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  1. // USER DEFINED SETTINGS
  2. // Set driver type, fonts to be loaded, pins used and SPI control method etc
  3. //
  4. // See the User_Setup_Select.h file if you wish to be able to define multiple
  5. // setups and then easily select which setup file is used by the compiler.
  6. //
  7. // If this file is edited correctly then all the library example sketches should
  8. // run without the need to make any more changes for a particular hardware setup!
  9. // Note that some sketches are designed for a particular TFT pixel width/height
  10.  
  11.  
  12. // ##################################################################################
  13. //
  14. // Section 1. Call up the right driver file and any options for it
  15. //
  16. // ##################################################################################
  17.  
  18. // Only define one driver, the other ones must be commented out
  19. #define ILI9341_DRIVER
  20. //#define ST7735_DRIVER // Define additional parameters below for this display
  21. //#define ILI9163_DRIVER // Define additional parameters below for this display
  22. //#define S6D02A1_DRIVER
  23. //#define RPI_ILI9486_DRIVER // 20MHz maximum SPI
  24. //#define HX8357D_DRIVER
  25. //#define ILI9481_DRIVER
  26. //#define ILI9486_DRIVER
  27. //#define ILI9488_DRIVER // WARNING: Do not connect ILI9488 display SDO to MISO if other devices share the SPI bus (TFT SDO does NOT tristate when CS is high)
  28. //#define ST7789_DRIVER // Full configuration option, define additional parameters below for this display
  29. //#define ST7789_2_DRIVER // Minimal configuration option, define additional parameters below for this display
  30. //#define R61581_DRIVER
  31.  
  32. // Some displays support SPI reads via the MISO pin, other displays have a single
  33. // bi-directional SDA pin and the library will try to read this via the MOSI line.
  34. // To use the SDA line for reading data from the TFT uncomment the following line:
  35.  
  36. // #define TFT_SDA_READ // This option is for ESP32 ONLY, tested with ST7789 display only
  37.  
  38. // For ST7789 ONLY, define the colour order IF the blue and red are swapped on your display
  39. // Try ONE option at a time to find the correct colour order for your display
  40.  
  41. // #define TFT_RGB_ORDER TFT_RGB // Colour order Red-Green-Blue
  42. // #define TFT_RGB_ORDER TFT_BGR // Colour order Blue-Green-Red
  43.  
  44. // For M5Stack ESP32 module with integrated ILI9341 display ONLY, remove // in line below
  45.  
  46. #define M5STACK
  47.  
  48. // For ST7789, ST7735 and ILI9163 ONLY, define the pixel width and height in portrait orientation
  49. // #define TFT_WIDTH 80
  50. // #define TFT_WIDTH 128
  51. // #define TFT_WIDTH 240 // ST7789 240 x 240 and 240 x 320
  52. // #define TFT_HEIGHT 160
  53. // #define TFT_HEIGHT 128
  54. // #define TFT_HEIGHT 240 // ST7789 240 x 240
  55. // #define TFT_HEIGHT 320 // ST7789 240 x 320
  56.  
  57. // For ST7735 ONLY, define the type of display, originally this was based on the
  58. // colour of the tab on the screen protector film but this is not always true, so try
  59. // out the different options below if the screen does not display graphics correctly,
  60. // e.g. colours wrong, mirror images, or tray pixels at the edges.
  61. // Comment out ALL BUT ONE of these options for a ST7735 display driver, save this
  62. // this User_Setup file, then rebuild and upload the sketch to the board again:
  63.  
  64. // #define ST7735_INITB
  65. // #define ST7735_GREENTAB
  66. // #define ST7735_GREENTAB2
  67. // #define ST7735_GREENTAB3
  68. // #define ST7735_GREENTAB128 // For 128 x 128 display
  69. // #define ST7735_GREENTAB160x80 // For 160 x 80 display (BGR, inverted, 26 offset)
  70. // #define ST7735_REDTAB
  71. // #define ST7735_BLACKTAB
  72. // #define ST7735_REDTAB160x80 // For 160 x 80 display with 24 pixel offset
  73.  
  74. // If colours are inverted (white shows as black) then uncomment one of the next
  75. // 2 lines try both options, one of the options should correct the inversion.
  76.  
  77. // #define TFT_INVERSION_ON
  78. // #define TFT_INVERSION_OFF
  79.  
  80. // If a backlight control signal is available then define the TFT_BL pin in Section 2
  81. // below. The backlight will be turned ON when tft.begin() is called, but the library
  82. // needs to know if the LEDs are ON with the pin HIGH or LOW. If the LEDs are to be
  83. // driven with a PWM signal or turned OFF/ON then this must be handled by the user
  84. // sketch. e.g. with digitalWrite(TFT_BL, LOW);
  85.  
  86. // #define TFT_BACKLIGHT_ON HIGH // HIGH or LOW are options
  87.  
  88. // ##################################################################################
  89. //
  90. // Section 2. Define the pins that are used to interface with the display here
  91. //
  92. // ##################################################################################
  93.  
