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- 0.006 2017-04-25 18:41:05; Factorio 0.15.2 (build 29124, win64, steam)
- 0.006 Operating system: Windows 10 (version 1607)
- 0.006 Program arguments: "e:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
- 0.006 Read data path: e:/Program Files (x86)/Steam/steamapps/common/Factorio/data
- 0.006 Write data path: C:/Users/Joshua Peters/AppData/Roaming/Factorio
- 0.006 Binaries path: e:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
- 0.039 System info: [CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz, 8 cores, RAM: 32694MB]
- 0.040 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 90%] [MultiSampling: OFF] [Screen: 255]
- 0.047 Available display adapters: 3
- 0.049 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x01, [1920,31], 1680x1050, 32bit, 59Hz}
- 0.049 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
- 0.050 [2]: \\.\DISPLAY3 - NVIDIA GeForce GTX 970 {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
- 0.051 Create display on adapter 1. Size 1280x720 at position [310, 162].
- 1.857 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 21.21.13.7866
- 1.876 Video memory size (dedicated video/dedicated system/shared system/available): 4059/0/16347/4092 MB
- 1.939 DSound: Starting _dsound_update thread
- 1.939 DSound: Enter _dsound_update; tid=13740
- 1.940 Device reset internal.
- 1.944 Desktop composition is active.
- 1.944 WARNING: You have vsync and desktop composition enabled on Direct3d. Consider disabling vsync to increase performance on some confirgurations.
- 1.944 Graphics settings preset: very-high
- 1.945 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: false]
- 2.050 Loading mod core 0.0.0 (data.lua)
- 2.077 Loading mod base 0.15.2 (data.lua)
- 2.377 Loading mod FARL 1.0.0 (data.lua)
- 2.449 Loading mod rso-mod 3.0.0 (data.lua)
- 2.514 Loading mod arumbalights-fix 0.15.0 (data.lua)
- 2.594 Loading mod Explosive Termites 1.1.10 (data.lua)
- 2.685 Loading mod base 0.15.2 (data-updates.lua)
- 2.789 Loading mod FARL 1.0.0 (data-updates.lua)
- 2.872 Loading mod rso-mod 3.0.0 (data-updates.lua)
- 2.941 Loading mod Squeak Through 1.1.7 (data-updates.lua)
- 3.015 Loading mod FARL 1.0.0 (data-final-fixes.lua)
- 3.088 Checksum for core: 530912544
- 3.088 Checksum of base: 83206502
- 3.088 Checksum of FARL: 1993721406
- 3.088 Checksum of rso-mod: 1351416498
- 3.088 Checksum of TrainCounterToFile: 0
- 3.088 Checksum of arumbalights-fix: 423372793
- 3.088 Checksum of Explosive Termites: 554546608
- 3.088 Checksum of Squeak Through: 3430405470
- 3.088 Checksum of StreamerUtilities: 0
- 3.391 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe advanced-oil-processing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
- 3.391 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe basic-oil-processing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
- 3.391 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe coal-liquefaction because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
- 3.392 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe heavy-oil-cracking because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
- 3.392 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe kovarex-enrichment-process because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
- 3.392 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe light-oil-cracking because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
- 3.392 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe nuclear-fuel-reprocessing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
- 3.393 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe uranium-processing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
- 3.399 Verbose ModManager.cpp:334: Time to load mods: 1.37168
- 3.496 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493112608
- 3.496 Info PlayerData.cpp:62: Cloud player-data.json unavailable
- 3.679 Verbose ShaderHLSL.cpp:31: [PSVersion: 3.0, NumInstructionSlots: 512]
- 3.729 Loaded shader file e:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
- 3.733 Loaded shader file e:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
- 3.743 Crop bitmaps.
- 24.883 Initial atlas bitmap size is 16384
- 24.908 Created atlas bitmap 16384x16361
- 25.445 Created atlas bitmap 16384x8943
- 25.703 Created atlas bitmap 4096x3980
- 25.730 Created atlas bitmap 4096x3648
- 38.513 Sprites loaded
- 38.513 Convert atlas 4096x3980 to: trilinear-filtering
- 38.575 Convert atlas 4096x3648 to: mipmap
- 39.168 Loading sounds...
- 41.810 Custom inputs active: 1
- 41.924 Device reset internal.
- 42.482 Factorio initialised
- 1426.675 Device reset internal.
- 1627.828 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493168893; records:
- 1628.013 Loading Level.dat: 933527 bytes.
