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- mat_setvideomode 1920 1080 1; mat_setvideomode 1920 1080 0
- // Crosshair
- crosshair "1"
- cl_crosshair_dynamic "0"
- cl_observercrosshair "0"
- cl_crosshair_thickness "1"
- cl_colorblind "1"
- // Bind Script
- bind 1 "slot1; cl_viewmodelfovsurvivor 100"
- bind 2 "slot2; cl_viewmodelfovsurvivor 100"
- bind 3 "slot3; cl_viewmodelfovsurvivor 100"
- bind 4 "slot4; cl_viewmodelfovsurvivor 100"
- bind 5 "slot5; cl_viewmodelfovsurvivor 100"
- bind 6 "status"
- bind F10 "disconnect"
- bind F11 "quit"
- bind r "+reload; cl_viewmodelfovsurvivor 100"
- bind mouse1 "+attack"
- bind mouse2 "+attack2"
- bind "MWHEELUP" "+jump"
- bind "MWHEELDOWN" "+jump"
- // Music Toggle (Nice try tank)
- alias musicon "snd_musicvolume 0.704; bind "mouse5" musicoff; echo Music: On"
- alias musicoff "snd_musicvolume 0; bind "mouse5" musicon; echo Music: Off"
- bind "mouse5" "musicon"
- // RATE SETTINGS & NET USAGE GRAPH SETTINGS
- rate "100000"
- cl_cmdrate "100"
- cl_updaterate "101"
- cl_interp "0.0"
- cl_interp_ratio "-1"
- cl_viewmodelfovsurvivor "100"
- // MOUSE SETTINGS
- m_customaccel "0"
- m_customaccel_exponent "0"
- m_customaccel_max "0"
- m_customaccel_scale "0"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- m_mousespeed "0"
- m_filter "0"
- m_filter2 "0"
- m_rawinput "1"
- sensitivity "18"
- // Lighting & Material Settings
- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- r_dynamic "0"
- r_PhysPropStaticLighting "0"
- r_ambientfraction "0.2"
- r_radiosity "4"
- mat_bloom_scalefactor_scalar ".5"
- mat_monitorgamma_tv_enabled "1.6"
- // Sound Options
- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- cl_downloadfilter "nosounds"
- // Props
- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- func_break_max_pieces "0"
- cl_phys_timescale "1.0"
- // Player Model Tweaks
- // ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
- r_eyemove "0"
- r_eyesize "0"
- r_eyeshift_z "0"
- r_eyeshift_y "0"
- r_eyeshift_x "0"
- // Promod Binds
- bind "F3" "say_team /ready"
- bind "F4" "say_team /unready"
- bind "F5" "say_team /pause"
- bind "F6" "say_team /s"
- bind "F7" "say_team /cur; say_team /tank; say_team /health"
- // Null-cancelling movement script
- // (prevents you from pressing two opposing directions, which causes you to stop moving)
- bind "W" "+mfwd"
- bind "A" "+mleft"
- bind "S" "+mback"
- bind "D" "+mright"
- alias +mfwd "dsp_volume 0;-back;+forward;alias checkfwd +forward"
- alias +mback "dsp_volume 0;-forward;+back;alias checkback +back"
- alias +mleft "dsp_volume 0;-moveright;+moveleft;alias checkleft +moveleft"
- alias +mright "dsp_volume 0;-moveleft;+moveright;alias checkright +moveright"
- alias -mfwd "-forward;checkback;alias checkfwd none"
- alias -mback "-back;checkfwd;alias checkback none"
- alias -mleft "-moveleft;checkright;alias checkleft none"
- alias -mright "-moveright;checkleft;alias checkright none"
- alias checkfwd "none"
- alias checkback "none"
- alias checkleft "none"
- alias checkright "none"
- alias none ""
- dsp_enhance_stereo "0"
- dsp_slow_cpu "0"
- dsp_volume "0"
- // GLOWS
- alias GlowItem0;
- alias GlowItem1;
- alias GlowItem2;
- alias GlowItemPart0;
- alias GlowItemPart1;
- alias GlowItemRestart;
- alias GlowItemFar0;
- alias GlowItemFar1;
- alias GlowItemFar2;
- alias GlowItemFarPart0;
- alias GlowItemFarPart1;
