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Jan 12th, 2018
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  1. local player = game.Players.LocalPlayer
  2. player.Character.Head.Mesh:Destroy()
  3. player.Character.Head.face:Destroy()
  4. for remove,hat in pairs(player.Character:GetChildren()) do
  5. if hat:IsA'Accoutrement' then
  6. hat:Destroy()
  7. end
  8. end
  9. weld = Instance.new("Weld", player.Character.Head)
  10. weld.Part1 = player.Character.Torso
  11. weld.Part0 = player.Character.Head
  12. wait()
  13. local weld = Instance.new('Weld')
  14. weld.Parent = game.Players.LocalPlayer.Character.Torso
  15. weld.Part0 = weld.Parent
  16. weld.Part1 = weld.Parent.Parent.HumanoidRootPart
  17. weld.C0 = CFrame.new(0, 300, 0)
  18. weld.Parent.Parent.Head.CanCollide = true
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