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The_Yetti

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Apr 25th, 2019
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  1. >
  2. ubercombat.cmd(10428): [ASSESS_SET:]
  3. ubercombat.cmd(10429): [pause 0.001]
  4. ubercombat.cmd(10430): [var Empath_Critter snowbeast]
  5. ubercombat.cmd(10431): [eval facing replacere("granite gargoyle”", "^(\S+ )(?=\S+ \S+)", "")]
  6. ubercombat.cmd(10432): [eval Empath_Critter replacere("snowbeast",".*\s((?:endrus )?(\w+)).?$", "$0")]
  7. ubercombat.cmd(10433): [if ("Empath" != "Empath") then]
  8. ubercombat.cmd(10434): [if ("Empath" = "Empath") && (0 = 0) && !matchre(“granite gargoyle””, “revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|Asketian harbinger|Asketian Herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|Asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \S+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad|Ashu hhinvi|boggle|bone amalgam|clay archer|clay mage|clay soldier|clockwork assistant|gam chaga|glass construct|granite gargoyle|lachmate|lava drake|marble gargoyle|quartz gargoyle|(marble|obsidian|quartzite|rock) guardian|rough-hewn doll|ice archon|mechanical mouse|beltunumshi|origami bird|origami cow|origami dragon|origami duck|origami goblin|guardian|origami grasshopper|origami hat|origami mouse|origami sprite|origami yak|origami paper|granite gargoyle|lava drake|black marble gargoyle|quartz gargoyle|gargoyle|endrus serpent”) then]
  9. ubercombat.cmd(10434): [goto FACE_IT]
  10. ubercombat.cmd(10441): [delay 0.0001]
  11. ubercombat.cmd(10442): [var LOCATION FACE_IT]
  12. ubercombat.cmd(10443): [if (!4) then]
  13. ubercombat.cmd(10444): [if ("Empath" = "Empath") && matchre("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|Asketian harbinger|Asketian Herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|Asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \S+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad") && (!0) && (1) then]
  14. ubercombat.cmd(10445): [if ("Empath" = "Empath") && matchre("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|Asketian harbinger|Asketian Herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|Asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \S+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad") && (!0) && (1) then]
  15. ubercombat.cmd(10446): [if ("Empath" = "Empath") && matchre("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|Asketian harbinger|Asketian Herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|Asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \S+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad") && (!0) && (1) then]
  16. ubercombat.cmd(10447): [if ("Empath" = "Empath") && (toupper("ON") = "ON") then]
  17. ubercombat.cmd(10448): [{]
  18. ubercombat.cmd(10449): [if matchre("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|Asketian harbinger|Asketian Herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|Asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \S+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad") && (0) then]
  19. ubercombat.cmd(10453): [}]
  20. ubercombat.cmd(10454): [if matchre("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "Ashu hhinvi|boggle|bone amalgam|clay archer|clay mage|clay soldier|clockwork assistant|gam chaga|glass construct|granite gargoyle|lachmate|lava drake|marble gargoyle|quartz gargoyle|(marble|obsidian|quartzite|rock) guardian|rough-hewn doll|ice archon|mechanical mouse|beltunumshi|origami bird|origami cow|origami dragon|origami duck|origami goblin|guardian|origami grasshopper|origami hat|origami mouse|origami sprite|origami yak|origami paper|granite gargoyle|lava drake|black marble gargoyle|quartz gargoyle|gargoyle|endrus serpent") then]
  21. ubercombat.cmd(10455): [{]
  22. ubercombat.cmd(10456): [echo ** FIGHTING CONSTRUCT!]
  23. ** FIGHTING CONSTRUCT!
  24. ubercombat.cmd(10457): [goto CONSTRUCT_FACE]
  25. ubercombat.cmd(10483): [delay 0.0001]
  26. encumbrance
  27. ubercombat.cmd(10484): [var LOCATION CONSTRUCT_FACE]
  28. ubercombat.cmd(10485): [if (!1) then]
  29. ubercombat.cmd(10486): [if (!4) then]
  30. ubercombat.cmd(10487): [if matchre("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|Asketian harbinger|Asketian Herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|Asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \S+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad") && (!0) && (1) then]
  31. ubercombat.cmd(10488): [if matchre("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|Asketian harbinger|Asketian Herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|Asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \S+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad") && (!0) && (1) then]
  32. ubercombat.cmd(10489): [pause 0.5]
  33. ubercombat.cmd(279): [put #tvar Burden 0]
  34. Encumbrance : None
  35. >
  36. * Ineptly, a granite gargoyle bites at you. You fend off nearly all the teeth with a haralun bastard sword with a honed blade.
  37. ubercombat.cmd(312): [put #var balance 3]
  38. [You're nimbly balanced and in good position.]
  39. >
  40. ubercombat.cmd(10492): [if "Empath" = "Necromancer" then]
  41. ubercombat.cmd(10493): [matchre ADVANCE You turn to face|You are already]
  42. ubercombat.cmd(10494): [matchre RETURN nothing else to|^Face what\?]
  43. ubercombat.cmd(10495): [matchre ASSESS ^What's the point in facing]
  44. ubercombat.cmd(10496): [matchre FACE_RETREAT ^You are too closely]
  45. ubercombat.cmd(10497): [put face snowbeast]
  46. [ubercombat]: face snowbeast
  47. ubercombat.cmd(10498): [matchwait 15]
  48. ubercombat.cmd(432): [var facing snowbeast]
  49. You turn to face a snowbeast, leaving the granite gargoyle on your flank at melee!
  50. >
  51. ubercombat.cmd(10519): [ADVANCE:]
  52. ubercombat.cmd(10520): [delay 0.0001]
  53. ubercombat.cmd(10521): [if (!1) then]
  54. ubercombat.cmd(10522): [if ("Empath" = "Paladin") && (0) then]
  55. ubercombat.cmd(10523): [if (!4) then]
  56. ubercombat.cmd(10524): [var LOCATION ADVANCE_1]
  57. ubercombat.cmd(10525): [ADVANCE_1:]
  58. ubercombat.cmd(10526): [pause 0.0001]
  59. ubercombat.cmd(10527): [pause 0.1]
  60. ubercombat.cmd(10528): [if ("Empath" = "Necromancer") then]
  61. ubercombat.cmd(10529): [matchre WAIT ^\.\.\.wait|^Sorry\,|^Please wait\.]
  62. ubercombat.cmd(10530): [matchre STUNNED ^You are still stunned]
  63. ubercombat.cmd(10531): [matchre WEBBED ^You can't do that while entangled in a web]
  64. ubercombat.cmd(10532): [matchre IMMOBILE ^You don't seem to be able to move to do that]
  65. ubercombat.cmd(10533): [matchre RETURN ^You begin to advance]
  66. ubercombat.cmd(10534): [matchre RETURN ^You begin to stealthily advance]
  67. ubercombat.cmd(10535): [matchre RETURN ^.* stops you from advancing any farther\!]
  68. ubercombat.cmd(10536): [matchre RETURN ^.* closes to melee range on you\!]
  69. ubercombat.cmd(10537): [matchre RETURN ^You close to melee range on .*\.]
  70. ubercombat.cmd(10538): [matchre RETURN ^You are already at melee with .*]
  71. ubercombat.cmd(10539): [matchre RETURN You are already at melee]
  72. ubercombat.cmd(10540): [matchre RETURN ^You are already advancing]
  73. ubercombat.cmd(10541): [matchre FACE_RETURN ^What do you want to advance towards\?]
  74. ubercombat.cmd(10542): [matchre ASSESS ^You stop advancing|^You have lost sight]
  75. ubercombat.cmd(10543): [send advance]
  76. ubercombat.cmd(10544): [matchwait 15]
  77. advance
  78. You are already at melee with a snowbeast.
  79. >
  80. ubercombat.cmd(22392): [RETURN:]
  81. ubercombat.cmd(22393): [delay 0.0001]
  82. ubercombat.cmd(22394): [return]
  83. ubercombat.cmd(12622): [}]
  84. ubercombat.cmd(12623): [ATTACK_1:]
  85. ubercombat.cmd(12624): [pause 0.1]
  86. ubercombat.cmd(12625): [matchre WAIT ^\.\.\.wait|^Sorry\,|^Please wait\.]
