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  1. ####################################################################
  2. # A custom reward that can be caught by fishing. #
  3. # This files defines all the options for a specific reward #
  4. # identified by 'Name'. Change the options here as you like #
  5. # to make your own reward. To add more than one catchable reward, #
  6. # copy this file and then change the options to your liking. #
  7. # #
  8. # https://docs.illuzionzstudios.com/spigot-plugins/custom-fishing/ #
  9. # Any queries join our discord at https://discord.gg/DbJXzWq #
  10. ####################################################################
  11.  
  12. # Placeholders
  13. # {player} : The player's name
  14. # The name or identifier of the reward. Make it something
  15. # relating to what the reward is.
  16. name: Demo Reward
  17.  
  18. # A list of commands to run when this reward is caught.
  19. commands:
  20. - msg {player} demo
  21.  
  22. # List of custom item rewards, leave the list blank
  23. # if you don't want any custom items or remove this section
  24. items:
  25. # The section for an item
  26. sword:
  27. # Chance out of 100 of getting this reward
  28. chance: 1
  29. # The custom display name of the item.
  30. # If an empty string has no custom name
  31. item-name: '&a&lMy Demo Sword'
  32. # The lore of the item. Set to null for no lore
  33. lore:
  34. - '&7Found While Fishing!'
  35. # The amount of this item
  36. amount: 1
  37. # The material of the item
  38. material: IRON_SWORD
  39. # If has custom model data
  40. model-data: 0
  41. # A list of enchants as "ENCHANT:LEVEL". Set to null for no enchants
  42. enchants:
  43. - SHARPNESS:5
  44. # If the item appears as glowing like it's enchanted
  45. glowing: false
  46. # If the item is unbreakable
  47. unbreakable: false
  48. # If to hide flags like unbreakable and enchants
  49. hide-flags: false
  50. # Durability of item
  51. damage: 0
  52.  
  53. # A list of messages to send the player when this reward is caught.
  54. messages:
  55. - '&7&l(!) &aYou found an awesome sword!'
  56.  
  57. # A list of messages to broadcast to the server when this reward is caught.
  58. broadcasts:
  59. - '&4&l(!) &c{player} &7found a &c&lLEGENDARY &7reward!'
  60.  
  61. # Title to send to the player. Leave blank if none.
  62. title: '&a&lYou found a reward!'
  63.  
  64. # Subtitle to send to the player. Leave blank if none.
  65. sub-title: '&7&oFound: Sword'
  66.  
  67. # The weight (chance) of this reward being found. The higher the weight
  68. # the more likely it is to be caught.
  69. weight: 4.5
  70.  
  71. # If the player should still receive default minecraft rewards.
  72. # This means fish, enchanted books, enchanted items etc.
  73. # If set to false only the custom reward will be given
  74. vanilla-rewards: false
  75.  
  76. # The amount of experience to give the player
  77. # as a range, the "x to y" meaning from x to y (inclusive)
  78. # Can just be a singular number
  79. exp-amount: 1 to 6
  80.  
  81. # The sound to play when this reward is caught. Leave blank
  82. # for no sound
  83. sound: ENTITY_FIREWORK_ROCKET_TWINKLE
  84.  
  85. # Requirements if the player can find this reward
  86. requirements:
  87. # Check if the player has a certain permission
  88. permission:
  89. type: permission
  90. value: customfishing.vip
  91.  
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