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- /game/src/cmd_general.cpp
- cautam
- if (*arg2)
- si modificam toata functia cu
- if (*arg2)
- {
- str_to_number(type, arg2);
- if(type < 0)
- {
- ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<error> can't declare war with type less than zero."));
- return;
- }
- if (type >= GUILD_WAR_TYPE_MAX_NUM || type == 0)
- type = GUILD_WAR_TYPE_FIELD;
- }
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