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- local function inf(skill)
- local args = {
- [1] = 3,
- [2] = "Skillpoints",
- [3] = skill,
- [4] = 0/0
- }
- game:GetService("ReplicatedStorage").ReplicaRemoteEvents.Replica_ReplicaSignal:FireServer(unpack(args))
- end
- inf("Health")
- inf("Block")
- inf("Invincible")
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