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- Initialize engine version: 4.6.2f1 (bd99309c2ad7)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.3317]
- Renderer: NVIDIA GeForce 840M
- Vendor: NVIDIA
- VRAM: 1972 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Fabric.AudioSpline.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Fabric.AudioSpline.dll into Unity Child Domain
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Fabric.Core.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Fabric.Core.dll into Unity Child Domain
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Fabric.LoudnessMeter.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Fabric.LoudnessMeter.dll into Unity Child Domain
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Fabric.ModularSynth.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Fabric.ModularSynth.dll into Unity Child Domain
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\HOTween.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\HOTween.dll into Unity Child Domain
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Photon3Unity3D.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\PlayerIOUnity3DClient.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\PlayerIOUnity3DClient.dll into Unity Child Domain
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Rewired_Core.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Rewired_Core.dll into Unity Child Domain
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
- Loading C:\GAMES\Robocraft\RobocraftClient_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
- - Completed reload, in 0.166 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\System.dll (this message is harmless)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Non platform assembly: data-0B265C58 (this message is harmless)
- Fallback handler could not load library C:/GAMES/Robocraft/RobocraftClient_Data/Mono/data-0B265C58.dll
- Non platform assembly: data-0B277CC8 (this message is harmless)
- Fallback handler could not load library C:/GAMES/Robocraft/RobocraftClient_Data/Mono/data-0B277CC8.dll
- Non platform assembly: data-04461020 (this message is harmless)
- Fallback handler could not load library C:/GAMES/Robocraft/RobocraftClient_Data/Mono/data-04461020.dll
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\System.Xml.dll (this message is harmless)
- Date: 3/14/2015 8:59:09 PM
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UTC Date: 3/14/2015 7:59:09 PM
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Memory Size: 8116
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Processor Type: Intel(R) Core(TM) i5-4210H CPU @ 2.90GHz
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OS: Windows 8.1 (6.3.9600) 64bit
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- EAC :: Initialization completed.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Steam client not found
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Current Game Version: 950
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Start Login
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Successfully connected
- Login Successful
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- EAC Connected
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Start to create/join Service Room
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\System.Configuration.dll (this message is harmless)
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Mono.Security.dll (this message is harmless)
- Room Created
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Web Service Room successfuly joined
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- CheckGameVersion connection created
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- CheckGameVersion service returned
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Current Game Version: 950
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Game Version Checked
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Check maintenance mode
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Login service returned
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- maintenance mode passed
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Validate User after Login
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Login service returned
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- User Validated
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Start Game Loading
- Connecting to Photon...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Photon web services peer connected to master server
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Joining photon web services room...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Photon connected and ready
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Shader 'Diffuse': fallback shader 'VertexLit' not found
- UnloadTime: 6.085917 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 1622 / Dirty serialized files: 0)
- Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 51174.
- Total: 53.816219 ms (FindLiveObjects: 4.743441 ms CreateObjectMapping: 6.624253 ms MarkObjects: 32.656551 ms DeleteObjects: 8.991726 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Platform assembly: C:\GAMES\Robocraft\RobocraftClient_Data\Managed\Boo.Lang.dll (this message is harmless)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- Connecting to Photon...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- Photon social peer connected to master server
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Joining photon social room...
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- currentGarageSlotId == 0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Photon connected and ready
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=5911920 last match score=0
- Lobby Room successfuly joined
- Connection to Lobby successful
- OnConnected is null
- Machine Saved
- Machine Saved
- Switch to RC_Planet_Mars_01
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Shader 'Nature/Terrain/Diffuse': fallback shader 'Diffuse' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Lightmap-AddPass' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'BaseMapShader' shader 'Diffuse' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
- PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.57)
- UnloadTime: 108.757599 ms
- ------> SSAO ENABLED
- ------> AntialiasingAsPostEffect ENABLED
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1629 / Dirty serialized files: 0)
- Unloading 1013 unused Assets to reduce memory usage. Loaded Objects now: 110351.
- Total: 106.426933 ms (FindLiveObjects: 5.638189 ms CreateObjectMapping: 14.514533 ms MarkObjects: 79.534927 ms DeleteObjects: 6.000619 ms)
- ------> Terrain Cast Shadows True
- ------> Terrain Material Mars_dirt
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from Scarjit
- Connecting...
- connected to server
- sending machine data to server
- Registering own machine
- Spawning AI Bot 11
- Spawning AI Bot 3
- Spawning AI Bot 5
- Spawning AI Bot 10
- Spawning AI Bot 8
- Spawning AI Bot 4
- Spawning AI Bot 7
- Spawning AI Bot 2
- Bone transform is null in IK chain. Can not initiate solver.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switch to Mothership. Fast == False
- Stopped Zooming
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 411.175842 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 1629 / Dirty serialized files: 0)
- Unloading 48369 unused Assets to reduce memory usage. Loaded Objects now: 52615.
- Total: 259.132690 ms (FindLiveObjects: 4.784143 ms CreateObjectMapping: 14.584258 ms MarkObjects: 38.972527 ms DeleteObjects: 200.322433 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- currentGarageSlotId == 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connection to Lobby successful
- OnConnected is null
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=0 last match score=0
- Machine Saved
- Switch to RC_Planet_Mars_01
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.57)
- UnloadTime: 78.989166 ms
- ------> SSAO ENABLED
- ------> AntialiasingAsPostEffect ENABLED
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1629 / Dirty serialized files: 0)
- Unloading 266 unused Assets to reduce memory usage. Loaded Objects now: 111343.
- Total: 103.904434 ms (FindLiveObjects: 5.261956 ms CreateObjectMapping: 14.422864 ms MarkObjects: 80.787155 ms DeleteObjects: 2.793965 ms)
- ------> Terrain Cast Shadows True
- ------> Terrain Material Mars_dirt
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from Scarjit
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting...
- connected to server
- sending machine data to server
- Registering own machine
- Spawning AI Bot 10
- Spawning AI Bot 6
- Spawning AI Bot 11
- Spawning AI Bot 2
- Spawning AI Bot 3
- Spawning AI Bot 9
- Spawning AI Bot 13
- Spawning AI Bot 8
- Switch to Mothership. Fast == False
- Stopped Zooming
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 182.591339 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1629 / Dirty serialized files: 0)
- Unloading 48372 unused Assets to reduce memory usage. Loaded Objects now: 54037.
- Total: 255.173203 ms (FindLiveObjects: 5.420165 ms CreateObjectMapping: 14.924390 ms MarkObjects: 37.085697 ms DeleteObjects: 197.132065 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- currentGarageSlotId == 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connection to Lobby successful
- OnConnected is null
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=10420502 last match score=0
- Machine Saved
- Machine Saved
- IsBoss: False
- Disconnecting to join correct lobby
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Disconnecting from lobby
- ------> Disconnected from the Lobby Disconnect
- Disconnected from Lobby: Disconnect
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Lobby Room successfuly joined
- Connection to Lobby successful
- OnConnected is null
- RegisterInGame
- not yet registered
- Sending Register Message
- Received Registered Message
- Sending Unregister Message
- will enter the game
- Switch to RC_Planet_Neptune_02_CTF
- Received Deregistered Message
- lobby - user deregistered
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.57)
- UnloadTime: 71.034462 ms
- UPDATE BAR (0.001 0)
- ------> SSAO ENABLED
- ------> AntialiasingAsPostEffect ENABLED
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 215 unused Assets to reduce memory usage. Loaded Objects now: 70829.
