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  1. There will be no surprise round. Please choose your starting positions accordingly from rows 4-9 and columns D-N only. Alessi may act immediately.
  2.  
  3. The entire area is difficult terrain due to the wet, sticky mud.
  4.  
  5. [Private to Caim: The crushers appear to be brutes, while the bladeflingers seem very much like skirmishers.]
  6.  
  7.  
  8. a b c d e f g h i j k l m n o p q r
  9. +---+---+---+---+---+---+ +---+---+---+---+---+---+
  10. 1 | | | | | | | | | | | | | |
  11. +---+---+---+---+---+---+---+ +---+---+---+---+---+---+---+
  12. 2 | | | | | | | | | | | | | | | |
  13. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  14. 3 | | | | | | | | | | | | | | | | | | |
  15. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  16. 4 | | | | | | | | | | | | | | | | | | |
  17. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  18. 5 | | | | | | | | | | | | | | | | | | |
  19. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  20. 6 | | | | | | | | | | | | | | | | | | |
  21. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  22. 7 | | | | | | | | | | | | | | | | | |
  23. +---+---+---+---+ Trees +---+---+---+---+---+---+---+---+---+---+---+---+
  24. 8 | | | | | | | | | | | | | | | |
  25. +---+---+---+ Trees +---+---+---+---+---+---+---+---+ +---+---+---+
  26. 9 | | | | | | | | | | | | | | | |
  27. +---+---+---+---+---+---+---+---+---+---+---+---+ Trees +---+---+---+
  28. 10 | | | | | | | | | | | | | | | |
  29. +---+---+---+---+---+---+---+---+---+---+---+---+---+ Trees +---+---+
  30. 11 | | | | | | | | | | | | | | | | |
  31. +---+---+---+---+---+---+---+---+---+---+---+---+---+ +---+---+---+
  32. 12 | | | | | | | | | | | | | | | | |
  33. +---+---+---+---+---+---+ Trees +---+---+---+---+---+---+---+---+---+---+
  34. 13 | | | | | | | | | | | | | | | | | |
  35. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  36. 14 | | | | | | | | | | | | | | | | | | |
  37. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  38. 15 | | | | | | | | | | | | | | | | | | |
  39. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  40. 16 | | | | | | | | | | | | | | | | |
  41. +---+---+---+---+ Trees +---+---+ Cr1 +---+---+---+---+---+---+---+---+
  42. 17 | | | | | | | | | | | | | | |
  43. +---+---+---+---+---+---+---+---+---+---+ Cr2 +---+ Trees +---+---+---+
  44. 18 | | | | | | | | | | | | | | | | |
  45. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  46. 19 | | | | | | | | |BF1| | |BF2| | | | | | |
  47. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  48. 20 | | | | | | | | | |BF3| | | | | | | | |
  49. +---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+
  50.  
  51. Initiative Order:
  52. Alessi (30)
  53. BF1 (28)
  54. Cr1 (27)
  55. Father Tarrant (23)
  56. Caim (16)
  57. BF2 (15)
  58. Cr2 (10)
  59. BF3 (10)
  60. Aurzene (8)
  61.  
  62. Notes:
  63. Blank spaces are thick foliage or trees that are impassable.
  64. Spaces marked by [~] are difficult terrain.
  65.  
  66. Mercenaries:
  67. Luc = Lucas [hp 77/77; AC26/F20/R24/W22; surges 8/8] - Elven Archer Ranger
  68. Ale = Alessi [hp 68/68; AC26/F22/R25/W21; surges 9/9] - Elven Assassin|Rogue (no Cursed Shadow)
  69. Cai = Caim [hp 108/108; AC30/F24/R21/W23; surges 15/15] - WEContact's Greystone Marker
  70. Tar = Father Tarrant [hp 108/108; AC28/F25/R19/W23; surges 12/12] - Human STR/WIS Paladin
  71. Aur = Aurzene [hp 90/90; AC25/F23/R23/W23; surges 10/10] - Human Artificer/Swordmage (damage buff focus, not sure if hybrid or MC)
  72. Mal = Malakor [hp 69/69; AC25/F21/R23/W21; surges 10/10] - Human Wizard, arbitrary mix of control and blaster powers
  73.  
  74. Enemies:
  75. Cr1 = Razorspine Crusher [hp 190/190; AC28/F26/R24/W25]
  76. Cr2 = Razorspine Crusher [hp 190/190; AC28/F26/R24/W25]
  77. BF1 = Razorspine Bladeflinger [hp 107/107; AC26/F25/R27/W26]
  78. BF2 = Razorspine Bladeflinger [hp 107/107; AC26/F25/R27/W26]
  79. BF3 = Razorspine Bladeflinger [hp 107/107; AC26/F25/R27/W26]
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