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- After shutdown application hangs...
- Still listening on assigned ports
- tcp 0 0 0.0.0.0:8003 0.0.0.0:* LISTEN
- tcp 0 0 0.0.0.0:8903 0.0.0.0:* LISTEN
- Full thread dump:
- "PollServiceWatcherThread:8003" at <unknown> <0xffffffff>
- at (wrapper managed-to-native) System.Threading.Thread.SleepInternal (int) <0x00051>
- at System.Threading.Thread.Sleep (int) <0x00016>
- at OpenSim.Framework.Servers.HttpServer.PollServiceRequestManager.CheckRetries () <0x00041>
- at System.Threading.ThreadHelper.ThreadStart_Context (object) <0x00099>
- at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) <0x00178>
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) <0x00020>
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) <0x00059>
- at System.Threading.ThreadHelper.ThreadStart () <0x0002e>
- at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0x000c8>
- "PollServiceWorkerThread 0:8003"
- "PollServiceWorkerThread 1:8903" at <unknown> <0xffffffff>
- at System.Threading.Monitor.ObjWait (bool,int,object) <0x00095>
- at System.Threading.Monitor.Wait (object,int,bool) <0x0002c>
- at System.Threading.Monitor.Wait (object,int) <0x00013>
- at OpenSim.Framework.BlockingQueue`1<T_REF>.Dequeue (int) <0x000ed>
- at OpenSim.Framework.Servers.HttpServer.PollServiceRequestManager.PoolWorkerJob () <0x000c3>
- at System.Threading.ThreadHelper.ThreadStart_Context (object) <0x00099>
- at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) <0x00178>
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) <0x00020>
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) <0x00059>
- at System.Threading.ThreadHelper.ThreadStart () <0x0002e>
- at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0x000c8>
- "PollServiceWorkerThread 0:8903"
- "HttpServer Internal Zombie Timeout Checker" at <unknown> <0xffffffff>
- at (wrapper managed-to-native) System.Threading.Thread.SleepInternal (int) <0x00051>
- at System.Threading.Thread.Sleep (int) <0x00016>
- at HttpServer.ContextTimeoutManager.ThreadRunProcess (object) <0x00028>
- at System.Threading.ThreadHelper.ThreadStart_Context (object) <0x000d0>
- at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) <0x00178>
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) <0x00020>
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) <0x00059>
- at System.Threading.ThreadHelper.ThreadStart (object) <0x0004c>
- at (wrapper runtime-invoke) <Module>.runtime_invoke_void__this___object (object,intptr,intptr,intptr) <0x000d6>
- "PollServiceWorkerThread 1:8003"
- "PollServiceWatcherThread:8903" at <unknown> <0xffffffff>
- at (wrapper managed-to-native) System.Threading.Thread.SleepInternal (int) <0x00051>
- at System.Threading.Thread.Sleep (int) <0x00016>
- at OpenSim.Framework.Servers.HttpServer.PollServiceRequestManager.CheckRetries () <0x00041>
- at System.Threading.ThreadHelper.ThreadStart_Context (object) <0x00099>
- at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) <0x00178>
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) <0x00020>
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) <0x00059>
- at System.Threading.ThreadHelper.ThreadStart () <0x0002e>
- at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0x000c8>
- "STP:PoolService:0" at <unknown> <0xffffffff>
- at (wrapper managed-to-native) System.Threading.WaitHandle.WaitAny_internal (System.Threading.WaitHandle[],int) <0x00057>
- at System.Threading.WaitHandle.WaitMultiple (System.Threading.WaitHandle[],int,bool,bool) <0x0010b>
- at System.Threading.WaitHandle.WaitAny (System.Threading.WaitHandle[],int,bool) <0x000d3>
- at Amib.Threading.Internal.STPEventWaitHandle.WaitAny (System.Threading.WaitHandle[],int,bool) <0x00023>
- at Amib.Threading.Internal.WorkItemsQueue.DequeueWorkItem (int,System.Threading.WaitHandle) <0x00213>
