","SmoothPlastic",0.2,0.2)
  6722.  
  6723. local LIMB = CreatePart(3, Weapon, "SmoothPlastic", 0, 0, "Really black", "Handle", VT(0.8*Player_Size,3.5*Player_Size,0.8*Player_Size),false)
  6724. LIMB.Name = "Right Arm part"
  6725. MakeForm(LIMB,"Ball")
  6726. local LIMBWELD = CreateWeldOrSnapOrMotor("Weld", LIMB, limb1b, LIMB, CF(0 * Player_Size, 2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  6727. local LIMB = CreatePart(3, Weapon, "SmoothPlastic", 0, 0, "Really black", "Handle", VT(1.5*Player_Size,3.5*Player_Size,1.5*Player_Size),false)
  6728. LIMB.Name = "Right Arm part"
  6729. MakeForm(LIMB,"Ball")
  6730. local LIMBWELD = CreateWeldOrSnapOrMotor("Weld", LIMB, limb1b, LIMB, CF(0 * Player_Size, 6 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  6731. local LIMB = CreatePart(3, Weapon, "Neon", 0, 1, "Crimson", "Handle", VT(0.7*Player_Size,3.5*Player_Size,0.7*Player_Size),false)
  6732. LIMB.Name = "Right Arm part"
  6733. MakeForm(LIMB,"Ball")
  6734. CreateNeonCircle(LIMB,CF(0,0,-0.2),0.4,true,"Crimson","Neon",0.1,0.4)
  6735. CreateNeonCircle(LIMB,CF(0,0,-0.2),0.4,true,"Really black","SmoothPlastic",0.3,0.3)
  6736. local LIMBWELD = CreateWeldOrSnapOrMotor("Weld", LIMB, limb1b, LIMB, CF(0 * Player_Size, 4 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  6737.  
  6738. local limbweld1b = CreateWeldOrSnapOrMotor("Weld", limb1b, limb1a, limb1b, CF(0* Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  6739. local limb1c = CreatePart(3, Weapon, "SmoothPlastic", 0, 0, "Really black", "Handle", VT(4*Player_Size,4*Player_Size,4*Player_Size),false)
  6740. local mesh = Instance.new("SpecialMesh",limb1c)
  6741. mesh.MeshType = "Sphere"
  6742. limb1c.Name = "Right Arm 03"
  6743.  
  6744. local part = CreatePart(3, Weapon, "SmoothPlastic", 0, 0, "Really black", "Gear", VT(0.35*Player_Size,0.35*Player_Size,0.35*Player_Size),false)
  6745. local mesh = Instance.new("SpecialMesh",part)
  6746. mesh.MeshType = "FileMesh"
  6747. mesh.MeshId = "rbxassetid://218516421"
  6748. mesh.Scale = VT(8,8,8)
  6749. local weld = CreateWeldOrSnapOrMotor("Weld", part, limb1c, part, CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  6750.  
  6751. CreateNeonCircle(limb1c,CF(0,-1,-0.1),1,true,"Crimson","Neon",0.1,0.1)
  6752. CreateNeonCircle(limb1c,CF(0,0,0),1.2,false,"Really black","SmoothPlastic",0.3,0.3)
  6753. CreateNeonCircle(limb1c,CF(0,1,-0.3),1,true,"Crimson","Neon",0.1,0.1)
  6754.  
  6755. local limbweld1c = CreateWeldOrSnapOrMotor("Weld", limb1c, limb1b, limb1c, CF(0 * Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  6756.  
  6757. local hand1 = CreatePart(3, Weapon, "SmoothPlastic", 0, 0, "Really black", "Hand", VT(0*Player_Size,0*Player_Size,0*Player_Size),false)
  6758. local mesh = Instance.new("SpecialMesh",hand1)
  6759. mesh.MeshType = "FileMesh"
  6760. mesh.MeshId = "rbxassetid://549645787"
  6761. mesh.Scale = VT(6,6,6)
  6762. mesh.Offset = VT(0,0,-0.5)
  6763. local handweld1 = CreateWeldOrSnapOrMotor("Weld", limb1c, hand1, limb1c, CF(0 * Player_Size, 3 * Player_Size, 0 * Player_Size) * ANGLES(RAD(180), RAD(90), RAD(0)), CF(0, 0, 0))
  6764.  
  6765. for _, c in pairs(Weapon:GetChildren()) do
  6766.     if c.ClassName == "Part" then
  6767.         c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  6768.         if c.Material ~= Enum.Material.Neon then
  6769.             c.Color = C3(0,0,0)
  6770.         end
  6771.     end
  6772. end
  6773.  
  6774. Weapon.Parent = Character
  6775.  
  6776. Humanoid.Died:connect(function()
  6777.     ATTACK = true
  6778. end)
  6779.  
  6780. local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.23, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
  6781. local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.50, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame")
  6782. local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame")
  6783. local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.5, 2, UD2(0.365, 0, 0.70, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame")
  6784.  
  6785. local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Void Bomb", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 0.5, "Text 1")
  6786. local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Aero Smash", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 0.5, "Text 2")
  6787. local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Void Driller", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 0.5, "Text 3")
  6788. local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[X] Void's Wrath", SKILLTEXTCOLOR, 7, "SciFi", 0, 2, 0.5, "Text 4")
  6789.  
  6790. --//=================================\\
  6791. --||         DAMAGE FUNCTIONS
  6792. --\\=================================//
  6793.  
  6794. function StatLabel(LABELTYPE, CFRAME, TEXT, COLOR)
  6795.     local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT())
  6796.     STATPART.CFrame = CF(CFRAME.p + VT(0, 1.5, 0))
  6797.     local BODYGYRO = IT("BodyGyro", STATPART)
  6798.     local BODYPOSITION = IT("BodyPosition", STATPART)
  6799.     BODYPOSITION.P = 2000
  6800.     BODYPOSITION.D = 100
  6801.     BODYPOSITION.maxForce = VT(math.huge, math.huge, math.huge)
  6802.     BODYPOSITION.position = STATPART.Position + VT(MRANDOM(-2, 2), 6, MRANDOM(-2, 2))
  6803.     game:GetService("Debris"):AddItem(STATPART ,5)
  6804.     local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
  6805.     BILLBOARDGUI.Adornee = STATPART
  6806.     BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0)
  6807.     BILLBOARDGUI.StudsOffset = VT(-2, 2, 0)
  6808.     BILLBOARDGUI.AlwaysOnTop = false
  6809.     local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
  6810.     TEXTLABEL.BackgroundTransparency = 1
  6811.     TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0)
  6812.     TEXTLABEL.Text = TEXT
  6813.     TEXTLABEL.Font = "SciFi"
  6814.     TEXTLABEL.FontSize="Size42"
  6815.     TEXTLABEL.TextColor3 = COLOR
  6816.     TEXTLABEL.TextStrokeTransparency = 1
  6817.     TEXTLABEL.TextScaled = true
  6818.     TEXTLABEL.TextWrapped = true
  6819.     coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL)
  6820.         if LABELTYPE == "Normal" then
  6821.             for i = 1, 30 do
  6822.                 Swait()
  6823.                 STATPART.Position = STATPART.Position + VT(0, (15-i)/10 ,0)
  6824.                 TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
  6825.             end
  6826.         elseif LABELTYPE == "Debuff" then
  6827.             for i = 1, 30 do
  6828.                 Swait()
  6829.                 STATPART.Position = STATPART.Position - VT(0, i/10 ,0)
  6830.                 TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
  6831.             end
  6832.         elseif LABELTYPE == "Shock" then
  6833.             local ORIGIN = STATPART.Position
  6834.             for i = 1, 30 do
  6835.                 Swait()
  6836.                 STATPART.Position = ORIGIN + VT(MRANDOM(-2,2),MRANDOM(-2,2),MRANDOM(-2,2))
  6837.                 TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/30)
  6838.             end
  6839.         end
  6840.         THEPART.Parent = nil
  6841.     end),STATPART, BODYPOSITION, TEXTLABEL)
  6842. end
  6843.  