  87. ubercombat.cmd(12626): [matchre IMMOBILE ^You don't seem to be able to move to do that]
  88. ubercombat.cmd(12627): [matchre STUNNED ^You are still stunned]
  89. ubercombat.cmd(12628): [matchre WEBBED ^You can't do that while entangled in a web]
  90. ubercombat.cmd(12629): [matchre CALMED ^Strangely\, you don\'t feel like fighting right now\.]
  91. ubercombat.cmd(12630): [matchre ATTACK ^You should stand]
  92. ubercombat.cmd(12631): [matchre ATTACK_STOW_LEFT ^You need two hands to wield this weapon\!]
  93. ubercombat.cmd(12632): [matchre ATTACK_WAIT ^You aren\'t close enough|^You are already advancing|^You begin to advance|help if you were closer|aren't close enough]
  94. ubercombat.cmd(12633): [matchre FACE_NEXT ^There is nothing else to face|^Face what\?]
  95. ubercombat.cmd(12634): [matchre LOST_WEAPON ^Wouldn't it be better if you used a melee weapon\?]
  96. ubercombat.cmd(12635): [matchre ATTACK_DEAD balanced\]|balance\]|already dead|very dead|pointlessly hack]
  97. ubercombat.cmd(12636): [matchre FLYING flying too high for you to attack|flying far too high to hit]
  98. ubercombat.cmd(12637): [matchre RETURN ^Roundtime\:?|^\[Roundtime\:?|^\(Roundtime\:?]
  99. ubercombat.cmd(12638): [matchre RETURN ^\[Roundtime\s\:?(\d)|\[Roundtime\S\:?]
  100. ubercombat.cmd(12639): [matchre RETURN ^At what are you trying to .*\?]
  101. ubercombat.cmd(12640): [matchre RETURN ^With your fist]
  102. ubercombat.cmd(12641): [matchre RETURN ^Only skilled]
  103. ubercombat.cmd(12642): [matchre RETURN \[You\'re .* balanced]
  104. ubercombat.cmd(12643): [matchre RETURN ^You are already in a position|But you are already dodging|You move into a position to|must be hidden|^What were you|^What are you]
  105. ubercombat.cmd(12644): [matchre RETURN ^You (?:hand|put|get|slip|slide|raise|sling|pull|trace|wear|tap|recall|press|hang|gesture|push|move|whisper|lean|tilt|cannot|drop|drape|loosen|work|lob|spread|not|fill|will|now|slowly|quickly|spin|filter|need|shouldn't|pour|blow|twist|struggle|place|knock|toss|set|add|search|circle|fake|weave|shove|try|must|wave|sit|fail|turn|are already|can\'t|glance|bend|swing|chop|bash|dodge|feint|draw|parry|carefully|quietly|sense|begin|rub|sprinkle|stop|combine|take|decide|insert|lift|retreat|load|fumble|exhale|allow|have|are|wring|scan|vigorously|adjust|bundle|ask|form|lose|remove|accept|pick|silently|realize|open|grab|fade|offer|aren't|kneel|don\'t|close|let|find|attempt|tie|roll|attach|feel|read|reach|gingerly|come|count) .*(?:\.|\!|\?)?]
  106. ubercombat.cmd(12645): [if matchre("You also see a snowbeast, a snowbeast, a granite gargoyle and a granite gargoyle.", "large dark orb") || ("OFF" = "ON") then]
  107. ubercombat.cmd(12655): [}]
  108. ubercombat.cmd(12656): [if ("Twohanded_Edged" = "Brawling") && (0) then]
  109. ubercombat.cmd(12657): [if ("Twohanded_Edged" = "Brawling") && (4 = 1) then]
  110. ubercombat.cmd(12658): [if ("Twohanded_Edged" != "Brawling") && (0) then]
  111. ubercombat.cmd(12659): [if ("Twohanded_Edged" != "Brawling") && ("THE" != "BRAWL") && (4 = 2) then]
  112. ubercombat.cmd(12660): [if ("Empath" = "Barbarian") && (1) && (3 <= 5) && (98 > 90) && (235.25 >= 350) && !matchre("Twohanded_Edged","^(Brawling|Slings|Bow|Crossbow)") then]
  113. ubercombat.cmd(12661): [if ("Empath" = "Empath") && (toupper("ON") = "ON") then]
  114. ubercombat.cmd(12662): [{]
  115. ubercombat.cmd(12663): [if matchre("snowbeast", "Ashu hhinvi|boggle|bone amalgam|clay archer|clay mage|clay soldier|clockwork assistant|gam chaga|glass construct|granite gargoyle|lachmate|lava drake|marble gargoyle|quartz gargoyle|(marble|obsidian|quartzite|rock) guardian|rough-hewn doll|ice archon|mechanical mouse|beltunumshi|origami bird|origami cow|origami dragon|origami duck|origami goblin|guardian|origami grasshopper|origami hat|origami mouse|origami sprite|origami yak|origami paper|granite gargoyle|lava drake|black marble gargoyle|quartz gargoyle|gargoyle|endrus serpent") && (!0) then]
  116. ubercombat.cmd(12664): [if matchre("snowbeast", "Ashu hhinvi|boggle|bone amalgam|clay archer|clay mage|clay soldier|clockwork assistant|gam chaga|glass construct|granite gargoyle|lachmate|lava drake|marble gargoyle|quartz gargoyle|(marble|obsidian|quartzite|rock) guardian|rough-hewn doll|ice archon|mechanical mouse|beltunumshi|origami bird|origami cow|origami dragon|origami duck|origami goblin|guardian|origami grasshopper|origami hat|origami mouse|origami sprite|origami yak|origami paper|granite gargoyle|lava drake|black marble gargoyle|quartz gargoyle|gargoyle|endrus serpent") && (0) then]
  117. ubercombat.cmd(12665): [if matchre("snowbeast", "revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|Asketian harbinger|Asketian Herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|Asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \S+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad") && (0) && (!0) then]
  118. ubercombat.cmd(12666): [if matchre("snowbeast", "revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|Asketian harbinger|Asketian Herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|Asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \S+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad") && (0) && (0) && ("Twohanded_Edged" != "Brawling") then]
  119. ubercombat.cmd(12667): [if matchre("snowbeast", "revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|Asketian harbinger|Asketian Herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|Asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \S+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad") && (!0) then]
  120. ubercombat.cmd(12668): [}]
  121. ubercombat.cmd(12669): [if ("Empath" = "Paladin") && (4 > 3) then]
  122. ubercombat.cmd(12676): [}]
  123. ubercombat.cmd(12677): [send attack]
  124. ubercombat.cmd(12678): [matchwait 15]
  125. attack
  126. ubercombat.cmd, ubercombat-buffs.inc(333): [put #tvar spellHEAL 0]
  127. You feel the warmth in your flesh gradually subside.
  128. >
  129. ubercombat.cmd(22392): [RETURN:]
  130. ubercombat.cmd(22393): [delay 0.0001]
  131. ubercombat.cmd(22394): [return]
  132. ubercombat.cmd(2245): [math ATTACKNUMBER add 1]
  133. ubercombat.cmd(2246): [if matchre("Empath", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer") && !(0) then]
  134. ubercombat.cmd(2246): [gosub MAGIC_PREP]
  135. ubercombat.cmd(3423): [if ("None" = "None") && (48 > 40) then]
  136. ubercombat.cmd(3423): [gosub PREP]
  137. ubercombat.cmd(7878): [pause 0.001]
  138. ubercombat.cmd(7879): [var nissaloop 0]
  139. ubercombat.cmd(7880): [if !matchre("Empath", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer") then]
  140. ubercombat.cmd(7882): [math loopyloop add 1]
  141. ubercombat.cmd(7883): [gosub CYCLIC_TIMER]
  142. ubercombat.cmd(3537): [delay 0.0001]
  143. ubercombat.cmd(3538): [if !matchre("Empath", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer") then]
  144. ubercombat.cmd(3539): [put #tvar Cyclic.Last {#evalmath (1556209145 - 1556208941)}]
  145. ubercombat.cmd(3540): [if (204 < 300) then]
  146. ubercombat.cmd(3540): [return]
  147. ubercombat.cmd(7884): [if ("None" != "None") then]
  148. ubercombat.cmd(7885): [if (48 < 50) then]
  149. ubercombat.cmd(7886): [{]
  150. ubercombat.cmd(7887): [echo]
  151.  
