Rebcart

Pegasus Prime easter eggs

Apr 17th, 2014
187
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.51 KB | None | 0 0
  1. ###################################################################
  2. SPOILERS! IF YOU WANT TO FIND THESE ON YOUR OWN, THEN STOP READING!
  3. ###################################################################
  4.  
  5. Here is a list of easter eggs I have found in Pegasus Prime.
  6. The majority of these will be accessed by holding/pressing the E key in various places.
  7. These will be listed in chronological order based on game progression.
  8. Oh and I don't think I have to mention this, but there will be SPOILERS in this guide.
  9.  
  10. If you have any to add, please leave a comment.
  11.  
  12. #1: Interface overview
  13. Location: Interface overview
  14. Mouse over the E on the keyboard (or the Select button if you are using Steam controller)
  15.  
  16. #2: Radio Wakeup w/ Buzzer
  17. Location: Caldoria
  18. Holding E during the intro movie into the waking up cinematic will initiate an easter egg of an alarm clock buzzing as well as a radio voice talking (from the classic JMAN1).
  19. Holding E must be initiated during the intro movie, not on the title menu. The movie cannot be skipped.
  20.  
  21. #3: Month-o-Matic
  22. Location: Caldoria
  23. Holding E right after the initial video call ends (when you are first waking up) will initiate the Month-o-matic easter egg.
  24. Be sure to hold E as soon as the video call ends. You can skip this video call if you don't want to watch it.
  25.  
  26. #4: Arthur AI Biochip
  27. Location: Caldoria
  28. Holding E and pressing the lowest button on your food replicator (the one that usually spawns the orange beverage) will spawn a cornbread instead of the usual glass. Clicking on this cornbread will initiate a movie, and aquisition of the Arthur AI Biochip.
  29.  
  30. #5: Classic Elevator Voice
  31. Location: Caldoria
  32. Holding E as you press either the 2 or 3 floor buttons in the elevator will play the classic voice from JMAN1.
  33.  
  34. #6: Alternative Jimenez
  35. Location: TSA
  36. Holding E as you click on the Jimenez head in the TSA entryway will play an alternative dialogue.
  37.  
  38. #7: Alternative Castillo
  39. Location: TSA
  40. Holding E as you click on the Castillo head in the TSA entryway will play an alternative dialogue.
  41.  
  42. #8: Alternative Matsumoto (STEAM VERSION ONLY)
  43. Location: TSA
  44. Holding E as you click on the Matsumoto head in the TSA entryway will play an alternative dialogue.
  45.  
  46. #9: Alternative Sinclair
  47. Location: TSA
  48. Holding E as you click on the Sinclair head in the TSA entryway will play an alternative dialogue.
  49.  
  50. #10: Alternative Walchek (Laughing)
  51. Location: WSC
  52. Holding E as you click on the word "Walchek" on Sinclair's answering machine in his office will play an alternative dialogue.
  53. You will need to transfer his messages to his office from the room you spawn in when you first get to WSC.
  54. This easter egg is a random occurrence and you can sometimes get #11 instead.
  55.  
  56. #11: Alternative Walchek (Exploding Implant)
  57. Location: WSC
  58. Holding E as you click on the word "Walchek" on Sinclair's answering machine in his office will play an alternative dialogue.
  59. You will need to transfer his messages to his office from the room you spawn in when you first get to WSC.
  60. This easter egg is a random occurrence and you can sometimes get #10 instead.
  61.  
  62. #12: Hidden 4th Sinclair Entry
  63. Location: WSC
  64. Holding E as you click slightly below the 3rd entry on Sinclair's computer (below the machine gun) will play a lengthy 4th entry, which is also in JMAN1.
  65. Best way to approach this is to come up from the bottom and as soon as you can click (with a pointer finger), do so. It's right below the words "Time Bending".
  66.  
  67. #13: Spinning Globe
  68. Location: NORAD VI
  69. Holding E while clicking anywhere on the globe during the missle silo globe puzzle will initiate the spinning globe easter egg.
  70.  
  71. #14: Alternative Robot Voice
  72. Location: Mars
  73. Holding E as you encounter the robot right before the shield generator will cause the robot to have a more human-like voice.
  74. To best get this one, hold E as you are turning in the direction of the Shield Generator door.
  75. This easter egg is a random occurrence and you can sometimes get #15 instead.
  76.  
  77. #15: Faster Walking Robot
  78. Location: Mars
  79. Holding E as you encounter the robot right before the shield generator will cause the robot to walk towards you faster.
  80. To best get this one, hold E as you are turning in the direction of the Shield Generator door.
  81. This easter egg is a random occurrence and you can sometimes get #14 instead.
  82.  
  83. #16: Alternative Ambient Maze Music
  84. Location: Mars
  85. Holding E as you first enter the maze from the airlock will constantly play the ambient maze music instead of the classic music from JMAN1.
  86. The classic more upbeat music was initially planned as the easter egg music but was changed. The ambient maze music was supposed to be the default.
  87.  
  88. #17: Faster Flight FMV, Classic Music
  89. Location: Mars
  90. Holding E before the Mars flight sequence from the Airlock will cause the flight FMV to be automatic, as well as a lot faster and having the classic music from JMAN1.
  91. It is best to start holding E as soon as the man says "Prepare for drop launch, all clear for take off" and don't let go until the easter egg activates.
  92. This easter egg is a random occurrence and you can sometimes get #18 instead.
  93.  
  94. #18: Different Flying Music (PSX Audio) (STEAM VERSION ONLY)
  95. Location: Mars
  96. Holding E before the Mars flight sequence from the Airlock will cause the music to change to an alternative song taken from the unreleased PSX version of the game.
  97. This easter egg is a random occurrence and you can sometimes get #17 instead.
  98.  
  99. #19: Mooed Down Death Screen (STEAM VERSION ONLY)
  100. Location: Endgame TSA / Caldoria
  101. This easter egg is ONLY available after resolving all temporal rips. Two ways to trigger this easter egg:
  102. From the TSA transporter: Holding E while clicking on the "Other..." option instead of clicking Caldoria Heights
  103. From the Caldoria transporter: Holding E while clicking on the "Other..." option instead of clicking TSA.
  104.  
  105. #20: Classic Card Bomb Voice
  106. Location: Caldoria
  107. Holding E as you plug in the card bomb on the rooftop will play the classic "Card bomb activated" voice from JMAN1.
  108.  
  109. #21: Alternative rooftop bomb music (STEAM VERSION ONLY)
  110. Location: Caldoria
  111. Holding E as you start the bomb minigame on the rooftop will change the music.
  112.  
  113. #22: Extended Agent 8 & 5 Conversation
  114. Location: Credits
  115. Holding E when you click Continue on the last Result screen will cause an alternative ending movie, with an extended conversation between Agent 8 and 5 in 5's living room. Best to hold E until the video starts playing.
  116.  
  117.  
  118. ###################################################################
  119. The search for more Easter Eggs:
  120. ###################################################################
  121.  
  122. As far as I know there are no easter eggs in Prehistoric times.
  123.  
  124. There are some potential easter eggs I dug up in the game files but I have confirmation most if not all of these are red herrings or leftovers that were not implemented.
  125.  
  126. #1: Having Cornbread as a useable item. I've tried everything to try to actually pick up the cornbread but nothing worked.
  127. http://i.imgur.com/6561f6i.png
  128. http://i.imgur.com/jxShdUF.gif
  129. http://i.imgur.com/N4WDDsy.gif
  130.  
  131. #2: Using that Cornbread as a Card Bomb instead of the actual Card Bomb.
  132. http://i.imgur.com/fSzF8l8.gif
  133.  
  134. #3: There are remnants of an Interface Biochip which worked like the one in JMAN1, but I do not believe this is obtainable in-game (it says "Found: N/A" and has no Return button on the actual graphic. Only items with a Return button are usuable AFAIK)
  135. http://i.imgur.com/fEj77sa.png
  136. http://i.imgur.com/pHSVyRj.gif
  137.  
  138. #4: There are 4 audio samples of the title menu music from the original JMAN1, and they are hidden somewhere in Caldoria (basing this on where the audio files are located in the game files).
  139.  
  140. #5: There is a very creepy ambient music loop in the TSA, but I believe this was removed, although the file still exists in the game files (renaming it to an audio file will let it be playable)
  141.  
  142. #6: When you drink the Beverage Glass, you are actually holding a FULL cup as you are drinking it, then it turns into an EMPTY cup after you are finished. These are two seperate items, and there seems to be no way of obtaining the FULL cup without drinking it. Or is there?
  143. http://i.imgur.com/2ge06vU.gif
  144. http://i.imgur.com/Vuz1xWz.gif
  145.  
  146. #7: There is an image hidden in the TSA Heads easter eggs movie which shows you doing the I.D. Check when first entering the TSA. However, it appears you are actually the Commissioner, and not Gage. There is a hidden code on this image: 6894895, which was the old door unlock code for the same door in JMAN1, but I wasn't able to use this at all to trigger it to appear.
  147. http://i.imgur.com/WDaztWc.png
Advertisement
Add Comment
Please, Sign In to add comment