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- unitDef = {
- acceleration = 0.5,
- airStrafe = false,
- airHoverFactor = 0,
- brakeRate = 1,
- buildCostEnergy = 0,
- buildCostMetal = 20,
- builder = false,
- buildTime = 2.5,
- buildpic = "escout.png",
- canFly = true,
- canGuard = true,
- canMove = true,
- canPatrol = true,
- canstop = "1",
- category = "LIGHT VTOL",
- collide = false,
- cruiseAlt = 125,
- description = [[EMP Gunship]],
- energyMake = 0,
- energyStorage = 0,
- energyUse = 0,
- explodeAs = "smallExplosionGenericBlue",
- footprintX = 4,
- footprintZ = 4,
- hoverAttack = true,
- floater = true,
- iconType = "scout",
- idleAutoHeal = .5,
- idleTime = 2200,
- isTargetingUpgrade = false,
- maxDamage = 160,
- maxSlope = 90,
- maxVelocity = 7,
- verticalSpeed = 15,
- maxWaterDepth = 0,
- metalStorage = 0,
- name = humanName,
- objectName = objectName,
- script = script,
- --radarDistance = 1500,
- --SonarDistance = 1500,
- --SeismicDistance = 1500,
- repairable = false,
- selfDestructAs = "smallExplosionGenericBlue",
- side = "ARM",
- sightDistance = 300,
- smoothAnim = true,
- transportbyenemy = false;
- turnRate = 5000,
- unitname = unitName,
- upright = true,
- workerTime = 0,
- sfxtypes = {
- pieceExplosionGenerators = {
- "deathceg3",
- "deathceg4",
- },
- explosiongenerators = {
- "custom:gdhcannon",
- "custom:blacksmoke",
- },
- },
- sounds = {
- underattack = "other/unitsunderattack1",
- ok = {
- "ack",
- },
- select = {
- "unitselect",
- },
- },
- weapons = {
- [1] = {
- def = "airraider",
- badTargetCategory = "ARMORED LIGHT VTOL",
- },
- },
- customParams = {
- unittype = "mobile",
- -- needed_cover = 1,
- isupgraded = isUpgraded,
- death_sounds = "generic",
- RequireTech = tech,
- armortype = armortype,
- supply_cost = supply,
- normaltex = "unittextures/lego2skin_explorernormal.dds",
- buckettex = "unittextures/lego2skin_explorerbucket.dds",
- factionname = "outer_colonies",
- corpse = "energycore",
- },
- }
- weaponDefs = {
- airraider = {
- AreaOfEffect = 100,
- avoidFeature = false,
- avoidFriendly = false,
- collideFeature = false,
- collideFriendly = false,
- coreThickness = 0.5,
- burnblow = true,
- --cegTag = "railgun",
- duration = 0.1,
- edgeeffectiveness = 1,
- energypershot = 0,
- explosionGenerator = "custom:genericshellexplosion-medium-purple",
- fallOffRate = 0,
- fireStarter = 50,
- impulseFactor = 0,
- interceptedByShieldType = 4,
- minintensity = 1,
- intensity = 1,
- name = "Laser",
- paralyzer = true,
- paralyzetime = 2.5,
- range = 300,
- reloadtime = 0.33,
- WeaponType = "LaserCannon",
- waterweapon = true,
- rgbColor = "0.7 0.7 1",
- rgbColor2 = "1 1 1",
- soundTrigger = true,
- soundstart = "weapons/tmediumtankfire.wav",
- --soundHit = "explosions/artyhit.wav",
- --sprayangle = 2000,
- texture1 = "shot",
- texture2 = "empty",
- thickness = 5,
- tolerance = 10000,
- turret = true,
- weaponVelocity = 750,
- customparams = {
- isupgraded = isUpgraded,
- damagetype = "eraider",
- },
- damage = {
- default = 30,
- },
- },
- }
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