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If This Game Doesn't Kill you, I will

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Nov 7th, 2017
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  1. General Thoughts: Holy shit. Fucking kill everything with fire. Valeria dying was the one fucking thing that I wasn't willing to allow and Lexi went and fucking did it. It's unacceptable. It's morally reprehensible and absolutely needs to be punished in the most severe and extreme way possible. I'm glad Carl and Otis got to have their little barter because it served as a perfect snapshot of just how fucking furious Otis and myself are about her being killed. Its such a huge fuck you. Makes me wanna burn the entire facility to the ground and then salt the earth. Laying waste to everything and leaving no survivors including himself. That's what I really wanna do. Just fucking destroy everything in direct defiance of such an absurd outcome. Unfortunately such extreme emotions cant run high forever, and both Otis and myself managed to calm down ever so slightly and accept a more rational conclusion. But holy shit, you have no idea just how much fucking ruin and absolute despair I want to assault these bastards with for letting Valeria die. I blame myself the most for this outcome and obviously so does Otis, which just makes it all the more awful.
  2. Honoring Valeria's memory is paramount. Fuck everything but doing right by her. I don't care if she was secretly a cannibal or some other awful shit in her backstory that I never got to find out. She was the only person that didn't make us fucking miserable to interact with, and she was the only person that Otis ever trusted. She was kind and gentle. Generous and brave. I keep imagining her death and it's tearing me up. She was afraid of everyone but Otis and Olivia and rightfully so. I feel so guilty for trying to get her to trust and believe in the others. Their final conversations are so damn sad. Right before the hostage scenario was announced Otis revealed the stairway to heaven card and was discussing her using it. I feel like such a fucking scumbag for using it myself instead of giving it to her and loading all the good items on her. Obviously Lexi would have just killed Otis as a hostage had I done that which is why I made the choice I did. I seriously underestimated the absolute scumbag fuckery of the other players and believed she would be safe with them.
  3. I can put down pages of how much grief and regret Otis has for failing Valeria. This game's action phases have gone more my way then they ever have in one of these games and it was honestly a surreal feeling to go three action phases with superb results. None of that fucking matters now though because Valeria being gone means that there is no good end. It means the game is lost. We failed. I failed. All I can do now is honor her memory and try my best to make her ghost proud. I'm not a mind reader, and I can't exactly ask dead players what their characters want from me. I just wanna do right by her but I don't know what she would want Otis to do. I guess survive is an obvious one but I even doubt that, what if she died hating Otis, what if she feels he betrayed and abandoned her? Revenge seems like the only recourse I have to make it up to her. Bringing Lexi to justice for this is all I can do really.
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  6. Night: Otis very much wants to spend the night in the same room with Olivia with the protection of her safeguard card. He's okay with them using his room but I think they will be using hers? Otis asks if they can share the bed. Sleeping right beside one another will allow them to sleep soundly and know the other isn't doing anything. Its rude to imply that Olivia would try anything so hopefully she isn't offended. Otis talks about Valeria for a while and allows himself to shed a few tears in front of Olivia. They fall asleep thinking of their incredible friend that they both wish to do right by come morning.
  7. Otis will try to be sly about using his cards in front of Olivia but I guess it will be obvious to her that he is using cards. If it helps his case he'll simply call it "insurance" to reassure her so it doesn't look like he's being shady and fucking her over.
  8. He uses the graveyard card on Jazz to level the playing field. He makes a fast travel card out of his blank one to go to the storeroom.
  9. If Rose ends up staying with them I may need a partial.
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  12. Storeroom: Otis uses his blank card to make a fast travel card. He starts off in the storeroom. He is fully expecting Rose to be here via fast travel as well and has every plan and intention of taking her out and securing that vendetta card. There is merit to mercy here I suppose. Otis could just knock her out and leave her be. He is going to use a trip wire to secure the hallway anyways so if she wakes up and tries to pursue him she will just get fucked up anyways. That said, you know how badly I've wanted to kill Rose all game. Her getting to just run off to the chopper without any problems annoys me.