  94. // We must use hardware SPI, a minimum of 3 GPIO pins is needed.
  95. // Typical setup for ESP8266 NodeMCU ESP-12 is :
  96. //
  97. // Display SDO/MISO to NodeMCU pin D6 (or leave disconnected if not reading TFT)
  98. // Display LED to NodeMCU pin VIN (or 5V, see below)
  99. // Display SCK to NodeMCU pin D5
  100. // Display SDI/MOSI to NodeMCU pin D7
  101. // Display DC (RS/AO)to NodeMCU pin D3
  102. // Display RESET to NodeMCU pin D4 (or RST, see below)
  103. // Display CS to NodeMCU pin D8 (or GND, see below)
  104. // Display GND to NodeMCU pin GND (0V)
  105. // Display VCC to NodeMCU 5V or 3.3V
  106. //
  107. // The TFT RESET pin can be connected to the NodeMCU RST pin or 3.3V to free up a control pin
  108. //
  109. // The DC (Data Command) pin may be labeled AO or RS (Register Select)
  110. //
  111. // With some displays such as the ILI9341 the TFT CS pin can be connected to GND if no more
  112. // SPI devices (e.g. an SD Card) are connected, in this case comment out the #define TFT_CS
  113. // line below so it is NOT defined. Other displays such at the ST7735 require the TFT CS pin
  114. // to be toggled during setup, so in these cases the TFT_CS line must be defined and connected.
  115. //
  116. // The NodeMCU D0 pin can be used for RST
  117. //
  118. //
  119. // Note: only some versions of the NodeMCU provide the USB 5V on the VIN pin
  120. // If 5V is not available at a pin you can use 3.3V but backlight brightness
  121. // will be lower.
  122.  
  123.  
  124. // ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP8266 SETUP ######
  125.  
  126. // For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
  127. // #define TFT_CS PIN_D8 // Chip select control pin D8
  128. // #define TFT_DC PIN_D3 // Data Command control pin
  129. // #define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
  130. //#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
  131.  
  132. //#define TFT_BL PIN_D1 // LED back-light (only for ST7789 with backlight control pin)
  133.  
  134. // #define TOUCH_CS 14
  135. // #define TOUCH_IRQ 2
  136.  
  137. //#define TFT_MISO 19
  138. //#define TFT_MOSI 23
  139. //#define TFT_SCLK 18
  140. //#define TFT_CS 14 // Chip select control pin
  141. //#define TFT_DC 27 // Data Command control pin
  142. //#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
  143. //#define TFT_BL 32 // LED back-light (required for M5Stack)
  144. //#define TFT_LED 32
  145.  
  146. // ArduiTouch
  147. // #define TFT_CS 5
  148. // #define TFT_DC 4
  149. // #define TFT_MOSI 23
  150. // #define TFT_SCLK 18
  151. // #define TFT_RST 22
  152. // #define TFT_MISO 19
  153. // #define TFT_LED 15
  154.  
  155. // #define HAVE_TOUCHPAD
  156. // #define TOUCH_CS 14
  157. // #define TOUCH_IRQ 2
  158.  
  159.  
  160.  
  161. //#define TOUCH_CS PIN_D2 // Chip select pin (T_CS) of touch screen
  162.  
  163. //#define TFT_WR PIN_D2 // Write strobe for modified Raspberry Pi TFT only
  164.  
  165.  
  166. // ###### FOR ESP8266 OVERLAP MODE EDIT THE PIN NUMBERS IN THE FOLLOWING LINES ######
  167.  
  168. // Overlap mode shares the ESP8266 FLASH SPI bus with the TFT so has a performance impact
  169. // but saves pins for other functions.
  170. // Use NodeMCU SD0=MISO, SD1=MOSI, CLK=SCLK to connect to TFT in overlap mode
  171.  
  172. // In ESP8266 overlap mode the following must be defined
  173. //#define TFT_SPI_OVERLAP
  174.  
  175. // In ESP8266 overlap mode the TFT chip select MUST connect to pin D3
  176. //#define TFT_CS PIN_D3
  177. //#define TFT_DC PIN_D5 // Data Command control pin
  178. //#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
  179. //#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
  180.  
  181.  
  182. // ###### EDIT THE PIN NUMBERS IN THE LINES FOLLOWING TO SUIT YOUR ESP32 SETUP ######
  183.  
  184. // For ESP32 Dev board (only tested with ILI9341 display)
  185. // The hardware SPI can be mapped to any pins
  186.  
  187. #define TFT_MISO 19
  188. #define TFT_MOSI 23
  189. #define TFT_SCLK 18
  190. #define TFT_CS 15 // Chip select control pin
  191. #define TFT_DC 2 // Data Command control pin
  192. #define TFT_RST 4 // Reset pin (could connect to RST pin)
  193. #define TFT_RST -1 // Set TFT_RST to -1 if display RESET is connected to ESP32 board RST
  194.  
  195. //#define TFT_BL 32 // LED back-light (only for ST7789 with backlight control pin)
  196.  