- at Amib.Threading.SmartThreadPool.Dequeue () <0x0003b>
- at Amib.Threading.SmartThreadPool.ProcessQueuedItems () <0x002d7>
- at System.Threading.ThreadHelper.ThreadStart_Context (object) <0x00099>
- at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) <0x00178>
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) <0x00020>
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) <0x00059>
- at System.Threading.ThreadHelper.ThreadStart () <0x0002e>
- at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0x000c8>
- "Timer-Scheduler" at <unknown> <0xffffffff>
- at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int) <0x00057>
- at System.Threading.WaitHandle.WaitOneNative (System.Runtime.InteropServices.SafeHandle,uint,bool,bool) <0x00058>
- at System.Threading.WaitHandle.InternalWaitOne (System.Runtime.InteropServices.SafeHandle,long,bool,bool) <0x0003f>
- at System.Threading.WaitHandle.WaitOne (long,bool) <0x0002b>
- at System.Threading.WaitHandle.WaitOne (int,bool) <0x00032>
- at System.Threading.WaitHandle.WaitOne (int) <0x0001b>
- at System.Threading.Timer/Scheduler.SchedulerThread () <0x00890>
- at System.Threading.ThreadHelper.ThreadStart_Context (object) <0x00099>
- at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) <0x00178>
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) <0x00020>
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) <0x00059>
- at System.Threading.ThreadHelper.ThreadStart () <0x0002e>
- at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0x000c8>
- "HttpServer Internal Zombie Timeout Checker" at <unknown> <0xffffffff>
- at (wrapper managed-to-native) System.Threading.Thread.SleepInternal (int) <0x00051>
- at System.Threading.Thread.Sleep (int) <0x00016>
- at HttpServer.ContextTimeoutManager.ThreadRunProcess (object) <0x00028>
- at System.Threading.ThreadHelper.ThreadStart_Context (object) <0x000d0>
- at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) <0x00178>
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) <0x00020>
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) <0x00059>
- at System.Threading.ThreadHelper.ThreadStart (object) <0x0004c>
- at (wrapper runtime-invoke) <Module>.runtime_invoke_void__this___object (object,intptr,intptr,intptr) <0x000d6>
- "STP:PoolService:0" at <unknown> <0xffffffff>
- at (wrapper managed-to-native) System.Threading.WaitHandle.WaitAny_internal (System.Threading.WaitHandle[],int) <0x00057>
- at System.Threading.WaitHandle.WaitMultiple (System.Threading.WaitHandle[],int,bool,bool) <0x0010b>
- at System.Threading.WaitHandle.WaitAny (System.Threading.WaitHandle[],int,bool) <0x000d3>
- at Amib.Threading.Internal.STPEventWaitHandle.WaitAny (System.Threading.WaitHandle[],int,bool) <0x00023>
- at Amib.Threading.Internal.WorkItemsQueue.DequeueWorkItem (int,System.Threading.WaitHandle) <0x00213>
- at Amib.Threading.SmartThreadPool.Dequeue () <0x0003b>
- at Amib.Threading.SmartThreadPool.ProcessQueuedItems () <0x002d7>
- at System.Threading.ThreadHelper.ThreadStart_Context (object) <0x00099>
- at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) <0x00178>
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) <0x00020>
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) <0x00059>
- at System.Threading.ThreadHelper.ThreadStart () <0x0002e>
- at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0x000c8>
- "Finalizer"
- "<unnamed thread>" at <unknown> <0xffffffff>
- at (wrapper managed-to-native) System.Environment.Exit (int) <0x00051>
- at OpenSim.Server.OpenSimServer.Main (string[]) <0x00906>
- at (wrapper runtime-invoke) <Module>.runtime_invoke_int_object (object,intptr,intptr,intptr) <0x000f5>
- **** NOTES ****
- SmartThreadPool has Shutdown methods for aborting threads. Maybe we need to add calls to these as we exit the application?
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