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TheDenVxUA

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Apr 24th, 2020
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  1. Props_1 = {}
  2. Props_1[1] = "CHANGE_ME"
  3. Props_1[2] = "CHANGE_ME"
  4. Props_1[3] = "CHANGE_ME"
  5. Props_1[4] = "CHANGE_ME"
  6. Props_1[5] = "CHANGE_ME"
  7. Props_1[6] = "CHANGE_ME"
  8. Props_1[7] = "CHANGE_ME"
  9. Props_1[8] = "CHANGE_ME"
  10. Props_1[9] = "CHANGE_ME"
  11. Props_1[10] = "CHANGE_ME"
  12. Props_1[11] = "CHANGE_ME"
  13. Props_1[12] = "CHANGE_ME"
  14. Props_1[13] = "CHANGE_ME"
  15. Props_1[14] = "CHANGE_ME"
  16. Props_1[15] = "CHANGE_ME"
  17. Props_1[16] = "CHANGE_ME"
  18. Props_1[17] = "CHANGE_ME"
  19. Props_1[18] = "CHANGE_ME"
  20. Props_1[19] = "CHANGE_ME"
  21. Props_1[20] = "CHANGE_ME"
  22. Props_1[21] = "CHANGE_ME"
  23. Props_1[22] = "CHANGE_ME"
  24. Props_1[23] = "CHANGE_ME"
  25. Props_1[24] = "CHANGE_ME"
  26. Props_1[25] = "CHANGE_ME"
  27. Props_1[26] = "CHANGE_ME"
  28. Props_1[27] = "CHANGE_ME"
  29. Props_1[28] = "CHANGE_ME"
  30. Props_1[29] = "CHANGE_ME"
  31. Props_1[30] = "CHANGE_ME"
  32. Props_1[31] = "CHANGE_ME"
  33. Props_1[32] = "CHANGE_ME"
  34. Props_1[33] = "CHANGE_ME"
  35. Props_1[34] = "CHANGE_ME"
  36. Props_1[35] = "CHANGE_ME"
  37. Props_1[36] = "CHANGE_ME"
  38. Props_1[37] = "CHANGE_ME"
  39. Props_1[38] = "CHANGE_ME"
  40. Props_1[39] = "CHANGE_ME"
  41. Props_1[40] = "CHANGE_ME"
  42. Props_1[41] = "CHANGE_ME"
  43. Props_1[42] = "CHANGE_ME"
  44. Props_1[43] = "CHANGE_ME"
  45. Props_1[45] = "CHANGE_ME"
  46. Props_1[46] = "CHANGE_ME"
  47. Props_1[47] = "CHANGE_ME"
  48. Props_1[48] = "CHANGE_ME"
  49. Props_1[49] = "CHANGE_ME"
  50. Props_1[50] = "CHANGE_ME"
  51. Props_1[51] = "CHANGE_ME"
  52. Props_1[52] = "CHANGE_ME"
  53. Props_1[53] = "CHANGE_ME"
  54. Props_1[54] = "CHANGE_ME"
  55. Props_1[55] = "CHANGE_ME"
  56. Props_1[56] = "CHANGE_ME"
  57. Props_1[57] = "CHANGE_ME"
  58. Props_1[58] = "CHANGE_ME"
  59. Props_1[59] = "CHANGE_ME"
  60. Props_1[60] = "CHANGE_ME"
  61. Props_1[61] = "CHANGE_ME"
  62. Props_1[62] = "CHANGE_ME"
  63. Props_1[63] = "CHANGE_ME"
  64. Props_1[64] = "CHANGE_ME"
  65. Props_1[65] = "CHANGE_ME"
  66. Props_1[66] = "CHANGE_ME"
  67. Props_1[67] = "CHANGE_ME"
  68. Props_1[68] = "CHANGE_ME"
  69. Props_1[69] = "CHANGE_ME"
  70. Props_1[70] = "CHANGE_ME"
  71. Props_1[71] = "CHANGE_ME"
  72. Props_1[72] = "CHANGE_ME"
  73. Props_1[73] = "CHANGE_ME"
  74. Props_1[74] = "CHANGE_ME"
  75. Props_1[75] = "CHANGE_ME"
  76. Props_1[76] = "CHANGE_ME"
  77. Props_1[78] = "CHANGE_ME"
  78. Props_1[79] = "CHANGE_ME"
  79. Props_1[80] = "CHANGE_ME"
  80. Props_1[81] = "CHANGE_ME"
  81. Props_1[82] = "CHANGE_ME"
  82. Props_1[83] = "CHANGE_ME"
  83. Props_1[84] = "CHANGE_ME"
  84. Props_1[85] = "CHANGE_ME"
  85. Props_1[86] = "CHANGE_ME"
  86. Props_1[87] = "CHANGE_ME"
  87. Props_1[88] = "CHANGE_ME"
  88. Props_1[89] = "CHANGE_ME"
  89. Props_1[90] = "CHANGE_ME"
  90. Props_1[91] = "CHANGE_ME"
  91. Props_1[92] = "CHANGE_ME"
  92. Props_1[93] = "CHANGE_ME"
