Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 2017-12-20 06:24:30.263> Log Started
- 2017-12-20 06:24:30.263> Timezone (local - UTC): 1h
- 2017-12-20 06:24:30.263> App Version: 0.6.1.3AC8A2
- 2017-12-20 06:24:30.263> Steam build: Always true
- 2017-12-20 06:24:30.263> Is official: True [NO][IS][NAMP]
- 2017-12-20 06:24:30.263> Environment.ProcessorCount: 8
- 2017-12-20 06:24:30.263> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
- 2017-12-20 06:24:30.263> Environment.CommandLine: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
- 2017-12-20 06:24:30.263> Environment.Version: 4.6.2 or later (460805)
- 2017-12-20 06:24:30.263> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
- 2017-12-20 06:24:30.263> Default Culture: de-DE
- 2017-12-20 06:24:30.263> Default UI Culture: de-DE
- 2017-12-20 06:24:30.263> IsAdmin: False
- 2017-12-20 06:24:30.263|Main thread> MyConfig.Load() - START
- 2017-12-20 06:24:30.273|Main thread> Path: C:\Users\XX\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-12-20 06:24:30.293|Main thread> RotationHints: False
- 2017-12-20 06:24:30.293|Main thread> GraphicsRenderer: DirectX 11
- 2017-12-20 06:24:30.293|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-12-20 06:24:30.293|Main thread> Language: 0
- 2017-12-20 06:24:30.293|Main thread> ControlsJoystickName: Disabled
- 2017-12-20 06:24:30.293|Main thread> GameVersion: 0.6.1.8742611
- 2017-12-20 06:24:30.293|Main thread> FirstTimeRun: False
- 2017-12-20 06:24:30.293|Main thread> CubeBuilderBuildingMode: 0
- 2017-12-20 06:24:30.293|Main thread> AnimatedRotation: True
- 2017-12-20 06:24:30.293|Main thread> ShowCrosshair: True
- 2017-12-20 06:24:30.293|Main thread> InteractionHint: 2
- 2017-12-20 06:24:30.293|Main thread> Tutorial: 3
- 2017-12-20 06:24:30.293|Main thread> CompressSaveGames: False
- 2017-12-20 06:24:30.293|Main thread> ShowPlayerNamesOnHud: True
- 2017-12-20 06:24:30.293|Main thread> ReleasingAltResetsCamera: False
- 2017-12-20 06:24:30.293|Main thread> WorkerThreads: 6
- 2017-12-20 06:24:30.293|Main thread> VideoAdapter: 0
- 2017-12-20 06:24:30.293|Main thread> ScreenWidth: 2560
- 2017-12-20 06:24:30.293|Main thread> ScreenHeight: 1440
- 2017-12-20 06:24:30.293|Main thread> RefreshRate: 23971
- 2017-12-20 06:24:30.293|Main thread> WindowMode: 1
- 2017-12-20 06:24:30.293|Main thread> VerticalSync: False
- 2017-12-20 06:24:30.293|Main thread> FieldOfView: 70
- 2017-12-20 06:24:30.293|Main thread> VegetationViewDistance: 200
- 2017-12-20 06:24:30.293|Main thread> GrassDensity: 0.5
- 2017-12-20 06:24:30.293|Main thread> GrassDistance: 150
- 2017-12-20 06:24:30.293|Main thread> MinimalHud: False
- 2017-12-20 06:24:30.293|Main thread> TerrainLodQuality: 1
- 2017-12-20 06:24:30.293|Main thread> ShadingQuality: 1
- 2017-12-20 06:24:30.293|Main thread> ModelQuality: 1
- 2017-12-20 06:24:30.293|Main thread> LowMemSwitchToLow: 0
- 2017-12-20 06:24:30.293|Main thread> GameVolume: 0.7819825
- 2017-12-20 06:24:30.293|Main thread> MusicVolume: 0.1309407
- 2017-12-20 06:24:30.293|Main thread> VoiceChatVolume: 0.7392578
- 2017-12-20 06:24:30.293|Main thread> HudWarnings: True
- 2017-12-20 06:24:30.293|Main thread> VoiceChat: True
- 2017-12-20 06:24:30.293|Main thread> EnableMuteWhenNotInFocus: True
- 2017-12-20 06:24:30.293|Main thread> EnableDynamicMusic: True
- 2017-12-20 06:24:30.293|Main thread> ShadowMapResolution: 1
- 2017-12-20 06:24:30.293|Main thread> AmbientOcclusion: 1
- 2017-12-20 06:24:30.293|Main thread> MyConfig.Load() - END
- 2017-12-20 06:24:30.373|Main thread> Initializing SteamService
- 2017-12-20 06:24:30.373|Main thread> [SAPI] Initializing as client
- 2017-12-20 06:24:30.893|Main thread> AdapterInfo = {
- 2017-12-20 06:24:30.893|Main thread> Name = NVIDIA GeForce GTX 1070 + DISPLAY1
- 2017-12-20 06:24:30.893|Main thread> Description = dev id: 7041, mem: 8478457856, shared mem: 8277784576, Luid: 39142, rev: 161, subsys id: 855774306, vendor id: 4318
- 2017-12-20 06:24:30.893|Main thread> Driver version = 23.21.13.8859
- 2017-12-20 06:24:30.893|Main thread> Driver date = 20171205000000.000000-000
- 2017-12-20 06:24:30.893|Main thread> DriverUpdateNecessary = False
- 2017-12-20 06:24:30.893|Main thread> Adapter id = 0
- 2017-12-20 06:24:30.893|Main thread> Supported = True
- 2017-12-20 06:24:30.893|Main thread> RAM = 8478457856
- 2017-12-20 06:24:30.893|Main thread> Priority = 2
- 2017-12-20 06:24:30.893|Main thread> Multithreaded rendering supported = True
- 2017-12-20 06:24:30.893|Main thread> Output is attached = True
- 2017-12-20 06:24:30.893|Main thread> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
- 2017-12-20 06:24:30.893|Main thread> Display modes = {
- 2017-12-20 06:24:30.893|Main thread> DXGIOutput id = 0
- 2017-12-20 06:24:30.893|Main thread> 640x480@60Hz
- 2017-12-20 06:24:30.893|Main thread> 640x480@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 640x480@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 640x480@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 640x480@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 640x480@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 640x480@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 720x480@60.317Hz
- 2017-12-20 06:24:30.893|Main thread> 720x480@60.317Hz
- 2017-12-20 06:24:30.893|Main thread> 720x480@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 720x480@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 720x480@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 720x480@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 720x480@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 720x480@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 720x576@60.317Hz
- 2017-12-20 06:24:30.893|Main thread> 720x576@60.317Hz
- 2017-12-20 06:24:30.893|Main thread> 720x576@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 720x576@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 720x576@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 720x576@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 720x576@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 720x576@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 800x600@60.317Hz
- 2017-12-20 06:24:30.893|Main thread> 800x600@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 800x600@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 800x600@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 800x600@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 800x600@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 800x600@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1024x768@60.004Hz
