Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # General
- - Added Echo system. This allows you to re-fight bosses you have already defeated, although they shall return in an empowered form.
- - All bosses now drop a "Echo of X", where X is their name.
- - This can be used to reset their state and allows you to refight them.
- - Note this will also reset anything that requires the boss defeat, i.e. items in a shop.
- - Bosses are empowered, increasing HP significantly and damage slightly. The amount of souls they drop is increased significantly.
- - This stacks with the NG+ boost when actually in NG+.
- - NG+ tree can be used at any time, it is no longer disabled after Iudex Gundyr.
- - Added i-frames to the backstep animations - they are active during the 'backstep' part of the animation, for the ninja backflip, they are active throughout the whole animation.
- - Increased the amount of i-frames the Carthus Milkring grants you.
- - Added snek's changes to weapon movesets, allowing for more fluid attacks across various movesets.
- # Stats
- - Soul Level: Defence Scale: {1:0, 50:25, 100:50, 150:75, 200:100}
- - Attunement: FP Scale: {1:100, 20:150, 40:200, 60:250, 99:300}
- # Weapons
- - Adjusted the weight of many weapons to fit the weight range for their type.
- - Winged Knight Twinaxes: STR Req -> 18
- - Repeating Crossbow: STR/DEX Req -> 20
- - Adjusted Tailbone weapon reqs and damage.
- - Witching/Hexing Urn now scale with STR/DEX, like firebombs.
- - Increased damage of the Scythe category.
- - All scythes (except Pontiff Knight Great Scythe) use Friede's Great Scythe's animations for normal attacks.
- - Sorcerous Flame can cast sorceries.
- - Holy Flame can cast miracles.
- # Shields
- - Reduced the stability of the crest shields and the Kite Shield.
- - Reduced Lightning ABS on Havel's Greatshield.
- # Armor
- - Increased the Elite Knight Set physical ABS.
- - Increased the Wolf Knight Set physical ABS.
- - Dragon Form ABS adjusted, and it no longer increases resistances.
- # Spells
- - Adjusted spell FP and damage values.
- # Rings
- - Pontiff's Right Eye: Grants 5% HP with successive attacks.
- - Pontiff's Left Eye: Grants 5% FP with successive attacks.
- # Enemies
- - Made some of the added enemies in High Wall CoC only.
- - Iudex Gundyr: HP -> 2000
- - Bosses now drop different amounts of Awestones, depending on their difficulty.
- - Ancient Wyvern now only loses a small portion of its HP to plunging attacks.
- - Adjusted the HP of Elder Ghru, Deep Accursed and Giant Crystal Lizards.
- - Reduced HP drain from Wolnir's bracelet.
- - Wolnir attack animations are now quicker.
- - Increased the HP of all boss parts.
- - Adjusted the HP and damage of the hostile NPCs.
- # Covenant
- - Reduced the Awestone price for armors.
- - Added Ring of Champions to Awestone shop.
- # Items
- - Moved the Crypt Ring to Undead Settlement.
- - Andre will now teach you the Call Over gesture.
- - Dragon Head Stone: Shoot fire breath, dealing 100 Fire damage, has 150% INT and 150% FTH scaling.
- - Twinkling Dragon Head Stone: Shoot fire breath, dealing 150 Fire damage, has 150% INT and 150% FTH scaling.
- - Twinkling Dragon Torso Stone: Summon giant hands, smashing the ground, dealing 1000 Physical damage, has 200% STR scaling.
- # Bugfixes
- - Blizzard now inflicts the new Frost status effect.
- - Fixed Great Soul Dregs not using the correct reqs.
- - Added _l versions of the Dragonform models.
- - Fixed Skull Ring chest.
- - The back routes to the Dancer are now blocked whilst she is alive.
- - Fixed Spider Shield effect.
- - Fixed Blades of Mercy model.
- - Acolyte now has bolts in their loadout.
- - Fixed two Mimic itemlots not having flags.
- - Changed every old Cinders added event flag to follow the FROM style within the maps.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement