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- Log uploaded on Tuesday, December 18, 2018, 7:29:16 PM
- Loaded mods:
- ModCheck: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- Core: (no assemblies)
- RuntimeGC: RuntimeGC(20.0.15.1)
- HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
- Rimatomics: 0Harmony(1.2.0.1), Rimatomics(1.6.6912.29279)
- Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
- RIMkea: (no assemblies)
- EdB Prepare Carefully[中文版]1.0: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(1.0.5.0)
- Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.3.0)
- Field Medic [1.0]: 0Harmony(1.0.9.1), FieldMedic(1.0.0.0)
- Infused: 0Harmony(1.2.0.1), Infused(35.0.0.0)
- Simple sidearms[ov:1.3.1]: SimpleSidearms(1.0.0.0)
- Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.3.491)
- Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.32865), WorkTab(av:3.0.0.0,fv:3.8.283)
- Relations Tab: Fluffy_Relations(av:2.0.0.0,fv:2.3.68)
- Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
- gloomy_hair: (no assemblies)
- [Uru] Rim Seraph hair (1.0): (no assemblies)
- Dub's Paint Shop: 0Harmony(1.2.0.1), DubRoss(1.0.6910.43001)
- ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
- AlpacanModders Halo UNSC Weapons mod! Close to Done: (no assemblies)
- Astra Militarum Imperial Guard Core Mod v1.91: (no assemblies)
- Astra Militarum Faction 星界軍-派系 Chinese Translation 中文翻譯: (no assemblies)
- Astra Militarum Imperial Guard Factions Mod v1.8: (no assemblies)
- Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
- More Furniture [1.0]: (no assemblies)
- Camping Stuff: Nandonalt_CampingStuff(1.0.0.0)
- [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
- Misc. MapGen FactionBase: MapGeneratorFactionBase(1.0.0.0)
- More Practical Traits: MorePracticalTraits(1.0.0.0)
- More practical extensions 3: (no assemblies)
- More Sculpture: (no assemblies)
- Plasteel Surgery: PlasteelSurgery(1.0.0.0)
- [PS] Reconditioning Pod: PS_ReconPod(1.0.0.0)
- Quantum Cooling: (no assemblies)
- Alpha Animals: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.6862.18063), AlphaBehavioursAndEvents(1.0.0.0), AnimalVariations(1.0.6818.33624), ModCheck(1.8.0.0), NewAlphaAnimalSubproducts(1.0.0.0)
- Alpha Animals- Chinese Translations Patch: (no assemblies)
- Megafauna: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- ZeroTech-Core: ZoreTechCore(1.0.0.0)
- ZeroTech-Defence: ZoreTechDefence(1.0.0.0)
- ZeroTech-Faction: (no assemblies)
- ZeroTech-Implant: ZoreTechImplant(1.0.0.0)
- ZeroTech-Puppet: ZeroTechPuppet(1.0.0.0)
- ZeroTech-Story: (no assemblies)
- Rim Contractors Arsenal: (no assemblies)
- [1.0] JJ fixes RimEffect - Weapons and Armor: (no assemblies)
- Rimsenal: (no assemblies)
- Rimsenal - Enhanced Vanilla Pack: (no assemblies)
- Rimsenal - Federation: (no assemblies)
- Rimsenal - Feral: (no assemblies)
- Rimsenal - Rimhair: (no assemblies)
- Rimsenal - Security pack: (no assemblies)
- Rimsenal - Storyteller pack: (no assemblies)
- Rimsenal Security - Turret Extensions Patch: (no assemblies)
- RT Solar Flare Shield: 0Harmony(1.2.0.1), RT_SolarFlareShield(1.0.0.0)
- Shield Generators by Frontier Developments: 0Harmony(1.2.0.1), FrontierDevelopments-Shields(1.1.3.2096)
- Static Quality Plus 1.1: static_quality_plus(1.1.0.0)
- [1.0] Thanks For All The Fish[ov:1.0.0]: AllTheFish(0.19.0.0)
- Vanya Shield: Vanya_ShieldBelt(1.0.0.0)
- While You're Up [1.0]: WhileYoureUp(1.0.0.0)
- The Alance Empire - Core(阿兰斯帝国-核心): (no assemblies)
- GlitterWorld Prime [1.0][ov:1.0.1.2]: Glitterworld Prime(1.0.1.2), RestSharp(105.2.4.0)
- Dubs Bad Hygiene: 0Harmony(1.2.0.1), BadHygiene(2.4.6908.5239)
- No Water, No Life [1.0] : 0Harmony(1.2.0.1), MizuMod(1.0.0.0)
- Active Harmony patches:
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <DoDebugOptions>c__AnonStoreyA.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- <JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- <Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
- ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AttackTargetFinder.GetShootingTargetScore: post: FrontierDevelopments.Shields.Harmony.Harmony_AttackTargetFinder+Patch_GetShootingTargetScore.Postfix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
- Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
- Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
- Bombardment.CreateRandomExplosion: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_CreateRandomExplosion.Transpiler
- Bombardment.StartRandomFire: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_StartRandomFire.Transpiler
- Bombardment.Tick: post: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Bombardment+Patch_Tick.Postfix
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
- Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
- Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
- CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject
- CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect
- CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix TRANS: MizuMod.Caravan_GetInspectString.Transpiler
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- CaravanUIUtility.DrawCaravanInfo: TRANS: MizuMod.CaravanIUUtility_DrawCaravanInfo.Transpiler