- 2017-12-20 06:24:30.893|Main thread> 1024x768@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1024x768@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1024x768@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1024x768@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1024x768@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1024x768@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1152x864@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1152x864@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1152x864@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1152x864@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1152x864@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1152x864@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1152x864@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1152x864@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1152x864@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1152x864@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1152x864@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1152x864@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x720@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x720@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x720@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x720@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x720@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x720@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x720@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x720@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x720@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x720@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x720@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x720@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x768@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x768@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x768@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x768@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x768@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x768@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x768@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x768@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x768@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x768@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x768@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x768@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x800@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x800@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x800@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x800@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x800@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x800@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x800@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x800@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x800@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x800@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x800@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x800@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x960@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x960@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x960@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x960@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x960@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x960@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x960@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x960@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x960@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x960@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x960@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x960@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x1024@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x1024@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x1024@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x1024@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x1024@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x1024@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x1024@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x1024@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x1024@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x1024@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x1024@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1280x1024@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1360x768@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1360x768@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1360x768@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1360x768@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1360x768@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1360x768@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1360x768@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1360x768@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1360x768@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1360x768@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1360x768@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1360x768@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1366x768@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1366x768@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1366x768@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1366x768@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1366x768@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1366x768@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1366x768@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1366x768@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1366x768@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1366x768@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1366x768@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1366x768@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x900@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x900@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x900@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x900@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x900@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x900@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x900@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x900@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x900@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x900@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x900@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x900@