  152. ubercombat.cmd(7888): [echo *** LOW ON MANA - SKIPPING SPELL..]
  153. *** LOW ON MANA - SKIPPING SPELL..
  154. ubercombat.cmd(7889): [echo]
  155.  
  156. ubercombat.cmd(7890): [if (1) then]
  157. ubercombat.cmd(7890): [gosub CRYSTAL_TIMER]
  158. ubercombat.cmd(3606): [delay 0.0001]
  159. ubercombat.cmd(3607): [put #tvar Crystal.Last {#evalmath (1556209145 - 1556209126)}]
  160. ubercombat.cmd(3608): [if (19 < 100) then]
  161. ubercombat.cmd(3608): [return]
  162. ubercombat.cmd(7891): [return]
  163. ubercombat.cmd(3424): [if (0) then]
  164. ubercombat.cmd(3425): [return]
  165. ubercombat.cmd(2247): [if matchre("You also see a snowbeast, a snowbeast, a granite gargoyle and a granite gargoyle.", "((?:which|that) appears dead|\(dead\))") then]
  166. ubercombat.cmd(2248): [if ("bastard sword" != "Empty") && (0 = 0) then]
  167. ubercombat.cmd(2248): [gosub ATTACK]
  168. ubercombat.cmd(12601): [delay 0.0001]
  169. ubercombat.cmd(12602): [var ACTION attack]
  170. ubercombat.cmd(12603): [if (98 < 35) then]
  171. ubercombat.cmd(12604): [if (!1) then]
  172. ubercombat.cmd(12605): [if (0) then]
  173. ubercombat.cmd(12606): [var LOCATION ATTACK_1]
  174. ubercombat.cmd(12607): [if ("Empath" = "Empath") then]
  175. ubercombat.cmd(12608): [{]
  176. ubercombat.cmd(12609): [if matchre("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|Asketian harbinger|Asketian Herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|Asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \S+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad") && (!0) && (1) then]
  177. ubercombat.cmd(12610): [if matchre("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|Asketian harbinger|Asketian Herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|Asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \S+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad") && (!0) && (1) then]
  178. ubercombat.cmd(12611): [if matchre("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|Asketian harbinger|Asketian Herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|Asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \S+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad") && (!0) && (1) then]
  179. ubercombat.cmd(12612): [if matchre("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|Asketian harbinger|Asketian Herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|Asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \S+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad") && (!0) then]
  180. ubercombat.cmd(12620): [}]
  181. ubercombat.cmd(12621): [if (0 = 0) && !matchre(“snowbeast”, “revivified mutt|shylvic|sinister maelshyvean heirophant|skeletal peon|skeletal sailor|skeleton|blue ghast|xala'shar vindicator|xala'shar slayer|dark spirit|boggle|emaciated umbramagus|fiend|gargantuan bone golem|olensari mihmanan|plague wraith|Asketian harbinger|Asketian Herald|faenrae assassin|ghoul raven|snaer hafwa|soul|spectral pirate|spectral sailor|wind wretch|blood wraith|death spirit|telga orek|spirit|ur hhrki'izh|wir dinego|zombie|zombie nomad|Asketian harbinger|skorik nadhar|wind hag|black zephyr|misenseor resuscitant|yeehar|zombie kobold headhunter|revenant conscript|revenant zombie|zombie goblin|fell hog|drowned \S+|dryad|nyad|zombie stomper|zombie mauler|zombie head-splitter|tortured soul|eidolon steed|enraged tusky|ghoul|ghoul crow|giant blight bat|gremlin|grendel|lach|mastiff|mey|misshapen germish'din|bone wyvern|ice adder|mutant togball|reaver|squirrel|zombie kobold headhunter|shadow hound|sinister maelshyvean heirophant|skeletal kobold headhunter|skeletal kobold savage|blight bat|umbral moth|zombie kobold savage|zombie nomad|Ashu hhinvi|boggle|bone amalgam|clay archer|clay mage|clay soldier|clockwork assistant|gam chaga|glass construct|granite gargoyle|lachmate|lava drake|marble gargoyle|quartz gargoyle|(marble|obsidian|quartzite|rock) guardian|rough-hewn doll|ice archon|mechanical mouse|beltunumshi|origami bird|origami cow|origami dragon|origami duck|origami goblin|guardian|origami grasshopper|origami hat|origami mouse|origami sprite|origami yak|origami paper|granite gargoyle|lava drake|black marble gargoyle|quartz gargoyle|gargoyle|endrus serpent”) then]
  182. ubercombat.cmd(12621): [gosub ASSESS]
  183. ubercombat.cmd(10412): [if (!1) then]
  184. ubercombat.cmd(10414): [pause 0.1]
  185.  
  186. >
  187. ubercombat.cmd(10415): [pause 0.001]
  188. ubercombat.cmd(10416): [var newdead 0]
  189. ubercombat.cmd(10417): [gosub GET_MONSTER_NAME]
  190. ubercombat.cmd(10378): [pause 0.0001]
  191. ubercombat.cmd(10379): [if (!4) then]
  192. ubercombat.cmd(10380): [var critterList a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle]
  193. ubercombat.cmd(10381): [if matchre("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "(?<=Human-sized|dirt)(\sconstruct)") then]
  194. ubercombat.cmd(10382): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "\sand", ",")]
  195. ubercombat.cmd(10383): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "\.", ", ")]
  196. ubercombat.cmd(10384): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "\s(?:which|that appears)\b[^,]*,", ",")]
  197. ubercombat.cmd(10385): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "\s(?:which|that appears)\b[^,]*$", ",")]
  198. ubercombat.cmd(10386): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "that is flying around", ",")]
  199. ubercombat.cmd(10387): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "that is caught .*?[,]", ",")]
  200. ubercombat.cmd(10388): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "that is caught .*?$", ",")]
  201. ubercombat.cmd(10389): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "dragon priest", "")]
  202. ubercombat.cmd(10390): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "red bear", "")]
  203. ubercombat.cmd(10391): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "(?<!\S)an? ", "")]
  204. ubercombat.cmd(10397): [eval critterList replace("snowbeast, snowbeast, granite gargoyle, granite gargoyle", ", ", "|")]
  205. ubercombat.cmd(10398): [eval critterList replacere("snowbeast|snowbeast|granite gargoyle|granite gargoyle", "\,\s+", "|")]
  206. ubercombat.cmd(10399): [eval critterList replacere("snowbeast|snowbeast|granite gargoyle|granite gargoyle", "\|+" "|")]
  207. ubercombat.cmd(10400): [eval critterList replacere("snowbeast|snowbeast|granite gargoyle|granite gargoyle", " ,", "")]
  208. ubercombat.cmd(10401): [eval critterList replacere("snowbeast|snowbeast|granite gargoyle|granite gargoyle", " \|", "|"]
  209. ubercombat.cmd(10402): [eval critterTotal count("snowbeast|snowbeast|granite gargoyle|granite gargoyle", "|")]
  210. ubercombat.cmd(10403): [echo Critters: snowbeast|snowbeast|granite gargoyle|granite gargoyle]
  211. Critters: snowbeast|snowbeast|granite gargoyle|granite gargoyle
  212. ubercombat.cmd(10404): [evalmath critterEcho (3 + 1)]
  213. ubercombat.cmd(10405): [echo Total Critters: 4]
  214. Total Critters: 4
  215. ubercombat.cmd(10406): [random 0, 3]
  216. ubercombat.cmd(10407): [eval Critter element("snowbeast|snowbeast|granite gargoyle|granite gargoyle", 3)]
  217. ubercombat.cmd(10408): [eval Critter replacere("granite gargoyle", "^(\S+ )(?=\S+ \S+)", "")]
  218. ubercombat.cmd(10409): [return]
  219. ubercombat.cmd(10418): [matchre ASSESS_SET (?:facing|flanking|behind) (?:an?)(.*)(?:\(\d\)\s)]
  220. ubercombat.cmd(10419): [matchre ASSESS_RETURN ^How can you]
  221. ubercombat.cmd(10420): [matchre ASSESS_RETURN Encumbrance :]
  222. ubercombat.cmd(10421): [put assess;-1 encumbrance]
  223. [ubercombat]: assess
  224. ubercombat.cmd(10422): [matchwait 3]
  225.  
