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- Mono path[0] = 'I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'I:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2020.3.14f1 (d0d1bb862f9d)
- [Subsystems] Discovering subsystems at path I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 3060 Ti (ID=0x2489)
- Vendor:
- VRAM: 8050 MB
- Driver: 30.0.15.1215
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.412 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.797000 ms
- 2022-04-27T10:27:27 0.025 INF Version: Alpha 20.4 (b42) Compatibility Version: Alpha 20.4, Build: WindowsPlayer 64 Bit
- 2022-04-27T10:27:27 0.026 INF System information:
- 2022-04-27T10:27:27 0.026 INF OS: Windows 10 (10.0.22000) 64bit
- 2022-04-27T10:27:27 0.027 INF CPU: AMD Ryzen 5 5600X 6-Core Processor (cores: 12)
- 2022-04-27T10:27:27 0.027 INF RAM: 32694 MB
- 2022-04-27T10:27:27 0.027 INF GPU: NVIDIA GeForce RTX 3060 Ti (8050 MB)
- 2022-04-27T10:27:27 0.031 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2022-04-27T10:27:27 0.063 INF Last played version: Alpha 20.4
- 2022-04-27T10:27:27 0.064 INF Local UTC offset: 8 hours
- 2022-04-27T10:27:27 0.090 INF Command line arguments: I:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -configfile=serverconfig_PL.xml -logfile C:\Users\Peter\AppData\Roaming\7DaysToDie\logs\output_log_client__2022-04-27__10-27-11.txt
- 2022-04-27T10:27:27 0.107 INF Parsing server configfile: I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/../serverconfig_PL.xml
- 2022-04-27T10:27:27 0.182 INF Parsing server configfile successfully completed
- 2022-04-27T10:27:27 0.183 INF [Platform] Init
- 2022-04-27T10:27:27 0.236 INF [Platform] Using native platform: Steam
- 2022-04-27T10:27:27 0.238 INF [Platform] Using cross platform: EOS
- 2022-04-27T10:27:27 0.239 INF [Platform] Using server platform: Steam
- 2022-04-27T10:27:27 0.239 INF [Platform] Using server platform: XBL
- 2022-04-27T10:27:27 0.249 INF Starting PlayerInputManager...
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2022-04-27T10:27:28 0.468 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2022-04-27T10:27:28 0.489 INF [Platform] Initializing Steam
- 2022-04-27T10:27:28 1.326 INF [Steamworks.NET] SteamAPI_Init() ok
- 2022-04-27T10:27:28 1.333 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2022-04-27T10:27:28 1.333 INF [Platform] Initializing EOS
- 2022-04-27T10:27:29 1.689 INF [EOS] Initialize: Success
- 2022-04-27T10:27:29 1.702 ERR [EOS] [LogEOS - Error] Invalid CacheDirectory supplied in platform options, Path: ./UserData, Error: Cache directory path is relative, it must be an absolute path
- 2022-04-27T10:27:29 1.703 ERR [EOS] Failed to create platform
- 2022-04-27T10:27:29 1.703 INF [Platform] Initializing XBL
- 2022-04-27T10:27:29 1.870 INF Localization language from prefs: english
- 2022-04-27T10:27:29 1.873 INF Texture quality is set to 0
- 2022-04-27T10:27:29 1.874 INF Precaching...
- 2022-04-27T10:27:29 1.876 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2022-04-27T10:27:32 4.991 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2022-04-27T10:27:32 4.994 INF Precaching file: Data/Bundles/blocktextureatlases
- 2022-04-27T10:27:34 6.591 INF Precaching file: Data/Bundles/terraintextures
- 2022-04-27T10:27:36 8.434 INF Precaching done
- 2022-04-27T10:27:36 8.988 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 0.844300 ms
- 2022-04-27T10:27:36 9.048 INF [GSM] Singleton Initialized...
- 2022-04-27T10:27:36 9.060 INF Awake IsFocused: True
- 2022-04-27T10:27:36 9.060 INF Awake
- 2022-04-27T10:27:36 9.110 INF Occlusion: Awake
- 2022-04-27T10:27:36 9.121 INF ApplyAllOptions streaming budget 7245 MB
- 2022-04-27T10:27:36 9.121 INF ApplyAllOptions current screen 1920 x 1080, 240hz, window 1920 x 1080, mode FullScreenWindow
- 2022-04-27T10:27:36 9.122 INF Texture quality is set to 0
- 2022-04-27T10:27:36 9.123 INF ApplyTextureFilter 4, AF ForceEnable
- 2022-04-27T10:27:36 9.124 INF ApplyTerrainOptions 4
- 2022-04-27T10:27:36 9.290 INF [MODS] No mods folder found
- 2022-04-27T10:27:36 9.301 INF Loading permissions file at './Saves/serveradmin.xml'
- 2022-04-27T10:27:36 9.316 INF Loading permissions file done.
- 2022-04-27T10:27:36 9.402 INF GameSense server not found (no props file), disabling
- 2022-04-27T10:27:36 9.403 INF Awake done in 342 ms
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library I:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 5860.
