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Rapptz

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Jul 31st, 2012
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  1. [6500]
  2. 65000003/name = Affinity I
  3. 65000003/desc = Use Escada's affinity to permanently increase your jump and speed.
  4. 65000003/h = Recharge rate: #x%, Max Speed: +#speedMax%, Speed: +#psdSpeed%, Jump: +#psdJump%.
  5. 65001100/name = Bubble Star
  6. 65001100/desc = [Soul Skill] Use your charged power to hit the enemy.
  7. 65001100/h = Damage: #damage%, Number of Hits: #attackCount, Max Enemies Hit: #mobCount
  8. 65001002/name = Lyrical Cross
  9. 65001002/desc = Increase your accuracy to see through your opponent's moves.
  10. 65001002/h = Duration: #time sec, Accuracy: +#indieAcc.
  11. 65001001/name = Magical Shift
  12. 65001001/desc = While in mid-air, jump again to leap forward. Use the arrow keys to dictate direction.
  13. 65001001/h = Jumps a certain distance.
  14.  
  15.  
  16. [6510]
  17. 65100004/name = Inner Fire
  18. 65100004/desc = Permanently improve dexterity.
  19. 65100004/h = Dexterity: +#dexX
  20. 65100005/name = Affinity II
  21. 65100005/desc = Use Escada's affinity to permanently increase your elemental and status resistance.
  22. 65100005/h = Every #x enemies killed, #y% chance to recharge Soul. Elemental and Status Resistance: +#asrR%
  23. 65100003/name = Soul Shooter Mastery
  24. 65100003/desc = Increase the weapon mastery of Soul Shooters.
  25. 65100003/h = Soul Shooter Mastery: +#mastery%, Accuracy: +#x
  26. 65101006/name = Sting Explosion
  27. 65101006/desc = Dummy of Sting Explosion's explosion. Attacks debuffed enemies only.
  28. 65101006/h = Damage: #damage%, Number of Hits: #attackCount, Max Enemies Hit: #mobCount
  29. 65101002/name = Power Transfer
  30. 65101002/desc = Surround yourself with a shield to absorb damage taken.
  31. 65101002/h = Duration: #time sec, for every hit +#y% damage absorb. Up to #x% damage can be absorbed.
  32. 65101002/note = Still uncertain about this skill. Think of it like Arcane Aim.
  33. 65101001/name = Pink Scud
  34. 65101001/desc = Attack a large amount of enemies by rushing them forward.
  35. 65101001/h = Damage: #damage%, Number of Hits: #attackCount, Max Enemies Hit: #mobCount
  36. 65101100/name = Sting Explosion
  37. 65101100/desc = [Soul Skill] Unleash Escada's strength to debuff enemies causing an explosion to enemies debuffed.
  38. 65101100/h = Damage: #damage%, Number of Hits: #attackCount, Max Enemies Hit: #mobCount.
  39.  
  40.  
  41. [6511]
  42. 65111101/name = Gigantic Icicles
  43. 65111101/desc = [Soul Skill] Launch giant icicles to attack enemies. Deals extra damage while used in air.
  44. 65111101/h = Damage: #damage%, Number of Hits: #attackCount, Max Enemies Hit: #mobCount. When used in air deals double damage.
  45. 65111100/name = Soul Seeker
  46. 65111100/desc = Use Escada's force to attack a single enemy continuously.
  47. 65111100/h = Damage: #damage%, Number of Hits: #attackCount, Max Enemies Hit: #mobCount. #s% chance to hit the same monster again. Max Damage: #MDamageOver
  48. 65111002/name = Land Crash
  49. 65111002/desc = Summon a large hammer to strike the ground dealing large amounts of damage to enemies and launching them in air.
  50. 65111002/h = Damage: #damage%, Number of Hits: #attackCount, Max Enemies Hit: #mobCount.
  51. 65111003/name = Call of Ancient
  52. 65111003/desc = Call for Escada to temporarily increase your attack.
  53. 65111003/h = Duration: #time sec, Attack: +#indiePad
  54. 65111007/name = Soul Seeker
  55. 65111007/desc = Use Escada's force to attack a single enemy continuously.
  56. 65111007/h = Damage: #damage%, Number of Hits: #attackCount, Max Enemies Hit: #mobCount. #prop% chance to hit the same monster again.
  57. 65111004/name = Iron Lotus
  58. 65111004/desc = Stand up to enemy attacks preventing knockbacks.
