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- "Disease Overhaul":
- * Can be cured in 2 swig of Relicyms Balm instead of 4.
- * Can be cured in 1 swig of Sanfew Serum.
- * Innoculation Bracelet now has double the charges.
- * Sanfew Serums can be turned into Sanfew Serum(v) by adding 10 Zulrah Scales to it which also cures Venom (does not yield Immunity), This requires 89 Herblore.
- "Plague Staff":
- Type: Item, Staff
- Requirement: 75 Magic, 75 Hitpoints.
- Attack Bonus: -15, -15, -15, +12, -15.
- Defense Bonus: -15, -15, -15, +12, -15.
- Other Bonuses: -5, +0, +0%, +0.
- Function: This would have the Passive effect that using Smoke Spells it'd inflict Disease & Poison instead of just Poison (This effect does not apply to PVM).
- "Plague Doctor Mask":
- Type: Item, Helm
- Requirement: 55 Magic, 55 Hitpoints, 25 Defense.
- Attack Bonus: +0, +0, +0, +5, +0.
- Defense Bonus: +0, +0, +0, +5, +0.
- Other Bonuses: +0, +0, +0%, +1.
- Function: While has charge, you are Immune to Disease. This is charged using Clean Marrentill. This has set effects (Must be charged to gain effects);
- * Turns Poison damage into healing (Not venom).
- * Unable to take damage from Poison or Venom if you are at 20 or Lower HP.
- * You are unaffected by Swamp decay.
- "Plague Doctor Top":
- Requirement: 55 Magic, 55 Hitpoints, 25 Defense.
- Attack Bonus: +0, +0, +0, +20, +0.
- Defense Bonus: +0, +0, +0, +20, +0.
- Other Bonuses: +0, +0, +0%, +1.
- Function: This is apart of the Plague Doctor Set. This can hold 3 doses of potions, it can hold up to 3 different potions (can have all 3 doses be the same). While worn you are protected from damage from Nettles.
- "Plague Doctor Bottom":
- Requirement: 55 Magic, 55 Hitpoints, 25 Defense.
- Attack Bonus: +0, +0, +0, +15, +0.
- Defense Bonus: +0, +0, +0, +15, +0.
- Other Bonuses: +0, +0, +0%, +1.
- Function: This is apart of the Plague Doctor Set. While worn Vampires are Neutral (Has Garlic hanging from the belt).
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