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- /*
- CRT - Guest - NTSC (Copyright (C) 2018-2023 guest(r) - guest.r@gmail.com)
- Incorporates many good ideas and suggestions from Dr. Venom.
- I would also like give thanks to many Libretro forums members for continuous feedbacks, suggestions and caring about the shader.
- This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
- This program is distributed in the hopes that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License along with this program; if not,
- write to the Free Software Foundation, Inc, 59 Temple Place - STE 330, Boston, MA 02111-1307, USA.
- Ported to ReShade by DevilSingh with some help from guest(r)
- */
- uniform float ResolutionX <
- ui_label = "Resolution X";
- > = 320.0;
- uniform float ResolutionY <
- ui_label = "Resolution Y";
- > = 240.0;
- uniform float quality <
- ui_type = "drag";
- ui_min = -1.0;
- ui_max = 2.0;
- ui_step = 1.0;
- ui_label = "NTSC Preset: SVideo=0 | Composite=1 | RF=2 | Custom=-1";
- > = 1.0;
- uniform float ntsc_fields <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 1.0;
- ui_label = "NTSC Merge Fields";
- > = 0.0;
- uniform float ntsc_phase <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 3.0;
- ui_step = 1.0;
- ui_label = "NTSC Phase: Auto | 2 Phase | 3 Phase";
- > = 1.0;
- uniform float ntsc_scale <
- ui_type = "drag";
- ui_min = 0.2;
- ui_max = 2.5;
- ui_step = 0.025;
- ui_label = "NTSC Resolution Scaling";
- > = 1.0;
- uniform float ntsc_cscale <
- ui_type = "drag";
- ui_min = 0.2;
- ui_max = 2.25;
- ui_step = 0.05;
- ui_label = "NTSC Chroma Scaling/Bleeding";
- > = 1.0;
- uniform float ntsc_sat <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.01;
- ui_label = "NTSC Color Saturation";
- > = 1.0;
- uniform float ntsc_bright <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.5;
- ui_step = 0.01;
- ui_label = "NTSC Brightness";
- > = 1.0;
- uniform float cust_fringing <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 5.0;
- ui_step = 0.1;
- ui_label = "NTSC Custom Fringing Value";
- > = 0.0;
- uniform float cust_artifacting <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 5.0;
- ui_step = 0.1;
- ui_label = "NTSC Custom Artifacting Value";
- > = 0.0;
- uniform float ntsc_ring <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 1.0;
- ui_label = "NTSC Anti-Ringing";
- > = 0.0;
- uniform float ntsc_shrp <
- ui_type = "drag";
- ui_min = -10.0;
- ui_max = 10.0;
- ui_step = 0.5;
- ui_label = "NTSC Sharpness (Negative:Adaptive)";
- > = 0.0;
- uniform float ntsc_shpe <
- ui_type = "drag";
- ui_min = 0.5;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "NTSC Sharpness Shape";
- > = 0.75;
- uniform float blendMode <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 1.0;
- ui_label = "NTSC Blend Mode (Main Mode Control)";
- > = 1.0;
- uniform float CSHARPEN <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 5.0;
- ui_step = 0.1;
- ui_label = "Sharpen Strength";
- > = 0.0;
- uniform float CCONTR <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.25;
- ui_step = 0.01;
- ui_label = "Amount Of Sharpening";
- > = 0.05;
- uniform float CDETAILS <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "Details Sharpened";
- > = 1.0;
- uniform float PR <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.5;
- ui_step = 0.01;
- ui_label = "Persistence Red";
- > = 0.32;
- uniform float PG <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.5;
- ui_step = 0.01;
- ui_label = "Persistence Green";
- > = 0.32;
- uniform float PB <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.5;
- ui_step = 0.01;
- ui_label = "Persistence Blue";
- > = 0.32;
- uniform float AS <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.6;
- ui_step = 0.01;
- ui_label = "Afterglow Strength";
- > = 0.2;
- uniform float sat <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.01;
- ui_label = "Afterglow Saturation";
- > = 0.5;
- uniform float CS <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 4.0;
- ui_step = 1.0;
- ui_label = "Display Gamut: sRGB | Modern | DCI | Adobe | Rec. 2020";
- > = 0.0;
- uniform float CP <
- ui_type = "drag";
- ui_min = -1.0;
- ui_max = 5.0;
- ui_step = 1.0;
- ui_label = "CRT Profile: EBU | P22 | SMPTE-C | Philips | Trinitron";
- > = 0.0;
- uniform float TNTC <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 4.0;
- ui_step = 1.0;
- ui_label = "LUT Colors: Trinitron 1 | Trinitron 2 | Nec MultiSync | NTSC";
- > = 0.0;
- uniform float LUTLOW <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 50.0;
- ui_step = 1.0;
- ui_label = "Fix LUT Dark Range";
- > = 5.0;
- uniform float LUTBR <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.01;
- ui_label = "Fix LUT Brightness";
- > = 1.0;
- uniform float WP <
- ui_type = "drag";
- ui_min = -100.0;
- ui_max = 100.0;
- ui_step = 5.0;
- ui_label = "Color Temperature %";
- > = 0.0;
- uniform float wp_saturation <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Saturation Adjustment";
- > = 1.0;
- uniform float pre_bb <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.01;
- ui_label = "Brightness Adjustment";
- > = 1.0;
- uniform float contr <
- ui_type = "drag";
- ui_min = -2.0;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Contrast Adjustment";
- > = 0.0;
- uniform float sega_fix <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 1.0;
- ui_label = "Sega Brightness Fix";
- > = 0.0;
- uniform float BP <
- ui_type = "drag";
- ui_min = -100.0;
- ui_max = 25.0;
- ui_step = 1.0;
- ui_label = "Raise Black Level";
- > = 0.0;
- uniform float vigstr <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Vignette Strength";
- > = 0.0;
- uniform float vigdef <
- ui_type = "drag";
- ui_min = 0.5;
- ui_max = 3.0;
- ui_step = 0.1;
- ui_label = "Vignette Size";
- > = 1.0;
- uniform float lsmooth <
- ui_type = "drag";
- ui_min = 0.5;
- ui_max = 1.0;
- ui_step = 0.01;
- ui_label = "Raster Bloom Effect Smoothing";
- > = 0.7;
- uniform float gamma_i <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 5.0;
- ui_step = 0.05;
- ui_label = "Gamma Input";
- > = 2.00;
- uniform float gamma_o <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 5.0;
- ui_step = 0.05;
- ui_label = "Gamma Out";
- > = 1.95;
- uniform float inter <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 800.0;
- ui_step = 25.0;
- ui_label = "Interlace Trigger Resolution";
- > = 400.0;
- uniform float interm <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 5.0;
- ui_step = 1.0;
- ui_label = "Interlace Mode: OFF | Normal 1-3 | Interpolation 4-5";
- > = 1.0;
- uniform float iscan <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "Interlacing Scanline Effect (Interlaced Brightness)";
- > = 0.2;
- uniform float iscans <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "Interlacing Scanline Saturation";
- > = 0.25;
- uniform float intres <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 6.0;
- ui_step = 0.5;
- ui_label = "Internal Resolution Y: 0.5 | Y-Dowsample";
- > = 0.0;
- uniform float downsample_levelx <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 3.0;
- ui_step = 0.05;
- ui_label = "Downsampling-X (High-Res Content, Pre-Scalers)";
- > = 0.0;
- uniform float downsample_levely <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 3.0;
- ui_step = 0.05;
- ui_label = "Downsampling-Y (High-Res Content, Pre-Scalers)";
- > = 0.0;
- uniform float m_glow <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 1.0;
- ui_label = "Ordinary Glow | Magic Glow";
- > = 0.0;
- uniform float m_glow_cutoff <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.4;
- ui_step = 0.01;
- ui_label = "Magic Glow Cutoff";
- > = 0.12;
- uniform float m_glow_low <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 7.0;
- ui_step = 0.05;
- ui_label = "Magic Glow Low Strength";
- > = 0.35;
- uniform float m_glow_high <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 7.0;
- ui_step = 0.05;
- ui_label = "Magic Glow High Strength";
- > = 5.0;
- uniform float m_glow_dist <
- ui_type = "drag";
- ui_min = 0.2;
- ui_max = 4.0;
- ui_step = 0.05;
- ui_label = "Magic Glow Distribution";
- > = 1.0;
- uniform float m_glow_mask <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.025;