- 1628.014 Info Scenario.cpp:133: Map version 0.15.2-0
- 1628.061 Verbose BlueprintLibrary.cpp:158: Loaded library shelves:
- 1628.061 Verbose BlueprintLibrary.cpp:622: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493168891; records:
- 1628.061 Verbose Scenario.cpp:147: Loading level.dat finished.
- 1628.062 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493168893; records:
- 1628.100 Checksum for script C:/Users/Joshua Peters/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2433440189
- 1628.111 Checksum for script __FARL__/control.lua: 1346902889
- 1628.123 Checksum for script __rso-mod__/control.lua: 3009006274
- 1628.125 Checksum for script __TrainCounterToFile__/control.lua: 4060346215
- 1628.128 Checksum for script __Explosive Termites__/control.lua: 112520019
- 1628.130 Checksum for script __StreamerUtilities__/control.lua: 67761401
- 1628.131 Verbose Scenario.cpp:244: Map setup finished.
- 1916.627 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169182; records:
- 1916.736 Loading Level.dat: 892247 bytes.
- 1916.736 Info Scenario.cpp:133: Map version 0.15.2-0
- 1916.776 Verbose BlueprintLibrary.cpp:158: Loaded library shelves:
- 1916.776 Verbose BlueprintLibrary.cpp:622: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169180; records:
- 1916.776 Verbose Scenario.cpp:147: Loading level.dat finished.
- 1916.777 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169182; records:
- 1916.782 Checksum for script C:/Users/Joshua Peters/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2433440189
- 1916.791 Checksum for script __FARL__/control.lua: 1346902889
- 1916.803 Checksum for script __rso-mod__/control.lua: 3009006274
- 1916.805 Checksum for script __TrainCounterToFile__/control.lua: 4060346215
- 1916.808 Checksum for script __Explosive Termites__/control.lua: 112520019
- 1916.810 Checksum for script __StreamerUtilities__/control.lua: 67761401
- 1916.810 Verbose Scenario.cpp:244: Map setup finished.
- 2097.097 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169362; records:
- 2097.215 Loading Level.dat: 904317 bytes.
- 2097.215 Info Scenario.cpp:133: Map version 0.15.2-0
- 2097.255 Verbose BlueprintLibrary.cpp:158: Loaded library shelves:
- 2097.255 Verbose BlueprintLibrary.cpp:622: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169360; records:
- 2097.255 Verbose Scenario.cpp:147: Loading level.dat finished.
- 2097.256 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169362; records:
- 2097.260 Checksum for script C:/Users/Joshua Peters/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2433440189
- 2097.270 Checksum for script __FARL__/control.lua: 1346902889
- 2097.280 Checksum for script __rso-mod__/control.lua: 3009006274
- 2097.282 Checksum for script __TrainCounterToFile__/control.lua: 4060346215
- 2097.285 Checksum for script __Explosive Termites__/control.lua: 112520019
- 2097.288 Checksum for script __StreamerUtilities__/control.lua: 67761401
- 2097.288 Verbose Scenario.cpp:244: Map setup finished.
- 2510.529 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169776; records:
- 2510.670 Loading Level.dat: 973094 bytes.
- 2510.670 Info Scenario.cpp:133: Map version 0.15.2-0
- 2510.717 Verbose BlueprintLibrary.cpp:158: Loaded library shelves:
- 2510.717 Verbose BlueprintLibrary.cpp:622: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169773; records:
- 2510.717 Verbose Scenario.cpp:147: Loading level.dat finished.
- 2510.718 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169776; records:
- 2510.723 Checksum for script C:/Users/Joshua Peters/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2433440189
- 2510.733 Checksum for script __FARL__/control.lua: 1346902889
- 2510.744 Checksum for script __rso-mod__/control.lua: 3009006274
- 2510.746 Checksum for script __TrainCounterToFile__/control.lua: 4060346215
- 2510.749 Checksum for script __Explosive Termites__/control.lua: 112520019
- 2510.751 Checksum for script __StreamerUtilities__/control.lua: 67761401
- 2510.751 Verbose Scenario.cpp:244: Map setup finished.
- 2529.182 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169794; records:
- 2529.314 Loading Level.dat: 910824 bytes.
- 2529.314 Info Scenario.cpp:133: Map version 0.15.2-0
- 2529.363 Verbose BlueprintLibrary.cpp:158: Loaded library shelves:
- 2529.363 Verbose BlueprintLibrary.cpp:622: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169792; records:
- 2529.363 Verbose Scenario.cpp:147: Loading level.dat finished.
