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Game Crash

Apr 25th, 2017
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  1. 0.006 2017-04-25 18:41:05; Factorio 0.15.2 (build 29124, win64, steam)
  2. 0.006 Operating system: Windows 10 (version 1607)
  3. 0.006 Program arguments: "e:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.006 Read data path: e:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.006 Write data path: C:/Users/Joshua Peters/AppData/Roaming/Factorio
  6. 0.006 Binaries path: e:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.039 System info: [CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz, 8 cores, RAM: 32694MB]
  8. 0.040 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 90%] [MultiSampling: OFF] [Screen: 255]
  9. 0.047 Available display adapters: 3
  10. 0.049 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x01, [1920,31], 1680x1050, 32bit, 59Hz}
  11. 0.049 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  12. 0.050 [2]: \\.\DISPLAY3 - NVIDIA GeForce GTX 970 {0x01, [-1920,0], 1920x1080, 32bit, 60Hz}
  13. 0.051 Create display on adapter 1. Size 1280x720 at position [310, 162].
  14. 1.857 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 21.21.13.7866
  15. 1.876 Video memory size (dedicated video/dedicated system/shared system/available): 4059/0/16347/4092 MB
  16. 1.939 DSound: Starting _dsound_update thread
  17. 1.939 DSound: Enter _dsound_update; tid=13740
  18. 1.940 Device reset internal.
  19. 1.944 Desktop composition is active.
  20. 1.944 WARNING: You have vsync and desktop composition enabled on Direct3d. Consider disabling vsync to increase performance on some confirgurations.
  21. 1.944 Graphics settings preset: very-high
  22. 1.945 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: false]
  23. 2.050 Loading mod core 0.0.0 (data.lua)
  24. 2.077 Loading mod base 0.15.2 (data.lua)
  25. 2.377 Loading mod FARL 1.0.0 (data.lua)
  26. 2.449 Loading mod rso-mod 3.0.0 (data.lua)
  27. 2.514 Loading mod arumbalights-fix 0.15.0 (data.lua)
  28. 2.594 Loading mod Explosive Termites 1.1.10 (data.lua)
  29. 2.685 Loading mod base 0.15.2 (data-updates.lua)
  30. 2.789 Loading mod FARL 1.0.0 (data-updates.lua)
  31. 2.872 Loading mod rso-mod 3.0.0 (data-updates.lua)
  32. 2.941 Loading mod Squeak Through 1.1.7 (data-updates.lua)
  33. 3.015 Loading mod FARL 1.0.0 (data-final-fixes.lua)
  34. 3.088 Checksum for core: 530912544
  35. 3.088 Checksum of base: 83206502
  36. 3.088 Checksum of FARL: 1993721406
  37. 3.088 Checksum of rso-mod: 1351416498
  38. 3.088 Checksum of TrainCounterToFile: 0
  39. 3.088 Checksum of arumbalights-fix: 423372793
  40. 3.088 Checksum of Explosive Termites: 554546608
  41. 3.088 Checksum of Squeak Through: 3430405470
  42. 3.088 Checksum of StreamerUtilities: 0
  43. 3.391 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe advanced-oil-processing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
  44. 3.391 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe basic-oil-processing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
  45. 3.391 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe coal-liquefaction because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
  46. 3.392 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe heavy-oil-cracking because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
  47. 3.392 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe kovarex-enrichment-process because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
  48. 3.392 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe light-oil-cracking because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
  49. 3.392 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe nuclear-fuel-reprocessing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
  50. 3.393 Verbose RecipePrototype.cpp:288: Couldn't deduce localised-name from main product for recipe uranium-processing because it doesn't have a main product defined or doesn't have a common main product for all defined difficulty settings.
  51. 3.399 Verbose ModManager.cpp:334: Time to load mods: 1.37168
  52. 3.496 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493112608
  53. 3.496 Info PlayerData.cpp:62: Cloud player-data.json unavailable
  54. 3.679 Verbose ShaderHLSL.cpp:31: [PSVersion: 3.0, NumInstructionSlots: 512]
  55. 3.729 Loaded shader file e:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
  56. 3.733 Loaded shader file e:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
  57. 3.743 Crop bitmaps.