  6844. --//=================================\\
  6845. --||            DAMAGING
  6846. --\\=================================//
  6847.  
  6848. function dealdamage(hit,min,max,maxstrength,beserk,critrate,critmultiplier)
  6849.     if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent:FindFirstChild("HitBy"..Player.Name) == nil then
  6850.         local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
  6851.         local dmg = math.random(min,max)
  6852.         if humanoid.Health > 0 then
  6853.             if beserk == true then
  6854.                 humanoid.Health = 0
  6855.             else
  6856.                 CreateSound("260430060", hit, 1.2, MRANDOM(7, 12) / 10)
  6857.                 hit.Velocity = CFrame.new(Torso.Position,hit.Position).lookVector*5*maxstrength
  6858.                 if math.random(1,100) < critrate+1 then
  6859.                     humanoid.Health = humanoid.Health - dmg*critmultiplier
  6860.                     StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  6861.                 else
  6862.                     humanoid.Health = humanoid.Health - dmg
  6863.                     StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), dmg, C3(0, 0, 0))
  6864.                 end
  6865.                 local defence = Instance.new("BoolValue",hit.Parent)
  6866.                 defence.Name = ("HitBy"..Player.Name)
  6867.                 game:GetService("Debris"):AddItem(defence, 0.5)
  6868.             end
  6869.         end
  6870.     end
  6871. end
  6872.  
  6873. function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping)
  6874.     local dmg = math.random(min,max)
  6875.     for i,v in ipairs(workspace:GetChildren()) do
  6876.     if v:FindFirstChild("HitBy"..Player.Name) == nil then
  6877.         local body = v:GetChildren()
  6878.             for part = 1, #body do
  6879.                 if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  6880.                     if(body[part].Position - position).Magnitude < radius then
  6881.                         if v.ClassName == "Model" then
  6882.                             if v:FindFirstChild("Humanoid") then
  6883.                                 if v.Humanoid.Health ~= 0 then
  6884.                                     if CanBeDodgedByJumping == true then
  6885.                                         if body[part].Position.Y < position.Y+5 then
  6886.                                             if math.random(1,100) < critrate+1 then
  6887.                                                 v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier
  6888.                                                 StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  6889.                                             else
  6890.                                                 v.Humanoid.Health = v.Humanoid.Health - dmg
  6891.                                                 StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  6892.                                             end
  6893.                                             local defence = Instance.new("BoolValue",v)
  6894.                                             defence.Name = ("HitBy"..Player.Name)
  6895.                                             game:GetService("Debris"):AddItem(defence, 0.5)
  6896.                                         end
  6897.                                     else
  6898.                                         if beserk == true then
  6899.                                             v.Humanoid.Health = 0
  6900.                                         end
  6901.                                         if math.random(1,100) < critrate+1 then
  6902.                                             v.Humanoid.Health = v.Humanoid.Health - dmg*critmultiplier
  6903.                                             StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  6904.                                         else
  6905.                                             v.Humanoid.Health = v.Humanoid.Health - dmg
  6906.                                             StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  6907.                                         end
  6908.                                         local defence = Instance.new("BoolValue",v)
  6909.                                         defence.Name = ("HitBy"..Player.Name)
  6910.                                         game:GetService("Debris"):AddItem(defence, 0.5)
  6911.                                     end
  6912.                                 end
  6913.                             end
  6914.                         end
  6915.                         body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  6916.                     end
  6917.                 end
  6918.             end
  6919.             if v.ClassName == "Part" then
  6920.                 if v.Anchored == false and (v.Position - position).Magnitude < radius then
  6921.                     v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  6922.                 end
  6923.             end
  6924.         end
  6925.     end
  6926. end
  6927.  
  6928. function AoEStun(POS,RANGE,LAST)
  6929.     for i,v in ipairs(workspace:GetChildren()) do
  6930.     if v:FindFirstChild("StunnedBy"..Player.Name) == nil then
  6931.         local body = v:GetChildren()
  6932.             for part = 1, #body do
  6933.                 if(v:FindFirstChild("StunnedBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  6934.                     if(body[part].Position - POS).Magnitude < RANGE then
  6935.                         if v.ClassName == "Model" then
  6936.                             if v:FindFirstChild("Humanoid") then
  6937.                                 if v.Humanoid.Health ~= 0 then
  6938.                                     Stun(v.Humanoid,LAST)
  6939.                                     local defence = Instance.new("BoolValue",v)
  6940.                                     defence.Name = ("StunnedBy"..Player.Name)
  6941.                                     game:GetService("Debris"):AddItem(defence, 0.1)
  6942.                                 end
  6943.                             end
  6944.                         end
  6945.                     end
  6946.                 end
  6947.             end
  6948.         end
  6949.     end
  6950. end
  6951.  
  6952. function Stun(HUMANOID,LAST)
  6953.     if HUMANOID.Parent:FindFirstChild("StunnedBy"..Player.Name) == nil then
  6954.         HUMANOID.PlatformStand = true
  6955.         local defence = Instance.new("BoolValue",HUMANOID.Parent)
  6956.         defence.Name = ("StunnedBy"..Player.Name)
  6957.         game:GetService("Debris"):AddItem(defence, LAST)
  6958.         if HUMANOID.Parent:FindFirstChild("Head") then
  6959.             StatLabel("Normal", HUMANOID.Parent.Head.CFrame * CF(0, 0 + (HUMANOID.Parent.Head.Size.z - 1), 0), "Stunned!", C3(0.3, 0.3, 0.3))
  6960.         end
  6961.         coroutine.resume(coroutine.create(function()
  6962.             Swait(LAST*100)
  6963.             HUMANOID.PlatformStand = false
  6964.         end))
  6965.     end
  6966. end
  6967.  