- ui_label = "Magic Glow Mask Strength";
- > = 1.0;
- uniform float SIZEH <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 50.0;
- ui_step = 1.0;
- ui_label = "Horizontal Glow Radius";
- > = 6.0;
- uniform float SIGMA_H <
- ui_type = "drag";
- ui_min = 0.2;
- ui_max = 15.0;
- ui_step = 0.1;
- ui_label = "Horizontal Glow Sigma";
- > = 1.2;
- uniform float SIZEV <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 50.0;
- ui_step = 1.0;
- ui_label = "Vertical Glow Radius";
- > = 6.0;
- uniform float SIGMA_V <
- ui_type = "drag";
- ui_min = 0.2;
- ui_max = 15.0;
- ui_step = 0.1;
- ui_label = "Vertical Glow Sigma";
- > = 1.2;
- uniform float SIZEX <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 50.0;
- ui_step = 1.0;
- ui_label = "Horizontal Bloom/Halation/(Glow) Radius";
- > = 3.0;
- uniform float SIGMA_X <
- ui_type = "drag";
- ui_min = 0.25;
- ui_max = 15.0;
- ui_step = 0.05;
- ui_label = "Horizontal Bloom/Halation/(Glow) Sigma";
- > = 0.75;
- uniform float BLOOMCUT_X <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.5;
- ui_step = 0.01;
- ui_label = "Horizontal Bloom/Halation/(Glow) Substract";
- > = 0.0;
- uniform float SIZEY <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 50.0;
- ui_step = 1.0;
- ui_label = "Vertical Bloom/Halation/(Glow) Radius";
- > = 3.0;
- uniform float SIGMA_Y <
- ui_type = "drag";
- ui_min = 0.25;
- ui_max = 15.0;
- ui_step = 0.05;
- ui_label = "Vertical Bloom/Halation/(Glow) Sigma";
- > = 0.60;
- uniform float BLOOMCUT_Y <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.5;
- ui_step = 0.01;
- ui_label = "Vertical Bloom/Halation/(Glow) Substract";
- > = 0.0;
- uniform float HSHARPNESS <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 8.0;
- ui_step = 0.05;
- ui_label = "Horizontal Filter Range";
- > = 1.5;
- uniform float SIGMA_HOR <
- ui_type = "drag";
- ui_min = 0.1;
- ui_max = 7.0;
- ui_step = 0.05;
- ui_label = "Horizontal Blur Sigma";
- > = 0.9;
- uniform float S_SHARPH <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.1;
- ui_label = "Substractive Sharpness";
- > = 0.9;
- uniform float HSHARP <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.1;
- ui_label = "Sharpness Definition";
- > = 1.2;
- uniform float HARNG <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 4.0;
- ui_step = 0.1;
- ui_label = "Substractive Sharpness Ringing";
- > = 0.4;
- uniform float MAXS <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.3;
- ui_step = 0.01;
- ui_label = "Maximum Sharpness";
- > = 0.15;
- uniform float glow <
- ui_type = "drag";
- ui_min = -2.0;
- ui_max = 2.0;
- ui_step = 0.01;
- ui_label = "(Magic) Glow Strength";
- > = 0.08;
- uniform float blm_1 <
- ui_type = "drag";
- ui_min = -2.0;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Bloom Strength";
- > = 0.0;
- uniform float mask_bloom <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Mask Bloom";
- > = 0.0;
- uniform float bloom_dist <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 3.0;
- ui_step = 0.05;
- ui_label = "Bloom Distribution";
- > = 0.0;
- uniform float halation <
- ui_type = "drag";
- ui_min = -2.0;
- ui_max = 2.0;
- ui_step = 0.025;
- ui_label = "Halation Strength";
- > = 0.0;
- uniform float gamma_c <
- ui_type = "drag";
- ui_min = 0.5;
- ui_max = 2.0;
- ui_step = 0.025;
- ui_label = "Gamma Correct";
- > = 1.0;
- uniform float brightboost1 <
- ui_type = "drag";
- ui_min = 0.25;
- ui_max = 10.0;
- ui_step = 0.05;
- ui_label = "Bright Boost Dark Pixels";
- > = 1.4;
- uniform float brightboost2 <
- ui_type = "drag";
- ui_min = 0.25;
- ui_max = 3.0;
- ui_step = 0.025;
- ui_label = "Bright Boost Bright Pixels";
- > = 1.1;
- uniform float gsl <
- ui_type = "drag";
- ui_min = -1.0;
- ui_max = 2.0;
- ui_step = 1.0;
- ui_label = "Scanline Type";
- > = 0.0;
- uniform float scanline1 <
- ui_type = "drag";
- ui_min = -20.0;
- ui_max = 40.0;
- ui_step = 0.5;
- ui_label = "Scanline Beam Shape Center";
- > = 6.0;
- uniform float scanline2 <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 70.0;
- ui_step = 1.0;
- ui_label = "Scanline Beam Shape Edges";
- > = 8.0;
- uniform float beam_min <
- ui_type = "drag";
- ui_min = 0.25;
- ui_max = 10.0;
- ui_step = 0.05;
- ui_label = "Scanline Shape Dark Pixels";
- > = 1.3;
- uniform float beam_max <
- ui_type = "drag";
- ui_min = 0.2;
- ui_max = 3.5;
- ui_step = 0.01;
- ui_label = "Scanline Shape Bright Pixels";
- > = 1.0;
- uniform float beam_size <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "Increased Bright Scanline Beam";
- > = 0.6;
- uniform float scans <
- ui_type = "drag";
- ui_min = -5.0;
- ui_max = 5.0;
- ui_step = 0.1;
- ui_label = "Scanline Saturation / Mask Falloff";
- > = 0.5;
- uniform float scan_falloff <
- ui_type = "drag";
- ui_min = 0.15;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Scanline Falloff";
- > = 1.0;
- uniform float spike <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.1;
- ui_label = "Scanline Spike Removal";
- > = 1.0;
- uniform float rolling_scan <
- ui_type = "drag";
- ui_min = -1.0;
- ui_max = 1.0;
- ui_step = 0.01;
- ui_label = "Rolling Scanline";
- > = 0.0;
- uniform float scangamma <
- ui_type = "drag";
- ui_min = 0.5;
- ui_max = 5.0;
- ui_step = 0.05;
- ui_label = "Scanline Gamma";
- > = 2.4;
- uniform float no_scanlines <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.5;
- ui_step = 0.05;
- ui_label = "No-Scanline Mode";
- > = 0.0;
- uniform float IOS <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 4.0;
- ui_step = 1.0;
- ui_label = "Integer Scaling: Odd:Y | Even:X+Y";
- > = 0.0;
- uniform float OS <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 1.0;
- ui_label = "Raster Bloom Overscan Mode";
- > = 1.0;
- uniform float blm_2 <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 20.0;
- ui_step = 1.0;
- ui_label = "Raster Bloom %";
- > = 0.0;
- uniform float csize <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.25;
- ui_step = 0.01;
- ui_label = "Corner Size";
- > = 0.0;
- uniform float bsize1 <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 3.0;
- ui_step = 0.01;
- ui_label = "Border Size";
- > = 0.01;
- uniform float sborder <
- ui_type = "drag";
- ui_min = 0.25;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Border Intensity";
- > = 0.75;
- uniform float barspeed <
- ui_type = "drag";
- ui_min = 5.0;
- ui_max = 200.0;
- ui_step = 1.0;
- ui_label = "Hum Bar Speed";
- > = 50.0;
- uniform float barintensity <
- ui_type = "drag";
- ui_min = -1.0;
- ui_max = 1.0;
- ui_step = 0.01;
- ui_label = "Hum Bar Intensity";
- > = 0.0;
- uniform float bardir <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 1.0;
- ui_label = "Hum Bar Direction";
- > = 0.0;
- uniform float warpX <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.25;
- ui_step = 0.01;
- ui_label = "Curvature X (Default 0.03)";
- > = 0.0;
- uniform float warpY <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.25;
- ui_step = 0.01;
- ui_label = "Curvature Y (Default 0.04)";
- > = 0.0;
- uniform float c_shape <
- ui_type = "drag";
- ui_min = 0.05;
- ui_max = 0.6;
- ui_step = 0.05;
- ui_label = "Curvature Shape";
- > = 0.25;
- uniform float overscanX <
- ui_type = "drag";
- ui_min = -200.0;
- ui_max = 200.0;
- ui_step = 1.0;
- ui_label = "Overscan X Original Pixels";
- > = 0.0;
- uniform float overscanY <
- ui_type = "drag";
- ui_min = -200.0;
- ui_max = 200.0;
- ui_step = 1.0;
- ui_label = "Overscan Y Original Pixels";
- > = 0.0;
- uniform float shadowMask <
- ui_type = "drag";
- ui_min = -1.0;
- ui_max = 13.0;
- ui_step = 1.0;
- ui_label = "CRT Mask: 0:CGWG | 1-4:Lottes | 5-13:Trinitron";
- > = 0.0;
- uniform float maskstr <
- ui_type = "drag";
- ui_min = -0.5;
- ui_max = 1.0;
- ui_step = 0.025;
- ui_label = "Mask Strength (0, 5-12)";
- > = 0.3;
- uniform float mcut <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Mask 5-12 Low Strength";
- > = 1.1;
- uniform float maskboost <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 3.0;
- ui_step = 0.05;
- ui_label = "CRT Mask Boost";
- > = 1.0;
- uniform float masksize <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 4.0;
- ui_step = 1.0;
- ui_label = "CRT Mask Size";
- > = 1.0;
- uniform float mask_zoom <
- ui_type = "drag";
- ui_min = -4.0;
- ui_max = 4.0;
- ui_step = 1.0;
- ui_label = "CRT Mask Zoom (+ Mask Width)";
- > = 0.0;
- uniform float mask_drk <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Lottes Mask Dark";
- > = 0.5;
- uniform float mask_lgt <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 2.0;
- ui_step = 0.05;
- ui_label = "Lottes Mask Light";
- > = 1.5;
- uniform float mshift <
- ui_type = "drag";
- ui_min = -8.0;
- ui_max = 8.0;
- ui_step = 0.5;
- ui_label = "Mask Shift/Stagger";
- > = 0.0;
- uniform float mask_layout <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 1.0;
- ui_label = "Mask Layout: RGB or BGR (Check LCD Panel)";
- > = 0.0;
- uniform float mask_gamma <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 5.0;
- ui_step = 0.05;
- ui_label = "Mask Gamma";
- > = 2.4;
- uniform float slotmask <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "Slot Mask Strength Bright Pixels";
- > = 0.0;
- uniform float slotmask1 <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "Slot Mask Strength Dark Pixels";
- > = 0.0;
- uniform float slotwidth <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 16.0;
- ui_step = 1.0;
- ui_label = "Slot Mask Width (0:Auto)";
- > = 0.0;
- uniform float double_slot <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 4.0;
- ui_step = 1.0;
- ui_label = "Slot Mask Height: 2x1 or 4x1";
- > = 2.0;
- uniform float slotms <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 4.0;
- ui_step = 1.0;
- ui_label = "Slot Mask Thickness";
- > = 1.0;
- uniform float mclip <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "Keep Mask Effect With Clipping";
- > = 0.0;
- uniform float smoothmask <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 1.0;
- ui_label = "Smooth Masks In Bright Scanlines";
- > = 0.0;
- uniform float smask_mit <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 0.05;
- ui_label = "Mitigate Slot Mask Interaction";
- > = 0.0;
- uniform float dctypex <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.75;
- ui_step = 0.05;
- ui_label = "Deconvergence Type X: 0.0:Static | Other:Dynamic";
- > = 0.0;
- uniform float dctypey <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 0.75;
- ui_step = 0.05;
- ui_label = "Deconvergence Type Y: 0.0:Static | Other:Dynamic";
- > = 0.0;
- uniform float deconrx <
- ui_type = "drag";
- ui_min = -15.0;
- ui_max = 15.0;
- ui_step = 0.25;
- ui_label = "Horizontal Deconvergence Red Range";
- > = 0.0;
- uniform float decongx <
- ui_type = "drag";
- ui_min = -15.0;
- ui_max = 15.0;
- ui_step = 0.25;
- ui_label = "Horizontal Deconvergence Green Range";
- > = 0.0;
- uniform float deconbx <
- ui_type = "drag";
- ui_min = -15.0;
- ui_max = 15.0;
- ui_step = 0.25;
- ui_label = "Horizontal Deconvergence Blue Range";
- > = 0.0;
- uniform float deconry <
- ui_type = "drag";
- ui_min = -15.0;
- ui_max = 15.0;
- ui_step = 0.25;
- ui_label = "Vertical Deconvergence Red Range";
- > = 0.0;
- uniform float decongy <
- ui_type = "drag";
- ui_min = -15.0;
- ui_max = 15.0;
- ui_step = 0.25;
- ui_label = "Vertical Deconvergence Green Range";
- > = 0.0;
- uniform float deconby <
- ui_type = "drag";
- ui_min = -15.0;
- ui_max = 15.0;
- ui_step = 0.25;
- ui_label = "Vertical Deconvergence Blue Range";
- > = 0.0;
- uniform float decons <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 3.0;
- ui_step = 0.1;
- ui_label = "Deconvergence Strength";
- > = 1.0;
- uniform float addnoised <
- ui_type = "drag";
- ui_min = -1.0;
- ui_max = 1.0;
- ui_step = 0.02;
- ui_label = "Add Noise";
- > = 0.0;
- uniform float noiseresd <
- ui_type = "drag";
- ui_min = 1.0;
- ui_max = 10.0;
- ui_step = 1.0;
- ui_label = "Noise Resolution";
- > = 2.0;
- uniform float noisetype <
- ui_type = "drag";
- ui_min = 0.0;
- ui_max = 1.0;
- ui_step = 1.0;
- ui_label = "Noise Type: Colored | Luma";
- > = 0.0;
- uniform float post_br <
- ui_type = "drag";
- ui_min = 0.25;
- ui_max = 5.0;
- ui_step = 0.01;
- ui_label = "Post Brightness";
- > = 1.0;
- #include "ReShade.fxh"
- #define SIGNAL1 float2(4.0*ResolutionX,ResolutionY)
- #define SIGNAL2 float2(2.0*ResolutionX,ResolutionY)
- #define TexSize float2(ResolutionX,ResolutionY)
- #define IptSize float2(800.0000000,600.0000000)
- #define OptSize float4(BUFFER_SCREEN_SIZE,1.0/BUFFER_SCREEN_SIZE)
- #define OrgSize float4(TexSize,1.0/TexSize)
- #define SrcSize float4(IptSize,1.0/IptSize)
- #define FragCoord (texcoord*OptSize.xy)
- #define pii 3.14159265
- #define eps 1e-8
- #define COMPAT_TEXTURE(c,d) tex2D(c,d)
- #define NTSC_01 float4(SIGNAL1,1.0/SIGNAL1)
- #define NTSC_02 float4(SIGNAL2,1.0/SIGNAL2)
- #define mix_m float3x3(BRIGHTNESS,ARTIFACTING,ARTIFACTING,FRINGING,2.0*SATURATION,0.0,FRINGING,0.0,2.0*SATURATION)
- #define rgb_m float3x3(0.299,0.587,0.114,0.596,-0.274,-0.322,0.211,-0.523,0.312)
- #define yiq_m float3x3(1.000,0.956,0.621,1.000,-0.272,-0.647,1.000,-1.106,1.703)
- #define tex_1 texcoord-float2(0.50/NTSC_01.x,0.0)
- #define tex_2 texcoord-float2(0.25/NTSC_02.x,0.0)
- #define inv_sqr_h 1.0/(2.0*SIGMA_H*SIGMA_H)
- #define inv_sqr_v 1.0/(2.0*SIGMA_V*SIGMA_V)
- #define inv_sqr_x 1.0/(2.0*SIGMA_X*SIGMA_X)
- #define inv_sqr_y 1.0/(2.0*SIGMA_Y*SIGMA_Y)
- #define invsigmah 1.0/(2.0*SIGMA_HOR*SIGMA_HOR)
- #define fetch_offset(offset,one_x) float3(tex2D(NTSC_S03,tex_1+float2((offset)*(one_x),0.0)).x,tex2D(NTSC_S03,tex_1+float2((offset)*(one_x/ntsc_cscale),0.0)).yz)
- #ifndef Resolution_X
- #define Resolution_X 320
- #endif
- #ifndef Resolution_Y
- #define Resolution_Y 240
- #endif
- texture NTSC_T01{Width=1.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
- sampler NTSC_S01{Texture=NTSC_T01;MinFilter=Point ;MagFilter=Point ;};
- texture NTSC_T02{Width=1.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
- sampler NTSC_S02{Texture=NTSC_T02;MinFilter=Point ;MagFilter=Point ;};
- texture NTSC_T03{Width=4.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
- sampler NTSC_S03{Texture=NTSC_T03;MinFilter=Point ;MagFilter=Point ;};
- texture NTSC_T04{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
- sampler NTSC_S04{Texture=NTSC_T04;MinFilter=Linear;MagFilter=Linear;};
- texture NTSC_T05{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
- sampler NTSC_S05{Texture=NTSC_T05;MinFilter=Linear;MagFilter=Linear;};
- texture NTSC_T06{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
- sampler NTSC_S06{Texture=NTSC_T06;MinFilter=Linear;MagFilter=Linear;};
- texture NTSC_T07{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
- sampler NTSC_S07{Texture=NTSC_T07;MinFilter=Linear;MagFilter=Linear;};
- texture NTSC_T08{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
- sampler NTSC_S08{Texture=NTSC_T08;MinFilter=Linear;MagFilter=Linear;};
- texture NTSC_T09{Width=1.0*BUFFER_WIDTH;Height=Resolution_Y ;Format=RGBA16F;};
- sampler NTSC_S09{Texture=NTSC_T09;MinFilter=Linear;MagFilter=Linear;};
- texture NTSC_T10{Width=1.0*800.00000000;Height=600.00000000 ;Format=RGBA16F;};
- sampler NTSC_S10{Texture=NTSC_T10;MinFilter=Linear;MagFilter=Linear;};
- texture NTSC_T11{Width=1.0*800.00000000;Height=600.00000000 ;Format=RGBA16F;};
- sampler NTSC_S11{Texture=NTSC_T11;MinFilter=Linear;MagFilter=Linear;};
- texture NTSC_T12{Width=1.0*800.00000000;Height=600.00000000 ;Format=RGBA16F;};
- sampler NTSC_S12{Texture=NTSC_T12;MinFilter=Linear;MagFilter=Linear;};
- texture NTSC_T13{Width=1.0*800.00000000;Height=600.00000000 ;Format=RGBA16F;};
- sampler NTSC_S13{Texture=NTSC_T13;MinFilter=Linear;MagFilter=Linear;};
- texture NTSC_T14{Width=1.0*BUFFER_WIDTH;Height=BUFFER_HEIGHT;Format=RGBA16F;};
- sampler NTSC_S14{Texture=NTSC_T14;MinFilter=Linear;MagFilter=Linear;};
- texture NTSC_001<source="CRT-LUT-1.png";>{Width=1024;Height=32;};
- sampler NTSC_L01{Texture=NTSC_001;};
- texture NTSC_002<source="CRT-LUT-2.png";>{Width=1024;Height=32;};
- sampler NTSC_L02{Texture=NTSC_002;};
- texture NTSC_003<source="CRT-LUT-3.png";>{Width=1024;Height=32;};
- sampler NTSC_L03{Texture=NTSC_003;};
- texture NTSC_004<source="CRT-LUT-4.png";>{Width=1024;Height=32;};
- sampler NTSC_L04{Texture=NTSC_004;};
- sampler NTSC_S00{Texture=ReShade::BackBufferTex;};
- uniform int framecount<source="framecount";>;
- float3 fix_lut(float3 lut,float3 ref)
- {
- float r=length(ref);
- float l=length(lut);
- float m=max(max(ref.r,ref.g),ref.b);