- Total: 88.914566 ms (FindLiveObjects: 3.893288 ms CreateObjectMapping: 10.344821 ms MarkObjects: 72.311462 ms DeleteObjects: 1.951245 ms)
- ------> Terrain Cast Shadows True
- ------> Terrain Material Mars_dirt
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from skyziikx
- MACHINE BUILT (1/22)
- UPDATE BAR (0.04545455 0.04545455)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- registered machine from ant3tran
- MACHINE BUILT (2/22)
- UPDATE BAR (0.09090909 0.09090909)
- registered machine from Acedevin
- MACHINE BUILT (3/22)
- UPDATE BAR (0.1363636 0.1363636)
- registered machine from lytarinx
- MACHINE BUILT (4/22)
- UPDATE BAR (0.1818182 0.1818182)
- registered machine from Scarjit
- MACHINE BUILT (5/22)
- UPDATE BAR (0.2272727 0.2272727)
- Front - 3
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 3
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 3
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from cuteyguy55
- MACHINE BUILT (6/22)
- UPDATE BAR (0.2727273 0.2727273)
- registered machine from spunkysasuke
- MACHINE BUILT (7/22)
- UPDATE BAR (0.3181818 0.3181818)
- registered machine from Davidjohn94
- MACHINE BUILT (8/22)
- UPDATE BAR (0.3636364 0.3636364)
- registered machine from murfys
- MACHINE BUILT (9/22)
- UPDATE BAR (0.4090909 0.4090909)
- registered machine from Warriorkutaki
- MACHINE BUILT (10/22)
- UPDATE BAR (0.4545455 0.4545455)
- registered machine from DiamondVip
- MACHINE BUILT (11/22)
- UPDATE BAR (0.5 0.5)
- registered machine from AlexSvz
- MACHINE BUILT (12/22)
- UPDATE BAR (0.5454546 0.5454546)
- registered machine from Phandu
- MACHINE BUILT (13/22)
- UPDATE BAR (0.5909091 0.5909091)
- registered machine from CA22UU
- MACHINE BUILT (14/22)
- UPDATE BAR (0.6363636 0.6363636)
- registered machine from Rahtol
- MACHINE BUILT (15/22)
- UPDATE BAR (0.6818182 0.6818182)
- registered machine from naruchi95
- MACHINE BUILT (16/22)
- UPDATE BAR (0.7272727 0.7272727)
- registered machine from RainbowDash01
- MACHINE BUILT (17/22)
- UPDATE BAR (0.7727273 0.7727273)
- registered machine from Silentninja273
- MACHINE BUILT (18/22)
- UPDATE BAR (0.8181818 0.8181818)
- registered machine from Zelhart
- MACHINE BUILT (19/22)
- UPDATE BAR (0.8636364 0.8636364)
- registered machine from The_extra_terrestrial
- MACHINE BUILT (20/22)
- UPDATE BAR (0.9090909 0.9090909)
- registered machine from xeedok
- MACHINE BUILT (21/22)
- UPDATE BAR (0.9545454 0.9545454)
- registered machine from kacperTMPL
- MACHINE BUILT (22/22)
- UPDATE BAR (1 1)
- Connecting...
- UPDATE BAR (1 1)
- PlayerIOChat.JoinRoom(Chat.Sim.DB1DC4EF3AA112FB1955CBF08368E70A)
- PlayerIOChat.JoinRoom(Chat.Sim.Team.DB1DC4EF3AA112FB1955CBF08368E70A.1)
- sending machine data to server
- Registering own machine
- registered machine from 0
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 2
- activated machine
- registered machine from 4
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 3
- activated machine
- registered machine from 5
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 7
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 6
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 8
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 9
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 10
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 11
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 12
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 13
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 14
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 15
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 16
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 17
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 18
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 19
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 20
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UNregistered machine from 0
- UNregistered machine from 2
- UNregistered machine from 14
- Front - 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 3
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 3
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 3
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UNregistered machine from 20
- UNregistered machine from 7
- UNregistered machine from 13
- UNregistered machine from 5
- Switch to Mothership. Fast == False
- The server has disconnected from the client. Most likely the server has shut down.
- (Filename: Line: 745)
- ------> Disconnected
- disconnected from game server 109.169.60.35 31815
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoom(Chat.Sim.DB1DC4EF3AA112FB1955CBF08368E70A)
- PlayerIOChat.LeaveRoom(Chat.Sim.Team.DB1DC4EF3AA112FB1955CBF08368E70A.1)
- UnloadTime: 1212.585205 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 4515 unused Assets to reduce memory usage. Loaded Objects now: 57767.
- Total: 171.209839 ms (FindLiveObjects: 2.969163 ms CreateObjectMapping: 7.500597 ms MarkObjects: 44.349865 ms DeleteObjects: 115.634209 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- ------> Disconnected from the Chat Disconnect
- currentGarageSlotId == 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connection to Lobby successful
- OnConnected is null
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=10420502 last match score=0
- Machine Saved
- Switch to RC_Planet_Mars_01
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.57)
- UnloadTime: 72.710701 ms
- ------> SSAO ENABLED
- ------> AntialiasingAsPostEffect ENABLED
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 193 unused Assets to reduce memory usage. Loaded Objects now: 116376.
- Total: 111.583420 ms (FindLiveObjects: 5.570587 ms CreateObjectMapping: 14.578949 ms MarkObjects: 89.251160 ms DeleteObjects: 1.679069 ms)
- ------> Terrain Cast Shadows True
- ------> Terrain Material Mars_dirt
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from Scarjit
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting...
- connected to server
- sending machine data to server
- Registering own machine
- Spawning AI Bot 11
- Spawning AI Bot 13
- Spawning AI Bot 10
- Spawning AI Bot 2
- Spawning AI Bot 1
- Spawning AI Bot 9
- Spawning AI Bot 6
- Spawning AI Bot 14
- Switch to Mothership. Fast == False
- Stopped Zooming
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- NullReferenceException: Object reference not set to an instance of an object
- at CubeAltimeter.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnloadTime: 222.857147 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 48290 unused Assets to reduce memory usage. Loaded Objects now: 58679.
- Total: 290.215637 ms (FindLiveObjects: 5.337698 ms CreateObjectMapping: 16.361015 ms MarkObjects: 57.884705 ms DeleteObjects: 209.969299 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- currentGarageSlotId == 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connection to Lobby successful
- OnConnected is null
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=10420502 last match score=0
- Machine Saved
- Switch to RC_Planet_Mars_01
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.57)
- UnloadTime: 91.018715 ms
- ------> SSAO ENABLED
- ------> AntialiasingAsPostEffect ENABLED
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 256 unused Assets to reduce memory usage. Loaded Objects now: 117353.
- Total: 134.353485 ms (FindLiveObjects: 6.038136 ms CreateObjectMapping: 16.897579 ms MarkObjects: 109.059853 ms DeleteObjects: 1.942397 ms)
- ------> Terrain Cast Shadows True
- ------> Terrain Material Mars_dirt
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from Scarjit
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting...
- connected to server
- sending machine data to server
- Registering own machine
- Spawning AI Bot 8
- Spawning AI Bot 3
- Spawning AI Bot 10
- Spawning AI Bot 4
- Spawning AI Bot 7
- Spawning AI Bot 13
- Spawning AI Bot 9
- Spawning AI Bot 1
- Switch to Mothership. Fast == False
- Stopped Zooming
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 829.158630 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 48410 unused Assets to reduce memory usage. Loaded Objects now: 59857.