  58. 24.883 Initial atlas bitmap size is 16384
  59. 24.908 Created atlas bitmap 16384x16361
  60. 25.445 Created atlas bitmap 16384x8943
  61. 25.703 Created atlas bitmap 4096x3980
  62. 25.730 Created atlas bitmap 4096x3648
  63. 38.513 Sprites loaded
  64. 38.513 Convert atlas 4096x3980 to: trilinear-filtering
  65. 38.575 Convert atlas 4096x3648 to: mipmap
  66. 39.168 Loading sounds...
  67. 41.810 Custom inputs active: 1
  68. 41.924 Device reset internal.
  69. 42.482 Factorio initialised
  70. 1426.675 Device reset internal.
  71. 1627.828 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493168893; records:
  72. 1628.013 Loading Level.dat: 933527 bytes.
  73. 1628.014 Info Scenario.cpp:133: Map version 0.15.2-0
  74. 1628.061 Verbose BlueprintLibrary.cpp:158: Loaded library shelves:
  75. 1628.061 Verbose BlueprintLibrary.cpp:622: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493168891; records:
  76. 1628.061 Verbose Scenario.cpp:147: Loading level.dat finished.
  77. 1628.062 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493168893; records:
  78. 1628.100 Checksum for script C:/Users/Joshua Peters/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2433440189
  79. 1628.111 Checksum for script __FARL__/control.lua: 1346902889
  80. 1628.123 Checksum for script __rso-mod__/control.lua: 3009006274
  81. 1628.125 Checksum for script __TrainCounterToFile__/control.lua: 4060346215
  82. 1628.128 Checksum for script __Explosive Termites__/control.lua: 112520019
  83. 1628.130 Checksum for script __StreamerUtilities__/control.lua: 67761401
  84. 1628.131 Verbose Scenario.cpp:244: Map setup finished.
  85. 1916.627 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169182; records:
  86. 1916.736 Loading Level.dat: 892247 bytes.
  87. 1916.736 Info Scenario.cpp:133: Map version 0.15.2-0
  88. 1916.776 Verbose BlueprintLibrary.cpp:158: Loaded library shelves:
  89. 1916.776 Verbose BlueprintLibrary.cpp:622: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169180; records:
  90. 1916.776 Verbose Scenario.cpp:147: Loading level.dat finished.
  91. 1916.777 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169182; records:
  92. 1916.782 Checksum for script C:/Users/Joshua Peters/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2433440189
  93. 1916.791 Checksum for script __FARL__/control.lua: 1346902889
  94. 1916.803 Checksum for script __rso-mod__/control.lua: 3009006274
  95. 1916.805 Checksum for script __TrainCounterToFile__/control.lua: 4060346215
  96. 1916.808 Checksum for script __Explosive Termites__/control.lua: 112520019
  97. 1916.810 Checksum for script __StreamerUtilities__/control.lua: 67761401
  98. 1916.810 Verbose Scenario.cpp:244: Map setup finished.
  99. 2097.097 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169362; records:
  100. 2097.215 Loading Level.dat: 904317 bytes.
  101. 2097.215 Info Scenario.cpp:133: Map version 0.15.2-0
  102. 2097.255 Verbose BlueprintLibrary.cpp:158: Loaded library shelves:
  103. 2097.255 Verbose BlueprintLibrary.cpp:622: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169360; records:
  104. 2097.255 Verbose Scenario.cpp:147: Loading level.dat finished.
  105. 2097.256 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169362; records:
  106. 2097.260 Checksum for script C:/Users/Joshua Peters/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2433440189
  107. 2097.270 Checksum for script __FARL__/control.lua: 1346902889
  108. 2097.280 Checksum for script __rso-mod__/control.lua: 3009006274
  109. 2097.282 Checksum for script __TrainCounterToFile__/control.lua: 4060346215
  110. 2097.285 Checksum for script __Explosive Termites__/control.lua: 112520019
  111. 2097.288 Checksum for script __StreamerUtilities__/control.lua: 67761401
  112. 2097.288 Verbose Scenario.cpp:244: Map setup finished.
  113. 2510.529 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169776; records:
  114. 2510.670 Loading Level.dat: 973094 bytes.
  115. 2510.670 Info Scenario.cpp:133: Map version 0.15.2-0
  116. 2510.717 Verbose BlueprintLibrary.cpp:158: Loaded library shelves:
  117. 2510.717 Verbose BlueprintLibrary.cpp:622: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169773; records:
  118. 2510.717 Verbose Scenario.cpp:147: Loading level.dat finished.