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1024@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1024@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1024@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1024@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1024@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1024@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1024@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1024@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1024@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1024@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1024@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1024@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1200@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1200@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1200@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1200@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1200@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1200@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1200@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1200@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1200@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1200@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1200@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1600x1200@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1680x1050@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1680x1050@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1680x1050@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1680x1050@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1680x1050@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1680x1050@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1680x1050@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1680x1050@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1680x1050@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1680x1050@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1680x1050@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1680x1050@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1080@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1080@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1080@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1080@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1080@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1080@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1080@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1080@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1080@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1080@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1080@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1080@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1200@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1200@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1200@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1200@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1200@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1200@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1200@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1200@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1200@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1200@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1200@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1200@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1440@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1440@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1440@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1440@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1440@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1440@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1440@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1440@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1440@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1440@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1440@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 1920x1440@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> 2560x1440@23.971Hz
- 2017-12-20 06:24:30.893|Main thread> 2560x1440@59.951Hz
- 2017-12-20 06:24:30.893|Main thread> 2560x1440@84.983Hz
- 2017-12-20 06:24:30.893|Main thread> 2560x1440@99.946Hz
- 2017-12-20 06:24:30.893|Main thread> 2560x1440@119.998Hz
- 2017-12-20 06:24:30.893|Main thread> 2560x1440@143.964Hz
- 2017-12-20 06:24:30.893|Main thread> }
- 2017-12-20 06:24:30.893|Main thread> }
- 2017-12-20 06:24:30.933|Main thread> Steam.IsActive: True
- 2017-12-20 06:24:30.933|Main thread> Steam.IsOnline: True
- 2017-12-20 06:24:30.933|Main thread> Steam.OwnsGame: True
- 2017-12-20 06:24:30.933|Main thread> Steam.UserId: 76561198008153001
- 2017-12-20 06:24:30.933|Main thread> Steam.UserName: unimog14
- 2017-12-20 06:24:30.933|Main thread> Steam.Branch:
- 2017-12-20 06:24:30.933|Main thread> Build date: 2017-12-19 04:20
- 2017-12-20 06:24:30.933|Main thread> Build version: 0.1.6562.29411
- 2017-12-20 06:24:30.963|Main thread> MySandboxGame.Constructor() - START
- 2017-12-20 06:24:31.493|Main thread> Game dir: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
- 2017-12-20 06:24:31.493|Main thread> Content dir: D:\SteamLibrary\steamapps\common\MedievalEngineers\Content
- 2017-12-20 06:24:31.493|Main thread> Found processor count: 8
- 2017-12-20 06:24:31.493|Main thread> Using processor count: 8
- 2017-12-20 06:24:34.724|Main thread> Info: Type metadata loaded in 3.1408526s.
- 2017-12-20 06:24:34.724|Main thread> Preallocate - START
- 2017-12-20 06:24:34.724|Main thread> MyEntities - START
- 2017-12-20 06:24:34.724|Main thread> MyEntities - END
- 2017-12-20 06:24:34.724|Main thread> MyObjectBuilder_Base - START
- 2017-12-20 06:24:34.724|Main thread> MyObjectBuilder_Base - END
- 2017-12-20 06:24:34.724|Main thread> MyTransparentGeometry - START
- 2017-12-20 06:24:34.754|Main thread> MyTransparentGeometry - END
- 2017-12-20 06:24:34.754|Main thread> MyCubeGridDeformationTables - START
- 2017-12-20 06:24:34.754|Main thread> MyCubeGridDeformationTables - END
- 2017-12-20 06:24:34.754|Main thread> MyMath - START
- 2017-12-20 06:24:34.764|Main thread> MyMath - END
- 2017-12-20 06:24:34.764|Main thread> MySimpleObjectDraw - START
- 2017-12-20 06:24:34.764|Main thread> MySimpleObjectDraw - END
- 2017-12-20 06:24:34.764|Main thread> Preallocate - END
- 2017-12-20 06:24:34.794|Main thread> MySandboxGame.Constructor() - END
- 2017-12-20 06:24:34.894|Main thread> Performing start-up memory test...
