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  1. Initialize engine version: 5.6.2p4UnknownWorlds (0)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Radeon HD 5700 Series (ID=0x68b8)
  6. Vendor: ATI
  7. VRAM: 1010 MB
  8. Driver: 15.300.1025.1001
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
  40. - Completed reload, in 0.064 seconds
  41. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  43. OnLevelWasLoaded was found on OVRScreenFade
  44. This message has been deprecated and will be removed in a later version of Unity.
  45. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  46.  
  47. (Filename: Line: 376)
  48.  
  49. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader
  50. WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
  51. <RI> Initializing input.
  52.  
  53. <RI> Input initialized.
  54.  
  55. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  56. <RI> Initialized touch support.
  57.  
  58. UnloadTime: 1.458803 ms
  59. FMOD Studio: Creating runtime system instance
  60.  
  61. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  62.  
  63. Object reference not set to an instance of an object
  64. Loading game settings
  65.  
  66. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  67.  
  68. Process name: Subnautica
  69.  
  70. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  71.  
  72. changeset 60072, QualityLevel = 0
  73.  
  74. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  75.  
  76. OK Running Win64
  77.  
  78. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  79.  
  80. Application version: 60072
  81.  
  82. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  83.  
  84. SystemInfo:
  85. deviceModel = System Product Name (System manufacturer)
  86. deviceName = PC-3
  87. deviceType = Desktop
  88. deviceUniqueIdentifier = 60599722140a6b662a1a3249dcdbe43d97684d1e
  89. graphicsDeviceID = 26808
  90. graphicsDeviceName = AMD Radeon HD 5700 Series
  91. graphicsDeviceType = Direct3D11
  92. graphicsDeviceVendor = ATI
  93. graphicsDeviceVendorID = 4098
  94. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  95. graphicsMemorySize = 1010
  96. graphicsShaderLevel = 50
  97. npotSupport = Full
  98. maxTextureSize = 16384
  99. operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
  100. processorCount = 2
  101. processorFrequency = 4020
  102. processorType = AMD Athlon(tm) X2 370K Dual Core Processor
  103. supportedRenderTargetCount = 8
  104. supports3DTextures = True
  105. supportsAccelerometer = False
  106. supportsComputeShaders = True
  107. supportsGyroscope = False
  108. supportsImageEffects = True
  109. supportsInstancing = True
  110. supportsLocationService = False
  111. supportsRawShadowDepthSampling = True
  112. supportsRenderTextures = True
  113. supportsRenderToCubemap = True
  114. supportsShadows = True
  115. supportsSparseTextures = False
  116. supportsStencil = 1
  117. supportsVibration = False
  118. systemMemorySize = 8145
  119.  
  120.  
  121. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  122.  
  123. Unloading asset bundle 'waterdisplacement' because it is no longer referenced
  124.  
  125. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  126.  
  127. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  128. UnloadTime: 9.967089 ms
  129. Heartbeat CSV, time s,12.66954, GC.GetTotalMemory MB,13.54297, OctNodes MB,7.247925, CompactOctrees MB,0.005405426, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,32, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  130.  
  131. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  132.  
  133. Unloading asset bundle 'logos' because it is no longer referenced
  134.  
  135. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  136.  
  137.  
  138. Unloading 2092 unused Assets to reduce memory usage. Loaded Objects now: 10724.
  139. Total: 89.400177 ms (FindLiveObjects: 1.235410 ms CreateObjectMapping: 1.754792 ms MarkObjects: 83.772308 ms DeleteObjects: 2.636137 ms)
  140.  
  141. Cyclops::Awake frame 861
  142.  
  143. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  144.  
  145. L0: Loading lightmapped prefab scene Cyclops total ms: 1325.223 self ms: 1325.224
  146.  
  147. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  148.  
  149. Streamer not ready for __LIGHTMAPPED_PREFAB__
  150.  
  151. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  152.  
  153. Loaded lightmapped prefab Cyclops frame 861
  154.  
  155. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  156.  
  157. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  158.  
  159. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  160.  
  161. L0: Loading lightmapped prefab scene EscapePod total ms: 800.7899 self ms: 800.7899
  162.  
  163. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  164.  
  165. Caching tech types for 3316 prefabs
  166.  
  167. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  168.  
  169. Loaded lightmapped prefab EscapePod frame 908
  170.  
  171. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  172.  
  173. L0: Loading lightmapped prefab scene Aurora total ms: 709.0926 self ms: 709.0929
  174.  
  175. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  176.  
  177. Loaded lightmapped prefab Aurora frame 943
  178.  
  179. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  180.  
  181. PAXTerrainController::Initialize called - frame = 943
  182.  
  183. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  184.  
  185. PAXTerrainController::MountWorld frame 2851
  186.  
