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ThenThereWereThings

Demons My Boy

Sep 18th, 2020 (edited)
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  1. ======|=====================================================================
  2. VALUE | ADVANTAGE ==========================================================
  3. ======|=====================================================================
  4. 0 | Human
  5. 10 | HT +1
  6. 40 | DX +2
  7. 10 | Per +2
  8. 10 | Will +2
  9. 15 | Abberant Dragonmark of Demons 1
  10. 70 | Sorcerous Empowerment 6
  11. 30 | Sorcerous Talent 3
  12. 1 | Weapon Bond (Improved Manablade)
  13. 1 | Signature Gear (Improved Manablade)
  14. 12 | Mark of Deflection 2
  15. 15 | Combat Reflexes
  16. 10 | Wealth (Comfortable)
  17. 4 | Ally (Imp, 50%, Always Available [x4], Conjured [+100%], Minion [+50%],
  18. | One Use Ever (Slow reload, takes 1 minute ritual) [-75%], Reload and cast cost 1 FP [-10%],
  19. | Takes Extra Time (1 minute ritual) [-60%], Preparation Required (One hour) [-50%],
  20. | Preparation costs 1HP [-10%])
  21. |
  22. 228 | TOTAL
  23. |
  24. ======|=====================================================================
  25. VALUE | DISADVANTAGE =======================================================
  26. ======|=====================================================================
  27. -10 | Social Stigma (Excommunicated)
  28. -10 | Disturbing Voice
  29. -10 | Frightens Animals
  30. -5 | Unnatural Features 5
  31. -5 | Supernatural Features (Unmistakable Power)
  32. -10 | Supernatural Features (No Shadow)
  33. |
  34. -50 | TOTAL
  35. |
  36. ======|=====================================================================
  37. VALUE | SKILL ==============================================================
  38. ======|=====================================================================
  39. 8 | Innate Attack (Gaze) E/DX+3
  40. 8 | Force Sword A/DX+2
  41. 1 | Brawling E/DX+0
  42. 1 | Climbing A/DX-1
  43. 1 | Stealth A/DX-1
  44. 1 | Fast-Draw E/DX
  45. 1 | Disguise A/IQ-1
  46. 4 | Hidden Lore (Demonology) A/IQ+2
  47. 4 | Thaumatology VH/IQ-1
  48. 1 | Scrounging E/Per
  49. 4 | Language (Draconic, Accented)
  50. |
  51. 31 | TOTAL
  52. |
  53. ======|=====================================================================
  54. VALUE | SPELLS =============================================================
  55. ======|=====================================================================
  56. 3 | Summon Servitor (Ally, 100%, Always Available [x4], Conjured [+100%], Minion [+50%],
  57. | Adjustable (Demons) [+100%], Sorcery [-15%], One Use Ever (10s ritual to reload) [-75%],
  58. | Reload costs 2FP [-10%], Requires Recharge (One Hour) [-30%], Maximum Duration (10 minutes) [-50%],
  59. | Takes Extra Time [-10%], Preparation Required (One hour, summon selected with prep) [-50%],
  60. | Preparation costs 1HP [-10%], Obvious [-10%], Costs 1 HP [-10%], Nuissance Effect (Makes me hungry [-5%])
  61. 2 | Imp Gang (Ally Group (5), 25%, Always Available [x4], Conjured [+100%], Minion [+50%], Sorcery [-15%],
  62. | One Use Ever (10s ritual to reload) [-75%], Reload costs 2FP [-10%],
  63. | Requires Recharge (One Hour) [-30%], Maximum Duration (10 minutes) [-50%],
  64. | Takes Extra Time [-10%], Obvious [-10%], Costs 1 HP [-10%], Nuissance Effect (Makes me hungry [-5%])
  65. 7 | Bestow Control (Affliction, Sorcery [-15%], Melee (C, Cannot Parry) [-35%], Contact Agent [-30%],
  66. | Maximum Duration (10 minutes) [-50%], Extended Duration (x5) [+20%],
  67. | Attribute (Telesend (Mindlink Only [-40%], Visible [-10%], Magic [-10%], Always On [-10%],
