Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- //Vehicle Exported with Texture Studio By: [uL]Pottus, Crayder, Svyatoy, encoder, devhub/////////////////////////////////////////
- /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
- #include <a_samp>
- #include <streamer>
- new carvid;
- public OnFilterScriptInit()
- {
- new tmpobjid;
- carvid = CreateVehicle(591,1323.912,1565.212,10.820,300.142,0,0,-1,0);
- SetVehicleVirtualWorld(carvid_0, 0);
- LinkVehicleToInterior(carvid_0, 0);
- tmpobjid = CreateDynamicObject(1654,0.0,0.0,-1000.0,0.0,0.0,0.0,0,0,-1,300.0,300.0);
- AttachDynamicObjectToVehicle(tmpobjid, carvid, 0.000, -1.980, 1.110, 0.000, 0.000, 0.000);
- }
- public OnFilterScriptExit()
- {
- DestroyVehicle(carvid);
- }
- public OnVehicleSpawn(vehicleid)
- {
- if(vehicleid == carvid)
- {
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment