Awooslayer699

Untitled

Feb 23rd, 2019
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  1. if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
  141.  
  142.  
  143. --[[Name:The Jully Of Death]]--
  144. --[[Create:KingAbsalom]]--
  145. --[[Edit:Skrubl0rdzI]]--
  146. local p = game.Players.LocalPlayer
  147. local char = p.Character
  148. local mouse = p:GetMouse()
  149. local larm = char["Left Arm"]
  150. local rarm = char["Right Arm"]
  151. local lleg = char["Left Leg"]
  152. local rleg = char["Right Leg"]
  153. local hed = char.Head
  154. local torso = char.Torso
  155. local hum = char.Humanoid
  156. local cam = game.Workspace.CurrentCamera
  157. local root = char.HumanoidRootPart
  158. local rj = root.RootJoint
  159. local deb = false
  160. local shot = 0
  161. local stanceToggle = "Idle1"
  162. local l = game:GetService("Lighting")
  163. local rs = game:GetService("RunService").RenderStepped
  164. local hb = game:GetService("RunService").Heartbeat
  165. local Stepped = game:GetService("RunService").Stepped
  166. TorsoColor = torso.BrickColor
  167. hed.face:Destroy()
  168. local glowz = Instance.new("Fire",torso)
  169. glowz.Size = 15
  170. glowz.Heat = 0
  171. local glowz = Instance.new("Fire",torso)
  172. glowz.Size = 15
  173. glowz.Heat = 0
  174. local glowz = Instance.new("Fire",torso)
  175. glowz.Size = 15
  176. glowz.Heat = 0
  177. local glowz = Instance.new("Fire",torso)
  178. glowz.Size = 15
  179. glowz.Heat = 0
  180. hum.JumpPower = 360
  181. hum.WalkSpeed = 1000
  182. Debounces = {
  183. CanAttack = true;
  184. NoIdl = false;
  185. Slashing = false;
  186. Slashed = false;
  187. RPunch = false;
  188. RPunched = false;
  189. LPunch = false;
  190. LPunched = false;
  191. }
  192. local Touche = {char.Name, }
  193. for i,v in pairs(char:children()) do
  194. if v:IsA("Hat") then
  195. v:Destroy()
  196. end
  197. end
  198. for i,v in pairs(char:children()) do
  199. if v:IsA("Accessory") then
  200. v:Destroy()
  201. end
  202. end
  203. for i,v in pairs(char:children()) do
  204. if v:IsA("Hair") then
  205. v:Destroy()
  206. end
  207. end
  208. for i,v in pairs(char:children()) do
  209. if v:IsA("Shirt") then
  210. v:Destroy()
  211. end
  212. end
  213. for i,v in pairs(char:children()) do
  214. if v:IsA("Pants") then
  215. v:Destroy()
  216. end
  217. end
  218. fat = Instance.new("BindableEvent", script)
  219. fat.Name = "Heartbeat"
  220. script:WaitForChild("Heartbeat")
  221. frame = 0.013333333333333
  222. tf = 0
  223. allowframeloss = false
  224. tossremainder = false
  225. lastframe = tick()
  226. script.Heartbeat:Fire()
  227. local ss = Instance.new("Sound",char)
  228. ss.Volume = 1.6
  229. ss.Looped = true
  230. ss.Pitch = 1
  231. ss.SoundId = "rbxassetid://536812365"
  232. ss:Play()
  233. function sbchat(msg,displayname)
  234. if not displayname then
  235. displayname = 'bela'
  236. end
  237. for i,v in pairs(game:GetService('Players'):GetChildren()) do
  238. local st = Instance.new('StringValue')
  239. st.Name = 'SB_Chat'
  240. st.Value = displayname..'/'..msg
  241. delay(0.2,function() st.Parent = v end)
  242. end
  243. end
  244.  
  245. sbchat("EIGHT GATES!!",'[Might Guy]')
  246. spawn(function() --_RHas
  247. local ef1=Instance.new('Part',larm)
  248. local am=Instance.new('BlockMesh',ef1)
  249. ef1.Anchored,ef1.CanCollide=false,false
  250. ef1.Transparency=0.3
  251. ef1.Material = "Sand"
  252. am.Scale=Vector3.new(5.5,5.5,5.5)
  253. ef1.Size=Vector3.new(.2,.2,.2)
  254. local ef2=ef1:Clone()
  255. local ef3=ef2:Clone()
  256. local ef4=ef3:Clone()
  257. ef2.Material = "Sand"
  258. ef3.Material = "Sand"
  259. ef4.Material = "Sand"
  260. ef3.Parent,ef4.Parent=larm,rarm
  261. ef2.Parent=lleg
  262. local wa,wb=Instance.new('Weld',larm),Instance.new('Weld',larm)
  263. local wc,wd=Instance.new('Weld',rarm),Instance.new('Weld',rarm)
  264. wa.Part0,wb.Part0=larm,rarm
  265. wa.Part1,wb.Part1=ef1,ef2
  266. wc.Part0,wd.Part0=larm,rarm
  267. wc.Part1,wd.Part1=ef3,ef4
  268. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  269. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  270. while wait(0) do
  271. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  272. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  273. ef1.BrickColor=BrickColor.new("Dark red")
  274. ef3.BrickColor=BrickColor.new("Dark red")
  275. ef4.BrickColor=BrickColor.new("Dark red")
  276. ef2.BrickColor=BrickColor.new("Dark red")
  277. end
  278. end)
  279. spawn(function() --_RHas
  280. local ef1=Instance.new('Part',lleg)
  281. local am=Instance.new('BlockMesh',ef1)
  282. ef1.Anchored,ef1.CanCollide=false,false
  283. ef1.Transparency=0.3
  284. ef1.Material = "Sand"
  285. am.Scale=Vector3.new(5.5,5.5,5.5)
  286. ef1.Size=Vector3.new(.2,.2,.2)
  287. local ef2=ef1:Clone()
  288. local ef3=ef2:Clone()
  289. local ef4=ef3:Clone()
  290. ef2.Material = "Sand"
  291. ef3.Material = "Sand"
  292. ef4.Material = "Sand"
  293. ef3.Parent,ef4.Parent=lleg,rleg
  294. ef2.Parent=lleg
  295. local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg)
  296. local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg)
  297. wa.Part0,wb.Part0=lleg,rleg
  298. wa.Part1,wb.Part1=ef1,ef2
  299. wc.Part0,wd.Part0=lleg,rleg
  300. wc.Part1,wd.Part1=ef3,ef4
  301. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  302. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  303. while wait(0) do
  304. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  305. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  306. ef1.BrickColor=BrickColor.new("Dark red")
  307. ef3.BrickColor=BrickColor.new("Dark red")
  308. ef4.BrickColor=BrickColor.new("Dark red")
  309. ef2.BrickColor=BrickColor.new("Dark red")
  310. end
  311. end)
  312. spawn(function() --_RHas
  313. local ef1=Instance.new('Part',hed)
  314. local am=Instance.new('BlockMesh',ef1)
  315. ef1.Anchored,ef1.CanCollide=false,false
  316. ef1.Transparency=0.7
  317. ef1.Material = "Sand"
  318. am.Scale=Vector3.new(40,40,40)
  319. ef1.Size=Vector3.new(.2,.2,.2)
  320. local ef2=ef1:Clone()
  321. local ef3=ef2:Clone()
  322. local ef4=ef3:Clone()
  323. ef2.Material = "Neon"
  324. ef3.Material = "Neon"
  325. ef4.Material = "Neon"
  326. ef3.Parent,ef4.Parent=hed,hed
  327. ef2.Parent=lleg
  328. local wa,wb=Instance.new('Weld',hed),Instance.new('Weld',hed)
  329. local wc,wd=Instance.new('Weld',hed),Instance.new('Weld',hed)
  330. wa.Part0,wb.Part0=hed,hed
  331. wa.Part1,wb.Part1=ef1,ef2
  332. wc.Part0,wd.Part0=hed,hed
  333. wc.Part1,wd.Part1=ef3,ef4
  334. wa.C0,wb.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  335. wc.C0,wd.C0=CFrame.new(0,-2,0),CFrame.new(0,-3,0)
  336. while wait(0) do
  337. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  338. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  339. ef1.BrickColor=BrickColor.new("Dark red")
  340. ef3.BrickColor=BrickColor.new("Dark red")
  341. ef4.BrickColor=BrickColor.new("Dark red")
  342. ef2.BrickColor=BrickColor.new("Dark red")
  343. end
  344. end)
  345. local runServ = game:GetService("RunService").RenderStepped
  346.  