  59. 65111004/h = Duration: #time sec, Stance Effect: +#prop%. Doubles protective effect of Power Transfer.
  60. 65110005/name = Inner Peace
  61. 65110005/desc = Permanently increases HP and Weapon and Magic Defense.
  62. 65110005/h = Max HP: +#mhpX, Weapon and Magic Defense: +#pddX
  63. 65110006/name = Affinity III
  64. 65110006/desc = Use Escada's affinity to permanently increase dexterity and damage.
  65. 65110006/h = Recharge Rate: +#x% if 3 consecutive recharge failures. Dexterity: +#dexX, Damage: +#damR%
  66.  
  67.  
  68. [6512]
  69. 65120006/name = Affinity IV
  70. 65120006/desc = The ancient affinity decreases the rate of which recharge fails and increases damage.
  71. 65120006/h = If recharge fails, #x% chance to recharge again. Upon successful recharge, 50% chance of +#y% damage for 5 seconds. Permanently increase damage: +#damR%.
  72. 65121003/name = Soul Resonance
  73. 65121003/desc = Escada resonates with your soul to unleash great power.
  74. 65121003/h = Key Down Skill. Damage: #damage%, 8 second duration, In proportion to the duration held, do a maximum of #x% damage. When attacking bosses +50% damage, Cooldown: #cooltime sec, Max Damage: #MDamageOver
  75. 65121002/name = Fatality
  76. 65121002/desc = With Escada's power, unleash a gigantic slash leaving fatal injuries to enemies and increasing the damage of party members temporarily.
  77. 65121002/h = Damage: #damage%, Number of Hits: #attackCount, Max Enemies Hit: #mobCount. Buff Duration: #time sec, Increase Damage: +#x%, Increase Party Member Damage: +#y%, Max Damage: #u, Cooldown: #cooltime sec.
  78. 65121004/name = Soul Gaze
  79. 65121004/desc = Using Escada's power, penetrate the enemies' soul.
  80. 65121004/h = Duration: #time sec, Critical Max Damage: +#x%, Critical Min Damage: +#y%
  81. 65121007/name = Trinity (2nd Part)
  82. 65121007/desc = [Soul Skill] Using Escada's power, attack enemies continuously.
  83. 65121007/h = Damage: #damage%, Number of Hits: #attackCount, Max Enemies Hit: #mobCount. Buff Duration: #time sec, Trinity's Damage: +#x%, Stacks up to #y times.
  84. 65121007/note = Dummy of Trinity.
  85. 65121100/name = Primal Roar
  86. 65121100/desc = [Soul Skill] Using Escada's power, push enemies forward leaving them stunned temporarily.
  87. 65121100/h = Damage: #damage%, Number of Hits: #attackCount, Max Enemies Hit: #mobCount. Chance to stun: #prop%, Stun Duration: #time sec. Max Damage: #MDamageOver.
  88. 65121101/name = Trinity
  89. 65121101/desc = [Soul Skill] Using Escada's power, attack enemies continuously.
  90. 65121101/h = Damage: #damage%, Number of Hits: #attackCount, Max Enemies Hit: #mobCount. Buff Duration: #time sec, Trinity's Damage: +#x%, Stacks up to #y times.
  91. 65121010/name = Nova Hero's Will
  92. 65121010/desc = Cures you from being Seduced. The cooldown decreases as the skill level increases.
  93. 65121010/h = Cooldown: #cooltime sec
  94. 65121009/name = Nova Hero
  95. 65121009/desc = Increases the stats of all party members.
  96. 65121009/h = Duration: #time sec, All Stats: +#x%
  97. 65120005/name = Soul Shooter Expert
  98. 65120005/desc = Permanently increases Soul Shooter Mastery, Weapon Attack, Critical Rate and Minimum Critical Damage.
  99. 65120005/h = Soul Shooter Mastery: +#mastery%, Weapon ATT: +#padX, Critical Rate: +#cr%, Minimum Critical Damage: +#criticalMinDamR%
  100. 65121008/name = Trinity (3rd Part)
  101. 65121008/desc = [Soul Skill] Using Escada's power, attack enemies continuously.
  102. 65121008/h = Damage: #damage%, Number of Hits: #attackCount, Max Enemies Hit: #mobCount. Buff Duration: #time sec, Trinity's Damage: +#x%, Stacks up to #y times.
  103. 65121008/note = Dummy of Trinity.
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