- ref=normalize(lut+0.0000001)*lerp(r,l,pow(m,1.25));
- return lerp(lut,ref,LUTBR);
- }
- float vignette(float2 pos)
- {
- float2 b=vigdef*float2(1.0,OrgSize.x/OrgSize.y)*0.125;
- pos=clamp(pos,0.0,1.0);
- pos=abs(2.0*(pos-0.5));
- float2 res=lerp(0.0.xx,1.0.xx,smoothstep(1.0.xx,1.0.xx-b,sqrt(pos)));
- res=pow(res,0.70.xx);
- return max(lerp(1.0,sqrt(res.x*res.y),vigstr),0.0);
- }
- float contrast(float x)
- {
- return max(lerp(x,smoothstep(0.0,1.0,x),contr),0.0);
- }
- float dist(float3 A,float3 B)
- {
- float r=0.5*(A.r+B.r);
- float3 d=A-B;
- float3 c=float3(2.+r,4.,3.-r);
- return sqrt(dot(c*d,d))/3.;
- }
- float3 plant(float3 tar,float r)
- {
- float t=max(max(tar.r,tar.g),tar.b)+0.00001;
- return tar*r/t;
- }
- float3 fetch_pixel(float2 coord)
- {
- float2 dx=float2(OrgSize.z,0.0)*downsample_levelx;
- float2 dy=float2(0.0,OrgSize.w)*downsample_levely;
- float2 d1=dx+dy;
- float2 d2=dx-dy;
- float sum=15.0;
- float3 result=3.0*COMPAT_TEXTURE(NTSC_S06,coord).rgb+2.0*COMPAT_TEXTURE(NTSC_S06,coord+dx).rgb+2.0*COMPAT_TEXTURE(NTSC_S06,coord-dx).rgb+
- 2.0*COMPAT_TEXTURE(NTSC_S06,coord+dy).rgb+2.0*COMPAT_TEXTURE(NTSC_S06,coord-dy).rgb+COMPAT_TEXTURE(NTSC_S06,coord+d1).rgb+
- COMPAT_TEXTURE(NTSC_S06,coord-d1).rgb+COMPAT_TEXTURE(NTSC_S06,coord+d2).rgb+COMPAT_TEXTURE(NTSC_S06,coord-d2).rgb;
- return result/sum;
- }
- float gauss_h(float x)
- {
- return exp(-x*x*inv_sqr_h);
- }
- float gauss_v(float x)
- {
- return exp(-x*x*inv_sqr_v);
- }
- float gauss_x(float x)
- {
- return exp(-x*x*inv_sqr_x);
- }
- float gauss_y(float x)
- {
- return exp(-x*x*inv_sqr_y);
- }
- float crthd_h(float x)
- {
- return exp(-x*x*invsigmah);
- }
- float mod(float x,float y)
- {
- return x-y* floor(x/y);
- }
- float st0(float x)
- {
- return exp2(-10.0*x*x);
- }
- float st1(float x)
- {
- return exp2(- 7.0*x*x);
- }
- float sw0(float x,float color,float scanline)
- {
- float tmp=lerp(beam_min,beam_max,color);
- float ex=x*tmp;
- ex=(gsl>-0.5)?ex*ex:lerp(ex*ex,ex*ex*ex,0.4);
- return exp2(-scanline*ex);
- }
- float sw1(float x,float color,float scanline)
- {
- x=lerp(x,beam_min*x,max(x-0.4*color,0.0));
- float tmp=lerp(1.2*beam_min,beam_max,color);
- float ex=x*tmp;
- return exp2(-scanline*ex*ex);
- }
- float sw2(float x,float color,float scanline)
- {
- float tmp=lerp((2.5-0.5*color)*beam_min,beam_max,color);
- tmp=lerp(beam_max,tmp,pow(x,color+0.3));
- float ex=x*tmp;
- return exp2(-scanline*ex*ex);
- }
- float2 overscan(float2 pos,float dx,float dy)
- {
- pos=pos*2.0-1.0;
- pos*=float2(dx,dy);
- return pos*0.5+0.5;
- }
- float2 warp(float2 pos)
- {
- pos=pos*2.0-1.0;
- pos=lerp(pos,float2(pos.x*rsqrt(1.0-c_shape*pos.y*pos.y),pos.y*rsqrt(1.0-c_shape*pos.x*pos.x)),float2(warpX,warpY)/c_shape);
- return pos*0.5+0.5;
- }
- float3 gc(float3 c)
- {
- float mc=max(max(c.r,c.g),c.b);
- float mg=pow(mc,1.0/gamma_c);
- return c*mg/(mc+eps);
- }
- float3 rgb2yiq(float3 r)
- {
- return mul(rgb_m, r);
- }
- float3 yiq2rgb(float3 y)
- {
- return mul(yiq_m, y);
- }
- float3 crt_mask(float2 pos,float mx,float mb)
- {
- float3 mask=mask_drk;
- float3 one=1.0;
- if(shadowMask==-1.0)
- {
- mask=one;
- }else
- if(shadowMask== 0.0)
- {
- float mc=1.0-max(maskstr,0.0);
- pos.x=frac(pos.x*0.5);
- if(pos.x<0.49)
- {
- mask.r=1.0;mask.g= mc;mask.b=1.0;
- }else
- {
- mask.r= mc;mask.g=1.0;mask.b= mc;
- }
- }else
- if(shadowMask== 1.0)
- {
- float line=mask_lgt;
- float odd=0.0;
- if(frac(pos.x/6.0)<0.49)odd=1.0;
- if(frac((pos.y+odd)/2.0)<0.49)line=mask_drk;
- pos.x=floor(mod(pos.x,3.0));
- if(pos.x<0.5)mask.r=mask_lgt;else
- if(pos.x<1.5)mask.g=mask_lgt;else
- mask.b= mask_lgt;
- mask*=line;
- }else
- if(shadowMask== 2.0)
- {
- pos.x=floor(mod(pos.x,3.0));
- if(pos.x<0.5)mask.r=mask_lgt;else
- if(pos.x<1.5)mask.g=mask_lgt;else
- mask.b= mask_lgt;
- }else
- if(shadowMask== 3.0)
- {
- pos.x+=pos.y*3.0;
- pos.x=frac(pos.x/6.0);
- if(pos.x<0.3)mask.r=mask_lgt;else
- if(pos.x<0.6)mask.g=mask_lgt;else
- mask.b= mask_lgt;
- }else
- if(shadowMask== 4.0)
- {
- pos.xy=floor(pos.xy*float2(1.0,0.5));
- pos.x+=pos.y*3.0;
- pos.x=frac(pos.x/6.0);
- if(pos.x<0.3)mask.r=mask_lgt;else
- if(pos.x<0.6)mask.g=mask_lgt;else
- mask.b= mask_lgt;
- }else
- if(shadowMask== 5.0)
- {
- mask=0.0;
- pos.x=frac(pos.x/2.0);
- if(pos.x<0.49)
- {
- mask.r=1.0;
- mask.b=1.0;
- }else
- mask.g=1.0;
- mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }else
- if(shadowMask== 6.0)
- {
- mask=0.0;
- pos.x=floor(mod(pos.x,3.0));
- if(pos.x<0.5)mask.r=1.0;else
- if(pos.x<1.5)mask.g=1.0;else
- mask.b=1.0;
- mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }else
- if(shadowMask== 7.0)
- {
- mask=0.0;
- pos.x=frac(pos.x/2.0);
- if(pos.x<0.49)
- {
- mask=0.0.xxx;
- }else
- mask=1.0.xxx;
- mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }else
- if(shadowMask== 8.0)
- {
- mask=0.0;
- pos.x=frac(pos.x/3.0);
- if(pos.x<0.3)mask=0.0.xxx;else
- if(pos.x<0.6)mask=1.0.xxx;else
- mask=1.0.xxx;
- mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }
- else
- if(shadowMask== 9.0)
- {
- mask=0.0;
- pos.x=frac(pos.x/3.0);
- if(pos.x<0.3)mask =0.0.xxx;else
- if(pos.x<0.6)mask.rb=1.0.xx ;else
- mask.g=1.0;
- mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }else
- if(shadowMask==10.0)
- {
- mask=0.0;
- pos.x=frac(pos.x*0.25);
- if(pos.x<0.2)mask =0.0.xxx;else
- if(pos.x<0.4)mask.r=1.0 ;else
- if(pos.x<0.7)mask.g=1.0 ;else
- mask.b=1.0;
- mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }else
- if(shadowMask==11.0)
- {
- mask=0.0;
- pos.x=frac(pos.x*0.25);
- if(pos.x<0.2)mask.r =1.0 ;else
- if(pos.x<0.4)mask.rg=1.0.xx;else
- if(pos.x<0.7)mask.gb=1.0.xx;else
- mask.b=1.0;mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }else
- if(shadowMask==12.0)
- {
- mask=0.0;
- pos.x=floor(mod(pos.x,7.0));
- if(pos.x<0.5)mask =0.0.xxx;else
- if(pos.x<2.5)mask.r=1.0 ;else
- if(pos.x<4.5)mask.g=1.0 ;else
- mask.b=1.0;
- mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }
- else
- {
- mask=0.0;
- pos.x=floor(mod(pos.x,6.0));
- if(pos.x<0.5)mask =0.0.xxx;else
- if(pos.x<1.5)mask.r =1.0 ;else
- if(pos.x<2.5)mask.rg =1.0.xx ;else
- if(pos.x<3.5)mask.rgb=1.0.xxx;else
- if(pos.x<4.5)mask.gb =1.0.xx ;else
- mask.b=1.0;
- mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
- }
- if(mask_layout>0.5)mask=mask.rbg;
- float maskmin=min(min(mask.r,mask.g),mask.b);
- return (mask-maskmin)*(1.0+(maskboost-1.0)*mb)+maskmin;
- }
- float slt_mask(float2 pos,float m,float swidth)
- {
- if ((slotmask+slotmask1)==0.0)return 1.0;else
- {
- pos.y=floor(pos.y/slotms);
- float mlen=swidth*2.0;
- float px=floor( mod(pos.x,0.99999*mlen));
- float py=floor(frac(pos.y/(2.0*double_slot))*2.0*double_slot);
- float slot_dark=lerp(1.0-slotmask1,1.0-slotmask,m);
- float slot=1.0;
- if(py==0.0&&px<swidth)slot=slot_dark;else
- if(py==double_slot&&px>=swidth)slot=slot_dark;
- return slot;
- }
- }
- float humbars(float pos)
- {
- if (barintensity==0.0)return 1.0;else
- {
- pos=(barintensity>=0.0)?pos:(1.0-pos);
- pos=frac(pos+ mod(float(framecount),barspeed)/(barspeed-1.0));
- pos=(barintensity< 0.0)?pos:(1.0-pos);
- return (1.0-barintensity)+barintensity*pos;
- }
- }
- float corner(float2 pos)
- {
- float2 b=bsize1* float2(1.0,OptSize.x/OptSize.y)*0.05;
- pos=clamp(pos,0.0,1.0);
- pos=abs(2.0*(pos-0.5));
- float csize1=lerp(400.0,7.0,pow(4.0*csize,0.10));
- float crn=dot(pow(pos,csize1.xx),float2(1.0,OptSize.y/OptSize.x));
- crn=(csize==0.0)?max(pos.x,pos.y):pow(crn,1.0/csize1);
- pos=max(pos,crn);
- float2 res=(bsize1==0.0)?1.0.xx:lerp(0.0.xx,1.0.xx,smoothstep(1.0.xx,1.0.xx-b,sqrt(pos)));
- res=pow(res, sborder.xx);
- return sqrt(res.x*res.y);
- }
- float3 declip(float3 c,float b)
- {
- float m=max(max(c.r,c.g),c.b);
- if(m>b)c=c*b/m;
- return c;
- }
- float igc(float mc)
- {
- return pow(mc,gamma_c);
- }
- float3 noise(float3 v)
- {
- if(addnoised<0.0) {v.z=-addnoised;}else{v.z= mod(v.z,6001.0)/1753.0;}
- v =frac(v)+frac(v*1e4)+frac(v*1e-4);
- v+=float3(0.12345,0.6789,0.314159);
- v =frac(v*dot(v,v)*123.456);
- v =frac(v*dot(v,v)*123.456);
- v =frac(v*dot(v,v)*123.456);
- v =frac(v*dot(v,v)*123.456);
- return v;
- }
- void bring_pixel(inout float3 c,inout float3 b,float2 coord,float2 boord)
- {
- float stepx=OptSize.z;
- float stepy=OptSize.w;
- float2 dx=float2(stepx,0.0);