  226. >
  227. * As if fumbling muscle flab were natural, a granite gargoyle bites at you. You knock aside nearly all the teeth with a haralun bastard sword with a honed blade.
  228. ubercombat.cmd(312): [put #var balance 3]
  229. [You're nimbly balanced and in better position.]
  230. >
  231. < Moving with indomitable grace, you jab a haralun bastard sword with a honed blade at a snowbeast. A snowbeast fails to dodge, failing miserably.
  232. The sword lands a solid hit to the snowbeast's right arm.
  233.  
  234. ubercombat.cmd(431): [goto EMPATHIC_SHOCK]
  235. Pain blossoms within you, your delicate empathic senses singing with agony. You feel the wound to the other life essence almost before it happens, your empathy focusing and magnifying the pain you have caused. You draw back instinctively, your empathy recoiling, leaving you briefly stunned.
  236. ubercombat.cmd(2879): [EMPATHIC_SHOCK:]
  237. ubercombat.cmd(2880): [pause 0.001]
  238. ubercombat.cmd(312): [put #var balance 3]
  239. ubercombat.cmd(2881): [gosub clear]
  240. ubercombat.cmd(2882): [put #echo >Log Yellow *** EMPATHIC SHOCK DETECTED! Non-damaging routine initiated]
  241. ubercombat.cmd(2883): [echo ============================================]
  242. ============================================
  243. ubercombat.cmd(2884): [echo *** ABORT! EMPATHIC SHOCK DETECTED!!!!]
  244. *** ABORT! EMPATHIC SHOCK DETECTED!!!!
  245. ubercombat.cmd(2885): [echo *** SWITCHING TO NON-DAMAGING ROUTINE! ]
  246. *** SWITCHING TO NON-DAMAGING ROUTINE!
  247. ubercombat.cmd(2886): [echo ============================================]
  248. ============================================
  249. ubercombat.cmd(2887): [pause 0.5]
  250. [You're nimbly balanced and in good position.]
  251. [Roundtime 3 sec.]
  252.  
  253. SR>
  254. RT with no EXP.
  255.  
  256. You are still stunned.
  257. SR>
  258. You feel fully rested.
  259.  
  260. SR>
  261. * Tentatively, a snowbeast claws at you. You evade.
  262. ubercombat.cmd(315): [put #var balance 6]
  263. [You're off balance and in superior position.]
  264. R> encumbrance
  265. ubercombat.cmd(2888): [pause 0.2]
  266. ubercombat.cmd(279): [put #tvar Burden 0]
  267. Encumbrance : None
  268. >
  269. ubercombat.cmd(2889): [gosub stowing]
  270. ubercombat.cmd(11429): [delay 0.0001]
  271. ubercombat.cmd(11430): [var LOCATION STOWING]
  272. ubercombat.cmd(11431): [pause 0.001]
  273. ubercombat.cmd(11432): [if matchre("Empty bastard sword", "bastard sword|riste|throwing spike|tanbo|javelin|slingshot|battle bow|stonebow|NULL|NULL") then]
  274. ubercombat.cmd(11432): [gosub SHEATH_CHECK]
  275. ubercombat.cmd(12000): [if matchre("sword ", "fan") then]
  276. ubercombat.cmd(12001): [if !matchre("bastard sword Empty", "bastard sword|riste|throwing spike|tanbo|javelin|slingshot|battle bow|stonebow|NULL|NULL") then]
  277. ubercombat.cmd(12002): [if !matchre(toupper("baldric"), "NULL") && matchre("bastard sword","bastard sword|riste|throwing spike|tanbo|javelin") then]
  278. ubercombat.cmd(12002): [gosub SHEATH_IT "bastard sword" "baldric"]
  279. ubercombat.cmd(11976): [var SHEATH.WEAPON bastard sword]
  280. ubercombat.cmd(11977): [var SHEATH.CONTAINER baldric]
  281. ubercombat.cmd(11978): [var LOCATION SHEATH_IT]
  282. ubercombat.cmd(11979): [pause 0.0001]
  283. ubercombat.cmd(11980): [SHEATH_IT_1:]
  284. ubercombat.cmd(11981): [matchre WAIT ^\.\.\.wait|^Sorry\,|^Please wait\.]
  285. ubercombat.cmd(11982): [matchre STUNNED ^You are still stunned]
  286. ubercombat.cmd(11983): [matchre WEBBED ^You can't do that while entangled in a web]
  287. ubercombat.cmd(11984): [matchre IMMOBILE ^You don't seem to be able to move to do that]
  288. ubercombat.cmd(11985): [matchre STOW_REAL ^You can only sheathe a weapon or shield\!]
  289. ubercombat.cmd(11986): [matchre RETURN ^Sheathing|quickly tie]
  290. ubercombat.cmd(11987): [matchre SHEATH_UNLOAD ^You should unload the]
  291. ubercombat.cmd(11988): [matchre STOW_REAL ^Sheathe what\?]
  292. ubercombat.cmd(11989): [matchre STOW_REAL ^You just can't get]
  293. ubercombat.cmd(11990): [matchre STOW_REAL ^Sheathe your.*where\?]
  294. ubercombat.cmd(11991): [matchre SHEATH_1 ^A .* is too long to fit in .*\.]
  295. ubercombat.cmd(11992): [matchre SHEATH_1 ^The .* is too long to fit in .*\.]
  296. ubercombat.cmd(11993): [matchre SHEATH_1 ^There's no room|any more room|no matter how you arrange|too heavy|too thick|too long|too wide|not designed to carry|cannot hold any more]
  297. ubercombat.cmd(11994): [matchre RETURN You'?r?e? (?:hand|slip|put|get|.* to|can't|quickly|switch|untie|sheathe|strap|slide|desire|raise|sling|pull|drum|trace|wear|tap|recall|press|hang|gesture|push|move|whisper|lean|tilt|cannot|mind|drop|drape|loosen|work|lob|spread|not|fill|will|now|slowly|quickly|spin|filter|need|shouldn't|pour|blow|twist|struggle|place|knock|toss|set|add|search|circle|fake|weave|shove|try|must|wave|sit|fail|turn|already|can\'t|glance|bend|swing|chop|bash|dodge|feint|draw|parry|carefully|quietly|sense|begin|rub|sprinkle|stop|combine|take|decide|insert|lift|retreat|load|fumble|exhale|yank|allow|have|are|wring|icesteel|scan|vigorously|adjust|bundle|ask|form|lose|remove|accept|pick|silently|realize|open|grab|fade|offer|aren't|kneel|don\'t|close|let|find|attempt|tie|roll|attach|feel|read|reach|gingerly|come|corruption|count|secure|unload|remain|release|shield) .*(?:\.|\!|\?)?]
  298. ubercombat.cmd(11995): [send sheath bastard sword in my baldric]
  299. ubercombat.cmd(11996): [matchwait 6]
  300. sheath bastard sword in my baldric
  301. * With pathetic timing, a granite gargoyle bites at you. You deflect nearly all the teeth with a haralun bastard sword with a honed blade.
  302. ubercombat.cmd(315): [put #var balance 6]
  303. [You're off balance with opponent in superior position.]