- 2017-12-20 06:24:34.904|Main thread> Physical memory is 17,092,440,064 bytes.
- 2017-12-20 06:24:34.904|Main thread> Minimum requirement is 8,000,000,000 bytes.
- 2017-12-20 06:24:34.904|Main thread> System meets minimum memory requirements.
- 2017-12-20 06:24:34.904|Main thread> MyVideoModeManager.LogApplicationInformation - START
- 2017-12-20 06:24:34.904|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6562.29411, Culture=neutral, PublicKeyToken=null
- 2017-12-20 06:24:34.904|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6562.29411, Culture=neutral, PublicKeyToken=null
- 2017-12-20 06:24:34.904|Main thread> Assembly.Location: D:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2017-12-20 06:24:34.904|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-12-20 06:24:34.904|Main thread> MyVideoModeManager.LogApplicationInformation - END
- 2017-12-20 06:24:34.904|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-12-20 06:24:34.914|Main thread> Win32_ComputerSystem.Manufacturer: System manufacturer
- 2017-12-20 06:24:34.914|Main thread> Win32_ComputerSystem.Model: System Product Name
- 2017-12-20 06:24:34.914|Main thread> Virtualized: False
- 2017-12-20 06:24:34.914|Main thread> Environment.ProcessorName: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- 2017-12-20 06:24:34.914|Main thread> ComputerInfo.TotalPhysicalMemory: 17,092,440,064 bytes
- 2017-12-20 06:24:34.914|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2017-12-20 06:24:34.914|Main thread> ComputerInfo.AvailablePhysicalMemory: 12,653,871,104 bytes
- 2017-12-20 06:24:34.914|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,087,335,424 bytes
- 2017-12-20 06:24:34.914|Main thread> Drive C: | Capacity: 249,952,202,752 bytes | Free space: 88,256,970,752 bytes
- 2017-12-20 06:24:34.914|Main thread> Drive D: | Capacity: 1,000,202,039,296 bytes | Free space: 699,054,956,544 bytes
- 2017-12-20 06:24:34.914|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-12-20 06:24:34.914|Main thread> MySandboxGame.Initialize() - START
- 2017-12-20 06:24:35.074|Main thread> Havok: Physics.Init
- 2017-12-20 06:24:35.074|Main thread> Havok: Version: Release(0), 1800, [S]
- 2017-12-20 06:24:35.074|Main thread> HkGameName: MedievalEngineers Release
- 2017-12-20 06:24:35.074|Main thread> MySandboxGame.LoadData() - START
- 2017-12-20 06:24:35.084|Main thread> MyDefinitionManager.PreloadDefinitions() - START
- 2017-12-20 06:24:35.084|Parallel Highest_0> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-12-20 06:24:35.814|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2017-12-20 06:24:38.233|Parallel Highest_0> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-12-20 06:24:38.313|Main thread> Loading scenarios
- 2017-12-20 06:24:38.313|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2017-12-20 06:24:38.313|Main thread> MyDefinitionManager.PreloadDefinitions() - END
- 2017-12-20 06:24:38.326|Main thread> MyAudio.LoadData - START
- 2017-12-20 06:24:38.371|Main thread> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 8
- 2017-12-20 06:24:38.401|Main thread> MyAudio.LoadData - END
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudUse'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudColorBlock'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'PlayDropItem'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'None'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'QuestCompleted'
- 2017-12-20 06:24:38.409|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
- 2017-12-20 06:24:38.410|Main thread> MyGuiManager()
- 2017-12-20 06:24:38.458|Main thread> MyScreenManager()
- 2017-12-20 06:24:38.524|Main thread> MyGuiManager.LoadContent() - START
- 2017-12-20 06:24:38.532|Main thread> MyGuiManager.LoadContent() - START
- 2017-12-20 06:24:38.532|Main thread> MyGuiManager.LoadContent() - END
- 2017-12-20 06:24:38.532|Main thread> MyGuiManager.LoadContent() - END
- 2017-12-20 06:24:38.596|Main thread> MySandboxGame.LoadData() - END
- 2017-12-20 06:24:39.635|Main thread> Analytics helper process start reported