  13. What's important about this fight is that Otis doesn't get hurt. So if the difference between killing and knocking out means injury or no injury then Otis will take the route which is most effective and leaves him unharmed. I'd assume the safest option is to use the reflex enhancer and then slit her throat immediately, maybe use the picana at the same time too, using the enhanced reflexes to avoid a natural counter attack from Rose. Otis will jump back unharmed, but Rose might still be able to retaliate somehow, instead of sticking around and letting the negative effect of the reflex enhancer kick in, Otis simply chucks a wrench at Rose's face or laser pointers her and then grabs the vendetta card and flees the room. Rose will die from her wound so its best to just hit her with that wrench and run so that she cant do something crazy like suicide bomb him. 15 seconds should be more than enough to execute this plan, but if you think it is not, then I need to revise this somehow because I cant let that negative withdrawal from the reflex enhancer fuck over Otis. I think it makes sense to use it here instead of a more full on fight scenario that could take place later on at the card readers.
  14. Otis never got to pick over the storeroom the first time, and sadly because he will only have 15 seconds to slit Rose's throat and then grab the card and run, he wont this time either. He knows there is a masquerade kit and a lab coat in there among some weapons. The lab coat would be nice to take because of the extra pockets, but I don't want Otis to look like some scientist nerd. Throwing the lab coat at Rose could be the master play needed here to blind her as she bleeds from the throat. Speaking of blinding I just remembered he has not one but two laser pointers as well.
  15. Really hope Otis can do this part with flying colors. He certainly has a wide variety of ways to deal with anyone that gets between him and that card. The vendetta card is paramount to avenging Valeria, and things could get fucking crazy later on so Otis needs to be in supreme fighting condition.
  16. Also it just occurred to me but that bullet that Lexi found she might have found in the storeroom. Also a dead Rose would yield a blank card that Otis could then turn into a strike card. Definitely something to consider and capitalize off of if he can. If he can spot the bullet and load it into the gun before Rose destroys the vendetta card then that is a quick and easy solution to take her out, otherwise he's just gotta make sure he gets that card.
  17. If no one is here and Otis gets all 30 seconds to himself then he takes the vendetta card and the bullet if it is present in this room. That also means he will still have the reflex enhancer handy when he is in the archives. Using it in there to speed up his lockpicking would be a good use of it.
  18. If someone else ends up fast traveling here besides Rose they could be dealt with in a similar way but I guess ask for a partial.
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  21. Outside Storeroom: Otis takes a few deep breaths as the reflex enhancer wears off, making sure to not let a lapse in judgement happen. He will have a chance to set up a trip wire here to fuck over anyone coming to the storeroom(or leaving in case Rose manages to somehow walk out of there with her tongue hanging out of her throat) or passing the storeroom to make a run for the chopper.
  22. The 30 extra seconds shouldn't be up which means more than likely no one is coming down the hall from the bedrooms. I wanna say take a quick peek down the hall just to be safe, but I dont see how or why anyone would be there at this point. Otis whispers "written in triplicate" so that the dying Rose in the shoproom wont hear him. Pretty sure the rooms are soundproof and Rose will be dead, but gotta be safe. Otis enters the Archive without anyone seeing him.
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  25. Archive: Most items will be out in the open. Which means there might also be something to lockpick in here also, and Otis happens to have 3 lockpicks handy. Otis has enough time to take everything he wants, and because he has three lockpicks he can pick locks with haste and not worry about them breaking. I'm assuming there wont be three locks in here, and he likely wont be picking locks in the staff room later on so it makes sense to use em up now.
