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Mar 4th, 2024
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  1. ♥ Anotherbob2#0000 - @7763169
  2. - (CP 3, 4) The reaction time required is way too short.
  3. - (CP 5) If possible simplify this level or make the right way much more intuitive as as the current complexity may pose difficulties for players, moreover you can complete it without the lower part.
  4.  
  5. ♥ Anotherbob2#0000 - @7310185
  6. - The gameplay lacks distinctiveness.
  7.  
  8. ♥ Antoni0#8587- @7947736
  9. - (CP 2) Move the spawn to be closer to the trampoline as the first jump is disposable.
  10. - (CP 6) The intended way is not clear enough, consider adding indicators or simplifying the level.
  11. - (CP 8) The momentum from the trampoline feels too inconsistent to wether you're hitting the slant wood or not, additionally, remove the unnecessary foreground here(https://imgur.com/iKAr16K).
  12.  
  13. ♥ Chentex_3000#0000 - @7947941
  14. - The gameplay lacks distinctiveness.
  15.  
  16. ♥ Katmok#0000 - @7947128
  17. - (CP 2) Align the last horizontal water so there's no need to slow down to reach it.
  18. - (CP 5) Adjust this lava (https://prnt.sc/ki0cxC6xjkEJ) so the teleport is consistent.
  19. - (CP 6) Make it slightly easier, additionally it's also possible to complete this level with the cheese.
  20.  
  21. ♥ Katmok#0000 - @7947812
  22. - (CP 4) Lower the slant trampoline restitution so you're slower after the bounce, making it easier to react on time.
  23. - (CP 5) Remove the need to go all the way down the water and make the level slightly easier.
  24. - (CP 6) Make it a bit easier to avoid the last line of cheese.
  25.  
  26. ♥ Lawlzfail#0000 - @7947497
  27. - The acid ground seems out of place in the overall map design, detracting from its visual appeal.
  28. - The overall pace is too slow
  29. - Obstacles are too dull with basic walking and bouncing and size wasn't used in a way to bring innovation or significant changes to the gameplay.
  30. - (CP 3, 5, 7) Are too hard.
  31.  
  32. ♥ Pomyczek#6046 - @7947731
  33. - The gameplay lacks distinctiveness.
  34.  
  35. ♥ Vincentfarm#0000 - @7854303
  36. - Overall the water levels are too precise due to the excess of speed making easier to loose control over movement.
  37. - (CP 1) It's too hard to precisely speed through here (https://prnt.sc/PBeq4IqS_sJT) while later on slowing down to grab the water.
  38. - (CP 2) Too hard and complex, that could be improved by removing the lava grip part like this(https://imgur.com/kjdPzOg).
  39. - (CP 3, 4) Lower the lava strength so there's more time to react.
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