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- [INFO] RetroArch 1.12.0 (Git GIT_VERSION)
- [INFO] === Build =======================================
- [INFO] CPU Model Name: Apple M1
- [INFO] Capabilities: NEON VFPv3 VFPv4
- [INFO] Built: Oct 17 2022
- [INFO] Version: 1.12.0
- [INFO] Git: GIT_VERSION
- [INFO] =================================================
- [INFO] [Input]: Found input driver: "cocoa".
- [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
- [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
- [INFO] [Video]: Set video size to: 1280x960.
- [INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
- [INFO] [Input]: Found HID driver: "iohidmanager".
- [INFO] [Joypad]: Found joypad driver: "hid".
- [INFO] [Video]: Found display server: "null".
- [INFO] [CoreAudio3]: Using buffer size of 24576 bytes: (latency = 64 ms)
- [INFO] [Display]: Found display driver: "metal".
- [INFO] [SRAM]: SRAM will not be saved.
- [INFO] [Playlist]: Loading history file: "/Users/dev/Library/Application Support/RetroArch/config/content_history.lpl".
- [INFO] [Playlist]: Loading history file: "/Users/dev/Library/Application Support/RetroArch/config/content_music_history.lpl".
- [INFO] [Playlist]: Loading history file: "/Users/dev/Library/Application Support/RetroArch/config/content_image_history.lpl".
- [INFO] [Playlist]: Loading favorites file: "/Users/dev/Library/Application Support/RetroArch/config/content_favorites.lpl".
- [INFO] Port 0: DUALSHOCK 4 Wireless Controller.
- [INFO] [Core]: Using content: "/Users/dev/Emulator/Console/Sega Genesis/roms/Bare Knuckle II - Shitou heno Chingonka _ Streets of Rage II (Japan, Europe).zip#Bare Knuckle II - Shitou heno Chingonka ~ Streets of Rage II (Japan, Europe).md".
- [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
- [INFO] [Core]: Unloading core..
- [INFO] [Core]: Unloading core symbols..
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] RetroArch 1.12.0 (Git GIT_VERSION)
- [INFO] === Build =======================================
- [INFO] CPU Model Name: Apple M1
- [INFO] Capabilities: NEON VFPv3 VFPv4
- [INFO] Built: Oct 17 2022
- [INFO] Version: 1.12.0
- [INFO] Git: GIT_VERSION
- [INFO] =================================================
- [INFO] [Input]: Found input driver: "cocoa".
- [INFO] [Core]: Loading dynamic libretro core from: "/Users/dev/Library/Application Support/RetroArch/cores/genesis_plus_gx_libretro.dylib"
- [INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
- [INFO] [Environ]: GET_LANGUAGE: "0".
- [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL.
- [DEBUG] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
- [INFO] [Environ]: SET_CONTROLLER_INFO.
- [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
- [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE.
- [INFO] [Content Override]: File Extension: 'mdx' - need_fullpath: FALSE, persistent_data: FALSE
- [INFO] [Content Override]: File Extension: 'md' - need_fullpath: FALSE, persistent_data: FALSE
- [INFO] [Content Override]: File Extension: 'smd' - need_fullpath: FALSE, persistent_data: FALSE
- [INFO] [Content Override]: File Extension: 'gen' - need_fullpath: FALSE, persistent_data: FALSE
- [INFO] [Content Override]: File Extension: 'bms' - need_fullpath: FALSE, persistent_data: FALSE
- [INFO] [Content Override]: File Extension: 'sms' - need_fullpath: FALSE, persistent_data: FALSE
- [INFO] [Content Override]: File Extension: 'gg' - need_fullpath: FALSE, persistent_data: FALSE
- [INFO] [Content Override]: File Extension: 'sg' - need_fullpath: FALSE, persistent_data: FALSE
- [INFO] [Content Override]: File Extension: '68k' - need_fullpath: FALSE, persistent_data: FALSE
- [INFO] [Content Override]: File Extension: 'sgd' - need_fullpath: FALSE, persistent_data: FALSE
- [INFO] [Environ]: GET_VFS_INTERFACE. Core requested version >= V1, providing V3.