  347. local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head)
  348. local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame")
  349. local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel")
  350. HBill.Size = UDim2.new(15,0,2.2,0)
  351. HBill.Name = "Health Display"
  352. HBill.StudsOffset = Vector3.new(0,4,0)
  353. HBill.AlwaysOnTop = true
  354. HBill.Enabled = true
  355. HMain.BackgroundColor3 = Color3.new(0, 0, 0)
  356. HMain.BackgroundTransparency = 1
  357. HMain.Size = UDim2.new(1,0,1,0)
  358. HBarBack.Parent = HMain
  359. HBarBack.BackgroundColor3 = Color3.new(0,0,0)
  360. HBarBack.BorderColor3 = Color3.new(0,0,0)
  361. HBarBack.BorderSizePixel = 2
  362. HBarBack.Position = UDim2.new(.025, 0, .55, 0)
  363. HBarBack.Size = UDim2.new(.95, 0, .3, 0)
  364. HBar.Parent = HBarBack
  365. HBar.BackgroundColor3 = Color3.new(1, 0, 0)
  366. HBar.BorderColor3 = Color3.new(0,0,0)
  367. HBar.Size = UDim2.new(.5,0,1,0)
  368. HHealth.BackgroundTransparency = 1
  369. HHealth.Size = UDim2.new(1,0,1,0)
  370. HHealth.Font = "Code"
  371. HHealth.Text = " "
  372. HHealth.TextScaled = true
  373. HHealth.TextColor3 = Color3.new(1,1,1)
  374. HHealth.TextStrokeColor3 = Color3.new(1,0,0)
  375. HHealth.TextStrokeTransparency = 0
  376. HName.Parent = HMain
  377. HName.BackgroundTransparency = 1
  378. HName.Size = UDim2.new(1,0,.5,0)
  379. HName.Font = "Code"
  380. HName.Text = "Might Guy"
  381. HName.TextScaled = true
  382. HName.TextColor3 = Color3.new(1,1,1)
  383. HName.TextStrokeColor3 = Color3.new(1,0,0)
  384. HName.TextStrokeTransparency = 0
  385. HName.TextYAlignment = "Top"
  386.  
  387. runServ:connect(function()
  388. HHealth.Text = "["..math.floor(game.Players.LocalPlayer.Character.Humanoid.Health).."]"
  389. HBar:TweenSize(UDim2.new((game.Players.LocalPlayer.Character.Humanoid.Health/game.Players.LocalPlayer.Character.Humanoid.MaxHealth),0,1,0), _, "Linear", .4)
  390. end)
  391. game:GetService("RunService").Heartbeat:connect(function(s, p)
  392.  
  393. tf = tf + s
  394. if frame <= tf then
  395. if allowframeloss then
  396. script.Heartbeat:Fire()
  397. lastframe = tick()
  398. else
  399. for i = 1, math.floor(tf / frame) do
  400. script.Heartbeat:Fire()
  401. end
  402. lastframe = tick()
  403. end
  404. if tossremainder then
  405. tf = 0
  406. else
  407. tf = tf - frame * math.floor(tf / frame)
  408. end
  409. end
  410. end
  411. )
  412. for i,v in pairs(hed:GetChildren()) do
  413. if v:IsA("Sound") then
  414. v:Destroy()
  415. end
  416. end
  417. Debounces = {CanAttack = true, CanJoke = true, NoIdl = false, RPunch = false, RPunched = false, LPunch = false, LPunched = false, Slashing = false, Slashed = false, ks = false, ks2 = false}
  418. weld5 = function(part0, part1, c0, c1)
  419.  
  420. weeld = Instance.new("Weld", part0)
  421. weeld.Part0 = part0
  422. weeld.Part1 = part1
  423. weeld.C0 = c0
  424. weeld.C1 = c1
  425. return weeld
  426. end
  427.  
  428. NewPart = function(prnt, siz, cf, trans, anc, mat, col)
  429.  
  430. local prt = Instance.new("Part")
  431. prt.Parent = prnt
  432. prt.Name = "Part"
  433. prt.Size = siz
  434. prt.CanCollide = false
  435. prt.Anchored = anc
  436. prt.Locked = true
  437. prt.Transparency = trans
  438. prt.TopSurface = 10
  439. prt.BottomSurface = 10
  440. prt.FrontSurface = 10
  441. prt.BackSurface = 10
  442. prt.LeftSurface = 10
  443. prt.RightSurface = 10
  444. prt:BreakJoints()
  445. if not cf then
  446. prt.CFrame = CFrame.new(30, 10, 30)
  447. prt.Material = mat
  448. prt.BrickColor = BrickColor.new(col)
  449. m = Instance.new("SpecialMesh", prt)
  450. m.MeshType = 6
  451. return prt
  452. end
  453. end
  454.  
  455. lerp = function(a, b, t)
  456.  
  457. return a + (b - a) * t
  458. end
  459.  
  460. slerp = function(a, b, t)
  461.  
  462. dot = a:Dot(b)
  463. if t > 0.5 or not a then
  464. do return dot <= 0.99999 and dot >= -0.99999 or b end
  465. r = math.acos(dot)
  466. do return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r) end
  467. end
  468. end
  469.  
  470. matrixInterpolate = function(a, b, t)
  471.  
  472. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  473. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  474. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
  475. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
  476. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
  477. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
  478. local t = v1:Dot(v2)
  479. if t >= 0 and t ~= 0 and t <= 0 then
  480. return CFrame.new()
  481. end
  482. return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
  483. end
  484.  
  485. genWeld = function(a, b)
  486.  
  487. local w = Instance.new("Weld", a)
  488. w.Part0 = a
  489. w.Part1 = b
  490. return w
  491. end
  492.  
  493. weld = function(a, b)
  494.  
  495. local weld = Instance.new("Weld")
  496. weld.Name = "W"
  497. weld.Part0 = a
  498. weld.Part1 = b
  499. weld.C0 = a.CFrame:inverse() * b.CFrame
  500. weld.Parent = a
  501. return weld
  502. end
  503.  
  504. Lerp = function(c1, c2, al)
  505.  
  506. local com1 = {c1.X, c1.Y, c1.Z, c1:toEulerAnglesXYZ()}
  507. local com2 = {c2.X, c2.Y, c2.Z, c2:toEulerAnglesXYZ()}
  508. for i,v in pairs(com1) do
  509. com1[i] = v + (com2[i] - v) * al
  510. end
  511. return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
  512. end
  513.  
  514. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  515.  
  516. local wld = Instance.new("Weld", wp1)
  517. wld.Part0 = wp0
  518. wld.Part1 = wp1
  519. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  520. end
  521.  