- 2017-12-20 06:24:39.638|Main thread> MySandboxGame.Initialize() - END
- 2017-12-20 06:24:39.640|Main thread> Timer Frequency: 3914189
- 2017-12-20 06:24:39.640|Main thread> Ticks per frame: 65509
- 2017-12-20 06:24:39.691|Parallel Highest_3> Loading available saves - START
- 2017-12-20 06:24:39.693|Parallel Highest_3> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\XX\AppData\Roaming\MedievalEngineers\Saves\76561198008153001'
- 2017-12-20 06:24:39.707|Parallel Highest_3> Loading available saves - END
- 2017-12-20 06:24:39.738|Parallel Highest_3> Loading available saves - START
- 2017-12-20 06:24:39.738|Parallel Highest_3> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\XX\AppData\Roaming\MedievalEngineers\Saves\76561198008153001'
- 2017-12-20 06:24:39.739|Parallel Highest_3> Loading available saves - END
- 2017-12-20 06:24:45.132|Main thread>
- 2017-12-20 06:24:45.132|Main thread> LoadSession() - Start
- 2017-12-20 06:24:45.132|Main thread> C:\Users\XX\AppData\Roaming\MedievalEngineers\Saves\76561198008153001\Erstes Spiel
- 2017-12-20 06:24:45.185|Main thread> LoadSession() - End
- 2017-12-20 06:24:45.448|Main thread> Loading session: C:\Users\XX\AppData\Roaming\MedievalEngineers\Saves\76561198008153001\Erstes Spiel
- 2017-12-20 06:24:45.538|Main thread> Process information Session Start:
- 2017-12-20 06:24:45.539|Main thread> Managed Memory: 305,909,856 B
- 2017-12-20 06:24:45.540|Main thread> Private Memory: 1,418,838,016 B
- 2017-12-20 06:24:45.540|Main thread> Nr of Threads: 54
- 2017-12-20 06:24:45.540|Main thread> Simulation Speed: 0.01
- 2017-12-20 06:24:45.540|Main thread> Current:
- 2017-12-20 06:24:45.541|Main thread> Paged Memory: 1,418,838,016 B
- 2017-12-20 06:24:45.541|Main thread> Working Set: 832,327,680 B
- 2017-12-20 06:24:45.541|Main thread> Virtual Memory: 2,306,437,120 B
- 2017-12-20 06:24:45.541|Main thread> Peak:
- 2017-12-20 06:24:45.541|Main thread> Paged Memory: 1,545,392,128 B
- 2017-12-20 06:24:45.541|Main thread> Working Set: 879,988,736 B
- 2017-12-20 06:24:45.541|Main thread> Virtual Memory: 2,514,571,264 B
- 2017-12-20 06:24:45.545|Main thread> MyModManager.LoadData() - START
- 2017-12-20 06:24:45.553|Main thread> MyModManager.LoadData() - END
- 2017-12-20 06:24:45.903|Main thread> Finished loading stage Initializing session, elapsed time: 0.358 seconds
- 2017-12-20 06:24:46.470|Main thread> MyDefinitionManager.LoadData() - START
- 2017-12-20 06:24:46.476|Main thread> List of used mods (0) - START
- 2017-12-20 06:24:46.476|Main thread> List of used mods - END
- 2017-12-20 06:24:47.209|Main thread> Warning: Cannot find sound cue named
- 2017-12-20 06:24:47.209|Main thread> Warning: Cannot find sound cue named
- 2017-12-20 06:24:47.209|Main thread> Warning: Cannot find sound cue named
- 2017-12-20 06:24:47.209|Main thread> Warning: Cannot find sound cue named
- 2017-12-20 06:24:47.209|Main thread> Warning: Cannot find sound cue named
- 2017-12-20 06:24:47.209|Main thread> Warning: Cannot find sound cue named
- 2017-12-20 06:24:47.210|Main thread> Warning: Cannot find sound cue named
- 2017-12-20 06:24:47.398|Main thread> MyAudio.UnloadData - START
- 2017-12-20 06:24:47.403|Main thread> MyAudio.UnloadData - END
- 2017-12-20 06:24:47.403|Main thread> MyAudio.LoadData - START
- 2017-12-20 06:24:47.435|Main thread> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 8
- 2017-12-20 06:24:47.505|Main thread> MyAudio.LoadData - END
- 2017-12-20 06:24:47.505|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2017-12-20 06:24:47.523|Main thread> Loading scenarios
- 2017-12-20 06:24:47.524|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2017-12-20 06:24:47.524|Main thread> MyDefinitionManager.LoadData() - END
- 2017-12-20 06:24:47.526|Main thread> Finished loading stage Loading definitions, elapsed time: 1.058 seconds
- 2017-12-20 06:24:47.527|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2017-12-20 06:24:47.645|Main thread> MyTransparentGeometry.LoadData - START
- 2017-12-20 06:24:47.659|External Debugging Listener> External debugger: listening...
