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R4M7 JoJolity Delibs

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Sep 25th, 2024
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  1. Judge Superman (Snek)
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  3. I’ll be briefer here. For PINDROP, I thought your efforts to really rope Chandi into the decision-making process and giving her access to alibis to improve her workflow did a good job at managing the stress of her various tasks. That and talking to the workers was clever, helping to accomplish your goals and give her things to work on. I do think this strategy was concentrated in a few big plays, and maybe could have used a bit more. Still, very charming stuff, I can see the thought you put into this! You get a high 8!
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  5. For IMPACT, your strategy is more consistent, and I think you do a good job setting up long term solutions which will help Chandi’s work-flow in the future. A lot of your various moves (as discussed in the qual section) were able to achieve this goal, and like PINDROP, I appreciate the thought you put into the effect you’ll have on the silk farm even after you’re gone. Perhaps I could have used a bit more of Chandi herself, but this is still great stuff. You get a high 8 as well!
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  8. Judge Thanos (Archerous)
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  10. As for Jojolities, I’ll be brief. PINDROP had a clear mission throughout this strategy, and it just so happened to align with the Jojolity. At every turn, Jon and Steric made it a point to relieve as much strain on Chandi as possible. Be it from the simple act of introducing her to Paper Alibis, literally splitting her workload amongst many versions of herself, or even from subtler acts like Steric’s explicit attempts to make friends with the workers around the farm, fostering a more relaxed environment with everyone working together. They put in a lot of effort to make sure that Chandi knew she wasn’t alone. For the worthwhile effort, I’m giving this Jojolity a 9! Well done!
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  12. IMPACT took a more subtle approach to helping Chandi, which is evidenced by the weaving of little tokens of extra help throughout the entire strategy that ended up making her job not only more efficient, but more ethical and excellent, as well. Though it took some time, their work is bound to stay with Chandi for a long time. Thus, IMPACT’s Jojolity is also getting a 9! Well done!
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  14. Judge Goku (Alphamon)
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  16. Oh boy, here we are again at the JoJolity column, and do we have a doozy for both of our teams here! It’s time to relieve stress and pressure from the overseer, Chandi!
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  18. We’ll start once again with Jon and Steric! The pair take an active approach to relieving the boss’ stress, what with the creation of Paper Alibi versions of the boss, and Paper Alibi versions of overworked coworkers (so they can take breaks and our boys can learn), and just about every other use of them covered.
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  20. The gang’s all in on trying to make it work while the pair even works through the night- well, at least, the Alibis do- to make sure that the crop will be properly harvested! There’s really no point at which the pair don’t put the needs of the people around them first, even including the strat’s basic ‘idea’ as an overarching plot point.
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  22. For this level of investment, I’ll give you guys a 9! Good Jorb!
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  24. Moving over to Dawn and Konan, the general gist builds off of the strat’s main narrative: The pair are here to improve the farm’s quality-of-life to the point that it relieves Chandi’s stress.
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  26. It does significantly decrease Chandi’s workload to not have to keep eyes on the pair of you, and you’re helping relieve Chandi’s stress by making the process easier- will, if not easier, more efficient- for everyone.
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  28. Though, the effect of this is mostly contained to the two of you and the areas immediately around you, at least at first. It’s the kind of change that takes a while to get the ball rolling, but ultimately wakes up late into the game.
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  30. I can see the immediate quality-of-life improvement on the horizon, and the potential ‘ultimate end’ of it, so I’ll give you guys an 8. Good Jorb!
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