- [INFO] [Environ]: GET_LED_INTERFACE.
- [INFO] [Overrides]: Redirecting save file to "/Users/dev/Documents/RetroArch/saves/Bare Knuckle II - Shitou heno Chingonka ~ Streets of Rage II (Japan, Europe).srm".
- [INFO] [Overrides]: Redirecting save state to "/Users/dev/Documents/RetroArch/states/Bare Knuckle II - Shitou heno Chingonka ~ Streets of Rage II (Japan, Europe).state".
- [INFO] [Environ]: PERFORMANCE_LEVEL: 1.
- [INFO] [Environ]: GET_LOG_INTERFACE.
- [INFO] [Environ]: PERFORMANCE_LEVEL: 7.
- [INFO] [Environ]: SET_SERIALIZATION_QUIRKS.
- [INFO] [Environ]: SET_DISK_CONTROL_INTERFACE.
- [INFO] [Content]: Loading content file: "/Users/dev/Emulator/Console/Sega Genesis/roms/Bare Knuckle II - Shitou heno Chingonka _ Streets of Rage II (Japan, Europe).zip#Bare Knuckle II - Shitou heno Chingonka ~ Streets of Rage II (Japan, Europe).md".
- [INFO] [Content]: CRC32: 0x42e3efdc.
- [INFO] [Environ]: RETRO_ENVIRONMENT_GET_GAME_INFO_EXT.
- [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
- [libretro INFO] Frontend supports RGB565 - will use that instead of XRGB1555.
- [INFO] [Environ]: SYSTEM_DIRECTORY: "/Users/dev/Documents/RetroArch/system".
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: SET_AUDIO_BUFFER_STATUS_CALLBACK.
- [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 44156.86 Hz.
- [INFO] [Video]: Set video size to: 1172x768.
- [INFO] [Shaders]: Specific shader preset found at "/Users/dev/Library/Application Support/RetroArch/config/Genesis Plus GX/Genesis Plus GX.slangp".
- [DEBUG] [Shaders]: Load parameter value: "UseGamma" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "CB_MITIG_NEIGHBRS" = 4.000000.
- [DEBUG] [Shaders]: Load parameter value: "VL_BLEND_LEVEL" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "VL_MITIG_NEIGHBRS" = 4.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_signal_type" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_vignette" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_cntrst" = 0.050000.
- [DEBUG] [Shaders]: Load parameter value: "g_lift" = -0.030000.
- [DEBUG] [Shaders]: Load parameter value: "SIGMA_HOR" = 0.325000.
- [DEBUG] [Shaders]: Load parameter value: "S_SHARP" = 2.000000.
- [DEBUG] [Shaders]: Load parameter value: "HARNG" = 4.000000.
- [DEBUG] [Shaders]: Load parameter value: "warpX" = 0.050000.
- [DEBUG] [Shaders]: Load parameter value: "warpY" = 0.070000.
- [DEBUG] [Shaders]: Load parameter value: "csize" = 0.025000.
- [DEBUG] [Shaders]: Load parameter value: "bsize1" = 0.200000.
- [DEBUG] [Shaders]: Load parameter value: "bloom" = -0.800000.
- [DEBUG] [Shaders]: Load parameter value: "bloom_dist" = 0.300000.
- [DEBUG] [Shaders]: Load parameter value: "gamma_c" = 1.080000.
- [DEBUG] [Shaders]: Load parameter value: "gsl" = -1.000000.
- [DEBUG] [Shaders]: Load parameter value: "scanline1" = 5.000000.
- [DEBUG] [Shaders]: Load parameter value: "shadowMask" = 6.000000.
- [DEBUG] [Shaders]: Load parameter value: "maskstr" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "slotmask" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "slotmask1" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "slotwidth" = 3.000000.
- [DEBUG] [Shaders]: Load parameter value: "double_slot" = 2.000000.
- [DEBUG] [Shaders]: Load parameter value: "deconrry" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "deconrby" = -1.000000.