- 2017-12-20 06:24:48.403|Main thread> MyLights.LoadData() - START
- 2017-12-20 06:24:48.405|Main thread> MyLights.LoadData() - END
- 2017-12-20 06:24:48.462|Main thread> Finished loading stage Loading session components, elapsed time: 0.936 seconds
- 2017-12-20 06:24:48.462|Main thread> Finished loading stage Loading data, elapsed time: 2.559 seconds
- 2017-12-20 06:24:48.476|Main thread> Finished loading stage Loading character data, elapsed time: 0.012 seconds
- 2017-12-20 06:24:48.524|Main thread> Loading voxel storage from file 'C:\Users\XX\AppData\Roaming\MedievalEngineers\Saves\76561198008153001\Erstes Spiel\EarthSecond-1251102759r5000.vx2'
- 2017-12-20 06:24:50.738|Parallel Normal_5> D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Models\Cubes\Small\TorchWall.mwm does not have destruction data
- 2017-12-20 06:24:51.671|Parallel Normal_4> D:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2017-12-20 06:24:52.248|Main thread> Finished loading stage Loading 53 objects, elapsed time: 2.003 seconds
- 2017-12-20 06:24:52.925|Main thread> Checkpoint.CameraAttach success: entity id133241989967486911, camera subtype DefaultThirdPerson
- 2017-12-20 06:24:52.926|Main thread> Finished loading stage Loading final details, elapsed time: 0.678 seconds
- 2017-12-20 06:24:52.927|Main thread> MySession.Static.LogSettings - START
- 2017-12-20 06:24:52.927|Main thread> Name = Erstes Spiel
- 2017-12-20 06:24:52.927|Main thread> Description =
- 2017-12-20 06:24:52.927|Main thread> InGameTime = 07/01/1081 07:00:00
- 2017-12-20 06:24:52.927|Main thread> Password =
- 2017-12-20 06:24:52.927|Main thread> CurrentPath = C:\Users\XX\AppData\Roaming\MedievalEngineers\Saves\76561198008153001\Erstes Spiel
- 2017-12-20 06:24:52.927|Main thread> WorkshopId =
- 2017-12-20 06:24:52.928|Main thread> CameraController = 1D95EE2492D9FBF:Camera 3rd - DefaultThirdPerson
- 2017-12-20 06:24:52.928|Main thread> ThumbPath = C:\Users\XX\AppData\Roaming\MedievalEngineers\Saves\76561198008153001\Erstes Spiel\thumb.jpg
- 2017-12-20 06:24:52.928|Main thread> Settings:
- 2017-12-20 06:24:52.929|Main thread> Auto-Save Time (Minutes) = 5
- 2017-12-20 06:24:52.929|Main thread> Cut, Copy and Paste = True
- 2017-12-20 06:24:52.929|Main thread> Days per season = 4
- 2017-12-20 06:24:52.929|Main thread> Game Mode = Survival
- 2017-12-20 06:24:52.929|Main thread> Inventory size multiplier = 10
- 2017-12-20 06:24:52.929|Main thread> Maximum Backup Saves = 5
- 2017-12-20 06:24:52.929|Main thread> Maximum Floating Objects = 64
- 2017-12-20 06:24:52.929|Main thread> Maximum Fracture Pieces = 50
- 2017-12-20 06:24:52.929|Main thread> Maximum Players = 4
- 2017-12-20 06:24:52.929|Main thread> Maximum Solar Altitude = 0.4101524
- 2017-12-20 06:24:52.929|Main thread> Online Mode = PRIVATE
- 2017-12-20 06:24:52.929|Main thread> Show player names on HUD = True
- 2017-12-20 06:24:52.929|Main thread> Spectator = False
- 2017-12-20 06:24:52.929|Main thread> Structural Integrity = True
- 2017-12-20 06:24:52.929|Main thread> Sun rotation interval = 120
- 2017-12-20 06:24:52.929|Main thread> View distance = 2600