  119. 2510.718 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169776; records:
  120. 2510.723 Checksum for script C:/Users/Joshua Peters/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2433440189
  121. 2510.733 Checksum for script __FARL__/control.lua: 1346902889
  122. 2510.744 Checksum for script __rso-mod__/control.lua: 3009006274
  123. 2510.746 Checksum for script __TrainCounterToFile__/control.lua: 4060346215
  124. 2510.749 Checksum for script __Explosive Termites__/control.lua: 112520019
  125. 2510.751 Checksum for script __StreamerUtilities__/control.lua: 67761401
  126. 2510.751 Verbose Scenario.cpp:244: Map setup finished.
  127. 2529.182 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169794; records:
  128. 2529.314 Loading Level.dat: 910824 bytes.
  129. 2529.314 Info Scenario.cpp:133: Map version 0.15.2-0
  130. 2529.363 Verbose BlueprintLibrary.cpp:158: Loaded library shelves:
  131. 2529.363 Verbose BlueprintLibrary.cpp:622: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169792; records:
  132. 2529.363 Verbose Scenario.cpp:147: Loading level.dat finished.
  133. 2529.365 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169795; records:
  134. 2529.370 Checksum for script C:/Users/Joshua Peters/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2433440189
  135. 2529.381 Checksum for script __FARL__/control.lua: 1346902889
  136. 2529.393 Checksum for script __rso-mod__/control.lua: 3009006274
  137. 2529.395 Checksum for script __TrainCounterToFile__/control.lua: 4060346215
  138. 2529.398 Checksum for script __Explosive Termites__/control.lua: 112520019
  139. 2529.401 Checksum for script __StreamerUtilities__/control.lua: 67761401
  140. 2529.401 Verbose Scenario.cpp:244: Map setup finished.
  141. 2537.153 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169802; records:
  142. 2537.280 Loading Level.dat: 857440 bytes.
  143. 2537.280 Info Scenario.cpp:133: Map version 0.15.2-0
  144. 2537.324 Verbose BlueprintLibrary.cpp:158: Loaded library shelves:
  145. 2537.324 Verbose BlueprintLibrary.cpp:622: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169800; records:
  146. 2537.324 Verbose Scenario.cpp:147: Loading level.dat finished.
  147. 2537.325 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169803; records:
  148. 2537.329 Checksum for script C:/Users/Joshua Peters/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2433440189
  149. 2537.338 Checksum for script __FARL__/control.lua: 1346902889
  150. 2537.347 Checksum for script __rso-mod__/control.lua: 3009006274
  151. 2537.349 Checksum for script __TrainCounterToFile__/control.lua: 4060346215
  152. 2537.353 Checksum for script __Explosive Termites__/control.lua: 112520019
  153. 2537.358 Checksum for script __StreamerUtilities__/control.lua: 67761401
  154. 2537.358 Verbose Scenario.cpp:244: Map setup finished.
  155. 2545.270 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169810; records:
  156. 2545.400 Loading Level.dat: 896056 bytes.
  157. 2545.400 Info Scenario.cpp:133: Map version 0.15.2-0
  158. 2545.445 Verbose BlueprintLibrary.cpp:158: Loaded library shelves:
  159. 2545.445 Verbose BlueprintLibrary.cpp:622: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169808; records:
  160. 2545.445 Verbose Scenario.cpp:147: Loading level.dat finished.
  161. 2545.446 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169811; records:
  162. 2545.450 Checksum for script C:/Users/Joshua Peters/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2433440189
  163. 2545.458 Checksum for script __FARL__/control.lua: 1346902889
  164. 2545.472 Checksum for script __rso-mod__/control.lua: 3009006274
  165. 2545.474 Checksum for script __TrainCounterToFile__/control.lua: 4060346215
  166. 2545.478 Checksum for script __Explosive Termites__/control.lua: 112520019
  167. 2545.481 Checksum for script __StreamerUtilities__/control.lua: 67761401
  168. 2545.481 Verbose Scenario.cpp:244: Map setup finished.
