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- Initialize engine version: 5.6.1p2 (fb53d44a1e84)
- Forcing GfxDevice: Null
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- Platform assembly: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Managed/UnityEngine.dll (this message is harmless)
- Loading /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Managed/UnityEngine.dll into Unity Child Domain
- Platform assembly: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Managed/Assembly-CSharp.dll (this message is harmless)
- Loading /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Managed/UnityEngine.UI.dll (this message is harmless)
- Loading /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
- Loading /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Managed/Open.Nat.dll (this message is harmless)
- Loading /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Managed/Open.Nat.dll into Unity Child Domain
- Platform assembly: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Managed/System.Threading.dll (this message is harmless)
- Loading /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Managed/System.Threading.dll into Unity Child Domain
- - Completed reload, in 0.023 seconds
- Platform assembly: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Managed/System.Core.dll (this message is harmless)
- Platform assembly: /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver_Data/Managed/System.dll (this message is harmless)
- The referenced script on this Behaviour (Game Object 'Spear') is missing!
- (Filename: Line: 1743)
- UnloadTime: 0.911000 ms
- Exception: Expect '}', ',' or '"' but got: 208333,
- "NPCfoodUseMultiplierSiegeMode" : 6,
- "SiegeModeThreshold" : 150
- }
- at Pipliz.JSON.JSON.ReadObject (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
- at Pipliz.JSON.JSON.ReadNode (Pipliz.JSON.TextReader reader) [0x00000] in <filename unknown>:0
- at Pipliz.JSON.JSON.DeserializeFromReader (System.IO.StreamReader jsonText) [0x00000] in <filename unknown>:0
- at Pipliz.JSON.JSON.Deserialize (System.String filePath, Pipliz.JSON.JSONNode& node, Boolean errorIfNonExistent) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Pipliz.Log:WriteExceptionInternal(String, Exception)
- Pipliz.Log:WriteException(String, Exception)
- Pipliz.JSON.JSON:Deserialize(String, JSONNode&, Boolean)
- Variables:ReloadSettings()
- Variables:.ctor(String)
- ServerManager:get_ServerVariables()
- InterfaceScript:OnEnable()
- (Filename: Line: -1)
- [2017-06-07_18-19-17][Log]:AI Initialized.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:Launched with /home/myuser/.local/share/Steam/steamapps/common/Colony Survival/colonyserver.x86_64 arg
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:Launched with -batchmode arg
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:Launched with -nographics arg
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:Launched with -worldName=Test arg
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:Launched with -seedA=1692428938 arg
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:Launched with -zombies=True arg
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:Launched with -initialSettings=normal arg
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:Started thread: TerrainGenerator base filler
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:Started thread: TerrainGenerator tree filler
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Read 104 types
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loading forest from file: jungle
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loading forest from file: savanna
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loading forest from file: taiga
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loading forest from file: temperate
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Read 20 crafting recipes
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Read 2 smelting recipes
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Read 1 baking recipes
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Read 1 minting recipes
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Read 1 shopping recipes
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:Initialized time cycle
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Making/Loading world named [Test]
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Created gamedata/savegames/Test/players/
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Created gamedata/savegames/Test/blocktypes/
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Created gamedata/savegames/Test/regions/
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:Started thread: Filesaver
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loaded 0 Banners.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loaded 0 StockpileBlocks.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loaded 0 updatable blocks.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loaded 0 Bedblocks.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loaded 0 Quivers.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loaded 0 Furnaces.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loaded 0 Ovens.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loaded 0 WorkBenches.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loaded 0 FarmerAreaJobs.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loaded 0 FlaxFarmerJobs.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loaded 0 MinerAreaJobs.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loaded 0 ForesterAreaJobs.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loaded 0 Minters.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Loaded 0 Merchants.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Initialized generator
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:Connected player: Localhost (previously named )
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:[Initializing] Started SP networking
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:NetworkLocal Thread started.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:Generated new stockpile for Localhost
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:Generated new inventory for Localhost
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-19-17][Log]:Set name of Localhost to [JoZ3.69]
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-23-55][Log]:[To Localhost (JoZ3.69)][<color=red>Could not recruit a new colonist; not enough free beds.</color>]
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-24-28][Log]:[To Localhost (JoZ3.69)][<color=red>Could not recruit a new colonist; not enough free beds.</color>]
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-25-45][Log]:[Job] Adding a job at position [-42:22:7578] for an npc of type Crafter
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-25-45][Log]:NPC #1 is taking a job of type [Crafter]
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-25-45][Log]:[Job] NPC #1 of type [Laborer] changed to type [Crafter]
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-25-45][Log]:NPC #1 was assigned a bed at [[-39:22:7578]]
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Saving data for ID: Localhost
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Disconnected player: Localhost (named JoZ3.69)
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Warning]:NetworkLocal thread stopped.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #1/25: Disconnecting all players
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #2/25: Quit terrain generator threads
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #3/25: Saving waterBlocks
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Stopped thread: TerrainGenerator tree filler
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Stopped thread: TerrainGenerator base filler
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #4/25: Saving merchants
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #5/25: Saving minters
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #6/25: Saving foresterAreaJobs
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #7/25: Saving world to storage
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Saving world...
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Saved world
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Stopped thread: Filesaver
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #8/25: Saving FlaxFarmerJobs
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #9/25: Saving farmerAreaJobs
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #10/25: Saving workbenches
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #11/25: Saving player data
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Saving data for ID: Localhost
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #12/25: Saving furnaces
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #13/25: Saving quivers
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #14/25: Saving npcs
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #15/25: Saving bedblocks
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #16/25: Saving updatableblocks
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #17/25: Saving MinerAreaJobs
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #18/25: Saving bannerlist
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #19/25: Save time data
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #20/25: Marking AIMainThread to close
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #21/25: Marking ChunkQueueThreads for quitting
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:ChunkGenerationThread stopped.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #22/25: Saving stockpile blocks
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #23/25: Saving ovens
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #24/25: Closing network wrapper
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:Invoking OnQuitAction #25/25: Saving world settings
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- [2017-06-07_18-26-44][Log]:OnQuit complete.
- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 7fd327fff700 -> priority: 1
- Thread -> id: 7fd3267fc700 -> priority: 1
- Thread -> id: 7fd3277fe700 -> priority: 1
- Thread -> id: 7fd326ffd700 -> priority: 1
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