Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- every 0.5 second:
- loop all players:
- loop-player is in world "Lobby":
- if loop-player's y-coordinate is smaller than 1:
- set {falling::%loop-player%} to true
- teleport loop-player to {spawn}
- on damage:
- damage cause is fall:
- {falling::%victim%} is true:
- cancel event
- set {falling::%victim%} to false
- command /spadaniespawn:
- permission: spadanie
- trigger:
- set {spawn} to location of player
Advertisement
Add Comment
Please, Sign In to add comment