  93. Props_1[94] = "CHANGE_ME"
  94. Props_1[95] = "CHANGE_ME"
  95. Props_1[96] = "CHANGE_ME"
  96. Props_1[97] = "CHANGE_ME"
  97. Props_1[98] = "CHANGE_ME"
  98. Props_1[99] = "CHANGE_ME"
  99. Props_1[100] = "CHANGE_ME"
  100. Props_1[101] = "CHANGE_ME"
  101. Props_1[102] = "CHANGE_ME"
  102. Props_1[103] = "CHANGE_ME"
  103. Props_1[104] = "CHANGE_ME"
  104. Props_1[105] = "CHANGE_ME"
  105. Props_1[106] = "CHANGE_ME"
  106. Props_1[107] = "CHANGE_ME"
  107. Props_1[108] = "CHANGE_ME"
  108. Props_1[109] = "CHANGE_ME"
  109. Props_1[110] = "CHANGE_ME"
  110. Props_1[111] = "CHANGE_ME"
  111. Props_1[112] = "CHANGE_ME"
  112. Props_1[113] = "CHANGE_ME"
  113. Props_1[114] = "CHANGE_ME"
  114. Props_1[115] = "CHANGE_ME"
  115. Props_1[116] = "CHANGE_ME"
  116. Props_1[117] = "CHANGE_ME"
  117. Props_1[118] = "CHANGE_ME"
  118. Props_1[119] = "CHANGE_ME"
  119. Props_1[120] = "CHANGE_ME"
  120. Props_1[121] = "CHANGE_ME"
  121. Props_1[122] = "CHANGE_ME"
  122. Props_1[123] = "CHANGE_ME"
  123. Props_1[124] = "CHANGE_ME"
  124. Props_1[125] = "CHANGE_ME"
  125. Props_1[126] = "CHANGE_ME"
  126. Props_1[127] = "CHANGE_ME"
  127. Props_1[128] = "CHANGE_ME"
  128. Props_1[NUMBER_OF] = "CHANGE_ME"
  129. Props_1[NUMBER_OF] = "CHANGE_ME"
  130. Props_1[NUMBER_OF] = "CHANGE_ME"
  131. Props_1[NUMBER_OF] = "CHANGE_ME"
  132. Props_1[NUMBER_OF] = "CHANGE_ME"
  133. Props_1[NUMBER_OF] = "CHANGE_ME"
  134. Props_1[NUMBER_OF] = "CHANGE_ME"
  135. Props_1[NUMBER_OF] = "CHANGE_ME"
  136. Props_1[NUMBER_OF] = "CHANGE_ME"
  137. Props_1[NUMBER_OF] = "CHANGE_ME"
  138. Props_1[NUMBER_OF] = "CHANGE_ME"
  139. Props_1[NUMBER_OF] = "CHANGE_ME"
  140. Props_1[NUMBER_OF] = "CHANGE_ME"
  141. Props_1[NUMBER_OF] = "CHANGE_ME"
  142. Props_1[NUMBER_OF] = "CHANGE_ME"
  143. Props_1[NUMBER_OF] = "CHANGE_ME"
  144. Props_1[NUMBER_OF] = "CHANGE_ME"
  145. Props_1[NUMBER_OF] = "CHANGE_ME"
  146. Props_1[NUMBER_OF] = "CHANGE_ME"
  147. Props_1[NUMBER_OF] = "CHANGE_ME"
  148. Props_1[NUMBER_OF] = "CHANGE_ME"
  149. Props_1[NUMBER_OF] = "CHANGE_ME"
  150. Props_1[NUMBER_OF] = "CHANGE_ME"
  151. Props_1[NUMBER_OF] = "CHANGE_ME"
  152. Props_1[NUMBER_OF] = "CHANGE_ME"
  153. Props_1[NUMBER_OF] = "CHANGE_ME"
  154. Props_1[NUMBER_OF] = "CHANGE_ME"
  155. Props_1[NUMBER_OF] = "CHANGE_ME"
  156. Props_1[NUMBER_OF] = "CHANGE_ME"
  157. Props_1[NUMBER_OF] = "CHANGE_ME"
  158. Props_1[NUMBER_OF] = "CHANGE_ME"
  159. Props_1[NUMBER_OF] = "CHANGE_ME"
  160. Props_1[NUMBER_OF] = "CHANGE_ME"
  161. Props_1[NUMBER_OF] = "CHANGE_ME"
  162. Props_1[NUMBER_OF] = "CHANGE_ME"
  163. Props_1[NUMBER_OF] = "CHANGE_ME"
  164. Props_1[NUMBER_OF] = "CHANGE_ME"
  165. Props_1[NUMBER_OF] = "CHANGE_ME"
  166. Props_1[NUMBER_OF] = "CHANGE_ME"
  167. Props_1[NUMBER_OF] = "CHANGE_ME"
  168. Props_1[NUMBER_OF] = "CHANGE_ME"
  169. Props_1[NUMBER_OF] = "CHANGE_ME"
  170. Props_1[NUMBER_OF] = "CHANGE_ME"
  171. Props_1[NUMBER_OF] = "CHANGE_ME"
  172. Props_1[NUMBER_OF] = "CHANGE_ME"
  173. Props_1[NUMBER_OF] = "CHANGE_ME"
  174. Props_1[NUMBER_OF] = "CHANGE_ME"
  175. Props_1[NUMBER_OF] = "CHANGE_ME"
  176.  