- 2529.365 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169795; records:
- 2529.370 Checksum for script C:/Users/Joshua Peters/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2433440189
- 2529.381 Checksum for script __FARL__/control.lua: 1346902889
- 2529.393 Checksum for script __rso-mod__/control.lua: 3009006274
- 2529.395 Checksum for script __TrainCounterToFile__/control.lua: 4060346215
- 2529.398 Checksum for script __Explosive Termites__/control.lua: 112520019
- 2529.401 Checksum for script __StreamerUtilities__/control.lua: 67761401
- 2529.401 Verbose Scenario.cpp:244: Map setup finished.
- 2537.153 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169802; records:
- 2537.280 Loading Level.dat: 857440 bytes.
- 2537.280 Info Scenario.cpp:133: Map version 0.15.2-0
- 2537.324 Verbose BlueprintLibrary.cpp:158: Loaded library shelves:
- 2537.324 Verbose BlueprintLibrary.cpp:622: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169800; records:
- 2537.324 Verbose Scenario.cpp:147: Loading level.dat finished.
- 2537.325 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169803; records:
- 2537.329 Checksum for script C:/Users/Joshua Peters/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2433440189
- 2537.338 Checksum for script __FARL__/control.lua: 1346902889
- 2537.347 Checksum for script __rso-mod__/control.lua: 3009006274
- 2537.349 Checksum for script __TrainCounterToFile__/control.lua: 4060346215
- 2537.353 Checksum for script __Explosive Termites__/control.lua: 112520019
- 2537.358 Checksum for script __StreamerUtilities__/control.lua: 67761401
- 2537.358 Verbose Scenario.cpp:244: Map setup finished.
- 2545.270 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169810; records:
- 2545.400 Loading Level.dat: 896056 bytes.
- 2545.400 Info Scenario.cpp:133: Map version 0.15.2-0
- 2545.445 Verbose BlueprintLibrary.cpp:158: Loaded library shelves:
- 2545.445 Verbose BlueprintLibrary.cpp:622: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169808; records:
- 2545.445 Verbose Scenario.cpp:147: Loading level.dat finished.
- 2545.446 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169811; records:
- 2545.450 Checksum for script C:/Users/Joshua Peters/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2433440189
- 2545.458 Checksum for script __FARL__/control.lua: 1346902889
- 2545.472 Checksum for script __rso-mod__/control.lua: 3009006274
- 2545.474 Checksum for script __TrainCounterToFile__/control.lua: 4060346215
- 2545.478 Checksum for script __Explosive Termites__/control.lua: 112520019
- 2545.481 Checksum for script __StreamerUtilities__/control.lua: 67761401
- 2545.481 Verbose Scenario.cpp:244: Map setup finished.
- 2636.809 Verbose Scenario.cpp:485: Saving game as C:\Users\Joshua Peters\AppData\Roaming\Factorio\saves/0.15.WICKEDAWESOME BOOYAH Trains
- 2637.026 Verbose Scenario.cpp:576: Time to save game: 0.216781
- 2687.879 Info ServerSynchronizer.cpp:27: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
- 2687.879 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
- 2687.907 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
- 2687.908 Loading map C:\Users\Joshua Peters\AppData\Roaming\Factorio\saves\0.15.WICKEDAWESOME BOOYAH Trains.zip: 1625250 bytes.
- 2687.984 Loading Level.dat: 1311038 bytes.
- 2687.988 Info Scenario.cpp:133: Map version 0.15.2-0
- 2688.028 Verbose BlueprintLibrary.cpp:158: Loaded library shelves:
- 2688.028 Verbose BlueprintLibrary.cpp:622: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169808; records:
- 2688.028 Verbose BlueprintLibrary.cpp:624: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1493169811; records:
- 2688.028 Verbose Scenario.cpp:147: Loading level.dat finished.
- 2688.029 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169953; records:
- 2688.030 Loading script.dat: 3137 bytes.
- 2688.034 Checksum for script C:/Users/Joshua Peters/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2433440189
- 2688.044 Checksum for script __FARL__/control.lua: 1346902889
- 2688.055 Checksum for script __rso-mod__/control.lua: 3009006274
- 2688.057 Checksum for script __TrainCounterToFile__/control.lua: 4060346215
- 2688.061 Checksum for script __Explosive Termites__/control.lua: 112520019
- 2688.064 Checksum for script __StreamerUtilities__/control.lua: 67761401
- 2688.070 Verbose Scenario.cpp:244: Map setup finished.