- [DEBUG] [Shaders]: Load parameter value: "post_br" = 1.150000.
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/dithering/shaders/sgenpt-mix/linearize.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/dithering/shaders/sgenpt-mix/sgenpt-mix-pass1.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/dithering/shaders/sgenpt-mix/sgenpt-mix-pass2.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/dithering/shaders/sgenpt-mix/sgenpt-mix-pass3.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/dithering/shaders/sgenpt-mix/sgenpt-mix-pass4.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/dithering/shaders/sgenpt-mix/sgenpt-mix-pass5.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/crt/shaders/guest/hd/afterglow0.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/crt/shaders/guest/advanced/grade/pre-shaders-afterglow-grade.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/crt/shaders/guest/hd/linearize-hd.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/crt/shaders/guest/hd/crt-guest-advanced-hd-pass1.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/crt/shaders/guest/hd/bloom_horizontal.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/crt/shaders/guest/hd/bloom_vertical.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/crt/shaders/guest/hd/crt-guest-advanced-hd-pass2.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/crt/shaders/guest/hd/deconvergence-hd.slang".
- [INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
- [INFO] [Input]: Found HID driver: "iohidmanager".
- [INFO] [Joypad]: Found joypad driver: "hid".
- [INFO] [Video]: Found display server: "null".
- [INFO] [CoreAudio3]: Using buffer size of 24576 bytes: (latency = 64 ms)
- [INFO] [Display]: Found display driver: "metal".
- [INFO] Initializing rewind buffer with size: 1073 MB
- [DEBUG] [Shaders]: Load parameter value: "UseGamma" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "CB_MITIG_NEIGHBRS" = 4.000000.
- [DEBUG] [Shaders]: Load parameter value: "VL_BLEND_LEVEL" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "VL_MITIG_NEIGHBRS" = 4.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_signal_type" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_vignette" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_cntrst" = 0.050000.
- [DEBUG] [Shaders]: Load parameter value: "g_lift" = -0.030000.
- [DEBUG] [Shaders]: Load parameter value: "SIGMA_HOR" = 0.325000.
- [DEBUG] [Shaders]: Load parameter value: "S_SHARP" = 2.000000.
- [DEBUG] [Shaders]: Load parameter value: "HARNG" = 4.000000.
- [DEBUG] [Shaders]: Load parameter value: "warpX" = 0.050000.
- [DEBUG] [Shaders]: Load parameter value: "warpY" = 0.070000.
- [DEBUG] [Shaders]: Load parameter value: "csize" = 0.025000.
- [DEBUG] [Shaders]: Load parameter value: "bsize1" = 0.200000.
- [DEBUG] [Shaders]: Load parameter value: "bloom" = -0.800000.
- [DEBUG] [Shaders]: Load parameter value: "bloom_dist" = 0.300000.
- [DEBUG] [Shaders]: Load parameter value: "gamma_c" = 1.080000.
- [DEBUG] [Shaders]: Load parameter value: "gsl" = -1.000000.
- [DEBUG] [Shaders]: Load parameter value: "scanline1" = 5.000000.
- [DEBUG] [Shaders]: Load parameter value: "shadowMask" = 6.000000.
- [DEBUG] [Shaders]: Load parameter value: "maskstr" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "slotmask" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "slotmask1" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "slotwidth" = 3.000000.
- [DEBUG] [Shaders]: Load parameter value: "double_slot" = 2.000000.
- [DEBUG] [Shaders]: Load parameter value: "deconrry" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "deconrby" = -1.000000.
- [DEBUG] [Shaders]: Load parameter value: "post_br" = 1.150000.
- [INFO] [Playlist]: Loading history file: "/Users/dev/Library/Application Support/RetroArch/config/content_history.lpl".
- [INFO] [Playlist]: Loading history file: "/Users/dev/Library/Application Support/RetroArch/config/content_music_history.lpl".
- [INFO] [Playlist]: Loading history file: "/Users/dev/Library/Application Support/RetroArch/config/content_image_history.lpl".