  522. newWeld(torso, larm, -1.5, 0.5, 0)
  523. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  524. newWeld(torso, rarm, 1.5, 0.5, 0)
  525. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  526. newWeld(torso, hed, 0, 1.5, 0)
  527. newWeld(torso, lleg, -0.5, -1, 0)
  528. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  529. newWeld(torso, rleg, 0.5, -1, 0)
  530. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  531. newWeld(root, torso, 0, -1, 0)
  532. torso.Weld.C1 = CFrame.new(0, -1, 0)
  533. pr = Instance.new("Part",hed)
  534. pr.BrickColor = BrickColor.new("Dark red")
  535. pr.Material = "Neon"
  536. pr.Reflectance = 0
  537. pr.Anchored = false
  538. pr.CanCollide = false
  539. pr.Archivable = false
  540. pr.Locked = true
  541. pr.Size = Vector3.new(1,1,1)
  542. prm = Instance.new("SpecialMesh",pr)
  543. prm.MeshType = "FileMesh"
  544. prm.MeshId = "rbxassetid://560718478"
  545. prm.Scale = Vector3.new(6,6,6)
  546. newWeld(hed, pr, 0, 0, 0)
  547. pr.Weld.C1 = CFrame.new(0,-.8,-.43) * CFrame.Angles(0,0,0)
  548. New = function(Object, Parent, Name, Data)
  549.  
  550. local Object = Instance.new(Object)
  551. if not Data then
  552. for Index,Value in pairs({}) do
  553. Object[Index] = Value
  554. end
  555. Object.Parent = Parent
  556. Object.Name = Name
  557. return Object
  558. end
  559. end
  560. spawn(function() --_RHas
  561. local ef1=Instance.new('Part',part1)
  562. local am=Instance.new('BlockMesh',ef1)
  563. ef1.Anchored,ef1.CanCollide=false,false
  564. ef1.Transparency=0.3
  565. ef1.Material = "Sand"
  566. am.Scale=Vector3.new(0.1,0.1,0.1)
  567. ef1.Size=Vector3.new(0.1)
  568. local ef2=ef1:Clone()
  569. local ef3=ef2:Clone()
  570. local ef4=ef3:Clone()
  571. ef2.Material = "Sand"
  572. ef3.Material = "Sand"
  573. ef4.Material = "Sand"
  574. ef3.Parent,ef4.Parent=part1,part1
  575. ef2.Parent=part1
  576. local wa,wb=Instance.new('Weld',part1),Instance.new('Weld',part1)
  577. local wc,wd=Instance.new('Weld',part1),Instance.new('Weld',part1)
  578. wa.Part0,wb.Part0=part1,part1
  579. wa.Part1,wb.Part1=ef1,ef2
  580. wc.Part0,wd.Part0=part1,part1
  581. wc.Part1,wd.Part1=ef3,ef4
  582. wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  583. wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0)
  584. while wait(0) do
  585. wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  586. wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20)))
  587. ef1.BrickColor=BrickColor.new("Dark red")
  588. ef3.BrickColor=BrickColor.new("Dark red")
  589. ef4.BrickColor=BrickColor.new("Dark red")
  590. ef2.BrickColor=BrickColor.new("Dark red")
  591. end
  592. end)
  593. local animpose = "Idle1"
  594. local lastanimpose = "Idle1"
  595. local grab = false
  596. local Smooth = 0.5
  597. local sine = 0
  598. local change = 0.5
  599. local val = 0
  600. local ffing = false
  601. mod4 = Instance.new("Model", char)
  602. ptez = {0.7, 0.8, 0.9, 1}
  603. FindNearestTorso = function(Position, Distance, SinglePlayer)
  604.  
  605. if SinglePlayer.Torso.CFrame.p - Position.magnitude >= Distance then
  606. do return not SinglePlayer end
  607. do
  608. local List = {}
  609. for i,v in pairs(workspace:GetChildren()) do
  610. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and v.Torso.Position - Position.magnitude <= Distance then
  611. table.insert(List, v)
  612. end
  613. end
  614. do return List end
  615. -- DECOMPILER ERROR: 3 unprocessed JMP targets
  616. end
  617. end
  618. end
  619.  
  620. Slam = function()
  621.  
  622. local part = Instance.new("Part", mod4)
  623. part.Anchored = true
  624. part.CanCollide = false
  625. part.FormFactor = "Custom"
  626. part.Size = Vector3.new(0.2, 0.2, 0.2)
  627. part.CFrame = root.CFrame * CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(90), 0, 0)
  628. part.Transparency = 0.7
  629. part.BrickColor = BrickColor.new("Really black")
  630. mesh = Instance.new("SpecialMesh", part)
  631. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  632. mesh.Scale = Vector3.new(3, 3, 3)
  633. local part2 = Instance.new("Part", mod4)
  634. part2.Anchored = true
  635. part2.CanCollide = false
  636. part2.FormFactor = "Custom"
  637. part2.Size = Vector3.new(0.2, 0.2, 0.2)
  638. part2.CFrame = root.CFrame * CFrame.new(0, -2.4, -1.6)
  639. part2.Transparency = 0.7
  640. part2.BrickColor = BrickColor.new("Lime green")
  641. mesh2 = Instance.new("SpecialMesh", part2)
  642. mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  643. mesh2.Scale = Vector3.new(3, 1.5, 3)
  644. x = Instance.new("Sound", larm)
  645. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  646. x.Pitch = ptez[math.random(1, #ptez)]
  647. x.Volume = 1
  648. x1 = Instance.new("Sound", larm)
  649. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  650. x1.Pitch = ptez[math.random(1, #ptez)]
  651. x1.Volume = 1
  652. x:Play()
  653. x1:Play()
  654. for i,v in pairs(FindNearestTorso(torso.CFrame.p, 4)) do
  655. if v:FindFirstChild("Humanoid") then
  656. v.Humanoid.Health = 0
  657. end
  658. end
  659. coroutine.resume(coroutine.create(function()
  660.  
  661. for i = 0, 0.62, 0.13 do
  662. fat.Event:wait()
  663. part.CFrame = part.CFrame
  664. part.Transparency = i
  665. mesh.Scale = mesh.Scale + Vector3.new(0.4, 0.4, 0.4)
  666. part2.CFrame = part2.CFrame
  667. part2.Transparency = i
  668. mesh2.Scale = mesh2.Scale + Vector3.new(0.4, 0.2, 0.4)
  669. end
  670. part.Parent = nil
  671. part2.Parent = nil
  672. x:Destroy()
  673. end
  674. ))
  675. end
  676.  
  677. wPart = function(x, y, z, color, tr, cc, an, parent)
  678.  
  679. local wp = Instance.new("WedgePart", parent or Weapon)
  680. wp.formFactor = "Custom"
  681. wp.Size = Vector3.new(x, y, z)
  682. wp.BrickColor = BrickColor.new(color)
  683. wp.CanCollide = cc
  684. wp.Transparency = tr
  685. wp.Anchored = an
  686. wp.TopSurface = 0
  687. return wp
  688. end
  689.  
  690. Mesh = function(par, num, x, y, z)
  691.  
  692. local msh = _
  693. if num == 1 then
  694. msh = Instance.new("CylinderMesh", par)
  695. else
  696. if num == 2 then
  697. msh = Instance.new("SpecialMesh", par)
  698. msh.MeshType = 3
  699. else
  700. if num == 3 then
  701. msh = Instance.new("BlockMesh", par)
  702. else
  703. if num == 4 then
  704. msh = Instance.new("SpecialMesh", par)
  705. msh.MeshType = "Torso"
  706. else
  707. if type(num) == "string" then
  708. msh = Instance.new("SpecialMesh", par)
  709. msh.MeshId = num
  710. end
  711. end
  712. end
  713. end
  714. end
  715. msh.Scale = Vector3.new(x, y, z)
  716. return msh
  717. end
  718.  