- Total: 287.175690 ms (FindLiveObjects: 5.275405 ms CreateObjectMapping: 16.237490 ms MarkObjects: 53.442818 ms DeleteObjects: 211.220810 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- currentGarageSlotId == 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connection to Lobby successful
- OnConnected is null
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=10420502 last match score=0
- Machine Saved
- Machine Saved
- Switch to RC_Planet_Mars_01
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.57)
- UnloadTime: 2160.712402 ms
- ------> SSAO ENABLED
- ------> AntialiasingAsPostEffect ENABLED
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 118684.
- Total: 127.756851 ms (FindLiveObjects: 5.592885 ms CreateObjectMapping: 16.333761 ms MarkObjects: 102.778923 ms DeleteObjects: 2.188736 ms)
- ------> Terrain Cast Shadows True
- ------> Terrain Material Mars_dirt
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from Scarjit
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting...
- connected to server
- sending machine data to server
- Registering own machine
- Spawning AI Bot 5
- Spawning AI Bot 2
- Spawning AI Bot 11
- Spawning AI Bot 13
- Spawning AI Bot 12
- Spawning AI Bot 9
- Spawning AI Bot 3
- Spawning AI Bot 1
- Spawning AI Bot 15
- Spawning AI Bot 7
- Spawning AI Bot 14
- NullReferenceException: Object reference not set to an instance of an object
- at CubeAltimeter.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Switch to Mothership. Fast == False
- Stopped Zooming
- Spawning AI Bot 6
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 886.758362 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 48547 unused Assets to reduce memory usage. Loaded Objects now: 61297.
- Total: 288.817230 ms (FindLiveObjects: 5.169933 ms CreateObjectMapping: 16.029022 ms MarkObjects: 49.343891 ms DeleteObjects: 217.546341 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- currentGarageSlotId == 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connection to Lobby successful
- OnConnected is null
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=10420502 last match score=0
- Machine Saved
- Switch to RC_Planet_Mars_01
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.57)
- UnloadTime: 73.332214 ms
- ------> SSAO ENABLED
- ------> AntialiasingAsPostEffect ENABLED
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 120048.
- Total: 129.430969 ms (FindLiveObjects: 5.846303 ms CreateObjectMapping: 15.863379 ms MarkObjects: 104.364204 ms DeleteObjects: 2.733088 ms)
- ------> Terrain Cast Shadows True
- ------> Terrain Material Mars_dirt
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from Scarjit
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting...
- connected to server
- sending machine data to server
- Registering own machine
- Spawning AI Bot 8
- Spawning AI Bot 11
- Spawning AI Bot 7
- Spawning AI Bot 2
- Spawning AI Bot 3
- Spawning AI Bot 6
- Spawning AI Bot 14
- Spawning AI Bot 1
- Switch to Mothership. Fast == False
- Stopped Zooming
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- NullReferenceException: Object reference not set to an instance of an object
- at CubeAltimeter.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnloadTime: 61.579082 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 48311 unused Assets to reduce memory usage. Loaded Objects now: 62588.
- Total: 288.912811 ms (FindLiveObjects: 5.421581 ms CreateObjectMapping: 16.595673 ms MarkObjects: 54.999069 ms DeleteObjects: 211.163483 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- currentGarageSlotId == 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connection to Lobby successful
- OnConnected is null
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=10420502 last match score=0
- Machine Saved
- Switch to RC_Planet_Mars_01
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.57)
- UnloadTime: 71.361145 ms
- ------> SSAO ENABLED
- ------> AntialiasingAsPostEffect ENABLED
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 285 unused Assets to reduce memory usage. Loaded Objects now: 121014.
- Total: 123.267174 ms (FindLiveObjects: 6.127328 ms CreateObjectMapping: 17.005175 ms MarkObjects: 96.760605 ms DeleteObjects: 2.707251 ms)
- ------> Terrain Cast Shadows True
- ------> Terrain Material Mars_dirt
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from Scarjit
- Up - 4
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Up - 4
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Up - 4
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Up - 4
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting...
- connected to server
- sending machine data to server
- Registering own machine
- Spawning AI Bot 3
- Spawning AI Bot 7
- Spawning AI Bot 2
- Spawning AI Bot 6
- Spawning AI Bot 11
- Spawning AI Bot 4
- Spawning AI Bot 8
- Spawning AI Bot 5
- Switch to Mothership. Fast == False
- Stopped Zooming
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 611.928711 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 48394 unused Assets to reduce memory usage. Loaded Objects now: 63417.
- Total: 292.524017 ms (FindLiveObjects: 5.495553 ms CreateObjectMapping: 17.521921 ms MarkObjects: 57.621380 ms DeleteObjects: 211.343979 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- currentGarageSlotId == 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connection to Lobby successful
- OnConnected is null
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=10420502 last match score=0
- Machine Saved
- Switch to RC_Planet_Mars_01
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.57)
- UnloadTime: 76.354469 ms
- ------> SSAO ENABLED
- ------> AntialiasingAsPostEffect ENABLED
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 267 unused Assets to reduce memory usage. Loaded Objects now: 122150.
- Total: 123.131271 ms (FindLiveObjects: 6.211210 ms CreateObjectMapping: 16.218378 ms MarkObjects: 98.390480 ms DeleteObjects: 1.697119 ms)
- ------> Terrain Cast Shadows True
- ------> Terrain Material Mars_dirt
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from Scarjit
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting...
- connected to server
- sending machine data to server
- Registering own machine
- Spawning AI Bot 9
- Spawning AI Bot 3
- Spawning AI Bot 12
- Spawning AI Bot 1
- Spawning AI Bot 7
- Spawning AI Bot 13
- Spawning AI Bot 8
- Spawning AI Bot 10
- Switch to Mothership. Fast == False
- Stopped Zooming
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 493.664398 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 48419 unused Assets to reduce memory usage. Loaded Objects now: 64659.
- Total: 306.464478 ms (FindLiveObjects: 6.143963 ms CreateObjectMapping: 20.700615 ms MarkObjects: 66.128220 ms DeleteObjects: 212.995804 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- currentGarageSlotId == 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connection to Lobby successful
- OnConnected is null
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=10420502 last match score=0
- Machine Saved
- Machine Saved
- Machine Saved
- Switch to RC_Planet_Mars_01
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.57)
- UnloadTime: 110.331192 ms
- ------> SSAO ENABLED
- ------> AntialiasingAsPostEffect ENABLED
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 323 unused Assets to reduce memory usage. Loaded Objects now: 123456.
- Total: 129.436630 ms (FindLiveObjects: 5.873556 ms CreateObjectMapping: 16.854046 ms MarkObjects: 102.627083 ms DeleteObjects: 3.281688 ms)
- ------> Terrain Cast Shadows True
- ------> Terrain Material Mars_dirt
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from Scarjit
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting...
- connected to server
- sending machine data to server
- Registering own machine
- Spawning AI Bot 4
- Spawning AI Bot 3
- Spawning AI Bot 11
- Spawning AI Bot 1
- Spawning AI Bot 8
- Spawning AI Bot 5
- Spawning AI Bot 12
- Spawning AI Bot 9
- Spawning AI Bot 15
- Switch to Mothership. Fast == False
- Stopped Zooming
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 1043.587769 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 48490 unused Assets to reduce memory usage. Loaded Objects now: 65958.