  169. 2636.809 Verbose Scenario.cpp:485: Saving game as C:\Users\Joshua Peters\AppData\Roaming\Factorio\saves/0.15.WICKEDAWESOME BOOYAH Trains
  170. 2637.026 Verbose Scenario.cpp:576: Time to save game: 0.216781
  171. 2687.879 Info ServerSynchronizer.cpp:27: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  172. 2687.879 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
  173. 2687.907 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
  174. 2687.908 Loading map C:\Users\Joshua Peters\AppData\Roaming\Factorio\saves\0.15.WICKEDAWESOME BOOYAH Trains.zip: 1625250 bytes.
  175. 2687.984 Loading Level.dat: 1311038 bytes.
  176. 2687.988 Info Scenario.cpp:133: Map version 0.15.2-0
  177. 2688.028 Verbose BlueprintLibrary.cpp:158: Loaded library shelves:
  178. 2688.028 Verbose BlueprintLibrary.cpp:622: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169808; records:
  179. 2688.028 Verbose BlueprintLibrary.cpp:624: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1493169811; records:
  180. 2688.028 Verbose Scenario.cpp:147: Loading level.dat finished.
  181. 2688.029 Verbose BlueprintLibrary.cpp:46: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 1493169953; records:
  182. 2688.030 Loading script.dat: 3137 bytes.
  183. 2688.034 Checksum for script C:/Users/Joshua Peters/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2433440189
  184. 2688.044 Checksum for script __FARL__/control.lua: 1346902889
  185. 2688.055 Checksum for script __rso-mod__/control.lua: 3009006274
  186. 2688.057 Checksum for script __TrainCounterToFile__/control.lua: 4060346215
  187. 2688.061 Checksum for script __Explosive Termites__/control.lua: 112520019
  188. 2688.064 Checksum for script __StreamerUtilities__/control.lua: 67761401
  189. 2688.070 Verbose Scenario.cpp:244: Map setup finished.
  190. 2688.081 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197)
  191. 2688.083 Verbose RouterBase.cpp:38: Started router thread.
  192. 2688.083 Hosting game at 0.0.0.0:34197
  193. 2688.083 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-server-padlock
  194. 2689.775 Info HttpSharedState.cpp:111: Status code: 200
  195. 2689.775 Info AuthServerConnector.cpp:106: Obtained serverPadlock for serverHash (iYpaJBBKlCAvs0VEWSXUQ6mRUkKc8Vc4) from the auth server.
  196. 2689.775 Info ServerMultiplayerManager.cpp:663: mapTick(4810) changing state from(CreatingGame) to(InGame)
  197. 2689.775 Info ServerRouter.cpp:578: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
  198. 2690.167 Info UDPSocket.cpp:39: Opening socket for broadcast
  199. 2690.179 Info GameActionHandler.cpp:3218: MapTick (4810) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect )
  200. 2690.655 Info ServerRouter.cpp:471: Own address is 96.53.196.161:34197
  201. 2690.655 Verbose MatchingServer.cpp:70: Sending create request for game(-1) to matching server
  202. 2690.655 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/create-game
  203. 2691.370 Info HttpSharedState.cpp:111: Status code: 200
  204. 2691.372 Info ServerMultiplayerManager.cpp:592: Matching server connection resumed
  205. 2705.671 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  206. 2720.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
  207. 2720.688 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  208. 2720.766 Info HttpSharedState.cpp:111: Status code: 200
  209. 2735.706 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  210. 2750.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
  211. 2750.722 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  212. 2750.788 Info HttpSharedState.cpp:111: Status code: 200
  213. 2765.738 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  214. 2780.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
  215. 2780.762 Info HttpSharedState.cpp:111: Status code: 200
  216. 2780.846 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  217. 2795.864 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  218. 2810.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
  219. 2810.806 Info HttpSharedState.cpp:111: Status code: 200
  220. 2810.879 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  221. 2825.896 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  222. 2840.655 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
  223. 2840.789 Info HttpSharedState.cpp:111: Status code: 200
  224. 2840.914 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  225. 2855.929 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  226. 2870.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
  227. 2870.754 Info HttpSharedState.cpp:111: Status code: 200
  228. 2870.946 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  229. 2885.963 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  230. 2900.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
  231. 2900.747 Info HttpSharedState.cpp:111: Status code: 200