- 2688.081 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197)
- 2688.083 Verbose RouterBase.cpp:38: Started router thread.
- 2688.083 Hosting game at 0.0.0.0:34197
- 2688.083 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-server-padlock
- 2689.775 Info HttpSharedState.cpp:111: Status code: 200
- 2689.775 Info AuthServerConnector.cpp:106: Obtained serverPadlock for serverHash (iYpaJBBKlCAvs0VEWSXUQ6mRUkKc8Vc4) from the auth server.
- 2689.775 Info ServerMultiplayerManager.cpp:663: mapTick(4810) changing state from(CreatingGame) to(InGame)
- 2689.775 Info ServerRouter.cpp:578: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
- 2690.167 Info UDPSocket.cpp:39: Opening socket for broadcast
- 2690.179 Info GameActionHandler.cpp:3218: MapTick (4810) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect )
- 2690.655 Info ServerRouter.cpp:471: Own address is 96.53.196.161:34197
- 2690.655 Verbose MatchingServer.cpp:70: Sending create request for game(-1) to matching server
- 2690.655 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/create-game
- 2691.370 Info HttpSharedState.cpp:111: Status code: 200
- 2691.372 Info ServerMultiplayerManager.cpp:592: Matching server connection resumed
- 2705.671 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2720.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
- 2720.688 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2720.766 Info HttpSharedState.cpp:111: Status code: 200
- 2735.706 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2750.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
- 2750.722 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2750.788 Info HttpSharedState.cpp:111: Status code: 200
- 2765.738 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2780.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
- 2780.762 Info HttpSharedState.cpp:111: Status code: 200
- 2780.846 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2795.864 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2810.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
- 2810.806 Info HttpSharedState.cpp:111: Status code: 200
- 2810.879 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2825.896 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2840.655 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
- 2840.789 Info HttpSharedState.cpp:111: Status code: 200
- 2840.914 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2855.929 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2870.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
- 2870.754 Info HttpSharedState.cpp:111: Status code: 200
- 2870.946 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2885.963 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2900.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
- 2900.747 Info HttpSharedState.cpp:111: Status code: 200
- 2900.979 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2910.280 Verbose Scenario.cpp:485: Saving game as C:\Users\Joshua Peters\AppData\Roaming\Factorio\saves/_autosave2
- 2910.495 Verbose Scenario.cpp:576: Time to save game: 0.214446
- 2915.996 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2930.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
- 2930.750 Info HttpSharedState.cpp:111: Status code: 200
- 2931.014 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2946.029 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2960.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
- 2960.784 Info HttpSharedState.cpp:111: Status code: 200
- 2961.046 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2976.063 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 2990.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
- 2990.879 Info HttpSharedState.cpp:111: Status code: 200
- 2991.080 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 3006.097 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 3020.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
- 3020.754 Info HttpSharedState.cpp:111: Status code: 200
- 3021.122 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 3036.139 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 3050.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
- 3050.756 Info HttpSharedState.cpp:111: Status code: 200
- 3051.155 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 3066.173 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 3080.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
- 3080.780 Info HttpSharedState.cpp:111: Status code: 200
- 3081.189 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 3096.206 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 3110.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
- 3110.814 Info HttpSharedState.cpp:111: Status code: 200
- 3111.223 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 3126.239 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 3140.655 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
- 3140.787 Info HttpSharedState.cpp:111: Status code: 200
- 3141.256 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 3156.274 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- 3170.655 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
- 3170.751 Info HttpSharedState.cpp:111: Status code: 200
- 3171.291 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-rdjz8j\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-rdjz8j\src\util\logger.cpp (354): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-rdjz8j\src\util\logger.cpp (408): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-rdjz8j\src\net\networkmessages.cpp (78): NetworkModStartupSetting::NetworkModStartupSetting
- c:\cygwin64\tmp\factorio-rdjz8j\src\util\deserialiser.hpp (98): Deserialiser::Loader<std::vector<NetworkModStartupSetting,std::allocator<NetworkModStartupSetting> >,void>::load
- c:\cygwin64\tmp\factorio-rdjz8j\src\net\networkmessages.cpp (201): ConnectionRequestReplyConfirmMessage::ConnectionRequestReplyConfirmMessage
- c:\cygwin64\tmp\factorio-rdjz8j\src\net\unparsednetworkmessage.hpp (33): UnparsedNetworkMessage::parse<ConnectionRequestReplyConfirmMessage,ServerRouter * __ptr64 const>
- c:\cygwin64\tmp\factorio-rdjz8j\src\net\serverrouter.cpp (116): ServerRouter::update
- c:\cygwin64\tmp\factorio-rdjz8j\src\net\servermultiplayermanager.cpp (512): ServerMultiplayerManager::updateInternal
- c:\cygwin64\tmp\factorio-rdjz8j\src\net\servermultiplayermanager.cpp (496): ServerMultiplayerManager::update
- c:\cygwin64\tmp\factorio-rdjz8j\src\mainloop.cpp (812): MainLoop::gameUpdateStep
- c:\cygwin64\tmp\factorio-rdjz8j\src\mainloop.cpp (691): MainLoop::gameUpdateLoop
- c:\cygwin64\tmp\factorio-rdjz8j\src\util\workerthread.cpp (35): WorkerThread::loop
- c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl TransferSource::*)(void) __ptr64,TransferSource * __ptr64>,std::default_delete<std::tuple<void (__cdecl TransferSource::*)(void) __ptr64,TransferSource * __ptr64> > > >::_Run
- c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
- d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAADBB8364)
- 00007FFAADBB8364 (KERNEL32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAADE370D1)
- 00007FFAADE370D1 (ntdll): (filename not available): RtlUserThreadStart
- 3184.341 Error NetworkMessages.cpp:78: Loaded setting is nullptr.