  177.  
  178.  
  179.  
  180.  
  181.  
  182. Props_3 = {}
  183. Props_3[1] = "models/props_c17/FurnitureCouch002a.mdl"
  184. Props_3[2] = "models/props_c17/FurnitureCouch001a.mdl"
  185. Props_3[3] = "models/props_c17/FurnitureChair001a.mdl"
  186. Props_3[4] = "models/props_c17/FurnitureDrawer001a.mdl"
  187. Props_3[5] = "models/props_c17/FurnitureDrawer002a.mdl"
  188. Props_3[6] = "models/props_c17/FurnitureFireplace001a.mdl"
  189. Props_3[7] = "models/props_c17/FurnitureRadiator001a.mdl"
  190. Props_3[8] = "models/props_c17/FurnitureShelf001a.mdl"
  191. Props_3[9] = "models/props_c17/FurnitureShelf001b.mdl"
  192. Props_3[10] = "models/props_c17/FurnitureSink001a.mdl"
  193. Props_3[11] = "models/props_c17/FurnitureTable001a.mdl"
  194. Props_3[12] = "models/props_c17/FurnitureTable002a.mdl"
  195. Props_3[13] = "models/props_c17/lampShade001a.mdl"
  196. Props_3[14] = "models/props_c17/FurnitureToilet001a.mdl"
  197. Props_3[15] = "models/props_c17/gravestone002a.mdl"
  198. Props_3[16] = "models/props_c17/gravestone_coffinpiece001a.mdl"
  199. Props_3[17] = "models/props_junk/PlasticCrate01a.mdl"
  200. Props_3[18] = "models/props_c17/Lockers001a.mdl"
  201. Props_3[19] = "models/props_c17/metalladder001.mdl"
  202. Props_3[20] = "models/props_c17/oildrum001.mdl"
  203. Props_3[21] = "models/props_c17/shelfunit01a.mdl"
  204. Props_3[22] = "models/props_combine/breenchair.mdl"
  205. Props_3[23] = "models/props_combine/breendesk.mdl"
  206. Props_3[24] = "models/props_interiors/BathTub01a.mdl"
  207. Props_3[25] = "models/props_interiors/Furniture_chair01a.mdl"
  208. Props_3[26] = "models/props_junk/MetalBucket01a.mdl"
  209. Props_3[27] = "models/props_junk/MetalBucket02a.mdl"
  210. Props_3[28] = "models/props_junk/PushCart01a.mdl"
  211. Props_3[29] = "models/props_junk/metalgascan.mdl"
  212. Props_3[30] = "models/props_junk/TrashBin01a.mdl"
  213. Props_3[31] = "models/props_trainstation/trashcan_indoor001b.mdl"
  214. Props_3[32] = "models/props_wasteland/barricade001a.mdl"
  215. Props_3[33] = "models/props_wasteland/barricade002a.mdl"
  216. Props_3[34] = "models/props_wasteland/controlroom_filecabinet002a.mdl"
  217. Props_3[35] = "models/props_wasteland/kitchen_shelf001a.mdl"
  218. Props_3[36] = "models/props_wasteland/interior_fence002e.mdl"
  219. Props_3[37] = "models/props_wasteland/interior_fence002d.mdl"
  220. Props_3[38] = "models/props_wasteland/controlroom_desk001b.mdl"
  221. Props_3[39] = "models/props_trainstation/trainstation_post001.mdl"
  222. Props_3[40] = "models/props_lab/blastdoor001a.mdl"
  223. Props_3[41] = "models/props_c17/cashregister01a.mdl"
  224. Props_3[42] = "models/props_c17/bench01a.mdl"
  225. Props_3[43] = "models/props_c17/clock01.mdl"
  226. Props_3[44] = "models/props_c17/chair_office01a.mdl"
  227. Props_3[45] = "models/props_c17/computer01_keyboard.mdl"
  228. Props_3[46] = "models/props_c17/FurnitureWashingmachine001a.mdl"
  229. Props_3[47] = "models/props_combine/combine_monitorbay.mdl"
  230. Props_3[48] = "models/props_lab/harddrive02.mdl"
  231. Props_3[49] = "models/props_lab/huladoll.mdl"
  232. Props_3[50] = "models/props_lab/monitor01a.mdl"
  233. Props_3[51] = "models/props_trainstation/bench_indoor001a.mdl"
  234. Props_3[52] = "models/props_interiors/Furniture_Lamp01a.mdl"
  235. Props_3[53] = "models/props_interiors/pot02a.mdl"
  236. Props_3[54] = "models/props_junk/garbage_plasticbottle002a.mdl"
  237. Props_3[55] = "models/props_junk/garbage_plasticbottle001a.mdl"
  238. Props_3[56] = "models/props_lab/desklamp01.mdl"
  239. Props_3[57] = "models/props_interiors/VendingMachineSoda01a.mdl"