- float2 dy=float2(0.0,stepy);
- float posx= 2.0*coord.x-1.0;
- float posy= 2.0*coord.y-1.0;
- if(dctypex>0.025)
- {
- posx= sign(posx)*pow(abs(posx),1.05-dctypex);
- dx=posx*dx;
- }
- if(dctypey>0.025)
- {
- posy= sign(posy)*pow(abs(posy),1.05-dctypey);
- dy=posy*dy;
- }
- float2 rc=deconrx*dx+deconry*dy;
- float2 gc=decongx*dx+decongy*dy;
- float2 bc=deconbx*dx+deconby*dy;
- float r1=COMPAT_TEXTURE(NTSC_S14,coord+rc).r;
- float g1=COMPAT_TEXTURE(NTSC_S14,coord+gc).g;
- float b1=COMPAT_TEXTURE(NTSC_S14,coord+bc).b;
- float ds=decons;
- float3 d;
- d=float3(r1,g1,b1);
- c=clamp(lerp(c,d,ds),0.0,1.0);
- r1=COMPAT_TEXTURE(NTSC_S13,boord+rc).r;
- g1=COMPAT_TEXTURE(NTSC_S13,boord+gc).g;
- b1=COMPAT_TEXTURE(NTSC_S13,boord+bc).b;
- d=float3(r1,g1,b1);
- b=clamp(lerp(b,d,ds),0.0,1.0);
- }
- float4 AfterglowPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float2 dx=float2(OrgSize.z,0.0);
- float2 dy=float2(0.0,OrgSize.w);
- float w=1.0;
- float3 color0=COMPAT_TEXTURE(NTSC_S00,texcoord.xy ).rgb;
- float3 color1=COMPAT_TEXTURE(NTSC_S00,texcoord.xy-dx).rgb;
- float3 color2=COMPAT_TEXTURE(NTSC_S00,texcoord.xy+dx).rgb;
- float3 color3=COMPAT_TEXTURE(NTSC_S00,texcoord.xy-dy).rgb;
- float3 color4=COMPAT_TEXTURE(NTSC_S00,texcoord.xy+dy).rgb;
- float3 clr=(2.5*color0+color1+color2+color3+color4)/6.5;
- float3 a=COMPAT_TEXTURE(NTSC_S01,texcoord.xy).rgb;
- if((color0.r+color0.g+color0.b<5.0/255.0)){w=0.0;}
- float3 result=lerp(max(lerp(clr,a,0.49+float3(PR,PG,PB))-2.0/255.0,0.0),clr,w);
- return float4(result,w);
- }
- float4 PreShaderPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- const float3x3 File0=float3x3(0.412391, 0.212639,0.019331, 0.357584,0.715169, 0.119195, 0.180481,0.072192,0.950532);
- const float3x3 File1=float3x3(0.430554, 0.222004,0.020182, 0.341550,0.706655, 0.129553, 0.178352,0.071341,0.939322);
- const float3x3 File2=float3x3(0.396686, 0.210299,0.006131, 0.372504,0.713766, 0.115356, 0.181266,0.075936,0.967571);
- const float3x3 File3=float3x3(0.393521, 0.212376,0.018739, 0.365258,0.701060, 0.111934, 0.191677,0.086564,0.958385);
- const float3x3 File4=float3x3(0.392258, 0.209410,0.016061, 0.351135,0.725680, 0.093636, 0.166603,0.064910,0.850324);
- const float3x3 File5=float3x3(0.377923, 0.195679,0.010514, 0.317366,0.722319, 0.097826, 0.207738,0.082002,1.076960);
- const float3x3 ToRGB=float3x3(3.240970,-0.969244,0.055630,-1.537383,1.875968,-0.203977,-0.498611,0.041555,1.056972);
- const float3x3 ToMDN=float3x3(2.791723,-0.894766,0.041678,-1.173165,1.815586,-0.130886,-0.440973,0.032000,1.002034);
- const float3x3 ToDCI=float3x3(2.493497,-0.829489,0.035846,-0.931384,1.762664,-0.076172,-0.402711,0.023625,0.956885);
- const float3x3 ToADB=float3x3(2.041588,-0.969244,0.013444,-0.565007,1.875968,-0.118360,-0.344731,0.041555,1.015175);
- const float3x3 ToREC=float3x3(1.716651,-0.666684,0.017640,-0.355671,1.616481,-0.042771,-0.253366,0.015769,0.942103);
- const float3x3 D65_to_D55=float3x3(0.4850339153,0.2500956126,0.0227359648,0.3488957224,0.6977914447,0.1162985741,0.1302823568,0.0521129427,0.6861537456);
- const float3x3 D65_to_D93=float3x3(0.3412754080,0.1759701322,0.0159972847,0.3646170520,0.7292341040,0.1215390173,0.2369894093,0.0947957637,1.2481442225);
- float4 imgColor=COMPAT_TEXTURE(NTSC_S00,texcoord.xy);
- float4 aftrglow=COMPAT_TEXTURE(NTSC_S01,texcoord.xy);
- float w=1.0-aftrglow.w;
- float l=length(aftrglow.rgb);
- aftrglow.rgb=AS*w*normalize(pow(aftrglow.rgb+0.01,sat))*l;
- float bp=w*BP/255.0;
- if(sega_fix>0.5)imgColor.rgb=imgColor.rgb*(255.0/239.0);
- imgColor.rgb=min(imgColor.rgb,1.0);
- float3 color=imgColor.rgb;
- if(int(TNTC)==0)
- {
- color.rgb=imgColor.rgb;
- }else
- {
- float lutlow=LUTLOW/255.0;float invLS=1.0/32.0;
- float3 lut_ref=imgColor.rgb+lutlow*(1.0-pow(imgColor.rgb,0.333.xxx));
- float lutb=lut_ref.b*(1.0-0.5*invLS);
- lut_ref.rg=lut_ref.rg*(1.0-invLS)+0.5*invLS;
- float tile1=ceil(lutb*(32.0-1.0));
- float tile0=max(tile1-1.0,0.0);
- float f=frac(lutb*(32.0-1.0));if(f==0.0)f=1.0;
- float2 coord0=float2(tile0+lut_ref.r,lut_ref.g)*float2(invLS,1.0);
- float2 coord1=float2(tile1+lut_ref.r,lut_ref.g)*float2(invLS,1.0);
- float4 color1,color2,res;
- if(int(TNTC)==1)
- {
- color1=COMPAT_TEXTURE(NTSC_L01,coord0);
- color2=COMPAT_TEXTURE(NTSC_L01,coord1);
- res=lerp(color1,color2,f);
- }else
- if(int(TNTC)==2)
- {
- color1=COMPAT_TEXTURE(NTSC_L02,coord0);
- color2=COMPAT_TEXTURE(NTSC_L02,coord1);
- res=lerp(color1,color2,f);
- }else
- if(int(TNTC)==3)
- {
- color1=COMPAT_TEXTURE(NTSC_L03,coord0);
- color2=COMPAT_TEXTURE(NTSC_L03,coord1);
- res=lerp(color1,color2,f);
- }else
- if(int(TNTC)==4)
- {
- color1=COMPAT_TEXTURE(NTSC_L04,coord0);
- color2=COMPAT_TEXTURE(NTSC_L04,coord1);
- res=lerp(color1,color2,f);
- }
- res.rgb=fix_lut(res.rgb,imgColor.rgb);
- color=lerp(imgColor.rgb,res.rgb,min(TNTC,1.0));
- }
- float3 c=clamp(color,0.0,1.0);
- float3x3 m_o;
- float p;
- if(CS==0.0){p=2.2;m_o=ToRGB;}else
- if(CS==1.0){p=2.2;m_o=ToMDN;}else
- if(CS==2.0){p=2.6;m_o=ToDCI;}else
- if(CS==3.0){p=2.2;m_o=ToADB;}else
- if(CS==4.0){p=2.4;m_o=ToREC;}
- color=pow(c,p);
- float3x3 m_i;
- if(CP==0.0){m_i=File0;}else
- if(CP==1.0){m_i=File1;}else
- if(CP==2.0){m_i=File2;}else
- if(CP==3.0){m_i=File3;}else
- if(CP==4.0){m_i=File4;}else
- if(CP==5.0){m_i=File5;}
- color=mul(color,m_i);
- color=mul(color,m_o);
- color=clamp(color,0.0,1.0);
- color=pow(color,1.0/p);
- if(CP==-1.0)color=c;
- float3 scolor1=plant(pow(color,wp_saturation),max(max(color.r,color.g),color.b));
- float luma=dot(color,float3(0.299,0.587,0.114));
- float3 scolor2=lerp(luma,color,wp_saturation);
- color=(wp_saturation>1.0)?scolor1:scolor2;
- color=plant(color,contrast(max(max(color.r,color.g),color.b)));
- p=2.2;
- color=clamp(color,0.0,1.0);
- color=pow(color,p);
- float3 warmer=mul(color,D65_to_D55);
- warmer=mul(warmer,ToRGB);
- float3 cooler=mul(color,D65_to_D93);
- cooler=mul(cooler,ToRGB);
- float m=abs(WP)/100.0;
- float3 comp=(WP<0.0)?cooler:warmer;
- color=lerp(color,comp,m);
- color=pow(max(color,0.0),1.0/p);
- if(BP>-0.5)color=color+aftrglow.rgb+bp;else
- {
- color=max(color+BP/255.0,0.0)/(1.0+BP/255.0*step(-BP/255.0,max(max(color.r,color.g),color.b)))+aftrglow.rgb;
- }
- color=min(color*pre_bb,1.0);
- return float4(color,vignette(texcoord.xy));
- }
- float4 Signal_1_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float pix_res=min(ntsc_scale,1.0);
- float phase=(ntsc_phase<1.5)?((OrgSize.x>300.0)?2.0:3.0):((ntsc_phase>2.5)?3.0:2.0);
- float res=ntsc_scale;
- float CHROMA_MOD_FREQ=(phase<2.5)?(4.0*pii/15.0):(pii/3.0);
- float ARTIFACTING=(quality>-0.5)?quality:cust_artifacting;
- float FRINGING=(quality>-0.5)?quality:cust_fringing;
- float BRIGHTNESS=ntsc_bright;
- float SATURATION=ntsc_sat;
- float MERGE;
- MERGE=(int(quality)==2||phase<2.5)?0.0:1.0;
- MERGE=(int(quality)==-1)?ntsc_fields:MERGE;
- float2 pix_no=NTSC_01.xy*texcoord*pix_res;
- float3 col0=tex2D(NTSC_S02,texcoord).rgb;
- float3 yiq1=rgb2yiq(col0);
- float3 yiq2=yiq1;
- float3 yiqs=yiq1;
- float3 yiqz=yiq1;
- float lum=yiq1.x;
- float mod1=2.0;
- float mod2=3.0;
- if(MERGE>0.5)
- {
- float chroma_phase2=(phase<2.5)?pii*(mod(pix_no.y,mod1)+mod(framecount+1,2.)):0.6667*pii*(mod(pix_no.y,mod2)+mod(framecount+1,2.));
- float mod_phase2=chroma_phase2+pix_no.x*CHROMA_MOD_FREQ;
- float i_mod2=cos(mod_phase2);
- float q_mod2=sin(mod_phase2);
- yiq2.yz*=float2(i_mod2,q_mod2);
- yiq2=mul(mix_m,yiq2);
- yiq2.yz*=float2(i_mod2,q_mod2);
- if(res>1.025)
- {
- mod_phase2=chroma_phase2+pix_no.x*CHROMA_MOD_FREQ*res;
- i_mod2=cos(mod_phase2);
- q_mod2=sin(mod_phase2);
- yiqs.yz*=float2(i_mod2,q_mod2);
- yiq2.x=dot(yiqs,mix_m[0]);
- }
- }
- float chroma_phase1=(phase<2.5)?pii*(mod(pix_no.y,mod1)+mod(framecount,2.)):0.6667*pii*(mod(pix_no.y,mod2)+mod(framecount,2.));
- float mod_phase1=chroma_phase1+pix_no.x*CHROMA_MOD_FREQ;
- float i_mod=cos(mod_phase1);
- float q_mod=sin(mod_phase1);
- yiq1.yz*=float2(i_mod,q_mod);
- yiq1=mul(mix_m,yiq1);
- yiq1.yz*=float2(i_mod,q_mod);
- if(res>1.025)
- {
- mod_phase1=chroma_phase1+pix_no.x*CHROMA_MOD_FREQ*res;
- i_mod=cos(mod_phase1);
- q_mod=sin(mod_phase1);
- yiqz.yz*=float2(i_mod,q_mod);
- yiq1.x=dot(yiqz,mix_m[0]);
- }
- yiq1=(MERGE<0.5)?yiq1:0.5*(yiq1+yiq2);
- return float4(yiq1,lum);
- }
