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autoexec apex

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Nov 22nd, 2019
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  1.  
  2. // Toggle 6 to show FPS counter
  3. bind "6" "toggle cl_showfps 4 0"
  4. // Toggle 7 to show net graph
  5. bind "7" "toggle shownet_enabled 1 0"
  6. // Press 8 to reload the config
  7. // I recommend reloading in the lobby or else you might experience hitches while
  8. // reloading in a match. You need to reload if you make changes after launching.
  9. bind "8" "exec autoexec"
  10. // Uncap FPS
  11. // Alternatively, you can set this to -1 to cap FPS to your monitor's current
  12. // refresh rate to avoid maxing out the GPU. If you are streaming using NVENC,
  13. // this should help with stutters in the stream.
  14. fps_max 140
  15.  
  16. // Disable Telemetry
  17. pin_opt_in 0 // Disable sending PIN telemetry data to EA
  18.  
  19. // Graphic Tweaks
  20. cl_gib_allow 0 // Disable gibs
  21. cl_particle_fallback_multiplier 0 // Always fall back to cheaper effects regardless
  22. // of load
  23. cl_ragdoll_maxcount 0 // Zero max amount of ragdolls allowed on screen
  24. mat_bloom_scalefactor_scalar 0 // Disable bloom
  25. mat_forceaniso 0 // Disable anisotropic filtering (Set bilinear)
  26. mat_mip_linear 0 // Bilinear texture filtering (Bilinear is cheaper at cost of quality)
  27. mat_picmip 2 // Set quality 0 to 4
  28. noise_filter_scale 0 // Remove grain effect
  29. r_createmodeldecals 0 // Don't create model decals
  30. r_decals 0 // Zero decals drawn (Default 256)
  31. r_dynamic 0 // Disable fancy lighting effects
  32. ssao_enabled 0 // Disable screen space ambient occlusion
  33. shadow_depth_dimen_min 0 // Minimum resolution of a spot shadow map
  34. shadow_depth_upres_factor_max 1 // Maximum upres factor of spot_shadows
  35. shadow_enable 0 // Disable shadows
  36. shadow_maxdynamic 0 // Zero out number of shadows that update per frame
  37. shadow_max_dynamic 0 // Same as above, for some reason there are multiple convars
  38.  
  39. // Sound
  40. miles_channels 8 // This sets the audio channels to stereo, if you have issues
  41. // with vertical sound, try setting to 8
  42. miles_occlusion 0 // Disable occlusion checks
  43. miles_occlusion_force 0
  44. miles_occlusion_partial 0
  45. sound_without_focus 1 // Play sound even if Apex isn't in focus
  46.  
  47. // HUD
  48. hud_setting_pingAlpha 0.5 // Make pings semi-transparent but still visible
  49. sprint_view_shake_style 1 // Less screen shaking on sprint
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