  240. Props_3[58] = "models/props_junk/bicycle01a.mdl"
  241. Props_3[59] = "models/props_c17/streetsign001c.mdl"
  242. Props_3[60] = "models/props_c17/streetsign002b.mdl"
  243. Props_3[61] = "models/props_c17/streetsign003b.mdl"
  244. Props_3[62] = "models/props_c17/streetsign004e.mdl"
  245. Props_3[63] = "models/props_c17/streetsign004f.mdl"
  246. Props_3[64] = "models/props_c17/streetsign005b.mdl"
  247. Props_3[65] = "models/props_c17/streetsign005c.mdl"
  248. Props_3[66] = "models/props_c17/streetsign005d.mdl"
  249. Props_3[67] = "models/props_c17/fence01a.mdl"
  250. Props_3[68] = "models/props_c17/fence01b.mdl"
  251. Props_3[69] = "models/props_c17/fence02a.mdl"
  252. Props_3[70] = "models/props_c17/fence02b.mdl"
  253. Props_3[71] = "models/props_c17/fence03a.mdl"
  254. Props_3[72] = "models/props_borealis/mooring_cleat01.mdl"
  255. Props_3[73] = "models/props_borealis/bluebarrel001.mdl"
  256. Props_3[74] = "models/props_c17/canister02a.mdl"
  257. Props_3[75] = "models/props_c17/canister_propane01a.mdl"
  258. Props_3[76] = "models/props_c17/concrete_barrier001a.mdl"
  259. Props_3[77] = "models/props_c17/FurnitureDrawer002a.mdl"
  260. Props_3[78] = "models/props_c17/FurnitureTable003a.mdl"
  261. Props_3[79] = "models/props_lab/frame002a.mdl"
  262. Props_3[80] = "models/props_combine/breenclock.mdl"
  263. Props_3[81] = "models/props_combine/breenglobe.mdl"
  264. Props_3[82] = "models/props_combine/combine_interface001.mdl"
  265. Props_3[83] = "models/props_combine/combine_intmonitor001.mdl"
  266. Props_3[84] = "models/props_doors/door03_slotted_left.mdl"
  267. Props_3[85] = "models/props_interiors/Furniture_Couch01a.mdl"
  268. Props_3[86] = "models/props_interiors/BathTub01a.mdl"
  269. Props_3[87] = "models/props_interiors/Furniture_Desk01a.mdl"
  270. Props_3[88] = "models/props_interiors/Furniture_Vanity01a.mdl"
  271. Props_3[89] = "models/props_c17/FurnitureFridge001a.mdl"
  272. Props_3[90] = "models/props_interiors/SinkKitchen01a.mdl"
  273. Props_3[91] = "models/props_wasteland/controlroom_filecabinet002a.mdl"
  274. Props_3[92] = "models/props_trainstation/trainstation_clock001.mdl"
  275. Props_3[93] = "models/props_junk/TrafficCone001a.mdl"
  276. Props_3[94] = "models/props_junk/TrashBin01a.mdl"
  277. Props_3[95] = "models/props_junk/TrashDumpster01a.mdl"
  278. Props_3[96] = "models/props_junk/CinderBlock01a.mdl"
  279. Props_3[97] = "models/props_docks/dock01_cleat01a.mdl"
  280. Props_3[98] = "models/props_wasteland/cafeteria_bench001a.mdl"
  281. Props_3[99] = "models/props_c17/TrapPropeller_Engine.mdl"
  282. Props_3[100] = "models/props_c17/playground_jungle_gym01a.mdl"
  283. Props_3[101] = "models/props_c17/playground_jungle_gym01b.mdl"
  284. Props_3[102] = "models/props_c17/playgroundTick-tack-toe_post01.mdl"
  285. Props_3[103] = "models/props_lab/binderbluelabel.mdl"
  286. Props_3[104] = "models/props_lab/bewaredog.mdl"
  287. Props_3[105] = "models/props_lab/cactus.mdl"
  288. Props_3[106] = "models/props_trainstation/traincar_seats001.mdl"
  289. Props_3[107] = "models/props_trainstation/payphone001a.mdl"
  290. Props_3[108] = "models/props_trainstation/bench_indoor001a.mdl"
  291. Props_3[109] = "models/props_junk/metalgascan.mdl"
  292. Props_3[110] = "models/props_junk/PlasticCrate01a.mdl"
  293. Props_3[111] = "models/props_c17/gate_door01a.mdl"
  294. Props_3[112] = "models/props_wasteland/prison_celldoor001b.mdl"
  295. Props_3[113] = "models/props_wasteland/prison_lamp001c.mdl"
  296. Props_3[114] = "models/props_wasteland/prison_bedframe001b.mdl"
