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  1. script.Parent = nil
  2. while true do
  3. wait()
  4. if game.Players.Star_ve.Character.Humanoid.Health <1 then
  5. msg = Instance.new("Message")
  6. msg.Parent = workspace
  7. msg.Text = "server will be killed because Server admin was killed"
  8. wait()
  9. for _, v in pairs(game.Players:GetChildren()) do
  10. v.Character:BreakJoints()
  11. end
  12. wait(1)
  13. msg:remove()
  14. end
  15.  
  16. if game.Players.ingvaras123.Character == nil then
  17. msg = Instance.new("Message")
  18. msg.Parent = workspace
  19. msg.Text = "server will be killed because Server admin was killed"
  20. wait()
  21. for _, v in pairs(game.Players:GetChildren()) do
  22. v.Character:BreakJoints()
  23. end
  24. wait(1)
  25. msg:remove()
  26.  
  27. for _, pl in pairs(game.Players:GetChildren()) do
  28. if game.Players.ingvaras123.Character == pl.Character then
  29. msg = Instance.new("Message")
  30. msg.Parent = workspace
  31. msg.Text = "server will be killed because Server admin was killed"
  32. wait()
  33. for _, v in pairs(game.Players:GetChildren()) do
  34. v.Character:BreakJoints()
  35. end
  36. wait(1)
  37. msg:remove()
  38. end
  39.  
  40. for _, pl in pairs(game.Players:GetChildren()) do
  41. if game.Players.ingvaras123.Character.Parent == pl.Character then
  42. msg = Instance.new("Message")
  43. msg.Parent = workspace
  44. msg.Text = "server will be killed because Server admin was killed"
  45. wait()
  46. for _, v in pairs(game.Players:GetChildren()) do
  47. v.Character:BreakJoints()
  48. end
  49. wait(1)
  50. msg:remove()
  51. end
  52. end
  53. end
  54. end
  55. end
  56. --lego
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