  26. I have no idea what he will find in here. The room name implies that there is valuable info in here that I hope might arm him and Olivia with the ability to actually take this organization down a notch or two in their epilogues. This would be were the disposable camera comes into play. A picture tells a thousand words as they say. Otis could line up tons of documents and capture them all in a pretty neat picture. He wont have trouble photographing evidence in a timely and efficient manner, this is just like routine field work to him, only there isn't a nest of KGB spies right above his head looking to murder him for high treason. Since photos never got shown on the monitor in common room, I assume that means no players have actually used this item, and that is kinda sad. Hopefully Otis using the camera now can redeem the item, but I understand it might be completely irrelevant and useless so it might not come into play at all. If doing so wont better his chances for unlocking some kind of good end where 'Galanthus' or whatever the nameless demon is brought to justice then it's not worth doing I suppose.
  27. Cards here would be nice, but it all depends if they can still be used. Otis isn't happy that he doesn't have a strike card and two other players do. Really not happy about that so getting a strike card here could be grand.
  28. Bullets would also be nice but Carl made it sound like there was only a singular bullet to be found in the entire facility. Two after the restock. I take that to mean no dice for finding bullets here, but if there are then take them. If there is a black coat and a fully loaded M16 Otis will take them :^)
  29. I could keep throwing out ideas for what Otis could find here but I believe all the items in this game are predetermined ahead of time so not worth wasting time writing fan fiction.
  30. Whatever Otis plunders from the archives hopefully it is good and aids him greatly. Now he's just gotta make sure he activates that vendetta card on Lexi.
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  34. V for Vendetta: This is it. This is the crowning achievement and goal for Otis this action phase. No, this entire game. This is everything. Simply chopping Lexi's head off with the katana isn't going to be enough here to appease her. She has to suffer. She has to think she made it out and is going to get to live a life of luxury with Bijou only for it all to be cruelly ripped away. Just like she fucking did to poor Valeria who thought she was out of the woods. Words fail to describe just how much ruin and agony I want to cause this character. I really really hope that some justice can be had here, but justice is just a pretty word for vengeance. V for Valeria.
  35. Otis will be approaching the card readers from the archives. This means he has a direct line of sight to the lecture hall and staff room entrances, informing him greatly of any such happenings and movements. This would likely be the wisest and most tactical time to deploy the tracking device based on what he's witnessed so far. Olivia and Lexi are the most likely picks.
  36. Lexi expressed interest in guarding the card readers and getting cards so he is ready to encounter her. Otis and Olivia agreed she should procure the restocked gun from the vault to prevent Lexi from getting it and then hitting the staff room since Otis wont have enough time to take everything from it. Their rendezvous point is between the arena and the workshop or just in the staff room. This means Olivia shouldn't be at the card readers. Taking a quick peek around the corner to see if anyone is there would be nice but Otis doesn't have a pocket mirror, and someone could use the same trick to know he is approaching.
  37. I propose the best way to approach this is to throw a flashbang at the wall of the arena room so that it will ricochet off it and land central in front of the card readers to the rooms. Fortunately right where Otis, Jazz, and Lexi's rooms are. As the blast goes off disabling anyone guarding the card readers, Otis comes in and swiftly swipes the vendetta card on Lexi's card reader. Mission accomplished Mr. Hale, but now we have to survive this to ensure the vendetta can be reaped. Otis ducks into his bedroom to retrieve his Katana.
  38. Can Otis exit into common room and then loop around through Rose's room since he just killed her? Will the blank card be in her safe? If so turn that blank card into a strike card and use it so he can escape easily. Either way if Otis can enter her room it makes sense for him to take advantage of that so that he can surprise anyone wanting to get a drop on him.
  39. Survival is all that matters here. I would like for Otis to rendezvous with Olivia so that he can get a look at the staff room too and make sure she gets out of here alive. Saving Olivia is important and Otis feels like he has to do so to do right by Valeria. Olivia is the only one that helped him protect Valeria, he owes her. That said she's gonna have a fucking gun and god knows what else so don't for a second even let yourself get murdered by her. Olivia has been a very faithful character so hopefully she doesn't break character.