  304. >
  305. You sheathe the bastard sword in your kidskin baldric.
  306. >
  307. ubercombat.cmd(22392): [RETURN:]
  308. ubercombat.cmd(22393): [delay 0.0001]
  309. ubercombat.cmd(22394): [return]
  310. ubercombat.cmd(12003): [if !matchre(toupper("weapon rucksack"), "NULL") && matchre("Empty","slingshot|battle bow|stonebow") then]
  311. ubercombat.cmd(12004): [if !matchre(toupper("NULL"), "NULL") && matchre("Empty","NULL") then]
  312. ubercombat.cmd(12005): [if !matchre(toupper("NULL"), "NULL") && matchre("Empty","NULL") then]
  313. ubercombat.cmd(12006): [if !matchre(toupper("baldric"), "NULL") && matchre("Empty","bastard sword|riste|throwing spike|tanbo|javelin") then]
  314. ubercombat.cmd(12007): [if !matchre(toupper("weapon rucksack"), "NULL") && matchre("Empty","slingshot|battle bow|stonebow") then]
  315. ubercombat.cmd(12008): [if !matchre(toupper("NULL"), "NULL") && matchre("Empty","NULL") then]
  316. ubercombat.cmd(12009): [if !matchre(toupper("NULL"), "NULL") && matchre("Empty","NULL") then]
  317. ubercombat.cmd(12010): [return]
  318. ubercombat.cmd(11434): [if matchre("Empty Empty", "\bfan\b") then]
  319. ubercombat.cmd(11435): [if matchre("", "(crossbow|bow|short bow|sling|arbalest)") then]
  320. ubercombat.cmd(11436): [if matchre("Empty Empty", "cambrinth armband") then]
  321. ubercombat.cmd(11437): [if matchre("You also see a snowbeast, a snowbeast, a granite gargoyle and a granite gargoyle.", "almanac") then]
  322. ubercombat.cmd(11438): [if matchre("You also see a snowbeast, a snowbeast, a granite gargoyle and a granite gargoyle.", "lumpy bundle") && (1 = 1) then]
  323. ubercombat.cmd(11439): [pause 0.001]
  324. ubercombat.cmd(11440): [pause 0.001]
  325. ubercombat.cmd(11441): [if matchre(" ", "material") then]
  326. ubercombat.cmd(11442): [if matchre(" ", "zills") then]
  327. ubercombat.cmd(11443): [if matchre(" ", "(grass|braided grass)") then]
  328. ubercombat.cmd(11444): [if matchre(" ", "(grass|braided grass)") then]
  329. ubercombat.cmd(11445): [if matchre(" ", "(vine|braided vine)") then]
  330. ubercombat.cmd(11446): [if matchre(" ", "(vine|braided vine)") then]
  331. ubercombat.cmd(11447): [if matchre("Empty Empty", "bundle") then]
  332. ubercombat.cmd(11448): [if matchre(" ", "rope") then]
  333. ubercombat.cmd(11449): [if matchre("Empty Empty", "bundle") then]
  334. ubercombat.cmd(11454): [}]
  335. ubercombat.cmd(11455): [pause 0.001]
  336. ubercombat.cmd(11456): [pause 0.001]
  337. ubercombat.cmd(11457): [if contains(" ", "(granite block|block)") then]
  338. ubercombat.cmd(11461): [pause 0.001]
  339. ubercombat.cmd(11462): [if (0) && (0 = 1) then]
  340. ubercombat.cmd(11466): [}]
  341. ubercombat.cmd(11467): [if (0) && contains("Empty", "NULL") && ("Empty" != "Empty") then]
  342. ubercombat.cmd(11468): [if ("Empty" != "Empty") then]
  343. ubercombat.cmd(11469): [if ("Empty" != "Empty") then]
  344. ubercombat.cmd(11470): [return]
  345. ubercombat.cmd(2890): [PREEMPATHBRAWLING:]
  346. ubercombat.cmd(2891): [delay 0.0005]
  347. ubercombat.cmd(2892): [var switchloop 0]
  348. ubercombat.cmd(2893): [var WEAPON Versahja]
  349. ubercombat.cmd(2894): [var ATTACKNUMBER 0]
  350. ubercombat.cmd(2895): [var melee 1]
  351. ubercombat.cmd(2896): [var Empath.Brawl 1]
  352. ubercombat.cmd(2897): [if (0 > 28) then]
  353. ubercombat.cmd(2898): [put #echo >Log LightSeaGreen *** Swapped to Empath Brawling]
  354. ubercombat.cmd(2899): [echo **** Training Twohanded_Edged]
  355. **** Training Twohanded_Edged
  356. ubercombat.cmd(2900): [gosub STATUSBAR]
  357. ubercombat.cmd(10324): [var tempRanks 0]
  358. ubercombat.cmd(10325): [math tempRanks add 0]
  359. ubercombat.cmd(10326): [put #tvar TOTALRANKS 0]
  360. ubercombat.cmd(10327): [put #statusbar 1 Uber Combat Active - Training 2 Weapon Skills]
  361. ubercombat.cmd(10328): [put #statusbar 2 Skill: Twohanded_Edged]
  362. ubercombat.cmd(10329): [put #statusbar 3 Weapon: Versahja | Stance: Parry]
  363. ubercombat.cmd(10330): [put #statusbar 4 Ranks Gained: 0]
  364. ubercombat.cmd(10331): [put #statusbar 5 Bundled Items: 1]
  365. ubercombat.cmd(10332): [put #statusbar 6 Total Profit: 0]
  366. ubercombat.cmd(10333): [put #statusbar 7 Logouts: 0]
  367. ubercombat.cmd(10334): [return]
  368. ubercombat.cmd(2901): [timer stop]
  369. ubercombat.cmd(2902): [timer clear]
  370. ubercombat.cmd(2903): [timer start]
  371. ubercombat.cmd(2904): [echo]
  372.  
  373. ubercombat.cmd(2905): [echo ====================================]
  374. ====================================
  375. ubercombat.cmd(2906): [echo * No Constructs or Undead detected?]
  376. * No Constructs or Undead detected?
  377. ubercombat.cmd(2907): [echo * Initiating Non-Damaging]
  378. * Initiating Non-Damaging
  379. ubercombat.cmd(2908): [echo * Empath Brawling Routine]
  380. * Empath Brawling Routine
  381. ubercombat.cmd(2909): [echo ====================================]
  382. ====================================
  383. ubercombat.cmd(2910): [echo]
  384.  
  385. ubercombat.cmd(2911): [if (!0) then]
  386. ubercombat.cmd(2912): [{]
  387. ubercombat.cmd(2913): [gosub GET my round sipar]
  388. ubercombat.cmd(11908): [delay 0.0001]
  389. ubercombat.cmd(11909): [var todo my round sipar]
  390. ubercombat.cmd(11910): [var LOCATION GET1]
  391. ubercombat.cmd(11911): [GET1:]
  392. ubercombat.cmd(11912): [matchre WAIT ^\.\.\.wait|^Sorry\,|^Please wait\.]
  393. ubercombat.cmd(11913): [matchre WAIT ^You struggle with .* great weight but can't quite lift it\!]
  394. ubercombat.cmd(11914): [matchre IMMOBILE ^You don't seem to be able to move to do that]
  395. ubercombat.cmd(11915): [matchre WEBBED ^You can't do that while entangled in a web]
  396. ubercombat.cmd(11916): [matchre STUNNED ^You are still stunned]
  397. ubercombat.cmd(11917): [matchre HOLD_1 ^But that is already in your inventory\.]
  398. ubercombat.cmd(11918): [matchre RETURN ^Get what\?]
  399. ubercombat.cmd(11919): [matchre RETURN ^You carefully remove .* from the bundle\.]
  400. ubercombat.cmd(11920): [matchre RETURN ^I could not find what you were referring to\.]
  401. ubercombat.cmd(11921): [matchre RETURN ^What were you referring to\?]