  297. Props_3[115] = "models/props_c17/metalPot002a.mdl"
  298. Props_3[116] = "models/props_c17/metalPot001a.mdl"
  299. Props_3[117] = "models/props_c17/playgroundTick-tack-toe_post01.mdl"
  300. Props_3[118] = "models/props_c17/SuitCase001a.mdl"
  301. Props_3[119] = "models/props_junk/garbage_takeoutcarton001a.mdl"
  302. Props_3[120] = "models/props_lab/plotter.mdl"
  303. Props_3[121] = "models/props_lab/reciever01a.mdl"
  304. Props_3[122] = "models/props_lab/reciever01b.mdl"
  305. Props_3[123] = "models/props_lab/reciever01d.mdl"
  306. Props_3[124] = "models/props_lab/reciever_cart.mdl"
  307. Props_3[125] = "models/props_lab/securitybank.mdl"
  308. Props_3[126] = "models/props_lab/kennel_physics.mdl"
  309. Props_3[127] = "models/props_c17/doll01.mdl"
  310. Props_3[128] = "models/props_c17/Frame002a.mdl"
  311. Props_3[129] = "models/props_c17/gravestone001a.mdl"
  312. Props_3[130] = "models/props_c17/gravestone003a.mdl"
  313. Props_3[131] = "models/props_c17/playgroundTick-tack-toe_block01a.mdl"
  314. Props_3[132] = "models/props_c17/tools_wrench01a.mdl"
  315. Props_3[133] = "models/props_c17/TrapPropeller_Lever.mdl"
  316. Props_3[134] = "models/Gibs/HGIBS.mdl"
  317. Props_3[135] = "models/props_lab/clipboard.mdl"
  318. Props_3[136] = "models/props_lab/crematorcase.mdl"
  319. Props_3[137] = "models/props_interiors/pot01a.mdl"
  320. Props_3[138] = "models/props_junk/metal_paintcan001a.mdl"
  321. Props_3[139] = "models/props_trainstation/clock01.mdl"
  322.  
  323. Props_3[140] = "models/gmod_tower/suitebed.mdl"
  324. Props_3[141] = "models/gmod_tower/suitetv_large.mdl"
  325. Props_3[142] = "models/gmod_tower/theater_seat.mdl"
  326. Props_3[143] = "models/gpd/special/aceraspire.mdl"
  327. Props_3[144] = "models/furniturepack3/livingroom/shelf_a.mdl"
  328. Props_3[145] = "models/furniturepack3/chairs/chair_a.mdl"
  329.  
  330. Props_3[146] = "models/env/furniture/bed_secondclass/beddouble_group.mdl"
  331. Props_3[147] = "models/env/furniture/bstoolred/bstoolred.mdl"
  332. Props_3[148] = "models/env/furniture/decosofa_wood/decosofa_wood_dou.mdl"
  333. Props_3[149] = "models/env/furniture/ensuite1_sink/ensuite1_sink.mdl"
  334. Props_3[150] = "models/env/furniture/ensuite1_toilet/ensuite1_toilet.mdl"
  335. Props_3[151] = "models/env/furniture/ensuite1_toilet/ensuite1_toilet_b.mdl"
  336. Props_3[152] = "models/env/furniture/fit_wardrobe/fit_wardr_shelf.mdl"
  337. Props_3[153] = "models/env/furniture/largedesk/largedesk.mdl"
  338. Props_3[154] = "models/env/furniture/prison_toilet/toilet_prison.mdl"
  339. Props_3[155] = "models/env/furniture/square_sink/sink_double.mdl"
  340. Props_3[156] = "models/env/furniture/square_sink/sink_merged_b.mdl"
  341. Props_3[157] = "models/env/furniture/wc_double_cupboard/wc_double_cupboard.mdl"
  342. Props_3[158] = "models/agency/desks/receptiondesk.mdl"
  343. Props_3[159] = "models/wilderness/lamp6.mdl"
  344. Props_3[160] = "models/u4lab/chair_office_a.mdl"
  345. Props_3[161] = "models/u4lab/computer_monitor_a.mdl"
  346. Props_3[162] = "models/u4lab/desk_office_a.mdl"
  347. Props_3[163] = "models/u4lab/tv_monitor_plasma.mdl"
  348. Props_3[164] = "models/u4lab/computer_keyboard_a.mdl"
  349. Props_3[165] = "models/themask/sbmp/furniture/outdoor/bananachair.mdl"
  350. Props_3[166] = "models/sunabouzu/lobby_chair.mdl"
  351. Props_3[167] = "models/sunabouzu/lobby_poster_small.mdl"
  352. Props_3[168] = "models/sunabouzu/theater_table.mdl"
  353. Props_3[169] = "models/static_fortifications/mog_metal_wall_01.mdl"
  354. Props_3[170] = "models/static_fortifications/sandbagwall01.mdl"