- 2017-12-20 06:24:52.929|Main thread> MySession.Static.LogSettings - END
- 2017-12-20 06:24:52.929|Main thread> Finished loading stage Loading planet, elapsed time: 4.467 seconds
- 2017-12-20 06:24:52.930|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
- 2017-12-20 06:24:52.931|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
- 2017-12-20 06:24:52.931|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
- 2017-12-20 06:24:52.931|Main thread> Setting update order on MyParticlesManager to AfterSimulation
- 2017-12-20 06:24:52.931|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
- 2017-12-20 06:24:52.931|Main thread> Setting update order on MyDestructionData to AfterSimulation
- 2017-12-20 06:24:52.931|Main thread> Setting update order on MyVoxelOperationsSessionComponent to AfterSimulation
- 2017-12-20 06:24:52.931|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
- 2017-12-20 06:24:52.931|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
- 2017-12-20 06:24:52.931|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
- 2017-12-20 06:24:52.932|Main thread> Error: The save is corrupted, the controlled entity of identity 178122619825496638 is missing.
- 2017-12-20 06:24:52.932|Main thread> Error: The save is corrupted, the controlled entity of identity 146696059474393907 is missing.
- 2017-12-20 06:24:52.932|Main thread> Error: The save is corrupted, the controlled entity of identity 147555113111165686 is missing.
- 2017-12-20 06:24:52.932|Main thread> Error: The save is corrupted, the controlled entity of identity 177114060546701311 is missing.
- 2017-12-20 06:24:53.134|Main thread> Error: The save is corrupted, the controlled entity of identity 146480930224826954 is missing.
- 2017-12-20 06:24:53.134|Main thread> Error: The save is corrupted, the controlled entity of identity 194827706331081307 is missing.
- 2017-12-20 06:24:53.134|Main thread> Error: The save is corrupted, the controlled entity of identity 211399737780492907 is missing.
- 2017-12-20 06:24:53.134|Main thread> Error: The save is corrupted, the controlled entity of identity 182260829517617388 is missing.
- 2017-12-20 06:24:53.135|Main thread> Error: The save is corrupted, the controlled entity of identity 213732837739583473 is missing.
- 2017-12-20 06:24:53.135|Main thread> Error: The save is corrupted, the controlled entity of identity 156352981878434408 is missing.
- 2017-12-20 06:24:53.135|Main thread> Error: The save is corrupted, the controlled entity of identity 185175639665654706 is missing.
- 2017-12-20 06:24:53.135|Main thread> Error: The save is corrupted, the controlled entity of identity 207859258431773077 is missing.
- 2017-12-20 06:24:53.135|Main thread> Error: The save is corrupted, the controlled entity of identity 184939248063288240 is missing.
- 2017-12-20 06:24:53.135|Main thread> Error: The save is corrupted, the controlled entity of identity 194723489875006255 is missing.
- 2017-12-20 06:24:53.137|Main thread> Error: The save is corrupted, the controlled entity of identity 156358370364266685 is missing.