  402. ubercombat.cmd(11922): [matchre RETURN ^What do you want]
  403. ubercombat.cmd(11923): [matchre UNTIE_IT ^You should untie]
  404. ubercombat.cmd(11924): [matchre RETURN You'?r?e? (?:hand|slip|put|get|.* to|can't|quickly|switch|untie|sheathe|strap|slide|desire|raise|sling|pull|drum|trace|wear|tap|recall|press|hang|gesture|push|move|whisper|lean|tilt|cannot|mind|drop|drape|loosen|work|lob|spread|not|fill|will|now|slowly|quickly|spin|filter|need|shouldn't|pour|blow|twist|struggle|place|knock|toss|set|add|search|circle|fake|weave|shove|try|must|wave|sit|fail|turn|already|can\'t|glance|bend|swing|chop|bash|dodge|feint|draw|parry|carefully|quietly|sense|begin|rub|sprinkle|stop|combine|take|decide|insert|lift|retreat|load|fumble|exhale|yank|allow|have|are|wring|icesteel|scan|vigorously|adjust|bundle|ask|form|lose|remove|accept|pick|silently|realize|open|grab|fade|offer|aren't|kneel|don\'t|close|let|find|attempt|tie|roll|attach|feel|read|reach|gingerly|come|corruption|count|secure|unload|remain|release|shield) .*(?:\.|\!|\?)?]
  405. ubercombat.cmd(11925): [matchre RETURN ^As best it can\, .* moves in your direction\.]
  406. ubercombat.cmd(11926): [matchre RETURN suddenly leaps toward you|and flies towards you|with a flick]
  407. ubercombat.cmd(11927): [send get my round sipar]
  408. ubercombat.cmd(11928): [matchwait 15]
  409. get my round sipar
  410.  
  411. >
  412. * Tentatively, a granite gargoyle bites at you. You block solidly with a lumium round sipar with a tempered face.
  413. ubercombat.cmd(315): [put #var balance 6]
  414. [You're off balance and in better position.]
  415. >
  416. But that is already in your inventory.
  417. >
  418. ubercombat.cmd(11938): [HOLD_1:]
  419. ubercombat.cmd(11939): [matchre WAIT ^\.\.\.wait|^Sorry\,|^Please wait\.]
  420. ubercombat.cmd(11940): [matchre WAIT ^You struggle with .* great weight but can't quite lift it\!]
  421. ubercombat.cmd(11941): [matchre IMMOBILE ^You don't seem to be able to move to do that]
  422. ubercombat.cmd(11942): [matchre WEBBED ^You can't do that while entangled in a web]
  423. ubercombat.cmd(11943): [matchre STUNNED ^You are still stunned]
  424. ubercombat.cmd(11944): [matchre RETURN You'?r?e? (?:hand|slip|put|get|.* to|can't|quickly|switch|untie|sheathe|strap|slide|desire|raise|sling|pull|drum|trace|wear|tap|recall|press|hang|gesture|push|move|whisper|lean|tilt|cannot|mind|drop|drape|loosen|work|lob|spread|not|fill|will|now|slowly|quickly|spin|filter|need|shouldn't|pour|blow|twist|struggle|place|knock|toss|set|add|search|circle|fake|weave|shove|try|must|wave|sit|fail|turn|already|can\'t|glance|bend|swing|chop|bash|dodge|feint|draw|parry|carefully|quietly|sense|begin|rub|sprinkle|stop|combine|take|decide|insert|lift|retreat|load|fumble|exhale|yank|allow|have|are|wring|icesteel|scan|vigorously|adjust|bundle|ask|form|lose|remove|accept|pick|silently|realize|open|grab|fade|offer|aren't|kneel|don\'t|close|let|find|attempt|tie|roll|attach|feel|read|reach|gingerly|come|corruption|count|secure|unload|remain|release|shield) .*(?:\.|\!|\?)?]
  425. ubercombat.cmd(11945): [matchre RETURN ^Get what\?]
  426. ubercombat.cmd(11946): [matchre RETURN ^Hold hands with whom\?]
  427. ubercombat.cmd(11947): [matchre RETURN ^What were you referring to\?]
  428. ubercombat.cmd(11948): [matchre RETURN ^I could not find what you were referring to\.]
  429. ubercombat.cmd(11949): [send hold my round sipar]
  430. ubercombat.cmd(11950): [matchwait 15]
  431. hold my round sipar
  432.  
  433. ubercombat.cmd(298): [var shield 0]
  434. ubercombat.cmd(325): [put #tvar Shield 0]
  435. You loosen the straps securing your round sipar and remove it.
  436. >
  437. ubercombat.cmd(22392): [RETURN:]
  438. ubercombat.cmd(22393): [delay 0.0001]
  439. ubercombat.cmd(22394): [return]
  440. ubercombat.cmd(2914): [gosub WEAR round sipar]
  441. ubercombat.cmd(11800): [delay 0.0001]
  442. ubercombat.cmd(11801): [var todo round sipar]
  443. ubercombat.cmd(11802): [var LOCATION WEAR_1]
  444. ubercombat.cmd(11803): [WEAR_1:]
  445. ubercombat.cmd(11804): [pause 0.1]
  446. ubercombat.cmd(11805): [matchre WAIT ^\.\.\.wait|^Sorry\,|^Please wait\.]
  447. ubercombat.cmd(11806): [matchre IMMOBILE ^You don't seem to be able to move to do that]
  448. ubercombat.cmd(11807): [matchre WEBBED ^You can't do that while entangled in a web]
  449. ubercombat.cmd(11808): [matchre STUNNED ^You are still stunned]
  450. ubercombat.cmd(11809): [matchre BUNDLE_CHECK ^You can't wear any more items like that\.]
  451. ubercombat.cmd(11810): [matchre STOW_1 ^You can't wear that\!]
  452. ubercombat.cmd(11811): [matchre STOW_1 ^You need at least one free hand for that\.]
  453. ubercombat.cmd(11812): [matchre WEAR_UNLOAD ^You should unload the]
  454. ubercombat.cmd(11813): [matchre WEAR_UNLOAD ^You need to unload the]
  455. ubercombat.cmd(11814): [matchre STOW_1 ^This .* can't fit over the .* you are already wearing which also covers and protects your .*\.]
  456. ubercombat.cmd(11815): [matchre RETURN You'?r?e? (?:hand|slip|put|get|.* to|can't|quickly|switch|untie|sheathe|strap|slide|desire|raise|sling|pull|drum|trace|wear|tap|recall|press|hang|gesture|push|move|whisper|lean|tilt|cannot|mind|drop|drape|loosen|work|lob|spread|not|fill|will|now|slowly|quickly|spin|filter|need|shouldn't|pour|blow|twist|struggle|place|knock|toss|set|add|search|circle|fake|weave|shove|try|must|wave|sit|fail|turn|already|can\'t|glance|bend|swing|chop|bash|dodge|feint|draw|parry|carefully|quietly|sense|begin|rub|sprinkle|stop|combine|take|decide|insert|lift|retreat|load|fumble|exhale|yank|allow|have|are|wring|icesteel|scan|vigorously|adjust|bundle|ask|form|lose|remove|accept|pick|silently|realize|open|grab|fade|offer|aren't|kneel|don\'t|close|let|find|attempt|tie|roll|attach|feel|read|reach|gingerly|come|corruption|count|secure|unload|remain|release|shield) .*(?:\.|\!|\?)?]
  457. ubercombat.cmd(11816): [matchre RETURN ^What were you referring to\?]
  458. ubercombat.cmd(11817): [matchre RETURN ^Wear what\?]
  459. ubercombat.cmd(11818): [matchre RETURN Roundtime]
  460. ubercombat.cmd(11819): [send wear my round sipar]
  461. ubercombat.cmd(11820): [matchwait 15]
  462. wear my round sipar
  463.  
