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Sep 16th, 2019
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  1. # General
  2. - Added Echo system. This allows you to re-fight bosses you have already defeated, although they shall return in an empowered form.
  3. - All bosses now drop a "Echo of X", where X is their name.
  4. - This can be used to reset their state and allows you to refight them.
  5. - Note this will also reset anything that requires the boss defeat, i.e. items in a shop.
  6. - Bosses are empowered, increasing HP significantly and damage slightly. The amount of souls they drop is increased significantly.
  7. - This stacks with the NG+ boost when actually in NG+.
  8. - NG+ tree can be used at any time, it is no longer disabled after Iudex Gundyr.
  9. - Added i-frames to the backstep animations - they are active during the 'backstep' part of the animation, for the ninja backflip, they are active throughout the whole animation.
  10. - Increased the amount of i-frames the Carthus Milkring grants you.
  11. - Added snek's changes to weapon movesets, allowing for more fluid attacks across various movesets.
  12.  
  13. # Stats
  14. - Soul Level: Defence Scale: {1:0, 50:25, 100:50, 150:75, 200:100}
  15. - Attunement: FP Scale: {1:100, 20:150, 40:200, 60:250, 99:300}
  16.  
  17. # Weapons
  18. - Adjusted the weight of many weapons to fit the weight range for their type.
  19. - Winged Knight Twinaxes: STR Req -> 18
  20. - Repeating Crossbow: STR/DEX Req -> 20
  21. - Adjusted Tailbone weapon reqs and damage.
  22. - Witching/Hexing Urn now scale with STR/DEX, like firebombs.
  23. - Increased damage of the Scythe category.
  24. - All scythes (except Pontiff Knight Great Scythe) use Friede's Great Scythe's animations for normal attacks.
  25. - Sorcerous Flame can cast sorceries.
  26. - Holy Flame can cast miracles.
  27.  
  28. # Shields
  29. - Reduced the stability of the crest shields and the Kite Shield.
  30. - Reduced Lightning ABS on Havel's Greatshield.
  31.  
  32. # Armor
  33. - Increased the Elite Knight Set physical ABS.
  34. - Increased the Wolf Knight Set physical ABS.
  35. - Dragon Form ABS adjusted, and it no longer increases resistances.
  36.  
  37. # Spells
  38. - Adjusted spell FP and damage values.
  39.  
  40. # Rings
  41. - Pontiff's Right Eye: Grants 5% HP with successive attacks.
  42. - Pontiff's Left Eye: Grants 5% FP with successive attacks.
  43.  
  44. # Enemies
  45. - Made some of the added enemies in High Wall CoC only.
  46. - Iudex Gundyr: HP -> 2000
  47. - Bosses now drop different amounts of Awestones, depending on their difficulty.
  48. - Ancient Wyvern now only loses a small portion of its HP to plunging attacks.
  49. - Adjusted the HP of Elder Ghru, Deep Accursed and Giant Crystal Lizards.
  50. - Reduced HP drain from Wolnir's bracelet.
  51. - Wolnir attack animations are now quicker.
  52. - Increased the HP of all boss parts.
  53. - Adjusted the HP and damage of the hostile NPCs.
  54.  
  55. # Covenant
  56. - Reduced the Awestone price for armors.
  57. - Added Ring of Champions to Awestone shop.
  58.  
  59. # Items
  60. - Moved the Crypt Ring to Undead Settlement.
  61. - Andre will now teach you the Call Over gesture.
  62. - Dragon Head Stone: Shoot fire breath, dealing 100 Fire damage, has 150% INT and 150% FTH scaling.
  63. - Twinkling Dragon Head Stone: Shoot fire breath, dealing 150 Fire damage, has 150% INT and 150% FTH scaling.
  64. - Twinkling Dragon Torso Stone: Summon giant hands, smashing the ground, dealing 1000 Physical damage, has 200% STR scaling.
  65.  
  66. # Bugfixes
  67. - Blizzard now inflicts the new Frost status effect.
  68. - Fixed Great Soul Dregs not using the correct reqs.
  69. - Added _l versions of the Dragonform models.
  70. - Fixed Skull Ring chest.
  71. - The back routes to the Dancer are now blocked whilst she is alive.
  72. - Fixed Spider Shield effect.
  73. - Fixed Blades of Mercy model.
  74. - Acolyte now has bolts in their loadout.
  75. - Fixed two Mimic itemlots not having flags.
  76. - Changed every old Cinders added event flag to follow the FROM style within the maps.
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