coldReactive

[FFXIV] RDM Spell Changes and MP Cost Management Suggestions

Jul 14th, 2019
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  1. ■Scope: Red Mage
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  3. ■Impact: MP Management / Spells
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  5. ■Details:
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  7. Please consider removing Impact altogether. Due to its low Mana increasing yet 400 MP cost, it has no reason to be in the game. It also doesn't change into anything like Verthunder/Veraero or Jolt II.
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  9. In addition, since Verthunder II and Veraero II will be used a lot and don't do much damage, please reduce the MP cost to 300 each as they cost too much for RDM's new MP pool. RDM has no MP restoration other than Lucid Dreaming, and its one weakness is long fights / lack of MP Restoration.
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  11. Consider allowing RDM to restore MP when using its melee combo and/or Acceleration / Manafication.
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