  464. ubercombat.cmd(301): [var shield 1]
  465. ubercombat.cmd(324): [put #tvar Shield 1]
  466. You slide your left arm through the straps on your round sipar and flex, gaining a feel for the sipar's weight.
  467. >
  468. ubercombat.cmd(22392): [RETURN:]
  469. ubercombat.cmd(22393): [delay 0.0001]
  470. ubercombat.cmd(22394): [return]
  471. ubercombat.cmd(2915): [}]
  472. ubercombat.cmd(2916): [if (toupper("OFF") = "ON") && (1) then]
  473. ubercombat.cmd(2917): [if !matchre("Parry" , "Custom") then]
  474. ubercombat.cmd(2917): [gosub STANCE_SET_CUSTOM]
  475. ubercombat.cmd(10244): [if !matchre(toupper("NULL"), "NULL") && ("THE" = "OFFHAND") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)") then]
  476. ubercombat.cmd(10245): [if !matchre(toupper("NULL"), "NULL") && ("THE" = "SE") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)") then]
  477. ubercombat.cmd(10246): [if !matchre(toupper("NULL"), "NULL") && ("THE" = "LE") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)") then]
  478. ubercombat.cmd(10247): [if !matchre(toupper("NULL"), "NULL") && ("THE" = "THE") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)") then]
  479. ubercombat.cmd(10248): [if !matchre(toupper("NULL"), "NULL") && ("THE" = "SB") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)") then]
  480. ubercombat.cmd(10249): [if !matchre(toupper("NULL"), "NULL") && ("THE" = "LB") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)") then]
  481. ubercombat.cmd(10250): [if !matchre(toupper("NULL"), "NULL") && ("THE" = "THB") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)") then]
  482. ubercombat.cmd(10251): [if !matchre(toupper("NULL"), "NULL") && ("THE" = "SLINGS") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)") then]
  483. ubercombat.cmd(10252): [if !matchre(toupper("NULL"), "NULL") && ("THE" = "CROSSBOW") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)") then]
  484. ubercombat.cmd(10253): [if !matchre(toupper("NULL"), "NULL") && ("THE" = "BOW") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)") then]
  485. ubercombat.cmd(10254): [if !matchre(toupper("NULL"), "NULL") && ("THE" = "POLEARMS") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)") then]
  486. ubercombat.cmd(10255): [if !matchre(toupper("NULL"), "NULL") && ("THE" = "STAVES") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)") then]
  487. ubercombat.cmd(10256): [if !matchre(toupper("NULL"), "NULL") && ("THE" = "LT") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)") then]
  488. ubercombat.cmd(10257): [if !matchre(toupper("NULL"), "NULL") && ("THE" = "HT") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)") then]
  489. ubercombat.cmd(10259): [if matchre("THE","^(LE|THE|LB|THB|STAVES|POLEARMS)") && (0 < 20) then]
  490. ubercombat.cmd(10259): [goto STANCE_SET_PARRY]
  491. ubercombat.cmd(10233): [if ("THE" = "BRAWL") && (!1) then]
  492. ubercombat.cmd(10234): [if matchre("THE","^(BRAWL|SLINGS|CROSSBOW|HT|LT|BOW)") && (!1) then]
  493. ubercombat.cmd(10235): [gosub SET_STANCE parry]
  494. ubercombat.cmd(10278): [var Stance parry]
  495. ubercombat.cmd(10279): [SET_STANCE_CONT:]
  496. ubercombat.cmd(10280): [matchre SET_STANCE_CONT ^\.\.\.wait|^Sorry\,|^Please wait\.]
  497. ubercombat.cmd(10281): [matchre RETURN ^You are now set to use your]
  498. ubercombat.cmd(10282): [send stance parry]
  499. ubercombat.cmd(10283): [matchwait]
  500. stance parry
  501.  
  502. >
  503. * Looking as if this were a bad idea, a snowbeast claws at you. You fend off nearly all the claw with a simple darkstone parry stick with a tempered finish.
  504. ubercombat.cmd(315): [put #var balance 6]
  505. ubercombat.cmd(314): [put #var balance 5]
  506. [You're slightly off balance and in better position.]
  507. >
  508. * Moving in like a timid schoolboy, a snowbeast claws at you. You evade.
  509. ubercombat.cmd(315): [put #var balance 6]
  510. ubercombat.cmd(314): [put #var balance 5]
  511. [You're slightly off balance and in better position.]
  512. >
  513. You are now set to use your parry stance:
  514.  
  515. Attack : 100%
  516. Evade : 100%
  517. Parry : 60%
  518. Block : 24%
  519.  
  520. >
  521. ubercombat.cmd(22392): [RETURN:]
  522. ubercombat.cmd(22393): [delay 0.0001]
  523. ubercombat.cmd(22394): [return]
  524. ubercombat.cmd(10236): [put #tvar DefenseSkill Parry]
  525. ubercombat.cmd(10237): [return]
  526. ubercombat.cmd(2918): [EMPATH_BRAWLING_MONSTERCOUNT:]
  527. ubercombat.cmd(2919): [delay 0.0005]
  528. ubercombat.cmd(2920): [if (4 = 0) then]
  529. ubercombat.cmd(2922): [gosub PRETRAINCHECK]
  530. ubercombat.cmd(3156): [timer stop]
  531. ubercombat.cmd(3157): [if matchre("Empath", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer") then]
  532. ubercombat.cmd(3157): [gosub MAGIC_PREP]
  533. ubercombat.cmd(3423): [if ("None" = "None") && (54 > 40) then]
  534. ubercombat.cmd(3423): [gosub PREP]
  535. ubercombat.cmd(7878): [pause 0.001]
  536. ubercombat.cmd(7879): [var nissaloop 0]
  537. ubercombat.cmd(7880): [if !matchre("Empath", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer") then]
  538. ubercombat.cmd(7882): [math loopyloop add 1]
  539. ubercombat.cmd(7883): [gosub CYCLIC_TIMER]
  540. ubercombat.cmd(3537): [delay 0.0001]
  541. ubercombat.cmd(3538): [if !matchre("Empath", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer") then]
  542. ubercombat.cmd(3539): [put #tvar Cyclic.Last {#evalmath (1556209153 - 1556208941)}]
  543. ubercombat.cmd(3540): [if (212 < 300) then]
  544. ubercombat.cmd(3540): [return]
  545. ubercombat.cmd(7884): [if ("None" != "None") then]
  546. ubercombat.cmd(7885): [if (54 < 50) then]
  547. ubercombat.cmd(7892): [}]
  548. ubercombat.cmd(7893): [if (0) then]
  549. ubercombat.cmd(7897): [}]
  550. ubercombat.cmd(7900): [SPELL_DECIDE:]
  551. ubercombat.cmd(7901): [spellcheck:]
  552. ubercombat.cmd(7902): [if ((54 < 80) || (100 < 80) || ("None" != "None")) then]
  553. ubercombat.cmd(7902): [return]
  554. ubercombat.cmd(3424): [if (0) then]
  555. ubercombat.cmd(3425): [return]
  556. ubercombat.cmd(3158): [if (toupper("ON") = "ON") then]
  557. ubercombat.cmd(3158): [gosub HUNT_TIMER]
  558. ubercombat.cmd(3490): [delay 0.0001]
  559. ubercombat.cmd(3491): [if (491.31 > 1749) then]
  560. ubercombat.cmd(3492): [if ("None" != "None") then]
  561. ubercombat.cmd(3493): [put #tvar Hunt.Last {#evalmath (1556209153 - 1556209087)}]
  562. ubercombat.cmd(3494): [if (66 < 75) then]
  563. ubercombat.cmd(3494): [return]
  564. ubercombat.cmd(3159): [if (toupper("ON") = "ON") then]
  565. ubercombat.cmd(3159): [gosub PERCEIVE_TIMER]
  566. ubercombat.cmd(3509): [delay 0.0001]
  567. ubercombat.cmd(3510): [if matchre("Empath", "Thief|Trader|Commoner|Barbarian") then]
  568. ubercombat.cmd(3511): [if ("None" != "None") then]
  569. ubercombat.cmd(3512): [put #tvar Perceive.Last {#evalmath (1556209153 - 1556209091)}]
  570. ubercombat.cmd(3513): [if (62 < 100) then]
  571. ubercombat.cmd(3513): [return]
  572. ubercombat.cmd(3160): [if matchre("Empath", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer") then]
  573. ubercombat.cmd(3160): [gosub MAGIC_PREP]
  574. ubercombat.cmd(3423): [if ("None" = "None") && (54 > 40) then]