- Logger::writeStacktrace skipped.
- 3184.341 Error CrashHandler.cpp:106: Map tick at moment of crash: 34158
- 3184.341 e:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
- 3184.341 C:\WINDOWS\SYSTEM32\ntdll.dll
- 3184.341 C:\WINDOWS\System32\KERNEL32.DLL
- 3184.341 C:\WINDOWS\System32\KERNELBASE.dll
- 3184.341 C:\Program Files\Bitdefender\Bitdefender 2017\Active Virus Control\Avc3_00116_021\avcuf64.dll
- 3184.341 C:\WINDOWS\System32\WLDAP32.dll
- 3184.341 C:\WINDOWS\System32\ucrtbase.dll
- 3184.341 C:\WINDOWS\System32\GDI32.dll
- 3184.341 C:\WINDOWS\System32\gdi32full.dll
- 3184.341 C:\WINDOWS\System32\USER32.dll
- 3184.341 C:\WINDOWS\System32\win32u.dll
- 3184.341 C:\WINDOWS\System32\ole32.dll
- 3184.341 C:\WINDOWS\System32\combase.dll
- 3184.341 C:\WINDOWS\System32\RPCRT4.dll
- 3184.341 C:\WINDOWS\System32\bcryptPrimitives.dll
- 3184.341 C:\WINDOWS\System32\sechost.dll
- 3184.341 C:\WINDOWS\System32\PSAPI.DLL
- 3184.341 C:\WINDOWS\System32\SHELL32.dll
- 3184.341 C:\WINDOWS\System32\msvcrt.dll
- 3184.341 C:\WINDOWS\System32\cfgmgr32.dll
- 3184.341 C:\WINDOWS\System32\windows.storage.dll
- 3184.341 C:\WINDOWS\System32\powrprof.dll
- 3184.341 C:\WINDOWS\System32\advapi32.dll
- 3184.341 C:\WINDOWS\System32\shlwapi.dll
- 3184.341 C:\WINDOWS\System32\kernel.appcore.dll
- 3184.341 C:\WINDOWS\System32\shcore.dll
- 3184.341 C:\WINDOWS\System32\profapi.dll
- 3184.341 C:\WINDOWS\System32\WS2_32.dll
- 3184.341 C:\WINDOWS\System32\CRYPT32.dll
- 3184.341 C:\WINDOWS\System32\MSASN1.dll
- 3184.341 e:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
- 3184.341 C:\WINDOWS\SYSTEM32\WINMM.dll
- 3184.341 C:\WINDOWS\SYSTEM32\OPENGL32.dll
- 3184.341 C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.14393.953_none_7300116921188239\gdiplus.dll
- 3184.341 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
- 3184.341 C:\WINDOWS\SYSTEM32\DSOUND.dll
- 3184.341 C:\WINDOWS\SYSTEM32\VERSION.dll
- 3184.342 C:\WINDOWS\SYSTEM32\WINMMBASE.dll
- 3184.342 C:\WINDOWS\SYSTEM32\GLU32.dll
- 3184.342 C:\WINDOWS\SYSTEM32\DDRAW.dll
- 3184.342 C:\WINDOWS\SYSTEM32\DCIMAN32.dll
- 3184.342 C:\WINDOWS\System32\IMM32.DLL
- 3184.342 E:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
- 3184.342 C:\WINDOWS\SYSTEM32\secur32.dll
- 3184.342 C:\WINDOWS\SYSTEM32\SSPICLI.DLL
- 3184.342 e:\Program Files (x86)\Steam\steamclient64.dll
- 3184.342 C:\WINDOWS\System32\imagehlp.dll
- 3184.342 C:\WINDOWS\System32\SETUPAPI.dll
- 3184.342 C:\WINDOWS\System32\OLEAUT32.dll
- 3184.342 C:\WINDOWS\System32\msvcp_win.dll
- 3184.342 e:\Program Files (x86)\Steam\tier0_s64.dll
- 3184.342 e:\Program Files (x86)\Steam\vstdlib_s64.dll
- 3184.342 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