- float4 Signal_2_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- const float chroma_filter_2_phase[33]={
- 0.001384762, 0.001678312, 0.002021715, 0.002420562, 0.002880460, 0.003406879, 0.004004985, 0.004679445, 0.005434218, 0.006272332, 0.007195654,
- 0.008204665, 0.009298238, 0.010473450, 0.011725413, 0.013047155, 0.014429548, 0.015861306, 0.017329037, 0.018817382, 0.020309220, 0.021785952,
- 0.023227857, 0.024614500, 0.025925203, 0.027139546, 0.028237893, 0.029201910, 0.030015081, 0.030663170, 0.031134640, 0.031420995, 0.031517031};
- const float chroma_filter_3_phase[25]={
- -0.000118847,-0.000271306,-0.000502642,-0.000930833,-0.001451013,
- -0.002064744,-0.002700432,-0.003241276,-0.003524948,-0.003350284,
- -0.002491729,-0.000721149, 0.002164659, 0.006313635, 0.011789103,
- 0.018545660, 0.026414396, 0.035100710, 0.044196567, 0.053207202,
- 0.061590275, 0.068803602, 0.074356193, 0.077856564, 0.079052396};
- const float luma_filter_2_phase[33]={
- -0.000174844,-0.000205844,-0.000149453,-0.000051693, 0.000000000,-0.000066171,-0.000245058,-0.000432928,-0.000472644,-0.000252236, 0.000198929,
- 0.000687058, 0.000944112, 0.000803467, 0.000363199, 0.000013422, 0.000253402, 0.001339461, 0.002932972, 0.003983485, 0.003026683,-0.001102056,
- -0.008373026,-0.016897700,-0.022914480,-0.021642347,-0.008863273, 0.017271957, 0.054921920, 0.098342579, 0.139044281, 0.168055832, 0.178571429};
- const float luma_filter_3_phase[25]={
- -0.000012020,-0.000022146,-0.000013155,-0.000012020,-0.000049979,
- -0.000113940,-0.000122150,-0.000005612, 0.000170516, 0.000237199,
- 0.000169640, 0.000285688, 0.000984574, 0.002018683, 0.002002275,
- -0.000909882,-0.007049081,-0.013222860,-0.012606931, 0.002460860,
- 0.035868225, 0.084016453, 0.135563500, 0.175261268, 0.190176552};
- const int TAPS_2_phase=32;
- const int TAPS_3_phase=24;
- float3 signal=0.0;
- float res=ntsc_scale;
- float one=NTSC_01.z/res;
- float phase=(ntsc_phase<1.5)?((OrgSize.x>300.0)?2.0:3.0):((ntsc_phase>2.5)?3.0:2.0);
- if(phase<2.5){for(int i=0;i<TAPS_2_phase;i++)
- {
- float offset=float(i);
- float3 sums=fetch_offset(offset-float(TAPS_2_phase),one)+fetch_offset(float(TAPS_2_phase)-offset,one);
- signal+=sums*float3(luma_filter_2_phase[i],chroma_filter_2_phase[i],chroma_filter_2_phase[i]);
- }
- signal+=tex2D(NTSC_S03,tex_1).xyz*float3(luma_filter_2_phase[TAPS_2_phase],chroma_filter_2_phase[TAPS_2_phase],chroma_filter_2_phase[TAPS_2_phase]);}else
- if(phase>2.5){for(int i=0;i<TAPS_3_phase;i++)
- {
- float offset=float(i);
- float3 sums=fetch_offset(offset-float(TAPS_3_phase),one)+fetch_offset(float(TAPS_3_phase)-offset,one);
- signal+=sums*float3(luma_filter_3_phase[i],chroma_filter_3_phase[i],chroma_filter_3_phase[i]);
- }
- signal+=tex2D(NTSC_S03,tex_1).xyz*float3(luma_filter_3_phase[TAPS_3_phase],chroma_filter_3_phase[TAPS_3_phase],chroma_filter_3_phase[TAPS_3_phase]);}
- if(ntsc_ring>0.5)
- {
- float2 dx=float2(OrgSize.z/min(res,1.0),0.0);
- float a=tex2D(NTSC_S03,tex_1-1.5*dx).a;
- float b=tex2D(NTSC_S03,tex_1-0.5*dx).a;
- float c=tex2D(NTSC_S03,tex_1+1.5*dx).a;
- float d=tex2D(NTSC_S03,tex_1+0.5*dx).a;
- float e=tex2D(NTSC_S03,tex_1 ).a;
- signal.x=clamp(signal.x,min(min(min(a,b),min(c,d)),e),max(max(max(a,b),max(c,d)),e));
- }
- signal.x=clamp(signal.x,-1.0,1.0);
- float3 rgb=signal;
- return float4(rgb,1.0);
- }
- float4 Signal_3_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float2 tcoord=tex_2+float2(0.25*NTSC_02.z,0.0);
- float2 offset=float2(0.5*OrgSize.z,0.0);
- float3 ll1=tex2D(NTSC_S04,tcoord+ offset).xyz;
- float3 ll2=tex2D(NTSC_S04,tcoord- offset).xyz;
- float3 ll3=tex2D(NTSC_S04,tcoord+0.50*offset).xyz;
- float3 ll4=tex2D(NTSC_S04,tcoord-0.50*offset).xyz;
- float3 ref=tex2D(NTSC_S04,tcoord).xyz;
- float lum1=tex2D(NTSC_S03,tex_2).a;
- float lum2=max(ref.x,0.0);
- float dif=max(max(abs(ll1.x-ll2.x),abs(ll1.y-ll2.y)),max(abs(ll1.z-ll2.z),abs(ll1.x*ll1.x-ll2.x*ll2.x)));
- float dff=max(max(abs(ll3.x-ll4.x),abs(ll3.y-ll4.y)),max(abs(ll3.z-ll4.z),abs(ll3.x*ll3.x-ll4.x*ll4.x)));
- float lc=(1.0-smoothstep(0.10,0.20,abs(lum2-lum1)))*pow(dff,0.125);
- float sweight=smoothstep(0.05-0.03*lc,0.45-0.40*lc,dif);
- float3 signal=ref;
- if(abs(ntsc_shrp)>-0.1)
- {
- float lummix=lerp(lum2,lum1,0.1*abs(ntsc_shrp));
- float lm1=lerp(lum2*lum2,lum1*lum1,0.1*abs(ntsc_shrp));lm1=sqrt(lm1);
- float lm2=lerp(sqrt(lum2),sqrt(lum1),0.1*abs(ntsc_shrp));lm2=lm2*lm2;
- float k1=abs(lummix-lm1)+0.00001;
- float k2=abs(lummix-lm2)+0.00001;
- lummix=min((k2*lm1+k1*lm2)/(k1+k2),1.0);
- signal.x=lerp(lum2,lummix,smoothstep(0.25,0.4,pow(dff,0.125)));
- signal.x=min(signal.x,max(ntsc_shpe*signal.x,lum2));
- }else
- signal.x=clamp(signal.x,-1.0,1.0);
- float3 rgb=signal;
- if(ntsc_shrp<-0.1)
- {
- rgb.x=lerp(ref.x,rgb.x,sweight);
- }
- rgb=clamp(yiq2rgb(rgb),0.0,1.0);
- if(blendMode<0.5)
- {
- float3 orig=tex2D(NTSC_S02,tex_2).rgb;
- rgb=normalize(rgb+0.00001)*min(length(rgb),length(orig));
- }
- return float4(rgb,1.0);
- }
- float4 SharpnessPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float2 g01=float2(-1.0,0.0)*OrgSize.zw;
- float2 g21=float2( 1.0,0.0)*OrgSize.zw;
- float3 c01=tex2D(NTSC_S05,texcoord+g01).rgb;
- float3 c21=tex2D(NTSC_S05,texcoord+g21).rgb;
- float3 c11=tex2D(NTSC_S05,texcoord ).rgb;
- float3 b11=0.5*(c01+c21);
- float contrast=max(max(c11.r,c11.g),c11.b);
- contrast=lerp(2.0*CCONTR,CCONTR,contrast);
- float3 mn1=min(c01,c21);mn1=min(mn1,c11*(1.0-contrast));
- float3 mx1=max(c01,c21);mx1=max(mx1,c11*(1.0+contrast));
- float3 dif=pow(mx1-mn1+0.0001,0.75);
- float3 sharpen=lerp(CSHARPEN*CDETAILS,CSHARPEN,dif);
- c11=clamp(lerp(c11,b11,-sharpen),mn1,mx1);
- return float4(c11,1.0);
- }
- float4 LuminancePS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float m=max(log2(OrgSize.x),log2(OrgSize.y));
- m=floor(max(m,1.0))-1.0;
- float2 dx=float2(1.0/OrgSize.x,0.0);
- float2 dy=float2(0.0,1.0/OrgSize.y);
- float2 x2=2.0*dx;
- float2 y2=2.0*dy;
- float ltotal=0.0;
- ltotal+=length( tex2Dlod(NTSC_S06,float4(float2(0.3,0.3),m,0.0)).rgb);
- ltotal+=length( tex2Dlod(NTSC_S06,float4(float2(0.3,0.7),m,0.0)).rgb);
- ltotal+=length( tex2Dlod(NTSC_S06,float4(float2(0.7,0.3),m,0.0)).rgb);
- ltotal+=length( tex2Dlod(NTSC_S06,float4(float2(0.7,0.7),m,0.0)).rgb);
- ltotal*=0.25;
- ltotal=pow(0.577350269*ltotal,0.7);
- float lhistory=tex2D(NTSC_S07,0.5).a;
- ltotal=lerp(ltotal,lhistory,lsmooth);
- float3 l1=COMPAT_TEXTURE(NTSC_S06,texcoord.xy ).rgb;
- float3 r1=COMPAT_TEXTURE(NTSC_S06,texcoord.xy+dx).rgb;
- float3 l2=COMPAT_TEXTURE(NTSC_S06,texcoord.xy-dx).rgb;
- float3 r2=COMPAT_TEXTURE(NTSC_S06,texcoord.xy+x2).rgb;
- float c1=dist(l2,l1);
- float c2=dist(l1,r1);
- float c3=dist(r2,r1);
- return float4(c1,c2,c3,ltotal);
- }
- float4 LinearizePS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float3 c1=tex2Dlod(NTSC_S06,float4(texcoord,0.0,0.0)).rgb;
- float3 c2=tex2Dlod(NTSC_S06,float4(texcoord+float2(0.0,OrgSize.w),0.0,0.0)).rgb;
- if((downsample_levelx+downsample_levely)>0.025)
- {
- c1=fetch_pixel(texcoord);
- c2=fetch_pixel(texcoord+float2(0.0,OrgSize.w));
- }
- float3 c=c1;
- float intera=1.0;
- float gamma_in=clamp(gamma_i,1.0,5.0);
- float m1=max(max(c1.r,c1.g),c1.b);
- float m2=max(max(c2.r,c2.g),c2.b);
- float3 df=abs(c1-c2);
- float d=max(max(df.r,df.g),df.b);
- if(interm==2.0)d=lerp(0.1*d,10.0*d,step(m1/(m2+0.0001),m2/(m1+0.0001)));
- float r=m1;
- float yres_div=1.0;if(intres>1.25)yres_div=intres;
- if(inter<=OrgSize.y/yres_div&&interm>0.5&&intres!=1.0&&intres!=0.5)
- {
- intera=0.25;
- float liine_no=clamp(floor( mod(OrgSize.y*texcoord.y,2.0)),0.0,1.0);
- float frame_no=clamp(floor( mod(float(framecount),2.0)),0.0,1.0);
- float ii=abs(liine_no-frame_no);
- if(interm< 3.5)
- {
- c2=plant(lerp(c2,c2*c2,iscans),max(max(c2.r,c2.g),c2.b));
- r=clamp(max(m1*ii,(1.0-iscan)*min(m1,m2)),0.0,1.0);
- c=plant(lerp(lerp(c1,c2,min(lerp(m1,1.0-m2,min(m1,1.0-m1))/(d+0.00001),1.0)),c1,ii),r);
- if(interm==3.0)c=(1.0-0.5*iscan)*lerp(c2,c1,ii);
- }
- if(interm==4.0){c=plant(lerp(c,c*c,0.5*iscans),max(max(c.r,c.g),c.b))*(1.0-0.5*iscan);}
- if(interm==5.0){c=lerp(c2,c1,0.5);c=plant(lerp(c,c*c,0.5*iscans),max(max(c.r,c.g),c.b))*(1.0-0.5*iscan);}
- }
- c=pow(c,gamma_in);
- if(texcoord.x>0.5){gamma_in=intera;}else{gamma_in=1.0/gamma_in;}
