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- local localp = game:GetService("Players").LocalPlayer
- local RS = game:GetService("RunService")
- function notify(NTitle, NText, NIcon, NDuration)
- game.StarterGui:SetCore("SendNotification",{
- Title = NTitle;
- Text = NText;
- Icon = NIcon;
- Duration = NDuration;
- })
- end
- notify("fourteen", "Executed Colourful guns!")
- RS.RenderStepped:Connect(function()
- local function GunSkins(GunTable, Color, Material)
- for _, v in pairs(GunTable:GetChildren()) do
- if v:IsA"Tool" and v:FindFirstChild"Fire" then
- for _, i in pairs(v:GetDescendants()) do
- if i:IsA"UnionOperation" or i:IsA"Part" or i:IsA"MeshPart" then
- if i:IsA"UnionOperation" then
- i.UsePartColor = true
- end
- i.Material = Material
- i.Color = Color
- end
- end
- end
- end
- end
- GunSkins(localp.Backpack, Color3.fromRGB(255,51,51), "ForceField") -- you can change color here.
- end)
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