G4U55

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Aug 14th, 2019
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  1. Update v1.05:
  2.  
  3. - Fixed Haze effect overpowering lantern glare before Main Hall reached.
  4. - Fixed long load time picking wrong door at start.
  5. - Doors now ‘skip’ if you have completed them twice.
  6. - Fixed Fates ‘story’ not re-playing if not finished, after death within ‘Valley of spiky death balls’.
  7. - Fixed pirate ship ‘story’ not re-playing if not finished upon failing.
  8. - Fixed Pirate ship death Fate audio overlap.
  9. - Fixed Dragon death voice overlap.
  10. - Fixed ‘Weighted casket’ collision issues (There was a small chance of trapping yourself or the sheet music not spawning).
  11. - Fixed Xbox controller analog stick sensitivity setting been swapped around.
  12.  
  13. Update v1.04-v1.03:
  14.  
  15. - Guardians sight range increased by 30%
  16. - Audio now plays whilst unfocused (minimised / in background)
  17. - Cage room lever rotates correctly
  18.  
  19. Update v1.02:
  20.  
  21. - Fixed ‘door Room’ bug for ‘jumping jack trigger’ and ‘fast-track trigger’.
  22. - Fixed voice volume level inconsistency issues.
  23. - Fixed Sprint ability not given if Spike Ball avoided.
  24. - Fixed first elevator collision bug.
  25. - Fixed Fate talking twice at merchants if jumping down stairs.
  26. - Fixed picking up first soul not triggering 'Soul explanation story'.
  27. - Fixed re-spawning soul in room area near elevator.
  28. - Added SKIP button to the start intro (Sorry it should have been there from the start!)
  29.  
  30. Update v1.01:
  31.  
  32. - Xbox controller run button (just click once, no need to hold down now)
  33. - Xbox controller not walking at correct speed.
  34. - Lanterns now re-spawn every few seconds each time you swap them at the merchants (no need to re-load the shop to re-load lanterns).
  35. - Fixed lanterns charging souls more than once.
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