  187. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  188.  
  189. builders ready, building world..
  190.  
  191. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  192.  
  193. loading static world at 'SNUnmanagedData\Build18'.
  194.  
  195. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  196.  
  197. World in SNUnmanagedData\Build18 is from version 39
  198.  
  199. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  200.  
  201. LargeWorld: Loading world. Frame 2853.
  202.  
  203. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  204.  
  205. LargeWorld land 'Voxeland (Voxeland)'
  206.  
  207. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  208.  
  209. LargeWorldStreamer::Deinitialize called, frame 2853
  210.  
  211. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  212.  
  213. LargeWorldStreamer::Initialize frame 2853
  214.  
  215. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  216.  
  217. Read streaming settings:
  218. max frame ms 10, skip ents False, budget 200
  219.  
  220. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  221.  
  222. LargeWorldStreamer allocated space for 26,20,26 octree batches
  223.  
  224. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  225.  
  226. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  227.  
  228. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  229.  
  230. Calling LoadPrefabDatabase frame 2853
  231.  
  232. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  233.  
  234. L1: Initialize prefab database (WorldEntities) total ms: 4.5384 self ms: 4.5384
  235.  
  236. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  237.  
  238. L1: SaveLoadManager.Initialize total ms: 3.8884 self ms: 3.8884
  239.  
  240. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  241.  
  242. L1: Create octree compiler total ms: 2.9451 self ms: 2.9451
  243.  
  244. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  245.  
  246. L1: Create worker thread total ms: 1.6965 self ms: 1.6968
  247.  
  248. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  249.  
  250. L0: Streamer initialize total ms: 317.0693 self ms: 303.732
  251.  
  252. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  253.  
  254. L0: cellManager.ResetEntityDistributions total ms: 53.8038 self ms: 53.804
  255.  
  256. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  257.  
  258. Read clip map settings from SNUnmanagedData\clipmaps-low.json:
  259. {
  260. "chunkMeshRes": 16,
  261. "maxWorkspaces": 8,
  262. "maxMeshQueue": 20,
  263. "maxThreads": 2,
  264. "debugSingleBlockType": false,
  265. "vertexBucketStride": 300,
  266. "triangleBucketStride": 175,
  267. "levels": [
  268. {
  269. "chunksPerSide": 5,
  270. "chunksVertically": 5,
  271. "colliders": true,
  272. "downsamples": 0,
  273. "maxBlockTypes": 8,
  274. "meshOverlap": 0,
  275. "grass": true,
  276. "entities": true,
  277. "skipRelax": false,
  278. "debug": false,
  279. "fadeMeshes": false,
  280. "ignoreMeshes": false,
  281. "castShadows": false,
  282. "highPriority": true,
  283. "visual": {
  284. "useLowMesh": true,
  285. "simplify": {
  286. "maxError": 0.01,
  287. "antiSliverWeight": 0.005,
  288. "skipRandomPhase": false,
  289. "writeDebugOutput": false
  290. }
  291. },
  292. "grassSettings": {
  293. "reduction": 0.5,
  294. "maxVerts": 10000,
  295. "maxTris": 10000
  296. }
  297. },
  298. {
  299. "chunksPerSide": 7,
  300. "chunksVertically": 7,
  301. "colliders": false,
  302. "downsamples": 1,
  303. "maxBlockTypes": 4,
  304. "meshOverlap": 1,
  305. "grass": false,
  306. "entities": true,
  307. "skipRelax": false,
  308. "debug": false,
  309. "fadeMeshes": false,
  310. "ignoreMeshes": false,
  311. "castShadows": false,
  312. "highPriority": false,
  313. "visual": {
  314. "useLowMesh": true,
  315. "simplify": {
  316. "maxError": 0.1,
  317. "antiSliverWeight": 0.001,
  318. "skipRandomPhase": false,
  319. "writeDebugOutput": false
  320. }
  321. },
  322. "grassSettings": {
  323. "reduction": 0.5,
  324. "maxVerts": 10000,
  325. "maxTris": 10000
  326. }
  327. },
  328. {
  329. "chunksPerSide": 5,
  330. "chunksVertically": 5,
  331. "colliders": false,
  332. "downsamples": 2,
  333. "maxBlockTypes": 1,
  334. "meshOverlap": 0,
  335. "grass": false,
  336. "entities": true,
  337. "skipRelax": false,
  338. "debug": false,
  339. "fadeMeshes": true,
  340. "ignoreMeshes": false,
  341. "castShadows": false,
  342. "highPriority": false,
  343. "visual": {
  344. "useLowMesh": true,
  345. "simplify": {
  346. "maxError": 1.0,
  347. "antiSliverWeight": 0.0005,
  348. "skipRandomPhase": false,
  349. "writeDebugOutput": false
  350. }
  351. },
  352. "grassSettings": {
  353. "reduction": 0.5,
  354. "maxVerts": 10000,
  355. "maxTris": 10000
  356. }
  357. },
  358. {
  359. "chunksPerSide": 8,
  360. "chunksVertically": 4,
  361. "colliders": false,
  362. "downsamples": 3,
  363. "maxBlockTypes": 1,
  364. "meshOverlap": 0,
  365. "grass": false,
  366. "entities": true,
  367. "skipRelax": false,
  368. "debug": false,
  369. "fadeMeshes": false,
  370. "ignoreMeshes": true,
  371. "castShadows": false,
  372. "highPriority": false,
  373. "visual": {
  374. "useLowMesh": true,
  375. "simplify": {
  376. "maxError": 1.0,
  377. "antiSliverWeight": 0.0005,
  378. "skipRandomPhase": false,
  379. "writeDebugOutput": false
  380. }
  381. },
  382. "grassSettings": {
  383. "reduction": 0.5,
  384. "maxVerts": 10000,
  385. "maxTris": 10000
  386. }
  387. }
  388. ]
  389. }
  390.  