- 3184.342 C:\WINDOWS\system32\d3d9.dll
- 3184.342 C:\WINDOWS\SYSTEM32\dwmapi.dll
- 3184.342 C:\WINDOWS\system32\uxtheme.dll
- 3184.342 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0cc477a6fec64d8c\nvd3dumx.dll
- 3184.342 C:\WINDOWS\system32\nvspcap64.dll
- 3184.342 C:\WINDOWS\SYSTEM32\WINHTTP.dll
- 3184.342 C:\WINDOWS\SYSTEM32\WTSAPI32.dll
- 3184.342 C:\WINDOWS\system32\nvapi64.dll
- 3184.342 C:\WINDOWS\SYSTEM32\dxgi.dll
- 3184.342 C:\WINDOWS\System32\DEVOBJ.dll
- 3184.342 C:\WINDOWS\System32\WINTRUST.dll
- 3184.342 C:\WINDOWS\System32\MSCTF.dll
- 3184.342 C:\Program Files\Common Files\microsoft shared\ink\tiptsf.dll
- 3184.342 C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI64.dll
- 3184.342 C:\WINDOWS\System32\clbcatq.dll
- 3184.342 C:\WINDOWS\SYSTEM32\sxs.dll
- 3184.342 C:\WINDOWS\system32\d3dx9_43.dll
- 3184.342 C:\Windows\System32\uiautomationcore.dll
- 3184.342 C:\Windows\System32\USERENV.dll
- 3184.342 C:\Windows\System32\OLEACC.dll
- 3184.342 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
- 3184.342 C:\WINDOWS\System32\MMDevApi.dll
- 3184.342 C:\WINDOWS\System32\PROPSYS.dll
- 3184.342 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
- 3184.342 C:\WINDOWS\SYSTEM32\wintypes.dll
- 3184.342 C:\WINDOWS\SYSTEM32\avrt.dll
- 3184.342 C:\WINDOWS\SYSTEM32\ntmarta.dll
- 3184.342 C:\Program Files (x86)\obs-studio\data\obs-plugins\win-capture\graphics-hook64.dll
- 3184.342 C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll
- 3184.342 C:\WINDOWS\SYSTEM32\CRYPTSP.dll
- 3184.342 C:\WINDOWS\system32\d3d11.dll
- 3184.342 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0cc477a6fec64d8c\nvwgf2umx.dll
- 3184.342 C:\WINDOWS\SYSTEM32\bcrypt.dll
- 3184.342 C:\WINDOWS\system32\mswsock.dll
- 3184.342 C:\WINDOWS\system32\wshqos.dll
- 3184.343 C:\WINDOWS\SYSTEM32\wshtcpip.DLL
- 3184.343 C:\WINDOWS\SYSTEM32\wship6.dll
- 3184.343 C:\WINDOWS\SYSTEM32\DNSAPI.dll
- 3184.343 C:\WINDOWS\System32\NSI.dll
- 3184.343 C:\Program Files\Bonjour\mdnsNSP.dll
- 3184.343 C:\WINDOWS\System32\fwpuclnt.dll
- 3184.343 C:\Windows\System32\rasadhlp.dll
- 3184.343 C:\WINDOWS\system32\schannel.DLL
- 3184.343 C:\WINDOWS\SYSTEM32\mskeyprotect.dll
- 3184.343 C:\WINDOWS\SYSTEM32\ncrypt.dll
- 3184.343 C:\WINDOWS\SYSTEM32\NTASN1.dll
- 3184.343 C:\WINDOWS\system32\ncryptsslp.dll
- 3184.343 C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
- 3184.343 C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
- 3184.343 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
- Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
- 3200.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
- 3200.781 Info HttpSharedState.cpp:111: Status code: 200
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