  6968. function Poison(HUMANOID,LAST,DAMAGE)
  6969.     if HUMANOID.Parent:FindFirstChild("PoisonedBy"..Player.Name) == nil then
  6970.         local defence = Instance.new("BoolValue",HUMANOID.Parent)
  6971.         defence.Name = ("PoisonedBy"..Player.Name)
  6972.         game:GetService("Debris"):AddItem(defence, LAST)
  6973.         coroutine.resume(coroutine.create(function()
  6974.             for i = 1, LAST/2 do
  6975.                 if HUMANOID.Parent:FindFirstChild("Head") then
  6976.                     StatLabel("Normal", HUMANOID.Parent.Head.CFrame * CF(0, 0 + (HUMANOID.Parent.Head.Size.z - 1), 0), "POISON/"..DAMAGE, C3(0,1,0))
  6977.                 end
  6978.                 Swait(2)
  6979.                 HUMANOID.Health = HUMANOID.Health - DAMAGE
  6980.             end
  6981.         end))
  6982.     end
  6983. end
  6984.  
  6985. function killnearest(position,range,maxstrength)
  6986.     for i,v in ipairs(workspace:GetChildren()) do
  6987.     local body = v:GetChildren()
  6988.         for part = 1, #body do
  6989.             if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  6990.                 if(body[part].Position - position).Magnitude < range then
  6991.                     if v.ClassName == "Model" then
  6992.                         v:BreakJoints()
  6993.                     end
  6994.                     --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
  6995.                     body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  6996.                 end
  6997.             end
  6998.         end
  6999.         if v.ClassName == "Part" then
  7000.             if v.Anchored == false and (v.Position - position).Magnitude < range then
  7001.                 --table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
  7002.                 v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  7003.             end
  7004.         end
  7005.     end
  7006. end
  7007.  
  7008. --//=================================\\
  7009. --||    ATTACK FUNCTIONS AND STUFF
  7010. --\\=================================//
  7011.  
  7012. function CreateDebreeRing(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT)
  7013.     if FLOOR ~= nil then
  7014.         coroutine.resume(coroutine.create(function()
  7015.             local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Crimson", "Crimson", VT(0,0,0))
  7016.             PART.CFrame = CF(POSITION)
  7017.             for i = 1, 45 do
  7018.                 local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Crimson", "Crimson", BLOCKSIZE)
  7019.                 RingPiece.Material = FLOOR.Material
  7020.                 RingPiece.Color = FLOOR.Color
  7021.                 RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF(SIZE*4, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)))
  7022.                 coroutine.resume(coroutine.create(function()
  7023.                     Swait(SWAIT)
  7024.                     RingPiece.Anchored = false
  7025.                 end))
  7026.             end
  7027.             PART:remove()
  7028.         end))
  7029.     end
  7030. end
  7031.  
  7032. function CreateFlyingDebree()
  7033. end
  7034.  
  7035. function FireArc(Part,ToLocation,AmountOfTime,Height,DoesCourontine)
  7036.     if DoesCourontine == false then
  7037.         local Direction = CF(Part.Position,ToLocation)
  7038.         local Distance = (Part.Position - ToLocation).magnitude
  7039.         for i = 1, AmountOfTime do
  7040.             Swait()
  7041.             Part.CFrame = Direction*CF(0,(AmountOfTime/200)+((AmountOfTime/Height)-((i*2)/Height)),-Distance/AmountOfTime)
  7042.             Direction = Part.CFrame
  7043.         end
  7044.     elseif DoesCourontine == true then
  7045.         coroutine.resume(coroutine.create(function()
  7046.             local Direction = CF(Part.Position,ToLocation)
  7047.             local Distance = (Part.Position - ToLocation).magnitude
  7048.             for i = 1, AmountOfTime do
  7049.                 Swait()
  7050.                 Part.CFrame = Direction*CF(0,(AmountOfTime/200)+((AmountOfTime/Height)-((i*2)/Height)),-Distance/AmountOfTime)
  7051.                 Direction = Part.CFrame
  7052.             end
  7053.         end))
  7054.     end
  7055. end
  7056.  
  7057. function AttackTemplate()
  7058.     ATTACK = true
  7059.     Rooted = false
  7060.     for i=0, 1, 0.1 / Animation_Speed do
  7061.         Swait()
  7062.         RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  7063.         Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  7064.         RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  7065.         LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  7066.         RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  7067.         LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  7068.     end
  7069.     ATTACK = false
  7070.     Rooted = false
  7071. end
  7072.  
  7073. function AttackTemplate2()
  7074.     ATTACK2 = true
  7075.     Rooted = false
  7076.     for i=0, 1, 0.1 / Animation_Speed do
  7077.         Swait()
  7078.         RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(120), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  7079.         limbweld1a.C0 = Clerp(limbweld1a.C0, CF(2 * Player_Size, 2 * Player_Size, 2 * Player_Size) * ANGLES(RAD(-25), RAD(8), RAD(-35)), 0.4 / Animation_Speed)
  7080.         limbweld1b.C0 = Clerp(limbweld1b.C0, CF(0* Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-56), RAD(-5), RAD(0)), 0.4 / Animation_Speed)
  7081.         limbweld1c.C0 = Clerp(limbweld1c.C0, CF(0 * Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.4 / Animation_Speed)
  7082.     end
  7083.     ATTACK2 = false
  7084.     Rooted = false
  7085. end
  7086.  