- return float4(c,gamma_in);
- }
- float4 HGaussianPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float4 GaussSize=float4(OrgSize.x,OrgSize.y,OrgSize.z,OrgSize.w);
- float f=frac(GaussSize.x*texcoord.x);
- f=0.5-f;
- float2 tex=floor(GaussSize.xy*texcoord)*GaussSize.zw+0.5*GaussSize.zw;
- float3 color=0.0;
- float2 dx=float2(GaussSize.z,0.0);
- float3 pixel;
- float w;
- float wsum=0.0;
- float n=-SIZEH;
- do
- {
- pixel=tex2Dlod(NTSC_S08,float4(tex+n*dx,0.0,0.0)).rgb;
- if(m_glow>0.5)
- {
- pixel=max(pixel-m_glow_cutoff,0.0);
- pixel=plant(pixel,max(max(max(pixel.r,pixel.g),pixel.b)-m_glow_cutoff,0.0));
- }
- w=gauss_h(n+f);
- color=color+w*pixel;
- wsum=wsum+w;
- n=n+1.0;
- }while(n<=SIZEH);
- color=color/wsum;
- return float4(color,1.0);
- }
- float4 VGaussianPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float4 GaussSize=float4(SrcSize.x,OrgSize.y,SrcSize.z,OrgSize.w);
- float f=frac(GaussSize.y*texcoord.y);
- f=0.5-f;
- float2 tex=floor(GaussSize.xy*texcoord)*GaussSize.zw+0.5*GaussSize.zw;
- float3 color=0.0;
- float2 dy=float2(0.0,GaussSize.w);
- float3 pixel;
- float w;
- float wsum=0.0;
- float n=-SIZEV;
- do
- {
- pixel=tex2Dlod(NTSC_S10,float4(tex+n*dy,0.0,0.0)).rgb;
- w=gauss_v(n+f);
- color=color+w*pixel;
- wsum=wsum+w;
- n=n+1.0;
- }while(n<=SIZEV);
- color=color/wsum;
- return float4(color,1.0);
- }
- float4 BloomHorzPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float4 BloomSize=float4(OrgSize.x,OrgSize.y,OrgSize.z,OrgSize.w);
- float f=frac(BloomSize.x*texcoord.x);
- f=0.5-f;
- float2 tex=floor(BloomSize.xy*texcoord)*BloomSize.zw+0.5*BloomSize.zw;
- float4 color=0.0;
- float2 dx=float2(BloomSize.z,0.0);
- float4 pixel;
- float w;
- float wsum=0.0;
- float n=-SIZEX;
- do
- {
- pixel=tex2Dlod(NTSC_S08,float4(tex+n*dx,0.0,0.0));
- w=max(gauss_x(n+f)-BLOOMCUT_X,0.0);
- pixel.a =max(max(pixel.r,pixel.g),pixel.b);
- pixel.a*=pixel.a*pixel.a;
- color=color+w*pixel;
- wsum=wsum+w;
- n=n+1.0;
- }while(n<=SIZEX);
- color=color/wsum;
- return float4(color.rgb,pow(color.a,0.333333));
- }
- float4 BloomVertPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float4 BloomSize=float4(SrcSize.x,OrgSize.y,SrcSize.z,OrgSize.w);
- float f=frac(BloomSize.y*texcoord.y);
- f=0.5-f;
- float2 tex=floor(BloomSize.xy*texcoord)*BloomSize.zw+0.5*BloomSize.zw;
- float4 color=0.0;
- float2 dy=float2(0.0,BloomSize.w);
- float4 pixel;
- float w;
- float wsum=0.0;
- float n=-SIZEY;
- do
- {
- pixel=tex2Dlod(NTSC_S12,float4(tex+n*dy,0.0,0.0));
- w=max(gauss_y(n+f)-BLOOMCUT_Y,0.0);
- pixel.a*=pixel.a*pixel.a;
- color=color+w*pixel;
- wsum=wsum+w;
- n=n+1.0;
- }while(n<=SIZEY);
- color=color/wsum;
- return float4(color.rgb,pow(color.a,0.175000));
- }
- float4 NTSC_TV1_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float2 prescalex=float2(tex2Dsize(NTSC_S08,0))/OrgSize.xy;
- float4 NTSCSize=OrgSize*float4(2.0*prescalex.x,prescalex.y,0.5/prescalex.x,1.0/prescalex.y);
- float f=frac(NTSCSize.x*texcoord.x);
- f=0.5-f;
- float2 tex=floor(NTSCSize.xy*texcoord)*NTSCSize.zw+0.5*NTSCSize.zw;
- float3 color=0.0.xxx;
- float scolor=0.0;
- float2 dx=float2(NTSCSize.z,0.0);
- float w=0.0;
- float swsum=0.0;
- float wsum=0.0;
- float3 pixel;
- float hsharpness=HSHARPNESS;
- float3 cmax=0.0.xxx;
- float3 cmin=1.0.xxx;
- float sharp=crthd_h(hsharpness)*S_SHARPH;
- float maxsharp=MAXS;
- float FPR=hsharpness;
- float fpx=0.0;
- float sp=0.0;
- float sw=0.0;
- float ts=0.025;
- float3 luma=float3(0.2126,0.7152,0.0722);
- float LOOPSIZE=ceil(2.0*FPR);
- float CLAMPSIZE=round(2.0*LOOPSIZE/3.0);
- float n=-LOOPSIZE;
- do
- {
- pixel=tex2Dlod(NTSC_S08,float4(tex+n*dx,0.0,0.0)).rgb;
- sp=max(max(pixel.r,pixel.g),pixel.b);
- w=crthd_h(n+f)-sharp;
- fpx=abs(n+f-sign(n)*FPR)/FPR;
- if(abs(n)<=CLAMPSIZE)cmax=max(cmax,pixel);cmin=min(cmin,pixel);
- if(w<0.0)w=clamp(w,lerp(-maxsharp,0.0,pow(clamp(fpx,0.0,1.0),HSHARP)),0.0);
- color=color+w*pixel;
- wsum=wsum+w;
- sw=max(w,0.0)*(dot(pixel,luma)+ts);
- scolor=scolor+sw*sp;
- swsum=swsum+sw;
- n=n+1.0;
- }while(n<=LOOPSIZE);
- color=color/wsum;
- scolor=scolor/swsum;
- color=clamp(lerp(clamp(color,cmin,cmax),color,HARNG),0.0,1.0);
- scolor=clamp(lerp(max(max(color.r,color.g),color.b),scolor,spike),0.0,1.0);
- return float4(color,scolor);
- }
- float4 NTSC_TV2_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float prescalex=tex2Dsize(NTSC_S08,0).x/(2.0*OrgSize.x);
- float4 NTSCSize=OrgSize*float4(prescalex,1.0,1.0/prescalex,1.0);
- float gamma_in=1.0/COMPAT_TEXTURE(NTSC_S08,0.25).a;
- float lum=COMPAT_TEXTURE(NTSC_S07,0.5).a;
- float intera=COMPAT_TEXTURE(NTSC_S08,float2(0.75,0.25)).a;
- bool interb=((intera<0.5)||(no_scanlines>0.025));
- NTSCSize*=float4(2.0,1.0,0.5,1.0);
- float SourceY=NTSCSize.y;
- float sy=1.0;
- if(intres==1.0)sy=SourceY/224.0;
- if(intres>0.25&&intres!=1.0)sy=intres;
- NTSCSize*=float4(1.0,1.0/sy,1.0,sy);
- if(IOS> 0.0&&!interb)
- {
- float2 ofactor=OptSize.xy/OrgSize.xy;
- float2 intfactor=(IOS<2.5)?floor(ofactor):ceil(ofactor);
- float2 diff=ofactor/intfactor;
- float scan=diff.y;
- texcoord=overscan(texcoord,scan,scan);
- if(IOS==1.0||IOS==3.0)texcoord=float2(texcoord.x,texcoord.y);
- }
- float factor=1.0+(1.0-0.5*OS)*blm_2/100.0-lum*blm_2/100.0;
- texcoord=overscan(texcoord,factor,factor);
- texcoord=overscan(texcoord,(OrgSize.x-overscanX)/OrgSize.x,(OrgSize.y-overscanY)/OrgSize.y);
- float2 pos=warp(texcoord);
- float2 coffset=0.5;
- float2 ps=NTSCSize.zw;
- float2 OGL2Pos=pos*NTSCSize.xy-coffset;
- float2 fp=frac(OGL2Pos);
- float2 dx=float2(ps.x,0.0);
- float2 dy=float2(0.0,ps.y);
- float f=fp.y;
- float2 pC4=floor(OGL2Pos)*ps+0.5*ps;
- pC4.x=pos.x;
- if( intres==0.5&&prescalex<1.5)pC4.y=floor(pC4.y*OrgSize.y)*OrgSize.w+0.5*OrgSize.w;
- if( interb&&no_scanlines<0.025)pC4.y=pos.y;else
- if( interb)pC4.y=pC4.y+smoothstep(0.40-0.5*no_scanlines,0.60+0.5*no_scanlines,f)*NTSCSize.w;
- float3 color1=tex2Dlod(NTSC_S09,float4(pC4,0.0,0.0)).rgb;
- float3 scolor1=tex2Dlod(NTSC_S09,float4(pC4,0.0,0.0)).aaa;
- if(!interb)color1=pow(color1,scangamma/gamma_in);
- pC4+=dy;
- if( intres==0.5&&prescalex<1.5)pC4.y=floor((pos.y+0.33*dy.y)*OrgSize.y)*OrgSize.w+0.5*OrgSize.w;
- float3 color2=tex2Dlod(NTSC_S09,float4(pC4,0.0,0.0)).rgb;
- float3 scolor2=tex2Dlod(NTSC_S09,float4(pC4,0.0,0.0)).aaa;
- if(!interb)color2=pow(color2,scangamma/gamma_in);
- float3 ctmp=color1;float w3=1.0;float3 color=color1;
- if(!interb)
- {
- float shape1=lerp(scanline1,scanline2, f);
- float shape2=lerp(scanline1,scanline2,1.0-f);
- float wt1=st0( f);
- float wt2=st0(1.0-f);
- float3 color00= color1*wt1+ color2*wt2;
- float3 scolor0=scolor1*wt1+scolor2*wt2;
- ctmp=color00/(wt1+wt2);
- float3 sctmp=scolor0/(wt1+wt2);
- float wf1,wf2;
- float3 cref1=lerp(sctmp,scolor1,beam_size);float creff1=pow(max(max(cref1.r,cref1.g),cref1.b),scan_falloff);
- float3 cref2=lerp(sctmp,scolor2,beam_size);float creff2=pow(max(max(cref2.r,cref2.g),cref2.b),scan_falloff);
- float f1= f;
- float f2=1.0-f;
- float scanpix=NTSCSize.x/OptSize.x;
- f1=frac(f1+rolling_scan*float(framecount)*scanpix);
- f2=1.0-f1;
- if(gsl< 0.5)
- {wf1=sw0(f1,creff1,shape1);wf2=sw0(f2,creff2,shape2);}else
- if(gsl==1.0)
- {wf1=sw1(f1,creff1,shape1);wf2=sw1(f2,creff2,shape2);}else
- {wf1=sw2(f1,creff1,shape1);wf2=sw2(f2,creff2,shape2);}
- if((wf1+wf2)>1.0){float wtmp=1.0/(wf1+wf2);wf1*=wtmp;wf2*=wtmp;}
- float3 w1=wf1;float3 w2=wf2;
- w3=wf1+wf2;
- float mc1=max(max(color1.r,color1.g),color1.b)+eps;
- float mc2=max(max(color2.r,color2.g),color2.b)+eps;
- cref1=color1/mc1;
- cref2=color2/mc2;
- float scanpow1=(scans>0.0)?1.0:pow(f1,0.375);
- float scanpow2=(scans>0.0)?1.0:pow(f2,0.375);
- w1=pow(w1,lerp(2.0*abs(scans).xxx+1.0,1.0.xxx,lerp(1.0.xxx,cref1,scanpow1)));
- w2=pow(w2,lerp(2.0*abs(scans).xxx+1.0,1.0.xxx,lerp(1.0.xxx,cref2,scanpow2)));
- color=(gc(color1)*w1+gc(color2)*w2);
- if(abs(rolling_scan)>0.005)
- {
- wt1=st1( f);
- wt2=st1(1.0-f);
- color00=(color1*wt1+color2*wt2)/(wt1+wt2);
- color=gc(color00)*lerp(w1+w2,w3.xxx,max(wf1,wf2));
- }
- color=min(color,1.0);
- }
- if( interb)
- {
- color=gc(color1);
- }
- float colmx=max(max(ctmp.r,ctmp.g),ctmp.b);
- if(!interb)color=pow(color,gamma_in/scangamma);
- return float4(color,colmx);
- }
- float4 ChromaticPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