  232. 2900.979 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  233. 2910.280 Verbose Scenario.cpp:485: Saving game as C:\Users\Joshua Peters\AppData\Roaming\Factorio\saves/_autosave2
  234. 2910.495 Verbose Scenario.cpp:576: Time to save game: 0.214446
  235. 2915.996 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  236. 2930.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
  237. 2930.750 Info HttpSharedState.cpp:111: Status code: 200
  238. 2931.014 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  239. 2946.029 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  240. 2960.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
  241. 2960.784 Info HttpSharedState.cpp:111: Status code: 200
  242. 2961.046 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  243. 2976.063 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  244. 2990.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
  245. 2990.879 Info HttpSharedState.cpp:111: Status code: 200
  246. 2991.080 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  247. 3006.097 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  248. 3020.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
  249. 3020.754 Info HttpSharedState.cpp:111: Status code: 200
  250. 3021.122 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  251. 3036.139 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  252. 3050.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
  253. 3050.756 Info HttpSharedState.cpp:111: Status code: 200
  254. 3051.155 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  255. 3066.173 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  256. 3080.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
  257. 3080.780 Info HttpSharedState.cpp:111: Status code: 200
  258. 3081.189 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  259. 3096.206 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  260. 3110.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
  261. 3110.814 Info HttpSharedState.cpp:111: Status code: 200
  262. 3111.223 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  263. 3126.239 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  264. 3140.655 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
  265. 3140.787 Info HttpSharedState.cpp:111: Status code: 200
  266. 3141.256 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  267. 3156.274 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  268. 3170.655 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
  269. 3170.751 Info HttpSharedState.cpp:111: Status code: 200
  270. 3171.291 Verbose ServerRouter.cpp:153: Sending keepalive nat punch request to pingpong server.
  271. Factorio crashed. Generating symbolized stacktrace, please wait ...
  272. c:\cygwin64\tmp\factorio-rdjz8j\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
  273. c:\cygwin64\tmp\factorio-rdjz8j\src\util\logger.cpp (354): Logger::writeStacktrace
  274. c:\cygwin64\tmp\factorio-rdjz8j\src\util\logger.cpp (408): Logger::logStacktrace
  275. c:\cygwin64\tmp\factorio-rdjz8j\src\net\networkmessages.cpp (78): NetworkModStartupSetting::NetworkModStartupSetting
  276. c:\cygwin64\tmp\factorio-rdjz8j\src\util\deserialiser.hpp (98): Deserialiser::Loader<std::vector<NetworkModStartupSetting,std::allocator<NetworkModStartupSetting> >,void>::load
  277. c:\cygwin64\tmp\factorio-rdjz8j\src\net\networkmessages.cpp (201): ConnectionRequestReplyConfirmMessage::ConnectionRequestReplyConfirmMessage
  278. c:\cygwin64\tmp\factorio-rdjz8j\src\net\unparsednetworkmessage.hpp (33): UnparsedNetworkMessage::parse<ConnectionRequestReplyConfirmMessage,ServerRouter * __ptr64 const>
  279. c:\cygwin64\tmp\factorio-rdjz8j\src\net\serverrouter.cpp (116): ServerRouter::update
  280. c:\cygwin64\tmp\factorio-rdjz8j\src\net\servermultiplayermanager.cpp (512): ServerMultiplayerManager::updateInternal
  281. c:\cygwin64\tmp\factorio-rdjz8j\src\net\servermultiplayermanager.cpp (496): ServerMultiplayerManager::update
  282. c:\cygwin64\tmp\factorio-rdjz8j\src\mainloop.cpp (812): MainLoop::gameUpdateStep
  283. c:\cygwin64\tmp\factorio-rdjz8j\src\mainloop.cpp (691): MainLoop::gameUpdateLoop
  284. c:\cygwin64\tmp\factorio-rdjz8j\src\util\workerthread.cpp (35): WorkerThread::loop
  285. c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl TransferSource::*)(void) __ptr64,TransferSource * __ptr64>,std::default_delete<std::tuple<void (__cdecl TransferSource::*)(void) __ptr64,TransferSource * __ptr64> > > >::_Run
  286. c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
  287. d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
  288. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAADBB8364)
  289. 00007FFAADBB8364 (KERNEL32): (filename not available): BaseThreadInitThunk
  290. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAADE370D1)
  291. 00007FFAADE370D1 (ntdll): (filename not available): RtlUserThreadStart
  292. 3184.341 Error NetworkMessages.cpp:78: Loaded setting is nullptr.