- 2017-12-20 06:24:53.137|Main thread> Setting update order on MyCubeGrids to NoUpdate
- 2017-12-20 06:24:53.137|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
- 2017-12-20 06:24:53.137|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
- 2017-12-20 06:24:53.137|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
- 2017-12-20 06:24:54.913|Main thread> Setting update order on MyPlanets to NoUpdate
- 2017-12-20 06:24:54.913|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
- 2017-12-20 06:24:54.913|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
- 2017-12-20 06:24:54.913|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
- 2017-12-20 06:24:54.913|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
- 2017-12-20 06:24:54.913|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
- 2017-12-20 06:24:54.913|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
- 2017-12-20 06:24:54.914|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
- 2017-12-20 06:24:54.914|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
- 2017-12-20 06:24:54.915|Main thread> Setting update order on MySoundSystem to Simulation
- 2017-12-20 06:24:54.915|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
- 2017-12-20 06:24:54.915|Main thread> Setting update order on MyDamageSystem to NoUpdate
- 2017-12-20 06:24:54.915|Main thread> Setting update order on MyPlaceAreas to NoUpdate
- 2017-12-20 06:24:54.915|Main thread> Setting update order on MyChatSystem to AfterSimulation
- 2017-12-20 06:24:54.915|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
- 2017-12-20 06:24:54.915|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
- 2017-12-20 06:24:54.915|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
- 2017-12-20 06:24:54.915|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
- 2017-12-20 06:24:54.915|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyHudWarnings to AfterSimulation
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyHud to BeforeSimulation
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyProjectiles to BeforeSimulation
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyGamePruningStructure to Simulation
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyLights to NoUpdate
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyPhysics to Simulation
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
- 2017-12-20 06:24:54.916|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
- 2017-12-20 06:24:54.918|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
- 2017-12-20 06:24:54.918|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
- 2017-12-20 06:24:54.918|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
- 2017-12-20 06:24:54.918|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
- 2017-12-20 06:24:54.918|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
- 2017-12-20 06:24:54.918|Main thread> Setting update order on MyFactionManager to NoUpdate
- 2017-12-20 06:24:54.921|Main thread> Setting update order on MyFarmingSystem to NoUpdate
- 2017-12-20 06:24:54.921|Main thread> Setting update order on MyKeychainSystem to NoUpdate
- 2017-12-20 06:24:54.921|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
- 2017-12-20 06:24:54.923|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
- 2017-12-20 06:24:54.923|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
- 2017-12-20 06:24:54.923|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
- 2017-12-20 06:24:54.923|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
- 2017-12-20 06:24:54.923|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
- 2017-12-20 06:24:54.923|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
- 2017-12-20 06:24:54.923|Main thread> Setting update order on MySearchSystem to NoUpdate
- 2017-12-20 06:24:54.923|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
- 2017-12-20 06:24:54.926|Main thread> Setting update order on MyWaypointSystem to NoUpdate
- 2017-12-20 06:24:54.926|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
- 2017-12-20 06:24:54.926|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
- 2017-12-20 06:24:54.926|Main thread> Setting update order on MyMapDataComponent to NoUpdate
- 2017-12-20 06:24:54.926|Main thread> Finished loading stage Starting Components, elapsed time: 1.996 seconds
- 2017-12-20 06:24:54.929|Main thread>
- 2017-12-20 06:24:54.929|Main thread> Session loaded
- 2017-12-20 06:24:54.929|Main thread> Finished loading stage Finished loading, elapsed time: 9.387 seconds
- 2017-12-20 06:24:54.983|Main thread> Process information Periodic Check:
- 2017-12-20 06:24:54.983|Main thread> Managed Memory: 1,658,521,112 B
- 2017-12-20 06:24:54.984|Main thread> Private Memory: 3,090,399,232 B
- 2017-12-20 06:24:54.984|Main thread> Nr of Threads: 58
- 2017-12-20 06:24:54.984|Main thread> Simulation Speed: 0.01
- 2017-12-20 06:24:54.984|Main thread> Current:
- 2017-12-20 06:24:54.984|Main thread> Paged Memory: 3,090,399,232 B
- 2017-12-20 06:24:54.984|Main thread> Working Set: 2,323,365,888 B
- 2017-12-20 06:24:54.984|Main thread> Virtual Memory: 4,005,580,800 B
- 2017-12-20 06:24:54.984|Main thread> Peak:
- 2017-12-20 06:24:54.984|Main thread> Paged Memory: 3,441,381,376 B
- 2017-12-20 06:24:54.984|Main thread> Working Set: 2,723,368,960 B
- 2017-12-20 06:24:54.984|Main thread> Virtual Memory: 4,371,849,216 B
- 2017-12-20 06:24:54.985|Main thread> Number of Worlds: 1
- 2017-12-20 06:24:54.986|Main thread> 0) RigidBodies: 77, ActiveRigidBodies: 2, CharacterRigidBodies: 6
- 2017-12-20 06:24:54.986|Main thread> 0) Constraints: 0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement