Solaris333

TM Blueno & Bepo & Sunny-kun Gimmicks GL

Nov 8th, 2023
161
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.01 KB | None | 0 0
  1. Vs. Blueno & Bepo & Sunny-kun [STR]
  2. Recommended Characters: [4010, 4006]
  3.  
  4. Stage 1:
  5. Turn 0:
  6. VS Effect gauge reduction: 5
  7. Super Switch Effect requirement reduction: 5
  8. Reduce Special Charge by 5
  9.  
  10. Stage 3:
  11. Turn 0:
  12. 5 turn(s) Bottom-Row Bind
  13. 98 turn(s) Non-Normal Attacks deal 1 damage
  14. [EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB]Slots to [BLOCK] Slots
  15. Crewmate Special Reverse 2 turn(s)
  16. Until using 1 [RCV][SEMLA] slots, Reduce current HP by 10% each turn, ATK 50% Down
  17. For 1 turns(s), of the target's status effect, reduce certain status effect turn(s) by 2 (Affected Status Effect: Crew's ATK Up )
  18.  
  19. Vs. Katakuri & Oven [INT]
  20. Recommended Characters: [4025, 3094]
  21.  
  22. Stage 1:
  23. Turn 0:
  24. [PSY][STR][DEX] type VS Effect gauge reduction: 5
  25. [PSY][STR][DEX] type Super Switch Effect requirement reduction: 5
  26. [PSY][STR][DEX] type Reduce Special Charge by 5
  27.  
  28. Stage 3:
  29. Turn 0:
  30. Special Reverse 2 turn(s)
  31. 98 turn(s) Non-Normal Attacks deal 1 damage
  32. 3 turn(s) Ship Ability Bind
  33. 3 turn(s) ATK 70% Down
  34. 5 turn(s) Paralysis
  35. 98 turn(s) Delay Immunity
  36.  
  37. Vs. Beckman & Lucky Roux [QCK]
  38. Recommended Characters: [4020, 3621]
  39.  
  40. Stage 1:
  41. Turn 0:
  42. [STR][DEX][PSY] type VS Effect gauge reduction: 5
  43. [STR][DEX][PSY] type Super Switch Effect requirement reduction: 5
  44. [STR][DEX][PSY] type Reduce Special Charge by 5
  45.  
  46. Stage 3:
  47. Turn 0:
  48. 3 turn(s) Paralysis
  49. 98 turn(s) Non-Normal Attacks deal 1 damage
  50. [EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB]Slots to [BLOCK] Slots
  51. Bottom-Row Stun of 2 x damage taken
  52. 1 turn(s) Special Use Limit 3 time(s)
  53. 98 turn(s) Immunity
  54.  
  55. Vs. Kizaru & Fujitora [INT]
  56. Recommended Characters: [4011, 4023, 4022, 4021]
  57.  
  58. Stage 1:
  59. Turn 0:
  60. [PSY][STR][QCK] type VS Effect gauge reduction: 5
  61. [PSY][STR][QCK] type Super Switch Effect requirement reduction: 5
  62. [PSY][STR][QCK] type Reduce Special Charge by 5
  63.  
  64. Stage 3:
  65. Turn 0:
  66. 5 turn(s) Left-Column Bind
  67. Top-Row Special Reverse 2 turn(s)
  68. 98 turn(s) Non-Normal Attacks deal 1 damage
  69. [EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB]Slots to [BLOCK] Slots
  70. Crewmate Special Reverse 2 turn(s)
  71. 5 turn(s) Top-Right Despair
  72. 1 turn(s) Special Use Limit 3 time(s)
  73. 3 turn(s) Reduce damage taken 70%
  74. 98 turn(s) Immunity
  75.  
  76. On Death:
  77. Self Heal HP to 10%
  78. 20000 damage
  79. 1 turn(s) Slot Barrier ([TND] Slots 2 time(s))
  80.  
  81. Final Boss Vs. Shanks [DEX]
  82. Recommended Characters: [4012, 4029, 4032, 4031, 4030]
  83.  
  84. Stage 1:
  85. Turn 0:
  86. [STR][DEX][PSY] type VS Effect gauge reduction: 5
  87. [STR][DEX][PSY] type Super Switch Effect requirement reduction: 5
  88. [STR][DEX][PSY] type Reduce Special Charge by 5
  89.  
  90. Stage 2:
  91. Turn 0:
  92. Special Reverse 1 turn(s)
  93. 98 turn(s) Non-Normal Attacks deal 1 damage
  94. 3 turn(s) Paralysis
  95. 2 turn(s) Reduce damage taken 70%
  96. 98 turn(s) Status Effect Immunity (except Delay )
  97.  
  98. On Death:
  99. 2 turn(s) ATK 70% Down
  100. Full HP Recovery
  101.  
  102. Stage 3:
  103. Turn 0:
  104. Special Reverse 1 turn(s)
  105. 4 turn(s) Bottom-Row Bind
  106. 2 turn(s) if chain multiplier is 2.25 or less, 70% ATK Down
  107. For 2 turns(s), of the target's status effect, reduce certain status effect turn(s) by 1 (Affected Status Effect: Set Chain Multiplier )
  108. 2 turn(s) DEF x 100000
  109. 98 turn(s) Status Effect Immunity (except Delay )
  110.  
  111. Intrusion Vs. Monkey D. Luffy [DEX]
  112. Recommended Characters: [4011, 4030, 4029, 4032, 4031]
  113.  
  114. Stage 1:
  115. Turn 0:
  116. Cerebral Slasher Fighter class VS Effect gauge reduction: 5
  117. Cerebral Slasher Fighter class Super Switch Effect requirement reduction: 5
  118. Cerebral Slasher Fighter class Reduce Special Charge by 5
  119.  
  120. Stage 2:
  121. Turn 0:
  122. 98 turn(s) Non-Normal Attacks deal 1 damage
  123. Crewmate Special Reverse 1 turn(s)
  124. [EMPTY][STR][DEX][QCK][PSY][INT][G][RCV][TND][BOMB]Slots to [BLOCK] Slots
  125. 1 turn(s) Slot Barrier ([TND] Slots 2 time(s))
  126.  
  127. On Death:
  128. 3 turn(s) Top-Row Special Bind
  129. Full HP Recovery
  130. 5 turn(s) Crewmate Special Bind
  131.  
  132. Stage 3:
  133. Turn 0:
  134. Top-Row Special Reverse 2 turn(s)
  135. 4 turn(s) Slot Bind
  136. 2 turn(s) ATK 70% Down
  137. 4 turn(s) Damage over 5000 99% Reduction
  138. 3 turn(s) DEF x 100000
  139. 98 turn(s) DEF Down Immunity
Add Comment
Please, Sign In to add comment