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- >Leader's Name: Salvaxis
- >Leader's Fluff:
- Born to one of the greatest black dragons to ever walk this earth, Salvaxis has seen all in his travels and adventures across this continent. If by all, you mean mainly the cave that he was birthed in and it's surroundings. It was a good cave though! Not one to be one-upped, Salvaxis left his mother's nest at an very early age in search of his own cave in these strange lands. He found one eventually but he found that it wasn't just his when a tribe of kobolds lept out of the tunnels around the cavern and started to worship him. They seemed to think of him as their god or at least as their king and he quite liked it. Better than the nasty goblins that his mother kept as servants. He could get used to this life. - While certainly not as experienced or skilled as others, Salvaxis makes up for it by being a motherfucking dragon with the ability to grow more powerful and hopefuly learn magic if it's invented. Pic-related is Salvaxis
- >Leader's Traits [155/180]:
- Science Leader - +15 in Science. -5 in Industry. [40 Points]
- Hidden Knowledge - Unlocks [Hero's Technology Quest]. [20 Points.]
- The Monarch - +10 in Industry. Can evolve to [The Emperor] after having 5 cities. [60 Points]
- Dragon Glory - +100 increased Leader's Capacity. +5 to Economy/Science/Industry/Food. [80 Points]
- >Nation's Name: The Silverscale Tribe
- >Color: Silver or as close as you can get.
- >Fluff: (Kobolds)
- Some think that kobolds are weak. That they are pitiful. That they are stupid. This is wrong. A kobold is all of these things when they are left to their own devices in the natural wilderness but they can become so much more. It is known that when a Dragon finally finds a tribe and calls them to their service, they become more than the sum of their parts. They become kin of this dragon and this dragon rubs off on them in the very best ways. They adopt the personality traits of their chosen dragon and grow to worship this being like a god. As their worship increases, the dragon continues to grow powerful but they do so as well.
- The Silverscale Tribe earned their name when a unique genetic trait cropped up in their shamans that left a simple silver scale on the very top of their forehead in contrast to the rest of their scales. This trait soon spread throughout the tribe and changed their moniker from the previous one to this modern form. It was known that before the arrival of Salvaxis that the tribe was little more than savages that lived in the mountain's many caves and tunnels. Occasionally, they would steal from other nearby sentient tribes but they did nothing but live. They gathered mushrooms. They hunted the odd deer. They even created crude buckets out of hollowed-out mushrooms. This all changed with the arrival of Salvaxis however with his magnificent beating of wings. They are already changing for the better as their culture starts to form around their new leader.
- Already, their minds seem to be unlocking crude mannerisms previously lost to their race. Some of them are building crude shelters out of rock and sinew while some seem to be manipulating sticks with an idea in his head. Kobolds may be weak compared to many other races. None however can challenge the cleverness of a kobold or their spirit.
- So, it comes to pass that Tribe gets to work under the eye of their leader with many half-formed ideas dancing around their head. A new age was dawning for them. An age that would make them or break them. pic-related.
- >Technology:
- -Economy: 8 ( 8 Coins / Turn)
- >Economy Bonus:
- -Science: 26
- >Science Bonus:
- -Industry: 15
- >Industry Bonus:
- -Food: 9 (0.9 Pop / Turn)
- >Food Bonus:
- >Cities:
- Mountainhold [Capital] (Happiness: 5/Content)
- >Population: 80
- >Military: 0
- >Coins: 20
- >Buildings:
- 2 Huts ( 300 MAX Pop ) [Upkeep: 2]
- >Nation's Traits [80/80:
- Kobold Glory: Only unlocked when you have [Dragon Glory]. +30 Increased Capacity. +1 to Economy/Science/Industry/Food. [50 Points]
- Ahead of the Game - Start off with 2 more [Technology]. [30 Points]
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