  293. Logger::writeStacktrace skipped.
  294. 3184.341 Error CrashHandler.cpp:106: Map tick at moment of crash: 34158
  295. 3184.341 e:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
  296. 3184.341 C:\WINDOWS\SYSTEM32\ntdll.dll
  297. 3184.341 C:\WINDOWS\System32\KERNEL32.DLL
  298. 3184.341 C:\WINDOWS\System32\KERNELBASE.dll
  299. 3184.341 C:\Program Files\Bitdefender\Bitdefender 2017\Active Virus Control\Avc3_00116_021\avcuf64.dll
  300. 3184.341 C:\WINDOWS\System32\WLDAP32.dll
  301. 3184.341 C:\WINDOWS\System32\ucrtbase.dll
  302. 3184.341 C:\WINDOWS\System32\GDI32.dll
  303. 3184.341 C:\WINDOWS\System32\gdi32full.dll
  304. 3184.341 C:\WINDOWS\System32\USER32.dll
  305. 3184.341 C:\WINDOWS\System32\win32u.dll
  306. 3184.341 C:\WINDOWS\System32\ole32.dll
  307. 3184.341 C:\WINDOWS\System32\combase.dll
  308. 3184.341 C:\WINDOWS\System32\RPCRT4.dll
  309. 3184.341 C:\WINDOWS\System32\bcryptPrimitives.dll
  310. 3184.341 C:\WINDOWS\System32\sechost.dll
  311. 3184.341 C:\WINDOWS\System32\PSAPI.DLL
  312. 3184.341 C:\WINDOWS\System32\SHELL32.dll
  313. 3184.341 C:\WINDOWS\System32\msvcrt.dll
  314. 3184.341 C:\WINDOWS\System32\cfgmgr32.dll
  315. 3184.341 C:\WINDOWS\System32\windows.storage.dll
  316. 3184.341 C:\WINDOWS\System32\powrprof.dll
  317. 3184.341 C:\WINDOWS\System32\advapi32.dll
  318. 3184.341 C:\WINDOWS\System32\shlwapi.dll
  319. 3184.341 C:\WINDOWS\System32\kernel.appcore.dll
  320. 3184.341 C:\WINDOWS\System32\shcore.dll
  321. 3184.341 C:\WINDOWS\System32\profapi.dll
  322. 3184.341 C:\WINDOWS\System32\WS2_32.dll
  323. 3184.341 C:\WINDOWS\System32\CRYPT32.dll
  324. 3184.341 C:\WINDOWS\System32\MSASN1.dll
  325. 3184.341 e:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
  326. 3184.341 C:\WINDOWS\SYSTEM32\WINMM.dll
  327. 3184.341 C:\WINDOWS\SYSTEM32\OPENGL32.dll
  328. 3184.341 C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.14393.953_none_7300116921188239\gdiplus.dll
  329. 3184.341 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
  330. 3184.341 C:\WINDOWS\SYSTEM32\DSOUND.dll
  331. 3184.341 C:\WINDOWS\SYSTEM32\VERSION.dll
  332. 3184.342 C:\WINDOWS\SYSTEM32\WINMMBASE.dll
  333. 3184.342 C:\WINDOWS\SYSTEM32\GLU32.dll
  334. 3184.342 C:\WINDOWS\SYSTEM32\DDRAW.dll
  335. 3184.342 C:\WINDOWS\SYSTEM32\DCIMAN32.dll
  336. 3184.342 C:\WINDOWS\System32\IMM32.DLL
  337. 3184.342 E:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
  338. 3184.342 C:\WINDOWS\SYSTEM32\secur32.dll
  339. 3184.342 C:\WINDOWS\SYSTEM32\SSPICLI.DLL
  340. 3184.342 e:\Program Files (x86)\Steam\steamclient64.dll
  341. 3184.342 C:\WINDOWS\System32\imagehlp.dll
  342. 3184.342 C:\WINDOWS\System32\SETUPAPI.dll
  343. 3184.342 C:\WINDOWS\System32\OLEAUT32.dll
  344. 3184.342 C:\WINDOWS\System32\msvcp_win.dll
  345. 3184.342 e:\Program Files (x86)\Steam\tier0_s64.dll
  346. 3184.342 e:\Program Files (x86)\Steam\vstdlib_s64.dll
  347. 3184.342 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