- Total: 14.480000 ms (FindLiveObjects: 0.321700 ms CreateObjectMapping: 0.281700 ms MarkObjects: 13.815700 ms DeleteObjects: 0.060700 ms)
- 2022-04-27T10:27:37 9.576 INF [XUi] Instantiating XUi from default prefab.
- 2022-04-27T10:27:37 9.583 INF [XUi] XUi instantiation completed in 7 ms
- 2022-04-27T10:27:37 9.806 INF [XUi] Loading XUi asynchrnously
- 2022-04-27T10:27:37 9.828 WRN No culture info found for given name: cultureInfoName
- 2022-04-27T10:27:37 10.049 INF Reloading serveradmin.xml
- 2022-04-27T10:27:37 10.049 INF Loading permissions file at './Saves/serveradmin.xml'
- 2022-04-27T10:27:37 10.049 INF Loading permissions file done.
- 2022-04-27T10:27:37 10.403 INF [XUi] Parsing all window groups completed in 565 ms total.
- 2022-04-27T10:27:39 11.751 INF [XUi] Initialized all window groups completed in 638 ms total.
- 2022-04-27T10:27:39 11.909 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2022-04-27T10:27:39 12.026 INF [GSM] GameSparks Connected
- 2022-04-27T10:27:40 12.691 INF Loaded (local): rwgmixer
- 2022-04-27T10:27:40 12.746 INF Loaded (local): archetypes
- 2022-04-27T10:27:40 12.760 INF Loaded (local): color_mappings
- 2022-04-27T10:27:40 12.776 INF Loaded (local): loadingscreen
- 2022-04-27T10:27:40 12.782 INF WorldStaticData.Init() needed 2.000s
- 2022-04-27T10:27:40 12.791 INF [Steamworks.NET] Login ok.
- 2022-04-27T10:27:40 12.792 INF [EOS] Login
- 2022-04-27T10:27:40 13.224 INF AchievementManager: Received stats and achievements from Steam
- 2022-04-27T10:27:40 13.279 INF [GSM] Skipping me
- NullReferenceException: Object reference not set to an instance of an object
- at Platform.EOS.User.ConnectLogin (System.Byte[] _byteTicket, System.String _stringTicket, Epic.OnlineServices.ExternalCredentialType _externalType, Platform.LoginUserCallback _callback, System.Boolean _refreshing) [0x00054] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
- at Platform.EOS.User+<>c__DisplayClass38_0.<FetchTicket>b__0 (System.Boolean _success, System.Byte[] _byteTicket, System.String _stringTicket) [0x00003] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
- at Platform.Steam.User.<EncryptedAppTicketCallback>g__Callback|23_0 (System.Byte[] _ticket, System.String _message) [0x00013] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
- at Platform.Steam.User.EncryptedAppTicketCallback (Steamworks.EncryptedAppTicketResponse_t _result, System.Boolean _ioFailure) [0x0009c] in <b43ff319d6d64cb189ddca74c2bff9a8>:0
- at Steamworks.CallResult`1[T].OnRunCallResult (System.IntPtr pvParam, System.Boolean bFailed, System.UInt64 hSteamAPICall_) [0x00029] in <527b63395ac74b1cbcd825c1dd7b6009>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Steamworks.CallbackDispatcher:ExceptionHandler(Exception)
- Steamworks.CallResult`1:OnRunCallResult(IntPtr, Boolean, UInt64)
- Steamworks.CallbackDispatcher:RunFrame(Boolean)
- Steamworks.SteamAPI:RunCallbacks()
- Platform.Steam.Api:Update()
- Platform.AbsPlatform:Update()
- Platform.PlatformManager:Update()
- GameManager:gmUpdate()
- GameManager:Update()
- 2022-04-27T10:28:32 64.467 INF Executing command 'shutdown'
- 2022-04-27T10:28:32 64.471 INF Preparing quit
- 2022-04-27T10:28:32 64.496 INF Persistent GamePrefs saved
- 2022-04-27T10:28:32 64.497 INF Cleanup
- 2022-04-27T10:28:32 64.505 INF AchievementManager.Cleanup
- 2022-04-27T10:28:32 64.558 INF Terminating threads
- 2022-04-27T10:28:32 64.558 INF OnApplicationQuit
- 2022-04-27T10:28:32 64.559 INF Terminating threads
- 2022-04-27T10:28:32 64.559 INF OnApplicationQuit
- 2022-04-27T10:28:32 64.808 INF [GSM] GameSparks Disconnected
- 2022-04-27T10:28:33 65.475 INF Terminating threads
- 2022-04-27T10:28:33 65.475 INF OnApplicationQuit
- 2022-04-27T10:28:33 65.476 INF Terminating threads
- 2022-04-27T10:28:33 65.476 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 1b10 -> priority: 1
- Thread -> id: 4dac -> priority: 1
- Thread -> id: 3340 -> priority: 1
- Thread -> id: 3a68 -> priority: 1
- Thread -> id: 6f58 -> priority: 1
- Thread -> id: 6dcc -> priority: 1
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