  197. #define TOUCH_CS 21 // Chip select pin (T_CS) of touch screen
  198.  
  199. //#define TFT_WR 22 // Write strobe for modified Raspberry Pi TFT only
  200.  
  201. // For the M5Stack module use these #define lines
  202. //#define TFT_MISO 19
  203. //#define TFT_MOSI 23
  204. //#define TFT_SCLK 18
  205. //#define TFT_CS 14 // Chip select control pin
  206. //#define TFT_DC 27 // Data Command control pin
  207. //#define TFT_RST 33 // Reset pin (could connect to Arduino RESET pin)
  208. //#define TFT_BL 32 // LED back-light (required for M5Stack)
  209.  
  210. // ###### EDIT THE PINs BELOW TO SUIT YOUR ESP32 PARALLEL TFT SETUP ######
  211.  
  212. // The library supports 8 bit parallel TFTs with the ESP32, the pin
  213. // selection below is compatible with ESP32 boards in UNO format.
  214. // Wemos D32 boards need to be modified, see diagram in Tools folder.
  215. // Only ILI9481 and ILI9341 based displays have been tested!
  216.  
  217. // Parallel bus is only supported on ESP32
  218. // Uncomment line below to use ESP32 Parallel interface instead of SPI
  219.  
  220. //#define ESP32_PARALLEL
  221.  
  222. // The ESP32 and TFT the pins used for testing are:
  223. //#define TFT_CS 33 // Chip select control pin (library pulls permanently low
  224. //#define TFT_DC 15 // Data Command control pin - must use a pin in the range 0-31
  225. //#define TFT_RST 32 // Reset pin, toggles on startup
  226.  
  227. //#define TFT_WR 4 // Write strobe control pin - must use a pin in the range 0-31
  228. //#define TFT_RD 2 // Read strobe control pin
  229.  
  230. //#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
  231. //#define TFT_D1 13 // so a single register write sets/clears all bits.
  232. //#define TFT_D2 26 // Pins can be randomly assigned, this does not affect
  233. //#define TFT_D3 25 // TFT screen update performance.
  234. //#define TFT_D4 17
  235. //#define TFT_D5 16
  236. //#define TFT_D6 27
  237. //#define TFT_D7 14
  238.  
  239.  
  240. // ##################################################################################
  241. //
  242. // Section 3. Define the fonts that are to be used here
  243. //
  244. // ##################################################################################
  245.  
  246. // Comment out the #defines below with // to stop that font being loaded
  247. // The ESP8366 and ESP32 have plenty of memory so commenting out fonts is not
  248. // normally necessary. If all fonts are loaded the extra FLASH space required is
  249. // about 17Kbytes. To save FLASH space only enable the fonts you need!
  250.  
  251. #define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
  252. #define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
  253. #define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
  254. #define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
  255. #define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
  256. #define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
  257. //#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
  258. #define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
  259.  
  260. // Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
  261. // this will save ~20kbytes of FLASH
  262. #define SMOOTH_FONT
  263.  
  264.  
  265. // ##################################################################################
  266. //
  267. // Section 4. Other options
  268. //
  269. // ##################################################################################
  270.  
  271. // Define the SPI clock frequency, this affects the graphics rendering speed. Too
  272. // fast and the TFT driver will not keep up and display corruption appears.
  273. // With an ILI9341 display 40MHz works OK, 80MHz sometimes fails
  274. // With a ST7735 display more than 27MHz may not work (spurious pixels and lines)
  275. // With an ILI9163 display 27 MHz works OK.
  276. // The RPi typically only works at 20MHz maximum.
  277.  
  278. // #define SPI_FREQUENCY 1000000
  279. // #define SPI_FREQUENCY 5000000
  280. // #define SPI_FREQUENCY 10000000
  281. // #define SPI_FREQUENCY 20000000
  282. // #define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
  283. #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
  284. // #define SPI_FREQUENCY 80000000
  285.  
  286. // Optional reduced SPI frequency for reading TFT
  287. #define SPI_READ_FREQUENCY 20000000
  288.  
  289. // The XPT2046 requires a lower SPI clock rate of 2.5MHz so we define that here:
  290. #define SPI_TOUCH_FREQUENCY 2500000
  291.  
  292. // The ESP32 has 2 free SPI ports i.e. VSPI and HSPI, the VSPI is the default.
  293. // If the VSPI port is in use and pins are not accessible (e.g. TTGO T-Beam)
  294. // then uncomment the following line:
  295. //#define USE_HSPI_PORT
  296.  
  297. // Comment out the following #define if "SPI Transactions" do not need to be
  298. // supported. When commented out the code size will be smaller and sketches will
  299. // run slightly faster, so leave it commented out unless you need it!
  300.  
  301. // Transaction support is needed to work with SD library but not needed with TFT_SdFat
  302. // Transaction support is required if other SPI devices are connected.
  303.  
  304. // Transactions are automatically enabled by the library for an ESP32 (to use HAL mutex)
  305. // so changing it here has no effect
  306.  
  307. // #define SUPPORT_TRANSACTIONS
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