  40. Running away is the best course for confrontation if Otis is to survive and ensure Valeria's vengeance. You know I'd fucking love to brutalize that absolute shit out of everyone but Olivia, but Lexi will die if she loses any more blood and Jazz and Kat could actually just be innocents. I don't want Otis to come off as a monster, but maybe that is too late. He who fights with demons, becomes one himself after all. Still, getting into unnecessary fights could cost Otis everything so running is the best option. If say someone is attacking him as he is trying to flee from Rose's room or his own then he will give a flawless slash with that katana to keep his attackers at bay. He cant cut Lexi though, because she will die and she needs to suffer first. If Jazz or Kat are with her and trying to fuck with Otis then him giving them a wound with that katana will cause bleeding that needs to be addressed immediately and will stop them from pursuing him.
  41. Let's not rule out non-violent means of evasion. Otis does have two laser pointers and another flashbang along with that gas grenade/mine. He's more than capable of tackling a hairy situation and still coming out on top without any casualties if he so wishes to.
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  44. Staff Room/Meet up with Olivia: Olivia will very likely already be here since Otis had to stop by the card readers. Olivia will know a vendetta card has been used if it is announced immediately. So long as it doesn't make Olivia rebel against him then he will tell her that he used it on Lexi, and that he plans to see her out of here and get the truth out of her about why she did what she did once her collar is removed. I'm pretty scared about him doing that though because who knows how she will react, she likely wont be happy but the card doesn't force the user to kill their target so there is that. I don't know if this is even important, I just kept it a secret from her in common room because I was afraid she might betray him and I couldn't afford to let anyone fuck over my chances for honoring Valeria. I guess it doesn't matter so ignore this part if its just gonna fuck me over, but I thought it would be nice for her to know exactly what is going on since I am hoping these two characters are going to do their best to do right by Valeria in the epilogue.
  45. Ask her what she found and how the vault plunder went. Ask about the others. In return tell her about the archives if Otis found important plot info.
  46. Take what is left in the staff room and survive the morning with Olivia. I'm still freaked the fuck out about strike cards so keeping these two out of sight and just far away from the others is best so that they cant angrily murder them in retaliation for the vendetta card being used. Hopefully no one even knows Otis used it.
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  49. Contingency: The other card being used on Otis. If Olivia tells Otis that Kat used it or something then that could prompt him to murder Kat. I'm not sure how using a vendetta card on Otis would even work because it sounds like it just gives you a meet up and likely no one is armed well enough or has the skills to 1 vs 1 him. Still this is a disaster scenario to consider and be primed to counter. If Kat doesn't destroy the second card like she said she would then, oh boy, things could get ugly. Otis would have to start spending items and weapons left and right to make sure the card wasn't used. Kat has a fucked up left arm, Lexi has serious blood loss and a stomach wound, Jazz will be fucked up from the graveyard card, putting them all at a disadvantage to Otis. Otis could gas and flashbang them and start hacking them up with that Katana while he wears a gas mask and is impervious to its affects.
  50. Kat has a strike card and she absolutely cannot be allowed to use it. She's already got one fucked up arm so placing a throwing knife in the other sounds good to stop her from using the card. Chopping her head off with that Katana would also stop her from using the card. Anything is appropriate to stop the use of that strike card.
  51. Olivia also has a strike card and if she were to try and use it against Otis he would have to kill her. Really really hope that doesn't happen.
  52. Lexi might want to head to the storeroom to get the vendetta card since she doesn't like Rose either. Otis has to be ready to run into this stupid bitch at every turn, and be able to quickly disable her without killing her. Punching her in the gut would be so damn satisfying and probably enough to render her immobile for a bit. There's also just trying to avoid her. Try to pretend like he still loves and cares for her and isn't plotting to bring absolute fucking ruin to her life. He told her he would be protecting the card readers with her and that he would throw her his gun in a pinch. Obviously that is never gonna happen but he told her these lies to try and capitalize off any trust she is willing to yield him. Maybe if Otis isn't going to use the gun he could subtly sabotage it so it cant fire anymore and then toss it to her as a bluff? Make her think things are actually going her way if he needs to.