- Total: 337.826660 ms (FindLiveObjects: 6.562668 ms CreateObjectMapping: 18.707958 ms MarkObjects: 65.795509 ms DeleteObjects: 246.117065 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- currentGarageSlotId == 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connection to Lobby successful
- OnConnected is null
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=10420502 last match score=0
- Machine Saved
- Machine Saved
- Machine Saved
- Machine Saved
- Switch to RC_Planet_Mars_01
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.57)
- UnloadTime: 92.839005 ms
- ------> SSAO ENABLED
- ------> AntialiasingAsPostEffect ENABLED
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 305 unused Assets to reduce memory usage. Loaded Objects now: 124789.
- Total: 164.905548 ms (FindLiveObjects: 11.233199 ms CreateObjectMapping: 22.567976 ms MarkObjects: 128.178726 ms DeleteObjects: 2.068751 ms)
- ------> Terrain Cast Shadows True
- ------> Terrain Material Mars_dirt
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from Scarjit
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting...
- connected to server
- sending machine data to server
- Registering own machine
- Spawning AI Bot 6
- Spawning AI Bot 7
- Spawning AI Bot 1
- Spawning AI Bot 2
- Spawning AI Bot 8
- Spawning AI Bot 10
- Spawning AI Bot 15
- Spawning AI Bot 12
- Switch to Mothership. Fast == False
- Stopped Zooming
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 715.732910 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 48424 unused Assets to reduce memory usage. Loaded Objects now: 67119.
- Total: 299.259766 ms (FindLiveObjects: 5.759943 ms CreateObjectMapping: 17.172232 ms MarkObjects: 61.167458 ms DeleteObjects: 214.400925 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- currentGarageSlotId == 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connection to Lobby successful
- OnConnected is null
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=10420502 last match score=0
- Machine Saved
- Switch to RC_Planet_Mars_01
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.57)
- UnloadTime: 81.147453 ms
- ------> SSAO ENABLED
- ------> AntialiasingAsPostEffect ENABLED
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 282 unused Assets to reduce memory usage. Loaded Objects now: 125847.
- Total: 142.728668 ms (FindLiveObjects: 6.287306 ms CreateObjectMapping: 17.680130 ms MarkObjects: 114.175285 ms DeleteObjects: 4.172189 ms)
- ------> Terrain Cast Shadows True
- ------> Terrain Material Mars_dirt
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from Scarjit
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting...
- connected to server
- sending machine data to server
- Registering own machine
- Spawning AI Bot 3
- Spawning AI Bot 11
- Spawning AI Bot 10
- Spawning AI Bot 4
- Spawning AI Bot 13
- Spawning AI Bot 1
- Spawning AI Bot 2
- Spawning AI Bot 7
- Switch to Mothership. Fast == False
- Stopped Zooming
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 984.508606 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 48433 unused Assets to reduce memory usage. Loaded Objects now: 68269.
- Total: 331.200989 ms (FindLiveObjects: 7.451400 ms CreateObjectMapping: 17.265673 ms MarkObjects: 70.988457 ms DeleteObjects: 235.048798 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- currentGarageSlotId == 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connection to Lobby successful
- OnConnected is null
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=0 last match score=0
- Machine Saved
- OnMessage msg.Type= InviteToPlatoon, 1 entries
- msg[0] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Machine Saved
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= PlatoonInviteAcceptConfirmation, 7 entries
- msg[0] = 2 (0)
- msg[1] = simpleScarjit (6)
- msg[2] = simpleCupCacke (6)
- msg[3] = 0 (0)
- msg[4] = 0 (0)
- msg[5] = 6 (1)
- msg[6] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.JoinRoom(platoonChatsimpleCupCacke)
- OnMessage msg.Type= UpdateIdealLobby, 2 entries
- msg[0] = dynamicLobby_5_635618083834418840_0 (6)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Machine Saved
- IsBoss: False
- RegisterInGame
- not yet registered
- Sending Register Message
- OnMessage msg.Type= UpdateIdealLobby, 2 entries
- msg[0] = dynamicLobby_5_635618083834418840_0 (6)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Received Registered Message
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Sending Unregister Message
- Received Deregistered Message
- lobby - user deregistered
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Machine Saved
- IsBoss: False
- RegisterInGame
- not yet registered
- Sending Register Message
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateIdealLobby, 2 entries
- msg[0] = dynamicLobby_5_635618083834418840_0 (6)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Received Registered Message
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateIdealLobby, 2 entries
- msg[0] = dynamicLobby_5_635618083834418840_0 (6)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateIdealLobby, 2 entries
- msg[0] = dynamicLobby_5_635618083834418840_0 (6)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 2 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- will enter the game
- Sending Unregister Message
- Switch to RC_Planet_Neptune_02_CTF
- Received Deregistered Message
- lobby - user deregistered
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 2 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 2 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.57)
- PlayerIOChat.LeaveRoom(platoonChatsimpleCupCacke)
- UnloadTime: 499.952393 ms
- UPDATE BAR (0.001 0)
- ------> SSAO ENABLED
- ------> AntialiasingAsPostEffect ENABLED
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 305 unused Assets to reduce memory usage. Loaded Objects now: 85351.
- Total: 120.086357 ms (FindLiveObjects: 5.856213 ms CreateObjectMapping: 11.632438 ms MarkObjects: 98.915718 ms DeleteObjects: 3.038888 ms)
- ------> Terrain Cast Shadows True
- ------> Terrain Material Mars_dirt
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.JoinRoom(platoonChatsimpleCupCacke)
- registered machine from thaless
- MACHINE BUILT (1/22)
- UPDATE BAR (0.04545455 0.04545455)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- ------> Disconnected from the Chat Disconnect
- registered machine from ati12321
- MACHINE BUILT (2/22)
- UPDATE BAR (0.09090909 0.09090909)
- registered machine from Tantanoja
- MACHINE BUILT (3/22)
- UPDATE BAR (0.1363636 0.1363636)
- registered machine from AkaZed13
- MACHINE BUILT (4/22)
- UPDATE BAR (0.1818182 0.1818182)
- registered machine from Farrque
- MACHINE BUILT (5/22)
- UPDATE BAR (0.2272727 0.2272727)
- registered machine from oreus31
- MACHINE BUILT (6/22)
- UPDATE BAR (0.2727273 0.2727273)
- registered machine from legeek05
- MACHINE BUILT (7/22)
- UPDATE BAR (0.3181818 0.3181818)
- registered machine from rewing
- MACHINE BUILT (8/22)
- UPDATE BAR (0.3636364 0.3636364)
- registered machine from mati15plmrok
- MACHINE BUILT (9/22)
- UPDATE BAR (0.4090909 0.4090909)
- registered machine from Scarjit
- MACHINE BUILT (10/22)
- UPDATE BAR (0.4545455 0.4545455)
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Front - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from Blamper
- MACHINE BUILT (11/22)
- UPDATE BAR (0.5 0.5)
- registered machine from aSpartan111
- MACHINE BUILT (12/22)
- UPDATE BAR (0.5454546 0.5454546)
- registered machine from elfofthefire
- MACHINE BUILT (13/22)
- UPDATE BAR (0.5909091 0.5909091)
- registered machine from ffantasy20
- MACHINE BUILT (14/22)
- UPDATE BAR (0.6363636 0.6363636)
- registered machine from Silgear
- MACHINE BUILT (15/22)
- UPDATE BAR (0.6818182 0.6818182)
- registered machine from Jakubowski12
- MACHINE BUILT (16/22)
- UPDATE BAR (0.7272727 0.7272727)
- registered machine from RainbowDash01
- MACHINE BUILT (17/22)
- UPDATE BAR (0.7727273 0.7727273)
- registered machine from H3atOn
- MACHINE BUILT (18/22)
- UPDATE BAR (0.8181818 0.8181818)
- registered machine from CupCacke
- MACHINE BUILT (19/22)
- UPDATE BAR (0.8636364 0.8636364)
- registered machine from xxmarioscars500xx
- MACHINE BUILT (20/22)
- UPDATE BAR (0.9090909 0.9090909)
- registered machine from Jodagon
- MACHINE BUILT (21/22)
- UPDATE BAR (0.9545454 0.9545454)
- registered machine from Robo_Wrecker_1999
- MACHINE BUILT (22/22)
- UPDATE BAR (1 1)
- Connecting...