  391. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  392.  
  393. Prewarming all workspaces for res = 16
  394.  
  395. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  396.  
  397. Growing ChunkWorkspace to meshRes = 16
  398.  
  399. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  400.  
  401. Growing RasterWorkspace to L=10648
  402.  
  403. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  404.  
  405. Growing ChunkWorkspace to meshRes = 16
  406.  
  407. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  408.  
  409. Growing RasterWorkspace to L=10648
  410.  
  411. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  412.  
  413. ClipMapManager initialize done
  414.  
  415. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  416.  
  417. initializing first time explosion
  418.  
  419. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  420.  
  421. Tried to play event without a valid instance: {2efe76e6-53fe-4cb8-b87f-18e5c812a649} (event:/sub/pod/radio/radio_new_msg_loop)
  422.  
  423. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  424.  
  425. L0: LoadSceneObjects total ms: 406.5387 self ms: 406.539
  426.  
  427. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  428.  
  429. L0: LoadGlobalRoot total ms: 82.4638 self ms: 82.4641
  430.  
  431. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  432.  
  433. L0: RefreshExistingBatchesForPlayMode total ms: 188.2104 self ms: 188.2106
  434.  
  435. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  436.  
  437. loading palette for LargeWorld at 'BlockPrefabs'.
  438.  
  439. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  440.  
  441. L0: Loading palette total ms: 3394.097 self ms: 3394.097
  442.  
  443. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  444.  
  445. L0: Loading heightmap total ms: 235.7 self ms: 235.7003
  446.  
  447. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  448.  
  449. biome map downsample factor: 4
  450.  
  451. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  452.  
  453. L0: Loading biome map total ms: 32.9725 self ms: 32.9728
  454.  
  455. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  456.  
  457. LargeWorld: calling land.Rebuild frame 2880
  458.  
  459. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  460.  
  461. L0: Rebuilding land total ms: 31.1782 self ms: 31.1785
  462.  
  463. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  464.  
  465. L0: Refresh signal database total ms: 1.3956 self ms: 1.3959
  466.  
  467. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  468.  
  469. OK world mounted: SNUnmanagedData\Build18
  470.  
  471. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  472.  
  473. Growing ChunkWorkspace to meshRes = 18
  474.  
  475. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  476.  
  477. Growing RasterWorkspace to L=13824
  478.  
  479. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  480.  
  481. Growing ChunkWorkspace to meshRes = 18
  482.  
  483. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  484.  
  485. Growing RasterWorkspace to L=13824
  486.  
  487. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  488.  
  489. LOADING FINISHED
  490.  
  491. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  492.  
  493. PerformGarbageAndAssetCollection, Time.time=12.65357, Time.frameCount=3268, DateTime.Now=7/2/2018 5:44:43 PM
  494.  
  495. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  496.  
  497. L0: PerformGarbageCollection -> GC.Collect total ms: 78.8037 self ms: 78.8039
  498.  
  499. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  500.  
  501. LightmappedPrefabs all loaded, maybe starting intro vignette frame 3269
  502.  
  503. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  504.  
  505. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  506.  
  507. Unloading 8058 unused Assets to reduce memory usage. Loaded Objects now: 73686.
  508. Total: 536.907959 ms (FindLiveObjects: 7.370944 ms CreateObjectMapping: 5.858139 ms MarkObjects: 513.543884 ms DeleteObjects: 10.133679 ms)
  509.  
  510. --- PerformGarbageAndAssetCollectionAsync: GC Time 79.0785 Asset GC Time 580.0651
  511.  
  512. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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