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- switch(CP[playerid]) {
- case 159: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- CP[playerid] ++;
- SetPlayerRaceCheckpointEx(playerid, 4, 1337.7225,-2458.1738,52.1955,1068.9011,-1998.5757,110.3633, 5.0); // 2
- }
- case 160: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- CP[playerid] ++;
- SetPlayerRaceCheckpointEx(playerid, 4, 1068.9011,-1998.5757,110.3633,1248.2017,-1089.9178,126.1693, 5.0);// 3
- }
- case 161: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- CP[playerid] ++;
- SetPlayerRaceCheckpointEx(playerid, 4, 1248.2017,-1089.9178,126.1693,1262.6804,-359.7021,125.8077, 5.0);
- }
- case 162: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- CP[playerid] ++;
- SetPlayerRaceCheckpointEx(playerid, 4, 1262.6804,-359.7021,125.8077,1354.6277,185.5372,126.3102, 5.0);
- }
- case 163: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- CP[playerid] ++;
- SetPlayerRaceCheckpointEx(playerid, 4, 1354.6277,185.5372,126.3102,1469.2338,856.8419,73.3954, 5.0);
- }
- case 164: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- CP[playerid] ++;
- SetPlayerRaceCheckpointEx(playerid, 4, 1469.2338,856.8419,73.3954,1477.5388,1444.2805,11.7513, 5.0);
- }
- case 165: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- CP[playerid] ++;
- SetPlayerRaceCheckpointEx(playerid, 4, 1477.5388,1444.2805,11.7513,1389.3634,1615.9071,11.7527, 5.0);
- }
- case 166: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- CP[playerid] ++;
- SetPlayerRaceCheckpointEx(playerid, 4, 1389.3634,1615.9071,11.7527,1381.7755,1238.9287,35.4809, 5.0);
- }
- case 167: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- CP[playerid] ++;
- SetPlayerRaceCheckpointEx(playerid, 4, 1381.7755,1238.9287,35.4809,1350.0398,829.1030,91.8478, 5.0);
- }
- case 168: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- CP[playerid] ++;
- SetPlayerRaceCheckpointEx(playerid, 4, 1350.0398,829.1030,91.8478,1251.3011,235.3953,113.0084, 5.0);
- }
- case 169: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- CP[playerid] ++;
- SetPlayerRaceCheckpointEx(playerid, 4, 1251.3011,235.3953,113.0084,1161.8298,-439.5165,142.3422, 5.0);
- }
- case 170: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- CP[playerid] ++;
- SetPlayerRaceCheckpointEx(playerid, 4, 1161.8298,-439.5165,142.3422,1033.0001,-918.2105,146.7412, 5.0);
- }
- case 171: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- CP[playerid] ++;
- SetPlayerRaceCheckpointEx(playerid, 4, 1033.0001,-918.2105,146.7412,817.0712,-1571.2627,105.0100, 5.0);
- }
- case 172: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- CP[playerid] ++;
- SetPlayerRaceCheckpointEx(playerid, 4, 817.0712,-1571.2627,105.0100,854.5660,-2107.3997,73.8536, 5.0);
- }
- case 173: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- CP[playerid] ++;
- SetPlayerRaceCheckpointEx(playerid, 4, 854.5660,-2107.3997,73.8536,1156.9110,-2464.0076,51.5708, 5.0);
- }
- case 174: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- CP[playerid] ++;
- SetPlayerRaceCheckpointEx(playerid, 4, 1156.9110,-2464.0076,51.5708,1691.7114,-2592.8950,14.4685, 5.0);
- }
- case 175: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- CP[playerid] ++;
- SetPlayerRaceCheckpointEx(playerid, 3,1691.7114,-2592.8950,14.4685,1691.7114,-2592.8950,14.4685, 5.0);// primu
- }
- case 176: {
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- DisablePlayerRaceCheckpointEx(playerid);
- DisablePlayerCheckpointEx(playerid);
- CP[playerid] = 0;
- GiveJobSalary(playerid);
- PlayerInfo[playerid][pPilotSkill] ++;
- Update(playerid, pPilotSkillx);
- DestroyVehicle(JobVehicle[playerid]);
- JobVehicle[playerid] = 0, JobWorking[playerid] = 0;
- PlayerTextDrawHide(playerid, JobTD);
- }
- }
- function DisablePlayerCheckpointEx(playerid) {
- DisablePlayerCheckpoint(playerid);
- PlayerTextDrawHide(playerid, CpTDD);
- return 1;
- }
- function DisablePlayerRaceCheckpointEx(playerid) {
- DisablePlayerRaceCheckpoint(playerid);
- PlayerTextDrawHide(playerid, CpTDD);
- return 1;
- }
- function SetPlayerRaceCheckpointEx(playerid, type, Float:x, Float:y, Float:z, Float:nextx, Float:nexty, Float:nextz, Float:size) {
- SetPlayerRaceCheckpoint(playerid, type, x, y, z, nextx, nexty, nextz, size);
- CheckpointPos[playerid][0] = x; CheckpointPos[playerid][1] = y; CheckpointPos[playerid][2] = z;
- return 1;
- }
- function SetPlayerCheckpointEx(playerid, Float:x, Float:y, Float:z, Float:size) {
- SetPlayerCheckpoint(playerid, x, y, z, size);
- CheckpointPos[playerid][0] = x; CheckpointPos[playerid][1] = y; CheckpointPos[playerid][2] = z;
- return 1;
- }
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