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- /set_global_spawn
- Set spawn for all new players to the exact point you are standing
- /set_shop entityname
- Set any entity to a shop
- /spawn_ship blueprintname shipname sector faction# AI(yes or no)
- Spawn a ship in any sector with a faction tag and AI tag.
- /set_ship_faction sector shipname faction# AI(yes or no)
- Set a ship in any sector to a particular faction and a ai tag
- /set_ai_sector sector
- Set everything in a sector to AI
- //** Markers **\\
- /mark sector colorofmarker name
- Set a marker in space for NAV so you can find/get back to places you have been
- /remove_marker sector name
- Remove it
- /mark_player playername sector colorofmarker name
- Set a marker for a specific player
- /remove_pmarker playername sector
- Remove it
- \\** Markers **//
- /destroy_ship shipname or just focus
- Destroy a ship and all turrets attached to it
- /name_sector # # # Name
- Set a sector so it has a name
- /removeallblocks_id 331 [shipentity]
- Remove a set of block from a ship
- /replaceblocks_id 331 5 shipname
- Replace blocks in a ship with anoter block type
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