- UPDATE BAR (1 1)
- PlayerIOChat.JoinRoom(Chat.Sim.691AF566B0DB31AF6C0301F3B3F99150)
- PlayerIOChat.JoinRoom(Chat.Sim.Team.691AF566B0DB31AF6C0301F3B3F99150.0)
- sending machine data to server
- Registering own machine
- registered machine from 0
- activated machine
- registered machine from 1
- activated machine
- registered machine from 2
- activated machine
- registered machine from 3
- activated machine
- registered machine from 6
- activated machine
- registered machine from 5
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 7
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 8
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 10
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 9
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 11
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 13
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 12
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 14
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 15
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 16
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 17
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Platoon
- registered machine from 18
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Global
- registered machine from 19
- activated machine
- registered machine from 20
- activated machine
- time difference between states measured to be zero!
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UNregistered machine from 11
- UNregistered machine from 18
- Actor::setLinearDamping: The linear damping must be nonnegative!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 207)
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Stopped Zooming
- ------> I AM DEAD
- UNregistered machine from 8
- viewing player: 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- viewing player: 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- viewing player: 3
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switch to Mothership. Fast == True
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentNullException: Argument cannot be null.
- Parameter name: key
- at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Fabric.IEventListener]].ContainsKey (System.String key) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (Fabric.Event postedEvent, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject, Fabric.InitialiseParameters initialiseParameters, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject) [0x00000] in <filename unknown>:0
- at MachineJetAudio.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qyOW79sZ9grYfXb1zKBKzwWbsazhwTcy5jeg9antfGnc=.#=qSta0a65SnBVMPlRTpZelvFbzGB$0BRdpWFgkpeMSHtk= (Int32 #=qAO$IENnMrkuBXgfd31zzhQ==, .#=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk= #=qnMjn92SlQGYTkW7eKM63Zg==) [0x00000] in <filename unknown>:0
- at #=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk=.#=qx_UyQ9KpPCiUTpOEev4d6w== () [0x00000] in <filename unknown>:0
- at ElectroplateCube.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qyOW79sZ9grYfXb1zKBKzwWbsazhwTcy5jeg9antfGnc=.#=qSta0a65SnBVMPlRTpZelvFbzGB$0BRdpWFgkpeMSHtk= (Int32 #=qAO$IENnMrkuBXgfd31zzhQ==, .#=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk= #=qnMjn92SlQGYTkW7eKM63Zg==) [0x00000] in <filename unknown>:0
- at #=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk=.#=qx_UyQ9KpPCiUTpOEev4d6w== () [0x00000] in <filename unknown>:0
- at ElectroplateCube.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qyOW79sZ9grYfXb1zKBKzwWbsazhwTcy5jeg9antfGnc=.#=qSta0a65SnBVMPlRTpZelvFbzGB$0BRdpWFgkpeMSHtk= (Int32 #=qAO$IENnMrkuBXgfd31zzhQ==, .#=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk= #=qnMjn92SlQGYTkW7eKM63Zg==) [0x00000] in <filename unknown>:0
- at #=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk=.#=qx_UyQ9KpPCiUTpOEev4d6w== () [0x00000] in <filename unknown>:0
- at ElectroplateCube.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qyOW79sZ9grYfXb1zKBKzwWbsazhwTcy5jeg9antfGnc=.#=qSta0a65SnBVMPlRTpZelvFbzGB$0BRdpWFgkpeMSHtk= (Int32 #=qAO$IENnMrkuBXgfd31zzhQ==, .#=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk= #=qnMjn92SlQGYTkW7eKM63Zg==) [0x00000] in <filename unknown>:0
- at #=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk=.#=qx_UyQ9KpPCiUTpOEev4d6w== () [0x00000] in <filename unknown>:0
- at ElectroplateCube.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qyOW79sZ9grYfXb1zKBKzwWbsazhwTcy5jeg9antfGnc=.#=qSta0a65SnBVMPlRTpZelvFbzGB$0BRdpWFgkpeMSHtk= (Int32 #=qAO$IENnMrkuBXgfd31zzhQ==, .#=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk= #=qnMjn92SlQGYTkW7eKM63Zg==) [0x00000] in <filename unknown>:0
- at #=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk=.#=qx_UyQ9KpPCiUTpOEev4d6w== () [0x00000] in <filename unknown>:0
- at ElectroplateCube.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qyOW79sZ9grYfXb1zKBKzwWbsazhwTcy5jeg9antfGnc=.#=qSta0a65SnBVMPlRTpZelvFbzGB$0BRdpWFgkpeMSHtk= (Int32 #=qAO$IENnMrkuBXgfd31zzhQ==, .#=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk= #=qnMjn92SlQGYTkW7eKM63Zg==) [0x00000] in <filename unknown>:0
- at #=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk=.#=qx_UyQ9KpPCiUTpOEev4d6w== () [0x00000] in <filename unknown>:0
- at ElectroplateCube.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qyOW79sZ9grYfXb1zKBKzwWbsazhwTcy5jeg9antfGnc=.#=qSta0a65SnBVMPlRTpZelvFbzGB$0BRdpWFgkpeMSHtk= (Int32 #=qAO$IENnMrkuBXgfd31zzhQ==, .#=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk= #=qnMjn92SlQGYTkW7eKM63Zg==) [0x00000] in <filename unknown>:0
- at #=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk=.#=qx_UyQ9KpPCiUTpOEev4d6w== () [0x00000] in <filename unknown>:0
- at ElectroplateCube.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qyOW79sZ9grYfXb1zKBKzwWbsazhwTcy5jeg9antfGnc=.#=qSta0a65SnBVMPlRTpZelvFbzGB$0BRdpWFgkpeMSHtk= (Int32 #=qAO$IENnMrkuBXgfd31zzhQ==, .#=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk= #=qnMjn92SlQGYTkW7eKM63Zg==) [0x00000] in <filename unknown>:0
- at #=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk=.#=qx_UyQ9KpPCiUTpOEev4d6w== () [0x00000] in <filename unknown>:0
- at ElectroplateCube.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qyOW79sZ9grYfXb1zKBKzwWbsazhwTcy5jeg9antfGnc=.#=qSta0a65SnBVMPlRTpZelvFbzGB$0BRdpWFgkpeMSHtk= (Int32 #=qAO$IENnMrkuBXgfd31zzhQ==, .#=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk= #=qnMjn92SlQGYTkW7eKM63Zg==) [0x00000] in <filename unknown>:0
- at #=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk=.#=qx_UyQ9KpPCiUTpOEev4d6w== () [0x00000] in <filename unknown>:0