  355. Props_3[171] = "models/sickness/bk_booth2.mdl"
  356. Props_3[172] = "models/sickness/frame_01.mdl"
  357. Props_3[173] = "models/sickness/fridge_01.mdl"
  358. Props_3[174] = "models/sickness/stove_01.mdl"
  359. Props_3[175] = "models/s_prop/gen/besp/dj/dj_console_closed.mdl"
  360. Props_3[176] = "models/s_prop/beach/furni/table/table.mdl"
  361. Props_3[177] = "models/s_prop/beach/furni/table/umbrella.mdl"
  362. Props_3[178] = "models/props_phx/sp_screen.mdl"
  363. Props_3[179] = "models/props_phx/rt_screen.mdl"
  364. Props_3[180] = "models/props_warehouse/office_furniture_couch.mdl"
  365. Props_3[181] = "models/props_warehouse/office_furniture_desk.mdl"
  366. Props_3[182] = "models/props_warehouse/office_furniture_desk_corner.mdl"
  367. Props_3[183] = "models/props_warehouse/toolbox.mdl"
  368. Props_3[184] = "models/props_vtmb/sofa.mdl"
  369. Props_3[185] = "models/props_plants/plantairport01.mdl"
  370. Props_3[186] = "models/props_phx/construct/concrete_barrier00.mdl"
  371. Props_3[187] = "models/props_phx/construct/concrete_barrier01.mdl"
  372. Props_3[188] = "models/props_mall/mall_display_04.mdl"
  373. Props_3[189] = "models/props_mall/mall_display_11.mdl"
  374. Props_3[190] = "models/props_lab/securitybank.mdl"
  375. Props_3[191] = "models/props_lab/workspace003.mdl"
  376. Props_3[192] = "models/props_lab/workspace002.mdl"
  377. Props_3[193] = "models/props_lab/workspace001.mdl"
  378. Props_3[194] = "models/props_lab/workspace004.mdl"
  379. Props_3[195] = "models/props_lab/frame002a.mdl"
  380. Props_3[196] = "models/props_lab/desklamp01.mdl"
  381. Props_3[197] = "models/props_lab/frame001a.mdl"
  382. Props_3[198] = "models/props_industrial/warehouse_shelf001.mdl"
  383. Props_3[199] = "models/props_industrial/warehouse_shelf002.mdl"
  384. Props_3[200] = "models/props_industrial/warehouse_shelf003.mdl"
  385. Props_3[201] = "models/props_industrial/warehouse_shelf004.mdl"
  386. Props_3[202] = "models/props/cs_assault/box_stack1.mdl"
  387. Props_3[203] = "models/props/cs_assault/MoneyPallet_WasherDryer.mdl"
  388. Props_3[204] = "models/props/cs_assault/washer_box.mdl"
  389. Props_3[205] = "models/props/cs_assault/washer_box2.mdl"
  390. Props_3[206] = "models/props/cs_militia/couch.mdl"
  391. Props_3[207] = "models/props/cs_militia/couch.mdl"
  392. Props_3[208] = "models/props/cs_militia/dryer.mdl"
  393. Props_3[209] = "models/props/cs_militia/haybale_target_02.mdl"
  394. Props_3[210] = "models/props/cs_militia/haybale_target_03.mdl"
  395. Props_3[211] = "models/props/cs_militia/wood_bench.mdl"
  396. Props_3[212] = "models/props/cs_militia/wood_table.mdl"
  397. Props_3[213] = "models/props/cs_militia/television_console01.mdl"
  398. Props_3[214] = "models/props/cs_militia/tv_console.mdl"
  399. Props_3[215] = "models/props/cs_militia/toilet.mdl"
  400. Props_3[216] = "models/props/cs_militia/shelves_wood.mdl"
  401. Props_3[217] = "models/props/cs_militia/food_stack.mdl"
  402. Props_3[218] = "models/props/cs_militia/boxes_frontroom.mdl"
  403. Props_3[219] = "models/props/cs_militia/boxes_garage.mdl"
  404. Props_3[220] = "models/props/cs_militia/boxes_garage_lower.mdl"
  405. Props_3[221] = "models/props/cs_militia/bar01.mdl"
  406. Props_3[222] = "models/props/cs_militia/barstool01.mdl"
  407. Props_3[223] = "models/props/cs_office/sofa.mdl"
  408. Props_3[224] = "models/props/cs_office/sofa_chair.mdl"
  409. Props_3[225] = "models/props/cs_office/file_cabinet1_group.mdl"
  410. Props_3[226] = "models/props/cs_office/offpaintingd.mdl"
  411. Props_3[227] = "models/props/cs_office/offpaintingm.mdl"
  412.  