  7087. function Strike1()
  7088.     ATTACK2 = true
  7089.     Rooted = false
  7090.     for i=0, 1, 0.1 / Animation_Speed do
  7091.         Swait()
  7092.         RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(150), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  7093.         limbweld1a.C0 = Clerp(limbweld1a.C0, CF(2 * Player_Size, 2 * Player_Size, 2 * Player_Size) * ANGLES(RAD(5), RAD(8), RAD(-75)), 0.4 / Animation_Speed)
  7094.         limbweld1b.C0 = Clerp(limbweld1b.C0, CF(0* Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-20), RAD(-5), RAD(0)), 0.4 / Animation_Speed)
  7095.         limbweld1c.C0 = Clerp(limbweld1c.C0, CF(0 * Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.4 / Animation_Speed)
  7096.     end
  7097.     CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], hand1, 2, 1)
  7098.     for i=0, 0.3, 0.1 / Animation_Speed do
  7099.         Swait()
  7100.         AoEDamage(limb1a.Position,10,25,35,12,false,2,2,false)
  7101.         AoEDamage(limb1b.Position,10,25,35,12,false,2,2,false)
  7102.         AoEDamage(hand1.Position,10,25,35,12,false,2,2,false)
  7103.         RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.7 / Animation_Speed)
  7104.         limbweld1a.C0 = Clerp(limbweld1a.C0, CF(2 * Player_Size, 2 * Player_Size, 2 * Player_Size) * ANGLES(RAD(-25), RAD(8), RAD(-75)) * ANGLES(RAD(-65), RAD(0), RAD(35)), 1 / Animation_Speed)
  7105.         limbweld1b.C0 = Clerp(limbweld1b.C0, CF(0* Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-50), RAD(15), RAD(0)), 1 / Animation_Speed)
  7106.         limbweld1c.C0 = Clerp(limbweld1c.C0, CF(0 * Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed)
  7107.     end
  7108.     for i=0, 0.3, 0.1 / Animation_Speed do
  7109.         Swait()
  7110.         AoEDamage(limb1a.Position,10,25,35,12,false,2,2,false)
  7111.         AoEDamage(limb1b.Position,10,25,35,12,false,2,2,false)
  7112.         AoEDamage(hand1.Position,10,25,35,12,false,2,2,false)
  7113.         RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 0.7 / Animation_Speed)
  7114.         limbweld1a.C0 = Clerp(limbweld1a.C0, CF(2 * Player_Size, 2 * Player_Size, 2 * Player_Size) * ANGLES(RAD(-25), RAD(8), RAD(-75)) * ANGLES(RAD(-65), RAD(0), RAD(35)), 1 / Animation_Speed)
  7115.         limbweld1b.C0 = Clerp(limbweld1b.C0, CF(0* Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-60), RAD(15), RAD(0)), 1 / Animation_Speed)
  7116.         limbweld1c.C0 = Clerp(limbweld1c.C0, CF(0 * Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed)
  7117.     end
  7118.     ATTACK2 = false
  7119.     Rooted = false
  7120. end
  7121.  
  7122. function Taunt()
  7123.     CreateSound("159882644", Head, 10, 1)
  7124.     ATTACK = true
  7125.     ATTACK2 = true
  7126.     Rooted = true
  7127.     for i=0, 5, 0.1 / Animation_Speed do
  7128.         Swait()
  7129.         RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(45)), 0.5 / Animation_Speed)
  7130.         Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-45)), 0.5 / Animation_Speed)
  7131.         RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75, 0.5, -1) * ANGLES(RAD(70), RAD(0), RAD(-70)) * ANGLES(RAD(20), RAD(25), RAD(-15)) * RIGHTSHOULDERC0, 0.4 / Animation_Speed)
  7132.         LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0.2, -0.5) * ANGLES(RAD(25), RAD(0), RAD(85)) * LEFTSHOULDERC0, 0.4 / Animation_Speed)
  7133.         RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  7134.         LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  7135.  
  7136.         limbweld1a.C0 = Clerp(limbweld1a.C0, CF(2 * Player_Size, 2 * Player_Size, 2 * Player_Size) * ANGLES(RAD(-15), RAD(8), RAD(-40)), 0.7 / Animation_Speed)
  7137.         limbweld1b.C0 = Clerp(limbweld1b.C0, CF(0* Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-50), RAD(15), RAD(0)), 0.7 / Animation_Speed)
  7138.         limbweld1c.C0 = Clerp(limbweld1c.C0, CF(0 * Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-45), RAD(0), RAD(0)), 0.7 / Animation_Speed)
  7139.     end
  7140.     ATTACK = false
  7141.     ATTACK2 = false
  7142.     Rooted = false
  7143. end
  7144.  
  7145. function VoidBomb()
  7146.     ATTACK2 = true
  7147.     Rooted = false
  7148.     for i=0, 1, 0.1 / Animation_Speed do
  7149.         Swait()
  7150.         turnto(Mouse.Hit.p)
  7151.         RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(-15)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  7152.         limbweld1a.C0 = Clerp(limbweld1a.C0, CF(2 * Player_Size, 2 * Player_Size, 2 * Player_Size) * ANGLES(RAD(-25), RAD(8), RAD(-75)) * ANGLES(RAD(-65), RAD(0), RAD(35)), 1 / Animation_Speed)
  7153.         limbweld1b.C0 = Clerp(limbweld1b.C0, CF(0* Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-50), RAD(15), RAD(0)), 1 / Animation_Speed)
  7154.         limbweld1c.C0 = Clerp(limbweld1c.C0, CF(0 * Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed)
  7155.     end
  7156.     local BOMB = CreatePart(3, Effects, "Neon", 0, 1, "Crimson", "Bomb", VT(0,0,0))
  7157.     BOMB.CFrame = hand1.CFrame
  7158.     MakeForm(BOMB,"Ball")
  7159.     for i = 1, 10 do
  7160.         Swait()
  7161.         turnto(Mouse.Hit.p)
  7162.         BOMB.CFrame = hand1.CFrame
  7163.         BOMB.Transparency = BOMB.Transparency - 0.1
  7164.         BOMB.Size = BOMB.Size + VT(4/10,4/10,4/10)
  7165.     end
  7166.     CreateSound("588693156", BOMB, 7, 1)
  7167.     coroutine.resume(coroutine.create(function()
  7168.         FireArc(BOMB,Mouse.Hit.p,30,10,true)
  7169.         local LOOP = 0
  7170.         local TRAILCOLORS = {"Dark red","Crimson","Red"}
  7171.         for i = 1, 30 do
  7172.             Swait()
  7173.             LOOP = LOOP + 1
  7174.             if LOOP == 8 then
  7175.                 LOOP = 0
  7176.                 MagicSphere(BOMB.Size/1.4,15,BOMB.CFrame,"Really black",VT(0.3,0.3,0.3))
  7177.             end
  7178.             MagicSphere(VT(1.5,1.5,1.5),35,BOMB.CFrame*CF(MRANDOM(-3,3)/3,MRANDOM(-3,3)/3,MRANDOM(-3,3)/3),TRAILCOLORS[MRANDOM(1,#TRAILCOLORS)],VT(-(1.5/35),-(1.5/35),-(1.5/35)))
  7179.         end
  7180.         AoEDamage(BOMB.Position,30,55,85,12,false,2,2,false)
  7181.         BOMB.Transparency = 1
  7182.         Debris:AddItem(BOMB,10)
  7183.         MagicSphere(BOMB.Size/1.4,25,BOMB.CFrame,"Really black",VT(2,2,2))
  7184.         MagicSphere(BOMB.Size/1.4,65,BOMB.CFrame,"Really black",VT(0.3,0.3,0.3))
  7185.         MagicSphere(BOMB.Size/1.7,65,BOMB.CFrame,"Crimson",VT(0.3,0.3,0.3))
  7186.         MagicSphere(BOMB.Size,65,BOMB.CFrame,"Crimson",VT(0.3,0.3,0.3))
  7187.         CreateSound("231917750", BOMB, 10, 1)
  7188.         CreateSound("289842971", BOMB, 5, 1.3)
  7189.         local HITFLOOR = Raycast(BOMB.Position, (CF(BOMB.Position, BOMB.Position + VT(0, -1, 0))).lookVector, 2, Character)
  7190.         CreateDebreeRing(HITFLOOR,BOMB.Position+VT(0,-2,0),2,VT(3,3,3),75)
  7191.         for i = 1, 35 do
  7192.             MagicSphere(VT(0.2,0.2,0.2),65,CF(BOMB.CFrame*CF(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5)).p,BOMB.Position),"Crimson",VT(0.001,0.001,1),0)
  7193.         end
  7194.     end))
  7195.     for i=0, 1, 0.1 / Animation_Speed do
  7196.         Swait()
  7197.         RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(120), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  7198.         limbweld1a.C0 = Clerp(limbweld1a.C0, CF(2 * Player_Size, 2 * Player_Size, 2 * Player_Size) * ANGLES(RAD(-25), RAD(8), RAD(-75)) * ANGLES(RAD(25), RAD(0), RAD(35)), 1 / Animation_Speed)
  7199.         limbweld1b.C0 = Clerp(limbweld1b.C0, CF(0* Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-20), RAD(15), RAD(0)), 1 / Animation_Speed)
  7200.         limbweld1c.C0 = Clerp(limbweld1c.C0, CF(0 * Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed)
  7201.     end
  7202.     ATTACK2 = false
  7203.     Rooted = false
  7204. end
  7205.  