  575. ubercombat.cmd(3423): [gosub PREP]
  576. ubercombat.cmd(7878): [pause 0.001]
  577. ubercombat.cmd(7879): [var nissaloop 0]
  578. ubercombat.cmd(7880): [if !matchre("Empath", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer") then]
  579. ubercombat.cmd(7882): [math loopyloop add 1]
  580. ubercombat.cmd(7883): [gosub CYCLIC_TIMER]
  581. ubercombat.cmd(3537): [delay 0.0001]
  582. ubercombat.cmd(3538): [if !matchre("Empath", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer") then]
  583. ubercombat.cmd(3539): [put #tvar Cyclic.Last {#evalmath (1556209153 - 1556208941)}]
  584. ubercombat.cmd(3540): [if (212 < 300) then]
  585. ubercombat.cmd(3540): [return]
  586. ubercombat.cmd(7884): [if ("None" != "None") then]
  587. ubercombat.cmd(7885): [if (54 < 50) then]
  588. ubercombat.cmd(7892): [}]
  589. ubercombat.cmd(7893): [if (0) then]
  590. ubercombat.cmd(7897): [}]
  591. ubercombat.cmd(7900): [SPELL_DECIDE:]
  592. ubercombat.cmd(7901): [spellcheck:]
  593. ubercombat.cmd(7902): [if ((54 < 80) || (100 < 80) || ("None" != "None")) then]
  594. ubercombat.cmd(7902): [return]
  595. ubercombat.cmd(3424): [if (0) then]
  596. ubercombat.cmd(3425): [return]
  597. ubercombat.cmd(3161): [if (toupper("ON") = "ON") then]
  598. ubercombat.cmd(3161): [gosub APPRAISE_TIMER]
  599. ubercombat.cmd(3499): [delay 0.0001]
  600. ubercombat.cmd(3500): [if (!4) then]
  601. ubercombat.cmd(3501): [if ("None" != "None") then]
  602. ubercombat.cmd(3502): [put #tvar Appraise.Last {#evalmath (1556209153 - 1556209095)}]
  603. ubercombat.cmd(3503): [if (58 < 30) then]
  604. ubercombat.cmd(3504): [if (0 = 1) then]
  605. ubercombat.cmd(3505): [if (0 < 33) then]
  606. ubercombat.cmd(3505): [gosub APPRAISE_CRITTER]
  607. ubercombat.cmd(10809): [pause 0.0001]
  608. ubercombat.cmd(10810): [if (!1) then]
  609. ubercombat.cmd(10811): [if (!4) then]
  610. ubercombat.cmd(10812): [gosub GET_MONSTER_NAME]
  611. ubercombat.cmd(10378): [pause 0.0001]
  612. ubercombat.cmd(10379): [if (!4) then]
  613. ubercombat.cmd(10380): [var critterList a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle]
  614. ubercombat.cmd(10381): [if matchre("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "(?<=Human-sized|dirt)(\sconstruct)") then]
  615. ubercombat.cmd(10382): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "\sand", ",")]
  616. ubercombat.cmd(10383): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "\.", ", ")]
  617. ubercombat.cmd(10384): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "\s(?:which|that appears)\b[^,]*,", ",")]
  618. ubercombat.cmd(10385): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "\s(?:which|that appears)\b[^,]*$", ",")]
  619. ubercombat.cmd(10386): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "that is flying around", ",")]
  620. ubercombat.cmd(10387): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "that is caught .*?[,]", ",")]
  621. ubercombat.cmd(10388): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "that is caught .*?$", ",")]
  622. ubercombat.cmd(10389): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "dragon priest", "")]
  623. ubercombat.cmd(10390): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "red bear", "")]
  624. ubercombat.cmd(10391): [eval critterList replacere("a snowbeast, a snowbeast, a granite gargoyle, a granite gargoyle", "(?<!\S)an? ", "")]
  625. ubercombat.cmd(10397): [eval critterList replace("snowbeast, snowbeast, granite gargoyle, granite gargoyle", ", ", "|")]
  626. ubercombat.cmd(10398): [eval critterList replacere("snowbeast|snowbeast|granite gargoyle|granite gargoyle", "\,\s+", "|")]
  627. ubercombat.cmd(10399): [eval critterList replacere("snowbeast|snowbeast|granite gargoyle|granite gargoyle", "\|+" "|")]
  628. ubercombat.cmd(10400): [eval critterList replacere("snowbeast|snowbeast|granite gargoyle|granite gargoyle", " ,", "")]
  629. ubercombat.cmd(10401): [eval critterList replacere("snowbeast|snowbeast|granite gargoyle|granite gargoyle", " \|", "|"]
  630. ubercombat.cmd(10402): [eval critterTotal count("snowbeast|snowbeast|granite gargoyle|granite gargoyle", "|")]
  631. ubercombat.cmd(10403): [echo Critters: snowbeast|snowbeast|granite gargoyle|granite gargoyle]
  632. Critters: snowbeast|snowbeast|granite gargoyle|granite gargoyle
  633. ubercombat.cmd(10404): [evalmath critterEcho (3 + 1)]
  634. ubercombat.cmd(10405): [echo Total Critters: 4]
  635. Total Critters: 4
  636. ubercombat.cmd(10406): [random 0, 3]
  637. ubercombat.cmd(10407): [eval Critter element("snowbeast|snowbeast|granite gargoyle|granite gargoyle", 1)]
  638. ubercombat.cmd(10408): [eval Critter replacere("snowbeast", "^(\S+ )(?=\S+ \S+)", "")]
  639. ubercombat.cmd(10409): [return]
  640. ubercombat.cmd(10813): [APPRAISE_CRITTER_1:]
  641. ubercombat.cmd(10814): [pause 0.0001]
  642. ubercombat.cmd(10815): [var LOCATION APPRAISE_CRITTER_2]
  643. ubercombat.cmd(10816): [if ("Empath" = "Thief) then]
  644. ubercombat.cmd(10821): [}]
  645. ubercombat.cmd(10822): [APPRAISE_CRITTER_2:]
  646. ubercombat.cmd(10823): [if (544.69 < 10) then]
  647. ubercombat.cmd(10824): [matchre WAIT ^\.\.\.wait|^Sorry\,|^Please wait\.]
  648. ubercombat.cmd(10825): [matchre STUNNED ^You are still stunned]
  649. ubercombat.cmd(10826): [matchre WEBBED ^You can't do that while entangled in a web]
  650. ubercombat.cmd(10827): [matchre IMMOBILE ^You don't seem to be able to move to do that]
  651. ubercombat.cmd(10828): [matchre RETURN ^It's dead\!]
  652. ubercombat.cmd(10829): [matchre RETURN ^Appraise what\?]
  653. ubercombat.cmd(10830): [matchre RETURN ^You cannot appraise that when you are in combat\!]
  654. ubercombat.cmd(10831): [matchre RETURN ^You can't determine anything about this creature\.]
  655. ubercombat.cmd(10832): [matchre RETURN ^You ponder that\, briefly\, but decide to let it go for now\.]
  656. ubercombat.cmd(10833): [matchre RETURN ^Roundtime\:?|^\[Roundtime\:?|^\(Roundtime\:?|^\[Roundtime|^Roundtime]
  657. ubercombat.cmd(10834): [send appraise snowbeast quick]
  658. ubercombat.cmd(10835): [matchwait 10]
  659. appraise snowbeast quick
  660. You are certain that the snowbeast is slightly battered.
  661. You are certain that the snowbeast has an incredible spirit that is healthy.
  662. You are certain that the snowbeast is slightly fatigued.
  663. You are certain that it is quite a bit weaker than you are.
  664. You are certain that it is quite a bit less agile than you are.
  665. You are certain that it is a great deal less disciplined than you are.
  666. You are certain that it is quite a bit less quick to react than you are.
  667. You are certain that it is a great deal less conditioned than you are.
  668. Taking stock of its offensive abilities, and defending with a lumium round sipar with a tempered face and a simple darkstone parry stick with a tempered finish, you are certain that the snowbeast is well beneath your abilities.
  669. Taking stock of its defensive abilities, and attacking with your fists, you are certain that the snowbeast is a creature completely beneath your notice.
  670.  
  671. [Roundtime: 3 seconds]
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