  719. local CFrameFromTopBack = function(at, top, back)
  720.  
  721. local right = top:Cross(back)
  722. return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  723. end
  724.  
  725. Triangle = function(a, b, c)
  726.  
  727. local edg1 = c - a:Dot(b - a.unit)
  728. local edg2 = a - b:Dot(c - b.unit)
  729. local edg3 = b - c:Dot(a - c.unit)
  730. if edg1 <= b - a.magnitude and edg1 >= 0 then
  731. a = a
  732. else
  733. -- DECOMPILER ERROR at PC35: Overwrote pending register: R1 in 'AssignReg'
  734.  
  735. if edg2 <= c - b.magnitude and edg2 >= 0 then
  736. a = b
  737. else
  738. -- DECOMPILER ERROR at PC46: Overwrote pending register: R2 in 'AssignReg'
  739.  
  740. -- DECOMPILER ERROR at PC47: Overwrote pending register: R1 in 'AssignReg'
  741.  
  742. if edg3 <= a - c.magnitude and edg3 >= 0 then
  743. a = c
  744. else
  745. print("unreachable")
  746. end
  747. end
  748. end
  749. local len1 = c - a:Dot(b - a.unit)
  750. local len2 = b - a.magnitude - len1
  751. local width = a + b - a.unit * len1 - c.magnitude
  752. local maincf = CFrameFromTopBack(a, b - a:Cross(c - b).unit, -b - a.unit)
  753. local list = {}
  754. if len1 > 0.01 then
  755. local w1 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char)
  756. do
  757. local sz = Vector3.new(0.2, width, len1)
  758. w1.Size = sz
  759. local sp = Mesh(w1, 2, 0, 0, 0)
  760. sp.MeshType = "Wedge"
  761. sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size
  762. w1:BreakJoints()
  763. w1.Anchored = true
  764. w1.Transparency = 0.7
  765. Spawn(function()
  766.  
  767. for i = 0, 1, 0.1 do
  768. fat.Event:wait()
  769. w1.Transparency = w1.Transparency + 0.03
  770. end
  771. end
  772. )
  773. w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
  774. table.insert(list, w1)
  775. end
  776. end
  777. do
  778. if len2 > 0.01 then
  779. local w2 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char)
  780. local sz = Vector3.new(0.2, width, len2)
  781. w2.Size = sz
  782. local sp = Mesh(w2, 2, 0, 0, 0)
  783. sp.MeshType = "Wedge"
  784. sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size
  785. w2:BreakJoints()
  786. w2.Anchored = true
  787. w2.Transparency = 0.7
  788. Spawn(function()
  789.  
  790. for i = 0, 1, 0.1 do
  791. fat.Event:wait()
  792. w2.Transparency = w2.Transparency + 0.03
  793. end
  794. end
  795. )
  796. w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
  797. table.insert(list, w2)
  798. end
  799. do
  800. return unpack(list)
  801. end
  802. end
  803. end
  804.  
  805. trail = function(p, t, h)
  806.  
  807. Spawn(function()
  808.  
  809. local blcf = p.CFrame
  810. local scfr = blcf
  811. for i = 1, t do
  812. local blcf = p.CFrame
  813. if scfr and p.Position - scfr.p.magnitude > 0.1 then
  814. local a, b = Triangle(scfr * CFrame.new(0, h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p, blcf * CFrame.new(0, h / 2, 0).p)
  815. if a then
  816. game.Debris:AddItem(a, 1)
  817. end
  818. if b then
  819. game.Debris:AddItem(b, 1)
  820. end
  821. local a, b = Triangle(blcf * CFrame.new(0, h / 2, 0).p, blcf * CFrame.new(0, -h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p)
  822. if a then
  823. game.Debris:AddItem(a, 1)
  824. end
  825. if b then
  826. game.Debris:AddItem(b, 1)
  827. end
  828. scfr = blcf
  829. else
  830. do
  831. do
  832. if not scfr then
  833. scfr = blcf
  834. end
  835. fat.Event:wait()
  836. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out DO_STMT
  837.  
  838. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  839.  
  840. -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_STMT
  841.  
  842. end
  843. end
  844. end
  845. end
  846. scfr = nil
  847. end
  848. )
  849. end
  850.  
  851. rarm.Touched:connect(function(ht)
  852.  
  853. hit = ht.Parent
  854. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.RPunch == true and Debounces.RPunched == false then
  855. Debounces.RPunched = true
  856. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  857. if Debounces.ks == true then
  858. z = Instance.new("Sound", hed)
  859. z.SoundId = "rbxassetid://169380525"
  860. z.Pitch = ptz[math.random(1, #ptz)]
  861. z.Volume = 1
  862. z:Play()
  863. end
  864. wait(0.4)
  865. Debounces.RPunched = false
  866. end
  867. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.RPunch == true and Debounces.RPunched == false then
  868. Debounces.RPunched = true
  869. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  870. if Debounces.ks == true then
  871. z = Instance.new("Sound", hed)
  872. z.SoundId = "rbxassetid://169380525"
  873. z.Pitch = ptz[math.random(1, #ptz)]
  874. z.Volume = 1
  875. z:Play()
  876. end
  877. wait(0.4)
  878. Debounces.RPunched = false
  879. end
  880. end
  881. )
  882. larm.Touched:connect(function(ht)
  883.  
  884. hit = ht.Parent
  885. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.LPunch == true and Debounces.LPunched == false then
  886. Debounces.LPunched = true
  887. hit:FindFirstChild("Humanoid").Health = 0
  888. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -160
  889. if Debounces.ks2 == true then
  890. z = Instance.new("Sound", hed)
  891. z.SoundId = "rbxassetid://169380525"
  892. z.Pitch = ptz[math.random(1, #ptz)]
  893. z.Volume = 1
  894. z:Play()
  895. end
  896. wait(0.4)
  897. Debounces.LPunched = false
  898. end
  899. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.LPunch == true and Debounces.LPunched == false then
  900. Debounces.LPunched = true
  901. hit.Parent:FindFirstChild("Humanoid").Health = 0
  902. if Debounces.ks2 == true then
  903. z = Instance.new("Sound", hed)
  904. z.SoundId = "rbxassetid://169380525"
  905. z.Pitch = ptz[math.random(1, #ptz)]
  906. z.Volume = 1
  907. z:Play()
  908. end
  909. wait(0.4)
  910. Debounces.LPunched = false
  911. end
  912. end
  913. )
  914. local acos = math.acos
  915. local sqrt = math.sqrt
  916. local Vec3 = Vector3.new
  917. local fromAxisAngle = CFrame.fromAxisAngle
  918. local toAxisAngle = function(CFr)
  919.  
  920. local X, Y, Z, R00, R01, R02, R10, R11, R12, R20, R21, R22 = CFr:components()
  921. local Angle = math.acos((R00 + R11 + R22 - 1) / 2)
  922. local A = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  923. if A ~= 0 or not 1e-05 then
  924. local B = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  925. if B ~= 0 or not 1e-05 then
  926. local C = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2
  927. if C ~= 0 or not 1e-05 then
  928. local x = (R21 - R12) / sqrt(A)
  929. local y = (R02 - R20) / sqrt(B)
  930. local z = (R10 - R01) / sqrt(C)
  931. return Vec3(x, y, z), Angle
  932. end
  933. end
  934. end
  935. end
  936.  
  937. ApplyTrig = function(Num, Func)
  938.  
  939. local Min, Max = Func(0), Func(1)
  940. local i = Func(Num)
  941. return (i - Min) / (Max - Min)
  942. end
  943.  
  944. LerpCFrame = function(CFrame1, CFrame2, Num)
  945.  