  7206. function AeroSmash()
  7207.     ATTACK2 = true
  7208.     Rooted = false
  7209.     for i=0, 1, 0.1 / Animation_Speed do
  7210.         Swait()
  7211.         RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(170), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  7212.         limbweld1a.C0 = Clerp(limbweld1a.C0, CF(2 * Player_Size, 2 * Player_Size, 2 * Player_Size) * ANGLES(RAD(25), RAD(8), RAD(-35)), 0.4 / Animation_Speed)
  7213.         limbweld1b.C0 = Clerp(limbweld1b.C0, CF(0* Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-26), RAD(-5), RAD(0)), 0.4 / Animation_Speed)
  7214.         limbweld1c.C0 = Clerp(limbweld1c.C0, CF(0 * Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.4 / Animation_Speed)
  7215.     end
  7216.     for i=0, 0.3, 0.1 / Animation_Speed do
  7217.         Swait()
  7218.         RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(170), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  7219.         limbweld1a.C0 = Clerp(limbweld1a.C0, CF(2 * Player_Size, 2 * Player_Size, 2 * Player_Size) * ANGLES(RAD(-95), RAD(8), RAD(-35)), 0.4 / Animation_Speed)
  7220.         limbweld1b.C0 = Clerp(limbweld1b.C0, CF(0* Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-56), RAD(-5), RAD(0)), 0.4 / Animation_Speed)
  7221.         limbweld1c.C0 = Clerp(limbweld1c.C0, CF(0 * Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.4 / Animation_Speed)
  7222.     end
  7223.     Rooted = true
  7224.     ATTACK = true
  7225.     local ToLocation = Mouse.Hit.p
  7226.     local Direction = CF(RootPart.Position,ToLocation)
  7227.     local Distance = (RootPart.Position - ToLocation).magnitude
  7228.     local TRAILCOLORS = {"Dark Red","Crimson","Red"}
  7229.     for i = 1, 60 do
  7230.         Swait()
  7231.         MagicSphere(VT(1.5,1.5,1.5),35,RootPart.CFrame*CF(MRANDOM(-3,3)/3,MRANDOM(-3,3)/3,MRANDOM(-3,3)/3),TRAILCOLORS[MRANDOM(1,#TRAILCOLORS)],VT(-(1.5/35),-(1.5/35),-(1.5/35)))
  7232.         RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  7233.         Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  7234.         --RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  7235.         LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  7236.         RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  7237.         LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  7238.         RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(20), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  7239.         limbweld1a.C0 = Clerp(limbweld1a.C0, CF(2 * Player_Size, 2 * Player_Size, 2 * Player_Size) * ANGLES(RAD(-95), RAD(8), RAD(-35)), 0.4 / Animation_Speed)
  7240.         limbweld1b.C0 = Clerp(limbweld1b.C0, CF(0* Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-56), RAD(-5), RAD(0)), 0.4 / Animation_Speed)
  7241.         limbweld1c.C0 = Clerp(limbweld1c.C0, CF(0 * Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.4 / Animation_Speed)
  7242.         RootPart.CFrame = Direction*CF(0,(0.6)+((30)-((i))),-Distance/60),VT(Mouse.Hit.p.X,RootPart.Position.Y)
  7243.         Direction = RootPart.CFrame
  7244.     end
  7245.     local HITFLOOR = Raycast(RootPart.Position+VT(0,6,0), (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 13, Character)
  7246.     CreateDebreeRing(HITFLOOR,RootPart.Position+VT(0,-8,0),5,VT(6,6,6),55)
  7247.     CreateDebreeRing(HITFLOOR,RootPart.Position+VT(0,-8,0),7,VT(7,7,7),65)
  7248.     CreateDebreeRing(HITFLOOR,RootPart.Position+VT(0,-8,0),9,VT(8,8,8),75)
  7249.     CreateSound("289842971", RootPart, 5, 1)
  7250.     AoEDamage(RootPart.Position,50,55,85,12,false,2,2,false)
  7251.     for i=0, 2, 0.1 / Animation_Speed do
  7252.         RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.75) * ANGLES(RAD(0), RAD(5), RAD(0)), 0.5 / Animation_Speed)
  7253.         Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  7254.         LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  7255.         RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.2, -0.75) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  7256.         LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.4) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(5), RAD(0), RAD(65)), 0.5 / Animation_Speed)
  7257.         RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  7258.         LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.7 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(45)), 0.15 / Animation_Speed)
  7259.         limbweld1a.C0 = Clerp(limbweld1a.C0, CF(2 * Player_Size, 2 * Player_Size, 2 * Player_Size) * ANGLES(RAD(-45), RAD(8), RAD(-75)) * ANGLES(RAD(-65), RAD(0), RAD(35)), 1 / Animation_Speed)
  7260.         limbweld1b.C0 = Clerp(limbweld1b.C0, CF(0* Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-80), RAD(15), RAD(0)), 1 / Animation_Speed)
  7261.         limbweld1c.C0 = Clerp(limbweld1c.C0, CF(0 * Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed)
  7262.     end
  7263.     Swait(45)
  7264.     ATTACK = false
  7265.     ATTACK2 = false
  7266.     Rooted = false
  7267. end
  7268.  