- [INFO] [Playlist]: Loading favorites file: "/Users/dev/Library/Application Support/RetroArch/config/content_favorites.lpl".
- [INFO] [Environ]: RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY.
- [INFO] Port 0: DUALSHOCK 4 Wireless Controller.
- [INFO] [Environ]: SET_GEOMETRY: 320x224, Aspect: 1.306.
- [DEBUG] [Shaders]: Load parameter value: "HSM_ASPECT_RATIO_MODE" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_sat" = 0.150000.
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/add-params-potato.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/stock.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/add-negative-crop-area.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/cache-info-screen-scale-params.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/text-potato.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/intro-potato.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/dogway/hsm-grade.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/guest/hsm-crt-dariusg-gdv-mini-potato.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/post-crt-prep-potato.slang".
- [DEBUG] [Shaders]: Load parameter value: "HSM_ASPECT_RATIO_MODE" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_sat" = 0.150000.
- [INFO] [Shaders]: Menu shader set to: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/Presets/MBZ__5__POTATO.slangp".
- [INFO] [Shaders]: Applying shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/Presets/MBZ__5__POTATO.slangp".
- [DEBUG] [Shaders]: Load parameter value: "HSM_ASPECT_RATIO_MODE" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_sat" = 0.150000.
- [INFO] [Shaders]: Menu shader set to: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/Presets/MBZ__5__POTATO.slangp".
- [DEBUG] [Shaders]: Load parameter value: "HSM_CORE_RES_SAMPLING_MULT_SCANLINE_DIR" = 300.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_DOWNSAMPLE_BLUR_SCANLINE_DIR" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_CORE_RES_SAMPLING_MULT_OPPOSITE_DIR" = 125.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_DOWNSAMPLE_BLUR_OPPOSITE_DIR" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_SCREEN_VIGNETTE_STRENGTH" = 20.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_SCREEN_VIGNETTE_POWER" = 4.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_SCREEN_VIGNETTE_IN_REFLECTION" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_TUBE_BLACK_EDGE_SHARPNESS" = 90.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_TUBE_BLACK_EDGE_THICKNESS" = -7.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_WIDTH" = 3000.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_HEIGHT" = 3000.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_INNER_CORNER_RADIUS_SCALE" = 100.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_INNER_EDGE_THICKNESS" = 350.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_INNER_EDGE_SHARPNESS" = 30.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_INNER_EDGE_SHADOW" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_FRM_OPACITY" = 100.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_CORNER_FADE" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_GLOBAL_AMOUNT" = 35.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_GLOBAL_GAMMA_ADJUST" = 0.900000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_FULLSCREEN_GLOW" = 30.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_FULLSCREEN_GLOW_GAMMA" = 1.500000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_BEZEL_INNER_EDGE_AMOUNT" = 60.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_BEZEL_INNER_EDGE_FULLSCREEN_GLOW" = 40.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_FADE_AMOUNT" = 20.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_RADIAL_FADE_WIDTH" = 500.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_RADIAL_FADE_HEIGHT" = 300.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_LATERAL_OUTER_FADE_POSITION" = 500.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_BLUR_MIN" = 30.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_BLUR_MAX" = 60.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_NOISE_AMOUNT" = 100.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_NOISE_SAMPLES" = 4.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_NOISE_SAMPLE_DISTANCE" = 15.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_GLASS_BORDER_ON" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BG_OPACITY" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_DEDITHER_MODE" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_SCALEFX_ON" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "shadowMask" = 3.000000.
