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Sonic Riders.yaml

Jun 1st, 2025
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  1. # Q. What is this file?
  2. # A. This file contains options which allow you to configure your multiworld experience while allowing
  3. #    others to play how they want as well.
  4. #
  5. # Q. How do I use it?
  6. # A. The options in this file are weighted. This means the higher number you assign to a value, the
  7. #    more chances you have for that option to be chosen. For example, an option like this:
  8. #
  9. #    map_shuffle:
  10. #      on: 5
  11. #      off: 15
  12. #
  13. #    Means you have 5 chances for map shuffle to occur, and 15 chances for map shuffle to be turned
  14. #    off.
  15. #
  16. # Q. I've never seen a file like this before. What characters am I allowed to use?
  17. # A. This is a .yaml file. You are allowed to use most characters.
  18. #    To test if your yaml is valid or not, you can use this website:
  19. #        http://www.yamllint.com/
  20. #    You can also verify that your Archipelago options are valid at this site:
  21. #        https://archipelago.gg/check
  22.  
  23. # Your name in-game, limited to 16 characters.
  24. #     {player} will be replaced with the player's slot number.
  25. #     {PLAYER} will be replaced with the player's slot number, if that slot number is greater than 1.
  26. #     {number} will be replaced with the counter value of the name.
  27. #     {NUMBER} will be replaced with the counter value of the name, if the counter value is greater than 1.
  28. name: Player{number}
  29.  
  30. # Used to describe your yaml. Useful if you have multiple files.
  31. description: Default Sonic Riders Template
  32.  
  33. game: Sonic Riders
  34. requires:
  35.   version: 0.5.0 # Version of Archipelago required for this yaml to work as expected.
  36.  
  37. Sonic Riders:
  38.  # Game Options
  39.   progression_balancing:
  40.    # A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
  41.     #
  42.     # A lower setting means more getting stuck. A higher setting means less getting stuck.
  43.     #
  44.     # You can define additional values between the minimum and maximum values.
  45.     # Minimum value is 0
  46.     # Maximum value is 99
  47.     random: 0
  48.     random-low: 0
  49.     random-high: 0
  50.     disabled: 0 # equivalent to 0
  51.     normal: 50 # equivalent to 50
  52.     extreme: 0 # equivalent to 99
  53.  
  54.   accessibility:
  55.    # Set rules for reachability of your items/locations.
  56.     #
  57.     # - **Locations:** ensure everything can be reached and acquired.
  58.     # - **Items:** ensure all logically relevant items can be acquired.
  59.     # - **Minimal:** ensure what is needed to reach your goal can be acquired.
  60.     locations: 0
  61.     items: 50
  62.     minimal: 0
  63.  
  64.   ring_link:
  65.    # Whether your ring gain/loss is linked to other players.
  66.     # Off disables the feature.
  67.     # On enables the feature
  68.     # Hard enable sending and receiving more difficult ring losses
  69.     'off': 50
  70.     'on': 0
  71.     hard: 0
  72.  
  73.   death_link:
  74.    # When you die, everyone dies. Of course the reverse is true too.
  75.     'false': 50
  76.     'true': 0
  77.  
  78.   stage_top_three:
  79.    # Enables checks for placing in the top 3 in each stage
  80.     'false': 50
  81.     'true': 0
  82.  
  83.   stage_first_place:
  84.    # Enables checks for placing first in each stage
  85.     'false': 50
  86.     'true': 0
  87.  
  88.   character_top_three:
  89.    # Enables checks for placing in the top 3 with each character
  90.     'false': 50
  91.     'true': 0
  92.  
  93.   character_first_place:
  94.    # Enables checks for placing first with each character
  95.     'false': 50
  96.     'true': 0
  97.  
  98.   gear_top_three:
  99.    # Enables checks for placing in the top 3 with each gear
  100.     'false': 50
  101.     'true': 0
  102.  
  103.   gear_first_place:
  104.    # Enables checks for placing first with each gear
  105.     'false': 50
  106.     'true': 0
  107.  
  108.   # Item & Location Options
  109.   local_items:
  110.    # Forces these items to be in their native world.
  111.     []
  112.  
  113.   non_local_items:
  114.    # Forces these items to be outside their native world.
  115.     []
  116.  
  117.   start_inventory:
  118.    # Start with these items.
  119.     {}
  120.  
  121.   start_hints:
  122.    # Start with these item's locations prefilled into the ``!hint`` command.
  123.     []
  124.  
  125.   start_location_hints:
  126.    # Start with these locations and their item prefilled into the ``!hint`` command.
  127.     []
  128.  
  129.   exclude_locations:
  130.    # Prevent these locations from having an important item.
  131.     []
  132.  
  133.   priority_locations:
  134.    # Prevent these locations from having an unimportant item.
  135.     []
  136.  
  137.   item_links:
  138.    # Share part of your item pool with other players.
  139.     []
  140.  
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