  7269. function VoidDriller()
  7270.     ATTACK = true
  7271.     ATTACK2 = true
  7272.     Rooted = true
  7273.     local TRAILCOLORS = {"Dark red","Crimson","Red"}
  7274.     CreateSound("233856097", RootPart, 5, 1)
  7275.     for i=1, 30 do
  7276.         Swait()
  7277.         turnto(Mouse.Hit.p)
  7278.         RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  7279.         Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-90)), 0.5 / Animation_Speed)
  7280.         RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  7281.         LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  7282.         RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  7283.         LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  7284.  
  7285.         limbweld1a.C0 = Clerp(limbweld1a.C0, CF(2 * Player_Size, 2 * Player_Size, 2 * Player_Size) * ANGLES(RAD(-35), RAD(8), RAD(-75)) * ANGLES(RAD(-65), RAD(0), RAD(35)), 1 / Animation_Speed)
  7286.         limbweld1b.C0 = Clerp(limbweld1b.C0, CF(0* Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-10), RAD(15), RAD(0)), 1 / Animation_Speed)
  7287.         limbweld1c.C0 = Clerp(limbweld1c.C0, CF(0 * Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed)
  7288.     end
  7289.     CreateSound("588736245", RootPart, 10, 1)
  7290.     local HITITEM, HITPOS = Raycast(hand1.Position+VT(0,-2,0), RootPart.CFrame.lookVector, 100, Character)
  7291.     if HITITEM ~= nil then
  7292.         if HITITEM.Parent:FindFirstChildOfClass("Humanoid") then
  7293.             HITITEM.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
  7294.             local HITFLOOR = Raycast(HITPOS, (CF(HITPOS, HITPOS + VT(0, -1, 0))).lookVector, 5, HITITEM.Parent)
  7295.             CreateDebreeRing(HITFLOOR,HITPOS+VT(0,-6,0),3,VT(7,7,7),35)
  7296.             AoEDamage(HITPOS,5,65,75,25,false,2,2,false)
  7297.             CreateSound("289842971", HITITEM, 5, 2)
  7298.         end
  7299.     end
  7300.     for i = 1, 45 do
  7301.         MagicSphere(VT(0.5,0.5,15),50,CF(RootPart.CFrame*ANGLES(RAD(0),RAD(0),RAD(i*8))*CF(0,15,-15).p,HITPOS),"Crimson",VT(0.02,0.02,-0.03))
  7302.     end
  7303.     local DIST = (hand1.Position - HITPOS).magnitude
  7304.     local TotalBeams = math.ceil(DIST / 5)
  7305.     local Direction = CFrame.new(HITPOS, hand1.Position).lookVector
  7306.     for i = 1, TotalBeams do
  7307.         local NewPos = (HITPOS + (Direction * (DIST * (i / TotalBeams))))
  7308.         AoEDamage(NewPos,20,25,35,12,false,2,2,false)
  7309.         MagicSphere(VT(MRANDOM(1,3),MRANDOM(1,3),MRANDOM(1,3)),50,CF(NewPos)*CF(MRANDOM(-5,5)/2,MRANDOM(-5,5)/2,MRANDOM(-5,5)/2),TRAILCOLORS[MRANDOM(1,#TRAILCOLORS)],VT(0,0,0))
  7310.         MagicSphere(VT(MRANDOM(1,3),MRANDOM(1,3),MRANDOM(1,3)),50,CF(NewPos)*CF(MRANDOM(-5,5)/2,MRANDOM(-5,5)/2,MRANDOM(-5,5)/2),TRAILCOLORS[MRANDOM(1,#TRAILCOLORS)],VT(0,0,0))
  7311.         MagicSphere(VT(MRANDOM(1,3),MRANDOM(1,3),MRANDOM(1,3)),50,CF(NewPos)*CF(MRANDOM(-5,5)/2,MRANDOM(-5,5)/2,MRANDOM(-5,5)/2),TRAILCOLORS[MRANDOM(1,#TRAILCOLORS)],VT(0,0,0))
  7312.         MagicSphere(VT(MRANDOM(1,3),MRANDOM(1,3),MRANDOM(1,3)),50,CF(NewPos)*CF(MRANDOM(-5,5)/2,MRANDOM(-5,5)/2,MRANDOM(-5,5)/2),TRAILCOLORS[MRANDOM(1,#TRAILCOLORS)],VT(0,0,0))
  7313.     end
  7314.     for i=1, 10 do
  7315.         Swait()
  7316.         RootPart.CFrame = RootPart.CFrame*CF(0,0,1)
  7317.         RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  7318.         Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-90)), 0.5 / Animation_Speed)
  7319.         RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  7320.         LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  7321.         RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  7322.         LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  7323.  
  7324.         limbweld1a.C0 = Clerp(limbweld1a.C0, CF(2 * Player_Size, 2 * Player_Size, 2 * Player_Size) * ANGLES(RAD(-35), RAD(8), RAD(-75)) * ANGLES(RAD(-65), RAD(0), RAD(35)), 1 / Animation_Speed)
  7325.         limbweld1b.C0 = Clerp(limbweld1b.C0, CF(0* Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-10), RAD(15), RAD(0)), 1 / Animation_Speed)
  7326.         limbweld1c.C0 = Clerp(limbweld1c.C0, CF(0 * Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed)
  7327.     end
  7328.     for i=1, 10 do
  7329.         Swait()
  7330.         RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  7331.         Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-90)), 0.5 / Animation_Speed)
  7332.         RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  7333.         LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  7334.         RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  7335.         LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  7336.  
  7337.         limbweld1a.C0 = Clerp(limbweld1a.C0, CF(2 * Player_Size, 2 * Player_Size, 2 * Player_Size) * ANGLES(RAD(-35), RAD(8), RAD(-75)) * ANGLES(RAD(-65), RAD(0), RAD(35)), 1 / Animation_Speed)
  7338.         limbweld1b.C0 = Clerp(limbweld1b.C0, CF(0* Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-10), RAD(15), RAD(0)), 1 / Animation_Speed)
  7339.         limbweld1c.C0 = Clerp(limbweld1c.C0, CF(0 * Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed)
  7340.     end
  7341.     ATTACK = false
  7342.     ATTACK2 = false
  7343.     Rooted = false
  7344. end
  7345.  
