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- _UnitSay = {
- params ["_unit", "_text", ["_duration", 2]];
- _unit setRandomLip true;
- _unit globalChat _text;
- sleep _duration;
- _unit setRandomLip false;
- };
- params ["_ai", "_player", "_action"];
- _ai removeAction _action;
- _aiPos = getPos _ai;
- _playerPos = getPos _player;
- _relHeading = ((((_playerPos select 0) - (_aiPos select 0)) atan2 ((_playerPos select 1) - (_aiPos select 1))) + 360) % 360;
- [_ai, _relHeading] spawn {
- params ["_ai", "_target"];
- _currentDir = getDir _ai;
- _turnDir = 1;
- if (_target - _currentDir >= 180) then {
- _turnDir = -1;
- _currentDir = _currentDir + 360;
- };
- for "_heading" from _currentDir to _target step (10 * _turnDir) do {
- _ai setFormDir _heading;
- _ai setDir _heading;
- sleep 0.01;
- };
- };
- [_player, "Hello!"] call _UnitSay;
- [_ai, "Fuck off."] call _UnitSay;
- [_player, "k bai"] call _UnitSay;
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