- Caravan_ForageTracker.Forage: post: MizuMod.Caravan_ForageTracker_Forage_Patch.Postfix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- CastPositionFinder.CastPositionPreference: TRANS: FrontierDevelopments.Shields.Harmony_CastPositionFinder+Patch_CastPositionPreference.Transpiler
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompQuality.SetQuality: post: Infused.CompQuality_SetQuality_Patch.Postfix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PostResolve: post: FrontierDevelopments.Shields.Mod+Patch_GenerateImpliedDefs_PostResolve.Postfix, [0]FrontierDevelopments.Shields.Module.CrashLandingModule.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix
- DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
- Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
- Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
- Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
- Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
- Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
- DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
- Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_FormCaravan.CountToTransferChanged: post: MizuMod.Dialog_FormCaravan_CountToTransferChanged.Postfix
- Dialog_FormCaravan.DoBottomButtons: TRANS: MizuMod.Dialog_FormCaravan_DoBottomButtons.Transpiler
- Dialog_FormCaravan.DoWindowContents: PRE: MizuMod.Dialog_FormCaravan_DoWindowContents.Prefix
- Dialog_LoadTransporters.CountToTransferChanged: post: MizuMod.Dialog_LoadTransporters_CountToTransferChanged.Postfix
- Dialog_LoadTransporters.DoWindowContents: PRE: MizuMod.Dialog_LoadTransporters_DoWindowContents.Prefix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- Dialog_Trade.CountToTransferChanged: post: MizuMod.Dialog_Trade_CountToTransferChanged.Postfix
- Dialog_Trade.DoWindowContents: PRE: MizuMod.Dialog_Trade_DoWindowContents.Prefix
- DropCellFinder.CanPhysicallyDropInto: TRANS: FrontierDevelopments.Shields.Harmony_DropCellFinder+Patch_CanPhysicallyDropInto.Transpiler
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Explosion.AffectCell: TRANS: FrontierDevelopments.Shields.Harmony_Explosion+Patch_AffectCell.Transpiler
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.HamonyPatches+Patch_CalculateFertilityAt.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, FieldMedic.Harmony.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
- FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
- FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix
- Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
- Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
- Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
- GenConstruct.CanBuildOnTerrain: PRE: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Prefix, DubsBadHygiene.HamonyPatches+Patch_CanBuildOnTerrain.Prefix
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
- GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
- GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
- GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
- GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
- GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
- GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_Vector3.Prefix
- GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_IntVec3.Prefix
- GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
- GenMapUI.DrawThingLabel: post: Infused.GenMapUI_DrawThingLabel_Patch.Postfix
- GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
- GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
- GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
- GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
- GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix
- GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
- GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
- GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
- HaulAIUtility.PawnCanAutomaticallyHaulFast: post: MizuMod.HaulAIUtility_PawnCanAutomaticallyHaulFast.Postfix
- HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
- HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- Hediff_Injury.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff_Injury.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- Hediff_MissingPart.get_BleedRate: post: FieldMedic.Harmony_HediffWithComps_BleedRate_Patch.Postfix
- ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix, MizuMod.ITab_Pawn_Gear_DrawThingRow.Postfix
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
- ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix
- InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
- JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_AIDefendPawn.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA_FightAI_Patch.Prefix
- JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Manhunter.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA__ManHunter_Patch.Prefix
- JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LordToil_Siege.LordToilTick: TRANS: MizuMod.LordToil_Siege_LordToilTick.Transpiler
- MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapDrawer.DrawMapMesh: post: FrontierDevelopments.Shields.Harmony.Harmony_MapDrawer+Patch_DrawMapMesh.Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
- MouseoverReadout.MouseoverReadoutOnGUI: PRE: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Prefix post: DubsBadHygiene.HamonyPatches+Patch_MouseoverReadoutOnGUI.Postfix
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
- Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
- Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: post: Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TryGetAttackVerb: PRE: AlphaAnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
- PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
- PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
- PawnInventoryGenerator.GiveRandomFood: post: MizuMod.PawnInventoryGenerator_GiveRandomFood.Postfix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.HamonyPatches+Patch_PawnRenderer.Prefix TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.HamonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
- Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
- Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.HamonyPatches+Patch_TryPickupFilth.Postfix
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: DubsBadHygiene.HamonyPatches+Patch_ShouldHaveNeed.Postfix, MizuMod.Pawn_NeedsTracker_ShouldHaveNeed.Postfix
- Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.HamonyPatches+Patch_SetupMoveIntoNextCell.Postfix
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix
- PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
- PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
- PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
- Plant.get_GrowthRate: post: MizuMod.Plant_getGrowthRate.Postfix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton
- PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
- Projectile.Launch: post: Rimatomics.HarmonyPatches+Harmony_Projectile_Launch.Postfix
- Projectile.Tick: TRANS: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Projectile+Patch_Tick.Transpiler
- RCellFinder.CanWanderToCell: PRE: DubsBadHygiene.HamonyPatches+Patch_CanWanderToCell.Prefix
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
- ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
- ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
- ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
- RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
- RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.HamonyPatches+Patch_GetScore.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SectionLayer_Terrain.Regenerate: PRE: DubRoss.HarmonyPatches.Regenerate
- SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
- Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
- Skyfaller.Tick: PRE: FrontierDevelopments.Shields.Module.RimworldModule.Harmony_Skyfaller+Patch_Tick.Prefix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
- Thing.ButcherProducts: post: NewAlphaAnimalSubproducts.Thing_ButcherProducts_Patch.ChangeMeatAmountByAge
- Thing.Ingested: TRANS: MizuMod.Thing_Ingested.Transpiler
- Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
- ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
- ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
- ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
- ThingWithComps.DeSpawn: PRE: Rimatomics.HarmonyPatches+Harmony_Projectile_DeSpawn.Prefix
- ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_PsychologicallyNude.CurrentStateInternal: post: DubsBadHygiene.HamonyPatches+Patch_ThoughtWorker_PsychologicallyNude.Postfix
- Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
- TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
- TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
- Verb.CanHitTargetFrom: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Verb+Patch_CanHitTargetFrom.Transpiler
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
- WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
- WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- WorkshopItems.Notify_Subscribed: post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Harmony versions present: 1.2.0.2: rimworld.erdelf.alien_race.main; 1.2.0.1: com.rimworld.modcheck, UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, Dubwise.Rimatomics, HugsLib.AllowTool, HugsLib.SimpleSidearms, rimworld.infused, Fluffy.ResearchTree, fluffy.worktab, Uuugggg.rimworld.Replace_Stuff.main, Dubwise.DubsBadHygiene, Syrchalis.Rimworld.SetUpCamp, io.github.ratysz.rt_solarflareshield, frontierdevelopment.shields, com.himesama.mizumod, HugsLib.Hospitality, com.github.restive2k12.rimworld.mod.moodbar, multiversionmodfix, brrainz-crosspromotion, Dubwise.DubsPaintShop, com.github.rimworld.mod.AlphaAnimalRangeAttack, com.alphaanimals, HugsLib.WhileYoureUp; 1.1.0.0: EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.jecstools.main, rimworld.jecrell.comps.oversized, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.jecrell.humanlikeorders, FieldMedic, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds
- Platform information: (hidden, hold Shift while publishing to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- RimWorld 1.0.2096 rev473
- [RuntimeGC] Mod settings loaded.
- [HugsLib] version 6.1.1
- Rimatomics 1.6.646
- Frontier Developments Shields :: Loaded
- ZLJ's Static Quality Plus :: Initialized
- BadHygiene 2.4.603
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>4200</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>8</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <basePowerConsumptionFactor>1.25</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_ShardSentryUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the shard sentry's fire rate even further, as well as overall accuracy. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>40</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>ShardSentryTech</li></researchPrerequisites><workToUpgrade>4200</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_ShardSentryUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>5400</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>9</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <basePowerConsumptionFactor>1.25</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the wave emitter's fire rate and microwave emitting radius. Difficult to upgrade though, with failures being more likely and critical failures more serious.</description><!-- Costs --><costList><Plasteel>50</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><researchPrerequisites><li>MicrowaveTurretTech</li></researchPrerequisites><workToUpgrade>5400</workToUpgrade><constructionSkillPrerequisite>9</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>0.9</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.2</min><max>0.7</max></upgradeFailMajorDmgPctRange><!-- Results --><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><turretBurstCooldownTimeFactor>0.8</turretBurstCooldownTimeFactor><turretGunDef>Gun_WaveEmitterUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <costList><Steel>130</Steel></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>2500</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>5</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <barrelDurabilityFactor>1.2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_NestHMGUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the overall durability and improve the recoil dampening of the HMG nest. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>130</Steel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>2500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><barrelDurabilityFactor>1.2</barrelDurabilityFactor><turretGunDef>Gun_NestHMGUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>3500</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>5</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_AGSUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Increase the durability of the AGS nest and improve the cycling system of the mounted grenade launcher. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Steel>70</Steel><ComponentIndustrial>4</ComponentIndustrial></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3500</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_AGSUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>20</Plasteel></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>3800</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>5</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <statOffsets><Mass>-6</Mass></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_NestMMGUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>By replacing some parts of the tripod with new parts made from advanced materials, overall durability improves and mass decreases. Also improves recoil dampening. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>20</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>3800</workToUpgrade><constructionSkillPrerequisite>5</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><statOffsets><Mass>-6</Mass></statOffsets><statFactors><MaxHitPoints>1.2</MaxHitPoints></statFactors><turretGunDef>Gun_NestMMGUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <costList><Plasteel>75</Plasteel></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <workToUpgrade>10800</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- XML error: <barrelDurabilityFactor>2</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Reinforce the missile launcher's barrel with plasteel to double its durability. Easy to upgrade, with failures being less likely and critical failures being less serious.</description><!-- Costs --><costList><Plasteel>75</Plasteel></costList><researchPrerequisites><li>DefenceEmplacementTech</li></researchPrerequisites><workToUpgrade>10800</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><!-- Job Driver --><upgradeSuccessChanceFactor>1.1</upgradeSuccessChanceFactor><upgradeFailMajorDmgPctRange><min>0.1</min><max>0.4</max></upgradeFailMajorDmgPctRange><!-- Results --><barrelDurabilityFactor>2</barrelDurabilityFactor></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>KineticTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>3200</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <basePowerConsumptionFactor>1.25</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_SuvTurretUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the sensor array to slightly increase overall accuracy and significantly increase the speed of target acquisition. Also slightly improves the firing mechanism of the mounted gun to increase projectile damage and velocity.</description><!-- Costs --><costList><Plasteel>20</Plasteel><ComponentIndustrial>5</ComponentIndustrial></costList><researchPrerequisites><li>KineticTech</li></researchPrerequisites><workToUpgrade>3200</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statOffsets><ShootingAccuracyTurret>0.005</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.5</turretBurstWarmupTimeFactor><turretGunDef>Gun_SuvTurretUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.CompProperties_SmartForcedTarget from node <li Class="TurretExtensions.CompProperties_SmartForcedTarget" />
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>MoltenTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>8000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Artillery_MCUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the molten cannon.</description><!-- Costs --><costList><Plasteel>40</Plasteel><Uranium>20</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>MoltenTech</li></researchPrerequisites><workToUpgrade>8000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><turretGunDef>Artillery_MCUpgraded</turretGunDef></li>
- Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li>
- Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'.
- at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
- at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
- at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
- XML:
- <modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions>
- Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <researchPrerequisites><li>SiegeTech</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <workToUpgrade>10000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <constructionSkillPrerequisite>7</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <basePowerConsumptionFactor>1.25</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- XML error: <turretGunDef>Gun_RocketTurretUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><!-- Basics --><description>Improve the overall durability, nullify the flammability and increase the range of the rocket turret.</description><!-- Costs --><costList><Plasteel>30</Plasteel><Uranium>15</Uranium><ComponentIndustrial>3</ComponentIndustrial></costList><researchPrerequisites><li>SiegeTech</li></researchPrerequisites><workToUpgrade>10000</workToUpgrade><constructionSkillPrerequisite>7</constructionSkillPrerequisite><!-- Results --><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0</Flammability></statFactors><basePowerConsumptionFactor>1.25</basePowerConsumptionFactor><turretGunDef>Gun_RocketTurretUpgraded</turretGunDef></li>
- Config error in IG_Aug_OMOP: description has trailing whitespace
- Config error in Gun_TyrannocyteSpitter: empty description
- Exception in ConfigErrors() of Gun_TyrannocyteSpitter: System.IndexOutOfRangeException: Array index is out of range.
- at Verse.Def+<ConfigErrors>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.ThingDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.DefDatabase`1[Verse.BuildableDef].ErrorCheckAllDefs () [0x00000] in <filename unknown>:0
- Config error in Gun_BPCannon: empty description
- Exception in ConfigErrors() of Gun_BPCannon: System.IndexOutOfRangeException: Array index is out of range.
- at Verse.Def+<ConfigErrors>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.ThingDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.DefDatabase`1[Verse.BuildableDef].ErrorCheckAllDefs () [0x00000] in <filename unknown>:0
- Config error in AA_Slurrypede: description has leading whitespace
- Config error in Apparel_UGCloak: has a recipeMaker but no costList or costStuffCount.
- Config error in Gun_AlanceFlameGun: verb 0: has incorrect forcedMiss settings; explosive projectiles and only explosive projectiles should have forced miss enabled
- Config error in Alance_Marine: Cheapest weapon with one of my weaponTags costs 2190 but weaponMoney min is 800, so could end up weaponless.
- Config error in Alance_Sniper: Cheapest weapon with one of my weaponTags costs 3500 but weaponMoney min is 1000, so could end up weaponless.
- Config error in Alance_Elite: Cheapest weapon with one of my weaponTags costs 2190 but weaponMoney min is 1600, so could end up weaponless.
- Config error in Alance_Militia: Cheapest weapon with one of my weaponTags costs 565 but weaponMoney min is 400, so could end up weaponless.
- Config error in Alance_Civilian: Cheapest weapon with one of my weaponTags costs 565 but weaponMoney min is 400, so could end up weaponless.
- Config error in IG_Aug_OMOP: description has trailing whitespace
- Config error in Gun_TyrannocyteSpitter: empty description
- Exception in ConfigErrors() of Gun_TyrannocyteSpitter: System.IndexOutOfRangeException: Array index is out of range.
- at Verse.Def+<ConfigErrors>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.ThingDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.DefDatabase`1[Verse.ThingDef].ErrorCheckAllDefs () [0x00000] in <filename unknown>:0
- Config error in Gun_BPCannon: empty description
- Exception in ConfigErrors() of Gun_BPCannon: System.IndexOutOfRangeException: Array index is out of range.
- at Verse.Def+<ConfigErrors>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.BuildableDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.ThingDef+<ConfigErrors>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at Verse.DefDatabase`1[Verse.ThingDef].ErrorCheckAllDefs () [0x00000] in <filename unknown>:0
- Config error in AA_Slurrypede: description has leading whitespace
- Config error in Apparel_UGCloak: has a recipeMaker but no costList or costStuffCount.