  946. local Vec, Ang = toAxisAngle(CFrame1:inverse() * CFrame2)
  947. return CFrame1 * fromAxisAngle(Vec, Ang * Num) + (CFrame2.p - CFrame1.p) * Num
  948. end
  949.  
  950. Crater = function(Torso, Radius)
  951.  
  952. Spawn(function()
  953.  
  954. local Ray = Ray.new(Torso.Position, Vector3.new(0, -1, 0) * 10)
  955. local Ignore = {}
  956. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  957. if v.Character ~= nil then
  958. Ignore[#Ignore + 1] = v.Character
  959. end
  960. end
  961. local Hit, Pos, SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray, Ignore)
  962. if Hit == nil then
  963. return
  964. end
  965. local Parts = {}
  966. for i = 1, 360, 10 do
  967. local P = Instance.new("Part", Torso.Parent)
  968. P.Anchored = true
  969. P.FormFactor = "Custom"
  970. P.BrickColor = Hit.BrickColor
  971. P.Material = Hit.Material
  972. P.TopSurface = "Smooth"
  973. P.BottomSurface = "Smooth"
  974. P.Size = Vector3.new(5, 10, 10) * (math.random(80, 100) / 100)
  975. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 7, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  976. Parts[#Parts + 1] = {P, P.CFrame, (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 1, 0)) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius) * CFrame.Angles(math.rad(math.random(-50, -20)), math.rad(math.random(-15, 15)), math.rad(math.random(-15, 15))), P.Size}
  977. if math.random(0, 5) == 0 then
  978. local P = Instance.new("Part", Torso.Parent)
  979. P.Anchored = true
  980. P.FormFactor = "Custom"
  981. P.BrickColor = Hit.BrickColor
  982. P.Material = Hit.Material
  983. P.TopSurface = "Smooth"
  984. P.BottomSurface = "Smooth"
  985. P.Size = Vector3.new(2, 2, 2) * (math.random(80, 100) / 100)
  986. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 2.5, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  987. Parts[#Parts + 1] = {P, P.CFrame, CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius - 8) * CFrame.Angles(math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90))), P.Size}
  988. end
  989. end
  990. for i = 0, 1, 0.05 do
  991. for i2,v in pairs(Parts) do
  992. v[1].CFrame = LerpCFrame(v[2], v[3], ApplyTrig(i, math.cos))
  993. end
  994. wait(0.02)
  995. end
  996. for i,v in pairs(Parts) do
  997. if v[1].Size.X > 2.1 then
  998. v[1].CFrame = v[1].CFrame + Vector3.new(0, 2, 0)
  999. end
  1000. v[1].Anchored = false
  1001. end
  1002. for i = 0, 1, 0.05 do
  1003. for i2,v in pairs(Parts) do
  1004. v[1].Transparency = i
  1005. if i == 1 then
  1006. v[1]:Destroy()
  1007. else
  1008. if i >= 0.25 then
  1009. v[1].CanCollide = false
  1010. end
  1011. end
  1012. end
  1013. wait(0.02)
  1014. end
  1015. Parts = nil
  1016. end
  1017. )
  1018. end
  1019.  
  1020. --------------------------------------------------
  1021. function Dmg()
  1022. local partofdeath = hitb
  1023. local function CreateRegion3FromLocAndSize(Position, Size)
  1024. local SizeOffset = Size/2
  1025. local Point1 = Position - SizeOffset
  1026. local Point2 = Position + SizeOffset
  1027. return Region3.new(Point1, Point2)
  1028. end
  1029. local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size)
  1030. for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do
  1031. Spawn(function()
  1032. if Debounces.Slashing == true and Debounces.Slashed == false then
  1033. Debounces.Slashed = true
  1034. ypcall(function()
  1035. local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid")
  1036. humanoid.Health = 0
  1037. end)
  1038. wait(.4)
  1039. Debounces.Slashed = false
  1040. end
  1041. end)
  1042. end
  1043. end
  1044.  
  1045. pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  1046. ptz = {0.7, 0.8, 0.9, 1, 1.1}
  1047.  
  1048. mouse.KeyDown:connect(function(key)
  1049. if key == "q" then
  1050. if Debounces.CanAttack == true then
  1051. Debounces.CanAttack = false
  1052. Debounces.on = true
  1053. Debounces.NoIdl = true
  1054. sbchat("PHANTOM FIST!!!",'[Might Guy]')
  1055. for i = 1, 25 do
  1056. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1057. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1058. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1059. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1060. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1061. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1062. if Debounces.on == false then break end
  1063. rs:wait()
  1064. end
  1065. Spawn(function()
  1066. local Parts = {}
  1067. for Y = 1,1 do
  1068. local P = Instance.new("Part",char)
  1069. P.Anchored = true
  1070. P.FormFactor = "Custom"
  1071. P.CanCollide = false
  1072. P.Size = Vector3.new(20,20,999)
  1073. P.TopSurface = "SmoothNoOutlines"
  1074. P.BottomSurface = "SmoothNoOutlines"
  1075. P.Transparency = 0.5
  1076. P.Material = "Neon"
  1077. P.BrickColor = BrickColor.new("Really black")
  1078. P.Name = tostring(Y)
  1079. local Emitter = Instance.new("ParticleEmitter", P)
  1080. local color1 = Color3.new(1, 0, 0)
  1081. local color2 = Color3.new(0, 0, 0)
  1082. Emitter.Color = ColorSequence.new(color1, color2)
  1083. Emitter.Size = NumberSequence.new(20)
  1084. Emitter.Texture = "rbxassetid://243098098"
  1085. Emitter.Lifetime = NumberRange.new(1)
  1086. Emitter.Rate = 1000
  1087. Emitter.Rotation = NumberRange.new(720)
  1088. Emitter.RotSpeed = NumberRange.new(140)
  1089. Emitter.Speed = NumberRange.new(100)
  1090. Emitter.VelocitySpread = 360
  1091. local Emitter = Instance.new("ParticleEmitter", P)
  1092. local color1 = Color3.new(1, 0, 0)
  1093. local color2 = Color3.new(0, 0, 0)
  1094. Emitter.Color = ColorSequence.new(color1, color2)
  1095. Emitter.Size = NumberSequence.new(20)
  1096. Emitter.Texture = "rbxassetid://243098098"
  1097. Emitter.Lifetime = NumberRange.new(1)
  1098. Emitter.Rate = 1000
  1099. Emitter.Rotation = NumberRange.new(720)
  1100. Emitter.RotSpeed = NumberRange.new(140)
  1101. Emitter.Speed = NumberRange.new(100)
  1102. Emitter.VelocitySpread = 360
  1103. local Emitter = Instance.new("ParticleEmitter", P)
  1104. local color1 = Color3.new(1, 0, 0)
  1105. local color2 = Color3.new(0, 0, 0)
  1106. Emitter.Color = ColorSequence.new(color1, color2)
  1107. Emitter.Size = NumberSequence.new(20)
  1108. Emitter.Texture = "rbxassetid://243098098"
  1109. Emitter.Lifetime = NumberRange.new(1)
  1110. Emitter.Rate = 1000
  1111. Emitter.Rotation = NumberRange.new(720)
  1112. Emitter.RotSpeed = NumberRange.new(140)
  1113. Emitter.Speed = NumberRange.new(100)
  1114. Emitter.VelocitySpread = 360
  1115. local i = (Y+5)/(10)
  1116. i = 0-math.cos(math.pi*i-(math.pi/10))
  1117. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*5))*CFrame.Angles(math.rad(Y*1),0,math.rad(180))
  1118. --[[P.Touched:connect(function(ht)
  1119. local hit = ht.Parent
  1120. if hit:FindFirstChild("Humanoid") then
  1121. hit.Humanoid:TakeDamage(math.random(20,50))
  1122. end
  1123. end)]]--
  1124. s = Instance.new("Sound",P)
  1125. s.SoundId = "rbxassetid://228343271"
  1126. s.Volume = 1
  1127. s.Pitch = 0.9
  1128. s:Play()
  1129. sa = Instance.new("Sound",P)
  1130. sa.SoundId = "rbxassetid://419447292"
  1131. sa.Volume = 1
  1132. sa.Pitch = 1
  1133. sa:Play()
  1134. P.Touched:connect(function(ht)
  1135. hit = ht.Parent
  1136. if ht and hit:IsA("Model") then
  1137. if hit:FindFirstChild("Humanoid") then
  1138. if hit.Name ~= p.Name then
  1139. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1140. Debounces.Slashed = true]]--
  1141. hit:FindFirstChild("Humanoid").Health = -1
  1142. hit:FindFirstChild("Humanoid").PlatformStand = true
  1143. wait()
  1144. --Debounces.Slashed = false
  1145. --end
  1146. end
  1147. end
  1148. elseif ht and hit:IsA("Hat") then
  1149. if hit.Parent.Name ~= p.Name then
  1150. if hit.Parent:FindFirstChild("Humanoid") then
  1151. if Debounces.Slashing == true and Debounces.Slashed == false then
  1152. Debounces.Slashed = true
  1153. hit.Parent:FindFirstChild("Humanoid").Health = -1
  1154. hit:FindFirstChild("Humanoid").PlatformStand = true
  1155. wait()
  1156. Debounces.Slashed = false
  1157. end
  1158. end
  1159. end
  1160. end
  1161. end)
  1162. Parts[#Parts+1] = P
  1163. end
  1164. local BREAKIT = false
  1165. local CParts = {}
  1166. local Rocks = {}
  1167. local LastPos = nil
  1168. for i = 1,100 do
  1169. for i2,v in pairs(Parts) do
  1170. v.CFrame = v.CFrame*CFrame.new(0,0,0)