- alias GlowItemFarRestart;
- alias survivorHurt;
- alias GlowThirdStrikeItem0;
- alias GlowThirdStrikeItem1;
- alias GlowThirdStrikeItem2;
- alias GlowThirdStrikeItemPart0;
- alias GlowThirdStrikeItemPart1;
- alias GlowThirdStrikeItemRestart;
- alias GlowIncludeBuffer;
- cl_glow_ability_r 0; cl_glow_ability_g 1; cl_glow_ability_b 1
- cl_glow_ghost_infected_r 0; cl_glow_ghost_infected_g 1; cl_glow_ghost_infected_b 0.5
- cl_glow_infected_r 0; cl_glow_infected_g 0; cl_glow_infected_b 1
- cl_glow_infected_vomit_r 0.25; cl_glow_infected_vomit_g 0.75; cl_glow_infected_vomit_b 1
- cl_glow_item_r 1; cl_glow_item_g 0; cl_glow_item_b 1
- cl_glow_item_far_r 0; cl_glow_item_far_g 1; cl_glow_item_far_b 1
- cl_glow_survivor_r 1; cl_glow_survivor_g 0.5; cl_glow_survivor_b 0
- cl_glow_survivor_health_high_r 0; cl_glow_survivor_health_high_g 1; cl_glow_survivor_health_high_b 0
- cl_glow_survivor_health_med_r 1; cl_glow_survivor_health_med_g 1; cl_glow_survivor_health_med_b 0
- cl_glow_survivor_health_low_r 1; cl_glow_survivor_health_low_g 0; cl_glow_survivor_health_low_b 0
- cl_glow_survivor_health_crit_r 1; cl_glow_survivor_health_crit_g 0; cl_glow_survivor_health_crit_b 0.333
- cl_glow_survivor_hurt_r 1; cl_glow_survivor_hurt_g 1; cl_glow_survivor_hurt_b 1
- cl_glow_survivor_vomit_r 0.25; cl_glow_survivor_vomit_g 0.75; cl_glow_survivor_vomit_b 1
- cl_glow_thirdstrike_item_r 1; cl_glow_thirdstrike_item_g 0; cl_glow_thirdstrike_item_b 1
- cl_glow_survivor_health_bleed_pulse_amount 0;cl_glow_survivor_health_bleed_pulse 0
- cl_glow_survivor_health_include_buffer 0
- // Glows of Survivors on Temp Health
- cl_glow_survivor_health_bleed_pulse 1
- cl_glow_survivor_health_bleed_pulse_amount 1
- cl_glow_survivor_health_bleed_pulse_speed 30
- cl_glow_survivor_health_include_buffer 1
- // AUDIO SETTINGS
- snd_mixahead "0.057"
- volume "0.02"
- snd_musicvolume "0"
- dsp_slow_cpu "0"
- mat_grain_scale_override "0"
- cc_predisplay_time "0"
- cc_linger_time "0.75"
- budget_show_history "0"
- snd_pitchquality "1"
- voice_modenable "1"
- voice_enable "1"
- voice_vox "0"
- voice_threshold "1"
- voice_scale "1"
- dsp_enhance_stereo "0"
- // VIDEO SETTINGS
- cl_showhelp "1"
- gameinstructor_enable "1"
- mat_monitorgamma_tv_enabled "1"
- mat_monitorgamma "0"
- mat_bloom_scalefactor_scalar "0"
- mat_grain_scale_override "0"
- cl_forcepreload "1"
- r_dynamic "0"
- r_PhysPropStaticLighting "0"
- r_skyboxfogfactor "0.0"
- r_cheapwaterend "1"
- r_cheapwaterstart "1"
- func_break_max_pieces "0"
- mat_bloom_scalefactor_scalar "0"
- z_wound_client_disabled "1"
- cl_ragdoll_limit "0"
- cl_detail_max_sway "0"
- r_eyemove "0"
- r_eyesize "0"
- r_eyeshift_z "0"
- r_eyeshift_y "0"
- r_eyeshift_x "0"
- // SCOREBOARD
- bind "TAB" "+showscores_custom"; // Rebinds TAB to a custom script adding the netgraph to the scoreboard. (Default: +showscores)
- net_graphpos "0"; // Places the netgraph in the bottom left corner, together with the scoreboard. (Default: 1)
- net_scale "15"; // Reduces the sizes of the netgraph bars. (Default: 5)
- net_graphshowlatency "0"; // Disables displaying of the latency graph. (Default: 1)
- net_graphshowinterp "0"; // Disables displaying of the interpolation graph. (Default: 1)
- alias "+showscores_custom" "+showscores;net_graph 4";
- alias "-showscores_custom" "-showscores;net_graph 0";
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