  53. Just like with Emmanuel and Luke, identifying a thread of trust and then pulling on it as hard as you can once they give you a chance is the best way to fuck someone over.
  54. I am now remembering that Lexi has a listening device, and the unknown voice might be feeding her info on everything happening. Accept that this is a very real possibility and capitalize off of it. Lexi will think she is getting the drop on him, but Otis is trained to defy expectations in the most devastating manner possible. If she thinks she is safe with the info it is feeding her then its gonna fuck her over because Otis will see this counter coming from a mile away and be ready to counter back.
  55. And once again Otis assumes every shop item and item he has encountered in the last 5 days is currently in play and ready to be used against him. Everyone might as well have fully loaded guns with laser pointers attached to them as far as he is concerned.
  56. I would prefer Otis take the hall to the card readers because I think that will be faster and he has a good approach to clear the area and use the vendetta card, not to mention he will get that straight away of the lecture hall/staff room which is important, but there is also the possibly safer option of going through the courtyard and then taking the secret passage to the infirmary where he can pop out unexpected and get a drop on anyone guarding Lexi's card reader. Might be able to grab a useful item in the infirmary too.
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  59. No Surprises: Otis has a good idea of what he is going to be up against and prepares himself to be facing even worse odds. For all he knows Carl will have a last minute change of heart and spill guards into block A with orders to shoot to kill. Things cant go wrong when you are already expecting them to.
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  62. Weapons: Hopefully the archives has some sort of fuck awesome weapon to use. Otis has a lot of weapons. Otis is good at using weapons. Not sure what else I should say here that wasn't already stated in all my other action PMs.
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  65. OJ Gloves: Wear them because they provide protection and look cool.
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  68. Valeria's Chainsaw: Really hope it will keep Olivia safe. If Kat steals it from her somehow then Otis will be absolutely fucking furious since that was the only stipulation Valeria had about giving it to Otis. She didn't want Kat to have it. This likely wont happen but it is worth noting that if Kat thinks she can fuck over Olivia and then strut around with that chainsaw then she's gonna suffer the fire and fury of Valeria's vengeance.
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  71. Chekhov's Gun: Fucking loathe this scenario but it is one that I have to admit is very likely. Even if Otis doesn't get bullets he can still use that gun to his advantage. Carl said he could pistol whip people with it, but Otis is more likely to pull it out and aim at someone like he's gonna blow their damn head off. The reason he would do this is to create a natural instinct to flinch and then capitalize on that with an attack from his weapons. If someone tries to duck or cover their face then they are leaving themselves perfectly open to an attack from those throwing knives.
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  74. Throwing Knives: Throw these. Otis likely wont be scoring kills with these but they are going to be super useful for disabling enemies. Throwing one at Kat's good arm to stop her using the strike card is a prime example of their rightful application.
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  77. Way of the Samurai: When one unsheathes a blade they should be doing so in order to protect a life. If Jazz is attacked with this it will be to wound so that she slows her party down having to patch up the wound. If Kat is the target it will likely be a lost arm or hand. It might have to be a damn kill to stop her from using that strike card which sucks because I want to give her a chance to have a happy ending. She might not be a shit character, I don't know. I really don't want to write about Olivia being a target for the katana, but it is something that will happen if she betrays him. Rose will likely be dead already before Otis can return to his room to get it. Lexi unfortunately can't be a target for the katana because it will kill her before Otis can avenge Valeria proper.
  78. There is the potential for there to be a samurai showdown as well thanks to that damn restock. Thankfully Otis knows how to use this weapon like it is actually intended to be used, and will likely win a samurai duel with no injuries.