  1171. local cf = v.CFrame
  1172. v.Size = v.Size+Vector3.new(0.1,0.1,10)
  1173. v.CFrame = cf
  1174. v.Transparency = v.Transparency+0.01
  1175. if v.Transparency >= 0.975 then BREAKIT = true end
  1176. if v.Name == "0" then
  1177. local Ignore = {}
  1178. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1179. if v.Character ~= nil then
  1180. Ignore[#Ignore+1] = v.Character
  1181. end
  1182. end
  1183. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-500,0))
  1184. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1185. if Hit ~= nil then
  1186. if #Rocks == 1 then
  1187. for i = 1,5 do
  1188. local P = Instance.new("Part",char)
  1189. Rocks[#Rocks+1] = P
  1190. P.Anchored = true
  1191. P.FormFactor = "Custom"
  1192. P.BrickColor = BrickColor.new("Dark red")
  1193. P.Material = "Grass"
  1194. P.Transparency = 0
  1195. P.TopSurface = "Smooth"
  1196. P.BottomSurface = "Smooth"
  1197. P.Size = Vector3.new(3,3,3)*(math.random(500,900)/100)
  1198. end
  1199. end
  1200. for i,P in pairs(Rocks) do
  1201. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1202. end
  1203. local P = Instance.new("Part",char)
  1204. CParts[#CParts+1] = {P,tick()}
  1205. P.Anchored = true
  1206. P.FormFactor = "Custom"
  1207. P.BrickColor = BrickColor.new("Dark red")
  1208. P.Material = "Grass"
  1209. P.Transparency = 0
  1210. P.TopSurface = "Smooth"
  1211. P.BottomSurface = "Smooth"
  1212. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  1213. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1214. Pos = Pos.p
  1215. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1216. local P = P:Clone()
  1217. CParts[#CParts+1] = {P,tick()}
  1218. P.Parent = char
  1219. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1220. Pos = Pos.p
  1221. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1222. if LastPos ~= nil then
  1223. local P = P:Clone()
  1224. CParts[#CParts+1] = {P,tick()}
  1225. P.Parent = char
  1226. P.BrickColor = BrickColor.new("Dark red")
  1227. P.Material = "Grass"
  1228. P.Transparency = 0
  1229. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1230. Pos = Pos.p
  1231. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1232. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1233. --P.Velocity = Vector3.new(0,-1000,0)
  1234. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1235. end
  1236. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1237. end
  1238. end
  1239. end
  1240. if BREAKIT then break end
  1241. wait()
  1242. end
  1243. for i,v in pairs(Rocks) do
  1244. CParts[#CParts+1] = {v,tick()}
  1245. end
  1246. for i,v in pairs(Parts) do
  1247. v:Destroy()
  1248. end
  1249. Parts = nil
  1250. while true do
  1251. local t = tick()
  1252. local p = nil
  1253. for i,v in pairs(CParts) do
  1254. if t-v[2] > 4 then
  1255. v[1].Transparency = v[1].Transparency+0.05
  1256. if v[1].Transparency >= 1 then
  1257. v[1]:Destroy()
  1258. CParts[i] = nil
  1259. end
  1260. end
  1261. p = v
  1262. end
  1263. if p == nil then break end
  1264. wait()
  1265. end
  1266. for i,v in pairs(CParts) do
  1267. v:Destroy()
  1268. end
  1269. CParts = {}
  1270. end)
  1271. for i = 1, 20 do
  1272. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1273. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1274. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1275. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1276. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1277. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1278. if Debounces.on == false then break end
  1279. rs:wait()
  1280. end
  1281. if Debounces.CanAttack == false then
  1282. Debounces.CanAttack = true
  1283. Debounces.on = false
  1284. Debounces.NoIdl = false
  1285. end
  1286. end
  1287. end
  1288. end)
  1289. mouse.KeyDown:connect(function(key)
  1290. if key == "e" then
  1291. if Debounces.CanAttack == true then
  1292. Debounces.CanAttack = false
  1293. Debounces.on = true
  1294. Debounces.NoIdl = true
  1295. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1296. z = Instance.new("Sound", rarm)
  1297. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1298. z.Volume = 1.25
  1299. z.Pitch = pt[math.random(1,#pt)]
  1300. z.Looped = false
  1301. z:Play()
  1302. Debounces.RPunch = true
  1303. Debounces.LPunch = true
  1304. Debounces.ks = true
  1305. Debounces.ks2 = true
  1306. for i = 1, 1 do
  1307. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1308. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1309. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1310. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1311. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1312. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1313. if Debounces.on == false then break end
  1314. wait()
  1315. end
  1316. z2 = Instance.new("Sound", larm)
  1317. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1318. z2.Volume = 1.25
  1319. z2.Pitch = pt[math.random(1,#pt)]
  1320. z2.Looped = false
  1321. z2:Play()
  1322. for i = 1, 1 do
  1323. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1324. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1325. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1326. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1327. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1328. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1329. if Debounces.on == false then break end
  1330. wait()
  1331. end
  1332. z3 = Instance.new("Sound", rarm)
  1333. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1334. z3.Volume = 1.25
  1335. z3.Pitch = pt[math.random(1,#pt)]
  1336. z3.Looped = false
  1337. z3:Play()
  1338. for i = 1, 1 do
  1339. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1340. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1341. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1342. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1343. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1345. if Debounces.on == false then break end
  1346. wait()
  1347. end
  1348. z4 = Instance.new("Sound", larm)
  1349. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1350. z4.Volume = 1.25
  1351. z4.Pitch = pt[math.random(1,#pt)]
  1352. z4.Looped = false
  1353. z4:Play()
  1354. for i = 1, 1 do
  1355. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1356. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1357. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1361. if Debounces.on == false then break end
  1362. wait()
  1363. end
  1364. z5 = Instance.new("Sound", rarm)
  1365. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1366. z5.Volume = 1.25
  1367. z5.Pitch = pt[math.random(1,#pt)]
  1368. z5.Looped = false
  1369. z5:Play()
  1370. for i = 1, 1 do
  1371. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1372. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1373. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1374. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1375. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1376. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1377. if Debounces.on == false then break end
  1378. wait()
  1379. end
  1380. z6 = Instance.new("Sound", larm)
  1381. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1382. z6.Volume = 1.25
  1383. z6.Pitch = pt[math.random(1,#pt)]
  1384. z6.Looped = false
  1385. z6:Play()
  1386. for i = 1, 1 do
  1387. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1388. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1389. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1390. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1391. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1392. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1393. if Debounces.on == false then break end
  1394. wait()
  1395. end
  1396. z7 = Instance.new("Sound", rarm)
  1397. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1398. z7.Volume = 1.25
  1399. z7.Pitch = pt[math.random(1,#pt)]
  1400. z7.Looped = false
  1401. z7:Play()
  1402. for i = 1, 1 do
  1403. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1404. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1405. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1406. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1407. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1408. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1409. if Debounces.on == false then break end