- at ElectroplateCube.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qyOW79sZ9grYfXb1zKBKzwWbsazhwTcy5jeg9antfGnc=.#=qSta0a65SnBVMPlRTpZelvFbzGB$0BRdpWFgkpeMSHtk= (Int32 #=qAO$IENnMrkuBXgfd31zzhQ==, .#=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk= #=qnMjn92SlQGYTkW7eKM63Zg==) [0x00000] in <filename unknown>:0
- at #=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk=.#=qx_UyQ9KpPCiUTpOEev4d6w== () [0x00000] in <filename unknown>:0
- at ElectroplateCube.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qyOW79sZ9grYfXb1zKBKzwWbsazhwTcy5jeg9antfGnc=.#=qSta0a65SnBVMPlRTpZelvFbzGB$0BRdpWFgkpeMSHtk= (Int32 #=qAO$IENnMrkuBXgfd31zzhQ==, .#=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk= #=qnMjn92SlQGYTkW7eKM63Zg==) [0x00000] in <filename unknown>:0
- at #=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk=.#=qx_UyQ9KpPCiUTpOEev4d6w== () [0x00000] in <filename unknown>:0
- at ElectroplateCube.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qyOW79sZ9grYfXb1zKBKzwWbsazhwTcy5jeg9antfGnc=.#=qSta0a65SnBVMPlRTpZelvFbzGB$0BRdpWFgkpeMSHtk= (Int32 #=qAO$IENnMrkuBXgfd31zzhQ==, .#=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk= #=qnMjn92SlQGYTkW7eKM63Zg==) [0x00000] in <filename unknown>:0
- at #=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk=.#=qx_UyQ9KpPCiUTpOEev4d6w== () [0x00000] in <filename unknown>:0
- at ElectroplateCube.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qyOW79sZ9grYfXb1zKBKzwWbsazhwTcy5jeg9antfGnc=.#=qSta0a65SnBVMPlRTpZelvFbzGB$0BRdpWFgkpeMSHtk= (Int32 #=qAO$IENnMrkuBXgfd31zzhQ==, .#=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk= #=qnMjn92SlQGYTkW7eKM63Zg==) [0x00000] in <filename unknown>:0
- at #=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk=.#=qx_UyQ9KpPCiUTpOEev4d6w== () [0x00000] in <filename unknown>:0
- at ElectroplateCube.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qyOW79sZ9grYfXb1zKBKzwWbsazhwTcy5jeg9antfGnc=.#=qSta0a65SnBVMPlRTpZelvFbzGB$0BRdpWFgkpeMSHtk= (Int32 #=qAO$IENnMrkuBXgfd31zzhQ==, .#=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk= #=qnMjn92SlQGYTkW7eKM63Zg==) [0x00000] in <filename unknown>:0
- at #=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk=.#=qx_UyQ9KpPCiUTpOEev4d6w== () [0x00000] in <filename unknown>:0
- at ElectroplateCube.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException: Object reference not set to an instance of an object
- at #=qyOW79sZ9grYfXb1zKBKzwWbsazhwTcy5jeg9antfGnc=.#=qSta0a65SnBVMPlRTpZelvFbzGB$0BRdpWFgkpeMSHtk= (Int32 #=qAO$IENnMrkuBXgfd31zzhQ==, .#=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk= #=qnMjn92SlQGYTkW7eKM63Zg==) [0x00000] in <filename unknown>:0
- at #=q$C2ufNqBX3onvOgSaMvmz3loji2HrNYvTX$5oU7EWkk=.#=qx_UyQ9KpPCiUTpOEev4d6w== () [0x00000] in <filename unknown>:0
- at ElectroplateCube.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- PlayerIOChat.LeaveRoomplatoonChatsimpleCupCacke) - was not in room, ignoring
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoom(Chat.Sim.691AF566B0DB31AF6C0301F3B3F99150)
- PlayerIOChat.LeaveRoom(Chat.Sim.Team.691AF566B0DB31AF6C0301F3B3F99150.0)
- Disconnecting...
- UnloadTime: 446.455048 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 5043 unused Assets to reduce memory usage. Loaded Objects now: 72597.
- Total: 250.215973 ms (FindLiveObjects: 4.530726 ms CreateObjectMapping: 10.416316 ms MarkObjects: 78.490814 ms DeleteObjects: 156.007965 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- PlayerIOChat.JoinRoom(platoonChatsimpleCupCacke)
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- ------> Disconnected from the Chat Disconnect
- currentGarageSlotId == 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connection to Lobby successful
- OnConnected is null
- ------> Disconnected from the Chat receivedBytes == 0
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=10420502 last match score=0
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateTier, 2 entries
- msg[0] = 1 (1)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateTier, 2 entries
- msg[0] = 2 (1)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateTier, 2 entries
- msg[0] = 4 (1)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateTier, 2 entries
- msg[0] = 5 (1)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateTier, 2 entries
- msg[0] = 6 (1)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Machine Saved
- Switch to RC_Planet_Mars_01
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoomplatoonChatsimpleCupCacke) - was not in room, ignoring
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.57)
- UnloadTime: 381.813721 ms
- ------> SSAO ENABLED
- ------> AntialiasingAsPostEffect ENABLED
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 433 unused Assets to reduce memory usage. Loaded Objects now: 131062.
- Total: 141.828949 ms (FindLiveObjects: 7.699154 ms CreateObjectMapping: 18.655577 ms MarkObjects: 112.214134 ms DeleteObjects: 2.753262 ms)
- ------> Terrain Cast Shadows True
- ------> Terrain Material Mars_dirt
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from Scarjit
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Disconnected from the Chat Disconnect
- Connecting...
- connected to server
- sending machine data to server
- Registering own machine
- Spawning AI Bot 6
- Spawning AI Bot 1
- Spawning AI Bot 15
- Spawning AI Bot 4
- Spawning AI Bot 8
- Spawning AI Bot 7
- Spawning AI Bot 2
- Spawning AI Bot 13
- Spawning AI Bot 5
- Switch to Mothership. Fast == False
- Stopped Zooming
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- UnloadTime: 768.836304 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- OnMessage msg.Type= UpdateTier, 2 entries
- msg[0] = 5 (1)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateTier, 2 entries
- msg[0] = 6 (1)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 48500 unused Assets to reduce memory usage. Loaded Objects now: 73786.
- Total: 364.538879 ms (FindLiveObjects: 7.646772 ms CreateObjectMapping: 19.463964 ms MarkObjects: 68.659561 ms DeleteObjects: 268.005493 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- PlayerIOChat.JoinRoom(platoonChatsimpleCupCacke)
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- currentGarageSlotId == 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connection to Lobby successful
- OnConnected is null
- ------> Disconnected from the Chat receivedBytes == 0
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=10420502 last match score=0
- Machine Saved
- Switch to RC_Planet_Mars_01
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoomplatoonChatsimpleCupCacke) - was not in room, ignoring
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.57)
- UnloadTime: 88.087067 ms
- ------> SSAO ENABLED
- ------> AntialiasingAsPostEffect ENABLED
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 294 unused Assets to reduce memory usage. Loaded Objects now: 132484.