  348. 3184.342 C:\WINDOWS\system32\d3d9.dll
  349. 3184.342 C:\WINDOWS\SYSTEM32\dwmapi.dll
  350. 3184.342 C:\WINDOWS\system32\uxtheme.dll
  351. 3184.342 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0cc477a6fec64d8c\nvd3dumx.dll
  352. 3184.342 C:\WINDOWS\system32\nvspcap64.dll
  353. 3184.342 C:\WINDOWS\SYSTEM32\WINHTTP.dll
  354. 3184.342 C:\WINDOWS\SYSTEM32\WTSAPI32.dll
  355. 3184.342 C:\WINDOWS\system32\nvapi64.dll
  356. 3184.342 C:\WINDOWS\SYSTEM32\dxgi.dll
  357. 3184.342 C:\WINDOWS\System32\DEVOBJ.dll
  358. 3184.342 C:\WINDOWS\System32\WINTRUST.dll
  359. 3184.342 C:\WINDOWS\System32\MSCTF.dll
  360. 3184.342 C:\Program Files\Common Files\microsoft shared\ink\tiptsf.dll
  361. 3184.342 C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI64.dll
  362. 3184.342 C:\WINDOWS\System32\clbcatq.dll
  363. 3184.342 C:\WINDOWS\SYSTEM32\sxs.dll
  364. 3184.342 C:\WINDOWS\system32\d3dx9_43.dll
  365. 3184.342 C:\Windows\System32\uiautomationcore.dll
  366. 3184.342 C:\Windows\System32\USERENV.dll
  367. 3184.342 C:\Windows\System32\OLEACC.dll
  368. 3184.342 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
  369. 3184.342 C:\WINDOWS\System32\MMDevApi.dll
  370. 3184.342 C:\WINDOWS\System32\PROPSYS.dll
  371. 3184.342 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
  372. 3184.342 C:\WINDOWS\SYSTEM32\wintypes.dll
  373. 3184.342 C:\WINDOWS\SYSTEM32\avrt.dll
  374. 3184.342 C:\WINDOWS\SYSTEM32\ntmarta.dll
  375. 3184.342 C:\Program Files (x86)\obs-studio\data\obs-plugins\win-capture\graphics-hook64.dll
  376. 3184.342 C:\WINDOWS\SYSTEM32\D3DCompiler_47.dll
  377. 3184.342 C:\WINDOWS\SYSTEM32\CRYPTSP.dll
  378. 3184.342 C:\WINDOWS\system32\d3d11.dll
  379. 3184.342 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_0cc477a6fec64d8c\nvwgf2umx.dll
  380. 3184.342 C:\WINDOWS\SYSTEM32\bcrypt.dll
  381. 3184.342 C:\WINDOWS\system32\mswsock.dll
  382. 3184.342 C:\WINDOWS\system32\wshqos.dll
  383. 3184.343 C:\WINDOWS\SYSTEM32\wshtcpip.DLL
  384. 3184.343 C:\WINDOWS\SYSTEM32\wship6.dll
  385. 3184.343 C:\WINDOWS\SYSTEM32\DNSAPI.dll
  386. 3184.343 C:\WINDOWS\System32\NSI.dll
  387. 3184.343 C:\Program Files\Bonjour\mdnsNSP.dll
  388. 3184.343 C:\WINDOWS\System32\fwpuclnt.dll
  389. 3184.343 C:\Windows\System32\rasadhlp.dll
  390. 3184.343 C:\WINDOWS\system32\schannel.DLL
  391. 3184.343 C:\WINDOWS\SYSTEM32\mskeyprotect.dll
  392. 3184.343 C:\WINDOWS\SYSTEM32\ncrypt.dll
  393. 3184.343 C:\WINDOWS\SYSTEM32\NTASN1.dll
  394. 3184.343 C:\WINDOWS\system32\ncryptsslp.dll
  395. 3184.343 C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
  396. 3184.343 C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
  397. 3184.343 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  398. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  399. 3200.656 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/post-game-heartbeat/1656027
  400. 3200.781 Info HttpSharedState.cpp:111: Status code: 200
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