- Config error in Gun_AlanceFlameGun: verb 0: has incorrect forcedMiss settings; explosive projectiles and only explosive projectiles should have forced miss enabled
- Key binding conflict: Misc2 and Command_TogglePower are both bound to V.
- d3d: failed to create 2D texture id=1807 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Translation data for language Simplified Chinese has 534 errors. Generate translation report for more info.
- Alien race successfully completed 144 patches with harmony.
- [ColorCodedMoodBar] initialized
- FieldMedic inited
- EnhancedDevelopment.Embrasures.Patcher(): Starting.
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applying Patch: Embrasures
- EnhancedDevelopment.Embrasures.ApplyPatchIfRequired: Applied Patch: Embrasures
- EnhancedDevelopment.Embrasures.Patcher(): Complete.
- Dynamic patching Boolean <>m__0(Verse.Thing)
- Type TextureChooser probably needs a StaticConstructorOnStartup attribute, because it has a field LeftArrow of type Texture2D. All assets must be loaded in the main thread.
- [ModMetaDataCleaner] Removed 1 Metadata and cleaned 68 PreviewImage.
- Removed: Mod Manager
- Cleaned: [Uru] Rim Seraph hair (1.0), [PS] Reconditioning Pod, [1.0] Thanks For All The Fish, [1.0] JJ fixes RimEffect - Weapons and Armor, While You're Up [1.0], The Alance Empire - Core(阿兰斯帝国-核心), Static Quality Plus 1.1, Stack XXL, Shield Generators by Frontier Developments, RuntimeGC, RT Solar Flare Shield, Rimsenal, Rimsenal Security - Turret Extensions Patch, Rimsenal - Storyteller pack, Rimsenal - Security pack, Rimsenal - Rimhair, Rimsenal - Feral, Rimsenal - Federation, Rimsenal - Enhanced Vanilla Pack, RIMkea, Rimatomics, Rim Contractors Arsenal, Research Tree, Quantum Cooling, Plasteel Surgery, No Water, No Life [1.0] , More Sculpture, More practical extensions 3, More Furniture [1.0], ModCheck, Misc. MapGen FactionBase, Megafauna, JecsTools, Humanoid Alien Races 2.0, HugsLib, gloomy_hair, GlitterWorld Prime [1.0], Field Medic [1.0], EdB Prepare Carefully[中文版]1.0, ED-Embrasures, Color Coded Mood Bar, Camera+, Astra Militarum Imperial Guard Factions Mod v1.8, Astra Militarum Imperial Guard Core Mod v1.91, Astra Militarum Faction 星界軍-派系 Chinese Translation 中文翻譯, Alpha Animals, Alpha Animals- Chinese Translations Patch, AlpacanModders Halo UNSC Weapons mod! Close to Done, ZeroTech-Puppet, ZeroTech-Story, ZeroTech-Implant, ZeroTech-Faction, ZeroTech-Defence, ZeroTech-Core, Work Tab, Vanya Shield, Simple sidearms, [SYR] Set Up Camp, Replace Stuff, Relations Tab, More Practical Traits, Infused, Hospitality, Dubs Bad Hygiene, Dub's Paint Shop, Core, Camping Stuff, Allow Tool
- [LanguageDataCleaner] Removed 27 LoadedLanguages and cleaned 288 DefInjectionPackages.
- Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing AllowTool, Hospitality, SimpleSidearms, StackXXL, AllTheFish, WhileYoureUp
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, PILFURBed, SNOREGGSingle, SNOREGGDouble, KRUDNEPPSingle, SLABNEPPDouble, ImpDoubleBed, ImpHospitalBed, Dreambed
- [StackXXL] Loaded
- [AllTheFish] Set fishingWorkCost: 1350
- static_quality_Injector: _QualityUtility _GenerateQualityCreatedByPawn injected successfully!
- static_quality_Injector: _SkillRecord_derived _Interval injected successfully!
- static_quality_Injector: _SkillRecord _Learn injected successfully!
- static_quality_Injector: _SkillUI _GetSkillDescription injected successfully!
- static_quality_Injector: _Plant _Resting injected successfully!
- static_quality_Injector: _QualityUtility _SendCraftNotification injected successfully!
- static_quality_plus injected.
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