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Crash log

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Jun 6th, 2022
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  1. Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:F:\build\LostIsland\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 572]
  2. Array index out of bounds: 15 from an array of size 12
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  5. VERSION: 345.3
  6. kernelbase.dll!RaiseException() (0x000000007b0124be) + 0 bytes [UnknownFile:0]
  7. ShooterGame.exe!FOutputDevice::Logf__VA() (0x00000001420c39b8) + 159 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
  8. ShooterGame.exe!FDebug::AssertFailed() (0x00000001420b0668) + 117 bytes [f:\build\lostisland\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
  9. ShooterGame.exe!APrimalBuff::AddBuff() (0x00000001403e2f8d) + 182 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalbuff.cpp:1442]
  10. ShooterGame.exe!APrimalCharacter::TakeDamage() (0x0000000140529398) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\primalcharacter.cpp:1263]
  11. ShooterGame.exe!ATogglePainVolume::CausePainTo() (0x000000014125d314) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\togglepainvolume.cpp:249]
  12. ShooterGame.exe!ATogglePainVolume::PainTimer() (0x000000014125f0d5) + 0 bytes [f:\build\lostisland\projects\shootergame\source\shootergame\private\togglepainvolume.cpp:208]
  13. ShooterGame.exe!TBaseUObjectMethodDelegateInstance_NoParams<ATerrainActor,void>::Execute() (0x0000000140bebae5) + 0 bytes [f:\build\lostisland\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:544]
  14. ShooterGame.exe!FTimerManager::Tick() (0x0000000142afa302) + 35 bytes [f:\build\lostisland\engine\source\runtime\engine\private\timermanager.cpp:1084]
  15. ShooterGame.exe!UWorld::Tick() (0x000000014290de80) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\leveltick.cpp:1295]
  16. ShooterGame.exe!UGameEngine::Tick() (0x0000000142885881) + 0 bytes [f:\build\lostisland\engine\source\runtime\engine\private\gameengine.cpp:1183]
  17. ShooterGame.exe!FEngineLoop::Tick() (0x0000000140115494) + 0 bytes [f:\build\lostisland\engine\source\runtime\launch\private\launchengineloop.cpp:2647]
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