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  81. Psycho Mantis: There is the scenario in which things get really ugly near the card readers. Otis has the ability to gas his opponents and then mercilessly cut them down while wearing that gas mask he got off Luke. I'd prefer this scenario not come into play obviously, but it is just an example of how vicious and devastating Otis' attacks can be if needed.
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  84. Gas mine: If it can be thrown in mine form then that is great. Flashbanging a group of adversaries and then throwing down the mine to trigger once they recover sounds like a great combo. There is also the possibility of fixing it to the card reader associated with his room so that anyone that attempts to use a vendetta card on him will get gassed. Otis is prepared for Lexi's card reader to be trapped in a similar fashion as well.
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  87. Traps: Otis is gonna use his tripwire to fuck over anyone looking to go to the storeroom or courtyard. Otis knows the others have traps as well and is prepared to spot them.
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  90. Dual Lasers: Can't bring these guys up enough. I'd go back and add them to the last sentence of every paragraph just to give emphasis on their utility. Even in a nightmare scenario where he is 3 to 1 he can use these to deal with a crowd effectively. Using one on Rose right off the bat could be good. Using them to simply duck past people in the halls is good too. These things seem incredibly valuable at any junction Otis could take. Using them the same way he got Luke is also very welcome.
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  93. Flashbangs: If throwing two at once causes a greater effect then it might be wroth it. Certainly doesn't hurt to have two either way.
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  96. Bandage: Otis has already had several bandages used on that cut so I don't think using another one is needed? Otis only has one so it might be wiser to save it in case he or Olivia ends up getting a wound.
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  99. Stab Vest: Really hope Otis isn't getting into prolonged fights where one could even attempt to stab him. Luckily though he does have a anti-stab vest. If someone is aiming to land a stab on his vest then its best to capitalize off of that and let the vest take the stab while he moves with his combat knife or katana to end them. Only Olivia knows he has it on so the surprise could be devastating to an attacker.
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  102. Picana: Totally forgot I had this. This combined with the reflex booster and the combat knife could be exactly the right combo Otis needs to take Rose or anyone else out in the storeroom without issue so he gets that vendetta card.
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  105. MAX PAYNE: Otis has two painkillers. Might as well take both so pain is not a hindrance. Pain to the max, baby.
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  108. Pizza Party: Fuck everyone that didn't participate.
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  111. Every Breath You Take: Who Otis uses the tracking device on could be vital. I was going to initially say use it on Olivia right away so he can know where she is at all times and sticks to their plan, however using it on Lexi is also pretty vital. I mention him possibly deploying it once he is making his way from the archives to the card readers and has a clear view of the lecture hall and staff room entrances. He might see Olivia making her way into the staff room which means he wont use it on her then. He might see Kat and Jazz leaving the lecture hall which means he knows right where they are no point to use it on them. Lexi however could be a complete unknown and if Otis has yet to run into her it would be best to use it on her so that he knows where she is. Using it on her right off the bat might best best really. That way he will know if she is following Olivia to the vault or coming his way or worst of all making her way to the helipad. I wanna say play it by ear so he can make an informed decision, but I also really wanna say just use it on her right away since getting vengeance on her is the most crucial thing here. I'm gonna tentatively say he uses it on Lexi right away.
  112. Actually yeah Lexi does seem like the best target for this in most scenarios. He cant afford to let her have any advantages.
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  117. Character Thoughts
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  120. Markus: Otis' only friend here besides Olivia. It's not the story he wanted to tell, but it will indeed be quite a story that he has to share with Markus when all things are said and done.