  1410. wait()
  1411. end
  1412. z8 = Instance.new("Sound", larm)
  1413. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1414. z8.Volume = 1.25
  1415. z8.Pitch = pt[math.random(1,#pt)]
  1416. z8.Looped = false
  1417. z8:Play()
  1418. for i = 1, 1 do
  1419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1420. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1421. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1422. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1425. if Debounces.on == false then break end
  1426. wait()
  1427. end
  1428. z9 = Instance.new("Sound", rarm)
  1429. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1430. z9.Volume = 1.25
  1431. z9.Pitch = pt[math.random(1,#pt)]
  1432. z9.Looped = false
  1433. z9:Play()
  1434. for i = 1, 1 do
  1435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1436. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1437. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1438. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1439. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1440. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1441. if Debounces.on == false then break end
  1442. wait()
  1443. end
  1444. z10 = Instance.new("Sound", larm)
  1445. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1446. z10.Volume = 1.25
  1447. z10.Pitch = pt[math.random(1,#pt)]
  1448. z10.Looped = false
  1449. z10:Play()
  1450. for i = 1, 1 do
  1451. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1452. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1454. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1456. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1457. if Debounces.on == false then break end
  1458. wait()
  1459. end
  1460. z11 = Instance.new("Sound", rarm)
  1461. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1462. z11.Volume = 1.25
  1463. z11.Pitch = pt[math.random(1,#pt)]
  1464. z11.Looped = false
  1465. z11:Play()
  1466. for i = 1, 1 do
  1467. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1468. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1469. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1470. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1471. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1472. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1473. if Debounces.on == false then break end
  1474. wait()
  1475. end
  1476. z12 = Instance.new("Sound", larm)
  1477. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1478. z12.Volume = 1.25
  1479. z12.Pitch = pt[math.random(1,#pt)]
  1480. z12.Looped = false
  1481. z12:Play()
  1482. for i = 1, 1 do
  1483. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1484. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1485. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1486. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1487. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1488. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1489. if Debounces.on == false then break end
  1490. wait()
  1491. end
  1492. z13 = Instance.new("Sound", rarm)
  1493. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1494. z13.Volume = 1.25
  1495. z13.Pitch = pt[math.random(1,#pt)]
  1496. z13.Looped = false
  1497. z13:Play()
  1498. for i = 1, 1 do
  1499. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1500. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1501. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1502. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1503. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1504. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1505. if Debounces.on == false then break end
  1506. wait()
  1507. end
  1508. z14 = Instance.new("Sound", larm)
  1509. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1510. z14.Volume = 1.25
  1511. z14.Pitch = pt[math.random(1,#pt)]
  1512. z14.Looped = false
  1513. z14:Play()
  1514. for i = 1, 1 do
  1515. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1516. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1519. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1520. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1521. if Debounces.on == false then break end
  1522. wait()
  1523. end
  1524. z15 = Instance.new("Sound", rarm)
  1525. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1526. z15.Volume = 1.25
  1527. z15.Pitch = pt[math.random(1,#pt)]
  1528. z15.Looped = false
  1529. z15:Play()
  1530. for i = 1, 1 do
  1531. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1532. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1533. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1534. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1535. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1536. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1537. if Debounces.on == false then break end
  1538. wait()
  1539. end
  1540. z16 = Instance.new("Sound", larm)
  1541. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1542. z16.Volume = 1.25
  1543. z16.Pitch = pt[math.random(1,#pt)]
  1544. z16.Looped = false
  1545. z16:Play()
  1546. for i = 1, 1 do
  1547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1553. if Debounces.on == false then break end
  1554. wait()
  1555. end
  1556. z17 = Instance.new("Sound", rarm)
  1557. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  1558. z17.Volume = 1.25
  1559. z17.Pitch = pt[math.random(1,#pt)]
  1560. z17.Looped = false
  1561. z17:Play()
  1562. for i = 1, 1 do
  1563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1565. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1569. if Debounces.on == false then break end
  1570. wait()
  1571. end
  1572. z18 = Instance.new("Sound", larm)
  1573. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1574. z18.Volume = 1.25
  1575. z18.Pitch = pt[math.random(1,#pt)]
  1576. z18.Looped = false
  1577. z18:Play()
  1578. for i = 1, 1 do
  1579. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1580. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1581. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1582. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1583. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1584. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1585. if Debounces.on == false then break end
  1586. wait()
  1587. end
  1588. z19 = Instance.new("Sound", rarm)
  1589. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1590. z19.Volume = 1.25
  1591. z19.Pitch = pt[math.random(1,#pt)]
  1592. z19.Looped = false
  1593. z19:Play()
  1594. for i = 1, 1 do
  1595. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1596. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1597. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1598. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1599. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1600. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1601. if Debounces.on == false then break end
  1602. wait()
  1603. end
  1604. z20 = Instance.new("Sound", larm)
  1605. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  1606. z20.Volume = 1.25
  1607. z20.Pitch = pt[math.random(1,#pt)]
  1608. z20.Looped = false
  1609. z20:Play()
  1610. for i = 1, 1 do
  1611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1617. if Debounces.on == false then break end
  1618. wait()
  1619. end
  1620. z:Destroy()
  1621. z2:Destroy()
  1622. z3:Destroy()
  1623. z4:Destroy()
  1624. z5:Destroy()
  1625. z6:Destroy()
  1626. z7:Destroy()
  1627. z8:Destroy()
  1628. z9:Destroy()
  1629. z10:Destroy()
  1630. z11:Destroy()
  1631. z12:Destroy()
  1632. z13:Destroy()
  1633. z14:Destroy()
  1634. z15:Destroy()
  1635. z16:Destroy()
  1636. z17:Destroy()
  1637. z18:Destroy()
  1638. z19:Destroy()
  1639. z20:Destroy()
  1640. Debounces.LPunch = false
  1641. Debounces.RPunch = false
  1642. Debounces.ks = false
  1643. Debounces.ks2 = false
  1644. if Debounces.CanAttack == false then
  1645. Debounces.CanAttack = true
  1646. Debounces.on = false
  1647. Debounces.NoIdl = false
  1648. end
  1649. end
  1650. end
  1651. end)
  1652. mouse.KeyDown:connect(function(key)
  1653.  
  1654. if string.byte(key) == 52 then
  1655. Swing = 2
  1656. char.Humanoid.WalkSpeed = 28
  1657. end
  1658. end
  1659. )
  1660. mouse.KeyUp:connect(function(key)
  1661.  