- Total: 146.073349 ms (FindLiveObjects: 7.674025 ms CreateObjectMapping: 19.666063 ms MarkObjects: 115.505730 ms DeleteObjects: 2.605671 ms)
- ------> Terrain Cast Shadows True
- ------> Terrain Material Mars_dirt
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from Scarjit
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Left - 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Right - 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting...
- connected to server
- sending machine data to server
- Registering own machine
- Spawning AI Bot 5
- Spawning AI Bot 13
- Spawning AI Bot 4
- Spawning AI Bot 8
- Spawning AI Bot 14
- Spawning AI Bot 3
- Spawning AI Bot 1
- Spawning AI Bot 15
- Spawning AI Bot 12
- Switch to Mothership. Fast == False
- Stopped Zooming
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- NullReferenceException: Object reference not set to an instance of an object
- at CubeAltimeter.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnloadTime: 911.063477 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 48512 unused Assets to reduce memory usage. Loaded Objects now: 75155.
- Total: 386.773438 ms (FindLiveObjects: 10.289607 ms CreateObjectMapping: 22.218288 ms MarkObjects: 80.322784 ms DeleteObjects: 272.963043 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- PlayerIOChat.JoinRoom(platoonChatsimpleCupCacke)
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- currentGarageSlotId == 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connection to Lobby successful
- OnConnected is null
- ------> Disconnected from the Chat receivedBytes == 0
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=10420502 last match score=0
- Machine Saved
- Switch to RC_Planet_Mars_01
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoomplatoonChatsimpleCupCacke) - was not in room, ignoring
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.57)
- UnloadTime: 118.982437 ms
- ------> SSAO ENABLED
- ------> AntialiasingAsPostEffect ENABLED
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 300 unused Assets to reduce memory usage. Loaded Objects now: 133905.
- Total: 159.977341 ms (FindLiveObjects: 9.073131 ms CreateObjectMapping: 19.402025 ms MarkObjects: 128.497269 ms DeleteObjects: 2.555766 ms)
- ------> Terrain Cast Shadows True
- ------> Terrain Material Mars_dirt
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from Scarjit
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Left - 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Right - 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting...
- connected to server
- sending machine data to server
- Registering own machine
- Spawning AI Bot 2
- Spawning AI Bot 8
- Spawning AI Bot 1
- Spawning AI Bot 3
- Spawning AI Bot 7
- Spawning AI Bot 12
- Spawning AI Bot 5
- Spawning AI Bot 14
- Switch to Mothership. Fast == False
- Stopped Zooming
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- NullReferenceException: Object reference not set to an instance of an object
- at CubeAltimeter.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnloadTime: 1110.459717 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1637 / Dirty serialized files: 0)
- Unloading 48410 unused Assets to reduce memory usage. Loaded Objects now: 76323.
- Total: 322.054230 ms (FindLiveObjects: 7.511569 ms CreateObjectMapping: 19.099056 ms MarkObjects: 70.168030 ms DeleteObjects: 224.531265 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- PlayerIOChat.JoinRoom(platoonChatsimpleCupCacke)
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- currentGarageSlotId == 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connection to Lobby successful
- OnConnected is null
- ------> Disconnected from the Chat receivedBytes == 0
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=10420502 last match score=0
- IsBoss: True
- RegisterInGame
- not yet registered
- Sending Register Message
- Received Registered Message
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateTier, 2 entries
- msg[0] = 1 (1)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Sending Unregister Message
- OnMessage msg.Type= UpdateIdealLobby, 2 entries
- msg[0] = dynamicLobby_0_635619266727446390_3 (6)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Received Deregistered Message
- lobby - user deregistered
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateTier, 2 entries
- msg[0] = 2 (1)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateTier, 2 entries
- msg[0] = 3 (1)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateTier, 2 entries
- msg[0] = 4 (1)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateTier, 2 entries
- msg[0] = 5 (1)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateTier, 2 entries
- msg[0] = 6 (1)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- IsBoss: True
- RegisterInGame
- not yet registered
- Sending Register Message
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateIdealLobby, 2 entries
- msg[0] = dynamicLobby_5_635618083834418840_0 (6)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Received Registered Message
- OnMessage msg.Type= UpdateIdealLobby, 2 entries
- msg[0] = dynamicLobby_1_635618064223218220_0 (6)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Disconnecting from lobby
- ------> Disconnected from the Lobby Disconnect
- Disconnected from Lobby: Disconnect
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Lobby Room successfuly joined
- Connection to Lobby successful
- OnConnected is null
- RegisterInGame
- not yet registered
- Sending Register Message
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateIdealLobby, 2 entries
- msg[0] = dynamicLobby_1_635618064223218220_0 (6)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 2 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= UpdateIdealLobby, 2 entries
- msg[0] = dynamicLobby_1_635618064223218220_0 (6)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Received Registered Message
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 2 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 2 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 2 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 2 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 2 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Sending Unregister Message
- Received Deregistered Message
- lobby - user deregistered
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 2 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 2 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 2 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 2 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 2 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- PlayerIOChat.LeaveRoomplatoonChatsimpleCupCacke) - was not in room, ignoring
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 1 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnMessage msg.Type= NotifyInQueue, 2 entries
- msg[0] = 0 (0)
- msg[1] = simpleCupCacke (6)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- IsBoss: True
- Disconnecting to join correct lobby
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Disconnecting from lobby
- ------> Disconnected from the Lobby Disconnect
- Disconnected from Lobby: Disconnect
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Lobby Room successfuly joined
- Connection to Lobby successful
- OnConnected is null
- RegisterInGame
- not yet registered
- Sending Register Message
- Received Registered Message
- will enter the game
- Sending Unregister Message
- Switch to RC_Planet_Mars_01_Boss
- Received Deregistered Message
- lobby - user deregistered
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- You can't place widgets on a layer different than the UIPanel that manages them.
- If you want to move widgets to a different layer, parent them to a new panel instead.
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- PlayerIOChat.LeaveRoom(Chat.Lobby.neutral.57)
- UnloadTime: 67.892227 ms
- UPDATE BAR (0.001 0)
- ------> SSAO ENABLED
- ------> AntialiasingAsPostEffect ENABLED
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1639 / Dirty serialized files: 0)
- Unloading 298 unused Assets to reduce memory usage. Loaded Objects now: 90498.