  413. Props_3[228] = "models/props/cs_office/phone.mdl"
  414. Props_3[229] = "models/props/cs_office/plant01.mdl"
  415. Props_3[230] = "models/props/de_inferno/ClayOven.mdl"
  416. Props_3[231] = "models/props/de_tides/restaurant_table.mdl"
  417. Props_3[232] = "models/props/de_tides/patio_chair.mdl"
  418. Props_3[233] = "models/pg_props/pg_mobel/pg_barstool.mdl"
  419. Props_3[234] = "models/maxofs2d/gm_painting.mdl"
  420. Props_3[235] = "models/highrise/lobby_chair_01.mdl"
  421. Props_3[236] = "models/highrise/lobby_chair_02.mdl"
  422. Props_3[237] = "models/highrise/potted_plant_05.mdl"
  423. Props_3[238] = "models/env/furniture/ensuite1_sink/ensuite1_sink.mdl"
  424. Props_3[239] = "models/env/furniture/bed_andrea/bed_andrea_1st.mdl"
  425. Props_3[240] = "models/props/cs_office/offpaintingo.mdl"
  426.  
  427. Props_4 = {}
  428. Props_4[1] = "models/props_junk/garbage128_composite001a.mdl"
  429. Props_4[2] = "models/props_junk/garbage128_composite001b.mdl"
  430. Props_4[3] = "models/props_junk/garbage128_composite001c.mdl"
  431. Props_4[4] = "models/props_junk/garbage128_composite001d.mdl"
  432. Props_4[5] = "models/props_junk/garbage256_composite001a.mdl"
  433. Props_4[6] = "models/props_junk/garbage256_composite001b.mdl"
  434. Props_4[7] = "models/props_junk/garbage256_composite002a.mdl"
  435. Props_4[8] = "models/props_junk/garbage256_composite002b.mdl"
  436. Props_4[9] = "models/props_junk/garbage_carboard002a.mdl"
  437. Props_4[10] = "models/props_junk/garbage_bag001a.mdl"
  438. Props_4[11] = "models/props_junk/garbage_glassbottle003a.mdl"
  439. Props_4[12] = "models/props_junk/garbage_metalcan001a.mdl"
  440. Props_4[13] = "models/props_junk/garbage_metalcan002a.mdl"
  441. Props_4[14] = "models/props_junk/Shoe001a.mdl"
  442. Props_4[15] = "models/props_lab/bewaredog.mdl"
  443. Props_4[16] = "models/props_junk/wood_pallet001a.mdl"
  444. Props_4[17] = "models/props_junk/TrashDumpster02b.mdl"
  445. Props_4[18] = "models/props_junk/TrashDumpster02b.mdl"
  446. Props_4[19] = "models/props_lab/blastdoor001b.mdl"
  447. Props_4[20] = "models/props_lab/blastdoor001c.mdl"
  448. Props_4[21] = "models/props_vehicles/tire001c_car.mdl"
  449.  
  450. if CLIENT then
  451.     local CfgVars = {}
  452.     local WEBSITE = {}
  453.     CfgVars["EquipmentDecayTimer"] = 3
  454.     CfgVars["WeaponDecayTimer"] = 3
  455.     CfgVars["DrugDecayTimer"] = 3
  456.     local buytable = {}
  457.     buytable["1) Строительство:"] = {}
  458.     buytable["1) Строительство:"].Model = Props_1
  459.     buytable["1) Строительство:"].Data = Props_1
  460.     buytable["2) Основное:"] = {}
  461.     buytable["2) Основное:"].Model = Props_3
  462.     buytable["2) Основное:"].Data = Props_3
  463.     buytable["3) Для бездомных:"] = {}
  464.     buytable["3) Для бездомных:"].Model = Props_4
  465.     buytable["3) Для бездомных:"].Data = Props_4
  466.     local PANEL = {}
  467.  
  468.     function PANEL:Init()
  469.         self.PanelList = vgui.Create("DPanelList", self)
  470.         self.PanelList:SetPadding(4)
  471.         self.PanelList:SetSpacing(2)
  472.         self.PanelList:EnableVerticalScrollbar(true)
  473.         self:BuildList()
  474.     end
  475.  
