Alivieina

Imaginary Friend

Oct 9th, 2016
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  1. Imaginary Friend
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  5. Takes on a form that would be most liked by the person in question. If they had a former imaginary friend as a child- it would be this form.
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  7. Forms
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  9. Alice = A boy named David. Black hair, green eyes, white shirt and black shorts with loafers.
  10. Jo= Red Dragon with purple spikes (asian dragon) named Suzu.
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  12. The imaginary friend can only be seen by 1 person at a time in a room for the first time. And usually it will be the person with the lowest mdef roll. (mdef check of 3 or below). The more people who interact with the imaginary friend- the stronger it gets. (+1 stats per person)
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  14. The imaginary friend will not leave it's person alone- continually harassing them at odd times or odd hours. Often quoting loneliness. When cornered or upset they can get violent committing poltergeist like activity. The more friendly you are the friendlier they become. The Imaginary Friend is very sensitive to its surroundings and will pick up quirks from people around it.
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  16. Health- 5
  17. Pdef- 4
  18. mdef-6
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  20. Mental attack/illusion- 5
  21. physical attack- 4
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  23. The imaginary friend's goal is to no longer be lonely. They will try to take up their new friend's time and energy being somewhat vampirish in this endevour. People who play with the imaginary friend will start to get sick often or tired as their energy gets drained more and more.
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