  7346. function VoidsWrath()
  7347.     ATTACK = true
  7348.     ATTACK2 = true
  7349.     Rooted = true
  7350.     CreateSound("588734767", RootPart, 5, 0.5)
  7351.     local BEAM = CreatePart(3, Effects, "Neon", 0, 1, "Crimson", "Beam", VT(0,0,0))
  7352.     local HITFLOOR, HITPOS = Raycast(hand1.Position, RootPart.CFrame.lookVector, 500, workspace)
  7353.     local DIST = (hand1.Position - HITPOS).magnitude
  7354.     MakeForm(BEAM,"Cyl")
  7355.     for i=1, 100 do
  7356.         Swait()
  7357.         BEAM.Transparency = BEAM.Transparency - 0.01
  7358.         HITFLOOR, HITPOS = Raycast(hand1.Position, RootPart.CFrame.lookVector, 500, workspace)
  7359.         DIST = (hand1.Position - HITPOS).magnitude
  7360.         BEAM.Size = VT(0.5, DIST, 0.5)
  7361.         BEAM.CFrame = CF(hand1.Position, HITPOS) * CFrame.new(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0))
  7362.         MagicSphere(VT(0.2,0.2,2),15,CF(hand1.CFrame*CF(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5)).p,hand1.Position),"Crimson",VT(0.01,0.01,0.01),0)
  7363.         MagicSphere(VT(0.2,0.2,2),15,CF(hand1.CFrame*CF(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5)).p,hand1.Position),"Crimson",VT(0.01,0.01,0.01),0)
  7364.         MagicSphere(VT(0.2,0.2,2),15,CF(hand1.CFrame*CF(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5)).p,hand1.Position),"Crimson",VT(0.01,0.01,0.01),0)
  7365.         MagicSphere(VT(2,2,2),15,RightArm.CFrame*CF(0,-1.3,0),"Crimson",VT(0,0,0))
  7366.         turnto(Mouse.Hit.p)
  7367.         RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.5 / Animation_Speed)
  7368.         Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-90)), 0.5 / Animation_Speed)
  7369.         RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  7370.         LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  7371.         RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  7372.         LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  7373.  
  7374.         limbweld1a.C0 = Clerp(limbweld1a.C0, CF(2 * Player_Size, 2 * Player_Size, 2 * Player_Size) * ANGLES(RAD(-45), RAD(8), RAD(-75)) * ANGLES(RAD(-65), RAD(0), RAD(35)), 1 / Animation_Speed)
  7375.         limbweld1b.C0 = Clerp(limbweld1b.C0, CF(0* Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(15), RAD(0)), 1 / Animation_Speed)
  7376.         limbweld1c.C0 = Clerp(limbweld1c.C0, CF(0 * Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-25), RAD(0), RAD(0)), 1 / Animation_Speed)
  7377.     end
  7378.     local POS = hand1.Position
  7379.     local CFRAME = RootPart.CFrame
  7380.     coroutine.resume(coroutine.create(function()
  7381.         for i = 1, 20 do
  7382.             BEAM.CFrame = CF(POS, HITPOS) * CFrame.new(0, 0, -DIST/2) * ANGLES(RAD(90),RAD(0),RAD(0))
  7383.             CreateSound("588736245", Effects, 0.7, 1)
  7384.             local TotalBeams = math.ceil(DIST / 5)
  7385.             local Direction = CFrame.new(HITPOS, POS).lookVector
  7386.             for i = 1, TotalBeams do
  7387.                 local NewPos = (HITPOS + (Direction * (DIST * (i / TotalBeams))))
  7388.                 AoEDamage(NewPos,30,55,85,12,false,2,2,false)
  7389.             end
  7390.             local BEAM1 = CreatePart(3, Effects, "Neon", 0, 1, "Crimson", "Beam", VT(0.5,DIST,0.5))
  7391.             BEAM1.CFrame = BEAM.CFrame
  7392.             MakeForm(BEAM1,"Cyl")
  7393.             local BEAM2 = CreatePart(3, Effects, "Neon", 0, 1, "Dark red", "Beam", VT(0.5,DIST,0.5))
  7394.             BEAM2.CFrame = BEAM.CFrame
  7395.             MakeForm(BEAM2,"Cyl")
  7396.             local BEAM3 = CreatePart(3, Effects, "Neon", 0, 1, "Crimson", "Beam", VT(0.5,DIST,0.5))
  7397.             BEAM3.CFrame = BEAM.CFrame
  7398.             MakeForm(BEAM3,"Cyl")
  7399.             BEAM.Transparency = i/20
  7400.             MagicSphere(VT(0.5,0.5,0.5),50,CF(POS),"Crimson",VT(0.2,0.2,0.2))
  7401.             MagicSphere(VT(0.5,0.5,0.5),50,CF(POS),"Crimson",VT(0.8,0.8,0.8))
  7402.             MagicSphere(VT(0.5,0.5,0.5),50,CF(POS),"Crimson",VT(1.4,1.4,1.4))
  7403.             for i = 1, 45 do
  7404.                 MagicSphere(VT(0.5,0.5,15),50,CF(CFRAME*ANGLES(RAD(0),RAD(0),RAD(i*8))*CF(0,35,-25).p,BEAM.Position),"Crimson",VT(0.02,0.02,-0.03))
  7405.             end
  7406.             for i = 1, 45 do
  7407.                 MagicSphere(VT(0.5,0.5,15),50,CF(CFRAME*ANGLES(RAD(0),RAD(0),RAD(i*8))*CF(0,25,-20).p,BEAM.Position),"Crimson",VT(0.02,0.02,-0.03))
  7408.             end
  7409.             for i = 1, 45 do
  7410.                 MagicSphere(VT(0.5,0.5,15),50,CF(CFRAME*ANGLES(RAD(0),RAD(0),RAD(i*8))*CF(0,15,-15).p,BEAM.Position),"Crimson",VT(0.02,0.02,-0.03))
  7411.             end
  7412.             for i = 1, 50 do
  7413.                 Swait()
  7414.                 BEAM1.Size = BEAM1.Size + VT(0.2,0,0.2)
  7415.                 BEAM2.Size = BEAM2.Size + VT(0.8,0,0.8)
  7416.                 BEAM3.Size = BEAM3.Size + VT(1.4,0,1.4)
  7417.                 BEAM1.Transparency = i/50
  7418.                 BEAM2.Transparency = i/50
  7419.                 BEAM3.Transparency = i/50
  7420.             end
  7421.             BEAM1:remove()
  7422.             BEAM2:remove()
  7423.             BEAM3:remove()
  7424.             Swait(2)
  7425.         end
  7426.         BEAM:remove()
  7427.     end))
  7428.     ATTACK = false
  7429.     ATTACK2 = false
  7430.     Rooted = false
  7431. end
  7432.  
  7433. --//=================================\\
  7434. --||      ASSIGN THINGS TO KEYS
  7435. --\\=================================//
  7436.  
  7437. function MouseDown(Mouse)
  7438.     if ATTACK2 == false and ATTACK == false then
  7439.         Strike1()
  7440.     end
  7441. end
  7442.  