  68. | Broadcast [+50%], Willing Targets Only [-50%])) [+90%],
  69. | Attribute (Mind Reading (Mindlink Only [-40%], Follow-Up (Telesend) [+0%], Visible [-10%], Magic [-10%],
  70. | Always On [-10%], Sensory Only [-20%], Telecommunication [-20%])) [+60%],
  71. | Attribute (Mind Link (Any Summons (Exact number decided on cast))) [+100%],
  72. | Attribute (Compartmentalised Mind (Limited (Telesend Only) [-30%], No Mental Separation [-20%],
  73. | Magic [-10%], Visible [-10%], Always On [-10%]) [+100%])
  74. 9 | Hellfire Dart (Natural Weapon, Burning, Based On Alternate Stat (Will+Sorcerous Talent) [+20%],
  75. | Ranged [+100%], Ignores Armour [+300%], Swing-Capable [+20%], Range 180/180 [+35%], Cannot Parry
  76. | [-40%], Intangible [+50%], Single [-20%], Sorcery [-15%], Side Effect (Agony) [+150%],
  77. | Symptom (Total Unhealing at 1/3rd HP lost) [+90%], Symptom (Advantage (Magic Resistance 3
  78. | (School Limited (Healing) [-40%])) at 1/3rd HP lost) [+108%])
  79. 14 | Demonic Apotheosis (Alternate Form [See Below], Sorcery [-15%], One Use Ever (10s ritual to reload) [-75%],
  80. | Requires Recharge (One Hour) [-30%], Maximum Duration (10 minutes) [-50%], Non-Reciprocal Damage [+50%],
  81. | Reciprocal Rest [+30%])
  82. 3 | Mage Armour (Affliction (Attribute (Armour of Pure Magic 2 [+200%]), Sorcery [-15%], Self Only [-50%],
  83. | Melee (C, Cannot Parry) [-35%], Contact Agent [-30%], Maximum Duration (10 minutes) [-50%],
  84. | Extended Duration (x5) [+20%])
  85. 2 | Cancel Spell
  86. 1 | Royal Guard (Affliction (Sorcery [-15%], Self Only [-50%], Duration (Instant) [-80%], Active Defence [-40%],
  87. | Melee (C) [-30%], Contact Agent [-30%], Based On Alternate Attribute (Brawling Parry) [+20%],
  88. | Grants Advantage (Damage Resistance 10 (Force Field [+20%], Absorbtion (HP/FP only) [+80%],
  89. | Ablative [-80%], Directional (Front) [-20%], Duration (Instant) [-80%], Magic [-10%],
  90. | Obvious [-10%], One Use Ever [-80%], Always On [-10%], Hardened 6 [+120%]) [+150%]))
  91. |
  92. 41 | TOTAL
  93. |
  94. ======|=====================================================================
  95. VALUE | Demonic Apotheosis =================================================
  96. ======|=====================================================================
  97. 50 | ST +5
  98. 30 | HT +3
  99. 40 | DX +2
  100. -30 | Appearance (Horrific, Universal [+25%])
  101. 15 | DR 5 (Tough Skin [-40%])
  102. 28 | DR 5 (Applies before Tough Skin [+10%])
  103. 24 | Terror (Sight, Always On [-20%])
  104. 30 | Flight (Winged [-25%])
  105. 54 | Natural Weapon (Impaling, Reach 1-2 [+50%], Extra Damage Type (Swing-only Cutting) [+40%],
  106. | Resilient (Unbreakable) [+40%], Heavy [+100%], Link (Improved Manablade) [+10%],
  107. | Ignores Armour [+300%], Destructive Parry [+40%])
  108. -50 | Fragile (Unnatural)
  109. 100 | Regeneration (Very Fast)
  110. 44 | Natural Weapon (Burning, Aura [+80%], Universal Follow-Up [+50%], Side Effect (Agony) [+150%],
  111. | Selectivity [+10%], Symptom (Total Unhealing at 1/3rd HP lost) [+90%], Ignores Armour [+300%],
  112. | Based On Alternate Stat (Will+Sorcerous Talent) [+20%], Cannot Parry [-40%],
  113. | Symptom (Advantage (Magic Resistance 3 (School Limited (Healing) [-40%])) at 1/3rd HP lost) [+108%])
  114. 15 | Sealed
  115. 30 | Immunity to Metabolic Hazards
  116. -50 | Blind
  117. 5 | Injury Tolerance (No Eyes)
  118. 44 | Scanning Sense (Para-Radar, Range x2 [+10%])
  119. 2 | Teeth (Impaling)
  120. 8 | Striker (Horns, Impaling)
  121. 11 | Long Talons
  122. 3 | Long Spines
  123. |
  124. 372 | TOTAL
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