  476.     local function AddComma(n)
  477.         local sn = tostring(n)
  478.         sn = string.ToTable(sn)
  479.         local tab = {}
  480.  
  481.         for i = 0, #sn - 1 do
  482.             if i % 3 == #sn % 3 and not (i == 0) then
  483.                 table.insert(tab, ",")
  484.             end
  485.  
  486.             table.insert(tab, sn[i + 1])
  487.         end
  488.  
  489.         return string.Implode("", tab)
  490.     end
  491.  
  492.     function PANEL:BuildList()
  493.         self.PanelList:Clear()
  494.         local Categorised = {}
  495.  
  496.         for k, v in pairs(buytable) do
  497.             v.Category = k
  498.             Categorised[v.Category] = Categorised[v.Category] or {}
  499.             table.insert(Categorised[v.Category], v)
  500.         end
  501.  
  502.         for CategoryName, v in SortedPairs(Categorised) do
  503.             local Category = vgui.Create("DCollapsibleCategory", self)
  504.             self.PanelList:AddItem(Category)
  505.             Category:SetExpanded(false)
  506.             Category:SetLabel(CategoryName)
  507.             Category:SetCookieName("EntitySpawn." .. CategoryName)
  508.             local Content = vgui.Create("DPanelList")
  509.             Category:SetContents(Content)
  510.             Content:EnableHorizontal(true)
  511.             Content:SetDrawBackground(false)
  512.             Content:SetSpacing(2)
  513.             Content:SetPadding(2)
  514.             Content:SetAutoSize(true)
  515.             number = 1
  516.  
  517.             for k, v in pairs(buytable[CategoryName].Model) do
  518.              
  519.                 local Icon = vgui.Create("SpawnIcon", self)
  520.                 local Model = buytable[CategoryName].Model[number]
  521.  
  522.                 if (buytable[CategoryName].Model[number] ~= nil) then
  523.                     Icon:SetModel(buytable[CategoryName].Model[number])
  524.                 else
  525.                     Icon:SetModel("models/error.mdl")
  526.                 end
  527.  
  528.                 Icon.DoClick = function()
  529.                     RunConsoleCommand("gm_spawn", Model)
  530.                 end
  531.  
  532.                 local lable = vgui.Create("DLabel", Icon)
  533.                 lable:SetFont("DebugFixedSmall")
  534.                 lable:SetTextColor(color_black)
  535.                 lable:SetText(Model)
  536.                 lable:SetContentAlignment(5)
  537.                 lable:SetWide(self:GetWide())
  538.                 lable:AlignBottom(-42)
  539.                 Content:AddItem(Icon)
  540.                 number = number + 1
  541.             end
  542.         end
  543.  
  544.         self.PanelList:InvalidateLayout()
  545.     end
  546.  
  547.     function PANEL:PerformLayout()
  548.         self.PanelList:StretchToParent(0, 0, 0, 0)
  549.     end
  550.  
  551.     local CreationSheet = vgui.RegisterTable(PANEL, "Panel")
  552.  
  553.     local function CreateContentPanel()
  554.         local ctrl = vgui.CreateFromTable(CreationSheet)
  555.  
  556.         return ctrl
  557.     end
  558.  
  559.     local function RemoveSandboxTabs()
  560.         local AccsesGroup = {"superadmin","helper","CEO","CVO","COO","CTO","CFO","CIO","CSO","CISO","CMO","CAO"}
  561.         local tabstoremove = {
  562.                 language.GetPhrase("spawnmenu.content_tab"),
  563.                 language.GetPhrase("spawnmenu.category.npcs"),
  564.                 language.GetPhrase("spawnmenu.category.entities"),
  565.                 language.GetPhrase("spawnmenu.category.weapons"),
  566.                 language.GetPhrase("spawnmenu.category.vehicles"),
  567.                 language.GetPhrase("spawnmenu.category.postprocess"),
  568.                 language.GetPhrase("spawnmenu.category.dupes"),
  569.                 language.GetPhrase("spawnmenu.category.saves")
  570.         }
  571.        
  572.         if !table.HasValue(AccsesGroup, LocalPlayer():GetUserGroup()) then
  573.             for k, v in pairs(g_SpawnMenu.CreateMenu.Items) do
  574.                 if table.HasValue(tabstoremove, v.Tab:GetText()) then
  575.                     g_SpawnMenu.CreateMenu:CloseTab(v.Tab, true)
  576.                     RemoveSandboxTabs()
  577.                 end
  578.             end
  579.         end
  580.     end
  581.  
  582.     hook.Add("SpawnMenuOpen", "blockmenutabs", RemoveSandboxTabs)
  583.  
  584.     local function BunkMenu()
  585.         return
  586.     end
  587.  
  588.     spawnmenu.AddCreationTab("Разрешенные пропы", CreateContentPanel, "icon16/application_view_tile.png", 4)
  589. end
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