  7443. function MouseUp(Mouse)
  7444. HOLD = false
  7445. end
  7446.  
  7447. function KeyDown(Key)
  7448.     KEYHOLD = true
  7449.     if ATTACK == false and ATTACK2 == false then
  7450.         if Key == "z" then
  7451.             VoidBomb()
  7452.         end
  7453.    
  7454.         if Key == "b" then
  7455.             AeroSmash()
  7456.         end
  7457.    
  7458.         if Key == "c" then
  7459.             VoidDriller()
  7460.         end
  7461.  
  7462.         if Key == "x" then
  7463.             VoidsWrath()
  7464.         end
  7465.    
  7466.         if Key == "t" then
  7467.             Taunt()
  7468.         end
  7469.     end
  7470. end
  7471.  
  7472. function KeyUp(Key)
  7473.     KEYHOLD = false
  7474. end
  7475.  
  7476.     Mouse.Button1Down:connect(function(NEWKEY)
  7477.         MouseDown(NEWKEY)
  7478.     end)
  7479.     Mouse.Button1Up:connect(function(NEWKEY)
  7480.         MouseUp(NEWKEY)
  7481.     end)
  7482.     Mouse.KeyDown:connect(function(NEWKEY)
  7483.         KeyDown(NEWKEY)
  7484.     end)
  7485.     Mouse.KeyUp:connect(function(NEWKEY)
  7486.         KeyUp(NEWKEY)
  7487.     end)
  7488.  
  7489. --//=================================\\
  7490. --\\=================================//
  7491.  
  7492.  
  7493. function unanchor()
  7494.     if UNANCHOR == true then
  7495.         g = Character:GetChildren()
  7496.         for i = 1, #g do
  7497.             if g[i].ClassName == "Part" then
  7498.                 g[i].Anchored = false
  7499.             end
  7500.         end
  7501.     end
  7502. end
  7503.  
  7504.  
  7505. --//=================================\\
  7506. --||    WRAP THE WHOLE SCRIPT UP
  7507. --\\=================================//
  7508.  
  7509. Humanoid.Changed:connect(function(Jump)
  7510.     if Jump == "Jump" and (Disable_Jump == true) then
  7511.         Humanoid.Jump = false
  7512.     end
  7513. end)
  7514.  
  7515. Speed = 45
  7516.  
  7517. local FF = IT("ForceField",Character)
  7518. FF.Visible = false
  7519.  
  7520. while true do
  7521.     Swait()
  7522.     ANIMATE.Parent = nil
  7523.     local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  7524.     IDLEANIMATION:Play()
  7525.     SINE = SINE + CHANGE
  7526.     local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  7527.     local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  7528.     local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  7529.     local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  7530.     local WALKSPEEDVALUE = 3
  7531.     if ANIM == "Walk" and TORSOVELOCITY > 1 then
  7532.         RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  7533.         Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  7534.         RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  7535.         LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  7536.     elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  7537.         RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  7538.         Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  7539.         RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  7540.         LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  7541.     end
  7542.     if ATTACK2 == false then
  7543.         RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(120), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  7544.         limbweld1a.C0 = Clerp(limbweld1a.C0, CF(2 * Player_Size, 2 * Player_Size, 2 * Player_Size) * ANGLES(RAD(-25), RAD(8+(5 * COS(SINE / 30))), RAD(-35)), 0.4 / Animation_Speed)
  7545.         limbweld1b.C0 = Clerp(limbweld1b.C0, CF(0* Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-56), RAD(-5 * COS(SINE / 30)), RAD(0)), 0.4 / Animation_Speed)
  7546.         limbweld1c.C0 = Clerp(limbweld1c.C0, CF(0 * Player_Size, 8 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.4 / Animation_Speed)
  7547.     end
  7548.     if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  7549.         ANIM = "Jump"
  7550.         if ATTACK == false then
  7551.             RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  7552.             Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  7553.             --RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  7554.             LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  7555.             RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  7556.             LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  7557.         end
  7558.     elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  7559.         ANIM = "Fall"
  7560.         if ATTACK == false then
  7561.             RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 ) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  7562.             Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  7563.             --RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  7564.             LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  7565.             RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  7566.             LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  7567.         end
  7568.     elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  7569.         ANIM = "Idle"
  7570.         if ATTACK == false then
  7571.             RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, -0.75) * ANGLES(RAD(0), RAD(5), RAD(0)), 0.5 / Animation_Speed)
  7572.             Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(15), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  7573.             LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  7574.             RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.2, -0.75) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(5), RAD(0), RAD(0)), 0.5 / Animation_Speed)
  7575.             LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.4) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(5), RAD(0), RAD(65)), 0.5 / Animation_Speed)
  7576.             RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  7577.             LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.7 - 0.05 * COS(SINE / 12), -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(45)), 0.15 / Animation_Speed)
  7578.         end
  7579.     elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  7580.         ANIM = "Walk"
  7581.         WALK = WALK + 1 / Animation_Speed
  7582.         if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then
  7583.             WALK = 0
  7584.             if WALKINGANIM == true then
  7585.                 WALKINGANIM = false
  7586.             elseif WALKINGANIM == false then
  7587.                 WALKINGANIM = true
  7588.             end
  7589.         end
  7590.         --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  7591.         --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  7592.         if ATTACK == false then
  7593.             RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(25), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  7594.             Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  7595.             --PupilWeld.C0 = Clerp(PupilWeld.C0, CF(0.13,0.26,-0.58) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  7596.             --RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(120 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
  7597.             LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-120 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
  7598.             RightHip.C0 = Clerp(RightHip.C0, CF(1 , -1, -0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  7599.             LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  7600.         end
  7601.     end
  7602.     portalweld.C0 = Clerp(portalweld.C0, CF(1.6, 1.6, 2.4) * ANGLES(RAD(-25), RAD(0), RAD(-25)) * ANGLES(RAD(0), RAD(SINE*5), RAD(0)), 1)
  7603.     unanchor()
  7604.     Humanoid.MaxHealth = "inf"
  7605.     Humanoid.Health = "inf"
  7606.     if Rooted == false then
  7607.         Disable_Jump = false
  7608.         Humanoid.WalkSpeed = Speed
  7609.     elseif Rooted == true then
  7610.         Disable_Jump = true
  7611.         Humanoid.WalkSpeed = 0
  7612.     end
  7613.     Humanoid.Name = "Void"
  7614.     Humanoid.PlatformStand = false
  7615. end
  7616.  
  7617. --//=================================\\
  7618. --\\=================================//
  7619.  
  7620.  
  7621.  
  7622.  
  7623.  
  7624. --//====================================================\\--
  7625. --||                     END OF SCRIPT
  7626. --\\====================================================//--
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