  1662. if string.byte(key) == 52 then
  1663. Swing = 1
  1664. char.Humanoid.WalkSpeed = 16
  1665. end
  1666. end
  1667. )
  1668. jump = false
  1669. rs:connect(function()
  1670.  
  1671. if char.Humanoid.Jump == true then
  1672. jump = true
  1673. else
  1674. jump = false
  1675. end
  1676. char.Humanoid.FreeFalling:connect(function(f)
  1677.  
  1678. if f then
  1679. ffing = true
  1680. else
  1681. ffing = false
  1682. end
  1683. end
  1684. )
  1685. sine = sine + change
  1686. if jump == true then
  1687. animpose = "Jumping"
  1688. else
  1689. if ffing == true then
  1690. animpose = "Freefalling"
  1691. else
  1692. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then
  1693. animpose = "Idle"
  1694. else
  1695. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 20 then
  1696. animpose = "Walking"
  1697. else
  1698. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude > 20 then
  1699. animpose = "Running"
  1700. end
  1701. end
  1702. end
  1703. end
  1704. end
  1705. RightLeg = CFrame.new(0.5, -1, 0)
  1706. LeftLeg = CFrame.new(-0.5, -1, 0)
  1707. lefth = (torso.CFrame*LeftLeg)
  1708. righth = (torso.CFrame*RightLeg)
  1709.  
  1710. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  1711.  
  1712. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  1713.  
  1714. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  1715. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  1716. if animpose ~= lastanimpose then
  1717. sine = 0
  1718. if Debounces.NoIdl == false then
  1719. if stanceToggle == "Idle1" then
  1720. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-12 - 4 * math.cos(sine / 22)), math.rad(-12 - 2 * math.cos(sine / 22)), math.rad(12 + 2 * math.cos(sine / 22))), 0.3)
  1721. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, -0.2) * CFrame.Angles(math.rad(20 + 4 * math.cos(sine / 22)), math.rad(-22 - 2 * math.cos(sine / 22)), math.rad(-15 - 2 * math.cos(sine / 22))), 0.3)
  1722. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-12 + 2.5 * math.cos(sine / 22)), math.rad(0), math.rad(0)), 0.2)
  1723. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2 + 2 * math.cos(sine / 22)), math.rad(0), 0), 0.2)
  1724. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(5), math.rad(-5)), 0.2)
  1725. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(-5), math.rad(5)), 0.2)
  1726. else
  1727. if stanceToggle == "Idle2" then
  1728. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-22 - 4 * math.cos(sine / 12)), math.rad(-40 - 2 * math.cos(sine / 12)), math.rad(24 + 2 * math.cos(sine / 12))), 0.3)
  1729. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.6, -0.6) * CFrame.Angles(math.rad(90 + 4 * math.cos(sine / 12)), math.rad(0), math.rad(50 - 2 * math.cos(sine / 12))), 0.3)
  1730. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-6 + 2.5 * math.cos(sine / 12)), math.rad(0), math.rad(0)), 0.2)
  1731. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20 + 2 * math.cos(sine / 12)), math.rad(0), 0), 0.2)
  1732. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7 - 2 * math.cos(sine / 12)), math.rad(7), math.rad(-5)), 0.2)
  1733. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30 - 2 * math.cos(sine / 12)), math.rad(-9), math.rad(5)), 0.2)
  1734. end
  1735. end
  1736. fat.Event:wait()
  1737. end
  1738. end
  1739. lastanimpose = animpose
  1740. if Debounces.NoIdl == false then
  1741. if animpose == "Idle" then
  1742. change = 0.2
  1743. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(20+10*math.cos(sine/10))), 0.4)
  1744. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-40-20*math.cos(sine/10))), 0.4)
  1745. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
  1746. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1747. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
  1748. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(30), math.rad(-10-2*math.cos(sine/10))), 0.4)
  1749. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
  1750. else
  1751. if animpose == "Walking" then
  1752. change = 0.5
  1753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 + 0.05 * math.cos(sine / -4), -math.sin(sine / -4) / -4) * CFrame.Angles(math.sin(sine / -4) / -2.8, -math.sin(sine / -4) / -3, math.rad(5 - -7 * math.cos(sine / -2)) + root.RotVelocity.Y / -15), 0.4)
  1754. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
  1755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 2), -math.sin(sine / 4) / 4) * CFrame.Angles(math.sin(sine / 4) / 2.8, -math.sin(sine / 4) / 3, math.rad(-10 - 7 * math.cos(sine / 2)) + root.RotVelocity.Y / 30), 0.4)
  1756. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7)
  1757. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.1 + 0.1 * math.cos(sine / 2)) * CFrame.Angles(math.rad(-10 + 4 * math.cos(sine / 2)), math.rad(0 - 8 * math.cos(sine / 4) / 2.3), math.rad(0)), 0.4)
  1758. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.7)
  1759. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.12 * math.cos(sine / 2), 0) * CFrame.Angles(math.rad(-4 + 2 * math.cos(sine / 2)), math.rad(0 + 10 * math.cos(sine / 4) / 2.3) + root.RotVelocity.Y / 30, math.rad(0) + root.RotVelocity.Y / 30), 0.4)
  1760. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  1761. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5, -1 - math.cos(sine / 4) * 0.2, 0 + math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * AngleThetaL.Z, AngleThetaL.X, math.sin(sine / 4) * 3 * -AngleThetaL.X - root.RotVelocity.Y / 20), 0.8)
  1762. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1763. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5, -1 + math.cos(sine / 4) * 0.2, 0 - math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * -AngleThetaR.Z, AngleThetaR.X, math.sin(sine / 4) * 3 * AngleThetaR.X - root.RotVelocity.Y / 20), 0.8)
  1764. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  1765. else
  1766. if animpose == "Running" then
  1767. change = 1.1
  1768. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.54, 0) * CFrame.Angles(math.rad(-34), math.rad(-15), math.rad(26)), 0.2)
  1769. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24 + 0.6 * math.cos(sine / 4) / 1.4, 0.54, 0 - 0.8 * math.cos(sine / 4)) * CFrame.Angles(math.rad(6 + 140 * math.cos(sine / 4) / 1.2), math.rad(90), math.rad(20 + 70 * math.cos(sine / 4))), 0.2)
  1771. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-8 + 12 * math.cos(sine / 2) / 1.5), math.rad(0 + 12 * math.cos(sine / 4)), math.rad(0)), 0.2)
  1773. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.5)
  1774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.2 * math.cos(sine / 2) / 1.7, 0) * CFrame.Angles(math.rad(-14 + 10 * math.cos(sine / 2) / 1.5), math.rad(0 - 12 * math.cos(sine / 4)) - root.RotVelocity.Y / 10, math.rad(0) + root.RotVelocity.Y / 20), 0.2)
  1775. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1776. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.8 - 0.4 * math.cos(sine / 4) / 2, math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + -math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
  1777. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8 + 0.4 * math.cos(sine / 4) / 2, -math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8)
  1779. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1780. else
  1781. if animpose == "Jumping" then
  1782. change = 1
  1783. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.2)
  1784. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.2)
  1786. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.2)
  1788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  1789. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1791. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1792. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1793. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1794. else
  1795. if animpose == "Freefalling" then
  1796. change = 1
  1797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(50)), 0.2)
  1798. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36)
  1799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(110), math.rad(-20), math.rad(-30)), 0.2)
  1800. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), 0), 0.2)
  1802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  1803. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  1804. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  1805. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1806. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 0, 0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
  1807. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  1808. end
  1809. end
  1810. end
  1811. end
  1812. end
  1813. end
  1814. end
  1815. )
  1816. while true do wait()
  1817. hum.MaxHealth = 1e+173
  1818. wait(0.5)
  1819. hum.Health = 1e+173
  1820. end
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