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/add-params-glass.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/stock.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/add-negative-crop-area.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/cache-info-screen-scale-params.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/text-adv-glass.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/intro.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/dedither/dedither-gamma-prep-1-before.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/hyllian/checkerboard-dedither/checkerboard-dedither-pass1.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/hyllian/checkerboard-dedither/checkerboard-dedither-pass2.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/hyllian/checkerboard-dedither/checkerboard-dedither-pass3.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/mdapt/hsm-mdapt-pass0.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/mdapt/hsm-mdapt-pass1.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/mdapt/hsm-mdapt-pass2.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/mdapt/hsm-mdapt-pass3.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/mdapt/hsm-mdapt-pass4.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/dedither/dedither-gamma-prep-2-after.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/ps1dither/hsm-PS1-Undither-BoxBlur.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/guest/extras/hsm-sharpsmoother.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/stock.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/scalefx/hsm-scalefx-pass0.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/scalefx/hsm-scalefx-pass1.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/scalefx/hsm-scalefx-pass2.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/scalefx/hsm-scalefx-pass3.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/scalefx/hsm-scalefx-pass4.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/gtu/hsm-gtu-pass1.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/gtu/hsm-gtu-pass2.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/stock.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/guest/hsm-afterglow0.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/guest/hsm-pre-shaders-afterglow.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/dogway/hsm-grade.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/guest/hsm-custom-fast-sharpen.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/stock.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/guest/hsm-avg-lum.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/guest/hsm-interlace-and-linearize.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/guest/hsm-gaussian_horizontal.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/guest/hsm-gaussian_vertical.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/guest/hsm-bloom_horizontal.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/guest/hsm-bloom_vertical.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/guest/hsm-crt-guest-advanced.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/guest/hsm-deconvergence.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/post-crt-prep-glass.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/linearize-crt.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/blur-outside-screen-horiz.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/blur-outside-screen-vert.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/blurs/shaders/royale/blur9x9.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/blurs/shaders/royale/blur9x9.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/reflection-glass.slang".
- [DEBUG] [Shaders]: Load parameter value: "HSM_CORE_RES_SAMPLING_MULT_SCANLINE_DIR" = 300.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_DOWNSAMPLE_BLUR_SCANLINE_DIR" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_CORE_RES_SAMPLING_MULT_OPPOSITE_DIR" = 125.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_DOWNSAMPLE_BLUR_OPPOSITE_DIR" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_SCREEN_VIGNETTE_STRENGTH" = 20.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_SCREEN_VIGNETTE_POWER" = 4.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_SCREEN_VIGNETTE_IN_REFLECTION" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_TUBE_BLACK_EDGE_SHARPNESS" = 90.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_TUBE_BLACK_EDGE_THICKNESS" = -7.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_WIDTH" = 3000.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_HEIGHT" = 3000.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_INNER_CORNER_RADIUS_SCALE" = 100.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_INNER_EDGE_THICKNESS" = 350.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_INNER_EDGE_SHARPNESS" = 30.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_INNER_EDGE_SHADOW" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_FRM_OPACITY" = 100.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_CORNER_FADE" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_GLOBAL_AMOUNT" = 35.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_GLOBAL_GAMMA_ADJUST" = 0.900000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_FULLSCREEN_GLOW" = 30.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_FULLSCREEN_GLOW_GAMMA" = 1.500000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_BEZEL_INNER_EDGE_AMOUNT" = 60.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_BEZEL_INNER_EDGE_FULLSCREEN_GLOW" = 40.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_FADE_AMOUNT" = 20.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_RADIAL_FADE_WIDTH" = 500.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_RADIAL_FADE_HEIGHT" = 300.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_LATERAL_OUTER_FADE_POSITION" = 500.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_BLUR_MIN" = 30.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_BLUR_MAX" = 60.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_NOISE_AMOUNT" = 100.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_NOISE_SAMPLES" = 4.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_NOISE_SAMPLE_DISTANCE" = 15.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_GLASS_BORDER_ON" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BG_OPACITY" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_DEDITHER_MODE" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_SCALEFX_ON" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "shadowMask" = 3.000000.
- [INFO] [Shaders]: Menu shader set to: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV-GLASS.slangp".
- [INFO] [Shaders]: Applying shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV-GLASS.slangp".