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  123. Rose: Don't trust her. Don't really want her to take the chopper but its not exactly a priority to stop her either. If she can be killed easily without others around it would be worth it to get a blank card to turn into a strike card. She said she was going to head to the storeroom to destroy the vendetta card and then run for the chopper. Otis might already be hidden away in the archives once she gets there if she doesn't use a fast travel card however. If they encounter each other on his way back he will tell her he destroyed the card and that she should run to the helipad. If she ends up falling into his tripwire he might just have to claim the easy kill. One more for the road.
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  126. Valeria: Otis needs himself and Olivia to survive so that they can take care of her personal matters regarding Aaron once the game is over. Everything Otis is doing this morning is for her sake, making him more determined than ever to accomplish his goals with stunning accuracy.
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  129. Lexi: Fucking evil boobs bitch. I don't care what her reasons are and her story about being sworn to secrecy about it smells like bullshit. He keeps up the facade with her so that he can exploit her trust. Her suffering is the most important factor and the best way to do that is to lure her into the illusion that everything is going to be okay. We could go the much more extreme route and brutalize her and decapitate her friends in front of her if you want but I was hoping to save something like that for the vendetta. I'm not sure how that is gonna work, but I guess there is a very slight chance he might even spare her, but it is very very unlikely. She can't get away with what she's done, she just fucking cant. Otis has other goals too but he makes it his sole focus and puts everything into making sure she pays at the end of this.
  130. If she tries anything Otis has a lot of ways dispose of her non-lethally and take that bullet off of her.
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  133. Jazz: It would be nice if she didn't end up getting a limb cut off or worse after getting out of the hostage situation. Unfortunately for her however she is an object of Lexi's affection, thus making her a pawn of destruction. Since she will be weakened from the graveyard card it might be best to just knock her out if she gets in his way. He wont hesitate to use much harsher means to take advantage of her situation if needs to. Kat said she would be with her going to the lecture hall, but that's not something he can count on. Lexi was pestering Otis for his gun so that she could protect her.
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  136. Otis: Unfortunately he wont be reenacting any of your favorite John Woo action scenes unless those secret rooms hold pleasant surprises. But Otis is fine with a relatively calm and harmonious morning all the same so long as he ultimately avenges Valeria. He wont be able to find peace until he does so. A scenario in which he still cleans house is possible I guess but he would have to be provoked further to do so. I guess he's taking Alfred's advice.
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  139. Olivia: Valeria's vengeance is everything and Olivia plays into that. She protected Valeria and watched out for her this whole time, and Lexi fucking attacked her. Otis doesn't trust the others to not murder her and is prepared to save her. He's also prepared for the nightmare scenario in which she is colluding against him, but hopefully that's not the case.
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  142. Carl: Otis is looking forward to uncovering the mystery of this all. You never said hosts were killable so I'm afraid such aspirations will never come to fruition. Valeria's blood is on his hands as well as much as he'd like to deflect that claim. Otis offered to trade his life away but now it seems he will spite survive.
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  145. Alfred: It was nice getting to have some final words with him. And a surprise that his dossier was actually legit, damn shame I never pressed him on it sooner. I think these two have indeed learned a thing or two from one another and possibly more to come.
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  148. Kat: Otis and her tried to warm up to one another on the final day. He asked her some promises to keep about the others should he not make it out alive. She doesn't trust him and yet it seems there may be a willingness to. She should be heading to get the card from the lecture room to destroy it, which isn't a problem so long as Otis gets the one in the storeroom. I actually want to think that Kat is alright and these characters have simply just been at odds, but Otis definitely cant afford to believe that. Thankfully she's got that fucked up arm for him to capitalize off of if she becomes a problem. Her strike card however makes her an instant candidate for death should she attempt to use it. If Otis has a bullet on him he'd shoot her dead right on the spot to prevent it. Same goes for any other weapon or item really. Lexi doesn't seem to care for her life nearly as much as Jazz, and Kat knows that so that could be a weakness to exploit as well.
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  151. Bijou: Not sure if it's still possible but hopefully Otis can kill her at the end of all of this to cause Lexi maximum suffering.
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