- {
- float gamma_in=1.0/COMPAT_TEXTURE(NTSC_S08,0.25).a;
- float lum=COMPAT_TEXTURE(NTSC_S07,0.5).a;
- float intera=COMPAT_TEXTURE(NTSC_S08,float2(0.75,0.25)).a;
- bool interb=(intera<0.5||no_scanlines>0.025);
- if(IOS> 0.0&&!interb)
- {
- float2 ofactor=OptSize.xy/OrgSize.xy;
- float2 intfactor=(IOS<2.5)?floor(ofactor):ceil(ofactor);
- float2 diff=ofactor/intfactor;
- float scan=diff.y;
- texcoord=overscan(texcoord,scan,scan);
- if(IOS==1.0||IOS==3.0)texcoord=float2(texcoord.x,texcoord.y);
- }
- float factor=1.0+(1.0-0.5*OS)*blm_2/100.0-lum*blm_2/100.0;
- texcoord=overscan(texcoord,factor,factor);
- texcoord=overscan(texcoord,(OrgSize.x-overscanX)/OrgSize.x,(OrgSize.y-overscanY)/OrgSize.y);
- float2 pos0=warp(texcoord.xy);
- float2 pos1=texcoord.xy;
- float2 pos=warp(texcoord);
- float3 color=COMPAT_TEXTURE(NTSC_S14,pos1).rgb;
- float3 Bloom=COMPAT_TEXTURE(NTSC_S13,pos).rgb;
- if((abs(deconrx)+abs(deconry)+abs(decongx)+abs(decongy)+abs(deconbx)+abs(deconby))>0.2)
- bring_pixel(color,Bloom,pos1,pos);
- float cm=igc(max(max(color.r,color.g),color.b));
- float mx1=COMPAT_TEXTURE(NTSC_S14,pos1 ).a;
- float colmx=max(mx1,cm);
- float w3=min((cm+0.0001)/(colmx+0.0005),1.0);
- float2 dx=float2(0.001,0.0);
- float mx0=COMPAT_TEXTURE(NTSC_S14,pos1-dx).a;
- float mx2=COMPAT_TEXTURE(NTSC_S14,pos1+dx).a;
- float mxg=max(max(mx0,mx1),max(mx2,cm));
- float mx=pow(mxg,1.40/gamma_in);
- dx=float2(OrgSize.z,0.0)*0.25;
- mx0=COMPAT_TEXTURE(NTSC_S14,pos1-dx).a;
- mx2=COMPAT_TEXTURE(NTSC_S14,pos1+dx).a;
- float mb=1.0-min(abs(mx0-mx2)/(0.5+mx1),1.0);
- float3 orig1=color;
- float3 one=1.0;
- float3 cmask=one;
- float2 maskcoord=FragCoord.xy*1.00001;
- float2 scoord=maskcoord;
- float mwidths[14]={2.0,3.0,3.0,3.0,6.0,2.4,3.5,2.4,3.25,3.5,4.5,4.25,7.5,6.25};
- float mwidth=mwidths[int(shadowMask)];
- float mask_compensate=frac(mwidth);
- mwidth=floor(mwidth)*masksize;
- float swidth=mwidth;
- bool zoomed=(abs(mask_zoom)>0.75);
- float mscale=1.0;
- float2 maskcoord0=maskcoord;
- maskcoord.y=floor(maskcoord.y/masksize);
- if(abs(mshift)>0.75)
- {
- float stagg_lvl=1.0;if(frac(abs(mshift))>0.25&&abs(mshift)>1.25)stagg_lvl=2.0;
- float next_line=float(frac((maskcoord.y/stagg_lvl)*0.5)>0.25);
- maskcoord0.x=(mshift>-0.25)?(maskcoord0.x+next_line*floor(mshift)):(maskcoord0.x+floor(maskcoord.y/stagg_lvl)*floor(abs(mshift)));
- }
- maskcoord=maskcoord0/masksize;if(mask_zoom>=0.0)maskcoord=floor(maskcoord);
- if(!zoomed)cmask*=crt_mask(maskcoord,mx,mb);else
- {
- float mwidth1=max(mwidth+mask_zoom,2.0);
- mscale=mwidth1/mwidth;
- float mlerp=frac(maskcoord.x/mscale);
- float mcoord=floor(maskcoord.x/mscale); if(shadowMask==12.0&&mask_zoom==-2.0)mcoord=ceil(maskcoord.x/mscale);
- cmask*=lerp(crt_mask(float2(mcoord,maskcoord.y),mx,mb),crt_mask(float2(mcoord+1.0,maskcoord.y),mx,mb),mlerp);
- }
- if(slotwidth>0.5)swidth=slotwidth;float smask=1.0;
- float sm_offset=0.0;bool bsm_offset=(shadowMask==0.0||shadowMask==2.0||shadowMask==5.0||shadowMask==6.0||shadowMask==8.0||shadowMask==11.0);
- if( zoomed)
- {
- if(mask_layout<0.5&&bsm_offset)sm_offset=1.0;else
- if(bsm_offset)sm_offset=-1.0;
- }
- swidth=round(swidth*mscale);
- smask=slt_mask(scoord+float2(sm_offset,0.0),mx,swidth);
- smask=clamp(smask+lerp(smask_mit,0.0,min(w3,pow(w3*max(max(orig1.r,orig1.g),orig1.b),0.33333))),0.0,1.0);
- cmask*=smask;
- float3 cmask1=cmask;
- if(mask_bloom>0.025)
- {
- float maxbl=max(max(max(Bloom.r,Bloom.g),Bloom.b),mxg);
- maxbl=maxbl*lerp(1.0,2.0-colmx,bloom_dist);
- cmask=max(min(cmask+maxbl*mask_bloom,1.0),cmask);
- }
- color=pow(color,mask_gamma/gamma_in);
- color=color*cmask;
- color=min(color,1.0);
- color=pow(color,gamma_in/mask_gamma);
- cmask=min(cmask,1.0);
- cmask1=min(cmask1,1.0);
- float dark_compensate=lerp(max(clamp(lerp(mcut,maskstr,mx),0.0,1.0)-1.0+mask_compensate,0.0)+1.0,1.0,mx);
- float bb=lerp(brightboost1,brightboost2,mx)*dark_compensate;
- color*=bb;
- float3 Glow=COMPAT_TEXTURE(NTSC_S11,pos).rgb;
- float3 Ref=COMPAT_TEXTURE(NTSC_S08,pos).rgb;
- float maxb=COMPAT_TEXTURE(NTSC_S13,pos).a;
- float vig=COMPAT_TEXTURE(NTSC_S02,clamp(pos,0.0+0.5*OrgSize.zw,1.0-0.5*OrgSize.zw)).a;
- float3 Bloom1=Bloom;
- if(abs(blm_1)>0.025)
- {
- if(blm_1<-0.01)Bloom1=plant(Bloom,maxb);
- Bloom1=min(Bloom1*(orig1+color),max(0.5*(colmx+orig1-color),0.001*Bloom1));
- Bloom1=0.5*(Bloom1+lerp(Bloom1,lerp(colmx*orig1,Bloom1,0.5),1.0-color));
- Bloom1=Bloom1*lerp(1.0,2.0-colmx,bloom_dist);
- color=pow(pow(color,mask_gamma/gamma_in)+abs(blm_1)*pow(Bloom1,mask_gamma/gamma_in),gamma_in/mask_gamma);
- }
- color=min(color,lerp(one,cmask1,mclip));
- if(!interb)color=declip(color,lerp(1.0,w3,0.6));else
- {
- w3=1.0;
- }
- if(halation> 0.01)
- {
- Bloom=lerp(0.5*(Bloom+Bloom*Bloom),0.75*Bloom*Bloom,colmx);
- color=color+2.0*max((2.0*lerp(maxb*maxb,maxb,colmx)-0.5*max(max(Ref.r,Ref.g),Ref.b)),0.25)*lerp(1.0,w3,0.5*colmx)*lerp(one,cmask,0.6)*Bloom*halation;
- }else
- if(halation<-0.01)
- {
- float mbl=max(max(Bloom.r,Bloom.g),Bloom.b);
- Bloom=plant(Bloom+Ref+orig1+Bloom*Bloom*Bloom,min(mbl*mbl,0.75));
- color=color+2.0*lerp(1.0,w3,0.5*colmx)*lerp(one,cmask,0.5)*Bloom*(-halation);
- }
- float w=0.25+0.60*lerp(w3,1.0,sqrt(colmx));
- if(smoothmask>0.5)
- {
- w3=lerp(1.0,w3,smoothstep(0.3,0.6,mx1));color=max(min(color/w3,1.0)*w3,min(color,color*(1.0-w3)));
- }
- if(m_glow<0.5)Glow=lerp(Glow,0.25*color,0.7*colmx);else
- {
- maxb=max(max(Glow.r,Glow.g),Glow.b);
- orig1=plant(orig1+0.001*Ref,1.0);
- Bloom=plant(Glow,1.0);
- Ref=abs(orig1-Bloom);
- mx0=max(max(orig1.g,orig1.g),orig1.b)-min(min(orig1.g,orig1.g),orig1.b);
- mx2=max(max(Bloom.g,Bloom.g),Bloom.b)-min(min(Bloom.g,Bloom.g),Bloom.b);
- Bloom=lerp(maxb*min(Bloom,orig1),w*lerp(lerp(Glow,max(max(Ref.g,Ref.g),Ref.b)*Glow,max(mx,mx0)),lerp(color,Glow,mx2),max(mx0,mx2)*Ref),min(sqrt((1.10-mx0)*(0.10+mx2)),1.0));
- Glow=lerp(m_glow_low*Glow,m_glow_high*Bloom,pow(colmx,m_glow_dist/gamma_in));
- }
- if(glow>=0.0&&m_glow<0.5)color=color+0.5*Glow*glow;else
- {
- if(m_glow>0.5)cmask1=max(lerp(one,cmask1,m_glow_mask),0.0);color=color+abs(glow)*cmask1*Glow;
- }
- color=min(color,1.0);
- color=pow(color,1.0/gamma_o);
- float rc=0.6*sqrt(max(max(color.r,color.g),color.b))+0.4;
- if(abs(addnoised)>0.01)
- {
- float3 noise0=noise(float3(floor(OptSize.xy*texcoord/noiseresd),float(framecount)));
- if(noisetype<0.5)color=lerp(color,noise0,0.25*abs(addnoised)*rc);
- else color=min(color*lerp(1.0,1.5*noise0.x,0.5*abs(addnoised)),1.0);
- }
- return float4(color*vig*humbars(lerp(pos.y,pos.x,bardir))*post_br*corner(pos0),1.0);
- }
- technique CRT_Guest_NTSC
- {
- pass Afterglow
- {
- VertexShader=PostProcessVS;
- PixelShader=AfterglowPS;
- RenderTarget=NTSC_T01;
- }
- pass PreShader
- {
- VertexShader=PostProcessVS;
- PixelShader=PreShaderPS;
- RenderTarget=NTSC_T02;
- }
- pass NTSCPASS1
- {
- VertexShader=PostProcessVS;
- PixelShader=Signal_1_PS;
- RenderTarget=NTSC_T03;
- }
- pass NTSCPASS2
- {
- VertexShader=PostProcessVS;
- PixelShader=Signal_2_PS;
- RenderTarget=NTSC_T04;
- }
- pass NTSCPASS3
- {
- VertexShader=PostProcessVS;
- PixelShader=Signal_3_PS;
- RenderTarget=NTSC_T05;
- }
- pass Sharpness
- {
- VertexShader=PostProcessVS;
- PixelShader=SharpnessPS;
- RenderTarget=NTSC_T06;
- }
- pass Luminance
- {
- VertexShader=PostProcessVS;
- PixelShader=LuminancePS;
- RenderTarget=NTSC_T07;
- }
- pass Linearize
- {
- VertexShader=PostProcessVS;
- PixelShader=LinearizePS;
- RenderTarget=NTSC_T08;
- }
- pass CRT_Pass1
- {
- VertexShader=PostProcessVS;
- PixelShader=NTSC_TV1_PS;
- RenderTarget=NTSC_T09;
- }
- pass GaussianX
- {
- VertexShader=PostProcessVS;
- PixelShader=HGaussianPS;
- RenderTarget=NTSC_T10;
- }
- pass GaussianY
- {
- VertexShader=PostProcessVS;
- PixelShader=VGaussianPS;
- RenderTarget=NTSC_T11;
- }
- pass BloomHorz
- {
- VertexShader=PostProcessVS;
- PixelShader=BloomHorzPS;
- RenderTarget=NTSC_T12;
- }
- pass BloomVert
- {
- VertexShader=PostProcessVS;
- PixelShader=BloomVertPS;
- RenderTarget=NTSC_T13;
- }
- pass CRT_Pass2
- {
- VertexShader=PostProcessVS;
- PixelShader=NTSC_TV2_PS;
- RenderTarget=NTSC_T14;
- }
- pass Chromatic
- {
- VertexShader=PostProcessVS;
- PixelShader=ChromaticPS;
- }
- }
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