- [DEBUG] [Shaders]: Load parameter value: "HSM_CORE_RES_SAMPLING_MULT_SCANLINE_DIR" = 300.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_DOWNSAMPLE_BLUR_SCANLINE_DIR" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_CORE_RES_SAMPLING_MULT_OPPOSITE_DIR" = 125.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_DOWNSAMPLE_BLUR_OPPOSITE_DIR" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_SCREEN_VIGNETTE_STRENGTH" = 20.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_SCREEN_VIGNETTE_POWER" = 4.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_SCREEN_VIGNETTE_IN_REFLECTION" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_TUBE_BLACK_EDGE_SHARPNESS" = 90.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_TUBE_BLACK_EDGE_THICKNESS" = -7.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_WIDTH" = 3000.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_HEIGHT" = 3000.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_INNER_CORNER_RADIUS_SCALE" = 100.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_INNER_EDGE_THICKNESS" = 350.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_INNER_EDGE_SHARPNESS" = 30.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BZL_INNER_EDGE_SHADOW" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_FRM_OPACITY" = 100.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_CORNER_FADE" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_GLOBAL_AMOUNT" = 35.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_GLOBAL_GAMMA_ADJUST" = 0.900000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_FULLSCREEN_GLOW" = 30.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_FULLSCREEN_GLOW_GAMMA" = 1.500000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_BEZEL_INNER_EDGE_AMOUNT" = 60.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_BEZEL_INNER_EDGE_FULLSCREEN_GLOW" = 40.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_FADE_AMOUNT" = 20.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_RADIAL_FADE_WIDTH" = 500.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_RADIAL_FADE_HEIGHT" = 300.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_LATERAL_OUTER_FADE_POSITION" = 500.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_BLUR_MIN" = 30.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_BLUR_MAX" = 60.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_NOISE_AMOUNT" = 100.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_NOISE_SAMPLES" = 4.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_REFLECT_NOISE_SAMPLE_DISTANCE" = 15.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_GLASS_BORDER_ON" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_BG_OPACITY" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_DEDITHER_MODE" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_SCALEFX_ON" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "shadowMask" = 3.000000.
- [INFO] [Shaders]: Menu shader set to: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV-GLASS.slangp".
- [DEBUG] [Shaders]: Load parameter value: "HSM_ASPECT_RATIO_MODE" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_sat" = 0.150000.
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/add-params-potato.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/stock.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/add-negative-crop-area.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/cache-info-screen-scale-params.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/text-potato.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/intro-potato.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/dogway/hsm-grade.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/guest/hsm-crt-dariusg-gdv-mini-potato.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/post-crt-prep-potato.slang".
- [DEBUG] [Shaders]: Load parameter value: "HSM_ASPECT_RATIO_MODE" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_sat" = 0.150000.
- [INFO] [Shaders]: Menu shader set to: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/Presets/MBZ__5__POTATO.slangp".
- [INFO] [Shaders]: Applying shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/Presets/MBZ__5__POTATO.slangp".
- [DEBUG] [Shaders]: Load parameter value: "HSM_ASPECT_RATIO_MODE" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "g_sat" = 0.150000.
- [INFO] [Shaders]: Menu shader set to: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/Presets/MBZ__5__POTATO.slangp".
- [DEBUG] [Shaders]: Load parameter value: "HSM_CORE_RES_SAMPLING_MULT_SCANLINE_DIR" = 300.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_DOWNSAMPLE_BLUR_SCANLINE_DIR" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_CORE_RES_SAMPLING_MULT_OPPOSITE_DIR" = 125.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_DOWNSAMPLE_BLUR_OPPOSITE_DIR" = 0.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_DEDITHER_MODE" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "HSM_SCALEFX_ON" = 1.000000.
- [DEBUG] [Shaders]: Load parameter value: "shadowMask" = 3.000000.
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/add-params-no-reflect.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/stock.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/add-negative-crop-area.slang".
- [INFO] [slang]: Compiling shader: "/Users/dev/Library/Application Support/RetroArch/shaders/shaders_slang/bezel/Mega_Bezel/shaders/base/cache-info-no-reflect-params.slang".
- [ERROR] [Metal]: unable to compile fragment shader: program_source:1607:277: fatal error: bracket nesting level exceeded maximum of 256
- program_source:1607:277: note: use -fbracket-depth=N to increase maximum nesting level
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