- Total: 124.335358 ms (FindLiveObjects: 7.654913 ms CreateObjectMapping: 12.942352 ms MarkObjects: 100.030258 ms DeleteObjects: 2.965977 ms)
- ------> Terrain Cast Shadows True
- ------> Terrain Material Mars_dirt
- ------> Disconnected from the Chat Disconnect
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from 12antonys12p
- MACHINE BUILT (1/19)
- UPDATE BAR (0.05263158 0.05263158)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- registered machine from NG1InXile
- MACHINE BUILT (2/19)
- UPDATE BAR (0.1052632 0.1052632)
- registered machine from Hellsingir
- MACHINE BUILT (3/19)
- UPDATE BAR (0.1578947 0.1578947)
- registered machine from frederik1234
- MACHINE BUILT (4/19)
- UPDATE BAR (0.2105263 0.2105263)
- registered machine from charlieexdd
- MACHINE BUILT (5/19)
- UPDATE BAR (0.2631579 0.2631579)
- registered machine from KrzakPL
- MACHINE BUILT (6/19)
- UPDATE BAR (0.3157895 0.3157895)
- registered machine from gbhn9988
- MACHINE BUILT (7/19)
- UPDATE BAR (0.368421 0.368421)
- registered machine from Mundartletsplayy
- MACHINE BUILT (8/19)
- UPDATE BAR (0.4210526 0.4210526)
- registered machine from Andrey57russ
- MACHINE BUILT (9/19)
- UPDATE BAR (0.4736842 0.4736842)
- registered machine from Ysstos
- MACHINE BUILT (10/19)
- UPDATE BAR (0.5263158 0.5263158)
- registered machine from Cavadin
- MACHINE BUILT (11/19)
- UPDATE BAR (0.5789474 0.5789474)
- registered machine from Scarjit
- MACHINE BUILT (12/19)
- UPDATE BAR (0.6315789 0.6315789)
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Up - 2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Left - 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Right - 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- registered machine from brawl5783
- MACHINE BUILT (13/19)
- UPDATE BAR (0.6842105 0.6842105)
- registered machine from drathir
- MACHINE BUILT (14/19)
- UPDATE BAR (0.7368421 0.7368421)
- registered machine from chip511
- MACHINE BUILT (15/19)
- UPDATE BAR (0.7894737 0.7894737)
- registered machine from valkiry83
- MACHINE BUILT (16/19)
- UPDATE BAR (0.8421053 0.8421053)
- registered machine from cristi20
- MACHINE BUILT (17/19)
- UPDATE BAR (0.8947368 0.8947368)
- registered machine from Xenthys
- MACHINE BUILT (18/19)
- UPDATE BAR (0.9473684 0.9473684)
- registered machine from Paniago
- MACHINE BUILT (19/19)
- UPDATE BAR (1 1)
- Connecting...
- UPDATE BAR (1 1)
- The connection request to 109.169.60.14:27915 failed. Are you sure the server can be connected to?
- (Filename: Line: 650)
- ------> ConnectionFailed
- failed to connect to game server, error: ConnectionFailed 109.169.60.14 27915
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- failed to connect to game server, port unreachable: 109.169.60.14:27915(UnityError:ConnectionFailed) Client failed to connect to gameserver
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switch to Mothership. Fast == False
- Unlit/Texture shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ArgumentNullException: Argument cannot be null.
- Parameter name: key
- at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Fabric.IEventListener]].ContainsKey (System.String key) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (Fabric.Event postedEvent, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject, Fabric.InitialiseParameters initialiseParameters, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject) [0x00000] in <filename unknown>:0
- at MachineJetAudio.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: key
- at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Fabric.IEventListener]].ContainsKey (System.String key) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (Fabric.Event postedEvent, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject, Fabric.InitialiseParameters initialiseParameters, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject) [0x00000] in <filename unknown>:0
- at MachineJetAudio.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: key
- at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Fabric.IEventListener]].ContainsKey (System.String key) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (Fabric.Event postedEvent, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject, Fabric.InitialiseParameters initialiseParameters, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject) [0x00000] in <filename unknown>:0
- at MachineJetAudio.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: key
- at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Fabric.IEventListener]].ContainsKey (System.String key) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (Fabric.Event postedEvent, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject, Fabric.InitialiseParameters initialiseParameters, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject) [0x00000] in <filename unknown>:0
- at MachineJetAudio.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: key
- at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Fabric.IEventListener]].ContainsKey (System.String key) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (Fabric.Event postedEvent, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject, Fabric.InitialiseParameters initialiseParameters, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject) [0x00000] in <filename unknown>:0
- at MachineJetAudio.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: key
- at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Fabric.IEventListener]].ContainsKey (System.String key) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (Fabric.Event postedEvent, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject, Fabric.InitialiseParameters initialiseParameters, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject) [0x00000] in <filename unknown>:0
- at MachineJetAudio.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: key
- at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Fabric.IEventListener]].ContainsKey (System.String key) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (Fabric.Event postedEvent, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject, Fabric.InitialiseParameters initialiseParameters, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject) [0x00000] in <filename unknown>:0
- at MachineJetAudio.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: key
- at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Fabric.IEventListener]].ContainsKey (System.String key) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (Fabric.Event postedEvent, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject, Fabric.InitialiseParameters initialiseParameters, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject) [0x00000] in <filename unknown>:0
- at MachineJetAudio.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: key
- at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Fabric.IEventListener]].ContainsKey (System.String key) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (Fabric.Event postedEvent, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject, Fabric.InitialiseParameters initialiseParameters, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject) [0x00000] in <filename unknown>:0
- at MachineJetAudio.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: key
- at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Fabric.IEventListener]].ContainsKey (System.String key) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (Fabric.Event postedEvent, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject, Fabric.InitialiseParameters initialiseParameters, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject) [0x00000] in <filename unknown>:0
- at MachineJetAudio.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: key
- at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Fabric.IEventListener]].ContainsKey (System.String key) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (Fabric.Event postedEvent, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject, Fabric.InitialiseParameters initialiseParameters, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject) [0x00000] in <filename unknown>:0
- at MachineJetAudio.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: key
- at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Fabric.IEventListener]].ContainsKey (System.String key) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (Fabric.Event postedEvent, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject, Fabric.InitialiseParameters initialiseParameters, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject) [0x00000] in <filename unknown>:0
- at MachineJetAudio.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: key
- at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Fabric.IEventListener]].ContainsKey (System.String key) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (Fabric.Event postedEvent, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject, Fabric.InitialiseParameters initialiseParameters, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject) [0x00000] in <filename unknown>:0
- at MachineJetAudio.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: key
- at System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Fabric.IEventListener]].ContainsKey (System.String key) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (Fabric.Event postedEvent, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject, Fabric.InitialiseParameters initialiseParameters, Boolean addToQueue) [0x00000] in <filename unknown>:0
- at Fabric.EventManager.PostEvent (System.String eventName, EventAction eventAction, System.Object parameter, UnityEngine.GameObject parentGameObject) [0x00000] in <filename unknown>:0
- at MachineJetAudio.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- UnloadTime: 226.989685 ms
- ------> AntialiasingAsPostEffect ENABLED
- ------> BloomAndFlares Enabled w HDR
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1769)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1639 / Dirty serialized files: 0)
- Unloading 5861 unused Assets to reduce memory usage. Loaded Objects now: 76423.
- Total: 214.214401 ms (FindLiveObjects: 5.036499 ms CreateObjectMapping: 13.784364 ms MarkObjects: 69.427597 ms DeleteObjects: 125.226913 ms)
- QuitListener.Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Switching to: Friend3
- Switching to: Platoon
- Switching to: Friend1
- Switching to: Global
- Switching to: Global
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unlit/Transparent shader doesn't have a clipped shader version for 0 clip regions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ------> Back to mothership
- PlayerIOChat.JoinRoom(Chat.Lobby.neutral.57)
- currentGarageSlotId == 1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connecting to lobby
- Adding Token: MDFhYzU0YzItZGFmMi00MGY1LTliYjYtODBjNWRhYmE1Y2Vk
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Connection to Lobby successful
- OnConnected is null
- LastBattleScoreController request data
- LastBattleScoreController: OnAddedScoreSuccess. Score=10420502 last match score=0
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